Cogmind - Beta 11 X11 *** ADVENTURER MODE // 2022.02.28 @ 21:42:45 Player: IzRey Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (28) 140 Value Destroyed (901) 901 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2161 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 300/300 System Corruption 1% Temperature Cool (9) Movement Core (200) Ox3 Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Small Storage Unit Large Battery > --- WEAPON (2) ------- Flail > --- INVENTORY (8) ---- Improved Targeting Computer High-powered Tractor Beam Particle Cannon Rocket Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Large Battery Improved Terrain Scanner Hardened Light Armor Plating > --- WEAPON ----------- Beam Cannon Flail > --- INVENTORY -------- Nuclear Core Wheel Compact Wheel Medium Laser Beam Cannon Light Assault Rifle Rocket Launcher Mini Grenade Launcher [Rating: 16] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Beam Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Impact Weapon Flail Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 28 | 7 1 8 12 Power 4 | 1 1 1 1 Engine 2 | 1 1 . . Core 2 | . . 1 1 Reactor . | . . . . Propulsion 5 | 2 . . 3 Treads . | . . . . Leg 3 | 2 . . 1 Wheel 2 | . . . 2 Hover . | . . . . Flight . | . . . . Utility 5 | 2 . 2 1 Device 1 | 1 . . . Storage 2 | 1 . 1 . Processor 1 | . . . 1 Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 14 | 2 . 5 7 Energy Gun 1 | 1 . . . Energy Cannon 4 | . . 1 3 Ballistic Gun 5 | 1 . 2 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 4 | . . 2 2 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 11 | . . 1 10 Power 2 | . . . 2 Propulsion 4 | . . . 4 Utility 3 | . . 1 2 Weapon 2 | . . . 2 Highest Loss Streak 5 | . . 1 5 To Critical Strikes . | . . . . Average Slot Usage (%) 94 | . 100 98 89 Engine 4 | . 14 3 . Core 6 | . . 7 9 Leg 20 | . 28 22 15 Wheel 1 | . . . 2 Device 6 | . 14 10 . Storage 19 | . 14 21 22 Processor 4 | . . . 8 Protection 7 | . . 11 8 Energy Gun 3 | . 14 . . Energy Cannon 9 | . . 10 14 Ballistic Gun 6 | . 14 8 1 Impact Weapon 3 | . . 2 5 Naked Turns . | . . . . Heaviest Build 27 | 12 14 26 27 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 8 | 1 . 1 8 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 3 7 8 8 Average Carried 6 | 2 3 7 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 3 7 8 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 626 | 279 24 88 235 Remotely . | . . . . Salvage Created 1059 | 118 192 99 650 Parts 62 | 8 8 8 38 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 21 | . 4 2 15 Melee 3 | . . . 3 Guns 5 | . 4 1 . Cannons 10 | . . 1 9 Classes Destroyed 6 | 2 2 . 2 Tunneler 3 | 2 1 . . Recycler 1 | 1 . . . Operator 1 | . . . 1 Watcher 2 | . 1 1 . Grunt 15 | . 4 2 9 Sentry 6 | . . . 6 Best Kill Streak 4 | 2 3 2 4 Combat Bots Only 3 | . 3 2 3 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 1718 | . 161 33 1524 Core 436 | . 31 . 405 Absorbed by Shields . | . . . . Core Remaining (%) 93 | 100 87 . . Volleys Fired 80 | 9 25 4 42 Largest 2 | 2 2 2 2 Hottest 128 | 70 70 80 128 Shots Fired 141 | 18 50 7 66 Gun 84 | 18 50 3 13 Cannon 57 | . . 4 53 Launcher . | . . . . Special . | . . . . Kinetic 50 | 9 25 3 13 Thermal 91 | 9 25 4 53 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 25 | 8 25 7 18 Robot Miss Streak 2 | 1 2 . 1 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 113 | 13 40 6 54 Core Hits 42 | 5 16 4 17 Critical Kills . | . . . . Critical Parts Destroyed 1 | 1 . . . Critical Strikes 2 | 2 . . . Burn 1 | 1 . . . Destroy 1 | 1 . . . Melee Attacks 22 | . . 2 20 Impact 22 | . . 2 20 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1926 | 150 417 86 1273 Guns 695 | 150 414 17 114 Cannons 684 | . . 69 615 Explosions . | . . . . Melee 544 | . . . 544 Ramming 3 | . 3 . . Kinetic 331 | 39 161 17 114 Thermal 1048 | 111 253 69 615 Explosive . | . . . . Electromagnetic . | . . . . Impact 544 | . . . 544 Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . 1 1 Average Corruption 1 | . . 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 4 | . . . 4 Message Errors 1 | . . . 1 Heat Flow Errors 1 | . . . 1 Energy Discharges 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 78 | . . . 78 Projectiles . | . . . . Explosions . | . . . . Melee 78 | . . . 78 Knockbacks 1 | . . . 1 Impact 1 | . . . 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 1 | . 1 . . Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 599 | 100 208 78 599 Average Temperature 133 | 45 87 34 169 Received Heat Transfer 957 | . 120 24 813 Effects 19 | . . . 19 Shutdowns 5 | . . . 5 Interference 7 | . . . 7 Matter Decay 2 | . . . 2 Short Circuit 3 | . . . 3 Damage (minor) 1 | . . . 1 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 4 | . . . 4 Impact Corruptions 5 | . . . 5 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | 1 . . 2 Heat Transferred 2479 | 407 740 148 1184 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 334 | 15 162 149 334 Initial 58 | . 8 58 53 Average 115 | 5 62 69 185 Maximum Alert Level 1 | . . . 1 Low Security (%) 75 | 100 100 100 44 Level 1 24 | . . . 55 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 1 1 5 Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 3 | . . . 3 Assault . | . . . . Garrison 2 | . . . 2 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 35 | . 9 4 22 Peak Tracking Total 7 | . 4 2 7 Tactical Retreats 2 | . 1 . 1 Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 4 | . . 2 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 7 | . 3 3 1 Terminals 6 | . 2 3 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 20 | . 6 8 6 Successful 13 | . 2 7 4 Failed 7 | . 4 1 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 14 | . 5 5 4 Terminals 19 | . 5 8 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . . 4 2 Record 1 | . . . 1 Level Access Points 1 | . . 1 . Branch Access Points 1 | . . 1 . Locate Traps 1 | . . 1 . Registered Components 1 | . . 1 . Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . 1 3 2 Terminals 6 | . 1 3 2 Assimilate 1 | . . . 1 Botnet 5 | . 1 3 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 2 2 1 Full Trace Events 2 | . 1 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 1396 | 92 305 382 617 Spaces Moved 633 | 46 174 185 228 Core 9 | 2 . . 7 Treads . | . . . . Legs 550 | 44 174 185 147 Wheels 74 | . . . 74 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 95 Average Speed 157 | 118 120 182 174 Slowest Speed 450 | 120 120 190 450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 4 35 21 42 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 2 | . . 2 . Terrain Destroyed 2 | . . 2 . Melee 2 | . . 2 . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 860 | 64 225 220 351 Wait 76 | . 20 14 42 Move 630 | 45 173 184 228 Hop . | . . . . Pick Up 12 | 3 4 3 2 Fast Attach 14 | 7 . 3 4 Attach 4 | . . 1 3 Detach 3 | . . 2 1 Swap 10 | . 1 4 5 Drop 8 | . 1 3 4 Fire 80 | 9 25 4 42 Melee 22 | . . 2 20 Ram . | . . . . Kick 1 | . 1 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 6 exits: Mat x3 / Min / *Sto x2) -9/Storage History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 93 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 378 | -10/Materials | Discovered new exit (range 6) 398 | -10/Materials | Entered another Materials area 398 | -9/Materials | Evolved 2 slots: Utility x2 465 | -9/Materials | Identified exit to Mines 465 | -9/Materials | Identified exit to Storage 729 | -9/Materials | Identified exit to Materials 780 | -9/Materials | Entered Storage 1274 | -9/Storage | Garrison activated, responded to threat 1311 | -9/Storage | Core integrity fell below 50% 1352 | -9/Storage | Lost 5 parts (1p2n1u1w) 1369 | -9/Storage | Core integrity fell below 20% 1397 | -9/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01307_ K-01 Serf cleans the Compression Vault. 01310_ Wheel destroyed. 01321_ Beam Cannon destroyed. 01329_ K-01 Serf collects debris. 01335_ Triggered Blade Trap. 01335_ Massive razor-sharp blades shoot up from within the floor. 01344_ Storage Shell breached. 01348_ Acquired Prototype Ballistic Gun. 01348_ Identified Imp. Assault Rifle. 01358_ Critical hit (Burn: +37). 01371_ Com. Wheel destroyed. 01371_ Y-45 Defender destroyed. 01378_ Acquired 31 matter. 01381_ Critical hit (Burn: +37). 01391_ Destroyed Heat Sink. 01391_ Y-45 Defender system corrupted by crushing effect. 01393_ Imp. Targeting Computer destroyed. 01396_ Y-45 Defender destroyed. 01396_ Imp. Assault Rifle destroyed. 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