Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.01 @ 18:55:55 Player: pointone Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (7) 35 Value Destroyed (91) 91 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1226 Bonus ------- None Cogmind --------- Core Integrity 384/400 Matter 174/300 Energy 40/100 System Corruption 0% Temperature Cool (0) Movement Flying (40) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY (2) ------ Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Light Ion Engine Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Large Matter Pod Signal Interpreter > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Mining Laser [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Signal Interpreter Storage Large Matter Pod Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Parts Attached 19 | 5 . 11 3 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 . 3 2 Treads . | . . . . Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight 5 | . . 3 2 Utility 2 | . . 2 . Device . | . . . . Storage 1 | . . 1 . Processor 1 | . . 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 8 | 2 . 6 . Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 4 | 1 . 3 . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon 2 | . . 2 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 3 | . . . 3 Power 1 | . . . 1 Propulsion . | . . . . Utility . | . . . . Weapon 2 | . . . 2 Highest Loss Streak 3 | . . . 3 Average Slot Usage (%) 87 | . 71 86 91 Engine 12 | . 14 14 7 Leg 7 | . 28 8 . Flight 23 | . . 18 44 Storage 7 | . . 8 7 Processor 7 | . . 7 11 Energy Gun 4 | . 14 4 . Ballistic Gun 19 | . 14 19 20 Special Weapon 1 | . . 2 . Naked Turns . | . . . . Heaviest Build 8 | 6 6 8 8 Greatest Support 20 | 20 20 20 16 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 4 | 4 4 4 4 Average Capacity 4 | 4 4 4 4 Most Carried 4 | 3 3 4 3 Average Carried 2 | . 3 3 2 Final Capacity 4 | 4 4 4 4 Final Carried 4 | 3 3 4 2 Class Distribution -------------------- 83% | Mutant 10% | Scavenger-Mutant 5% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 305 | 255 . 50 . Remotely . | . . . . Salvage Created 144 | 51 . 75 18 Parts 12 | 3 . 9 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 6 | 1 . 4 1 Guns 6 | 1 . 4 1 Classes Destroyed 3 | 2 . 1 . Tunneler 1 | 1 . . . Swarmer 5 | . . 4 1 Grunt 1 | 1 . . . Best Kill Streak 3 | 2 . 3 1 Combat Bots Only 3 | 1 . 3 1 Max Kills in Single Turn 1 | 1 . 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 329 | 35 32 105 157 Core 33 | . 10 7 16 Absorbed by Shields . | . . . . Core Remaining (%) 96 | 100 . 93 . Volleys Fired 34 | 5 . 21 8 Largest 2 | 2 . 2 2 Hottest 100 | 60 . 100 40 Shots Fired 54 | 10 . 33 11 Gun 44 | 10 . 23 11 Cannon . | . . . . Launcher 2 | . . 2 . Special 8 | . . 8 . Kinetic 34 | 5 . 18 11 Thermal 8 | . . 8 . Explosive 2 | . . 2 . Electromagnetic 10 | 5 . 5 . Robot Hit Streak 7 | 4 . 7 4 Robot Miss Streak 4 | 2 . 4 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 19 | 6 . 8 5 Core Hits 13 | 3 . 5 5 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 286 | 148 . 86 52 Guns 204 | 66 . 86 52 Cannons . | . . . . Explosions 82 | 82 . . . Melee . | . . . . Ramming . | . . . . Kinetic 112 | 29 . 31 52 Thermal 82 | 82 . . . Explosive . | . . . . Electromagnetic 92 | 37 . 55 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 15 | 15 . . . Projectiles . | . . . . Explosions 15 | 15 . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 198 | 58 . 198 8 Average Temperature 62 | 31 . 72 5 Received Heat Transfer 78 | 18 18 . 42 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 100 | 100 . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | 1 . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 130 | 25 16 106 130 Average Influence 55 | 4 16 74 77 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . . 2 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 22 | 1 1 6 14 Peak Tracking Total 14 | 1 1 3 14 Tactical Retreats 2 | . . 1 1 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 2 | . 1 . 1 Terminals 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 7 | . 4 . 3 Successful 1 | . . . 1 Failed 6 | . 4 . 2 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 7 | . 4 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . . 1 Record 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 . 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 371 | 84 22 199 66 Spaces Moved 384 | 58 19 194 113 Core 14 | 14 . . . Treads . | . . . . Legs 101 | 44 19 38 . Wheels . | . . . . Hover . | . . . . Flight 269 | . . 156 113 Fastest Speed 31 | 50 120 37 31 Average Speed 58 | 103 120 53 34 Slowest Speed 120 | 120 120 120 40 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 8 6 56 19 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 1 | . . 1 . Spaces Dug 30 | . . 30 . Terrain Destroyed 30 | . . 30 . Melee . | . . . . Projectile 8 | . . 8 . AOE 22 | . . 22 . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 463 | 70 18 244 131 Wait 10 | . . 4 6 Move 381 | 57 18 193 113 Hop . | . . . . Pick Up 8 | 3 . 5 . Fast Attach 11 | 5 . 6 . Attach 3 | . . 1 2 Detach 1 | . . 1 . Swap 5 | . . 4 1 Drop 10 | . . 9 1 Fire 34 | 5 . 21 8 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 50 | -11/Scrapyard | Discovered new exit (range 8) 85 | -11/Scrapyard | Entered Materials 91 | -10/Materials | Discovered new exit (range 13) 107 | -10/Materials | Entered Mines 238 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 305 | -10/Mines | Discovered new exit (range 6) 306 | -10/Mines | Identified exit to Materials 306 | -10/Mines | Entered Materials 306 | -9/Materials | Evolved 2 slots: Propulsion x2 372 | -9/Materials | Self-destructed Last Messages --------------- 2070-2110 push for colonization to alleviate [Human] civilization's growing toll on [Earth]'s resources. ALERT: Suspicious activity at Terminal M005. Dispatching Investigation squad. K-01 Serf collects debris. ALERT: Construction progress impeded, dispatching reinforcements to local area. K-01 Serf collects debris. Atomic Centrifuge disabled. K-01 Serf collects debris. Lgt. Ion Engine destroyed. K-01 Serf cleans the Neutrino Reactor. To regain energy, simply wait via the mouse wheel '.', or KP5. Also make sure your per-turn energy generation is a net positive, and consider deactivating power-draining parts if not. Dropped Lrg. Matter Pod. Lgt. Assault Rifle destroyed. S-10 Pest destroyed. R-06 Scavenger collects Lrg. Matter Pod. Lgt. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????? ?????????? | | ????????????????????????????????????? ?????????? | | ???????????????????????????????????? #????????? | | ??????????????????????????????????? #????????? | | ???#+????????????????????????????? #????????? | | ???# ???????????????????????????? #????????? | | ??# ???????????????????????????# ?????????? | | ?# ########################### #???????????? | | # #???????????? | | + #???????????? | | ???# "T" #???????????? | | ???### #### ######g### #???????????? | | ?????# #??# #?# Yr #??####???????????? | | ?????# #??# #?# #?????????????????? | | ?????# #??# #?# #?????????????????? | | ######+#### #?# #?????????????????? | | # """ #?# #?????????????????? | | # """ #?#@ #?????????????????? | | # """ #?########?????????????????? | | + #??????????????????????????? | | "" """ # #??????????????????????????? | | """ """ # """ #??????????????????????????? | | """ """ # """ #??????????????????????????? | | ########### """ +??????????????????????????? | | #??????????????????????????? | | #??????????????????????????? | | ############ """ #??????????????????????????? | | ????????# """ #??????????????????????????? | | ######## """ #??????????????????????????? | | # #??????????????????????????? | | / #??????????????????????????? | | # """ ############???????????????? | | ####/### """ ????????????????? | | ??#! # """ ?????????????????? | | ??# # #???????????????????? | | ???# " " # #???????????????????? | | ???# "R" # #???????????????????? | | ????# """ # ###?????????????????? | | #????# + #### # #?????????????????? | | ?????########+############ #?????????????????? | | ????????# "T" #??????# ###?????????????????? | | ????????# #??????# #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiometalVariableMinigun Manual? 0 Play Time 00:12:05 Cumulative 7.7 hours Start 2020.06.01 @ 18:46:34 End 2020.06.01 @ 18:55:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 9 Gallery% 17 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 65a22b5f-ab86-4cda-9915-e1af58de656d