Cogmind - Beta 16 *** ADVENTURER MODE // 2026.01.28 @ 12:52:18 Player: Judas Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (38) 190 Value Destroyed (1153) 1153 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5543 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 280/300 Energy 77/100 System Corruption 7% Temperature Cool (9) Movement Rolling (75) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Wheel Armored Wheel > --- UTILITY (7) ------ Core Analyzer > --- WEAPON (3) ------- Power Sword > --- INVENTORY (5) ---- Light Nuclear Core Wheel Medium Storage Unit Advanced Recoil Stabilizer Grenade Launcher Peak State ------------ > --- POWER ------------ Enhanced Fission Core > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Core Analyzer Thermal Shield > --- WEAPON ----------- Heavy Laser Power Sword Power Sword > --- INVENTORY -------- Light Nuclear Core Angular Momentum Engine Cold Fusion Reactor Wheel Wheel Wheel Armored Wheel Medium Storage Unit Grenade Launcher Rocket Launcher [Rating: 56] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Wheel Treads Improved Medium Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Core Analyzer Protection Improved Medium Armor Plating Weapon Light Assault Rifle Energy Gun Heavy Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Slashing Weapon Power Sword Build | -11 -10 -10 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Slots Evolved 10 | . . . 4 2 2 . . 2 Power . | . . . . . . . . . Propulsion 4 | . . . 1 1 1 . . 1 Utility 5 | . . . 2 1 1 . . 1 Weapon 1 | . . . 1 . . . . . Parts Attached 53 | 3 2 3 13 6 5 2 . 19 Power 8 | . . 1 1 1 1 2 . 2 Engine 3 | . . 1 1 . . 1 . . Core 4 | . . . . 1 . 1 . 2 Reactor 1 | . . . . . 1 . . . Propulsion 20 | 2 . . 6 3 1 . . 8 Treads 4 | . . . . . . . . 4 Leg 1 | . . . . . . . . 1 Wheel 7 | 2 . . 4 1 . . . . Hover . | . . . . . . . . . Flight 8 | . . . 2 2 1 . . 3 Utility 12 | . 2 . 3 2 2 . . 3 Device 8 | . 1 . 2 1 1 . . 3 Storage 1 | . 1 . . . . . . . Processor 2 | . . . . 1 1 . . . Hackware . | . . . . . . . . . Protection 1 | . . . 1 . . . . . Artifact . | . . . . . . . . . Weapon 13 | 1 . 2 3 . 1 . . 6 Energy Gun 2 | . . . . . . . . 2 Energy Cannon . | . . . . . . . . . Ballistic Gun 7 | 1 . 1 3 . 1 . . 1 Ballistic Cannon . | . . . . . . . . . Launcher 2 | . . 1 . . . . . 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . . 2 1 1 . . 1 Parts Lost 30 | . . . 4 . . . . 26 Power 2 | . . . . . . . . 2 Propulsion 14 | . . . 2 . . . . 12 Utility 8 | . . . 1 . . . . 7 Weapon 6 | . . . 1 . . . . 5 Highest Loss Streak 10 | . . . 2 . . . . 10 To Critical Strikes 1 | . . . . . . . . 1 Average Backups 9 | 4 8 10 8 9 8 8 10 9 Power 1 | 1 1 1 . 1 1 1 3 2 Propulsion 1 | 2 1 . . 3 4 4 4 3 Utility 2 | . 2 3 2 2 1 1 1 1 Weapon 3 | 1 3 5 4 3 2 2 2 1 Tool/Special . | . . . . . . . . . Unused Backups 15 | . 9 1 2 1 . . . 2 Power 1 | . 1 . . . . . . . Propulsion 2 | . 2 . . . . . . . Utility 7 | . 4 . 1 . . . . 2 Weapon 5 | . 2 1 1 1 . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 84 | . 96 100 91 88 74 80 80 57 Engine 7 | . 14 14 9 3 . 1 6 . Treads 1 | . . . . . . . . 6 Wheel 13 | . 28 28 13 13 . . . . Flight 9 | . . . 7 16 26 33 33 11 Device 13 | . 10 14 19 16 14 13 13 7 Storage 9 | . 14 14 9 7 6 6 6 4 Processor 3 | . . . . 1 11 13 13 8 Protection 1 | . . . 4 4 . . . . Ballistic Gun 18 | . 28 26 25 19 8 6 6 1 Slashing Weapon 1 | . . . . . . . . 4 Peak Build Rating 56 | 6 8 10 25 35 43 43 43 56 Average Rating 22 | 5 7 8 19 25 35 42 43 39 On Entrance 23 | 6 6 8 10 20 29 43 43 43 Avg Prop Armor Cover (%) 2 | . . . 1 . . . . 5 Naked Turns . | . . . . . . . . . Heaviest Build 35 | 12 18 21 33 31 27 28 28 35 Greatest Support 120 | 20 20 20 30 42 32 32 32 120 Greatest Overweight (x) 11 | . . 1 10 1 1 . . 11 Average Overweight (x) . | . . . 1 . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 Average Capacity 9 | 8 9 10 10 10 10 10 10 9 Most Carried 10 | 6 10 10 10 10 10 10 10 10 Average Carried 9 | 4 8 9 8 9 8 8 10 9 Final Capacity 10 | 8 10 10 10 10 10 10 10 5 Final Carried 10 | 5 10 10 10 10 8 10 10 5 Class Distribution -------------------- 50% | Mutant 20% | Sprinter 17% | Tank 6% | Scavenger-Tank 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Mutant | -5/Factory Resources | -11 -10 -10 -8 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Matter Collected 1248 | 238 30 50 401 161 . 106 . 262 Remotely . | . . . . . . . . . Salvage Created 1702 | 94 39 28 616 220 . . . 705 Parts 92 | 7 7 5 32 12 . . . 29 Haulers Intercepted 3 | . . . 1 2 . . . . Recyclers Shooed 5 | . . . . . . . . 5 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 4 | . . 4 . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Combat Hostiles Destroyed 27 | . 3 1 10 2 . . . 11 Melee 4 | . . . . . . . . 4 Guns 22 | . 3 . 10 2 . . . 7 AOE 1 | . . 1 . . . . . . Classes Destroyed 11 | 2 1 2 5 . . . . 1 Worker 3 | . . . 3 . . . . . Builder 1 | . . . 1 . . . . . Tunneler 1 | 1 . . . . . . . . Hauler 3 | . . . 1 2 . . . . Recycler 3 | 1 . . . . . . . 2 Swarmer 9 | . 3 . . . . . . 6 Grunt 12 | . . . 8 2 . . . 2 Sentry 3 | . . . 2 . . . . 1 Programmer 2 | . . . . . . . . 2 Artisan 1 | . . 1 . . . . . . Subdweller 1 | . . 1 . . . . . . Best Kill Streak 4 | 2 3 1 3 3 . . . 4 Combat Bots Only 3 | . 3 1 3 2 . . . 3 Max Kills in Single Turn 2 | 1 2 1 1 1 . . . 2 Gunslinging 1 | . 1 . . . . . . . Exploded 1 | . . 1 . . . . . . Melee 2 | . . . . . . . . 2 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Hostile Shots Fired 514 | . 8 9 74 18 27 18 6 354 Missed 184 | . 4 4 25 10 16 14 4 107 Hits 330 | . 4 5 49 8 11 4 2 247 Projectile 330 | . 4 5 49 8 11 4 2 247 Critical Strikes 12 | . . . 1 . . . . 11 Damage Taken 4537 | . 26 126 607 96 63 20 27 3572 Core 1150 | . 6 1 78 25 20 12 . 1008 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 1413 | . 8 36 169 27 22 5 8 1138 Core Remaining (%) 94 | 100 . 97 85 96 . . 96 . Volleys Fired 126 | 4 9 5 49 11 1 . . 47 Largest 3 | 2 2 1 3 3 1 . . 2 Hottest 109 | 40 40 33 65 60 28 . . 109 Shots Fired 244 | 8 18 5 134 29 1 . . 49 Gun 232 | 8 18 . 128 29 1 . . 48 Cannon . | . . . . . . . . . Launcher 12 | . . 5 6 . . . . 1 Special . | . . . . . . . . . Kinetic 199 | 8 18 . 128 29 1 . . 15 Thermal 33 | . . . . . . . . 33 Explosive 12 | . . 5 6 . . . . 1 Electromagnetic . | . . . . . . . . . Robot Hit Streak 33 | 2 7 2 33 25 26 . . 31 Robot Miss Streak 4 | 3 4 . 2 1 . . . 1 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 4 | . 1 . 3 . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . Shots Hit Robots 211 | 4 9 2 111 25 1 . . 59 Core Hits 90 | 3 4 4 42 11 1 . . 25 Critical Kills 1 | 1 . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 Critical Strikes 5 | 1 . . . . . . . 4 Burn 2 | . . . . . . . . 2 Destroy 2 | 1 . . . . . . . 1 Sever 1 | . . . . . . . . 1 Melee Attacks 19 | . . . . . . . . 19 Impact . | . . . . . . . . . Slashing 19 | . . . . . . . . 19 Piercing . | . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . 2 Damage Inflicted 3449 | 29 86 158 1228 195 20 . . 1733 Guns 2402 | 29 86 . 1170 195 20 . . 902 Cannons . | . . . . . . . . . Explosions 211 | . . 158 53 . . . . . Melee 831 | . . . . . . . . 831 Ramming 5 | . . . 5 . . . . . Kinetic 1814 | 29 86 . 1170 195 20 . . 314 Thermal 588 | . . . . . . . . 588 Explosive 211 | . . 158 53 . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 831 | . . . . . . . . 831 Piercing . | . . . . . . . . . Highest Corruption 7 | . . . . . . . . 7 Average Corruption 5 | . . . . . . . . 5 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 4 | . . . . . . . . 4 Message Errors 1 | . . . . . . . . 1 Matter Fused 2 | . . . . . . . . 2 Heat Flow Errors 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 111 | . . . . . . . . 111 Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 111 | . . . . . . . . 111 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 35 | . . 33 2 . . . . . Shots 2 | . . 2 . . . . . . Rammed 1 | . . . 1 . . . . . Targets Rammed 1 | . . . 1 . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 168 | . . . 28 4 . . 12 168 Average Temperature 50 | . . . 9 4 . . 7 70 Received Heat Transfer 1590 | . . 39 423 54 24 6 18 1026 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 1221 | . . . . . . . . 1221 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 . 100 100 100 . . 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 130 | 5 60 . 130 54 5 . . 62 Initial 37 | . 2 . . 37 5 . . . Average 37 | 4 22 . 67 31 1 . . 21 Influence Increases 809 | 10 73 . 370 82 . . . 274 Destroy 0b10 Robot/C 520 | . 60 . 200 40 . . . 220 Destroy 0b10 Robot/NC 55 | 10 . . 25 10 . . . 10 Destroy Leader 86 | . 10 . 42 4 . . . 30 Successful Hack 31 | . 3 . 15 13 . . . . Disable Machine 9 | . . . 9 . . . . . Destroy Structure 63 | . . . 49 . . . . 14 Lose Combat Pursuer 45 | . . . 30 15 . . . . Influence Decreases 794 | 5 75 3 272 165 15 . . 259 Entered New Map 77 | . 3 3 . 61 10 . . . Time Decay 534 | 5 72 . 232 80 5 . . 140 Lost Part 159 | . . . 40 . . . . 119 Purge Threat 24 | . . . . 24 . . . . Squads Dispatched 6 | . . . 2 1 . . . 3 Investigation 1 | . . . 1 . . . . . Extermination 2 | . . . . 1 . . . 1 Reinforcement 1 | . . . 1 . . . . . Assault . | . . . . . . . . . Garrison 2 | . . . . . . . . 2 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Distress Signals 3 | . 1 . . . . . . 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 63 | . 6 3 16 7 1 1 6 23 Peak Tracking Total 9 | . 4 2 4 5 1 1 7 9 Tactical Retreats 2 | . . . 1 1 . . . . Traps | -11 -10 -10 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Traps Triggered . | . . . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -8 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Machines Disabled 1 | . . . 1 . . . . . Max in Single Turn 1 | . . . 1 . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Machines Accessed 12 | . 3 . 4 3 2 . . . Terminals 9 | . 3 . 3 2 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 3 | . . . 1 1 1 . . . Garrison Access . | . . . . . . . . . Total Hacks 17 | . 3 . 7 5 2 . . . Successful 15 | . 3 . 6 4 2 . . . Failed 2 | . . . 1 1 . . . . Catastrophic 1 | . . . 1 . . . . . Database Lockouts . | . . . . . . . . . Manual 12 | . 3 . 4 4 1 . . . Terminals 12 | . 3 . 4 4 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 5 | . . . 3 1 1 . . . Garrison Access . | . . . . . . . . . Terminal Hacks 1 | . . . . 1 . . . . Unreport Threat 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 5 | . . . 3 1 1 . . . Retrieve Study 5 | . . . 3 1 1 . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 9 | . 3 . 3 2 1 . . . Terminals 9 | . 3 . 3 2 1 . . . Botnet 9 | . 3 . 3 2 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 3 | . . . 2 1 . . . . Full Trace Events 1 | . . . 1 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 5 | . . . 3 1 1 . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Active Infowar (turns) 932 | . . . 493 187 70 105 24 53 Optics 692 | . . . 493 187 12 . . . Terrain 369 | . . . . 117 70 105 24 53 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . 2 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Turns Passed 1926 | 35 207 384 495 187 70 105 24 419 Spaces Moved 2081 | 24 204 444 305 336 112 343 35 278 Core 16 | . . . 5 . . . . 11 Treads 38 | . . . . . . . . 38 Legs 5 | . . . . . . . . 5 Wheels 1039 | 24 204 444 300 65 . . . 2 Hover . | . . . . . . . . . Flight 983 | . . . . 271 112 343 35 222 Fastest Speed 20 | 80 80 80 70 28 26 26 26 20 Average Speed 63 | 80 80 80 108 40 28 26 26 67 Slowest Speed 600 | 80 80 95 550 98 98 26 26 600 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 1 | . . . . . . . . 1 Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 20 | 3 44 28 20 10 3 60 8 7 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . . . 1 . . Known Exits Taken 4 | . . . . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched 6 | . . 3 . . . 3 . . Spaces Dug 6 | . . . . . . . . 6 Terrain Destroyed 98 | . . 36 56 . . . . 6 Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 98 | . . 36 56 . . . . 6 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Total 2475 | 33 235 462 395 366 151 357 49 427 Wait 127 | . 4 5 16 . 18 11 15 58 Move 2071 | 23 203 443 304 335 111 342 34 276 Hop 1 | . . . . . . . . 1 Pick Up 33 | 1 11 2 7 4 4 2 . 2 Fast Attach 28 | . 1 1 4 1 2 . . 19 Attach 18 | 2 . . 5 3 6 . . 2 Detach 2 | . . . . . 1 . . 1 Swap 22 | 1 1 3 6 7 1 2 . 1 Drop 29 | 2 6 3 3 5 7 . . 3 Fire 126 | 4 9 5 49 11 1 . . 47 Melee 17 | . . . . . . . . 17 Ram 1 | . . . 1 . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Subcaves -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 3) 36 | -11/Scrapyard | Entered Materials 191 | -10/Materials | Discovered new exit (range 14) 226 | -10/Materials | Discovered new exit (range 15) 235 | -10/Materials | Discovered new exit (range 9) 243 | -10/Materials | Entered Subcaves 312 | -10/Subcaves | Build established: Mutant 358 | -10/Subcaves | Shifting Twisted Machinery released Flamer 360 | -10/Subcaves | Shifting Twisted Machinery released Flamer 594 | -10/Subcaves | Ambushed by Subdweller buried in earth 595 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 608 | -10/Subcaves | Learned location of Zion (-7) 608 | -10/Subcaves | Met a Zionite searching for "candidates" 616 | -10/Subcaves | Discovered new exit (range 8) 627 | -10/Subcaves | Entered Materials 627 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1038 | -8/Materials | Discovered new exit (range 8) 1122 | -8/Materials | Entered Factory 1122 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1300 | -7/Factory | Discovered new exit (range 21) 1308 | -7/Factory | Identified exit to Factory 1309 | -7/Factory | Entered another Factory area 1309 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1371 | -6/Factory | Discovered new exit (range 5) 1373 | -6/Factory | Identified exit to Lower Caves 1379 | -6/Factory | Entered Lower Caves 1436 | -6/Lower Caves | Encountered a Warlord checkpoint 1454 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 1481 | -6/Lower Caves | Discovered new exit (range 16) 1482 | -6/Lower Caves | Learned 4 Factory zone layouts 1484 | -6/Lower Caves | Identified exit to Lower Caves 1484 | -6/Lower Caves | Entered another Lower Caves area 1488 | -6/Lower Caves | Build established: Sprinter 1505 | -6/Lower Caves | Discovered new exit (range 14) 1508 | -6/Lower Caves | Identified exit to Factory 1508 | -6/Lower Caves | Entered Factory 1508 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1612 | -5/Factory | Lost 3 parts (2n1u) 1730 | -5/Factory | Lost 9 parts (5n2u2w) 1742 | -5/Factory | Garrison activated, responded to threat 1811 | -5/Factory | Lost 3 parts (1p1n1u) 1859 | -5/Factory | Core integrity fell below 50% 1913 | -5/Factory | Lost 10 parts (4n3u3w) 1915 | -5/Factory | Core integrity fell below 20% 1918 | -5/Factory | Build established: Mutant 1927 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 01885_ Destroyed Com. Wheel. 01889_ System corrupted: Heat flow error (+167). 01889_ R-10 Processor collects Antigrav System. 01895_ R-10 Processor collects Imp. Heat Sink. 01897_ R-10 Processor destroyed. 01898_ R-10 Processor collects Imp. Heat Sink. 01900_ Destroyed Welding Torch. 01902_ R-10 Processor collects Com. Wheel. 01902_ R-10 Processor Imp. Ion Engine severed. 01903_ R-10 Processor collects Imp. Ion Engine. 01906_ I>NQR0/IDBPIC5F/MYAAB#P5RUUBQKPTD L 01920_ Cold Fusion Reactor destroyed. 01923_ Acquired Wheel+. 01925_ Acquired Arm. Wheel+. Map ----- +----------------------------------------------------+ | ????+ # # !!! #????????????????????? | | ????# # # !!! #????????????????????? | | ????# #! / !!! #????????????????????? | | ????# # =# #????????????????????? | | ????# # # #????????????????????? | | ????# ############+######????????????????????? | | ????# #??????????# #?????????????????????????? | | ????# #??????????# #?##########??????????????? | | ????# #??????????# #?#! % #??????????????? | | ????# #??????????# #?# %! #??????????????? | | ????? ???????????# ### ! #??????????????? | | ?????????????????????# / %#??????????????? | | ?????????????????????# # #??????????????? | | ?????????????????????# # " " # ?????????????? | | ?"???????????????????# / """ " # #??????????? | | ?????????????????????# ### """ + #??????????? | | ?????????????????????# #?# # #??????????? | | +#### ????????????# #?###+###### ##?????????? | | ????????????# #???#"####?? #?????????? | | ????????????# #####+##### "" ??????? | | ????????????# ?# % %m Rt T ????????? | | ????????????# ?#% #???? ???????? | | ????????????## ##s["" #???? ?###??????? | | ######+#????????????# R#gs%"" #???????????????? | | ????????????????????+ |!s%s"""" #???????????????? | | ????????????????????# =#@ """ #???????????????? | | ????????????????????# #] """" #???????????????? | | ????????????????????# ?# """" #???????????????? | | ????????????????????# ?# #???????????????? | | ????????????????????+ ??##########???????????????? | | ????????????????????#????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 21 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Resistance: KI 20 Resistance: TH 40 Resistance: EX 45 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 65 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Wheel | -8/Materials | Hacked Lgt. Assault Rifle | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Arm. Wheel | -7/Factory | Hacked Gauss Rifle | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Ambidextrous Do Not Disturb Challenges ------------ None Game ------ Seed GammaShiftTrap Manual? 0 Play Time 01:12:43 Cumulative 116.0 hours Start 2026.01.27 @ 21:03:16 End 2026.01.28 @ 12:52:18 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 203 Rogue 187 Adventurer 11 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 43 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f7699021-ef6b-4aae-a125-aa001d59dad2