Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.21 @ 22:11:45 Player: Fleshy Vegetable Bird Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (195) 975 Value Destroyed (7960) 7960 Prototype IDs (76) 1520 Alien Tech Used (2) 400 Bonus (6407) 6407 TOTAL SCORE: 27362 Bonus ------- High Alert Combat Kills 309 Follower Combat Kills 298 Entered Garrisons 200 Used RIF Installer 500 Met Data Miner 300 Met Zhirov 300 Scanned by Researcher 500 Acquired SGEMP 2000 Delivered SGEMP 2000 Cogmind --------- Core Integrity 0/1600 Matter 298/300 Energy 85/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- Advanced Targeting Computer Advanced Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Gamma Rifle Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Improved Quantum Reactor > --- PROPULSION ------- Enhanced Armored Heavy Treads Enhanced Armored Heavy Treads Enhanced Armored Heavy Treads > --- UTILITY ---------- Experimental Coolant Injector Medium Storage Unit Improved Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Advanced Phase Shifter Graphene Brace Experimental Thermal Shield Hacking Suite Advanced System Shield > --- WEAPON ----------- Phase Gun Phase Gun Improved Remote Datajack Plasma Lance > --- INVENTORY -------- Light Quantum Reactor Enhanced Armored Heavy Treads Experimental Phase Shifter Gamma Rifle Linear Accelerator [Rating: 174] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Reactor Fusion Reactor Propulsion Gyrokinetic Inverter Treads Enhanced Armored Heavy Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gyrokinetic Inverter Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Advanced System Shield Protection Light Regenerative Plating Weapon Lance Energy Gun Phase Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun Assault Rifle Ballistic Cannon Linear Accelerator Launcher Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Mace Slashing Weapon Axe Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Gar Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Slots Evolved 18 | . . . . . 4 . 2 . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 4 | . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . . . Utility 11 | . . . . . 3 . 2 . . . . . . . . . . . . 1 . . . . 2 . 2 1 Weapon 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Parts Attached 255 | 9 5 3 . 3 7 17 16 10 . 19 . 2 . 1 15 5 . 5 1 33 1 8 . 1 34 25 21 14 Power 32 | 1 . 1 . 1 1 4 2 . . 3 . . . . 4 . . 1 . 2 . . . 1 2 1 5 3 Engine 12 | 1 . 1 . 1 1 2 1 . . 2 . . . . 1 . . . . . . . . . . . 1 1 Core 9 | . . . . . . 2 1 . . 1 . . . . 2 . . . . 2 . . . 1 . . . . Reactor 11 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . . 2 1 4 2 Propulsion 67 | 2 1 1 . . 4 8 6 2 . 2 . . . . 4 . . 1 . 8 . 2 . . 11 6 8 1 Treads 10 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . 2 5 1 Leg 7 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . 1 . . Wheel 8 | 2 1 1 . . 4 . . . . . . . . . . . . . . . . . . . . . . . Hover 42 | . . . . . . . 6 2 . 2 . . . . 4 . . 1 . 8 . 2 . . 11 3 3 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 102 | 3 3 . . 1 1 1 6 4 . 10 . 1 . . 4 3 . 3 1 22 . 4 . . 19 8 6 2 Device 62 | 1 1 . . . 1 . 1 2 . 5 . 1 . . 3 1 . 2 1 16 . 4 . . 14 4 4 1 Storage 8 | 2 1 . . 1 . . 1 . . 1 . . . . . . . . . . . . . . 1 1 . . Processor 20 | . 1 . . . . . 4 1 . 2 . . . . 1 2 . . . 3 . . . . 3 1 1 1 Hackware 5 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 1 1 . Protection 7 | . . . . . . 1 . 1 . 1 . . . . . . . 1 . 2 . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 54 | 3 1 1 . 1 1 4 2 4 . 4 . 1 . 1 3 2 . . . 1 1 2 . . 2 10 2 8 Energy Gun 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 1 Energy Cannon 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 Ballistic Gun 5 | 3 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 1 Launcher 4 | . . 1 . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . Special Weapon 6 | . . . . . 1 . . . . 1 . . . . . 1 . . . . . . . . . 2 . 1 Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Slashing Weapon 15 | . . . . . . 3 2 2 . 3 . 1 . 1 1 . . . . 1 . 1 . . . . . . Piercing Weapon 10 | . . . . . . . . . . . . . . . 2 1 . . . . 1 . . . 1 2 . 3 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . . . 1 . . . . 2 1 . . . 1 . . 4 . . . . . . 1 8 2 1 Parts Lost 108 | . . 3 . 2 7 11 5 2 . 2 . . . . 2 . . . . 12 . 1 1 . 19 18 3 20 Power 20 | . . 1 . 1 1 3 1 . . 1 . . . . 1 . . . . . . . 1 . 3 2 1 4 Propulsion 36 | . . . . . 4 7 3 2 . . . . . . 1 . . . . 3 . . . . 8 5 . 3 Utility 35 | . . 1 . . . 1 . . . 1 . . . . . . . . . 7 . 1 . . 6 6 2 10 Weapon 17 | . . 1 . 1 2 . 1 . . . . . . . . . . . . 2 . . . . 2 5 . 3 Highest Loss Streak 8 | . . 1 . 2 4 5 2 2 . 2 . . . . 1 . . . . 5 . 1 1 . 4 8 2 7 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Average Slot Usage (%) 82 | . 98 78 71 72 58 59 67 99 100 98 97 100 100 100 88 94 94 90 94 90 93 93 91 94 87 74 56 66 Engine 3 | . 14 14 14 13 5 4 5 . . . 6 6 6 6 2 . . . . . . . . . . . . . Core 3 | . . . . . . 4 1 7 7 5 . . . . 1 5 5 5 5 5 10 10 7 10 7 . . . Reactor 1 | . . . . . . . . . . . . . . . 2 5 5 5 5 4 . . . . . 3 4 6 Treads 1 | . . . . . . 4 1 . . . . . . . . . . . . . . . . . . 3 7 9 Leg 1 | . . . . . . 16 . . . . . . . . . . . . . . . . . . . 1 . . Wheel 4 | . 27 28 28 28 25 . . . . . . . . . . . . . . . . . . . . . . . Hover 15 | . . . . . . . 17 22 23 25 26 26 26 26 22 23 23 22 23 24 26 26 26 26 21 7 3 . Device 8 | . 13 7 . . . . . 6 7 5 10 13 13 13 10 10 11 8 11 13 15 14 15 15 7 13 9 13 Storage 7 | . 14 14 14 16 18 9 8 13 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 3 4 1 Processor 15 | . . . . . . . 14 31 38 26 26 26 26 26 23 23 23 23 23 16 15 15 15 15 22 18 12 14 Hackware 1 | . . . . . . . . . . 2 . . . . . . . . . . . . . . 4 5 7 5 Protection 1 | . . . . . . 2 . . . 2 . . . . . . . . . 3 5 5 5 5 3 2 . . Ballistic Gun 1 | . 26 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . 8 14 14 6 . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . 17 15 14 15 19 20 20 20 20 7 5 5 5 5 5 5 4 5 5 2 . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . 8 10 11 11 11 9 9 10 10 10 8 3 4 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 71 | 13 28 27 26 66 71 55 63 64 24 41 41 41 41 41 48 49 48 48 48 55 47 47 47 47 53 61 56 64 Greatest Support 240 | 20 20 20 20 20 30 30 31 31 31 41 41 41 41 41 51 51 51 51 51 63 63 63 63 63 65 63 240 240 Greatest Overweight (x) 18 | 1 2 1 1 3 3 5 18 2 . 1 . . . . . . . . . 1 . . . . 2 1 2 . Average Overweight (x) . | . . 1 1 1 2 1 2 1 . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 20 20 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 10 10 Average Capacity 15 | 6 14 15 15 15 20 20 20 17 10 11 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 11 10 7 Most Carried 20 | 6 12 10 12 16 20 16 20 16 10 15 15 15 15 15 15 15 15 15 15 15 15 15 13 12 14 11 10 6 Average Carried 12 | 3 7 8 10 13 15 13 17 13 10 10 14 14 15 15 13 14 15 14 13 10 14 12 13 12 11 7 8 3 Final Capacity 20 | 8 15 15 15 20 20 20 20 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 10 10 5 Final Carried 16 | 4 10 8 12 16 16 14 16 10 10 14 15 15 15 15 15 15 15 14 15 12 15 13 13 12 10 8 8 1 Class Distribution -------------------- 41% | Mutant 31% | Scavenger-Mutant 23% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Data Miner Scout | -5/Proximity Caves Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Mutant | -5/Zhirov Scout | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Testing Scavenger-Mutant | -2/Research Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Jun Mat Min Exi Min Mat Gar Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Matter Collected 3767 | 339 77 254 . 90 44 189 170 159 . 271 50 20 . 10 135 65 30 . 70 356 27 120 8 . 325 409 221 328 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10432 | 145 218 99 . 271 68 606 552 115 . 820 . . . 72 1147 120 . 239 103 1116 64 130 . . 1517 920 1208 902 Parts 490 | 9 16 9 . 14 11 27 29 7 . 30 . . . . 48 6 . 4 3 61 1 4 . . 71 45 62 33 Haulers Intercepted 11 | . 1 . . . . . 1 . . 1 . . . . 3 . . . . 1 . . . . 1 . 2 1 Recyclers Shooed 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . . . . 5 . . . . . . . 5 . 4 2 . 7 17 . . . . . . Prevented 3 | . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Gar Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Combat Hostiles Destroyed 122 | . 5 7 . 5 4 13 5 4 . 7 . . . . 8 1 . . . 15 . 2 . . 11 9 12 14 Melee 81 | . . . . . . 13 5 . . 7 . . . . 8 1 . . . 15 . 2 . . 11 4 12 3 Guns 16 | . 5 2 . . . . . . . . . . . . . . . . . . . . . . . 5 . 4 Cannons 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 4 AOE 17 | . . 5 . 5 3 . . 4 . . . . . . . . . . . . . . . . . . . . Classes Destroyed 18 | 2 3 . . 1 1 . 3 . . . . . . . 2 1 . . . 1 . . . . . 3 . 1 Worker 26 | . . . . . . . 1 . . 2 . . . . 1 . . . . 10 . . . . 2 3 5 2 Builder 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Tunneler 9 | 3 1 1 . 1 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . Hauler 11 | . 1 . . . . . 1 . . 1 . . . . 3 . . . . 1 . . . . 1 . 2 1 Recycler 15 | 1 . . . 1 . . 3 . . 2 . . . . 3 . . . . 1 . . . . 3 1 . . Minesweeper 4 | . . . . . . . . . . . . . . . . 2 . . 1 . 1 . . . . . . . Operator 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Watcher 5 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 4 . . . Swarmer 30 | . 3 5 . . 3 4 . . . 2 . . . . 4 . . . . 4 . 1 . . . . . 4 Grunt 37 | . 2 2 . 4 . 8 1 . . 4 . . . . 3 . . . . . . . . . 3 3 5 2 Brawler 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Sentry 10 | . . . . . 1 1 1 . . 1 . . . . 1 . . . . 2 . . . . 3 . . . Hunter 7 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . 1 2 2 Programmer 28 | . . . . . . . 2 . . . . . . . . . . . . 7 . 1 . . 5 2 5 6 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Decomposer 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Thug 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 6 | 2 6 3 . 4 4 2 3 4 . 4 . . . . 6 1 . . 1 6 1 1 . . 5 5 4 6 Combat Bots Only 6 | . 5 3 . 3 3 2 1 4 . 3 . . . . 4 1 . . . 6 . 1 . . 3 4 3 4 Max Kills in Single Turn 4 | 1 1 2 . 2 4 1 1 2 . 1 . . . . 1 1 . . 1 1 1 1 . . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 . 2 3 . . 2 . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . 1 1 . . 1 . . . . 1 1 . . . 1 . 1 . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Jun Mat Min Exi Min Mat Gar Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Damage Taken 20299 | . 132 253 . 92 720 1251 468 494 . 659 . 24 . . 423 110 . . . 1507 40 170 193 . 2301 3439 3023 5000 Core 4764 | . 21 39 . 47 265 259 121 162 . 345 . . . . 91 35 . . . 221 . 38 21 . 528 648 308 1615 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 209 | . . . . . . . . . . 100 . . . . . . . . . 109 . . . . . . . . Regen/Repaired (Parts) 482 | . . . . . . . . . . . . . . . 44 . . . . 118 22 38 6 24 230 . . . Core Remaining (%) 58 | 100 . . . 57 . 4 . . 59 . . . . 59 . . . . 87 . . . . 75 . 9 78 . Volleys Fired 180 | 13 17 27 . 7 4 2 . 3 . 5 . . . . . 5 . . . . . . . . 2 51 . 44 Largest 4 | 2 2 1 . 1 1 1 . 2 . 1 . . . . . 1 . . . . . . . . 1 3 . 4 Hottest 403 | 40 40 30 . 30 100 23 . 60 . 5 . . . . . 7 . . . . . . . . 66 250 . 403 Shots Fired 285 | 26 30 27 . 7 4 2 . 6 . 5 . . . . . 5 . . . . . . . . 2 60 . 111 Gun 172 | 26 30 18 . . . 2 . . . . . . . . . . . . . . . . . . . 35 . 61 Cannon 64 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 21 . 41 Launcher 25 | . . 9 . 7 3 . . 6 . . . . . . . . . . . . . . . . . . . . Special 24 | . . . . . 1 . . . . 5 . . . . . 5 . . . . . . . . . 4 . 9 Kinetic 121 | 26 30 18 . . . 2 . . . . . . . . . . . . . . . . . . 2 16 . 27 Thermal 114 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 40 . 73 Explosive 25 | . . 9 . 7 3 . . 6 . . . . . . . . . . . . . . . . . . . . Electromagnetic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Robot Hit Streak 35 | 10 15 10 . 7 1 . . 7 . 2 . . . . . 7 . . . . . . . . . 35 . 13 Robot Miss Streak 4 | 2 4 2 . 1 . . . . . 1 . . . . . . . . . . . . . . . 2 . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 580 | 17 20 16 . 6 1 35 19 7 . 37 . 1 . 2 43 16 . 4 4 57 5 5 . . 79 66 54 86 Core Hits 261 | 5 10 12 . 9 9 18 10 11 . 12 . . . 1 20 4 . 3 1 26 1 3 . . 31 24 22 29 Critical Kills 5 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Critical Parts Destroyed 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Critical Strikes 90 | 1 2 . . . . 5 1 . . 4 . . . . 7 3 . . 2 5 . 1 . . 15 18 11 15 Burn 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Destroy 8 | 1 2 . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Blast 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 3 Sever 27 | . . . . . . 5 1 . . 4 . . . . 2 . . . . 4 . 1 . . 10 . . . Impale 38 | . . . . . . . . . . . . . . . 5 3 . . 2 1 . . . . 5 9 11 2 Melee Attacks 675 | . . . . . . 59 35 4 . 75 2 1 . 4 61 14 . 5 9 135 6 12 . . 139 32 66 16 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 355 | . . . . . . 59 35 4 . 75 2 1 . 4 19 2 . 1 1 75 4 7 . . 66 . . . Piercing 320 | . . . . . . . . . . . . . . . 42 12 . 4 8 60 2 5 . . 73 32 66 16 Sneak Attacks 77 | . . . . . . . 7 1 . 8 . 1 . . 9 2 . . 2 14 2 . . . 9 5 9 8 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Follow-up Attacks 68 | . . . . . . 4 1 . . 8 . . . 1 13 3 . . 1 13 1 2 . . 18 3 . . Damage Inflicted 25080 | 198 272 489 . 312 225 1261 998 685 . 1717 . 82 . 106 1916 566 . 251 271 3225 382 278 . . 3543 2278 2739 3286 Guns 2806 | 198 272 192 . . . . . . . . . . . . . . . . . . . . . . . 857 . 1287 Cannons 1332 | . . . . . . . . . . . . . . . . . . . . . . . . . . 293 . 1039 Explosions 1478 | . . 297 . 312 201 . . 601 . . . . . . . . . . . . . . . . . . . 67 Melee 19390 | . . . . . . 1261 998 84 . 1717 . 82 . 106 1916 566 . 251 271 3225 382 278 . . 3543 1128 2739 843 Ramming 50 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 Kinetic 1623 | 198 272 192 . . . . . . . . . . . . . . . . . . . . . . . 293 . 668 Thermal 2511 | . . . . . 24 . . . . . . . . . . . . . . . . . . . . 857 . 1630 Explosive 1478 | . . 297 . 312 201 . . 601 . . . . . . . . . . . . . . . . . . . 67 Electromagnetic 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 10089 | . . . . . . 1261 998 84 . 1717 . 82 . 106 677 72 . . . 2258 324 188 . . 2322 . . . Piercing 9301 | . . . . . . . . . . . . . . . 1239 494 . 251 271 967 58 90 . . 1221 1128 2739 843 Highest Corruption 21 | . . . . . 1 1 8 8 8 . . . . . . . . . . 18 18 18 18 . 7 21 8 15 Average Corruption 9 | . . . . . 1 1 7 8 8 . . . . . . . . . . 16 18 18 18 . 4 12 5 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 237 | . . . . . . 5 39 19 3 . . . . . . . . . . 46 10 37 . . 17 38 10 13 Message Errors 57 | . . . . . . 2 10 7 . . . . . . . . . . . 5 4 9 . . 6 9 3 2 Matter Fused 58 | . . . . . . 1 13 3 2 . . . . . . . . . . 10 2 10 . . 2 8 4 3 Heat Flow Errors 31 | . . . . . . 1 5 3 . . . . . . . . . . . 11 1 8 . . . 2 . . Energy Discharges 34 | . . . . . . . 4 4 1 . . . . . . . . . . 6 . 6 . . 5 5 1 2 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 Data Loss (minor) 29 | . . . . . . 1 4 2 . . . . . . . . . . . 5 2 3 . . 3 6 . 3 Data Loss (major) 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 . Misfires 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Alerts 7 | . . . . . . . 3 . . . . . . . . . . . . 3 . . . . . 1 . . Misdirections 11 | . . . . . . . . . . . . . . . . . . . . 5 . 1 . . . 4 . 1 Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3236 | . . 63 . . . 74 151 69 . 170 . 60 . . 165 70 . 34 295 508 135 98 . . 308 232 512 292 Projectiles 93 | . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . 80 Explosions 132 | . . 63 . . . . . 69 . . . . . . . . . . . . . . . . . . . . Melee 3011 | . . . . . . 74 151 . . 170 . 60 . . 165 70 . 34 295 508 135 98 . . 308 219 512 212 Knockbacks 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 14 Impact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Kinetic 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 9 Secondary 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Self-Inflicted Damage 310 | . . 58 . 19 20 . . 196 . . . . . . . . . . . . . . . . . . . 17 Shots 11 | . . 3 . 1 1 . . 6 . . . . . . . . . . . . . . . . . . . . Rammed 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Targets Rammed 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 378 | . 2 17 . . . 167 278 225 . . . . . . . 8 4 . . 267 288 247 378 . . 225 . 192 Average Temperature 80 | . 2 12 . . . 64 101 87 . . . . . . . 5 4 . . 46 132 96 218 . . 71 . 95 Received Heat Transfer 2132 | . 39 81 . 42 135 495 42 108 . 171 . . . . 90 9 . . . 93 . . . . 223 118 180 306 Effects 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Parts Melted 19 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 4 . 14 Heat Transferred 3898 | . . . . . 50 . . . . . . . . . . . . . . . . . . . . 1184 . 2664 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Gar Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Peak Influence 678 | 20 166 198 . 76 258 678 420 . . 272 . . . . 265 . . . . 551 . . . . 182 233 269 570 Initial 355 | . 13 . . . . 148 355 . . . . . . . . . . . . 2 . . . . . 87 97 160 Average 165 | 10 47 52 . 67 134 469 210 . . 55 . . . . 80 . . . . 157 . . . . 73 123 146 392 Maximum Alert Level 2 | . . . . . 1 2 2 . . 1 . . . . 1 . . . . 2 . . . . . 1 1 2 Low Security (%) 70 | 100 100 100 . 100 60 5 51 . . 91 . . . . 92 . . . . 64 . . . . 100 87 76 17 Level 1 16 | . . . . . 39 29 31 . . 8 . . . . 7 . . . . 28 . . . . . 12 23 25 Level 2 13 | . . . . . . 64 17 . . . . . . . . . . . . 7 . . . . . . . 56 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 26 | . 3 . . . 1 . 3 . . . . . . . . . . . . 4 . . . . 3 6 3 3 Investigation 3 | . 1 . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . Extermination 13 | . . . . . . . 3 . . . . . . . . . . . . 3 . . . . 2 2 1 2 Reinforcement 9 | . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 3 2 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Gar Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Distress Signals 11 | . 1 . . . 2 . . . . . . . . . 1 . . . . 1 . . . . 2 3 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 285 | . 6 9 . 5 17 19 5 7 . 11 3 1 . . 15 12 . . . 39 1 14 3 . 31 31 15 41 Peak Tracking Total 11 | . 9 3 . 3 6 6 1 4 . 3 4 1 . . 6 6 . . . 8 2 7 3 . 6 11 5 9 Tactical Retreats 54 | . . . . . 4 9 . . . 1 3 1 . . . 3 . . . 7 1 4 . . 7 7 1 6 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Gar Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Traps Triggered 10 | . 2 . . . . 4 . . . 1 . . . . . . . . . . 1 . 1 . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 8 | . . . . . 4 . . . . . . . . . . . . . . 2 . 2 . . . . . . Triggered 7 | . . . . . . . . . . . . . . . . . . . . 1 1 5 . . . . . . Most Traps Carried 5 | . . . . 5 5 . . . . . . . . . . . . . 2 2 2 . . . . . . . Exploded 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Jun Mat Min Exi Min Mat Gar Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Machines Disabled 18 | . . 4 . . 2 2 . . . 1 1 . . . 1 . . . . 3 . . . . 1 1 . 2 Max in Single Turn 2 | . . 2 . . 2 1 . . . 1 1 . . . 1 . . . . 1 . . . . 1 1 . 1 Garrison Access 8 | . . . . . . . . . . . . . . . 3 . . . . 1 . . . . 2 . 1 1 Garrison Relay 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Gar Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Machines Accessed 77 | . 2 . 1 . 4 . 8 . . 6 1 1 2 . 12 1 . 8 . 11 . . . . 8 3 5 4 Terminals 41 | . 2 . . . 2 . 3 . . 4 . . . . 6 . . . . 8 . . . . 6 3 4 3 Fabricators 6 | . . . . . . . 2 . . 1 . . . . 2 . . . . 1 . . . . . . . . Repair Stations 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . 1 . 2 . . 1 . . . . . . . . . 1 . . . . . . . . Garrison Access 9 | . . . . . 1 . . . . . . . . . 3 . . . . 1 . . . . 2 . 1 1 Total Hacks 259 | . 5 . 23 . 10 . 17 . . 22 1 1 23 . 37 1 . 47 . 24 . . . . 13 14 13 8 Successful 173 | . 2 . 23 . 4 . 11 . . 9 1 1 23 . 20 1 . 47 . 11 . . . . 4 8 5 3 Failed 86 | . 3 . . . 6 . 6 . . 13 . . . . 17 . . . . 13 . . . . 9 6 8 5 Catastrophic 19 | . . . . . . . 1 . . 3 . . . . 2 . . . . 5 . . . . 3 1 1 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 77 | . 4 . . . 4 . 6 . . 16 . . . . 12 . . . . 9 . . . . 1 14 8 3 Terminals 112 | . 5 . . . 5 . 8 . . 17 . . . . 17 . . . . 17 . . . . 10 14 12 7 Fabricators 13 | . . . . . . . 2 . . 2 . . . . 6 . . . . 3 . . . . . . . . Repair Stations 9 | . . . . . . . 1 . . . . . . . 8 . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 15 | . . . . . 4 . 6 . . 3 . . . . . . . . . 2 . . . . . . . . Garrison Access 14 | . . . . . 1 . . . . . . . . . 6 . . . . 2 . . . . 3 . 1 1 Terminal Hacks 116 | . 1 . 23 . . . 2 . . 3 1 1 23 . 6 1 . 47 . 3 . . . . 1 2 1 1 Record 59 | . . . 23 . . . . . . . 1 . . . . . . 35 . . . . . . . . . . Part Schematic 17 | . . . . . . . . . . 1 . . 12 . . . . 4 . . . . . . . . . . Robot Schematic 8 | . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . Robot Analysis 7 | . . . . . . . . . . . . . . . 2 . . 4 . . . . . . . . . 1 Prototype ID Bank 11 | . 1 . . . . . . . . . . . 3 . 1 . . 4 . 1 . . . . . . 1 . Open Door 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . Open DSF 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 3 | . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . Terminal Index 4 | . . . . . . . 1 . . . . . . . 1 . . . . 1 . . . . . 1 . . Unreport Threat 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . 1 . . 1 . . . . 2 . . . . 2 . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Build 3 | . . . . . . . 1 . . . . . . . 1 . . . . 1 . . . . . . . . Repair Station Hacks 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Scan Component 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Repair 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . 1 . 4 . . 2 . . . . . . . . . 1 . . . . . . . . Insert Component 5 | . . . . . 1 . 2 . . 1 . . . . . . . . . 1 . . . . . . . . Analyze 3 | . . . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . Garrison Access Hacks 14 | . . . . . 1 . . . . . . . . . 6 . . . . 2 . . . . 3 . 1 1 Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Seal Access 8 | . . . . . . . . . . . . . . . 3 . . . . 1 . . . . 2 . 1 1 Coupler Status 5 | . . . . . . . . . . . . . . . 3 . . . . 1 . . . . 1 . . . Unauthorized Hacks 26 | . 1 . . . 2 . 4 . . 3 . . . . 3 . . . . 3 . . . . . 6 3 1 Terminals 26 | . 1 . . . 2 . 4 . . 3 . . . . 3 . . . . 3 . . . . . 6 3 1 Track 6 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . 3 1 . Assimilate 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Botnet 18 | . 1 . . . 2 . 2 . . 2 . . . . 3 . . . . 3 . . . . . 2 2 1 Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 53 | . 2 . . . 3 . 6 . . 6 . . . . 9 . . . . 10 . . . . 7 3 4 3 Full Trace Events 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . Feedback Events 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . . . 8 . . . . . . . . . . . . 1 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 169 | . . . . . . . . . . . . . . . 169 . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . . . . . . . 2 . . 1 . . 12 . . . . 4 . . . . . . . 5 . . Parts Built 3 | . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 129 | . . . . . . . 53 . . . . . . . . . . . . 76 . . . . . . . . Total Part Build Rating 17 | . . . . . . . 12 . . . . . . . . . . . . 5 . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Time 80 | . . . . . . . . . . . . . . . 80 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Jun Mat Min Exi Min Mat Gar Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Used RIF Installer 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 3 Non-combat 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Combat 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 Robot Hacks Applied 10 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . 3 . 4 parse_system 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 map_route 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . mark_security 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . relay_feed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . locate_prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . report_prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . report_analyses 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Relay Couplers Released 7 | . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 7 | . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . Attached 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Jun Mat Min Exi Min Mat Gar Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Total Allies 9 | . . 3 . . . . . . . 1 . . . . . 2 . . . . . . . . . . . 3 Largest Group 3 | . . 3 2 1 . . . . . 1 1 . . . . 2 . . . . . . . . . . . 3 Highest-Rated Group 374 | . . 40 32 16 . . . . . 10 10 . . . . 51 . . . . . . . . . . . 374 Highest-Rated Ally 131 | . . 16 16 16 . . . . . 10 10 . . . . 31 . . . . . . . . . . . 131 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 71 | . . 16 . 2 . . . . . . . . . . . 11 . . . . . . . . . . . 42 Total Damage 2077 | . . 111 . 36 . . . . . . . . . . . 298 . . . . . . . . . . . 1632 Kills 12 | . . 3 . . . . . . . . . . . . . 1 . . . . . . . . . . . 8 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Gar Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Robot Analysis Total 7 | . . . . . . . . . . . . . . . 2 . . 4 . . . . . . . . . 1 Derelict Logs Recovered 10 | . . 1 . 1 . . . 2 1 . 1 . . 1 . 1 . . 1 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 27 | . . . . . . . . . . . . . . . . . . . . . . . . . 27 . . . Traps 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Items 13 | . . . . . . . . . . . . . . . . . . . . . . . . . 13 . . . Machines 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Patrols 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Guards 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Exits 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Jun Mat Min Exi Min Mat Gar Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Turns Passed 16611 | 124 541 871 165 804 365 1097 1653 676 62 788 604 453 39 527 749 379 93 124 255 1421 256 838 40 116 1288 770 671 842 Spaces Moved 14297 | 79 352 664 165 771 272 377 757 534 52 561 675 642 78 615 762 592 186 189 399 1378 563 946 100 238 1176 407 350 417 Core 96 | 8 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 86 Treads 796 | . . . . . . 108 90 . . . . . . . . . . . . . . . . . . 145 122 331 Legs 237 | . . . . . . 237 . . . . . . . . . . . . . . . . . . . . . . Wheels 2327 | 71 352 664 165 771 272 32 . . . . . . . . . . . . . . . . . . . . . . Hover 10841 | . . . . . . . 665 534 52 561 675 642 78 615 762 592 186 189 399 1378 563 946 100 238 1176 262 228 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 35 | 50 80 95 95 95 95 110 150 58 58 50 50 50 50 50 48 50 50 50 50 36 40 40 40 40 35 48 55 50 Average Speed 75 | 78 94 95 95 98 110 225 187 111 58 51 50 50 50 50 49 50 50 50 50 41 40 40 40 40 44 112 118 137 Slowest Speed 950 | 95 110 95 95 125 125 320 950 150 58 101 50 50 50 50 58 50 50 50 50 108 40 43 40 40 196 225 160 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Exploration Rate (%) 47 | 5 66 95 53 99 30 37 13 73 9 20 67 71 68 59 21 79 32 62 64 30 70 78 19 50 33 46 10 14 Regions Visited 28 Branch Regions 18 Pre-discovered Areas 6 | . . . 1 1 . . . 1 . . . . . . . . . 3 . . . . . . . . . . Known Exits Taken 18 | . . . . . 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 . . 1 1 1 . . . . . . . . . . . . . . . . . 1 . Scrap Searched 26 | . . 1 . 1 . . . 2 . . 1 4 . 3 . 3 3 . 1 . 3 3 . 1 . . . . Spaces Dug 133 | . . . . . 8 . 8 2 . 20 . . . 1 5 . . . 1 44 . 3 . . 27 8 4 2 Terrain Destroyed 306 | . . 73 . 52 18 . 8 21 . 20 . . . 1 5 . . . 1 44 . 3 . . 27 13 4 16 Melee 116 | . . . . . . . 8 2 . 20 . . . 1 5 . . . 1 44 . 3 . . 25 2 4 1 Projectile 24 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 11 . 11 AOE 166 | . . 73 . 52 18 . . 19 . . . . . . . . . . . . . . . . . . . 4 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Gar Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Total 19030 | 117 528 877 173 810 334 531 944 603 83 961 939 772 77 831 1065 654 185 214 441 2072 587 1394 99 258 1779 618 503 581 Wait 3335 | . 144 180 5 21 24 61 103 48 32 291 260 123 . 208 211 32 . . 31 526 14 418 . 20 423 66 32 62 Move 14268 | 78 351 663 164 770 271 375 756 533 51 560 674 641 77 614 761 591 185 188 398 1377 562 945 99 237 1175 406 349 417 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 272 | 14 10 2 4 8 14 13 26 2 . 20 2 3 . 3 21 5 . 8 3 21 5 6 . . 22 27 24 9 Fast Attach . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Attach 190 | 8 2 2 . 3 6 14 13 6 . 10 1 1 . . 12 1 . 4 1 22 1 4 . 1 24 22 21 11 Detach 18 | . . . . . 1 . 1 . . 1 . . . . . . . . . 5 . 1 . . 6 1 1 1 Swap 68 | 1 3 1 . . 1 3 3 4 . 9 . 1 . 1 3 4 . 2 . 11 . 4 . . 10 3 . 4 Drop 137 | 3 1 2 . 1 9 2 13 4 . 13 1 2 . 3 16 4 . 8 1 9 1 7 . . 10 10 10 7 Fire 180 | 13 17 27 . 7 4 2 . 3 . 5 . . . . . 5 . . . . . . . . 2 51 . 44 Melee 530 | . . . . . . 53 29 3 . 52 1 1 . 2 41 10 . 4 7 99 4 7 . . 107 28 66 16 Ram 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Escape Stasis 12 | . . . . . . 8 . . . . . . . . . . . . . . . . . . . 4 . . Rewire 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Trap 8 | . . . . . 4 . . . . . . . . . . . . . . 2 . 2 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Upp x2 / *Ext x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res x2 / *Tes) -3/Testing -2/Research -1/Access (discovered 2 exits: Sur / Com) History --------- Turn | Location | Event 17 | -11/Junkyard | Discovered new exit (range 15) 125 | -11/Junkyard | Entered Materials 309 | -10/Materials | Build established: Mutant 476 | -10/Materials | Discovered new exit (range 8) 493 | -10/Materials | Identified exit to Materials 599 | -10/Materials | Discovered new exit (range 13) 666 | -10/Materials | Entered Mines 677 | -10/Mines | Met a Derelict bent on vengeance 688 | -10/Mines | Assembled infested the area 722 | -10/Mines | Discovered new exit (range 5) 800 | -10/Mines | Met 8R-AWN 1080 | -10/Mines | Discovered exit to Materials (range 7) 1130 | -10/Mines | Learned Materials emergency access door positions 1163 | -10/Mines | Discovered exit to Materials (range 9) 1203 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1537 | -10/Mines | Entered Exiles 1537 | -10/Exiles | Accompanied by 2 allies 1566 | -10/Exiles | Welcomed by 8R-AWN 1581 | -10/Exiles | Met EX-HEX 1618 | -10/Exiles | Met EX-DEC 1637 | -10/Exiles | Learned location of Zion (-7) 1688 | -10/Exiles | Discovered new exit (range 12) 1702 | -10/Exiles | Entered Mines 1702 | -9/Mines | Accompanied by 2 allies 2064 | -9/Mines | Learned location of Storage (-9) 2082 | -9/Mines | Discovered new exit (range 14) 2149 | -9/Mines | Discovered new exit (range 8) 2199 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2201 | -9/Mines | Found Prototype Device 2343 | -9/Mines | Found a hidden stash of uninstalled traps 2506 | -9/Mines | Entered Materials 2506 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2852 | -8/Materials | Identified Exp. Sensor Array 2870 | -8/Materials | Identified exit to Garrison 2871 | -8/Materials | Entered Garrison 2885 | -8/Garrison | Core integrity fell below 50% 2921 | -8/Garrison | Lost 5 parts (4n1w) 2994 | -8/Garrison | Triggered checkpoint 3094 | -8/Garrison | Garrison Relay disabled 3242 | -8/Garrison | Triggered checkpoint 3408 | -8/Garrison | Core integrity fell below 20% 3448 | -8/Garrison | Lost 4 parts (1p3n) 3560 | -8/Garrison | Discovered new exit (range 14) 3581 | -8/Garrison | Installed Relay Interface Framework 3704 | -8/Garrison | Triggered checkpoint 3784 | -8/Garrison | Lost 3 parts (1p2n) 3851 | -8/Garrison | Garrison Relay disabled 3968 | -8/Garrison | Entered Factory 3968 | -7/Factory | Evolved 2 slots: Utility x2 5227 | -7/Factory | Build established: Scavenger-Mutant 5229 | -7/Factory | Discovered new exit (range 14) 5313 | -7/Factory | Fabricated Gyrokinetic Inverter (x2) 5604 | -7/Factory | Build established: Mutant 5621 | -7/Factory | Entered Lower Caves 5622 | -7/Lower Caves | Encountered a Warlord checkpoint 5757 | -7/Lower Caves | Learned Factory stockpile data 6137 | -7/Lower Caves | Ambushed by wild Derelicts 6258 | -7/Lower Caves | Discovered new exit (range 5) 6297 | -7/Lower Caves | Entered another Lower Caves area 6304 | -7/Lower Caves | Learned Factory emergency access door positions 6348 | -7/Lower Caves | Discovered new exit (range 18) 6359 | -7/Lower Caves | Entered Factory 6359 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6738 | -6/Factory | Build established: Scout 7110 | -6/Factory | Identified exit to Lower Caves 7147 | -6/Factory | Entered Lower Caves 7147 | -6/Lower Caves | Accompanied by 1 ally 7152 | -6/Lower Caves | Learned location of 1 exit from Factory 7174 | -6/Lower Caves | Encountered a Warlord checkpoint 7537 | -6/Lower Caves | Discovered new exit (range 14) 7543 | -6/Lower Caves | Identified exit to Lower Caves 7571 | -6/Lower Caves | Found Alien Artifact 7573 | -6/Lower Caves | Identified Dimensional Node Initializer 7573 | -6/Lower Caves | Initialized slip node 7751 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7751 | -6/Lower Caves | Entered another Lower Caves area 7791 | -6/Lower Caves | Discovered new exit (range 3) 7935 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8003 | -6/Lower Caves | Spotted B-75 Beast 8045 | -6/Lower Caves | Discovered new exit (range 9) 8204 | -6/Lower Caves | Identified exit to Data Miner 8204 | -6/Lower Caves | Entered Data Miner 8204 | -6/Data Miner | Discovered new exit (range 6) 8214 | -6/Data Miner | Met Data Miner 8230 | -6/Data Miner | Received God Mode back door access code from Data Miner 8242 | -6/Data Miner | Identified exit to Proximity Caves 8243 | -6/Data Miner | Entered Proximity Caves 8287 | -5/Proximity Caves | Learned Factory garrison access intel 8720 | -5/Proximity Caves | Discovered new exit (range 5) 8724 | -5/Proximity Caves | Identified exit to Factory 8770 | -5/Proximity Caves | Entered Factory 8770 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 8771 | -5/Factory | Identified exit to Factory 8772 | -5/Factory | Loaded intel: 4 garrison access locations 8833 | -5/Factory | Discovered exit to Factory (range 13) 9084 | -5/Factory | Repaired Cld. Aerolev Unit 9358 | -5/Factory | Identified exit to Upper Caves 9519 | -5/Factory | Entered Upper Caves 9656 | -5/Upper Caves | Attacked by a faux Warlord 9665 | -5/Upper Caves | Encountered a Warlord checkpoint 9834 | -5/Upper Caves | Discovered new exit (range 11) 9898 | -5/Upper Caves | Identified exit to Upper Caves 9898 | -5/Upper Caves | Entered another Upper Caves area 9985 | -5/Upper Caves | Discovered new exit (range 9) 9991 | -5/Upper Caves | Identified exit to Zhirov 9991 | -5/Upper Caves | Entered Zhirov 9991 | -5/Zhirov | Discovered new exit (range 3) 10001 | -5/Zhirov | Met Zhirov 10010 | -5/Zhirov | Learned location of Quarantine (-2) 10010 | -5/Zhirov | Learned location of Testing (-3) 10010 | -5/Zhirov | Learned location of Command (-1) 10022 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10038 | -5/Zhirov | Found Alien Artifact 10039 | -5/Zhirov | Identified Integrated Dissipator 10039 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 10052 | -5/Zhirov | Found Alien Artifact 10114 | -5/Zhirov | Identified exit to Proximity Caves 10115 | -5/Zhirov | Entered Proximity Caves 10174 | -4/Proximity Caves | Learned location of 2 exits from Research 10290 | -4/Proximity Caves | Discovered exit to Factory (range 15) 10370 | -4/Proximity Caves | Entered Factory 10370 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10449 | -4/Factory | Identified Transdimensional Reconstructor 10789 | -4/Factory | Lost 3 parts (1n2u) 10814 | -4/Factory | Spotted B-86 Titan 10853 | -4/Factory | Crushed by falling debris 10853 | -4/Factory | System corruption reached 10% 10869 | -4/Factory | Fabricated Lgt. Regenerative Plating? 10884 | -4/Factory | Lost 5 parts (1n4u) 11037 | -4/Factory | Build established: Mutant 11462 | -4/Factory | Discovered new exit (range 11) 11466 | -4/Factory | Identified exit to Extension 11477 | -4/Factory | Build established: Scavenger-Mutant 11586 | -4/Factory | Identified exit to Upper Caves 11791 | -4/Factory | Entered Upper Caves 11793 | -4/Upper Caves | Encountered a Warlord checkpoint 11943 | -4/Upper Caves | Learned Research emergency access door positions 11970 | -4/Upper Caves | Discovered new exit (range 14) 11974 | -4/Upper Caves | Identified exit to Upper Caves 12047 | -4/Upper Caves | Entered another Upper Caves area 12156 | -4/Upper Caves | Encountered a Warlord checkpoint 12866 | -4/Upper Caves | Discovered new exit (range 8) 12877 | -4/Upper Caves | Identified exit to Warlord 12885 | -4/Upper Caves | Entered Warlord 12900 | -4/Warlord | System corruption cleaned by Quarantine Array 12902 | -4/Warlord | RIF detected upon attempting to enter Warlord's base 12902 | -4/Warlord | Attacked by Warlord forces 12906 | -4/Warlord | Spotted 6B-6MX(B) 12906 | -4/Warlord | Spotted KH-EO0(B) 12920 | -4/Warlord | Discovered new exit (range 15) 12925 | -4/Warlord | Identified exit to Proximity Caves 12925 | -4/Warlord | Entered Proximity Caves 13038 | -3/Proximity Caves | Discovered new exit (range 8) 13041 | -3/Proximity Caves | Identified exit to Research 13041 | -3/Proximity Caves | Entered Research 13041 | -3/Research | Evolved 2 slots: Utility x2 13042 | -3/Research | Identified exit to Testing 13042 | -3/Research | Identified exit to Research 13972 | -3/Research | Lost 3 parts (2n1w) 14094 | -3/Research | Lost 4 parts (2p2n) 14179 | -3/Research | Lost 4 parts (1p1n2u) 14261 | -3/Research | Lost 3 parts (1n1u1w) 14288 | -3/Research | Spotted B-86 Titan 14329 | -3/Research | Entered Testing 14486 | -3/Testing | Found Prototype Energy Gun 14487 | -3/Testing | Identified Warp Gun 14654 | -3/Testing | System corruption reached 10% 14670 | -3/Testing | Spotted Striker 14672 | -3/Testing | Spotted Striker 14679 | -3/Testing | Spotted Alpha 7 14703 | -3/Testing | Destroyed Striker 14705 | -3/Testing | Core integrity fell below 50% 14750 | -3/Testing | Lost 7 parts (1p1n3u2w) 14752 | -3/Testing | Found Exp. Thermal Shield 14774 | -3/Testing | Destroyed Alpha 7 14783 | -3/Testing | Found Prototype Device 14784 | -3/Testing | Identified Exp. ECM Suite 14802 | -3/Testing | Lost 3 parts (1n2w) 14835 | -3/Testing | Stole the SGEMP Prototype 14994 | -3/Testing | Scanned by Researcher 15054 | -3/Testing | Garrison activated, responded to threat 15095 | -3/Testing | Core integrity fell below 20% 15099 | -3/Testing | Entered Research 15099 | -2/Research | Evolved 2 slots: Utility x2 15125 | -2/Research | Lost 8 parts (1p3n3u1w) 15743 | -2/Research | Discovered new exit (range 11) 15770 | -2/Research | Entered Access 15770 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 15771 | -1/Access | Loaded intel: 113 machine locations 15771 | -1/Access | Loaded intel: 107 trap records 15771 | -1/Access | Identified exit to Surface 15771 | -1/Access | Discovered exit to Surface (range 138) 15771 | -1/Access | Identified exit to Command 15771 | -1/Access | Discovered exit to Command (range 243) 15771 | -1/Access | Delivered the SGEMP Prototype to Zhirov 15771 | -1/Access | Zhirov transferred Access data 15846 | -1/Access | Found Prototype Device 15847 | -1/Access | Identified Exp. Phase Shifter 16031 | -1/Access | Zhirov warped through subspace 16227 | -1/Access | Lost 3 parts (1n2u) 16338 | -1/Access | Spotted B-99 Colossus 16420 | -1/Access | System corruption reached 10% 16447 | -1/Access | Lost 5 parts (1p2n2w) 16586 | -1/Access | Core integrity fell below 50% 16603 | -1/Access | Spotted B-99 Colossus 16608 | -1/Access | Core integrity fell below 20% 16609 | -1/Access | Lost 7 parts (2p5u) 16612 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 16603_ System corrupted: Energy discharge (-18). 16603_ Knocked back. 16603_ Slug penetrates Wall. 16604_ Knocked back. 16607_ Penetrated by Slug. 16607_ Slug penetrates Reinforced Barrier. 16607_ Penetrated by Slug. 16607_ Slug penetrates Reinforced Barrier. 16608_ Penetrated by Slug. 16608_ Slug penetrates Reinforced Barrier. 16608_ Slug penetrates Earth. 16609_ B-99 Colossus activates siege mode. 16610_ Force Lance destroyed. 16610_ Penetrated by Slug. 16610_ Slug penetrates B-99 Colossus. 16611_ Acquired 8 matter. 16611_ Penetrated by Slug. 16611_ Slug penetrates Sealed Heavy Doors. 16611_ Imp. Target Analyzer destroyed. 16611_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ####### # % ####### | | ####### # ################ | | ####### # ################ """"" | | ### # % ################ """"" | | ### # ################ """"" | | ### # % %################ """"" | | " ### #*%% %################ """"" | | "" ### #%%=![= % / """"" | | " + + #!#################### | | ### #%#################### | | ### %# ##########################+## | | ### # ## ###### # | | +############+###### ## ###### | | # ###### | | # ###### # | | + ####### ## | | # " " ####### ## | | ####+##### ######## """ """ ####### ## | | # ## ######## """ """ ####### ## | | # ## ######## " " ####### ## | | # ## ############################### ## | | # ## ############################### ## | | + ] ## ############################### ## | | # ## #######################"####### ## | | # ## ### p """" " ## | | # ## ^^ ##; p BB @""" " ## | | # ##^^^^###% BB """" """""" " ## | | # ## %% """" " " " ## | | # ## % """" " "< " "] ## | | # ## % """" " "" " "=] ## | | # ## """" " " "[/ ## | | ## ######### B """" """""" " ## | | ## ######### """" """" """ ## | | ## ######### """" """"T""" ## | | ## #############################"####### ## | | ############################################## ## | | ############################################## ## | | ############################################## ## | | ############################################## ## | | ############################################## ## | | ############################################## ## | | ################################ | | ################################ | | ################################+###### ######### | | ############################# # # | | ############################# # # | | ############################# " + + " | | ############################# """ # # """ | | ########################## """ + # """ | | ########################## " # # " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Coolant Potential 120 Energy Generation 49 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Cloak Strength 3 Power Amplification 40 Additional Mass Support 12 Armor Coverage 225 Resistance: TH 30 Propulsion Shielding 66 Phase Shifting 15 Evasion (%) 67 Targeting Accuracy 8 Melee Accuracy 6 Target Analysis 12 Core Analysis 6 Recoil Reduction 6 Offensive Hacking 10 Defensive Hacking 14 Relay Coupler Types 1 Relay Coupler Value 25 Item Schematics ----------------- Exp. Sensor Array | -7/Factory | Scanalyzed Gravmag System | -7/Factory | Scanalyzed Microactuators | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Hvy. Proton Missile Launcher | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Imp. Component Analysis Suite | -6/Data Miner | Free Micro-nuke Launcher | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Linear Accelerator | -6/Data Miner | Free Antimissile System | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Centrium Heavy Treads | -3/Testing | Archive Exp. Energy Well | -3/Testing | Archive Nanosword | -3/Testing | Archive Adv. Kinecellerator | -3/Testing | Archive Lrn. Phase Cannon | -3/Testing | Archive Robot Schematics ------------------ G-50 Soldier | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free M-36 Artificer | -3/Testing | Archive Fabricated ------------ Gyrokinetic Inverter | x2 | -7/Factory | Preloaded Lgt. Regenerative Plating | x1 | -4/Factory Alien Tech Used ----------------- Dimensional Node Initializer Integrated Dissipator Achievements -------------- Special Delivery Challenges ------------ None Game ------ Seed BombardmentNodeSource Manual? 0 Play Time 03:11:35 Cumulative 332.2 hours Start 2023.03.21 @ 18:05:48 End 2023.03.21 @ 22:11:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 372 Rogue 372 Adventurer 0 Explorer 0 Win Type - Total 6 Types 3/1/1/1/0/0/0/0/0 Lore% 64 Gallery% 80 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a08e84af-dac5-4dd6-8949-8a0e9c462e8f