Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.22 @ 22:57:38 Player: RatKing Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (20) 100 Value Destroyed (459) 459 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (13) 13 TOTAL SCORE: 2572 Bonus ------- Follower Combat Kills 159 Friendly Fire -146 Cogmind --------- Core Integrity 539/550 Matter 274/300 Energy 0/100 System Corruption 0% Temperature Cool (19) Movement Walking (140) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Makeshift Leg Makeshift Leg > --- UTILITY (2) ------ Large Storage Unit Shield Generator > --- WEAPON (3) ------- Pulse Rifle Light EM Pulse Cannon Improved Light Cannon > --- INVENTORY (15) --- Light Nuclear Core Makeshift Power Source Light Angular Momentum Engine Improved Heat Sink Medium Storage Unit Large Storage Unit Medium Armor Plating Pulse Rifle Pulse Rifle Pulse Rifle Pulse Rifle Minigun Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Makeshift Leg Makeshift Leg > --- UTILITY ---------- Large Storage Unit Shield Generator > --- WEAPON ----------- Pulse Rifle Light EM Pulse Cannon Improved Light Cannon > --- INVENTORY -------- Light Nuclear Core Makeshift Power Source Light Angular Momentum Engine Improved Heat Sink Medium Storage Unit Large Storage Unit Medium Armor Plating Pulse Rifle Pulse Rifle Pulse Rifle Pulse Rifle [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Beamcaster Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 3 | . . . 2 . 1 Utility . | . . . . . . Weapon 1 | . . . . . 1 Parts Attached 29 | 8 10 1 3 6 1 Power 2 | 1 1 . . . . Engine 2 | 1 1 . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 10 | 4 3 . 1 2 . Treads . | . . . . . . Leg 8 | 2 3 . 1 2 . Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | 1 4 . . 2 . Device 2 | . 1 . . 1 . Storage 3 | 1 2 . . . . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 1 | . 1 . . . . Artifact . | . . . . . . Weapon 10 | 2 2 1 2 2 1 Energy Gun 3 | . . . 1 1 1 Energy Cannon 1 | . . 1 . . . Ballistic Gun 5 | 2 2 . 1 . . Ballistic Cannon 1 | . . . . 1 . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 12 | . . 1 1 10 . Power 1 | . . . . 1 . Propulsion 4 | . . . . 4 . Utility 2 | . . . . 2 . Weapon 5 | . . 1 1 3 . Highest Loss Streak 10 | . . 1 1 10 . To Critical Strikes . | . . . . . . Average Backups 10 | 4 9 11 13 10 10 Power 1 | . . . 3 3 3 Propulsion 3 | 2 3 4 2 1 . Utility 4 | . 3 5 5 4 4 Weapon 1 | 1 1 1 2 1 3 Tool/Special . | . . . . . . Unused Backups 13 | . . 4 . . 9 Power 2 | . . . . . 2 Propulsion 3 | . . 3 . . . Utility 4 | . . 1 . . 3 Weapon 4 | . . . . . 4 Tool/Special . | . . . . . . Average Slot Usage (%) 90 | . 89 100 99 61 60 Engine 11 | . 12 14 11 2 . Leg 27 | . 24 28 43 19 18 Device 3 | . 8 . . 4 9 Storage 12 | . 14 14 11 11 9 Protection 8 | . 2 14 11 1 . Energy Gun 1 | . . . 7 4 6 Energy Cannon 1 | . . 1 3 4 9 Ballistic Gun 20 | . 25 27 11 2 . Ballistic Cannon 1 | . . . . 8 9 Peak Build Rating 21 | 6 9 13 20 20 21 Average Rating 10 | 3 7 9 18 13 19 On Entrance 10 | . 6 9 13 20 16 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 38 | 12 34 36 38 38 33 Greatest Support 45 | 20 20 20 45 45 40 Greatest Overweight (x) 8 | 1 6 1 . 8 . Average Overweight (x) . | . . 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 Most Carried 15 | 8 15 15 15 14 12 Average Carried 10 | 5 9 11 13 9 10 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 14 | 6 10 14 14 7 12 Class Distribution -------------------- 96% | Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 809 | 196 79 352 110 72 . Remotely . | . . . . . . Salvage Created 593 | . 129 210 229 25 . Parts 42 | . 16 12 11 3 . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 16 | . 6 4 4 2 . Guns 14 | . 6 3 4 1 . Cannons 2 | . . 1 . 1 . Classes Destroyed 8 | . 2 1 3 2 . Builder 2 | . . . 1 1 . Watcher 2 | . 2 . . . . Swarmer 7 | . 6 1 . . . Grunt 5 | . . 3 2 . . Brawler 1 | . . . 1 . . Sentry 1 | . . . 1 . . Demolisher 1 | . . . . 1 . Assembled 1 | . . . . 1 . Thug 1 | . . 1 . . . Best Kill Streak 6 | . 6 2 2 1 . Combat Bots Only 6 | . 6 2 2 1 . Max Kills in Single Turn 2 | . 2 1 2 1 . Gunslinging 1 | . 1 . 1 . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 152 | . 40 36 31 37 8 Missed 47 | . 10 14 12 7 4 Hits 105 | . 30 22 19 30 4 Melee 8 | . . . 1 7 . Projectile 97 | . 30 22 18 23 4 AOE 18 | . . . . 18 . Critical Strikes 2 | . . . 1 . 1 Part Disruptions 1 | . . . . 1 . Damage Taken 1687 | . 241 251 253 899 43 Core 448 | . 39 47 20 331 11 Absorbed by Shields 17 | . . . . . 17 Core Remaining (%) 59 | 100 . 65 . 12 . Volleys Fired 80 | . 18 21 26 11 4 Largest 3 | . 2 2 2 2 3 Hottest 152 | . 40 76 98 98 152 Shots Fired 148 | . 36 42 48 16 6 Gun 127 | . 36 38 42 10 1 Cannon 21 | . . 4 6 6 5 Launcher . | . . . . . . Special . | . . . . . . Kinetic 115 | . 36 38 25 12 4 Thermal 21 | . . . 17 3 1 Explosive . | . . . . . . Electromagnetic 12 | . . 4 6 1 1 Robot Hit Streak 10 | . 4 10 6 5 4 Robot Miss Streak 7 | . 7 5 7 1 1 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 . 1 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 82 | . 15 27 25 11 4 Core Hits 35 | . 8 12 8 6 1 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . 1 . . . 1 Burn 1 | . . . . . 1 Destroy 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1263 | . 164 401 427 194 77 Guns 926 | . 164 331 321 94 16 Cannons 326 | . . 70 106 89 61 Explosions . | . . . . . . Melee . | . . . . . . Ramming 11 | . . . . 11 . Kinetic 857 | . 164 331 132 169 61 Thermal 219 | . . . 189 14 16 Explosive . | . . . . . . Electromagnetic 176 | . . 70 106 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . . 5 . Average Corruption 4 | . . . . 4 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 4 | . . . . 4 . Message Errors 1 | . . . . 1 . Data Loss (minor) 1 | . . . . 1 . Data Loss (major) 1 | . . . . 1 . Misfires 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 1 | . . . . 1 . Impact . | . . . . . . Kinetic 1 | . . . . 1 . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 1 | . . . . 1 . Kicked 1 | . . . . 1 . Crushed . | . . . . . . Highest Temperature 261 | . . 109 261 36 57 Average Temperature 81 | . . 32 108 13 30 Received Heat Transfer 328 | . . 114 123 60 31 Effects 1 | . . . 1 . . Interference 1 | . . . 1 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . 1 . . Heat Transferred 481 | . . . 333 37 111 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 121 | . 121 120 70 30 15 Initial 40 | . . 7 40 17 . Average 31 | . 38 36 45 5 2 Influence Increases 651 | . 155 331 115 35 15 Destroy 0b10 Robot/C 440 | . 120 220 80 20 . Destroy 0b10 Robot/NC 20 | . 10 . 5 5 . Destroy Leader 104 | . 24 40 30 10 . Allied During Kill 26 | . . 26 . . . Disable Machine 45 | . . 30 . . 15 Destroy Structure 1 | . 1 . . . . Lose Combat Pursuer 15 | . . 15 . . . Influence Decreases 636 | . 134 248 174 80 . Entered New Map 106 | . . 14 64 28 . Time Decay 443 | . 134 184 100 25 . Lost Part 47 | . . 10 10 27 . Lost Ally 40 | . . 40 . . . Squads Dispatched 2 | . . 1 1 . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . . . 1 . . Assault 1 | . . 1 . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 1 | . . . . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 42 | . 8 12 5 16 1 Peak Tracking Total 13 | . 3 4 4 13 1 Tactical Retreats 1 | . . 1 . . . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 3 | . 3 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 3 | . . 2 . . 1 Max in Single Turn 1 | . . 1 . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks . | . . . . . . Successful . | . . . . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 . . . Highest-Rated Group 76 | . . 76 . . . Highest-Rated Ally 31 | . . 31 . . . Total Orders . | . . . . . . Ally Attacks 21 | . . 21 . . . Total Damage 374 | . . 374 . . . Kills 7 | . . 7 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 1703 | 77 454 689 212 194 77 Spaces Moved 847 | 54 223 323 109 95 43 Core 36 | 14 11 . . 11 . Treads . | . . . . . . Legs 803 | 32 212 323 109 84 43 Wheels 8 | 8 . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 190 120 120 140 Average Speed 163 | 96 165 190 120 169 140 Slowest Speed 450 | 120 350 190 120 450 140 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 5 44 55 13 21 6 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 1017 | 75 275 359 141 113 54 Wait 6 | 6 . . . . . Move 842 | 53 222 322 108 94 43 Hop . | . . . . . . Pick Up 44 | 8 17 10 3 . 6 Fast Attach 4 | 4 . . . . . Attach 25 | 2 11 1 3 7 1 Detach 1 | . 1 . . . . Swap 4 | 2 1 . 1 . . Drop 10 | . 5 5 . . . Fire 80 | . 18 21 26 11 4 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . . . 1 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: Mat / [*Min]) -9/Mines -8/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 14) 78 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 515 | -10/Materials | Discovered new exit (range 7) 532 | -10/Materials | Entered Mines 545 | -10/Mines | Met a Derelict bent on vengeance 886 | -10/Mines | Met a Derelict testing a Signal Generator 897 | -10/Mines | Found Signal Generator 1091 | -10/Mines | Learned location of 1 exit from Materials 1155 | -10/Mines | Discovered new exit (range 10) 1221 | -10/Mines | Entered Materials 1221 | -9/Materials | Evolved 2 slots: Propulsion x2 1222 | -9/Materials | Identified exit to Materials 1243 | -9/Materials | Discovered new exit (range 13) 1433 | -9/Materials | Entered Mines 1434 | -9/Mines | Assembled infested the area 1473 | -9/Mines | Core integrity fell below 50% 1504 | -9/Mines | Core integrity fell below 20% 1540 | -9/Mines | Lost 10 parts (1p4n2u3w) 1609 | -9/Mines | Discovered exit to Materials (range 14) 1627 | -9/Mines | Entered Materials 1627 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1704 | -8/Materials | Self-destructed Last Messages --------------- 4 Matter crushed. The unstable cave ceiling collapses. U-05 Engineer builds a Wall. Kicked U-05 Engineer. [Achievement: For Emergencies Only] Acquired 70 matter. System corrupted: Component data lost. EXIT=FOUND: MATERIALS AY>O&T32M9&34IWYKF8IO5DI7PL,#GLKQ1JC6 K-01 Serf collects debris. [Achievement: I Survived The Infestation] PARAMETERS=PROPULSION+1,WEAPON+1 LOCATION=MATERIALS GOAL=ESCAPE Acquired Pulse Rifle. Acquired Minigun. Y-45 Defender suffers critical hit (Burn). Atomic Centrifuge disabled. Critical hit (Burn: +26). Atomic Centrifuge disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????###???????????????? | | ?????????????????????????????? ??????????????? | | ??????????????????????????????? ??????????????? | | ??????????????????????????????? +?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# ##+#??????????? | | ???????????????????????????????# #??????????? | | ?????????????????????########### #####??????? | | ?????????????????????# #??????? | | ?????????????????????# ^ #??????? | | ???????????????????????? "#??????? | | ?????????????????########## """ [ T#??????? | | ?????????????????# ] # """ [ "#??????? | | ?????????????????# """ # "" #??????? | | ?????????????????# """ @/ #??????? | | ?????????????????# "" # ! #??????? | | ?????????????????# %Y *## #??????? | | ?????????????????# """ ## ###### #??????? | | ????????????????# %""" ## #????# #??????? | | ????????????????## """ ## ##+###### #??????? | | ?????????????????? ## # # #??????? | | ?????????????????########### + "" # #??????? | | ???????????????????????????### "T ! ######??????? | | ?????????????????????????????# "" #???????????? | | ?????????????????????????????# #???????????? | | ?????????????????????????????#########???????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Backstab For Emergencies Only I Survived The Infestation There's More Where That Came From Challenges ------------ None Game ------ Seed HardlightRapidMultirail Manual? 0 Play Time 00:19:52 Cumulative 4.6 hours Start 2026.03.22 @ 22:37:36 End 2026.03.22 @ 22:57:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 7 Achievement% 5 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam SD RUN: 6cf866dc-2288-407d-911c-ff5444a363f3