Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.12 @ 23:47:21 Player: Palikka Result: Destroyed by Alpha 7 with Heavy Quantum Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (236) 1180 Value Destroyed (8449) 8449 Prototype IDs (53) 1060 Alien Tech Used (5) 1000 Bonus (8370) 8370 TOTAL SCORE: 31159 Bonus ------- High Alert Combat Kills 414 Follower Combat Kills 1369 Awakened Behemoth Slayer 1000 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 850 Used Core Reset Matrix 3000 Hacked Protovariant 1000 Friendly Fire -863 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 74/100 System Corruption 1% Temperature Cool (9) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (12) ----- Spectral Analyzer Advanced Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Impulse Thruster Impulse Thruster Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Medium Storage Unit Spectral Analyzer Advanced Sensor Array Experimental Signal Interpreter Improved Melee Analysis Suite Improved Melee Analysis Suite Layered Medium Armor Plating Graphene Brace Advanced Point Defense System Advanced Point Defense System Advanced Hacking Suite Ghost Barrier > --- WEAPON ----------- Sigix Broadsword CR-A16's Behemoth Slayer > --- INVENTORY -------- Micro Antimatter Reactor Xenon Bombardment Thruster Q-thruster Impulse Thruster Array Advanced Sensor Array Core Reset Matrix Vortex Cannon Enhanced Nova Cannon Fusion Bomb Launcher [Rating: 181] Favorites ----------- Power Micro Antimatter Reactor Engine Improved Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Wheel Flight Unit Xenon Bombardment Thruster Utility Advanced Hacking Suite Device Advanced Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon CR-A16's Behemoth Slayer Energy Gun Small Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Flak Gun Ballistic Cannon Advanced Assault Cannon Launcher Long-range Missile Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Sigix Broadsword Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Acc Com Slots Evolved 18 | . . 2 . 2 2 . . . . . . 2 . 2 . . . . . . 2 . . . . . . 2 . 2 . 2 . Power 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Propulsion 5 | . . 1 . 1 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Utility 10 | . . 1 . 1 1 . . . . . . 1 . 2 . . . . . . 1 . . . . . . 2 . . . 1 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Attached 252 | 7 13 34 2 20 30 1 6 1 . 9 5 7 11 13 4 4 1 . 4 6 7 . 13 2 . 8 2 6 8 15 3 5 5 Power 39 | 1 3 4 . 1 4 . 1 . . . . 1 2 2 2 1 . . 1 . . . 5 1 . 2 . . 2 5 . 1 . Engine 12 | 1 2 4 . 1 2 . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . Core 14 | . 1 . . . 2 . 1 . . . . 1 1 2 2 1 . . . . . . 3 . . . . . . . . . . Reactor 13 | . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . 2 . . 2 5 . 1 . Propulsion 67 | 2 3 11 1 8 12 . 1 1 . 1 1 1 4 4 . 1 . . . . 3 . 1 . . 1 1 4 1 1 . 2 2 Treads 32 | 2 3 11 1 7 6 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Wheel 3 | . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 31 | . . . . . 4 . 1 1 . 1 1 1 1 4 . 1 . . . . 3 . 1 . . 1 1 4 1 1 . 2 2 Utility 101 | 1 4 9 1 6 8 1 2 . . 7 3 5 5 7 1 2 1 . 3 3 4 . 6 1 . 3 1 1 5 6 1 2 2 Device 30 | . 2 1 . 1 4 1 . . . 1 . 2 . 3 1 1 1 . 1 2 . . 3 1 . . . . 1 1 . 1 2 Storage 9 | 1 2 1 . . . . 1 . . . 1 . . 1 . . . . 1 . . . . . . . . . 1 . . . . Processor 22 | . . 1 . 1 1 . . . . 4 1 1 2 2 . 1 . . . . 1 . 1 . . . 1 . 1 2 1 1 . Hackware 17 | . . . . . 1 . 1 . . 2 . 2 1 1 . . . . . . 3 . 2 . . . . 1 2 1 . . . Protection 23 | . . 6 1 4 2 . . . . . 1 . 2 . . . . . 1 1 . . . . . 3 . . . 2 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 45 | 3 3 10 . 5 6 . 2 . . 1 1 . . . 1 . . . . 3 . . 1 . . 2 . 1 . 3 2 . 1 Energy Gun 3 | 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 3 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . 1 . . Ballistic Gun 14 | 1 2 5 . 4 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Launcher 9 | . . 5 . . . . 1 . . . . . . . . . . . . 1 . . . . . 1 . . . . . . 1 Special Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . Piercing Weapon 4 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 . . . 1 . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Unidentified Prototypes 27 | . . 1 . . . . 1 . . 5 3 . . . . 1 . . 5 . . . 2 . . 2 . . 3 . 3 . 1 Parts Lost 91 | . 2 6 2 6 15 . . . . . . 2 8 3 . . . . . 1 2 . 5 . 1 2 1 9 . . 2 . 24 Power 14 | . . 1 . . 2 . . . . . . 1 1 1 . . . . . . 1 . 3 . 1 . . 1 . . . . 2 Propulsion 36 | . 1 1 2 4 7 . . . . . . 1 4 1 . . . . . . . . . . . 1 1 5 . . . . 8 Utility 31 | . . 4 . 1 3 . . . . . . . 2 1 . . . . . 1 1 . 2 . . . . 3 . . 2 . 11 Weapon 10 | . 1 . . 1 3 . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . 3 Highest Loss Streak 23 | . 1 2 2 4 5 . . . . . . 2 2 2 . . . . . 1 2 . 2 . 1 1 1 9 . . 2 . 23 To Critical Strikes 3 | . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 14 | 2 14 22 24 24 22 5 5 9 10 9 10 9 7 7 9 9 9 10 10 9 9 9 8 8 7 8 8 9 9 9 9 8 8 Power 1 | 1 . 1 1 1 . . . 2 2 2 2 1 1 . 2 2 1 1 1 1 . 1 . . . . 1 1 1 1 1 1 . Propulsion 1 | . 3 3 3 1 1 . . . 1 1 1 . . 1 2 2 2 2 2 2 1 1 1 2 2 1 1 2 . . 2 2 2 Utility 5 | . 3 6 7 9 9 2 3 3 4 4 5 4 4 4 3 3 4 4 3 4 3 4 3 1 2 3 4 2 3 3 1 . . Weapon 5 | . 4 10 12 11 10 2 1 2 2 2 1 2 . . 1 1 2 3 2 1 2 2 2 3 2 2 1 1 4 3 3 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 78 | . 6 4 . 12 9 1 2 2 . 5 . 2 4 5 1 5 . 1 1 . . . 2 1 . 1 1 5 2 4 . . 2 Power 15 | . 2 1 . 2 . . . . . . . 1 1 1 1 2 . . . . . . 1 . . 1 1 1 . . . . . Propulsion 4 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . 2 . . . . . Utility 34 | . 2 2 . 5 4 . 2 2 . 4 . 1 3 2 . 1 . . . . . . 1 . . . . 2 1 1 . . 1 Weapon 23 | . 2 1 . 5 4 1 . . . 1 . . . 1 . . . 1 1 . . . . 1 . . . . 1 3 . . 1 Tool/Special 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 97 99 99 96 91 100 100 94 100 99 99 91 83 83 83 81 81 82 81 79 79 82 80 79 88 83 88 89 80 82 81 79 77 Engine 3 | . 7 9 11 9 6 . . . . . . . 1 . 1 . . . . . . . . 1 4 . . . . . . . . Core 3 | . 6 1 . . . 7 7 7 7 7 7 9 3 9 8 11 11 11 10 8 7 5 4 . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . 3 5 5 8 10 8 9 11 8 8 7 Treads 13 | . 27 32 32 31 22 7 5 . . . . . 5 1 . . . . . . . . . . . . . . . . . . . Flight 13 | . . . . . 1 30 32 38 38 38 38 33 24 18 17 17 17 17 17 17 20 21 21 21 21 21 21 18 16 17 17 20 18 Device 8 | . 12 4 . 8 7 15 9 7 5 6 6 6 2 10 11 10 10 11 10 11 11 10 11 15 15 11 5 9 8 11 9 11 13 Storage 6 | . 14 11 11 9 6 . 1 7 7 7 7 6 3 4 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 Processor 9 | . . 6 . 3 14 15 15 15 15 9 7 9 14 17 17 17 17 17 17 15 11 15 9 5 5 5 9 9 9 8 15 16 15 Hackware 7 | . . . . . 3 . 5 7 7 12 15 16 14 9 5 5 5 5 5 5 14 15 15 21 21 21 21 22 25 19 9 8 8 Protection 5 | . . 11 22 13 3 7 5 . 1 . . . 2 1 5 5 5 5 5 5 1 . 2 . . 3 5 3 . 2 4 4 3 Ballistic Gun 7 | . 21 21 21 16 8 . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . 3 7 5 6 5 5 5 5 5 5 4 5 5 5 5 5 2 5 4 4 4 6 4 3 Peak Build Rating 181 | 6 11 20 19 36 51 49 51 49 49 55 63 65 71 89 94 94 94 94 99 101 110 110 120 117 118 124 126 137 142 160 163 180 181 Average Rating 64 | 5 9 18 17 31 42 48 49 45 47 48 54 62 63 85 88 92 93 93 94 92 105 108 110 111 116 114 124 133 126 152 153 172 161 On Entrance 80 | . 6 11 19 17 34 48 49 49 49 47 50 57 65 70 87 91 93 93 94 95 92 105 110 112 117 116 120 125 91 142 158 162 173 Avg Prop Armor Cover (%) 7 | . . . . 17 16 9 7 4 4 4 3 3 14 22 . . . . . . 2 1 3 . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 112 | 12 29 104 103 112 108 18 29 29 29 29 29 29 31 32 33 33 33 33 32 33 37 27 43 44 46 45 47 47 30 49 48 52 57 Greatest Support 116 | 40 40 66 63 86 116 24 30 30 30 30 31 34 60 34 33 33 33 33 33 33 42 35 48 46 46 48 49 49 49 49 51 58 57 Greatest Overweight (x) 8 | 1 1 1 1 8 8 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Average Overweight (x) . | . . . 1 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 25 25 25 25 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 15 | 7 14 23 25 25 24 5 5 10 10 10 10 10 7 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 25 | 6 15 25 25 25 25 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 14 | 2 14 22 24 24 23 4 5 9 10 9 9 9 6 9 9 9 9 9 9 9 9 9 9 9 8 9 9 9 9 9 9 9 9 Final Capacity 25 | 8 15 25 25 25 5 5 10 10 10 10 10 10 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 25 | 6 15 25 24 25 5 5 10 10 10 10 10 10 5 10 10 10 10 10 10 10 10 10 10 8 8 10 10 10 10 10 9 10 . Class Distribution -------------------- 21% | Mutant 17% | Scavenger-Mutant 17% | Hacker-Sprinter 8% | Scavenger-Ninja 7% | Scout 6% | Hacker-Scout 4% | Hacker-Ninja 3% | Wizard-Scout 3% | Wizard-Ninja 3% | Hacker-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scout | -7/Waste Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Mutant | -6/Extension Hacker-Ninja | -5/Factory Scavenger-Ninja | -5/Waste Scavenger-Ninja | -5/Factory Scavenger-Ninja | -5/Upper Caves Scavenger-Ninja | -5/Upper Caves Scavenger-Ninja | -5/Zhirov Scavenger-Ninja | -4/Proximity Caves Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Waste Hacker-Ninja | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Warlord Hacker-Scout | -3/Proximity Caves Wizard-Ninja | -3/Research Wizard-Scout | -3/Testing Wizard-Scout | -2/Research Hacker-Scout | -2/Quarantine Hacker-Scout | -1/Access Hacker-Scout | -1/Command Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Acc Com Matter Collected 7169 | 277 246 1344 154 856 1059 150 74 58 77 140 185 80 405 225 118 57 47 20 80 195 60 . 231 55 110 215 30 60 140 170 30 100 121 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9692 | 140 611 2082 85 934 811 115 88 32 83 . 141 20 776 644 121 265 . . 259 122 145 210 308 68 149 292 129 183 . 101 100 75 603 Parts 469 | 7 42 121 8 41 33 4 2 . 5 . 1 4 28 36 4 9 . . 1 4 6 1 19 4 4 10 7 9 . 2 4 5 48 Haulers Intercepted 12 | . 2 4 . 1 . . 2 . . . . . . . . . . . . 1 . . . . . . . 1 . 1 . . . Recyclers Shooed 7 | . 2 1 . 1 . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . . 5 1 . 4 . . . . . 13 . 1 1 . . . . 2 . 6 . . . . . . Prevented 9 | . . . . . . . . . . . 2 . . . . . . . . 3 . . . 3 1 . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Acc Com Combat Hostiles Destroyed 174 | . 14 46 5 23 22 . . . 3 . . . 12 9 . 1 . . . 3 1 1 4 . 3 8 1 . . . 3 . 15 Melee 22 | . . . . . . . . . . . . . 3 9 . 1 . . . . . . 4 . . 1 . . . . 3 . 1 Guns 84 | . 14 31 2 23 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 11 | . . . . . 6 . . . . . . . 4 . . . . . . . . . . . . 1 . . . . . . . AOE 48 | . . 15 3 . . . . . 3 . . . 4 . . . . . . 3 . 1 . . 3 4 . . . . . . 12 Classes Destroyed 20 | 2 5 7 1 . 1 . . 1 . . . . 1 . . . . . . . . 1 . . 1 . . . . . . . . Worker 11 | . 1 1 . . 4 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 4 Builder 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunneler 5 | 2 . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hauler 12 | . 2 4 . 1 . . 2 . . . . . . . . . . . . 1 . . . . . . . 1 . 1 . . . Recycler 9 | 1 . 2 . 1 . . . . . . . . 2 2 . 1 . . . . . . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Mechanic 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 3 | . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Watcher 15 | . 2 1 . . 1 . . . . . . 1 . 3 . 2 . . . . . . 2 . . . . 2 . . . 1 . Swarmer 49 | . 6 7 . 4 6 . . . . . . . 1 8 . . . . . . . . . . . 2 . . . . 3 . 12 Grunt 69 | . 8 24 2 12 6 . . . 3 . . . 7 . . . . . . 3 . . . . 2 2 . . . . . . . Brawler 8 | . . 3 1 2 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Duelist 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Protector 4 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Sentry 19 | . . 10 . 5 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Demolisher 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Programmer 13 | . . . . . 5 . . . . . . . 1 1 . 1 . . . . . . 4 . . . . . . . . . 1 Behemoth 7 | . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . 1 1 . . . . . 2 Compactor 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Decomposer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Samaritan 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . . . . Martyr 3 | . . . . . . 1 . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Best Kill Streak 18 | 1 4 5 3 5 7 . 1 . 3 . . 1 4 4 . 1 . . . 4 1 1 2 . 3 4 1 1 . 1 3 1 18 Combat Bots Only 14 | . 4 5 3 5 7 . . . 3 . . . 3 3 . 1 . . . 3 1 1 2 . 3 4 1 . . . 3 . 14 Max Kills in Single Turn 8 | 1 2 4 2 2 1 1 1 1 1 . . 1 2 1 1 1 . . . 1 1 1 1 1 3 2 1 1 . 1 1 1 8 Gunslinging 1 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . 4 2 . . . . . 1 . . . 1 . . . . . . 1 . 1 . . 1 2 . . . . . . 5 Melee 1 | . . . . . . . . . . . . . 1 1 . 1 . . . . . . 1 . . 1 . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Acc Com Hostile Shots Fired 1649 | . 103 204 10 146 313 . 2 1 5 . 1 42 180 61 . . . . . 15 8 . 80 . 12 47 11 74 6 14 38 6 270 Missed 622 | . 26 46 2 40 100 . 2 1 4 . 1 28 87 23 . . . . . 7 3 . 45 . 6 21 1 41 3 8 14 2 111 Hits 1027 | . 77 158 8 106 213 . . . 1 . . 14 93 38 . . . . . 8 5 . 35 . 6 26 10 33 3 6 24 4 159 Melee 6 | . . 3 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Projectile 1021 | . 77 155 8 105 212 . . . 1 . . 14 93 38 . . . . . 8 5 . 35 . 6 26 10 33 3 6 24 4 158 AOE 11 | . . . 6 . . . . . . . . . . 1 . . . . . . . . 2 . . 1 . . . 1 . . . Critical Strikes 31 | . 2 4 . 6 6 . . . . . . . 2 1 . . . . . . . . 1 . . . . 1 1 . . . 7 Actively Blocked 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 4 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Damage Taken 17421 | . 875 1972 196 1712 2609 . . . 20 . . 231 1314 822 71 . . . . 154 190 . 1031 . 104 585 262 783 45 157 535 104 3649 Core 3705 | . 158 153 19 202 219 . . . . . . 54 270 322 5 . . . . 37 . . 125 . . 60 48 199 . 72 134 . 1628 Absorbed by Shields 505 | . . . . . . . . . . . . . 20 . . . . . . . . . 10 . . 254 . . . . . . 221 Redirected to Shielding 100 | . . 100 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 1006 | . . 57 . 100 . . 68 . . . . . . . 65 . . . . . . . . . . 329 . . . 142 6 64 175 Core Remaining (%) 69 | 100 36 . 57 63 . . . . . . 68 . 61 . . . . . . 63 . . . . . . 79 . 84 . 80 . . Volleys Fired 633 | 7 84 120 7 67 70 . 2 . 5 . 26 1 43 . 16 . . . . 19 . 1 . 1 38 54 61 . . . 5 . 6 Largest 2 | 2 2 2 2 2 2 . 1 . 1 . 1 1 1 . 1 . . . . 1 . 1 . 1 1 1 1 . . . 1 . 1 Hottest 120 | 60 60 56 56 56 68 . 5 . 36 . 65 5 65 . 33 . . . . 90 . 43 . 90 90 90 90 . . . 120 . 52 Shots Fired 956 | 14 165 229 14 128 128 . 2 . 5 . 26 1 43 . 16 . . . . 19 . 1 . 1 38 54 61 . . . 5 . 6 Gun 642 | 14 165 217 12 127 91 . . . . . . . . . 16 . . . . . . . . . . . . . . . . . . Cannon 255 | . . . . . 37 . . . . . 26 . 33 . . . . . . 11 . . . 1 32 49 61 . . . 5 . . Launcher 55 | . . 12 2 1 . . . . 5 . . . 9 . . . . . . 8 . 1 . . 6 5 . . . . . . 6 Special 4 | . . . . . . . 2 . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Kinetic 613 | 7 106 217 12 127 128 . . . . . . . . . 16 . . . . . . . . . . . . . . . . . . Thermal 284 | 7 59 . . . . . . . . . 26 . 33 . . . . . . 11 . . . 1 32 49 61 . . . 5 . . Explosive 55 | . . 12 2 1 . . . . 5 . . . 9 . . . . . . 8 . 1 . . 6 5 . . . . . . 6 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 26 | 3 14 26 7 18 8 . 3 . . . . 4 14 . 18 . . . . 5 . 6 . . 7 10 . . . . . . 1 Robot Miss Streak 16 | 2 3 3 1 14 16 . . . . . . . 4 . 3 . . . . . . . . . 2 4 . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 10 | . 2 2 1 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 738 | 8 115 169 9 106 116 3 8 1 . . 2 3 39 26 13 6 . . 6 7 3 1 18 2 6 34 1 9 . 6 8 4 9 Core Hits 510 | 5 39 100 6 107 99 1 . . 4 . 1 1 28 14 3 4 . . 4 9 1 1 8 2 13 27 . 2 . 2 2 2 25 Critical Kills 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Critical Parts Destroyed 9 | . . 1 . 1 4 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 36 | . . 2 . 1 5 . 2 1 . . . 1 2 7 1 2 . . . . . . 4 . 1 3 . 2 . . . . 2 Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Destroy 3 | . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 7 | . . . . . 4 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Impale 24 | . . . . . . . . . . . . 1 2 7 1 2 . . . . . . 4 . 1 2 . 2 . . . . 2 Melee Attacks 540 | . . . . 15 23 4 25 3 . 1 18 44 20 80 4 18 . 1 6 10 12 . 50 13 14 12 11 49 10 34 28 24 11 Impact 70 | . . . . 15 23 4 25 3 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 45 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 20 18 6 Piercing 422 | . . . . . . . . . . 1 18 44 20 80 4 18 . 1 6 10 12 . 50 13 14 12 11 46 10 33 8 6 5 Sneak Attacks 33 | . . . . . 4 1 2 1 . . . 1 1 4 4 2 . . . . 1 . 3 2 1 1 . 4 . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 2 Damage Inflicted 23970 | 70 1066 3507 339 1988 2880 245 381 109 227 . 139 109 1806 1253 552 297 . . 492 942 121 84 858 158 623 2163 . 374 . 339 381 379 2088 Guns 7105 | 70 1066 2159 119 1985 1472 . . . . . . . . . 234 . . . . . . . . . . . . . . . . . . Cannons 2368 | . . . . . 620 . . . . . . . 727 . . . . . . . . . . . . 1021 . . . . . . . Explosions 6560 | . . 1334 220 3 . . . . 227 . . . 775 . . . . . . 832 . 84 . . 457 964 . . . . . . 1664 Melee 7923 | . . . . . 788 245 381 109 . . 139 109 304 1253 318 297 . . 492 110 121 . 858 158 166 178 . 374 . 339 381 379 424 Ramming 14 | . . 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 7223 | 30 604 2159 119 1985 2092 . . . . . . . . . 234 . . . . . . . . . . . . . . . . . . Thermal 2250 | 40 462 . . . . . . . . . . . 727 . . . . . . . . . . . . 1021 . . . . . . . Explosive 6560 | . . 1334 220 3 . . . . 227 . . . 775 . . . . . . 832 . 84 . . 457 964 . . . . . . 1664 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1523 | . . . . . 788 245 381 109 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 987 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 296 343 348 Piercing 5413 | . . . . . . . . . . . 139 109 304 1253 318 297 . . 492 110 121 . 858 158 166 178 . 374 . 339 85 36 76 Highest Corruption 7 | . . 4 4 . 7 2 2 2 2 2 . 1 1 5 5 5 5 . . . . 5 7 7 . . . 1 2 . . . 2 Average Corruption 3 | . . 4 4 . 4 2 2 2 2 2 . 1 1 4 5 5 2 . . . . 5 4 5 . . . 1 1 . . . 1 Corruption Purged 22 | . . . . . 5 . . . . . . . . . . . 5 . . . . . 5 7 . . . . . . . . . Corruption Blocked 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Effects 195 | . . 37 10 . 45 4 10 5 2 . . 3 7 29 9 13 4 . . . . 1 8 2 . . . 2 4 . . . . Message Errors 53 | . . 11 1 . 15 . 3 . . . . 2 3 6 3 2 2 . . . . . 2 2 . . . 1 . . . . . Matter Fused 35 | . . 2 5 . 9 1 2 2 1 . . . 2 4 . 2 . . . . . . 2 . . . . . 3 . . . . Heat Flow Errors 27 | . . 8 2 . 7 . . 1 1 . . . . 5 1 2 . . . . . . . . . . . . . . . . . Energy Discharges 30 | . . 8 . . 6 . 1 2 . . . 1 1 3 2 3 . . . . . 1 1 . . . . . 1 . . . . Parts Rejected 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Fused 5 | . . 1 . . 1 1 . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Data Loss (minor) 20 | . . 1 2 . 4 1 2 . . . . . . 7 . . 1 . . . . . 2 . . . . . . . . . . Data Loss (major) 10 | . . . . . 1 1 1 . . . . . . 3 . 3 . . . . . . 1 . . . . . . . . . . Misfires 3 | . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Alerts 8 | . . 4 . . . . 1 . . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . Weapon Failures 2 | . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2416 | . . . 19 . 363 56 242 109 . . 51 . 242 205 . 78 . . 135 29 40 . 226 . 94 15 . 77 . . 83 158 194 Projectiles 14 | . . . . . 1 . . . . . . . 8 . . . . . . . . . . . . 5 . . . . . . . Explosions 164 | . . . 19 . . . . . . . . . 9 . . . . . . 29 . . . . 45 . . . . . . . 62 Melee 2238 | . . . . . 362 56 242 109 . . 51 . 225 205 . 78 . . 135 . 40 . 226 . 49 10 . 77 . . 83 158 132 Knockbacks 10 | . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 152 | . . . . 111 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41 Shots 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Rammed 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 332 | 40 132 265 288 2 231 . 4 228 139 . 187 34 332 253 115 215 . 4 . 78 . . . 10 102 206 162 . . . . . . Average Temperature 66 | 18 36 84 79 2 67 . 2 123 71 . 76 7 122 97 42 64 . 3 . 37 . . . 7 39 63 62 . . . . . . Received Heat Transfer 3214 | . 411 750 18 801 402 . . . 9 . . 9 492 12 . . . . . 21 18 . 48 . 21 10 27 36 . 18 . 9 102 Effects 4 | . . . 1 . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . Energy Bleed 3 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . Interference 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . 3 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 9 | . . . . . 5 . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 22 | . . . . . 14 2 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Melted 8 | . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . 5 . . . . . . . Heat Transferred 3074 | 100 1050 . . . . . . . . . . . 999 . . . . . . . . . . . . 925 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Acc Com Maximum Alert Level 3 | . . 3 2 1 1 . 1 . . . . . 1 . . . . . . . 1 . . . . . . 1 . . . . 2 Low Security (%) 78 | 100 100 59 . 63 88 100 44 . . . . 100 74 100 100 100 . . . . 5 100 100 . . . . 98 100 100 100 100 15 Level 1 13 | . . 2 79 36 11 . 55 . . . . . 25 . . . . . . . 94 . . . . . . 1 . . . . 11 Level 2 3 | . . 12 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 72 Level 3 4 | . . 25 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 977 | 5 97 977 447 326 294 43 322 . . . . 180 309 199 57 148 . . . . 397 64 181 . . . . 241 135 113 83 52 595 Initial 377 | . . 13 377 112 127 43 . . . . . 18 . 136 39 . . . . . 300 38 37 . . . . 2 135 . 45 41 9 Average 138 | 1 19 328 361 133 87 11 188 . . . . 30 140 131 25 53 . . . . 315 55 28 . . . . 27 26 36 54 13 403 Influence Increases 11066 | 15 409 1413 130 708 745 . 859 143 137 . 125 423 953 502 124 305 65 . 16 120 519 26 394 15 90 521 90 603 175 250 282 114 795 Destroy 0b10 Robot/C 4240 | . 280 900 100 460 440 . 320 80 60 . . . 540 180 . 100 40 . . 100 20 . 80 . 60 100 20 . . . 60 . 300 Destroy 0b10 Robot/NC 365 | 15 25 65 . 10 35 . 25 . . . 5 5 20 35 . 15 . . 10 15 5 . 10 . 5 15 . 15 . 5 . 10 20 Destroy Leader 920 | . 58 230 20 112 122 . 98 20 10 . . 2 64 26 . 34 10 . . . 10 . 24 . 10 . 10 6 . 2 10 2 40 Allied During Kill 529 | . . . . 3 . . 286 28 22 . . . 51 . . 95 15 . 6 5 . . . . . 16 . . . . 2 . . Successful Hack 357 | . 16 30 . 21 14 . 52 . . . . 4 15 42 . 11 . . . . . . 11 . . . . 21 15 . 90 15 . Disable Machine 390 | . . 45 . 30 . . 60 . . . . 30 45 . . 15 . . . . 30 . 15 . . . . . 60 . 30 15 15 Destroy Structure 935 | . . 68 10 42 14 . 18 . . . . 37 53 84 124 20 . . . . 34 26 44 . . . . 66 10 63 30 42 150 Advance Influence 300 | . . . . . . . . . . . . . . . . . . . . . 300 . . . . . . . . . . . . Partial Spotted 240 | . . . . . . . . . . . . 45 15 30 . 15 . . . . 30 . . . . . . 30 . . 15 30 30 Lose Combat Pursuer 2790 | . 30 75 . 30 120 . . 15 45 . 120 300 150 105 . . . . . . 90 . 210 15 15 390 60 465 90 180 45 . 240 Influence Decreases 10581 | 15 378 475 810 716 901 125 582 264 180 113 95 453 674 667 238 215 155 . 16 120 410 81 267 189 97 244 363 366 416 169 293 169 325 Entered New Map 2148 | . . 18 592 177 154 82 . 104 30 113 . 12 . 143 75 . 34 . . . . 71 17 68 2 . 277 2 106 . 36 29 6 Time Decay 6069 | 15 350 397 198 502 447 43 382 160 60 . 95 284 354 494 123 209 101 . 16 71 140 10 200 121 90 184 86 274 109 169 166 140 79 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . . . 100 . . . . . . . . . . . . Lost Part 835 | . 20 60 20 30 150 . . . . . . 20 60 30 . . . . . . 20 . 50 . 5 20 . 90 . . 20 . 240 Lost Ally 732 | . . . . 7 . . 200 . 90 . . . 260 . 40 6 20 . . 49 . . . . . 40 . . 10 . 10 . . Purge Threat 697 | . 8 . . . 150 . . . . . . 137 . . . . . . . . 150 . . . . . . . 191 . 61 . . Squads Dispatched 63 | . 1 7 . 2 11 . 5 . . . . 4 4 4 . 2 . . . . 1 . 4 . . . . 5 3 . 4 3 3 Investigation 9 | . . 1 . . 1 . 1 . . . . . 2 . . 1 . . . . . . 1 . . . . 1 . . . 1 . Extermination 26 | . . . . . 6 . 2 . . . . 3 . 2 . 1 . . . . . . 2 . . . . 4 1 . 2 1 2 Reinforcement 17 | . 1 3 . 2 1 . 2 . . . . 1 2 2 . . . . . . 1 . 1 . . . . . . . . . 1 Assault 7 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . Garrison 4 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Unchained Authorized 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Construction Impeded 2 | . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Acc Com Distress Signals 35 | . . 4 . . . . 2 . . . . 2 5 . . . . . . . . . . . . 1 . 2 2 13 1 1 2 Communications Jammed 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . . . . Distress Signals 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . . . . Times Spotted 544 | . 22 76 5 39 34 . 10 3 6 . 6 22 49 23 5 6 . . . 3 6 3 26 1 5 65 3 37 6 14 14 4 51 Peak Tracking Total 23 | . 4 6 3 5 10 . 4 3 6 . 6 9 5 5 2 1 . . . 3 4 2 12 1 3 19 4 11 5 4 6 2 23 Tactical Retreats 76 | . 2 4 . 1 3 . . 1 1 . 3 10 6 4 . . . . . . 2 . 4 1 1 6 1 12 3 5 2 . 4 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Acc Com Traps Triggered 16 | . . 1 . 1 1 . 2 . . . . . 1 2 . . . . . . 1 . 3 . . . . . 1 . . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Most Traps Carried 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Objects Rigged 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Acc Com Machines Disabled 28 | . . 3 . 2 . . 4 . . . . 2 5 . . 1 . . . . 2 . 1 . . . . . 4 . 2 1 1 Max in Single Turn 1 | . . 1 . 1 . . 1 . . . . 1 1 . . 1 . . . . . . 1 . . . . . 1 . 1 1 1 Garrison Access 8 | . . . . . . . . . . . . 1 . 1 . 1 . . . . 1 . . . . . . 1 . 1 1 1 . Energy Cycler 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Acc Com Machines Accessed 145 | . 8 12 . 10 4 . 10 3 . . . 17 12 7 . 12 1 . 4 . 6 . 6 1 . 3 1 5 7 1 8 5 2 Terminals 92 | . 7 9 . 6 2 . 6 . . . . 10 12 4 . 8 . . . . 3 . 3 . . . 1 3 6 . 7 3 2 Fabricators 9 | . . . . . 1 . 2 . . . . . . 2 . 1 . . . . . . 2 . . . . 1 . . . . . Repair Stations 5 | . . 2 . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 1 . . . . . 1 . . . . 1 . . . 2 . . . . 2 . . . . . . . . . . . . Scanalyzers 10 | . . 1 . 2 . . . . . . . 3 . . . . . . . . . . 1 . . . . . 1 . 1 1 . Garrison Access 10 | . . . . . 1 . . . . . . 3 . 1 . 1 . . . . 1 . . . . . . 1 . 1 . 1 . Total Hacks 394 | . 23 37 . 28 7 . 20 9 . . . 50 25 17 . 23 1 . 17 . 17 . 17 1 . 3 1 22 37 1 22 13 3 Successful 270 | . 17 25 . 18 4 . 10 9 . . . 31 17 12 . 13 1 . 17 . 12 . 10 1 . 3 1 17 31 1 16 4 . Failed 122 | . 6 12 . 10 3 . 10 . . . . 19 8 5 . 9 . . . . 5 . 7 . . . . 5 5 . 6 9 3 Catastrophic 18 | . 1 . . 1 2 . 1 . . . . 3 . . . 2 . . . . 1 . 2 . . . . 1 . . 2 2 . Database Lockouts 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Manual 137 | . 15 15 . 13 1 . 4 . . . . 21 4 5 . 11 . . . . 3 . 10 . . . . 12 13 . 9 . 1 Terminals 281 | . 21 28 . 20 3 . 14 . . . . 34 25 11 . 18 . . . . 12 . 8 . . . 1 19 35 . 20 9 3 Fabricators 21 | . . . . . 2 . 3 . . . . . . 5 . 2 . . . . . . 7 . . . . 2 . . . . . Repair Stations 11 | . . 6 . 3 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . 2 . . . . . 1 . . . . 1 . . . 2 . . . . 4 . . . . . . . . . . . . Scanalyzers 26 | . . 3 . 5 . . . . . . . 9 . . . . . . . . . . 2 . . . . . 2 . 2 3 . Garrison Access 14 | . . . . . 2 . . . . . . 6 . 1 . 1 . . . . 1 . . . . . . 1 . 1 . 1 . Terminal Hacks 143 | . 7 6 . 3 2 . 4 9 . . . 14 14 5 . 5 1 . 17 . 6 . . 1 . 3 1 11 21 . 10 3 . Record 14 | . . . . . . . . 7 . . . . . . . . . . 5 . . . . . . 1 1 . . . . . . Part Schematic 10 | . 1 . . . . . 1 . . . . 2 . . . 1 . . 4 . . . . . . . . 1 . . . . . Robot Analysis 8 | . 1 . . . . . . . . . . . 1 . . . . . 4 . 1 . . . . . . 1 . . . . . Prototype ID Bank 11 | . 1 1 . . . . . . . . . . 2 . . . . . 4 . . . . . . . . 1 1 . 1 . . Open Door 17 | . . . . . . . . 2 . . . 2 6 . . . 1 . . . . . . 1 . 2 . . . . . 3 . Level Access Points 6 | . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . 1 1 . 1 . . Branch Access Points 8 | . . 1 . . . . 1 . . . . . . 1 . 1 . . . . . . . . . . . 2 1 . 1 . . Emergency Access Points 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 1 . . Machine Index 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Terminal Index 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricator Index 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Index 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Alert Level 17 | . 1 . . 1 . . 1 . . . . 2 1 2 . 2 . . . . 1 . . . . . . 1 3 . 2 . . Unreport Threat 8 | . 1 . . . 1 . . . . . . 1 . . . . . . . . 1 . . . . . . . 3 . 1 . . Locate Traps 17 | . 2 1 . 2 1 . . . . . . 3 2 . . . . . . . . . . . . . . 1 3 . 2 . . Reinforcement Status 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recall Assault 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Zone Layout 6 | . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . 1 2 . . . . Protovariant Controls 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Fabricator Hacks 11 | . . . . . 1 . 1 . . . . . . 3 . 2 . . . . . . 3 . . . . 1 . . . . . Load Schematic 8 | . . . . . 1 . 1 . . . . . . 2 . 1 . . . . . . 2 . . . . 1 . . . . . Build 3 | . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . Repair Station Hacks 8 | . . 4 . 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 4 | . . 2 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 4 | . . 2 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 8 | . 1 . . . . . 1 . . . . 1 . . . 2 . . . . 3 . . . . . . . . . . . . Report Inventory 7 | . 1 . . . . . 1 . . . . 1 . . . 2 . . . . 2 . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzer 21 | . . 3 . 5 . . . . . . . 9 . . . . . . . . . . 1 . . . . . 1 . 2 . . Insert Component 4 | . . . . 2 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Analyze 4 | . . . . 2 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Retrieve Study 13 | . . 3 . 1 . . . . . . . 5 . . . . . . . . . . 1 . . . . . 1 . 2 . . Garrison Access Hacks 7 | . . . . . . . . . . . . 1 . 1 . 1 . . . . 1 . . . . . . 1 . 1 . 1 . Seal Access 7 | . . . . . . . . . . . . 1 . 1 . 1 . . . . 1 . . . . . . 1 . 1 . 1 . Unauthorized Hacks 72 | . 9 12 . 8 1 . 2 . . . . 6 3 3 . 3 . . . . 2 . 6 . . . . 4 9 . 4 . . Terminals 67 | . 9 12 . 8 . . 1 . . . . 6 3 3 . 3 . . . . 2 . 4 . . . . 3 9 . 4 . . Track 21 | . . 2 . 4 . . . . . . . 2 1 2 . 1 . . . . 1 . 1 . . . . 1 5 . 1 . . Assimilate 8 | . . . . . . . 1 . . . . 1 1 . . 1 . . . . . . 1 . . . . . 1 . 2 . . Botnet 27 | . 4 5 . 4 . . . . . . . 3 1 1 . 1 . . . . 1 . 1 . . . . 2 3 . 1 . . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Skim 10 | . 5 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 5 | . . . . . 1 . 1 . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Recompile 4 | . . . . . 1 . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 97 | . 6 10 . 7 4 . 9 . . . . 12 8 5 . 8 . . . . 4 . 4 . . . . 3 6 . 6 3 2 Full Trace Events 3 | . . . . . . . . . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . 2 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 33 | . 1 . . 2 . . 1 . . 15 . 4 . . . 1 . . 4 . . . . . . . . 1 4 . . . . Parts Built 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Authchips 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . Time 254 | . . . . . . . . . . . . . . 134 . 67 . . . . . . 53 . . . . . . . . . . Total Part Build Rating 10 | . . . . . . . . . . . . . . . . 4 . . . . . . 6 . . . . . . . . . . Part Studies Acquired 13 | . . 3 . 1 . . . . . . . 5 . . . . . . . . . . 1 . . . . . 1 . 2 . . Parts Repaired 4 | . . 2 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Time 140 | . . 52 . 32 . . 56 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . 2 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . 2 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . . . . . . . . 6 . . . . . . . 1 . . . . 5 . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Acc Com Total Allies 68 | . . . 2 . . 20 1 . . . . 1 13 . 19 1 . . . . 1 1 1 . . 5 . . 1 . 2 . . Largest Group 20 | . . . 2 2 . 20 19 6 6 1 1 1 5 . 19 11 8 7 7 7 1 1 1 . . 5 . . 1 . 2 . . Highest-Rated Group 684 | . . . 50 50 . 580 546 156 156 26 26 26 159 . 684 417 279 233 233 233 42 46 45 . . 320 . . 26 . 90 . . Highest-Rated Ally 159 | . . . 31 31 . 35 31 31 31 26 26 26 159 . 50 46 46 46 46 46 42 46 45 . . 64 . . 26 . 45 . . Total Orders 13 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . 9 . . 1 . 1 . . STAY 7 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 4 . . 1 . 1 . . FOLLOW 6 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 5 . . . . . . . Ally Attacks 523 | . . . . 13 . . 167 13 12 . . . 103 . 133 24 17 . . 23 1 13 . . . 4 . . . . . . . Total Damage 14384 | . . . . 127 . . 2359 295 221 . . . 2193 . 6302 833 535 . . 706 154 308 . . . 351 . . . . . . . Kills 63 | . . . . . . . 20 4 . . . . 17 . 11 4 2 . . 4 1 . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Allies Melted 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Acc Com Active Infowar (turns) 21002 | . 1657 2290 . 1078 2253 196 1030 320 133 323 379 1112 424 1306 293 585 599 272 154 504 291 34 683 401 380 927 426 952 295 759 346 430 170 Optics 14788 | . . 2198 . 1078 2253 196 1030 320 133 125 . . . 880 293 585 599 272 154 504 291 34 512 . . . 379 952 295 759 346 430 170 Sensors 14273 | . . . . . 1187 196 1027 315 114 307 379 1056 424 1266 290 578 383 271 144 504 249 34 596 401 380 918 426 887 294 759 307 430 151 Seismic 2906 | . 1657 1249 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoding 534 | . . . . . . . . . . . . 534 . . . . . . . . . . . . . . . . . . . . . Cloaking 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Jamming 5000 | . . . . . . . . . . . . . . 726 293 585 599 272 154 253 154 . 337 105 380 203 . 939 . . . . . ECM 60 | . . . . . . . . . . . . 56 . 4 . . . . . . . . . . . . . . . . . . . Robot Analysis Total 8 | . 1 . . . . . . . . . . . 1 . . . . . 4 . 1 . . . . . . 1 . . . . . Derelict Logs Recovered 15 | . . . 1 . . . . 2 1 2 1 . . . . . . 2 . 2 . . . 3 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 11 | . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . Traps 11 | . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Acc Com Turns Passed 25655 | 124 1921 3937 418 2648 2253 196 1030 320 133 343 415 1112 997 1306 293 585 599 272 154 504 291 34 684 401 380 927 426 952 295 759 346 430 170 Spaces Moved 30658 | 59 985 1448 161 972 1067 198 1722 540 345 969 803 2583 1076 1592 401 1288 781 350 174 1302 666 99 1101 856 861 2042 857 1527 579 1332 612 941 369 Core 9 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Treads 3650 | 54 985 1448 161 687 313 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 885 | . . . . 285 600 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 26114 | . . . . . 154 198 1722 540 345 969 803 2583 1074 1592 401 1288 781 350 174 1302 666 99 1101 856 861 2042 857 1527 579 1332 612 941 365 Fastest Speed 24 | 50 160 160 240 210 51 51 27 27 27 27 25 25 24 29 30 30 30 30 30 30 24 30 24 27 27 24 28 28 32 32 32 28 28 Average Speed 55 | 152 160 223 240 231 156 51 43 28 28 28 28 26 36 34 30 30 30 30 30 30 27 30 27 27 27 27 28 28 33 32 32 28 28 Slowest Speed 480 | 160 240 240 240 320 480 51 51 29 29 29 29 28 160 82 30 30 30 30 30 30 30 30 100 27 27 30 29 37 34 32 32 29 50 Overloaded Moves 52 | . . . . . . . . . . . . . . . . . . . . . 4 . 24 . . 24 . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 77 | . . . . . . . 12 . . . . 14 7 4 . 8 2 . . . 3 . 10 . . 1 . 8 2 . 4 . 2 Potential Cave-ins 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 58 | 5 99 98 62 80 26 87 38 65 53 85 61 49 82 20 95 22 88 56 61 89 15 74 20 82 73 94 87 29 47 42 66 16 30 Regions Visited 33 Branch Regions 17 Pre-discovered Areas 15 | . . 2 . . . . . 4 1 2 . . . . . . . . 3 1 . . . 1 1 . . . . . . . . Known Exits Taken 26 | . 1 1 1 1 . . 1 1 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 25 | . . . 2 . . . . 2 1 3 1 . . . . . 2 2 . 3 . . . 2 2 . 5 . . . . . . Spaces Dug 347 | . . 8 . 6 12 . 18 2 . . 21 37 8 42 . 10 . 1 . 10 9 . 22 12 17 1 27 33 5 21 10 14 1 Terrain Destroyed 889 | . . 83 13 41 14 . 18 2 33 . 33 37 43 42 1 10 . 1 . 83 9 16 22 12 116 49 68 33 5 21 12 14 58 Melee 296 | . . . . 6 8 . 18 2 . . 16 37 8 42 . 10 . 1 . 7 9 . 22 11 9 1 7 33 5 21 8 14 1 Projectile 135 | . . . . . 6 . . . . . 17 . 1 . 1 . . . . 11 . . . 1 32 1 61 . . . 4 . . AOE 458 | . . 83 13 35 . . . . 33 . . . 34 . . . . . . 65 . 16 . . 75 47 . . . . . . 57 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Acc Com Total 37343 | 78 1191 1941 180 1235 1489 288 1950 698 371 1030 927 2909 1588 2222 551 1453 1142 514 266 1380 754 101 1398 1004 947 2342 957 1964 662 1620 717 1069 405 Wait 4612 | . 73 269 4 103 217 82 167 144 19 21 58 264 375 503 118 131 358 161 68 34 54 . 209 127 28 190 22 367 58 210 71 101 6 Move 30485 | 58 984 1447 160 971 1067 197 1698 539 344 968 802 2554 1062 1584 400 1274 776 349 173 1301 661 98 1082 855 860 2039 856 1512 574 1331 603 940 366 Hop 66 | . . . . . . . 11 . . . . 14 6 4 . 5 2 . . . 2 . 8 . . 1 . 6 2 . 4 . 1 Pick Up 222 | 5 18 25 1 22 25 2 14 2 . 7 2 9 5 15 1 8 1 1 3 . 4 1 10 1 2 6 3 12 4 10 2 1 . Fast Attach 116 | 7 4 10 1 8 6 . 2 1 . 12 4 1 6 7 4 2 . . 6 4 3 . 3 1 . 6 . 1 3 7 2 3 2 Attach 123 | . 5 10 2 6 20 . 1 1 . . 1 7 11 5 . 1 1 . 1 3 5 1 10 3 . 6 2 6 2 4 2 2 5 Detach 61 | 1 2 4 . 1 1 . . 1 . 7 . 4 8 2 . . 1 . . 6 2 . 6 1 . 5 . 1 . 4 1 3 . Swap 170 | . 6 28 3 15 26 1 4 4 3 2 9 5 6 10 1 3 3 1 1 1 2 . 7 1 1 3 1 4 5 6 4 . 4 Drop 243 | . 15 26 2 27 34 3 11 3 . 12 7 6 4 12 7 10 . 1 8 2 2 . 9 1 2 9 1 6 4 15 3 1 . Fire 633 | 7 84 120 7 67 70 . 2 . 5 . 26 1 43 . 16 . . . . 19 . 1 . 1 38 54 61 . . . 5 . 6 Melee 521 | . . . . 15 23 3 25 3 . 1 18 44 20 80 4 18 . 1 6 10 12 . 50 13 14 12 11 49 10 33 20 18 8 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 32 | . . . . . . . 15 . . . . . 6 . . . . . . . . . 4 . . . . . . . . . 7 Rewire 55 | . . . . . . . . . . . . . 36 . . 1 . . . . 7 . . . . 11 . . . . . . . Trap 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / Sto) -7/Waste -7/Factory (discovered 7 exits: *Fac x4 / Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac / *Low / *Ext x2) -6/Extension (discovered 2 exits: *Fac / [*Cet]) -5/Factory (discovered 6 exits: Fac x4 / Upp x2) -5/Waste -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: Res x4 / *Upp / Arm) -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 5 exits: Res x3 / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine -1/Access -1/Command (discovered 1 exit: [*Sur]) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 125 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Discovered new exit (range 15) 329 | -10/Materials | Build established: Mutant 597 | -10/Materials | Discovered new exit (range 9) 853 | -10/Materials | Discovered new exit (range 9) 959 | -10/Materials | Core integrity fell below 50% 1089 | -10/Materials | Discovered new exit (range 13) 1137 | -10/Materials | Identified exit to Materials 1206 | -10/Materials | Identified exit to Mines 1265 | -10/Materials | Learned location of 1 exit from Storage 1276 | -10/Materials | Build established: Scavenger-Mutant 1316 | -10/Materials | Discovered new exit (range 13) 1356 | -10/Materials | Learned location of 1 exit from Recycling 1426 | -10/Materials | Learned 2 Mines zone layouts 2046 | -10/Materials | Entered another Materials area 2046 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2047 | -9/Materials | Identified exit to Mines 2363 | -9/Materials | Discovered new exit (range 4) 2473 | -9/Materials | Repaired Seismic Detector 2500 | -9/Materials | Repaired Lgt. Treads 4518 | -9/Materials | Discovered new exit (range 16) 4666 | -9/Materials | Build established: Mutant 4846 | -9/Materials | First assault squad dispatched 4865 | -9/Materials | Loaded intel: 12 terminal locations 4899 | -9/Materials | Identified exit to Materials 4925 | -9/Materials | Learned location of Zion (-7) 4947 | -9/Materials | Loaded intel: 16 trap records 4949 | -9/Materials | Learned location of 2 exits from Materials 4952 | -9/Materials | Learned location of 2 exits from Materials 5983 | -9/Materials | Entered Mines 6003 | -9/Mines | Learned location of 1 exit from Materials 6163 | -9/Mines | Assembled infested the area 6168 | -9/Mines | Assisted by a Guerilla fighting off Assembled 6401 | -9/Mines | Entered Materials 6401 | -8/Materials | Accompanied by 2 allies 6401 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6402 | -8/Materials | Identified exit to Factory 6406 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 6562 | -8/Materials | Build established: Scavenger-Mutant 6723 | -8/Materials | Lost 4 parts (2n1u1w) 6959 | -8/Materials | Build established: Mutant 8364 | -8/Materials | Repaired Imp. Treads 9049 | -8/Materials | Entered Factory 9049 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9050 | -7/Factory | Identified exit to Storage 10283 | -7/Factory | Garrison activated, responded to threat 10391 | -7/Factory | Lost 5 parts (1p1n1u2w) 10411 | -7/Factory | Destroyed 7 combat bots 10481 | -7/Factory | Lost 3 parts (2n1u) 11237 | -7/Factory | Discovered new exit (range 14) 11243 | -7/Factory | Identified exit to Factory 11302 | -7/Factory | Manually triggered Chute Trap 11302 | -7/Factory | Sucked down chute 11302 | -7/Factory | Entered Waste 11303 | -7/Waste | Joined by Warlord forces that had cleared the area 11354 | -7/Waste | Found Imp. Powered Armor 11418 | -7/Waste | Discovered new exit (range 13) 11469 | -7/Waste | Identified exit to Factory 11490 | -7/Waste | Build established: Scout 11498 | -7/Waste | Entered Factory 11498 | -7/Factory | Accompanied by 19 allies 11821 | -7/Factory | Repaired Imp. Powered Armor 11949 | -7/Factory | P-60 Hacker assimilated allied AD-14W(g) 12063 | -7/Factory | Identified exit to Lower Caves 12528 | -7/Factory | Entered Lower Caves 12528 | -7/Lower Caves | Accompanied by 6 allies 12533 | -7/Lower Caves | Learned location of 1 exit from Factory 12564 | -7/Lower Caves | Learned location of Extension (-6) 12591 | -7/Lower Caves | Encountered a Warlord checkpoint 12761 | -7/Lower Caves | Entered an active Warlord outpost 12762 | -7/Lower Caves | Learned location of Armory (-4) 12762 | -7/Lower Caves | Learned Armory emergency access door positions 12762 | -7/Lower Caves | Learned Research stockpile data 12797 | -7/Lower Caves | Discovered new exit (range 6) 12798 | -7/Lower Caves | Identified exit to Lower Caves 12848 | -7/Lower Caves | Entered another Lower Caves area 12848 | -7/Lower Caves | Accompanied by 6 allies 12848 | -7/Lower Caves | Discovered exit to Factory (range 9) 12895 | -7/Lower Caves | Lost 4 allies 12935 | -7/Lower Caves | Discovered new exit (range 19) 12940 | -7/Lower Caves | Identified exit to Zion 12981 | -7/Lower Caves | Entered Zion 12981 | -7/Zion | Accompanied by 1 ally 12986 | -7/Zion | Given the Hacking Drone Bay 12988 | -7/Zion | Found Prototype Device 12988 | -7/Zion | Identified Hacking Drone Bay 13001 | -7/Zion | System corruption cleaned by Quarantine Array 13009 | -7/Zion | Learned Factory emergency access door positions 13012 | -7/Zion | Learned location of Data Miner (-6) 13022 | -7/Zion | Received a hallucinogenic algorithm 13098 | -7/Zion | Found Prototype Processor 13098 | -7/Zion | Identified Exp. Core Analyzer 13100 | -7/Zion | Found Prototype Processor 13100 | -7/Zion | Identified Exp. Armor Integrity Analyzer 13103 | -7/Zion | Found Prototype Processor 13103 | -7/Zion | Identified Exp. Melee Analysis Suite 13106 | -7/Zion | Found Prototype Processor 13106 | -7/Zion | Identified Spectral Analyzer 13139 | -7/Zion | Found CR-A16's Pointy Stick 13158 | -7/Zion | Given A8's code to call for help 13172 | -7/Zion | Met Imprinter 13206 | -7/Zion | Learned location of Quarantine (-2) 13217 | -7/Zion | Learned Factory stockpile data 13284 | -7/Zion | Learned Factory security intel 13285 | -7/Zion | Discovered new exit (range 16) 13310 | -7/Zion | Identified exit to Proximity Caves 13324 | -7/Zion | Entered Proximity Caves 13324 | -6/Proximity Caves | Accompanied by 1 ally 13438 | -6/Proximity Caves | Encountered a Derelict guarding a broken Freighter 13571 | -6/Proximity Caves | Learned Factory machine intel 13723 | -6/Proximity Caves | Build established: Hacker-Sprinter 13737 | -6/Proximity Caves | Discovered exit to Factory (range 5) 13739 | -6/Proximity Caves | Entered Factory 13739 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 13740 | -6/Factory | Identified exit to Factory 13744 | -6/Factory | Loaded intel: 251 machine locations 13954 | -6/Factory | Discovered new exit (range 6) 13956 | -6/Factory | Identified exit to Extension 14593 | -6/Factory | Discovered exit to Extension (range 6) 14672 | -6/Factory | Discovered new exit (range 14) 14676 | -6/Factory | Identified exit to Lower Caves 14851 | -6/Factory | Entered Extension 14851 | -6/Extension | Accompanied by 1 ally 15003 | -6/Extension | Rescued a captive Derelict 15007 | -6/Extension | Rescued a captive Derelict 15048 | -6/Extension | Rescued a captive Derelict 15140 | -6/Extension | Lost 5 allies 15441 | -6/Extension | Spotted B-75 Beast 15444 | -6/Extension | Spotted B-75 Beast 15446 | -6/Extension | Destroyed B-75 Beast 15451 | -6/Extension | Revealed the true nature of CR-A16's Pointy Stick 15454 | -6/Extension | Destroyed B-75 Beast 15502 | -6/Extension | Rescued a captive Derelict 15552 | -6/Extension | Rescued A7 15585 | -6/Extension | Energy Cycler disabled 15590 | -6/Extension | Rescued a captive Derelict 15591 | -6/Extension | Rescued a captive Derelict 15738 | -6/Extension | Build established: Hacker-Mutant 15818 | -6/Extension | Discovered exit to Factory (range 10) 15838 | -6/Extension | Discovered new exit (range 5) 15840 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 15848 | -6/Extension | Entered Factory 15848 | -5/Factory | Evolved 2 slots: Utility x2 16166 | -5/Factory | Identified exit to Upper Caves 16166 | -5/Factory | Identified exit to Factory 17053 | -5/Factory | Cargo convoy interrupted 17154 | -5/Factory | Sucked down chute 17154 | -5/Factory | Entered Waste 17172 | -5/Waste | Spotted C-40 Crusher 17191 | -5/Waste | Build established: Scavenger-Ninja 17198 | -5/Waste | Spotted C-40 Crusher 17203 | -5/Waste | Warlord forces began an assault 17251 | -5/Waste | Lost 3 allies 17262 | -5/Waste | Spotted C-40 Crusher 17281 | -5/Waste | Allies destroyed C-40 Crusher 17286 | -5/Waste | Spotted C-40 Crusher 17287 | -5/Waste | Spotted C-40 Crusher 17302 | -5/Waste | Allies destroyed C-40 Crusher 17335 | -5/Waste | Allies destroyed C-40 Crusher 17354 | -5/Waste | Spotted C-40 Crusher 17362 | -5/Waste | Allies destroyed C-40 Crusher 17378 | -5/Waste | Discovered new exit (range 18) 17411 | -5/Waste | Identified exit to Factory 17447 | -5/Waste | Entered Factory 17447 | -5/Factory | Accompanied by 10 allies 17489 | -5/Factory | Discovered exit to Upper Caves (range 11) 17538 | -5/Factory | Discovered exit to Factory (range 14) 17647 | -5/Factory | Fabricated Cld. VTOL Module (x1) 17724 | -5/Factory | Discovered exit to Factory (range 5) 17821 | -5/Factory | P-70 Sage assimilated allied H5-UWJ(g) 17933 | -5/Factory | Central database locked down 18032 | -5/Factory | Entered Upper Caves 18032 | -5/Upper Caves | Accompanied by 8 allies 18396 | -5/Upper Caves | Spotted B-75 Beast 18510 | -5/Upper Caves | Discovered new exit (range 17) 18552 | -5/Upper Caves | Identified exit to Upper Caves 18631 | -5/Upper Caves | Entered another Upper Caves area 18631 | -5/Upper Caves | Accompanied by 7 allies 18638 | -5/Upper Caves | Learned Factory stockpile data 18695 | -5/Upper Caves | Spotted B-75 Beast 18860 | -5/Upper Caves | Discovered new exit (range 17) 18864 | -5/Upper Caves | Identified exit to Zhirov 18903 | -5/Upper Caves | Entered Zhirov 18903 | -5/Zhirov | Accompanied by 7 allies 18903 | -5/Zhirov | Discovered new exit (range 4) 18909 | -5/Zhirov | Met Zhirov 18916 | -5/Zhirov | Learned location of Testing (-3) 18916 | -5/Zhirov | Learned location of Command (-1) 18918 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18923 | -5/Zhirov | Found Alien Artifact 18923 | -5/Zhirov | Identified Integrated Dissipator 18923 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 18930 | -5/Zhirov | Found Alien Artifact 18988 | -5/Zhirov | Identified exit to Proximity Caves 19057 | -5/Zhirov | Entered Proximity Caves 19057 | -4/Proximity Caves | Accompanied by 7 allies 19127 | -4/Proximity Caves | Spotter reported a threat 19147 | -4/Proximity Caves | Spotter reported a threat 19183 | -4/Proximity Caves | Spotted B-86 Titan 19384 | -4/Proximity Caves | Found Imp. Powered Armor 19557 | -4/Proximity Caves | Discovered exit to Factory (range 7) 19561 | -4/Proximity Caves | Entered Factory 19561 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 19562 | -4/Factory | Identified exit to Research 19562 | -4/Factory | Identified exit to Armory 19693 | -4/Factory | Spotted B-86 Titan 19705 | -4/Factory | Found Prototype Processor 19740 | -4/Factory | Discovered new exit (range 17) 19743 | -4/Factory | Destroyed B-86 Titan 19811 | -4/Factory | Search patrols dispatched 19852 | -4/Factory | Manually triggered Chute Trap 19852 | -4/Factory | Sucked down chute 19852 | -4/Factory | Entered Waste 19852 | -4/Waste | Spotted C-40 Crusher 19853 | -4/Waste | Met a frightened Derelict 19857 | -4/Waste | Destroyed C-40 Crusher 19859 | -4/Waste | Spotted C-40 Crusher 19862 | -4/Waste | Spotted C-40 Crusher 19865 | -4/Waste | Spotted C-40 Crusher 19865 | -4/Waste | Spotted C-40 Crusher 19867 | -4/Waste | EMP discharged 19868 | -4/Waste | Spotted C-40 Crusher 19881 | -4/Waste | Discovered new exit (range 11) 19883 | -4/Waste | Identified exit to Factory 19885 | -4/Waste | Found Prototype Device 19886 | -4/Waste | Entered Factory 20132 | -4/Factory | Identified Exp. Targeting Computer 20288 | -4/Factory | Build established: Hacker-Ninja 20293 | -4/Factory | Fabricated Adv. Hacking Suite? 20561 | -4/Factory | Discovered new exit (range 16) 20570 | -4/Factory | Identified exit to Upper Caves 20570 | -4/Factory | Entered Upper Caves 20708 | -4/Upper Caves | Build established: Hacker-Sprinter 20927 | -4/Upper Caves | Learned Research trap positions 20954 | -4/Upper Caves | Discovered new exit (range 16) 20958 | -4/Upper Caves | Identified exit to Upper Caves 20971 | -4/Upper Caves | Entered another Upper Caves area 20997 | -4/Upper Caves | Encountered a Warlord checkpoint 21316 | -4/Upper Caves | Discovered new exit (range 13) 21351 | -4/Upper Caves | Identified exit to Warlord 21351 | -4/Upper Caves | Entered Warlord 21360 | -4/Warlord | Discovered new exit (range 15) 21494 | -4/Warlord | Warlord's base attacked by MAIN.C 21578 | -4/Warlord | Met Warlord 21638 | -4/Warlord | Found Prototype Energy Cannon 21737 | -4/Warlord | Lost 4 allies 21844 | -4/Warlord | Warlord forces counterattacked 21851 | -4/Warlord | Spotted Executioner 21868 | -4/Warlord | Spotted Striker 21919 | -4/Warlord | Opened side exit 21925 | -4/Warlord | Lost 9 allies 21974 | -4/Warlord | Lost 3 allies 21994 | -4/Warlord | Spotted Striker 21994 | -4/Warlord | Spotted Executioner 22061 | -4/Warlord | Spotted Executioner 22094 | -4/Warlord | Spotted Executioner 22094 | -4/Warlord | Spotted Striker 22098 | -4/Warlord | Lost 7 allies 22169 | -4/Warlord | Warlord base infiltrated, sounded retreat 22189 | -4/Warlord | Spotted Executioner 22190 | -4/Warlord | Spotted Executioner 22224 | -4/Warlord | Lost 3 allies 22227 | -4/Warlord | Spotted B-90 Cyclops 22232 | -4/Warlord | Destroyed B-90 Cyclops 22278 | -4/Warlord | Identified exit to Proximity Caves 22278 | -4/Warlord | Entered Proximity Caves 22631 | -3/Proximity Caves | Build established: Hacker-Scout 22645 | -3/Proximity Caves | Spotted B-86 Titan 22654 | -3/Proximity Caves | Destroyed B-86 Titan 22694 | -3/Proximity Caves | Discovered exit to Research (range 3) 22704 | -3/Proximity Caves | Entered Research 22704 | -3/Research | Evolved 2 slots: Utility x2 22705 | -3/Research | Identified exit to Testing 22706 | -3/Research | Loaded intel: 97 trap records 23011 | -3/Research | Build established: Wizard-Ninja 23487 | -3/Research | Identified exit to Research 23488 | -3/Research | Spotted B-86 Titan 23624 | -3/Research | Found Fusion Bomb Launcher 23656 | -3/Research | Entered Testing 23682 | -3/Testing | Lost 9 parts (1p5n3u) 23702 | -3/Testing | Found Prototype Hackware 23702 | -3/Testing | Identified System Mapper 23710 | -3/Testing | Central database locked down 23722 | -3/Testing | Found Prototype Hackware 23722 | -3/Testing | Identified Ghost Barrier 23802 | -3/Testing | Discovered exit to Research (range 21) 23805 | -3/Testing | Protovariant out of control (PL-ECGB22EA3D) 23805 | -3/Testing | Unleashed a protovariant (PL-ECGB22EA3D) 23805 | -3/Testing | Protovariant out of control (PL-E7CNVEWEFM) 23805 | -3/Testing | Unleashed a protovariant (PL-E7CNVEWEFM) 23829 | -3/Testing | Spotted PL-E7CNVEWEFM 23845 | -3/Testing | Found Spectral Analyzer 23951 | -3/Testing | Entered Research 23951 | -2/Research | Warlord forces began assault on 0b10 23951 | -2/Research | Evolved 2 slots: Power x1, Weapon x1 23952 | -2/Research | Identified exit to Quarantine 23995 | -2/Research | Build established: Wizard-Scout 24061 | -2/Research | Research machine network offline 24348 | -2/Research | Found Exp. Signal Interpreter 24514 | -2/Research | Borebot progress halted 24570 | -2/Research | Spotted Striker 24619 | -2/Research | Discovered new exit (range 21) 24630 | -2/Research | Identified exit to Access 24641 | -2/Research | Lost 5 allies 24652 | -2/Research | Spotted Striker 24652 | -2/Research | Spotted Striker 24652 | -2/Research | Spotted Striker 24652 | -2/Research | Spotted Striker 24652 | -2/Research | Spotted Striker 24710 | -2/Research | Entered Quarantine 24885 | -2/Quarantine | Found Alien Artifact 24925 | -2/Quarantine | Found Alien Artifact 24925 | -2/Quarantine | Identified Terrabomb 24925 | -2/Quarantine | Used Terrabomb 24960 | -2/Quarantine | Found Alien Slashing Weapon 24960 | -2/Quarantine | Identified Sigix Broadsword 24964 | -2/Quarantine | Identified Transdimensional Reconstructor 24964 | -2/Quarantine | Warped through subspace 25056 | -2/Quarantine | Entered Access 25056 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 25086 | -1/Access | Garrison activated, responded to threat 25127 | -1/Access | Build established: Hacker-Scout 25466 | -1/Access | Unchained authorized (DW-4LL) 25484 | -1/Access | Discovered new exit (range 8) 25486 | -1/Access | Identified exit to Command 25486 | -1/Access | Entered Command 25505 | -1/Command | Spotted B-99 Colossus 25506 | -1/Command | Destroyed B-99 Colossus 25565 | -1/Command | Destroyed 14 combat bots 25567 | -1/Command | Spotted B-99 Colossus 25580 | -1/Command | Destroyed B-99 Colossus 25635 | -1/Command | Spotted Executioner 25635 | -1/Command | Spotted Executioner 25635 | -1/Command | Spotted Executioner 25635 | -1/Command | Spotted Executioner 25636 | -1/Command | Spotted Striker 25636 | -1/Command | Spotted Striker 25636 | -1/Command | Spotted Alpha 7 25637 | -1/Command | Spotted Alpha 7 25637 | -1/Command | Discovered new exit (range 19) 25637 | -1/Command | Spotted B-99 Colossus 25637 | -1/Command | Spotted B-99 Colossus 25642 | -1/Command | Identified Core Reset Matrix 25642 | -1/Command | Used Core Reset Matrix 25650 | -1/Command | Core integrity fell below 50% 25652 | -1/Command | Emitted hypermatrix ping 25653 | -1/Command | Core integrity fell below 20% 25656 | -1/Command | Destroyed by Alpha 7 with Heavy Quantum Rifle Last Messages --------------- 25652_ Field strength at 94. 25653_ Field strength at 1. 25653_ Penetrated by Slug. 25653_ Field strength at 66. 25653_ Executioner suffers critical hit (Destroy). 25654_ Stasis field depleted. 25654_ Field strength at 60. 25654_ Slug penetrates Alpha 7. 25654_ Slug penetrates Wall. 25654_ Penetrated by Slug. 25655_ CR-A16's Behemoth Slayer destroyed. 25655_ Field strength at 6. 25655_ Slug penetrates Striker. 25655_ Executioner destroyed. 25655_ P-80 Master resets Alpha 7, system corruption cleaned. 25656_ Wall collapses. 25656_ Penetrated by Slug. 25656_ Stasis field depleted. 25656_ Penetrated by Slug. 25656_ Slug penetrates B-99 Colossus. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????############???????????????????????????????? | | ??????# ??????????????????????????????? | | ???????? #########?????????????????????? | | ?????????? ^ # # #######???????????????? | | ??????????""""""^ %^ % !;;%####### #?????? | | ??????????" BB EE% ]/]%pp [ #?????? | | ??????????" "" BB !=^ ^ p7;;####### #?????? | | ??????????" <" !%*^ / ; #???????????????? | | ??????????" BBE K /%# #???????????????? | | ??????????""""" BB @^7%###?????????????????? | | ??????# ^ %#!#=;##???????????????????? | | ??????# ?######????????????????????? | | ??????# ?????????????????????????????? | | ??????####### # # ??????????????????????????????? | | ????????????#??#?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 53 Energy Capacity 390 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Armor Coverage 450 Resistance: EX 50 Core Shielding 40 Propulsion Shielding 66 Point Defense Rating 480 Evasion (%) 75 Targeting Accuracy 8 Melee Accuracy 12 Recoil Reduction 5 Offensive Hacking 57 Defensive Hacking 34 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Cld. VTOL Module | x1 | -5/Factory Adv. Hacking Suite | x1 | -4/Factory | Authchip Repaired ---------- Seismic Detector | 15% | -9/Materials Lgt. Treads | 71% | -9/Materials Imp. Treads | 35% | -8/Materials Imp. Powered Armor | 71% | -7/Factory Studied --------- None Alien Tech Used ----------------- Integrated Dissipator Terrabomb Sigix Broadsword Transdimensional Reconstructor Core Reset Matrix Achievements -------------- Ew, Corruption Express Service Junior Dev Not Today, Chutes Rampage Recruitment Drive The Better Part Of Valor The Robot, The Myth, The Legend Challenges ------------ None Game ------ Seed SalvagingScrapPower Manual? 0 Play Time 06:44:06 Cumulative 433.1 hours Start 2025.11.11 @ 20:44:31 End 2025.11.12 @ 23:47:21 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 469 Rogue 469 Adventurer 0 Explorer 0 Win Type - Total 39 Types 29/0/7/3/0/0/0/0/0/0 Lore% 80 Gallery% 71 Achievement% 43 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7339f933-86b2-4e25-924a-b644583f891d