Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.24 @ 05:33:46 Player: ktur Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (58) 290 Value Destroyed (1557) 1557 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (338) 338 TOTAL SCORE: 7345 Bonus ------- High Alert Combat Kills 38 Met Imprinter 300 Cogmind --------- Core Integrity 509/850 Matter 215/300 Energy 144/170 System Corruption 12% Temperature Cool (0) Movement Flying (30) Location -6/Factory Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (3) --- Improved VTOL Module Nuclear Pulse Thruster Cooled Cesium-ion Thruster > --- UTILITY (9) ------ Medium Storage Unit Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite System Shield Improved System Shield Improved System Shield > --- WEAPON (2) ------- Greatsword > --- INVENTORY (8) ---- Light Fission Core Improved VTOL Module Long-range Terrain Scanner Advanced Terrain Scan Processor Advanced ECM Suite Advanced Focal Shield Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved Diametric Drive > --- UTILITY ---------- Medium Storage Unit Enhanced Optical Array Advanced ECM Suite Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite Improved System Shield Improved System Shield > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Light Fission Core Nuclear Pulse Thruster Cooled Cesium-ion Thruster Long-range Terrain Scanner Advanced Terrain Scan Processor Advanced Focal Shield System Shield Long-range Missile Launcher [Rating: 74] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Propulsion Light Treads Treads Light Treads Hover Unit Airjet Flight Unit Improved VTOL Module Utility Large Storage Unit Device Improved ECM Suite Storage Large Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Light Armor Plating Weapon Spear Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Greatsword Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Slots Evolved 8 | . . . 2 2 2 . . . . . . 2 . . Power . | . . . . . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . . . Utility 7 | . . . 1 2 2 . . . . . . 2 . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 95 | 7 2 . 22 4 20 1 15 . . . . 5 5 14 Power 9 | 1 . . 2 . 2 . 4 . . . . . . . Engine 3 | 1 . . 1 . 1 . . . . . . . . . Core 6 | . . . 1 . 1 . 4 . . . . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 31 | 2 . . 10 . 5 . 5 . . . . . 3 6 Treads 12 | 2 . . 10 . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover 5 | . . . . . 4 . 1 . . . . . . . Flight 14 | . . . . . 1 . 4 . . . . . 3 6 Utility 33 | 2 2 . 1 4 8 . 3 . . . . 5 2 6 Device 8 | . . . . . 1 . 2 . . . . 2 . 3 Storage 6 | 2 2 . 1 . 1 . . . . . . . . . Processor 4 | . . . . 2 2 . . . . . . . . . Hackware 13 | . . . . . 4 . 1 . . . . 3 2 3 Protection 2 | . . . . 2 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 22 | 2 . . 9 . 5 1 3 . . . . . . 2 Energy Gun 1 | . . . 1 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 11 | 2 . . 8 . 1 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 3 | . . . . . 1 . 1 . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . 1 Piercing Weapon 2 | . . . . . . 1 1 . . . . . . . Special Melee Weapon 3 | . . . . . 2 . 1 . . . . . . . Unidentified Prototypes 3 | . . . 1 . . . 1 . . . . . 1 . Parts Lost 16 | . . . 1 1 6 . 2 . . . . . . 6 Power 2 | . . . . . 2 . . . . . . . . . Propulsion 4 | . . . . . 2 . 1 . . . . . . 1 Utility 5 | . . . . 1 . . 1 . . . . . . 3 Weapon 5 | . . . 1 . 2 . . . . . . . . 2 Highest Loss Streak 3 | . . . 1 1 3 . 2 . . . . . . 3 Average Slot Usage (%) 96 | . 100 100 96 99 94 92 93 100 100 100 100 100 100 93 Engine 3 | . 14 14 4 9 1 . . . . . . . . . Core 4 | . . . 6 . 4 7 7 7 7 7 7 6 6 6 Treads 14 | . 28 28 31 27 6 . . . . . . . . . Hover 2 | . . . . . 12 15 2 . . . . . . . Flight 8 | . . . . . 3 7 19 23 23 23 23 20 20 19 Device 3 | . . . . . 3 7 7 7 7 7 7 6 6 5 Storage 17 | . 28 28 31 27 11 7 7 7 7 7 7 6 6 6 Processor 5 | . . . . 10 12 7 7 7 7 7 7 6 6 5 Hackware 17 | . . . . . 22 30 29 30 30 30 30 40 40 39 Ballistic Gun 10 | . 28 28 21 18 3 . . . . . . . . . Impact Weapon 1 | . . . . . 5 5 . . . . . . . . Piercing Weapon 2 | . . . . . . 1 6 7 7 7 7 6 6 4 Special Melee Weapon 1 | . . . . . . . 1 7 7 7 7 6 6 1 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 64 | 14 38 38 61 64 64 18 18 18 18 18 18 18 18 24 Greatest Support 69 | 40 40 40 69 69 69 18 18 18 18 18 18 18 18 21 Greatest Overweight (x) 2 | . . . 1 . 2 . 1 . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 22 | 8 16 16 22 22 22 8 8 8 8 8 8 8 8 8 Average Capacity 13 | 5 15 16 21 22 12 8 8 8 8 8 8 8 8 8 Most Carried 22 | 6 11 12 22 22 22 8 8 8 8 8 8 8 8 8 Average Carried 13 | 3 10 11 20 21 11 7 7 7 8 8 8 7 7 7 Final Capacity 22 | 8 16 16 22 22 8 8 8 8 8 8 8 8 8 8 Final Carried 22 | 6 11 12 22 22 8 8 8 8 8 8 8 8 8 7 Class Distribution -------------------- 31% | Hauler-Mutant 17% | Hacker-Sprinter 16% | Hacker-Mutant 16% | Wizard-Sprinter 15% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Wizard-Sprinter | -6/Factory Wizard-Sprinter | -6/Waste Wizard-Sprinter | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Matter Collected 2019 | 274 50 . 777 303 234 . 220 6 . . . . . 155 Remotely . | . . . . . . . . . . . . . . . Salvage Created 2331 | 59 59 . 1379 270 275 . 176 . . . . . . 113 Parts 148 | 4 7 . 91 22 8 . 9 . . . . . . 7 Haulers Intercepted 5 | . . . 5 . . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . 1 . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Combat Hostiles Destroyed 44 | . 3 . 29 6 3 . 1 . . . . . . 2 Melee 3 | . . . . . . . 1 . . . . . . 2 Guns 40 | . 3 . 29 6 2 . . . . . . . . . Classes Destroyed 8 | 1 2 . 4 . 1 . . . . . . . . . Worker 3 | . . . 1 . 1 . 1 . . . . . . . Hauler 5 | . . . 5 . . . . . . . . . . . Recycler 4 | 1 . . . 1 1 . 1 . . . . . . . Operator 2 | . . . 2 . . . . . . . . . . . Swarmer 13 | . 2 . 8 3 . . . . . . . . . . Grunt 16 | . 1 . 14 . . . . . . . . . . 1 Sentry 13 | . . . 7 3 1 . 1 . . . . . . 1 Programmer 2 | . . . . . 2 . . . . . . . . . Best Kill Streak 5 | 1 1 . 5 4 1 . 2 . . . . . . 1 Combat Bots Only 5 | . 1 . 5 3 1 . 1 . . . . . . 1 Max Kills in Single Turn 2 | 1 1 . 2 1 1 . 1 . . . . . . 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee 1 | . . . . . . . 1 . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Damage Taken 3545 | . 91 . 1157 543 584 . 263 . . . 39 80 . 788 Core 799 | . 12 . 116 94 114 . 104 . . . 18 11 . 330 Absorbed by Shields 6 | . . . . . . . . . . . . 6 . . Core Remaining (%) 82 | 100 . 95 71 82 . . . . . . 66 . . . Volleys Fired 132 | 2 8 . 88 17 15 . . . . . . . . 2 Largest 2 | 2 2 . 2 2 2 . . . . . . . . 1 Hottest 76 | 40 40 . 76 46 46 . . . . . . . . 43 Shots Fired 258 | 4 16 . 175 34 27 . . . . . . . . 2 Gun 256 | 4 16 . 175 34 27 . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . Launcher 2 | . . . . . . . . . . . . . . 2 Special . | . . . . . . . . . . . . . . . Kinetic 249 | 4 16 . 168 34 27 . . . . . . . . . Thermal 7 | . . . 7 . . . . . . . . . . . Explosive 2 | . . . . . . . . . . . . . . 2 Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 17 | 2 6 . 14 17 5 . . . . . . . . . Robot Miss Streak 4 | 1 2 . 4 1 2 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 7 | . . . 7 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . Shots Hit Robots 203 | 2 11 . 124 26 30 . 3 . . 2 . 1 . 4 Core Hits 82 | 2 5 . 53 9 7 . 3 . . . . . . 3 Critical Hits 2 | . . . 1 . 1 . . . . . . . . . Critical Kills 2 | . . . 1 . 1 . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Melee Attacks 158 | . . . . . 31 . 37 5 . 2 . 10 . 73 Impact 31 | . . . . . 31 . . . . . . . . . Slashing 15 | . . . . . . . . . . . . . . 15 Piercing 108 | . . . . . . . 37 4 . . . 9 . 58 Sneak Attacks 6 | . . . . . 1 . 2 . . 2 . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 3680 | 23 119 . 1895 443 824 . 220 . . . . . . 156 Guns 2702 | 22 119 . 1844 417 300 . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions 87 | . . . . . 87 . . . . . . . . . Melee 812 | . . . . . 436 . 220 . . . . . . 156 Ramming 79 | 1 . . 51 26 1 . . . . . . . . . Kinetic 2629 | 22 119 . 1771 417 300 . . . . . . . . . Thermal 160 | . . . 73 . 87 . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact 436 | . . . . . 436 . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 376 | . . . . . . . 220 . . . . . . 156 Highest Corruption 12 | . . . 4 . 2 2 7 7 7 7 . . . 12 Average Corruption 3 | . . . 4 . 1 2 5 7 7 7 . . . 12 Corruption Purged . | . . . . . . . . . . . . . . . Effects 44 | . . . 14 . 10 . 15 3 2 . . . . . Message Errors 15 | . . . 2 . 6 . 5 1 1 . . . . . Matter Fused 3 | . . . 2 . . . . 1 . . . . . . Heat Flow Errors 7 | . . . 4 . 1 . 2 . . . . . . . Energy Discharges 7 | . . . 3 . 2 . 2 . . . . . . . Parts Rejected 1 | . . . . . . . 1 . . . . . . . Data Loss (minor) 4 | . . . . . . . 2 1 1 . . . . . Data Loss (major) 1 | . . . . . . . 1 . . . . . . . Targeting Errors 6 | . . . 3 . 1 . 2 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 162 | . . . . . 162 . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . Explosions 54 | . . . . . 54 . . . . . . . . . Melee 108 | . . . . . 108 . . . . . . . . . Knockbacks 4 | . . . . . 4 . . . . . . . . . Impact 4 | . . . . . 4 . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 94 | . . . . . 94 . . . . . . . . . Shots 1 | . . . . . 1 . . . . . . . . . Rammed 7 | 1 . . 4 1 1 . . . . . . . . . Targets Rammed 8 | 1 . . 4 2 1 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . . . . Highest Temperature 258 | . 6 . 258 14 79 . 216 1 . . 1 . . . Average Temperature 72 | . 6 . 81 4 40 . 95 1 . . 1 . . . Received Heat Transfer 804 | . 6 . 456 153 18 . 33 . . . 21 18 . 99 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . . . . . . Impact Corruptions 8 | . . . . . 8 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 235 | . . . 185 . 50 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Peak Influence 475 | 5 153 . 475 267 119 23 223 . . . . 102 50 257 Initial 192 | . 3 . . 192 37 8 9 . . . . 28 5 35 Average 91 | 2 33 . 158 150 48 11 100 . . . . 46 38 70 Maximum Alert Level 2 | . . . 2 1 . . 1 . . . . . . 1 Low Security (%) 87 | 100 100 100 65 82 100 100 96 . . . . 100 100 92 Level 1 9 | . . . 22 17 . . 3 . . . . . . 7 Level 2 3 | . . . 11 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 13 | . 1 . 2 1 2 . 1 . . . . 1 . 5 Investigation 4 | . 1 . . 1 . . . . . . . 1 . 1 Extermination 4 | . . . . . 2 . . . . . . . . 2 Reinforcement 5 | . . . 2 . . . 1 . . . . . . 2 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Distress Signals 7 | . . . 5 . . . . . . . . 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 162 | . 6 . 52 12 11 6 20 4 3 . 3 5 5 35 Peak Tracking Total 9 | . 3 . 7 5 1 6 5 4 3 . 3 3 5 9 Tactical Retreats 26 | . 1 . . . 2 1 7 1 2 . 1 1 . 10 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Traps Triggered 11 | . 1 . . 1 1 . 5 . . . . 2 . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts 4 | . . . . . . . . . . . . 4 . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . . . . 1 . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . 2 . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Machines Disabled 4 | . . . 2 . 2 . . . . . . . . . Max in Single Turn 1 | . . . 1 . 1 . . . . . . . . . Garrison Access 4 | . . . . . 1 . . . . . . 1 . 2 Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Machines Accessed 60 | . 4 . 11 6 8 . 8 . . . . 7 . 16 Terminals 41 | . 4 . 7 5 5 . 4 . . . . 5 . 11 Fabricators 4 | . . . . . 1 . 2 . . . . 1 . . Repair Stations 4 | . . . 1 . . . 1 . . . . . . 2 Recycling Units 5 | . . . 2 1 1 . 1 . . . . . . . Scanalyzers 2 | . . . 1 . . . . . . . . . . 1 Garrison Access 4 | . . . . . 1 . . . . . . 1 . 2 Total Hacks 237 | . 18 . 36 22 31 . 29 . . . . 32 . 69 Successful 151 | . 10 . 17 8 24 . 18 . . . . 19 . 55 Failed 84 | . 8 . 18 14 7 . 11 . . . . 12 . 14 Catastrophic 15 | . 2 . . 3 2 . . . . . . 4 . 4 Database Lockouts 2 | . . . 1 . . . . . . . . 1 . . Manual 145 | . 13 . 13 17 19 . 13 . . . . 28 . 42 Terminals 172 | . 18 . 24 19 17 . 12 . . . . 26 . 56 Fabricators 26 | . . . . . 12 . 9 . . . . 5 . . Repair Stations 14 | . . . 2 . . . 6 . . . . . . 6 Recycling Units 12 | . . . 6 3 1 . 2 . . . . . . . Scanalyzers 9 | . . . 4 . . . . . . . . . . 5 Garrison Access 4 | . . . . . 1 . . . . . . 1 . 2 Terminal Hacks 56 | . 8 . 7 6 5 . 2 . . . . 9 . 19 Part Schematic 10 | . 2 . . 2 3 . . . . . . 1 . 2 Robot Analysis 7 | . 2 . 2 1 . . 1 . . . . . . 1 Prototype ID Bank 5 | . 1 . 2 1 . . . . . . . . . 1 Branch Access Points 2 | . . . . . . . 1 . . . . 1 . . Machine Index 1 | . . . . . . . . . . . . . . 1 Terminal Index 2 | . 1 . . . 1 . . . . . . . . . Fabricator Index 2 | . . . . . 1 . . . . . . . . 1 Unreport Threat 18 | . 2 . 2 1 . . . . . . . 5 . 8 Locate Traps 2 | . . . . . . . . . . . . 1 . 1 Recall Investigation 1 | . . . . . . . . . . . . 1 . . Recall Extermination 2 | . . . . . . . . . . . . . . 2 Hauler Manifests 2 | . . . 1 1 . . . . . . . . . . Zone Layout 2 | . . . . . . . . . . . . . . 2 Fabricator Hacks 17 | . . . . . 10 . 5 . . . . 2 . . Load Schematic 7 | . . . . . 4 . 2 . . . . 1 . . Build 10 | . . . . . 6 . 3 . . . . 1 . . Repair Station Hacks 11 | . . . 2 . . . 3 . . . . . . 6 Scan Component 6 | . . . 1 . . . 2 . . . . . . 3 Repair 5 | . . . 1 . . . 1 . . . . . . 3 Recycling Unit Hacks 5 | . . . 2 1 1 . 1 . . . . . . . Retrieve Components 5 | . . . 2 1 1 . 1 . . . . . . . Scanalyzer 9 | . . . 4 . . . . . . . . . . 5 Insert Component 4 | . . . 2 . . . . . . . . . . 2 Analyze 5 | . . . 2 . . . . . . . . . . 3 Garrison Access Hacks 4 | . . . . . 1 . . . . . . 1 . 2 Seal Access 4 | . . . . . 1 . . . . . . 1 . 2 Unauthorized Hacks 49 | . 2 . 2 1 7 . 7 . . . . 7 . 23 Terminals 44 | . 2 . 2 1 5 . 5 . . . . 6 . 23 Track 8 | . . . . . . . 1 . . . . 1 . 6 Assimilate 6 | . 1 . . . 1 . 1 . . . . . . 3 Botnet 17 | . . . . . 3 . 2 . . . . 3 . 9 Disrupt 7 | . . . 1 . . . . . . . . 1 . 5 Operators 6 | . 1 . 1 1 1 . 1 . . . . 1 . . Fabricators 5 | . . . . . 2 . 2 . . . . 1 . . Prioritize 1 | . . . . . 1 . . . . . . . . . Siphon 4 | . . . . . 1 . 2 . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 48 | . 4 . 10 5 5 . 8 . . . . 5 . 11 Full Trace Events 3 | . 1 . . . . . . . . . . 1 . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . 2 . 2 2 3 . . . . . . 1 . 3 Parts Built 9 | . . . . . 5 . 3 . . . . 1 . . Matter 1344 | . . . . . 732 . 470 . . . . 142 . . Time 504 | . . . . . 294 . 163 . . . . 47 . . Total Part Build Rating 39 | . . . . . 23 . 11 . . . . 5 . . Parts Repaired 5 | . . . 1 . . . 1 . . . . . . 3 Time 177 | . . . 26 . . . 28 . . . . . . 123 Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 14 | . . . . 10 1 . 3 . . . . . . . Parts Scanalyzed 3 | . . . 2 . . . . . . . . . . 1 Part Schematics Acquired 3 | . . . 2 . . . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . 2 . 1 . . Non-combat 2 | . . . . . . . . . . 1 . 1 . . Combat 1 | . . . . . . . . . . 1 . . . . Robot Hacks Applied 3 | . . . . . . . . . . 2 . 1 . . parse_system 2 | . . . . . . . . . . 2 . . . . find_chute 1 | . . . . . . . . . . . . 1 . . Relay Couplers Released 2 | . . . . . 2 . . . . . . . . . Machine Destruction 2 | . . . . . 2 . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Total Allies 6 | . 1 . . . 1 . 1 . . . . . . 3 Largest Group 2 | . 1 1 1 . 1 1 1 . . . . . . 2 Highest-Rated Group 26 | . 10 10 10 . 26 26 26 . . . . . . 26 Highest-Rated Ally 26 | . 10 10 10 . 26 26 26 . . . . . . 26 Total Orders 7 | . . . 5 . 2 . . . . . . . . . STAY 3 | . . . 2 . 1 . . . . . . . . . ROAM 1 | . . . 1 . . . . . . . . . . . FOLLOW 3 | . . . 2 . 1 . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Robot Analysis Total 7 | . 2 . 2 1 . . 1 . . . . . . 1 Derelict Logs Recovered 6 | . . 1 . . . . . 2 2 . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Turns Passed 7079 | 85 442 301 1778 506 1372 84 713 140 124 304 35 241 32 922 Spaces Moved 8350 | 42 255 188 791 270 1270 143 1285 391 378 1037 119 456 73 1652 Core 4 | 4 . . . . . . . . . . . . . . Treads 1737 | 38 255 188 791 270 195 . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover 1335 | . . . . . 1075 143 117 . . . . . . . Flight 5274 | . . . . . . . 1168 391 378 1037 119 456 73 1652 Fastest Speed 27 | 50 160 160 160 160 52 56 29 29 29 29 29 29 29 27 Average Speed 61 | 149 160 160 172 160 71 56 31 29 29 29 29 29 29 27 Slowest Speed 200 | 160 160 160 180 160 200 56 120 29 29 29 29 29 29 102 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 32 | . . . . . . . 22 . 2 . . 1 . 7 Cave-ins Triggered 2 | . . . . . . . 1 . . . . . . 1 Exploration Rate (%) 49 | 5 39 47 67 37 30 99 34 65 62 87 39 18 72 48 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 5 | . . 2 . . . . . 1 1 1 . . . . Known Exits Taken 1 | . . . . . . . 1 . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 . . . 1 1 1 1 . . . Scrap Searched 8 | . . . . . . . . 3 2 3 . . . . Spaces Dug 145 | . . . . . 14 . 31 3 . . . 9 . 88 Terrain Destroyed 174 | . . . . . 27 . 31 3 . . . 9 . 104 Melee 123 | . . . . . 14 . 31 3 . . . 9 . 66 Projectile . | . . . . . . . . . . . . . . . AOE 51 | . . . . . 13 . . . . . . . . 38 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Total 9787 | 57 274 188 1050 314 1664 146 1512 410 389 1038 118 551 82 1994 Wait 854 | . 7 . 79 14 280 . 149 13 14 . . 51 . 247 Move 8280 | 41 254 187 790 269 1270 142 1245 390 373 1036 118 454 72 1639 Hop 26 | . . . . . . . 17 . 2 . . 1 . 6 Pick Up 86 | 6 3 1 32 5 17 1 7 1 . . . 5 3 5 Fast Attach 39 | 7 . . 8 1 5 1 9 . . . . 1 1 6 Attach 28 | . . . 3 2 12 . 4 . . . . 2 1 4 Detach 6 | . . . 1 . 2 . . . . . . . . 3 Swap 28 | . 2 . 11 1 3 . 2 . . . . 2 3 4 Drop 85 | . . . 34 3 28 2 6 1 . . . 4 2 5 Fire 132 | 2 8 . 88 17 15 . . . . . . . . 2 Melee 158 | . . . . . 31 . 37 5 . 2 . 10 . 73 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 8 | 1 . . 4 2 1 . . . . . . . . . Escape Stasis 53 | . . . . . . . 36 . . . . 17 . . Rewire . | . . . . . . . . . . . . . . . Trap 4 | . . . . . . . . . . . . 4 . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sto]) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: Low x2 / *Ext x2) -6/Waste -6/Factory (discovered 2 exits: [*Fac] / *Ext) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 472 | -10/Materials | Discovered new exit (range 14) 528 | -10/Materials | Entered Mines 528 | -10/Mines | Accompanied by 1 ally 529 | -10/Mines | Learned location of Storage (-9) 781 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 803 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 803 | -10/Mines | Discovered new exit (range 5) 816 | -10/Mines | Discovered new exit (range 9) 829 | -10/Mines | Entered Materials 829 | -9/Materials | Accompanied by 1 ally 829 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 964 | -9/Materials | Central database locked down 1169 | -9/Materials | Discovered new exit (range 4) 1410 | -9/Materials | Build established: Hauler-Mutant 1414 | -9/Materials | Repaired Lgt. Treads 1448 | -9/Materials | Discovered new exit (range 5) 2169 | -9/Materials | Discovered new exit (range 13) 2236 | -9/Materials | Discovered new exit (range 12) 2607 | -9/Materials | Entered another Materials area 2607 | -8/Materials | Evolved 2 slots: Utility x2 3073 | -8/Materials | Discovered new exit (range 12) 3113 | -8/Materials | Entered Factory 3113 | -7/Factory | Evolved 2 slots: Utility x2 3461 | -7/Factory | Lost 3 parts (1p2w) 3802 | -7/Factory | Build established: Hacker-Mutant 4211 | -7/Factory | Fabricated Imp. System Shield? 4277 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 4328 | -7/Factory | Fabricated Imp. Hacking Suite? 4388 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 4446 | -7/Factory | Fabricated Imp. VTOL Module? 4485 | -7/Factory | Sucked down chute 4485 | -7/Factory | Entered Waste 4488 | -7/Waste | Spotted C-40 Crusher 4495 | -7/Waste | 1 allies followed down the chute 4496 | -7/Waste | Spotted C-40 Crusher 4513 | -7/Waste | Spotted C-40 Crusher 4519 | -7/Waste | Spotted C-40 Crusher 4519 | -7/Waste | Spotted C-40 Crusher 4532 | -7/Waste | Spotted C-40 Crusher 4542 | -7/Waste | Discovered new exit (range 11) 4569 | -7/Waste | Entered Factory 4668 | -7/Factory | Fabricated Imp. VTOL Module? 4757 | -7/Factory | Fabricated Imp. VTOL Module (x1) 4849 | -7/Factory | Crushed by falling debris 4871 | -7/Factory | Found Prototype Launcher 4899 | -7/Factory | Identified Rocket Array 4978 | -7/Factory | Build established: Hacker-Sprinter 5053 | -7/Factory | Repaired Mic. Fission Core 5147 | -7/Factory | Discovered new exit (range 8) 5164 | -7/Factory | Fabricated Imp. System Shield? 5211 | -7/Factory | Identified exit to Lower Caves 5282 | -7/Factory | Entered Lower Caves 5380 | -7/Lower Caves | Learned Factory emergency access door positions 5387 | -7/Lower Caves | Discovered new exit (range 18) 5422 | -7/Lower Caves | Entered another Lower Caves area 5423 | -7/Lower Caves | Discovered new exit (range 8) 5445 | -7/Lower Caves | Learned Factory garrison access intel 5475 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5542 | -7/Lower Caves | Learned location of Extension (-6) 5542 | -7/Lower Caves | Discovered new exit (range 10) 5546 | -7/Lower Caves | Entered Zion 5554 | -7/Zion | Visited the Megawrench Repair Shop 5554 | -7/Zion | Megawrench repaired 7 parts 5583 | -7/Zion | Discovered new exit (range 20) 5594 | -7/Zion | System corruption cleaned by Quarantine Array 5639 | -7/Zion | Given the Hacking Drone Bay 5753 | -7/Zion | Received a hallucinogenic algorithm 5759 | -7/Zion | Learned location of Quarantine (-2) 5850 | -7/Zion | Entered Proximity Caves 5883 | -6/Proximity Caves | Discovered new exit (range 8) 5884 | -6/Proximity Caves | Learned Factory interactive machine intel 5885 | -6/Proximity Caves | Entered Factory 5885 | -6/Factory | Evolved 2 slots: Utility x2 5887 | -6/Factory | Loaded intel: 46 interactive machine locations 5888 | -6/Factory | Loaded intel: 3 garrison access locations 5964 | -6/Factory | Central database locked down 6043 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 6084 | -6/Factory | Discovered new exit (range 22) 6116 | -6/Factory | Identified exit to Lower Caves 6116 | -6/Factory | Identified exit to Extension 6126 | -6/Factory | Manually triggered Chute Trap 6126 | -6/Factory | Sucked down chute 6126 | -6/Factory | Entered Waste 6128 | -6/Waste | Spotted C-40 Crusher 6129 | -6/Waste | Spotted C-40 Crusher 6131 | -6/Waste | Spotted C-40 Crusher 6137 | -6/Waste | Spotted C-40 Crusher 6146 | -6/Waste | Spotted C-40 Crusher 6155 | -6/Waste | Discovered new exit (range 11) 6158 | -6/Waste | Entered Factory 6188 | -6/Factory | Build established: Wizard-Sprinter 6229 | -6/Factory | Repaired Broken Imp. Diametric Drive 6260 | -6/Factory | Repaired Imp. VTOL Module 6376 | -6/Factory | Spotted B-75 Beast 6625 | -6/Factory | Discovered new exit (range 5) 6784 | -6/Factory | Repaired Adv. ECM Suite 6894 | -6/Factory | Discovered exit to Extension (range 14) 7071 | -6/Factory | Crushed by falling debris 7071 | -6/Factory | System corruption reached 10% 7080 | -6/Factory | Self-destructed Last Messages --------------- Downloading schematic... Smartbomb Launcher Rating: 6 Schematic downloaded. >>Trojan(Track) Trojan loaded successfully. Testing... Tracking enabled and active. >>Layout(Zone) Retrieving Zone 9R layout... Downloaded map data. 07051_ The unstable cave ceiling collapses. 07071_ Crushed by falling debris. 07071_ Imp. Diametric Drive destroyed. 07071_ System corrupted by crushing effect (+4). 07071_ Enh. Optical Array destroyed. 07071_ System corrupted by crushing effect (+3). 07071_ Imp. Hacking Suite destroyed. 07071_ System corrupted by crushing effect (+5). 07080_ Connecting with Terminal... Map ----- +----------------------------------------------------+ | """" # # #?????????????????????? | | """" # # """ """ #?????????????????????? | | """" # # """ """ #?????????????????????? | | """" # # """ """ #?????????????????????? | | """" # # #?????????????????????? | | # ##############?????????????????????? | | ######## #??????????????????????????????????? | | ???????# #??????????????????????????????????? | | ??????## #??????????????????????????????????? | | ??????#"^^^#??????????????????????????????????? | | ########^^^#??????????????????????????????????? | | #??????????????????????????????????? | | ##?????????????????????????????????? | | "#?????????????????????????????????? | | ##?????????????????????????????????? | | ##?????????????????????????????????? | | "#?????????????????????????????????? | | ##########"###????????????????????????????????? | | ?????????###"#########????????????????????????? | | ???????????# #????????????????????????? | | ???????????# ##???????????????????????? | | ???????????# "#???????????????????????? | | ???????????# "##############??????????? | | ???????????# """ ## """"" #??????????? | | ???????????# """"" #; ""T"" #??????????? | | ???????????# """"" ## @ #??????????? | | ???????????# ## #??????????? | | ???????????##+######"## """" """" #??????????? | | ?????????????????? # """" """" ???????????? | | ???????????????? # """" """"????????????? | | ?????????????? # """" """?????????????? | | ???????????? """" + """" ""??????????????? | | ?????????? """" # ""???????????????????? | | ?????????# """" # t""???????????????????? | | ?????????# """" # ????????????????????? | | ?????????# ! """" ####????????????????????? | | ?????????# ! """" #???????????????????????? | | ???????? / ???? #???????????????????????? | | ???????### ?????" #???????????????????????? | | ?????????# ???????" #???????????????????????? | | ???????????????????" #???????????????????????? | | ???????????????????" #???????????????????????? | | ???????????????????? ???????????????????????? | | ???????????????????? ???????????????????????? | | ???????????????????? ???????????????????????? | | ???????????????????? ???????????????????????? | | ???????????????????? ???????????????????????? | | ???????????????????? #???????????????????????? | | ???????????????????? ????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 3 Armor Coverage 150 Evasion (%) 64 Targeting Accuracy 5 Recoil Reduction 3 Offensive Hacking 48 Defensive Hacking 34 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Med. Storage Unit | -10/Materials | Hacked Mni. Grenade Launcher | -9/Materials | Scanalyzed Imp. EM Shotgun | -9/Materials | Scanalyzed System Shield | -8/Materials | Hacked Hacking Suite | -8/Materials | Hacked Imp. Hacking Suite | -7/Factory | Hacked Imp. System Shield | -7/Factory | Hacked Imp. VTOL Module | -7/Factory | Hacked Exp. Weapon Shielding | -6/Factory | Hacked Cld. Cesium-ion Thruster | -6/Factory | Scanalyzed Adv. Shield Generator | -6/Factory | Hacked Smartbomb Launcher | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. System Shield | x1 | -7/Factory Imp. Hacking Suite | x1 | -7/Factory Imp. Hacking Suite | x1 | -7/Factory Imp. Hacking Suite | x1 | -7/Factory Imp. VTOL Module | x1 | -7/Factory Imp. VTOL Module | x1 | -7/Factory Imp. VTOL Module | x1 | -7/Factory Imp. System Shield | x1 | -7/Factory Imp. Hacking Suite | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StasisImpactCharger Manual? 0 Play Time 01:15:18 Cumulative 254.2 hours Start 2021.10.24 @ 04:15:17 End 2021.10.24 @ 05:33:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 301 Rogue 301 Adventurer 0 Explorer 0 Win Type - Total 14 Types 9/1/2/2/0/0/0/0/0 Lore% 88 Gallery% 84 Achievement% 72 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 37f75a78-7b8d-4caa-b21a-b47ea9849310