Cogmind - Beta 13 *** ADVENTURER MODE // 2024.06.08 @ 14:42:00 Player: Jefffff Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (13) 65 Value Destroyed (386) 386 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2091 Bonus ------- None Cogmind --------- Core Integrity 441/550 Matter 435/450 Energy 74/125 System Corruption 0% Temperature Hot (210) Movement Core (850) Ox16 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Large Matter Pod Structural Scanner > --- WEAPON (2) ------- Particle Gun > --- INVENTORY (20) --- Improved Treads Large Storage Unit Large Matter Pod (150) Seismic Detector Medium Laser Rocket Launcher Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Large Storage Unit Large Matter Pod Structural Scanner Sensor Array > --- WEAPON ----------- Medium Laser Medium Laser > --- INVENTORY -------- Light Ion Engine Improved Treads Large Storage Unit Large Storage Unit High-capacity Storage Unit Large Matter Pod Seismic Detector Particle Gun Grenade Launcher Rocket Launcher Datajack Welding Torch [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Weapon Medium Laser Energy Gun Medium Laser Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 25 | 6 8 2 9 Power 4 | 2 1 . 1 Engine 4 | 2 1 . 1 Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 2 1 4 Treads . | . . . . Leg 6 | 2 2 1 1 Wheel . | . . . . Hover 3 | . . . 3 Flight . | . . . . Utility 6 | 1 2 1 2 Device 2 | . 1 . 1 Storage 4 | 1 1 1 1 Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | 1 3 . 2 Energy Gun 5 | 1 3 . 1 Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes . | . . . . Parts Lost 6 | . 1 . 5 Power 2 | . 1 . 1 Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon 1 | . . . 1 Highest Loss Streak 3 | . 1 . 3 To Critical Strikes . | . . . . Average Slot Usage (%) 91 | . 93 100 74 Engine 11 | . 13 11 8 Leg 25 | . 28 33 9 Hover 1 | . . . 6 Device 11 | . 10 11 14 Storage 16 | . 14 22 18 Energy Gun 22 | . 25 22 15 Naked Turns . | . . . . Heaviest Build 52 | 12 28 31 52 Greatest Support 30 | 20 20 30 30 Greatest Overweight (x) 10 | . 1 1 10 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 20 | 8 15 15 20 Average Capacity 13 | 7 12 15 17 Most Carried 15 | 4 10 13 15 Average Carried 7 | 1 5 10 10 Final Capacity 20 | 8 15 15 20 Final Carried 13 | 3 9 13 7 Class Distribution -------------------- 73% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 461 | 239 212 . 10 Remotely . | . . . . Salvage Created 488 | . 267 . 221 Parts 24 | . 18 . 6 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 11 | . 7 . 4 Guns 10 | . 6 . 4 Classes Destroyed 5 | . 4 . 1 Builder 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 3 | . 3 . . Grunt 7 | . 4 . 3 Hunter 1 | . . . 1 Best Kill Streak 4 | . 3 . 4 Combat Bots Only 4 | . 3 . 4 Max Kills in Single Turn 1 | . 1 . 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 92 | . 41 . 51 Missed 28 | . 12 . 16 Damage Taken 664 | . 226 . 438 Core 187 | . 78 . 109 Absorbed by Shields . | . . . . Ignored by Resistances 197 | . 70 . 127 Core Remaining (%) 89 | 100 68 100 . Volleys Fired 59 | . 29 3 27 Largest 2 | . 2 2 2 Hottest 100 | . 100 100 100 Shots Fired 82 | . 44 6 32 Gun 82 | . 44 6 32 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal 68 | . 30 6 32 Explosive . | . . . . Electromagnetic 14 | . 14 . . Robot Hit Streak 15 | . 14 1 15 Robot Miss Streak 6 | . 6 3 1 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 64 | . 30 2 32 Core Hits 22 | . 10 . 12 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . 1 . 1 Burn 2 | . 1 . 1 Melee Attacks 2 | . . . 2 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 863 | . 438 25 400 Guns 804 | . 379 25 400 Cannons . | . . . . Explosions 59 | . 59 . . Melee . | . . . . Ramming . | . . . . Kinetic . | . . . . Thermal 767 | . 342 25 400 Explosive . | . . . . Electromagnetic 96 | . 96 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 345 | . 345 60 201 Average Temperature 80 | . 93 28 70 Received Heat Transfer 369 | . 144 . 225 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Melted 7 | . 3 . 4 Heat Transferred 2235 | . 977 74 1184 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 194 | . 194 15 100 Initial 5 | . . . 5 Average 37 | . 62 2 21 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 . 1 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 26 | . 10 4 12 Peak Tracking Total 8 | . 4 2 8 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 7 | . 5 . 2 Terminals 5 | . 4 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 25 | . 14 . 11 Successful 22 | . 12 . 10 Failed 3 | . 2 . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 2 | . 2 . . Terminals 13 | . 10 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 12 | . 4 . 8 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 12 | . 9 . 3 Record 7 | . 5 . 2 Prototype ID Bank 1 | . 1 . . Alert Level 1 | . 1 . . Locate Traps 1 | . . . 1 Zone Layout 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 10 | . 3 . 7 Recycle Component 5 | . 1 . 4 Process 2 | . 1 . 1 Report Inventory 2 | . 1 . 1 Retrieve Matter 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 4 . 2 Full Trace Events 2 | . 1 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 5 | . 1 . 4 Recycled Matter 434 | . 39 . 395 Retrieved Matter 395 | . . . 395 Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 1 | . . . 1 Non-combat . | . . . . Combat 1 | . . . 1 Robot Hacks Applied 2 | . . . 2 parse_system 2 | . . . 2 Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 941 | 72 483 202 184 Spaces Moved 459 | 65 242 98 54 Core 29 | 28 . . 1 Treads . | . . . . Legs 409 | 37 242 98 32 Wheels . | . . . . Hover 21 | . . . 21 Flight . | . . . . Fastest Speed 50 | 50 120 190 112 Average Speed 158 | 89 156 190 192 Slowest Speed 550 | 120 190 190 550 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 15 | 3 38 14 6 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 1 | . 1 . . Melee . | . . . . Projectile . | . . . . AOE 1 | . 1 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 593 | 79 303 108 103 Wait 7 | . 7 . . Move 456 | 64 241 97 54 Hop . | . . . . Pick Up 32 | 8 14 6 4 Fast Attach 2 | . . . 2 Attach 18 | 6 5 2 5 Detach 1 | 1 . . . Swap 5 | . 3 . 2 Drop 11 | . 4 . 7 Fire 59 | . 29 3 27 Melee 2 | . . . 2 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 439 | -10/Materials | Discovered new exit (range 13) 556 | -10/Materials | Entered another Materials area 556 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 727 | -9/Materials | Discovered new exit (range 14) 758 | -9/Materials | Entered another Materials area 758 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 924 | -8/Materials | Lost 3 parts (1p2n) 942 | -8/Materials | Self-destructed Last Messages --------------- 00909_ Jacked G-47 Trooper... >>parse_system Reading system data... 00909_ K-01 Serf cleans the Matter Pump. 00910_ Jacked G-47 Trooper... >>parse_system Reading system data... 00913_ K-01 Serf cleans the Matter Pump. 00920_ Dropped Med. Laser. 00922_ K-01 Serf cleans the Matter Pump. 00924_ Aluminum Leg melted. 00924_ G-47 Trooper destroyed. 00925_ K-01 Serf cleans the Matter Pump. 00929_ W-25 Informer distress signal alerts nearby ally. 00938_ Matter Pump disabled. 00940_ Lgt. Angular Momentum Engine melted. 00940_ G-50 Soldier destroyed. 00940_ Imp. Datajack destroyed. 00942_ Sensor Array destroyed. 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""" """ ???## "Y" # ????????? | | ???????????????? w ???## """ # ????????? | | ???????????????? g ??## ##????????? | | ????????????????"###"T"#### ??##########????????? | | ????????????????########### ? ????????? | | ??????????????????######??? ???????????????????? | | ??????????????????????????? ???????????????????? | | ???????????????????????????? ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProtonHeatKit Manual? 0 Play Time 00:32:59 Cumulative 0.8 hours Start 2024.06.08 @ 13:54:33 End 2024.06.08 @ 14:42:00 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 4 Rogue 0 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 6 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9ee15928-3dfc-4bbc-a419-c449b627c772