Cogmind - Beta 14 *** ADVENTURER MODE // 2025.02.06 @ 20:47:01 Player: MBL Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (79) 395 Value Destroyed (2586) 2586 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6921 Bonus ------- None Cogmind --------- Core Integrity 470/1000 Matter 435/450 Energy 15/100 System Corruption 11% Temperature Cool (9) Movement Core (400) Ox7 Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit Large Matter Pod Weight Redist. System Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Heat Sink Visual Processing Unit Improved Sensor Array Targeting Computer Light Armor Plating Shield Generator Hacking Suite Peak State ------------ > --- POWER ------------ Heavy Ion Engine Light Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Large Matter Pod Improved Targeting Computer Improved Hardlight Generator Hacking Suite Long-range Tractor Beam > --- WEAPON ----------- Compact HERF Cannon Coil Gun Coil Gun Rocket Launcher > --- INVENTORY -------- Heavy Ion Engine Carbon-fiber Leg Heat Sink Weight Redist. System Targeting Computer Targeting Computer Light Armor Plating Shield Generator Hacking Suite Long-range Tractor Beam Light Cannon Light Cannon Heavy Flak Cannon [Rating: 75] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Long-range Tractor Beam Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Weapon Light Cannon Energy Gun Wave Gun Energy Cannon Compact HERF Cannon Ballistic Gun Coil Gun Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -9 -9 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Slots Evolved 10 | . . 2 . . . 6 2 Power 2 | . . . . . . 2 . Propulsion 2 | . . 1 . . . . 1 Utility 4 | . . 1 . . . 2 1 Weapon 2 | . . . . . . 2 . Parts Attached 70 | 6 5 7 9 . 2 20 21 Power 7 | 1 . . 1 . . 2 3 Engine 6 | 1 . . 1 . . 2 2 Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 20 | 2 . 4 5 . 2 3 4 Treads 7 | . . . 5 . 2 . . Leg 13 | 2 . 4 . . . 3 4 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 17 | 1 3 2 1 . . 4 6 Device 7 | . . . . . . 3 4 Storage 5 | 1 3 . . . . 1 . Processor 3 | . . 1 1 . . . 1 Hackware 2 | . . 1 . . . . 1 Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 26 | 2 2 1 2 . . 11 8 Energy Gun 1 | . . . . . . . 1 Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 4 | 2 . . . . . 2 . Ballistic Cannon 17 | . 2 1 2 . . 8 4 Launcher 3 | . . . . . . 1 2 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . 1 Parts Lost 21 | . . . . . . . 21 Power 5 | . . . . . . . 5 Propulsion 5 | . . . . . . . 5 Utility 4 | . . . . . . . 4 Weapon 7 | . . . . . . . 7 Highest Loss Streak 15 | . . . . . . . 15 To Critical Strikes 2 | . . . . . . . 2 Average Slot Usage (%) 94 | . 96 100 97 100 77 97 85 Engine 12 | . 14 11 11 11 11 18 11 Treads 15 | . . . 30 33 33 8 . Leg 12 | . 28 33 . . . 11 16 Device 2 | . . . . . . 5 9 Storage 14 | . 24 22 11 11 11 13 11 Processor 6 | . . 1 10 11 11 6 4 Hackware 8 | . . 9 11 11 11 6 4 Ballistic Gun 2 | . 16 . . . . 5 7 Ballistic Cannon 16 | . 11 22 22 22 . 20 7 Peak Build Rating 75 | 6 8 12 17 17 17 55 75 Average Rating 23 | 2 7 11 15 16 15 43 56 On Entrance 16 | . 6 8 12 17 17 17 55 Naked Turns . | . . . . . . . . Heaviest Build 77 | 13 35 35 35 34 34 76 77 Greatest Support 80 | 20 20 30 63 63 65 65 80 Greatest Overweight (x) 3 | . 1 1 1 . . 1 3 Average Overweight (x) . | . . 1 . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 5 11 15 15 15 15 15 15 Most Carried 15 | 3 11 15 15 15 15 15 15 Average Carried 12 | 1 6 13 13 14 14 11 11 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 1 11 15 15 14 15 15 7 Class Distribution -------------------- 61% | Hacker-Mutant 27% | Hacker-Gunner 11% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Storage Hacker-Mutant | -9/Recycling Hacker-Mutant | -9/Scraptown Hacker-Gunner | -6/Factory Hacker-Gunner | -5/Factory Resources | -11 -10 -9 -9 -9 -9 -6 -5 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Matter Collected 3299 | 191 115 547 1040 47 . 573 786 Remotely 1301 | . . . . . . 522 779 Salvage Created 2708 | . 115 561 542 84 . 556 850 Parts 136 | . 6 34 41 2 . 20 33 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 6 | . . . . . . . 6 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Combat Hostiles Destroyed 52 | . 2 15 14 . . 10 11 Guns 6 | . 2 . . . . 2 2 Cannons 42 | . . 15 14 . . 8 5 AOE 4 | . . . . . . . 4 Classes Destroyed 12 | . 2 4 2 . . 2 2 Worker 8 | . . 1 1 . . . 6 Builder 3 | . . . . . . 1 2 Recycler 4 | . . . 1 . . 1 2 Mechanic 1 | . . . . . . . 1 Operator 1 | . . 1 . . . . . Watcher 10 | . 1 4 1 . . 2 2 Swarmer 5 | . . . 3 . . . 2 Grunt 26 | . 2 7 6 . . 5 6 Brawler 1 | . . 1 . . . . . Sentry 15 | . . 7 5 . . 2 1 Hunter 2 | . . . . . . . 2 Programmer 3 | . . . . . . 3 . Best Kill Streak 11 | . 2 4 3 . . 4 11 Combat Bots Only 6 | . 2 3 3 . . 4 6 Max Kills in Single Turn 4 | . 1 1 2 . . 2 4 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . . . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -5 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Hostile Shots Fired 469 | . 4 63 41 6 . 110 245 Missed 140 | . 2 23 16 3 . 37 59 Damage Taken 4351 | . 60 421 251 157 . 813 2649 Core 903 | . 24 78 28 17 . 226 530 Absorbed by Shields 240 | . . . . . . . 240 Ignored by Resistances 1257 | . 19 120 74 46 . 190 808 Core Remaining (%) 83 | 100 90 . . . 69 73 . Volleys Fired 179 | . 9 51 30 4 . 32 53 Largest 4 | . 2 2 2 2 . 4 4 Hottest 217 | . 40 70 70 70 . 194 217 Shots Fired 419 | . 18 102 60 8 . 111 120 Gun 97 | . 18 . . . . 31 48 Cannon 317 | . . 102 60 8 . 80 67 Launcher 5 | . . . . . . . 5 Special . | . . . . . . . . Kinetic 394 | . 18 102 60 8 . 111 95 Thermal 13 | . . . . . . . 13 Explosive 5 | . . . . . . . 5 Electromagnetic 7 | . . . . . . . 7 Robot Hit Streak 16 | . 8 13 16 13 . 16 15 Robot Miss Streak 6 | . 3 3 1 . . 6 6 Penetration Max 1 | . . . . . . 1 1 Secondary Targets . | . . . . . . . . Shots Hit Robots 291 | . 13 68 38 8 . 83 81 Core Hits 173 | . 7 27 19 2 . 49 69 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 Critical Strikes 17 | . . 4 1 . . 5 7 Destroy 3 | . . . . . . . 3 Blast 14 | . . 4 1 . . 5 4 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7235 | . 139 1242 707 142 . 1788 3217 Guns 1516 | . 139 . . . . 548 829 Cannons 4531 | . . 1242 705 142 . 1240 1202 Explosions 1164 | . . . . . . . 1164 Melee . | . . . . . . . . Ramming 24 | . . . 2 . . . 22 Kinetic 5606 | . 139 1242 705 142 . 1788 1590 Thermal 366 | . . . . . . . 366 Explosive 1076 | . . . . . . . 1076 Electromagnetic 163 | . . . . . . . 163 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 11 | . . . 1 1 1 . 11 Average Corruption 1 | . . . 1 1 1 . 6 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 19 | . . . 3 3 8 . 5 Message Errors 9 | . . . 2 1 5 . 1 Matter Fused 2 | . . . . . 1 . 1 Heat Flow Errors 1 | . . . . . . . 1 Energy Discharges 4 | . . . 1 1 1 . 1 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 1 | . . . . 1 . . . Alerts 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 72 | . . . . . . . 72 Projectiles . | . . . . . . . . Explosions 72 | . . . . . . . 72 Melee . | . . . . . . . . Knockbacks 40 | . . 4 . . . 13 23 Impact . | . . . . . . . . Kinetic 36 | . . 4 . . . 11 21 Secondary 4 | . . . . . . 2 2 Self-Inflicted Damage 19 | . . . . . . . 19 Shots 1 | . . . . . . . 1 Rammed . | . . . . . . . . Targets Rammed 2 | . . . 1 . . . 1 Kicked 1 | . . . . . . . 1 Crushed 1 | . . . 1 . . . . Highest Temperature 618 | . 6 81 36 15 . 618 440 Average Temperature 139 | . 6 22 11 3 . 170 217 Received Heat Transfer 1134 | . 12 276 99 81 . 261 405 Effects 21 | . . . . . . 10 11 Shutdowns 10 | . . . . . . 5 5 Energy Bleed 1 | . . . . . . . 1 Interference 2 | . . . . . . 2 . Short Circuit 5 | . . . . . . 1 4 Damage (minor) 2 | . . . . . . 1 1 Damage (core) 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 470 | . . . . . . . 470 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 Alert | -11 -10 -9 -9 -9 -9 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Peak Influence 439 | . 75 227 225 29 . 163 439 Initial 55 | . . . 16 24 . . 55 Average 76 | . 55 93 100 16 . 50 152 Maximum Alert Level 2 | . . 1 1 . . . 2 Low Security (%) 93 | 100 100 92 95 100 . 100 66 Level 1 6 | . . 7 4 . . . 28 Level 2 . | . . . . . . . 5 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 18 | . . 3 2 . . 8 5 Investigation 5 | . . 2 1 . . 2 . Extermination 2 | . . . . . . 2 . Reinforcement 6 | . . 1 1 . . 1 3 Assault . | . . . . . . . . Garrison 5 | . . . . . . 3 2 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . . 2 Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -5 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Distress Signals 6 | . . 2 1 . . . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 94 | . 5 22 19 3 . 16 29 Peak Tracking Total 8 | . 2 5 3 1 . 3 8 Tactical Retreats 5 | . . 1 1 . . . 3 Traps | -11 -10 -9 -9 -9 -9 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Traps Triggered 8 | . 2 . 4 . . 1 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -5 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Machines Disabled 4 | . . . . . . . 4 Max in Single Turn 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -5 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Machines Accessed 26 | . 1 6 6 10 . 2 1 Terminals 17 | . 1 5 4 6 . 1 . Fabricators 2 | . . . . . . 1 1 Repair Stations . | . . . . . . . . Recycling Units 5 | . . 1 2 2 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 66 | . 2 18 13 28 . 4 1 Successful 45 | . 2 9 9 20 . 4 1 Failed 21 | . . 9 4 8 . . . Catastrophic 2 | . . 2 . . . . . Database Lockouts . | . . . . . . . . Manual 17 | . . 9 3 4 . 1 . Terminals 44 | . 2 16 10 15 . 1 . Fabricators 4 | . . . . . . 3 1 Repair Stations . | . . . . . . . . Recycling Units 9 | . . 2 3 4 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 36 | . 2 8 8 17 . 1 . Record 11 | . 2 . . 9 . . . Part Schematic 3 | . . . 2 1 . . . Open Door 1 | . . . 1 . . . . Open DSF 1 | . . . . . . 1 . Alert Level 3 | . . 2 . 1 . . . Unreport Threat 7 | . . 3 2 2 . . . Locate Traps 1 | . . 1 . . . . . Surveillance Status 1 | . . 1 . . . . . Recall Extermination 1 | . . . 1 . . . . Hauler Manifests 1 | . . . 1 . . . . Registered Prototypes 1 | . . . . 1 . . . Zone Layout 5 | . . 1 1 3 . . . Fabricator Hacks 4 | . . . . . . 3 1 Load Schematic 1 | . . . . . . 1 . Build 3 | . . . . . . 2 1 Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 5 | . . 1 1 3 . . . Report Inventory 1 | . . . . 1 . . . Retrieve Matter 1 | . . 1 . . . . . Retrieve Components 3 | . . . 1 2 . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . Used . | . . . . . . . . Hacking Detections 14 | . . 6 3 3 . 2 . Full Trace Events 3 | . . 2 . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . . 2 1 . . . Parts Built 5 | . . . . . . 4 1 Authchips 1 | . . . . . . . 1 Time 254 | . . . . . . 190 64 Total Part Build Rating 28 | . . . . . . 20 8 Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter 39 | . . 39 . . . . . Retrieved Components 11 | . . . 9 2 . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -5 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -5 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted 1 | . . . . 1 . . . Intel | -11 -10 -9 -9 -9 -9 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -5 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Turns Passed 5871 | 78 424 1181 910 804 792 1039 643 Spaces Moved 2922 | 69 221 519 468 484 500 440 221 Core 49 | 34 . . . . . . 15 Treads 1656 | . . . 462 484 500 210 . Legs 1217 | 35 221 519 6 . . 230 206 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 190 160 160 155 155 120 Average Speed 167 | 85 169 190 160 160 157 180 172 Slowest Speed 235 | 120 190 190 190 160 160 235 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 38 | 4 45 39 57 85 50 16 9 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 51 | . . . . . . . 51 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 50 | . . . . . . . 50 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -5 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Total 3539 | 88 256 613 571 508 505 613 385 Wait 252 | 7 1 24 38 12 . 95 75 Move 2915 | 68 220 518 467 483 499 439 221 Hop . | . . . . . . . . Pick Up 72 | 7 15 9 12 4 . 17 8 Fast Attach . | . . . . . . . . Attach 42 | 6 2 3 1 . . 12 18 Detach 6 | . 1 . . . 2 1 2 Swap 28 | . 3 4 8 . 2 8 3 Drop 43 | . 5 4 14 5 2 9 4 Fire 179 | . 9 51 30 4 . 32 53 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 1 | . . . . . . . 1 Crush 1 | . . . 1 . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -9/Recycling -9/Scraptown -6/Factory -5/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 412 | -10/Materials | Discovered new exit (range 14) 503 | -10/Materials | Entered another Materials area 503 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 720 | -9/Materials | Discovered new exit (range 8) 931 | -9/Materials | Build established: Hacker-Mutant 1684 | -9/Materials | Entered Storage 2401 | -9/Storage | Met 01-MTF 2587 | -9/Storage | Discovered new exit (range 5) 2594 | -9/Storage | Entered Recycling 2594 | -9/Recycling | Accompanied by 1 ally (01-MTF) 2595 | -9/Recycling | Met a Zionite searching for Scraptown 3300 | -9/Recycling | Scanned before Scraplab entrance 3347 | -9/Recycling | Entered Scraplab 3363 | -9/Recycling | Discovered new exit (range 3) 3398 | -9/Recycling | Entered Scraptown 3584 | -9/Scraptown | Visited UFD Registry 3606 | -9/Scraptown | Visited TADAMA 3681 | -9/Scraptown | Visited Supply Room 3742 | -9/Scraptown | Discovered new exit (range 7) 4190 | -9/Scraptown | Entered Factory 4190 | -6/Factory | Evolved 6 slots: Power x2, Utility x2, Weapon x2 4512 | -6/Factory | Build established: Hacker-Gunner 4516 | -6/Factory | Garrison activated, responded to threat 4972 | -6/Factory | Fabricated Lrn. Tractor Beam (x2) 5080 | -6/Factory | Fabricated Launcher Guidance Computer? 5216 | -6/Factory | Discovered new exit (range 6) 5229 | -6/Factory | Entered another Factory area 5229 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5385 | -5/Factory | Fabricated Com. HERF Cannon (x1) 5680 | -5/Factory | Lost 6 parts (2p1n2u1w) 5701 | -5/Factory | Garrison activated, responded to threat 5864 | -5/Factory | System corruption reached 10% 5870 | -5/Factory | Core integrity fell below 50% 5872 | -5/Factory | Self-destructed Last Messages --------------- Mic. Fission Core destroyed. K-01 Serf collects debris. U-05 Engineer lays Concrete. OFCIQ2&K#FW231NCC|2DMPK6WM#SN =Y7QFNA Hacking Suite destroyed. Acquired Prototype Leg. Identified Enh. Armored Leg. System corrupted: Energy discharge (-23). Penetrated by Slug. Lgt. Deuterium Engine destroyed. Penetrated by Slug. Wave Gun destroyed. S-27 Virus suffers critical hit (Destroy). S-27 Virus destroyed. Critical hit (Burn: +37). Penetrated by Slug. System corrupted: Enh. Armored Leg rejected. Assembly Bed disabled. Penetrated by Slug. Broken Lgt. Cannon destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????? ???????????????????????????????? | | ????????????????? ???????????????????????????????? | | ????????????????? #??????????????????????????????? | | ????????????????? #??????????????????????????????? | | ????????????????? #??????????????????????????????? | | ????????????????? #??????????????????????????????? | | ????????????????? #??????????????????????????????? | | ????????????????# #??????????????????????????????? | | ?????????????#### #??????????????????????????????? | | ?????????????# +??????????????????????????????? | | ?????????????# #??????????????????????????????? | | ?????????????# ####### #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# #?????????? ??????????? | | ?????????????# #???????? g??????????? | | ?????????????# ##+#######???????? tg ??????????? | | ?????????????# # #????????] #????????????? | | ?????????????# # * #??????]]] #????????????? | | ?????????????# # [%Y ##### ] #????????????? | | ?????????????# # """ p @p #????????????? | | ?????????????# # """" ###### T####???????????????? | | ?????????????# # """" #??????????????????????????? | | ?????????????#=# """" #??????????????????????????? | | ?????????????#=# """" #??????????????????????????? | | ?????????????#!# """" #??????????????????????????? | | ?????????????# # ? #??????????????????????????? | | ?????????#=# ? ? #??????????????????????????? | | ? #"##/########??????????????????????????? | | ?????"""" ==! #?????????????????????????????? | | ?????"""" | """#?????????????????????????????? | | ?????"""" """#?????????????????????????????? | | ?????"""" """"#?????????????????????????????? | | ????? #= """"#?????????????????????????????? | | ????"""" ! """#?????????????????????????????? | | ???""""" """"#?????????????????????????????? | | ???""""" # """"#?????????????????????????????? | | ????"""" # #?????????????????????????????? | | ????? #####/####?????????????????????????????? | | ????####+### #?????????????????????????????? | | ##### ########## ??????????????????? | | % % ?????????????????? | | %% ?????????????????? | | % ?????????????????? | | #######+## ???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 37 Energy Capacity 510 Matter Stores 450 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Mic. Nuclear Core | -9/Storage | Hacked Adv. Visual Processing Unit | -9/Storage | Hacked Launcher Guidance Computer | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Lrn. Tractor Beam | x2 | -6/Factory | Preloaded Launcher Guidance Computer | x2 | -6/Factory Com. HERF Cannon | x1 | -5/Factory | Preloaded, Authchip Alien Tech Used ----------------- None Achievements -------------- Novice Programmer Use The Force \\IAMDERELICT Challenges ------------ None Game ------ Seed AntigravRelayRedirector Manual? 0 Play Time 01:22:30 Cumulative 11.6 hours Start 2025.02.03 @ 21:41:00 End 2025.02.06 @ 20:47:01 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 8 Rogue 0 Adventurer 2 Explorer 6 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 21 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d6994ca9-62aa-4638-be9f-c6bd477dbbae