Cogmind - Beta 12 *** ADVENTURER MODE // 2023.07.05 @ 19:02:55 Player: Occam Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (154) 770 Value Destroyed (4729) 4729 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 9339 Bonus ------- Met Data Miner 300 Cogmind --------- Core Integrity 280/700 Matter 217/300 Energy 22/100 System Corruption 1% Temperature Cool (64) Movement Treading (166) Location -7/Data Miner Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Treads Armored Treads Medium Treads > --- UTILITY (5) ------ High-capacity Storage Unit Targeting Computer > --- WEAPON (3) ------- Improved Spread Laser > --- INVENTORY (20) --- Improved Heat Sink Disposable Heat Sink Huge Storage Unit Compact Battery (200) Improved Sensor Array Improved Signal Interpreter Hardlight Generator Hardlight Generator Makeshift Hacking Suite Gatling Laser Gatling Laser Heavy Missile Launcher Scythe Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Targeting Computer Improved Medium Armor Plating > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle Improved Spread Laser > --- INVENTORY -------- Light Angular Momentum Engine Armored Treads Armored Treads Advanced Treads Medium Treads Improved Heat Sink Disposable Heat Sink Huge Storage Unit Compact Battery Improved Sensor Array Improved Signal Interpreter Layered Light Armor Plating Hardlight Generator Hardlight Generator Makeshift Hacking Suite Gatling Laser Gatling Laser Improved Spread Laser Heavy Missile Launcher Scythe [Rating: 49] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Neutrino Core Propulsion Advanced Treads Treads Advanced Treads Leg Improved Aluminum Leg Wheel Armored Wheel Hover Unit Aerolev Unit Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Hackware System Shield Protection Improved Medium Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Particle Cannon Ballistic Gun Makeshift Shrapnel Gun Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Slots Evolved 6 | . . . 2 . 2 2 . . . Power . | . . . . . . . . . . Propulsion 2 | . . . . . . 2 . . . Utility 3 | . . . 1 . 2 . . . . Weapon 1 | . . . 1 . . . . . . Parts Attached 97 | 7 9 . 25 2 25 18 4 . 7 Power 9 | 1 1 . 4 . 1 . 1 . 1 Engine 8 | 1 1 . 4 . 1 . . . 1 Core 1 | . . . . . . . 1 . . Reactor . | . . . . . . . . . . Propulsion 22 | 2 1 . 4 . 5 6 1 . 3 Treads 16 | 1 . . 3 . 3 5 1 . 3 Leg 1 | . . . . . 1 . . . . Wheel 4 | 1 1 . 1 . 1 . . . . Hover 1 | . . . . . . 1 . . . Flight . | . . . . . . . . . . Utility 33 | 2 3 . 8 1 10 7 1 . 1 Device 12 | 1 1 . 2 . 4 3 1 . . Storage 7 | 1 2 . 2 . 1 1 . . . Processor 3 | . . . . . 3 . . . . Hackware 1 | . . . . . 1 . . . . Protection 10 | . . . 4 1 1 3 . . 1 Artifact . | . . . . . . . . . . Weapon 33 | 2 4 . 9 1 9 5 1 . 2 Energy Gun 23 | 2 . . 5 1 7 5 1 . 2 Energy Cannon 6 | . 4 . 2 . . . . . . Ballistic Gun 2 | . . . 2 . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 2 | . . . . . 2 . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 8 | . . . 3 . 2 3 . . . Parts Lost 18 | . . . 2 . 2 . . . 14 Power 2 | . . . . . . . . . 2 Propulsion 4 | . . . . . . . . . 4 Utility 5 | . . . 1 . . . . . 4 Weapon 7 | . . . 1 . 2 . . . 4 Highest Loss Streak 14 | . . . 2 . 1 . . . 14 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 99 | . 99 100 99 100 99 99 100 100 85 Engine 8 | . 14 14 11 11 9 7 4 . 1 Treads 18 | . 14 14 11 11 9 29 30 30 23 Wheel 6 | . 14 14 11 11 9 . . . . Device 14 | . 14 14 11 11 15 14 15 15 9 Storage 9 | . 14 14 11 11 9 7 7 7 7 Processor 5 | . . . . . 10 7 7 7 7 Protection 7 | . . . 10 11 8 6 7 7 5 Energy Gun 20 | . 5 . 10 33 26 22 23 23 21 Energy Cannon 4 | . 22 28 10 . . . . . . Ballistic Gun 2 | . . . 11 . . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 107 | 13 36 36 64 66 107 105 72 72 72 Greatest Support 88 | 20 12 12 20 12 12 88 88 88 88 Greatest Overweight (x) 8 | 1 3 2 5 5 8 1 . . . Average Overweight (x) 2 | . 1 2 3 5 6 . . . . Largest Inventory Capacity 25 | 8 15 15 20 20 25 25 20 20 20 Average Capacity 19 | 7 13 15 18 20 22 20 20 20 20 Most Carried 25 | 4 14 15 20 20 25 25 20 20 20 Average Carried 19 | 3 10 14 18 19 22 20 19 20 18 Final Capacity 25 | 8 15 15 20 20 25 20 20 20 20 Final Carried 25 | 4 14 15 20 20 25 20 20 20 13 Class Distribution -------------------- 47% | Gunner 15% | Scavenger-Gunner 12% | Mutant 12% | Scavenger-Tank 9% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Tank | -9/Mines Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Data Miner Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ----------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Matter Collected 1539 | 232 128 . 630 30 247 184 65 23 . Remotely . | . . . . . . . . . . Salvage Created 6089 | 40 606 102 1572 98 2189 779 365 338 . Parts 261 | 4 29 5 92 3 83 22 14 9 . Haulers Intercepted 12 | . 2 . 4 . 5 1 . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . 12 9 . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Combat Hostiles Destroyed 112 | . 12 2 31 2 36 15 8 6 . Guns 76 | . 2 . 14 1 32 14 7 6 . Cannons 29 | . 10 2 17 . . . . . . Classes Destroyed 17 | 1 6 . 4 . 1 3 2 . . Worker 5 | . 1 . . . 3 1 . . . Builder 5 | . . . 4 . 1 . . . . Tunneler 2 | 2 . . . . . . . . . Hauler 12 | . 2 . 4 . 5 1 . . . Recycler 1 | . . . . . . 1 . . . Mechanic 2 | . 1 . . . 1 . . . . Operator 1 | . . . . . 1 . . . . Watcher 14 | . 3 . 5 . 5 1 . . . Swarmer 22 | . 5 . 4 . 7 3 3 . . Grunt 56 | . 7 2 17 2 15 7 . 6 . Brawler 1 | . . . 1 . . . . . . Duelist 2 | . . . 1 . 1 . . . . Sentry 24 | . . . 8 . 13 3 . . . Hunter 2 | . . . . . . 1 1 . . Programmer 1 | . . . . . . 1 . . . Decomposer 1 | . . . . . . . 1 . . Samaritan 1 | . . . . . . . 1 . . Thug 1 | . . . . . . . 1 . . Savage 1 | . . . . . . . 1 . . Butcher 1 | . . . . . . . 1 . . Mutant 1 | . . . . . . . 1 . . Best Kill Streak 6 | 1 4 4 6 2 5 6 3 3 . Combat Bots Only 6 | . 2 4 4 2 4 6 3 3 . Max Kills in Single Turn 2 | 1 1 1 2 1 2 1 1 1 . Gunslinging 1 | . . . 1 . 1 . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Damage Taken 5161 | . 230 108 638 29 1156 626 221 189 1964 Core 698 | . 38 27 64 . 149 35 12 15 358 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 454 | . . . . . 189 265 . . . Core Remaining (%) 82 | 100 . 74 . 84 72 . . . . Volleys Fired 312 | 9 48 5 67 4 99 41 19 9 11 Largest 3 | 2 2 2 3 3 3 3 3 3 3 Hottest 211 | 100 136 136 168 168 192 211 197 197 211 Shots Fired 856 | 18 96 10 201 12 291 120 54 26 28 Gun 698 | 18 32 . 117 12 291 120 54 26 28 Cannon 158 | . 64 10 84 . . . . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 86 | . . . 86 . . . . . . Thermal 770 | 18 96 10 115 12 291 120 54 26 28 Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 36 | 6 17 18 31 23 27 36 27 14 11 Robot Miss Streak 6 | 1 5 . 3 . 2 6 3 1 1 Penetration Max . | . . . . . . . . . . Secondary Targets 13 | . . . 1 . 6 3 1 2 . Max Gunslinging Chain 1 | . . . 1 . 1 1 1 1 . Shots Hit Robots 640 | 14 61 9 130 10 233 98 41 21 23 Core Hits 284 | 2 24 3 58 2 80 59 27 10 19 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 40 | 2 3 . 1 1 23 6 2 2 . Burn 40 | 2 3 . 1 1 23 6 2 2 . Melee Attacks 10 | . . . . . 10 . . . . Impact . | . . . . . . . . . . Slashing 10 | . . . . . 10 . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 13141 | 173 1125 187 2863 172 4698 2191 914 446 372 Guns 10521 | 173 314 . 1452 172 4535 2154 903 446 372 Cannons 2409 | . 811 187 1411 . . . . . . Explosions 163 | . . . . . 163 . . . . Melee . | . . . . . . . . . . Ramming 48 | . . . . . . 37 11 . . Kinetic 1085 | . . . 1085 . . . . . . Thermal 11845 | 173 1125 187 1778 172 4535 2154 903 446 372 Explosive 163 | . . . . . 163 . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 2 | . . . 2 2 . 1 1 1 1 Average Corruption 1 | . . . 1 2 . 1 1 1 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 36 | . . . 13 3 . 4 7 8 1 Message Errors 9 | . . . 4 . . 2 . 2 1 Matter Fused 11 | . . . 2 1 . 1 4 3 . Heat Flow Errors 4 | . . . 2 . . 1 . 1 . Energy Discharges 2 | . . . 1 1 . . . . . Data Loss (minor) 2 | . . . 2 . . . . . . Data Loss (major) 4 | . . . 1 1 . . 1 1 . Misfires 3 | . . . 1 . . . 2 . . Weapon Failures 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 39 | . 23 . 10 . 6 . . . . Projectiles 33 | . 23 . 10 . . . . . . Explosions 6 | . . . . . 6 . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 85 | . . . . . 85 . . . . Shots 2 | . . . . . 2 . . . . Rammed 3 | . . . . . . 2 1 . . Targets Rammed 5 | . . . . . . 3 2 . . Kicked . | . . . . . . . . . . Crushed 2 | . . . . . . 1 1 . . Highest Temperature 482 | 156 348 267 452 291 387 126 108 201 482 Average Temperature 104 | 66 92 154 126 142 107 34 30 104 213 Received Heat Transfer 1664 | . 114 81 396 18 621 201 98 135 . Effects 17 | . 1 . 9 . 2 . . . 5 Shutdowns 2 | . . . 1 . . . . . 1 Energy Bleed 7 | . 1 . 5 . 1 . . . . Interference 7 | . . . 3 . 1 . . . 3 Matter Decay 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions 1 | . . . . . . . 1 . . Robots Melted 9 | 1 . . . 1 5 1 1 . . Combat Hostiles 7 | . . . . 1 4 1 1 . . Parts Melted 58 | 1 5 . 3 2 36 10 1 . . Heat Transferred 24873 | 666 2701 333 3293 444 10582 3651 1491 925 787 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Peak Influence 393 | 10 270 66 393 78 338 321 . . . Initial 28 | . 5 16 21 28 . 25 . . . Average 125 | 3 101 61 214 53 122 78 . . . Maximum Alert Level 1 | . 1 . 1 . 1 1 . . . Low Security (%) 74 | 100 90 100 38 100 74 93 . . . Level 1 25 | . 9 . 61 . 25 6 . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 15 | . 3 . 4 . 5 3 . . . Investigation 8 | . 3 . 3 . 1 1 . . . Extermination 1 | . . . . . . 1 . . . Reinforcement 3 | . . . 1 . 1 1 . . . Assault . | . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Distress Signals 3 | . 1 . 1 . 1 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 144 | . 18 2 36 2 47 18 8 5 8 Peak Tracking Total 5 | . 3 2 4 2 5 3 3 3 4 Tactical Retreats . | . . . . . . . . . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Traps Triggered 5 | . 1 . 3 . . 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ---------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Machines Disabled 7 | . . . . . 5 1 . . 1 Max in Single Turn 2 | . . . . . 2 1 . . 1 Garrison Access 1 | . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Machines Accessed 46 | . 6 . 11 1 15 12 1 . . Terminals 31 | . 5 . 8 . 11 7 . . . Fabricators 1 | . . . . . . 1 . . . Repair Stations 3 | . . . 1 . 1 1 . . . Recycling Units 4 | . 1 . 1 . 2 . . . . Scanalyzers 3 | . . . 1 . 1 1 . . . Garrison Access 2 | . . . . . . 2 . . . Total Hacks 133 | . 25 . 41 1 38 27 1 . . Successful 82 | . 16 . 24 1 22 18 1 . . Failed 50 | . 8 . 17 . 16 9 . . . Catastrophic 9 | . 1 . 4 . 2 2 . . . Database Lockouts 1 | . 1 . . . . . . . . Manual 75 | . 21 . 22 . 25 7 . . . Terminals 100 | . 22 . 32 . 29 17 . . . Fabricators 2 | . . . . . . 2 . . . Repair Stations 7 | . . . 1 . 2 4 . . . Recycling Units 6 | . 3 . 1 . 2 . . . . Scanalyzers 14 | . . . 7 . 5 2 . . . Garrison Access 2 | . . . . . . 2 . . . Terminal Hacks 42 | . 11 . 13 1 8 8 1 . . Record 1 | . . . . . . 1 . . . Part Schematic 1 | . . . . . . 1 . . . Robot Analysis 9 | . 4 . 2 . 1 2 . . . Prototype ID Bank 2 | . . . 1 . 1 . . . . Open Door 2 | . . . . 1 . . 1 . . Open DSF 1 | . . . . . . 1 . . . Branch Access Points 5 | . 2 . 1 . 1 1 . . . Terminal Index 4 | . 1 . 1 . 1 1 . . . Alert Level 3 | . . . 1 . 2 . . . . Unreport Threat 2 | . . . 1 . 1 . . . . Locate Traps 2 | . . . 1 . 1 . . . . Dispatch Records 1 | . 1 . . . . . . . . Surveillance Status 1 | . . . 1 . . . . . . Recall Investigation 1 | . . . . . . 1 . . . Recall Reinforcements 1 | . . . 1 . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . Registered Components 2 | . 1 . 1 . . . . . . Registered Prototypes 2 | . 1 . 1 . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . Network Status 1 | . . . . . . 1 . . . Repair Station Hacks 6 | . . . . . 2 4 . . . Scan Component 3 | . . . . . 1 2 . . . Repair 3 | . . . . . 1 2 . . . Recycling Unit Hacks 5 | . 2 . 1 . 2 . . . . Report Inventory 5 | . 2 . 1 . 2 . . . . Scanalyzer 13 | . . . 7 . 5 1 . . . Insert Component 7 | . . . 3 . 3 1 . . . Analyze 6 | . . . 4 . 2 . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . Seal Access 1 | . . . . . . 1 . . . Unauthorized Hacks 14 | . 3 . 3 . 5 3 . . . Terminals 14 | . 3 . 3 . 5 3 . . . Assimilate 1 | . . . . . 1 . . . . Botnet 12 | . 3 . 3 . 3 3 . . . Operators 1 | . . . . . 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 39 | . 7 . 9 . 13 10 . . . Full Trace Events 7 | . 2 . 3 . 1 1 . . . Feedback Events 1 | . . . 1 . . . . . . Corruption 1 | . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 6 | . . . 3 . 2 1 . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 3 | . . . . . 1 2 . . . Time 139 | . . . . . 44 95 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 5 | . . . 3 . 2 . . . . Part Schematics Acquired 5 | . . . 3 . 2 . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------------ Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Total Allies 1 | . . . . . 1 . . . . Largest Group 1 | . . . . . 1 . . . . Highest-Rated Group 10 | . . . . . 10 . . . . Highest-Rated Ally 10 | . . . . . 10 . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Robot Analysis Total 9 | . 4 . 2 . 1 2 . . . Derelict Logs Recovered 3 | . . . . 1 . . 2 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Turns Passed 9937 | 84 817 131 1791 450 2784 1704 1157 898 121 Spaces Moved 5464 | 48 589 94 924 260 1187 961 748 600 53 Core 3 | 3 . . . . . . . . . Treads 2391 | 1 . . 28 . . 961 748 600 53 Legs . | . . . . . . . . . . Wheels 3070 | 44 589 94 896 260 1187 . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 95 120 135 165 165 145 145 145 145 Average Speed 152 | 89 109 120 154 165 187 145 145 145 146 Slowest Speed 240 | 160 125 120 240 165 210 225 145 145 166 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 60 | 4 96 25 68 66 98 25 73 72 73 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . 1 . . Known Exits Taken 5 | . 1 . 1 . 1 1 1 . . Unknown Exits Taken 4 | 1 . 1 . 1 . . . 1 . Scrap Searched 8 | . . . . 1 . . 2 5 . Spaces Dug 10 | . . . . . 10 . . . . Terrain Destroyed 24 | . . . . . 24 . . . . Melee 10 | . . . . . 10 . . . . Projectile . | . . . . . . . . . . AOE 14 | . . . . . 14 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Total 6420 | 67 670 102 1154 273 1514 1178 780 608 74 Wait 368 | . 1 3 83 5 148 125 . . 3 Move 5455 | 47 588 93 923 259 1186 960 747 599 53 Hop . | . . . . . . . . . . Pick Up 65 | 4 10 1 20 . 20 8 2 . . Fast Attach 41 | 7 5 . 9 1 7 10 2 . . Attach 23 | . . . 6 . 5 4 1 . 7 Detach 24 | . 5 . 8 1 5 4 1 . . Swap 33 | . 4 . 10 1 13 4 1 . . Drop 84 | . 9 . 28 2 21 19 5 . . Fire 312 | 9 48 5 67 4 99 41 19 9 11 Melee 10 | . . . . . 10 . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 5 | . . . . . . 3 2 . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 20 | -11/Junkyard | Discovered new exit (range 16) 85 | -11/Junkyard | Entered Materials 300 | -10/Materials | Build established: Mutant 325 | -10/Materials | Central database locked down 394 | -10/Materials | Identified exit to Mines 550 | -10/Materials | Discovered new exit (range 16) 726 | -10/Materials | Discovered new exit (range 8) 864 | -10/Materials | Discovered new exit (range 3) 902 | -10/Materials | Entered Mines 1012 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1027 | -10/Mines | Discovered new exit (range 5) 1033 | -10/Mines | Entered Materials 1033 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1469 | -9/Materials | Build established: Scavenger-Tank 1757 | -9/Materials | Identified exit to Mines 1900 | -9/Materials | Discovered new exit (range 8) 2346 | -9/Materials | Discovered new exit (range 15) 2682 | -9/Materials | Build established: Tank 2824 | -9/Materials | Entered Mines 2832 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2836 | -9/Mines | Met a Derelict bent on vengeance 3059 | -9/Mines | Assembled infested the area 3164 | -9/Mines | Learned location of 1 exit from Materials 3231 | -9/Mines | Discovered new exit (range 10) 3274 | -9/Mines | Entered Materials 3274 | -8/Materials | Evolved 2 slots: Utility x2 3275 | -8/Materials | Identified exit to Factory 3792 | -8/Materials | Build established: Gunner 4249 | -8/Materials | Garrison activated, responded to threat 4364 | -8/Materials | Repaired Imp. Medium Armor Plating 5040 | -8/Materials | Discovered exit to Factory (range 14) 5990 | -8/Materials | Discovered exit to Factory (range 16) 6058 | -8/Materials | Entered Factory 6058 | -7/Factory | Evolved 2 slots: Propulsion x2 6072 | -7/Factory | Identified exit to DSF 6683 | -7/Factory | Repaired Imp. Medium Armor Plating 6735 | -7/Factory | Repaired Imp. Medium Laser 6987 | -7/Factory | Identified exit to Storage 6987 | -7/Factory | Identified exit to Lower Caves 7762 | -7/Factory | Entered Lower Caves 7831 | -7/Lower Caves | Learned location of Extension (-4) 8369 | -7/Lower Caves | Identified exit to Lower Caves 8467 | -7/Lower Caves | Attacked by a faux Warlord 8596 | -7/Lower Caves | Encountered a Warlord checkpoint 8805 | -7/Lower Caves | Build established: Scavenger-Gunner 8919 | -7/Lower Caves | Entered another Lower Caves area 8938 | -7/Lower Caves | Spotted B-75 Beast 9562 | -7/Lower Caves | Discovered new exit (range 10) 9817 | -7/Lower Caves | Entered Data Miner 9817 | -7/Data Miner | Discovered new exit (range 6) 9848 | -7/Data Miner | Met Data Miner 9868 | -7/Data Miner | Data Conduit disabled 9926 | -7/Data Miner | Core integrity fell below 50% 9938 | -7/Data Miner | Self-destructed Last Messages --------------- 09909_ Adv. Treads destroyed. 09913_ Imp. Heat Sink destroyed. 09915_ Enhanced Grunt heat damages Prototype Energy Cannon. 09915_ Beamcaster destroyed. 09916_ Power failure, Lgt. Angular Momentum Engine shutdown. 09916_ Overheating: Matter decay (-63). 09919_ Lyr. Light Armor Plating destroyed. 09920_ Imp. Spread Laser destroyed. 09921_ Overheating: System interference. 09921_ Adv. Beam Rifle temporarily disabled. 09921_ OVLFVYV1SGA4IXNCX65:2R QW 09921_ Enhanced Grunt heat spikes uncontrollably. 09921_ Lgt. Angular Momentum Engine destroyed. 09922_ Enhanced Grunt heat damages Adv. Heat Sink. 09926_ Enhanced Grunt heat damages Lyr. Medium Armor Plating. 09931_ Overheating: System interference. 09931_ Imp. Spread Laser temporarily disabled. 09933_ Enhanced Grunt heat damages Prototype Storage, Prototype Energy Cannon, Adv. Heat Sink. 09933_ Adv. Beam Rifle destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ?????????????????????????????????????####?? | | ???????##############??????????????### #?? | | ??????""""""""""""""######????????## #?? | | ?????"""""""" """"""""# ######## < ##?? | | ????""""""""" ### | | ????"""""" | | ????"""""" | | ????""""" | | ????"""""" | | ????"""""" """"""""""""""""### | | ????""""""" """"###############?? | | ?????"""""" """""###???????????????? | | ??????""""""" 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X"""""?????????????????? | | ???????????#"#"X "##"#?????????????????? | | ???????????#?## X""????????????????????? | | ??????????????## "##???????????????????? | | ???????????????##;;###????????????????????? | | ????????????????####??????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 44 Targeting Accuracy 5 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Lgt. Armor Plating | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Hardlight Generator | -8/Materials | Scanalyzed Hcp. Storage Unit | -8/Materials | Scanalyzed Adv. Heat Sink | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravitonSeismicBooster Manual? 0 Play Time 01:55:27 Cumulative 113.7 hours Start 2023.05.14 @ 03:39:52 End 2023.07.05 @ 19:02:55 Sessions 13 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 96 Rogue 0 Adventurer 96 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 53 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: a89a7e2b-d82c-44dc-8edd-6010be2eeafc