Cogmind - Beta 9.4 *** ADVENTURER MODE // 2020.01.29 @ 23:18:23 Player: JayDee Result: Destroyed by exploding Fusion Modulator Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (75) 375 Value Destroyed (2137) 2137 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 4863 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/700 Matter 133/300 Energy 99/100 System Corruption 4% Temperature Cool (12) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Light Nuclear Core Titanium Leg Lightning Gun Ion Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Airjet Airjet Airjet > --- UTILITY ---------- Small Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Terrain Scanner Seismic Analyzer Weapon Cycler > --- WEAPON ----------- Assault Cannon Assault Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Airjet VTOL Module VTOL Module VTOL Module System Backup Module Particle Gun Gatling Laser Ion Cannon Mini Grenade Launcher [Rating: 36] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Airjet Flight Unit VTOL Module Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Seismic Analyzer Hackware Hacking Suite Weapon Gauss Rifle Energy Gun Particle Gun Energy Cannon Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Impact Weapon Hammer Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 4 | . . 1 2 1 Weapon . | . . . . . Parts Attached 79 | 7 1 7 42 22 Power 9 | 1 . 1 5 2 Engine 5 | 1 . 1 3 . Core 4 | . . . 2 2 Reactor . | . . . . . Propulsion 31 | 2 . 5 12 12 Treads . | . . . . . Leg 22 | 2 . 5 11 4 Wheel . | . . . . . Hover 5 | . . . . 5 Flight 4 | . . . 1 3 Utility 18 | 2 . 1 11 4 Device 10 | 1 . . 7 2 Storage 6 | 1 . . 3 2 Processor 1 | . . 1 . . Hackware 1 | . . . 1 . Protection . | . . . . . Artifact . | . . . . . Weapon 21 | 2 1 . 14 4 Energy Gun 4 | 1 . . 3 . Energy Cannon 1 | . . . . 1 Ballistic Gun 9 | 1 . . 8 . Ballistic Cannon 3 | . 1 . . 2 Launcher 3 | . . . 2 1 Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 48 | . . 1 27 20 Power 4 | . . 1 2 1 Propulsion 21 | . . . 10 11 Utility 9 | . . . 6 3 Weapon 14 | . . . 9 5 Highest Loss Streak 15 | . . 1 15 9 Average Slot Usage (%) 93 | . 100 99 93 86 Engine 5 | . 14 11 3 . Core 3 | . . . 5 6 Leg 26 | . 28 32 24 22 Device 13 | . 14 11 13 13 Storage 17 | . 14 11 20 19 Processor 7 | . . 11 9 6 Energy Gun 1 | . 3 . 3 . Ballistic Gun 10 | . 14 11 10 7 Ballistic Cannon 4 | . 10 11 1 1 Naked Turns 58 | . . . . 58 Heaviest Build 85 | 12 13 13 23 85 Greatest Support 55 | 20 20 39 45 55 Greatest Overweight (x) 4 | . . 4 1 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 22 | 6 6 6 8 22 Average Capacity 9 | 5 6 6 7 16 Most Carried 16 | 6 6 6 8 16 Average Carried 7 | 3 5 5 6 11 Final Capacity 8 | 6 6 6 8 4 Final Carried 8 | 6 6 6 8 4 Class Distribution -------------------- 39% | Mutant 34% | Scavenger-Mutant 25% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1623 | 263 55 242 881 182 Remotely 309 | . . . 309 . Salvage Created 2444 | 161 61 440 1270 512 Parts 159 | 15 8 38 75 23 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 60 | . 4 14 31 11 Melee 1 | . . . 1 . Guns 38 | . 2 9 22 5 Cannons 16 | . 2 5 5 4 AOE 5 | . . . 3 2 Classes Destroyed 12 | 3 2 3 3 1 Worker 2 | 2 . . . . Builder 2 | . . 1 . 1 Tunneler 2 | 2 . . . . Recycler 4 | 1 . 1 1 1 Operator 3 | . . . 3 . Watcher 2 | . . 1 . 1 Swarmer 25 | . 3 9 8 5 Grunt 24 | . 1 2 18 3 Brawler 2 | . . . 1 1 Sentry 6 | . . 3 2 1 Hunter 2 | . . . 2 . Programmer 1 | . . . . 1 Best Kill Streak 7 | 3 3 4 7 4 Combat Bots Only 7 | . 3 3 7 3 Max Kills in Single Turn 3 | 1 1 2 2 3 Gunslinging 1 | . . . 1 . Exploded 2 | . . . 1 2 Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 5371 | 8 63 393 2608 2299 Core 1231 | 1 10 71 447 702 Absorbed by Shields . | . . . . . Core Remaining (%) 73 | 99 95 82 18 . Volleys Fired 170 | 5 12 28 95 30 Largest 2 | 2 2 2 2 2 Hottest 93 | 60 60 55 93 88 Shots Fired 316 | 10 24 56 174 52 Gun 223 | 10 13 28 147 25 Cannon 86 | . 11 28 24 23 Launcher 7 | . . . 3 4 Special . | . . . . . Kinetic 254 | 5 23 56 134 36 Thermal 49 | . . . 37 12 Explosive 7 | . . . 3 4 Electromagnetic 6 | 5 1 . . . Robot Hit Streak 27 | 2 7 16 27 21 Robot Miss Streak 3 | 1 3 3 2 2 Penetration Max 1 | . . . 1 1 Secondary Targets 3 | . . . 3 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 253 | 5 14 37 157 40 Core Hits 135 | 7 5 22 70 31 Critical Hits 8 | . . 1 5 2 Critical Kills 2 | . . . . 2 Critical Parts Destroyed 6 | . . 1 5 . Melee Attacks 14 | . . . 14 . Impact 14 | . . . 14 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5076 | 117 154 564 2702 1539 Guns 2753 | 92 78 300 1794 489 Cannons 1012 | . 69 262 307 374 Explosions 996 | . . . 345 651 Melee 242 | . . . 242 . Ramming 73 | 25 7 2 14 25 Kinetic 3032 | 49 147 562 1594 680 Thermal 852 | . . . 669 183 Explosive 834 | . . . 183 651 Electromagnetic 43 | 43 . . . . Impact 242 | . . . 242 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . 1 4 Average Corruption 1 | . . . 1 2 Corruption Purged . | . . . . . Effects 4 | . . . 1 3 Message Errors 2 | . . . . 2 Matter Fused 1 | . . . . 1 Energy Discharges 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 164 | . 3 . 143 18 Projectiles 18 | . 3 . 15 . Explosions 146 | . . . 128 18 Melee . | . . . . . Knockbacks 17 | . . 2 7 8 Impact 3 | . . . 3 . Kinetic 11 | . . 2 4 5 Secondary 3 | . . . . 3 Self-Inflicted Damage 287 | 8 1 . 137 141 Shots 7 | . . . 3 4 Rammed 5 | 3 1 . . 1 Targets Rammed 13 | 6 3 1 1 2 Kicked 8 | 3 2 1 1 1 Crushed . | . . . . . Highest Temperature 255 | . 4 7 167 255 Average Temperature 46 | . 3 2 35 78 Received Heat Transfer 2208 | . 6 114 1350 738 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 6 | . . . 6 . Heat Transferred 1617 | . . . 1321 296 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 421 | 25 156 377 421 292 Average Influence 194 | 8 66 194 251 188 Maximum Alert Level 2 | . . 1 2 1 Low Security (%) 51 | 100 100 51 28 60 Level 1 48 | . . 48 70 39 Level 2 . | . . . 1 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 18 | . 1 2 12 3 Investigation 5 | . 1 1 1 2 Extermination 1 | . . . . 1 Reinforcement 6 | . . 1 5 . Assault . | . . . . . Garrison 6 | . . . 6 . Intercept . | . . . . . Construction Impeded 2 | . . 1 1 . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 4 | . . 1 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 99 | . 6 19 51 23 Peak Tracking Total 10 | . 3 5 7 10 Tactical Retreats 6 | . . . 3 3 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 4 | . . 2 . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 3 | . . . 3 . Max in Single Turn 2 | . . . 2 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 15 | . 7 4 1 3 Terminals 12 | . 5 3 1 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 2 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 43 | . 22 9 3 9 Successful 23 | . 16 3 3 1 Failed 20 | . 6 6 . 8 Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 17 | . 4 6 1 6 Terminals 34 | . 14 8 3 9 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 9 | . 8 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 16 | . 10 2 3 1 Record 4 | . 1 1 1 1 Robot Analysis 1 | . 1 . . . Prototype ID Bank 1 | . 1 . . . Level Access Points 3 | . 1 1 1 . Branch Access Points 1 | . 1 . . . Emergency Access Points 1 | . 1 . . . Terminal Index 1 | . 1 . . . Security Status 1 | . 1 . . . Investigation Status 1 | . 1 . . . Zone Layout 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 7 | . 6 1 . . Recycle Component 1 | . 1 . . . Process 1 | . 1 . . . Report Inventory 4 | . 3 1 . . Retrieve Matter 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 12 | . 4 4 1 3 Full Trace Events 6 | . 2 1 1 2 Feedback Events 1 | . . . 1 . Corruption 1 | . . . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 1 | . 1 . . . Recycled Matter 5 | . 5 . . . Retrieved Matter 5 | . 5 . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 2691 | 130 261 566 1096 638 Spaces Moved 1571 | 79 181 353 519 439 Core 115 | 4 . 1 . 110 Treads . | . . . . . Legs 1425 | 75 181 352 519 298 Wheels . | . . . . . Hover 30 | . . . . 30 Flight 1 | . . . . 1 Fastest Speed 50 | 50 120 120 120 50 Average Speed 120 | 116 120 120 123 117 Slowest Speed 357 | 120 120 250 150 357 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 5 43 30 33 20 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 69 | . . . 50 19 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 68 | . . . 50 18 Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 2050 | 102 201 440 787 520 Wait 109 | . . 37 72 . Move 1567 | 78 180 352 518 439 Hop . | . . . . . Pick Up 52 | 6 2 7 22 15 Fast Attach 42 | 7 1 4 25 5 Attach 37 | . . 3 17 17 Detach 19 | . 1 . 10 8 Swap . | . . . . . Drop 27 | . 2 8 13 4 Fire 170 | 5 12 28 95 30 Melee 14 | . . . 14 . Ram . | . . . . . Kick 13 | 6 3 1 1 2 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 131 | -11/Scrapyard | Entered Materials 214 | -10/Materials | Discovered new exit (range 15) 301 | -10/Materials | Identified exit to Mines 301 | -10/Materials | Identified exit to Materials 310 | -10/Materials | Build established: Mutant 392 | -10/Materials | Entered another Materials area 392 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 472 | -9/Materials | Discovered new exit (range 15) 798 | -9/Materials | Identified exit to Materials 958 | -9/Materials | Entered another Materials area 958 | -8/Materials | Evolved 2 slots: Utility x2 1098 | -8/Materials | Garrison activated, responded to threat 1374 | -8/Materials | Core integrity fell below 50% 1409 | -8/Materials | Lost 15 parts (1p6n4u4w) 1510 | -8/Materials | Garrison activated, responded to threat 1553 | -8/Materials | Destroyed 7 combat bots 1605 | -8/Materials | Build established: Scavenger-Mutant 1654 | -8/Materials | Lost 3 parts (1p1n1u) 1762 | -8/Materials | Identified exit to Factory 1983 | -8/Materials | Core integrity fell below 20% 2054 | -8/Materials | Entered Factory 2054 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2093 | -7/Factory | Build established: Scavenger-Skirmisher 2495 | -7/Factory | Build established: Scavenger-Mutant 2613 | -7/Factory | Lost 6 parts (4n1u1w) 2630 | -7/Factory | Core integrity fell below 50% 2634 | -7/Factory | Released all parts (4) 2665 | -7/Factory | Lost 9 parts (1p4n1u3w) 2681 | -7/Factory | Core integrity fell below 20% 2692 | -7/Factory | Destroyed by exploding Fusion Modulator Last Messages --------------- 02634_ VTOL Module destroyed. 02634_ Released System Backup Module. 02634_ Released Hcp. Storage Unit. 02634_ Released Weapon Cycler. 02634_ Released Sml. Storage Unit. 02640_ R-06 Scavenger collects Aluminum Leg. 02643_ U-05 Engineer builds a Wall. 02643_ U-05 Engineer lays Concrete. 02644_ U-05 Engineer builds a Wall. 02649_ System corrupted: Matter fused (-6). 02651_ K-01 Serf cleans the Fabricator. 02662_ Dropped Lgt. Nuclear Core. 02666_ Acquired Titanium Leg. 02678_ Dropped Particle Gun. 02684_ >STMKEKQKRN1>VYWJTG> 02684_ Acquired Lightning Gun. 02692_ Triggered Proton Bomb Trap. 02692_ A bubble of electromagnetic force engulfs the area. 02692_ Door malfunctions. 02692_ Fusion Modulator explodes. 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""" # | | ##?????????#???????????????????????? !# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 160 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 13 Terrain Scan Range 20 Terrain Scan Density 60 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 15 Evasion (%) 50 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Please Form A Line Use The Force Challenges ------------ None Game ------ Seed AssaultDefenseDesublimator Manual? 0 Play Time 00:55:18 Cumulative 8.0 hours Start 2020.01.28 @ 21:22:54 End 2020.01.29 @ 23:18:23 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 7 Rogue 3 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 5 Gallery% 13 Achievement% 10 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 14/Dina Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3963e180-c239-4d8a-9c5d-5101af8ddb56