Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.06 @ 20:09:28 Player: Luigi Panache Result: Destroyed by Tracker with Linked Autogun Performance ------------- Evolutions (7) 3500 Regions Visited (21) 4200 Robots Destroyed (90) 450 Value Destroyed (3283) 3283 Prototype IDs (61) 1220 Alien Tech Used (3) 600 Bonus (7970) 7970 TOTAL SCORE: 21223 Bonus ------- High Alert Combat Kills 31 Follower Combat Kills 539 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Pursued by Intercept 500 Cogmind --------- Core Integrity 0/1300 Matter 179/300 Energy 1100/1100 System Corruption 31% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (13) ----- Experimental Energy Well 0b10 Decoder Chip [Looter] Improved Melee Analysis Suite Advanced Core Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Hypervelocity Railgun Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Field Propulsion Drive Q-thruster > --- UTILITY ---------- Improved Heat Sink Lightpack 2.0 Advanced Weight Redist. System Improved Terrain Scan Processor 0b10 Decoder Chip [Looter] Improved Targeting Computer Melee Analysis Suite Improved Melee Analysis Suite Improved Armor Integrity Analyzer Advanced Cloaking Device Advanced System Shield > --- WEAPON ----------- Hypervelocity Railgun Great Axe > --- INVENTORY -------- Energy Well Particle Accelerator Advanced Cloaking Device Insulated Plating System Backup Module Core Reset Matrix Light EM Pulse Cannon Improved EM Pulse Cannon Long-range Proton Cannon Long-range Proton Cannon Long-range Proton Cannon Enhanced Coil Gun Enhanced Coil Gun Enhanced Coil Gun Enhanced Coil Gun Enhanced Coil Gun Enhanced Coil Gun Enhanced Coil Gun Enhanced Coil Gun Hypervelocity Railgun Shock Bomb Launcher Heavy Missile Launcher Long-range Missile Launcher Tiamat Missile Launcher [Rating: 122] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Cesium-ion Thruster Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility High-capacity Storage Unit Device Advanced Weight Redist. System Storage High-capacity Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Heavy EM Shotgun Energy Cannon Long-range Proton Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Grenade Launcher Slashing Weapon Great Axe Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Slots Evolved 14 | . . 2 . . . 2 2 . . . . 2 2 . . . . 2 . . 2 Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . Utility 11 | . . 2 . . . 1 2 . . . . . 2 . . . . 2 . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 173 | 2 12 8 . . 6 13 22 8 2 . 9 8 5 3 2 6 4 16 6 . 41 Power 15 | . 2 . . . . . 5 2 . . . 1 . . . 1 . 2 . . 2 Engine 6 | . 2 . . . . . 4 . . . . . . . . . . . . . . Core 8 | . . . . . . . 1 2 . . . 1 . . . . . 2 . . 2 Reactor 1 | . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 42 | 2 1 2 . . 2 3 5 1 1 . 2 1 3 . 1 1 . 8 1 . 8 Treads 11 | 2 1 2 . . . . . . . . . . . . . . . . . . 6 Leg 2 | . . . . . 2 . . . . . . . . . . . . . . . . Wheel 3 | . . . . . . 3 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 26 | . . . . . . . 5 1 1 . 2 1 3 . 1 1 . 8 1 . 2 Utility 51 | . 3 3 . . 2 4 6 3 . . 2 4 . 3 1 4 . 3 3 . 10 Device 8 | . . . . . . . 1 . . . . 1 . . . 2 . 1 1 . 2 Storage 11 | . 3 1 . . . 2 1 . . . . . . . . 1 . . . . 3 Processor 10 | . . . . . . . 2 . . . . 2 . 2 . . . 1 . . 3 Hackware 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . Protection 20 | . . 2 . . 2 2 2 3 . . 2 . . 1 1 1 . . 2 . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 65 | . 6 3 . . 2 6 6 2 1 . 5 2 2 . . . 4 3 2 . 21 Energy Gun 13 | . 3 . . . . 2 5 . . . 1 . . . . . . . . . 2 Energy Cannon 7 | . 1 . . . . . 1 . . . . . . . . . . . . . 5 Ballistic Gun 35 | . 1 2 . . 1 4 . 2 . . 3 2 1 . . . 2 2 1 . 14 Ballistic Cannon 1 | . . . . . . . . . . . . . 1 . . . . . . . . Launcher 8 | . 1 1 . . 1 . . . 1 . 1 . . . . . 2 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . 1 1 . . . 2 . . . . . 1 . . . 4 . 1 2 . 4 Parts Lost 77 | . 3 1 . . 6 2 . 4 . . 4 . . . 6 . 1 8 . . 42 Power 7 | . . . . . . . . 1 . . . . . . 2 . . . . . 4 Propulsion 21 | . . 1 . . 1 1 . 1 . . 2 . . . 2 . . 4 . . 9 Utility 26 | . . . . . 3 1 . 1 . . 2 . . . 2 . 1 1 . . 15 Weapon 23 | . 3 . . . 2 . . 1 . . . . . . . . . 3 . . 14 Highest Loss Streak 14 | . 1 1 . . 6 1 . 4 . . 3 . . . 6 . 1 7 . . 14 Average Slot Usage (%) 82 | . 93 91 100 100 67 95 77 76 76 76 78 92 82 84 90 74 68 74 74 89 57 Engine 5 | . 14 11 11 11 11 9 6 . . . . . . . . . . . . . . Core 3 | . . . . . . . . 5 7 7 7 13 11 11 9 . . 7 10 10 2 Treads 7 | . 28 17 22 22 2 . . . . . . . . . . . . . . . 8 Leg 1 | . . . . . 18 2 . . . . . . . . . . . . . . . Wheel 3 | . . . . . . 24 3 . . . . . . . . . . . . . . Flight 9 | . . . . . . . 18 22 23 23 22 26 23 23 22 17 17 17 15 21 2 Device 4 | . . . . . . . 5 7 7 7 7 11 11 11 10 5 5 8 12 15 4 Storage 16 | . 27 22 22 22 22 36 11 7 7 7 7 6 5 5 5 7 5 5 5 5 8 Processor 8 | . . . . . . . 5 15 15 15 15 14 5 6 17 17 17 18 21 21 18 Hackware 1 | . . . . . . . . . . . . . 5 5 5 5 5 6 5 5 . Protection 6 | . . 19 22 22 1 6 8 13 15 15 10 6 5 5 5 5 3 . . . 1 Energy Gun 3 | . 14 . . . . . 11 1 . . 1 . . . . . . . . . . Ballistic Gun 8 | . 4 14 22 22 1 14 2 1 . . 3 13 11 11 11 11 10 9 . 5 5 Launcher 1 | . 2 5 . . 10 1 . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 151 | 11 77 91 91 91 75 151 151 27 33 27 30 33 33 33 33 25 21 25 29 26 67 Greatest Support 140 | 40 40 40 40 40 20 36 36 28 28 28 27 33 33 33 33 27 21 38 36 36 140 Greatest Overweight (x) 50 | . 1 4 2 2 7 5 50 8 1 . 1 2 . . 1 1 . . 1 . 8 Average Overweight (x) . | . . 2 2 2 3 4 . . . . . . . . . . . . . . . Largest Inventory Capacity 48 | 6 20 20 20 20 20 36 48 24 24 24 24 24 24 24 24 24 24 24 24 24 24 Average Capacity 21 | 6 13 20 20 20 20 35 26 24 24 24 24 24 24 24 24 24 24 24 24 24 8 Most Carried 36 | 6 18 18 16 18 19 35 36 24 23 24 24 24 24 24 24 24 24 24 24 24 24 Average Carried 18 | 6 10 15 16 16 18 23 24 21 22 23 22 23 23 23 23 22 24 23 22 23 8 Final Capacity 36 | 6 20 20 20 20 20 36 24 24 24 24 24 24 24 24 24 24 24 24 24 24 4 Final Carried 35 | 6 18 16 16 18 19 35 24 22 23 24 18 24 24 24 22 24 24 21 23 24 1 Class Distribution -------------------- 52% | Hauler-Mutant 24% | Hauler-Sprinter 18% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Sprinter | -7/Lower Caves Hauler-Sprinter | -7/Lower Caves Hauler-Sprinter | -7/Data Miner Hauler-Sprinter | -6/Proximity Caves Hauler-Sprinter | -6/Factory Hauler-Sprinter | -5/Factory Hauler-Sprinter | -5/Upper Caves Hauler-Sprinter | -5/Upper Caves Hauler-Mutant | -5/Zhirov Hauler-Mutant | -4/Proximity Caves Machinist-Mutant | -4/Factory Hauler-Mutant | -4/Armory Hauler-Mutant | -4/Lab Mutant | -3/Research Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Matter Collected 3029 | 220 325 157 . . 41 533 169 115 15 . 302 30 84 64 . . 58 26 146 . 744 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3163 | . 471 273 . . 90 716 135 97 38 . 249 . . 51 . . 101 46 . . 896 Parts 185 | . 31 15 . . 5 52 7 8 4 . 13 . . 2 . . 4 4 . . 40 Haulers Intercepted 4 | . 1 . . . . 3 . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 35 | . . . . . . . . 9 12 . 7 . . 5 . . 2 . . . . Prevented 11 | . . . . . . . . . . . 6 . . 5 . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Combat Hostiles Destroyed 75 | . 12 7 . . 7 13 2 3 4 . 3 . . 1 . . 9 5 . . 9 Guns 34 | . 9 2 . . . 8 2 3 . . 3 . . 1 . . . . . . 6 Cannons 3 | . 1 . . . . . . . . . . . . . . . . . . . 2 AOE 37 | . 2 5 . . 7 5 . . 4 . . . . . . . 9 5 . . . Classes Destroyed 12 | . 4 1 . . 1 3 . 1 . . . . . . . . . . . . 2 Builder 4 | . . . . . . 2 . . . . 1 . . . . . . . . . 1 Tunneler 1 | . . . . . . 1 . . . . . . . . . . . . . . . Hauler 4 | . 1 . . . . 3 . . . . . . . . . . . . . . . Recycler 1 | . . . . . . . . . . . . . . . . . . . . . 1 Watcher 5 | . 1 . . . . 3 . . . . 1 . . . . . . . . . . Swarmer 31 | . 3 . . . 4 4 . 2 4 . . . . . . . 9 5 . . . Grunt 27 | . 9 6 . . 2 6 . . . . 2 . . . . . . . . . 2 Duelist 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . Sentry 4 | . . 1 . . . 1 1 . . . . . . . . . . . . . 1 Hunter 4 | . . . . . . 2 1 . . . . . . 1 . . . . . . . Programmer 4 | . . . . . . . . 1 . . . . . . . . . . . . 3 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . 1 Tracker 1 | . . . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 6 | . 4 6 . . 4 5 1 2 4 . 2 . . 1 . . 5 5 . . 3 Combat Bots Only 6 | . 3 6 . . 4 4 1 2 4 . 1 . . 1 . . 5 5 . . 2 Max Kills in Single Turn 5 | . 2 3 . . 2 5 1 1 3 . 2 . . 1 . . 5 3 . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 1 3 . . 2 4 . . 3 . . . . . . . 5 3 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Damage Taken 12989 | . 719 195 221 . 684 618 359 438 131 . 657 119 . 160 320 . 242 856 14 . 7256 Core 2247 | . 138 12 11 . 110 111 32 68 12 . 99 17 . 22 41 . 12 249 . . 1313 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 98 | . . . . . . . . . . . . . . . . . . . . . 98 Core Remaining (%) 77 | 100 44 . . . 66 79 . . . . 69 98 . . . . 92 . . 71 . Volleys Fired 238 | . 49 9 . . 14 54 8 9 3 . 20 2 . 2 . . 5 4 . . 59 Largest 2 | . 2 2 . . 2 2 2 2 1 . 2 2 . 2 . . 1 1 . . 2 Hottest 162 | . 90 50 . . 43 46 105 56 36 . 83 55 . 55 . . 43 46 . . 162 Shots Fired 402 | . 85 17 . . 16 102 14 13 3 . 36 4 . 4 . . 5 4 . . 99 Gun 350 | . 77 15 . . 5 98 14 13 . . 32 4 . 4 . . 1 2 . . 85 Cannon 18 | . 4 . . . . . . . . . . . . . . . . . . . 14 Launcher 34 | . 4 2 . . 11 4 . . 3 . 4 . . . . . 4 2 . . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 254 | . 15 15 . . 5 98 . 8 . . 19 4 . 4 . . 1 2 . . 83 Thermal 37 | . 35 . . . . . . . . . . . . . . . . . . . 2 Explosive 30 | . 4 2 . . 11 4 . . 3 . . . . . . . 4 2 . . . Electromagnetic 81 | . 31 . . . . . 14 5 . . 17 . . . . . . . . . 14 Robot Hit Streak 16 | . 13 15 . . 16 13 11 7 2 . 6 2 . 3 . . 5 6 . . 13 Robot Miss Streak 5 | . 3 1 . . 2 2 3 2 2 . 4 4 . 1 . . 5 . . . 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 3 | . 3 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . Capacitor 2 | . . . . . . . . . . . . . . . . . . . . . 2 Shots Hit Robots 297 | . 63 15 . . 9 81 7 12 2 . 22 2 . 3 . . 4 4 . . 73 Core Hits 182 | . 26 14 . . 12 42 5 5 7 . 24 . . 2 . . 10 6 . . 29 Critical Hits 9 | . 1 . . . . . . . . . . . . 1 . . . . . . 7 Critical Kills 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 Critical Parts Destroyed 5 | . 1 . . . . . . . . . . . . . . . . . . . 4 Melee Attacks 6 | . . . . . . . . . . . . . . . . . . . 4 . 2 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 6 | . . . . . . . . . . . . . . . . . . . 4 . 2 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 8293 | . 1147 429 . . 672 1404 105 204 245 . 610 57 . 41 . . 774 594 . . 2011 Guns 4645 | . 785 162 . . 60 984 105 204 . . 524 57 . 41 . . . 52 . . 1671 Cannons 315 | . 52 . . . . . . . . . . . . . . . . . . . 263 Explosions 3243 | . 310 267 . . 612 407 . . 245 . 86 . . . . . 774 542 . . . Melee 48 | . . . . . . . . . . . . . . . . . . . . . 48 Ramming 42 | . . . . . . 13 . . . . . . . . . . . . . . 29 Kinetic 3617 | . 177 162 . . 60 984 . 122 . . 328 57 . 41 . . . 52 . . 1634 Thermal 433 | . 396 . . . . . . . . . . . . . . . . . . . 37 Explosive 3065 | . 218 267 . . 612 407 . . 245 . . . . . . . 774 542 . . . Electromagnetic 1088 | . 356 . . . . . 105 82 . . 282 . . . . . . . . . 263 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 48 | . . . . . . . . . . . . . . . . . . . . . 48 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 31 | . 1 . . . . 4 1 2 2 2 2 6 . . . . . 2 2 2 31 Average Corruption 4 | . 1 . . . . 4 1 1 2 2 2 1 . . . . . 1 2 2 11 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Effects 70 | . . . . . . 19 1 1 2 1 5 2 . . . . . . 2 . 37 Message Errors 16 | . . . . . . 6 1 1 2 1 . 1 . . . . . . . . 4 Matter Fused 13 | . . . . . . 2 . . . . . . . . . . . . . . 11 Heat Flow Errors 6 | . . . . . . 1 . . . . 1 . . . . . . . 2 . 2 Energy Discharges 7 | . . . . . . 4 . . . . 1 . . . . . . . . . 2 Data Loss (minor) 12 | . . . . . . 2 . . . . 3 1 . . . . . . . . 6 Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . . . 2 Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . 3 Targeting Errors 9 | . . . . . . 2 . . . . . . . . . . . . . . 7 Weapon Failures 2 | . . . . . . 2 . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 100 | . 24 . . . 27 . . . 7 . . . . . . . 11 16 . . 15 Projectiles 15 | . . . . . . . . . . . . . . . . . . . . . 15 Explosions 85 | . 24 . . . 27 . . . 7 . . . . . . . 11 16 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 299 | . 27 . . . 161 6 . . 38 . 15 . . . . . 44 . . . 8 Shots 11 | . 1 . . . 5 . . . 1 . 2 . . . . . 2 . . . . Rammed 9 | . . . . . . 1 . . . . . . . . . . . . . . 8 Targets Rammed 9 | . . . . . . 1 . . . . . . . . . . . . . . 8 Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 497 | . 421 57 . . 48 179 441 48 43 . 497 72 . 24 . . . . 198 . 168 Average Temperature 106 | . 139 28 . . 23 108 204 20 20 . 174 23 . 14 . . . . 106 . 56 Received Heat Transfer 1947 | . 363 99 . . 153 180 114 12 18 . 216 36 . 9 27 . . 36 . . 684 Effects 9 | . 4 . . . . . 1 . . . 4 . . . . . . . . . . Shutdowns 3 | . 1 . . . . . 1 . . . 1 . . . . . . . . . . Interference 5 | . 2 . . . . . . . . . 3 . . . . . . . . . . Matter Decay 1 | . 1 . . . . . . . . . . . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . 1 Total Turns 8 | . . . . . . . . . . . . . . . . . . . . . 8 Longest Duration 8 | . . . . . . . . . . . . . . . . . . . . . 8 Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 Parts Fried 3 | . . . . . . . . . . . 1 . . . . . . . . . 2 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . 2 . . . . . . . . . . . . . . . . . . . . Heat Transferred 1015 | . 978 . . . . . . . . . . . . . . . . . . . 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Peak Influence 490 | . 208 249 96 . 183 277 490 . . . . 116 8 . . . . 427 160 . 245 Initial 119 | . . 42 96 . . 70 63 . . . . 107 2 . . . . 119 . . . Average 121 | . 93 166 96 . 72 129 235 . . . . 96 6 . . . . 237 40 . 65 Maximum Alert Level 2 | . 1 1 . . . 1 2 . . . . . . . . . . 2 . . 1 Low Security (%) 83 | 100 99 80 100 . 100 71 55 . . . . 100 100 . . . . 48 100 . 93 Level 1 10 | . . 19 . . . 28 . . . . . . . . . . . 47 . . 6 Level 2 5 | . . . . . . . 44 . . . . . . . . . . 3 . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 24 | . 2 2 . . . 1 2 . . . . . 1 . . . . 1 3 . 12 Investigation 7 | . 1 . . . . 1 2 . . . . . 1 . . . . . 1 . 1 Extermination 4 | . . . . . . . . . . . . . . . . . . 1 . . 3 Reinforcement 6 | . 1 2 . . . . . . . . . . . . . . . . 2 . 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . . . . . . . . . . . . . . 2 Intercept 5 | . . . . . . . . . . . . . . . . . . . . . 5 Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Distress Signals 6 | . 1 2 . . . 2 . . . . . . . . . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 182 | . 19 11 2 . 7 20 9 6 13 . 18 2 2 4 9 . 10 21 2 1 26 Peak Tracking Total 18 | . 4 5 2 . 4 3 4 4 6 . 8 2 2 3 9 . 5 18 1 1 11 Tactical Retreats 14 | . . 1 . . . 1 2 . 2 . 3 . . . . . . 2 . . 3 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Traps Triggered 6 | . 1 . . . . 1 . . . . . 2 . . . . . 1 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . 1 . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Machines Disabled 5 | . 2 . . . 1 . . . . . . . . . . . . . 2 . . Max in Single Turn 2 | . 2 . . . 1 . . . . . . . . . . . . . 1 . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . 1 . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Machines Accessed 52 | . 6 1 . 2 . 6 5 . . 3 1 3 4 . . 4 . 12 1 . 4 Terminals 26 | . 6 . . . . 4 . . . . 1 2 1 . . . . 9 1 . 2 Fabricators 9 | . . . . . . . 4 . . . . . 2 . . . . 2 . . 1 Repair Stations 3 | . . 1 . . . 1 . . . . . . 1 . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzers 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 Garrison Access 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . Total Hacks 150 | . 15 3 . 2 . 17 16 . . 17 2 7 9 . . 17 . 35 2 . 8 Successful 96 | . 8 2 . 2 . 10 7 . . 17 1 3 5 . . 17 . 21 . . 3 Failed 54 | . 7 1 . . . 7 9 . . . 1 4 4 . . . . 14 2 . 5 Catastrophic 15 | . 3 . . . . . 4 . . . . . . . . . . 3 2 . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 62 | . 13 . . 1 . 10 5 . . . . 5 2 . . . . 21 2 1 2 Terminals 67 | . 15 . . . . 13 . . . . 2 4 1 . . . . 27 2 . 3 Fabricators 30 | . . . . . . . 13 . . . . . 7 . . . . 7 . . 3 Repair Stations 6 | . . 3 . . . 2 . . . . . . 1 . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . 3 . . . . . . . . . Scanalyzers 4 | . . . . . . 2 . . . . . . . . . . . . . . 2 Garrison Access 4 | . . . . . . . 3 . . . . . . . . . . 1 . . . Terminal Hacks 55 | . 4 . . 2 . 4 . . . 17 1 1 . . . 17 . 9 . . . Record 7 | . . . . 1 . . . . . 1 . . . . . 5 . . . . . Part Schematic 16 | . 2 . . . . 1 . . . 7 . . . . . 4 . 2 . . . Robot Schematic 6 | . . . . . . . . . . 6 . . . . . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 8 | . . . . . . 1 . . . 3 . . . . . 4 . . . . . Open Door 1 | . . . . . . . . . . . 1 . . . . . . . . . . Branch Access Points 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . . . . . . . . . . . . . . 2 . . . Unreport Threat 4 | . . . . . . 1 . . . . . 1 . . . . . 2 . . . Zone Layout 2 | . . . . . . . . . . . . . . . . . . 2 . . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 15 | . . . . . . . 6 . . . . . 4 . . . . 4 . . 1 Load Schematic 8 | . . . . . . . 3 . . . . . 2 . . . . 2 . . 1 Build 7 | . . . . . . . 3 . . . . . 2 . . . . 2 . . . Repair Station Hacks 4 | . . 2 . . . 2 . . . . . . . . . . . . . . . Scan Component 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . Repair 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . 1 . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzer 4 | . . . . . . 2 . . . . . . . . . . . . . . 2 Insert Component 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 Analyze 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 16 | . 4 . . . . 2 1 . . . . 1 1 . . . . 7 . . . Terminals 12 | . 4 . . . . 2 . . . . . 1 . . . . . 5 . . . Botnet 12 | . 4 . . . . 2 . . . . . 1 . . . . . 5 . . . Fabricators 4 | . . . . . . . 1 . . . . . 1 . . . . 2 . . . Prioritize 3 | . . . . . . . 1 . . . . . 1 . . . . 1 . . . Siphon 1 | . . . . . . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 37 | . 6 1 . . . 5 5 . . . . 3 3 . . . . 10 1 . 3 Full Trace Events 6 | . 1 . . . . . 2 . . . . . 1 . . . . . 1 . 1 Feedback Events 1 | . . . . . . . 1 . . . . . . . . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 6 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . 2 . . . . 2 . . . 7 . . . . . 4 . 2 . . 1 Parts Built 12 | . . . . . . . 4 . . . . . 4 . . . . 4 . . . Matter 1168 | . . . . . . . 518 . . . . . 292 . . . . 358 . . . Time 509 | . . . . . . . 221 . . . . . 109 . . . . 179 . . . Total Part Build Rating 40 | . . . . . . . 10 . . . . . 12 . . . . 18 . . . Parts Repaired 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . Time 77 | . . 26 . . . 51 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . 2 . . . . . . . . . Parts Scanalyzed 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 Part Schematics Acquired 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . 1 . . . . . . 4 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Total Allies 13 | . . . . . . . . . . . 1 1 . . . . . . 4 . 7 Largest Group 7 | . . . . . . . . . . . 1 1 . . . . . . 4 . 7 Highest-Rated Group 184 | . . . . . . . . . . . 94 32 . . . . . . 184 . 95 Highest-Rated Ally 94 | . . . . . . . . . . . 94 32 . . . . . . 46 . 15 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 105 | . . . . . . . . . . . 15 1 . . . . . . 14 . 75 Total Damage 2072 | . . . . . . . . . . . 421 61 . . . . . . 272 . 1318 Kills 15 | . . . . . . . . . . . 3 . . . . . . . 4 . 8 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 6 | . . . . . . . . 1 . . 1 . . . 2 . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 33 | . . . . . . . . . . . . . . . . . . 11 5 . 17 Items 33 | . . . . . . . . . . . . . . . . . . 11 5 . 17 Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Turns Passed 7606 | 7 1079 276 148 557 282 960 725 157 301 26 323 425 149 228 71 92 85 443 234 14 1024 Spaces Moved 6958 | 3 512 103 55 279 115 493 809 240 279 82 341 681 217 447 215 154 183 835 246 41 628 Core 46 | . . . . . . . 1 1 . . . 1 . . . . . . 1 . 42 Treads 1204 | 3 512 103 55 279 4 . . . . . . . . . . . . . . . 248 Legs 111 | . . . . . 111 . . . . . . . . . . . . . . . . Wheels 572 | . . . . . . 493 79 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 5025 | . . . . . . . 729 239 279 82 341 680 217 447 215 154 183 835 245 41 338 Fastest Speed 29 | 160 160 180 200 200 210 116 30 30 30 30 30 29 29 31 31 34 37 31 31 31 31 Average Speed 69 | 160 172 203 200 200 211 128 45 31 33 30 33 29 29 31 31 36 37 33 33 31 92 Slowest Speed 2550 | 160 180 240 200 200 330 140 2550 450 103 32 103 150 31 31 117 114 37 37 100 31 450 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 32 | . . . . . . . 7 . . . . 7 2 1 . . 1 8 2 . 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 37 | 2 72 13 22 69 34 38 29 50 54 70 37 17 6 66 48 60 39 23 16 48 14 Regions Visited 21 Branch Regions 13 Pre-discovered Areas 6 | . . . 1 1 . . . . . 1 . . . . . 3 . . . . . Known Exits Taken 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . Unknown Exits Taken 19 | 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 . 1 1 . Scrap Searched 9 | . . . . . 1 . . . 1 . . . . 4 3 . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . . . . Terrain Destroyed 230 | . 22 18 . . 69 28 . . 27 . . . . . . . 50 14 . . 2 Melee . | . . . . . . . . . . . . . . . . . . . . . . Projectile 2 | . . . . . . . . . . . . . . . . . . . . . 2 AOE 228 | . 22 18 . . 69 28 . . 27 . . . . . . . 50 14 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Total 9258 | 4 623 152 94 279 137 711 1157 307 483 82 515 897 300 535 217 189 190 989 399 41 957 Wait 1597 | . 30 31 40 . . 127 279 47 199 . 142 177 72 78 1 21 . 122 26 . 205 Move 6875 | 2 511 102 54 278 114 492 794 239 278 81 340 666 212 444 214 153 180 819 242 40 620 Hop 30 | . . . . . . . 7 . . . . 7 2 1 . . 1 7 1 . 4 Pick Up 89 | . 14 1 . 1 2 20 11 2 . . 1 9 2 3 . 2 . 3 12 1 5 Fast Attach 72 | . 4 2 . . 2 7 7 . . . . 5 2 2 . 5 . 8 4 . 24 Attach 58 | . 2 4 . . 2 4 7 6 1 . 8 2 . 1 2 2 . 4 2 . 11 Detach 17 | . . 1 . . 1 . 4 2 1 1 2 . . 1 . 2 . . 1 . 1 Swap 48 | 2 6 2 . . 2 2 8 2 1 . 1 1 3 . . . 4 5 1 . 8 Drop 91 | . 7 . . . . 4 32 . . . 1 6 7 3 . 4 . 7 10 . 10 Fire 238 | . 49 9 . . 14 54 8 9 3 . 20 2 . 2 . . 5 4 . . 59 Melee 6 | . . . . . . . . . . . . . . . . . . . 4 . 2 Ram 5 | . . . . . . 1 . . . . . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 4 | . . . . . . . . . . . . . . . . . . . . . 4 Escape Stasis 20 | . . . . . . . . . . . . . . . . . . 10 10 . . Rewire 108 | . . . . . . . . . . . . 22 . . . . . . 86 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / Ext) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Upp x2 / *Arm) -4/Armory -4/Lab -3/Research History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 3) 8 | -11/Scrapyard | Entered Materials 131 | -10/Materials | Discovered new exit (range 15) 318 | -10/Materials | Build established: Mutant 851 | -10/Materials | Core integrity fell below 50% 869 | -10/Materials | Discovered new exit (range 16) 998 | -10/Materials | Build established: Hauler-Mutant 1087 | -10/Materials | Entered another Materials area 1087 | -9/Materials | Evolved 2 slots: Utility x2 1204 | -9/Materials | Repaired Lgt. Treads 1332 | -9/Materials | Discovered new exit (range 11) 1334 | -9/Materials | Met 8R-AWN 1363 | -9/Materials | Entered Mines 1364 | -9/Mines | Assembled infested the area 1364 | -9/Mines | Learned location of Storage (-7) 1365 | -9/Mines | Followed 8R-AWN into the Mines 1503 | -9/Mines | Discovered new exit (range 5) 1511 | -9/Mines | Entered Exiles 1559 | -9/Exiles | Welcomed by 8R-AWN 1591 | -9/Exiles | Met EX-HEX 1691 | -9/Exiles | Met EX-DEC 1723 | -9/Exiles | Learned location of Zion (-6) 1759 | -9/Exiles | Met EX-BIN 1787 | -9/Exiles | Aligned with FarCom system 1789 | -9/Exiles | Given EX-Vault access code 1835 | -9/Exiles | Opened EX-Vault 1851 | -9/Exiles | Found Lightpack 2.0 1890 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2044 | -9/Exiles | Discovered new exit (range 14) 2068 | -9/Exiles | Left Exiles lab with Lightpack 2.0 2068 | -9/Exiles | Entered Mines 2120 | -8/Mines | Lost 6 parts (1n3u2w) 2321 | -8/Mines | Discovered new exit (range 12) 2350 | -8/Mines | Entered Materials 2350 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2577 | -8/Materials | Repaired Imp. Assault Rifle 2689 | -8/Materials | Discovered new exit (range 15) 3310 | -8/Materials | Entered Factory 3310 | -7/Factory | Evolved 2 slots: Utility x2 3631 | -7/Factory | Fabricated Imp. Flight Unit? 3685 | -7/Factory | Fabricated Cesium-ion Thruster (x2) 3697 | -7/Factory | Fabricated Imp. Flight Unit (x1) 3713 | -7/Factory | Local fabrication network quarantined 4031 | -7/Factory | Discovered new exit (range 13) 4035 | -7/Factory | Entered Lower Caves 4039 | -7/Lower Caves | Encountered a Warlord checkpoint 4093 | -7/Lower Caves | Lost 4 parts (1p1n1u1w) 4164 | -7/Lower Caves | Spotted B-75 Beast 4175 | -7/Lower Caves | Identified exit to Lower Caves 4192 | -7/Lower Caves | Entered another Lower Caves area 4307 | -7/Lower Caves | Build established: Hauler-Sprinter 4372 | -7/Lower Caves | Spotted B-75 Beast 4383 | -7/Lower Caves | Encountered a Warlord checkpoint 4477 | -7/Lower Caves | Discovered new exit (range 15) 4493 | -7/Lower Caves | Entered Data Miner 4493 | -7/Data Miner | Discovered new exit (range 6) 4499 | -7/Data Miner | Met Data Miner 4505 | -7/Data Miner | Learned location of Section 7 (-3) 4511 | -7/Data Miner | Received God Mode back door access code from Data Miner 4519 | -7/Data Miner | Entered Proximity Caves 4526 | -6/Proximity Caves | Learned 8 Factory zone layouts 4542 | -6/Proximity Caves | Escorted by Enhanced Grunt 4773 | -6/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 4839 | -6/Proximity Caves | Discovered new exit (range 7) 4842 | -6/Proximity Caves | Entered Factory 4842 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4843 | -6/Factory | Identified exit to Extension 4860 | -6/Factory | Lost 3 parts (1n2u) 5255 | -6/Factory | Discovered new exit (range 16) 5267 | -6/Factory | Entered another Factory area 5267 | -5/Factory | Evolved 2 slots: Utility x2 5304 | -5/Factory | Incoming investigation squad redirected 5341 | -5/Factory | Fabricated Cesium-ion Thruster (x2) 5384 | -5/Factory | Fabricated Cesium-ion Thruster (x2) 5413 | -5/Factory | Discovered new exit (range 11) 5416 | -5/Factory | Entered Upper Caves 5461 | -5/Upper Caves | Encountered a Warlord checkpoint 5641 | -5/Upper Caves | Discovered new exit (range 13) 5644 | -5/Upper Caves | Entered another Upper Caves area 5646 | -5/Upper Caves | Discovered new exit (range 13) 5664 | -5/Upper Caves | Learned Factory security intel 5692 | -5/Upper Caves | Learned Factory interactive machine intel 5701 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5709 | -5/Upper Caves | Discovered new exit (range 15) 5715 | -5/Upper Caves | Entered Zhirov 5716 | -5/Zhirov | Discovered new exit (range 3) 5723 | -5/Zhirov | Met Zhirov 5731 | -5/Zhirov | Found Alien Artifact 5731 | -5/Zhirov | Identified Integrated Reactor 5731 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 5737 | -5/Zhirov | Lost 6 parts (2p2n2u) 5761 | -5/Zhirov | Found Alien Artifact 5795 | -5/Zhirov | Learned location of Quarantine (-3) 5795 | -5/Zhirov | Learned location of Testing (-2) 5795 | -5/Zhirov | Learned location of Command (-1) 5797 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5807 | -5/Zhirov | Entered Proximity Caves 5859 | -4/Proximity Caves | Learned Research security intel 5887 | -4/Proximity Caves | Discovered new exit (range 14) 5892 | -4/Proximity Caves | Entered Factory 5892 | -4/Factory | Evolved 2 slots: Utility x2 5894 | -4/Factory | Loaded intel: 46 interactive machine locations 6002 | -4/Factory | Build established: Hauler-Mutant 6019 | -4/Factory | Fabricated Mic. Fission Core (x2) 6104 | -4/Factory | Identified exit to Upper Caves 6104 | -4/Factory | Identified exit to Armory 6180 | -4/Factory | Fabricated Cesium-ion Thruster (x2) 6335 | -4/Factory | Entered Armory 6365 | -4/Armory | Lost 7 parts (4n1u2w) 6568 | -4/Armory | Identified Transdimensional Reconstructor 6568 | -4/Armory | Warped through subspace to slip node 6568 | -4/Armory | Discovered new exit (range 1) 6569 | -4/Armory | Entered Lab 6569 | -4/Lab | Discovered new exit (range 9) 6574 | -4/Lab | Unable to decrypt terminal 6574 | -4/Lab | Opened the door to a hidden lab 6575 | -4/Lab | Gained access to the hidden lab's interior 6577 | -4/Lab | Found Alien Artifact 6578 | -4/Lab | Detected by scanners 6583 | -4/Lab | Entered Research 6583 | -3/Research | Evolved 2 slots: Utility x2 6694 | -3/Research | Intercept squad dispatched 6700 | -3/Research | Spotted Tracker 6760 | -3/Research | Lost 5 parts (1p3n1w) 6792 | -3/Research | Spotted Combat Programmer 6803 | -3/Research | Found Quantum Capacitor 6828 | -3/Research | Identified Core Reset Matrix 6828 | -3/Research | Used Core Reset Matrix 6853 | -3/Research | Destroyed Combat Programmer 6874 | -3/Research | Lost 14 parts (1p1n8u4w) 7120 | -3/Research | Build established: Mutant 7163 | -3/Research | Spotted B-86 Titan 7283 | -3/Research | Lost 3 parts (3u) 7368 | -3/Research | Destroyed B-86 Titan 7419 | -3/Research | System corruption reached 10% 7445 | -3/Research | Core integrity fell below 50% 7468 | -3/Research | Destroyed Tracker 7470 | -3/Research | Emitted hypermatrix ping 7475 | -3/Research | Assembled emerged from beneath the floor 7475 | -3/Research | Garrison activated, responded to threat 7500 | -3/Research | Lost 12 parts (1p3n3u5w) 7553 | -3/Research | Intercept squad dispatched 7583 | -3/Research | Spotted Tracker 7592 | -3/Research | Spotted Combat Programmer 7595 | -3/Research | Spotted Tracker 7596 | -3/Research | System corruption reached 30% 7598 | -3/Research | Core integrity fell below 20% 7607 | -3/Research | Destroyed by Tracker with Linked Autogun Last Messages --------------- 07599_ TWMCMGLIJCXEYZTDGGXDTESQ& 07599_ Hyp. Railgun destroyed. 07599_ HV Slug penetrates G-67 Veteran. 07599_ G-67 Veteran suffers critical hit. 07599_ G-67 Veteran destroyed. 07600_ K-01 Serf collects debris. 07601_ Hvy. Treads destroyed. 07602_ Penetrated by EMDS Slug. 07602_ HV Slug penetrates R-10 Processor. 07602_ HV Slug penetrates Wall. 07603_ K-01 Serf collects debris. 07604_ Penetrated by EMDS Slug. 07605_ K-01 Serf collects debris. 07605_ Critical hit. 07605_ Hvy. Treads destroyed. 07605_ HV Slug penetrates Wall. 07605_ HV Slug penetrates Tracker. 07606_ Penetrated by EMDS Slug. 07606_ Hyp. Railgun destroyed. 07606_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????]?????????????????????????????? | | ??????????????????????!??????????????????????????? | | ???????????????????????? ???????????????????????? | | ?????????????????????? g ????????????????????????? | | ?????????????????????? ????????????????????????? | | ?????????????????????? ????????????????????????? | | ?????????????????????? ????????????????????????? | | ?????????????????????##+##+#?????????????????????? | | ?????????????????????# +?????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????+ k% #??????###########?????? | | ?????????????????????#gg #??????# [[ #?????? | | ???????????????????### ######## [[ #?????? | | ???????############# p^ ^ # [! #?????? | | ######## """"""" # g # #?????? | | + """"""" + # #?????? | | ######## """"""" #= g # !#?????? | | ???????# % #% % + #?????? | | ???????# #!% s*! # #?????? | | ???????# = ###%s!! #######+######### | | ???????# #=%%*! #??# # | | ???????#############=]%%!k= #??# # | | ???????????????????###!!%@= #??# [ # | | ?????????????????????#!!%%%= #??# #? | | ?????????????????????#R!u !!"" #??##+##+#####? | | ?????????????????????#%!k """" #???# #????? | | ???????????????????### !##############?# #????? | | ???????????????????# #???# = ### ###### | | ???????????????????# [##### ![ | | ???????????????????# *%*!! [ = | | ???????????????????# =[!= != !* | | ???????????????????# |##### | | ???????????????????# [#???# ############# | | ???????????????????########???### ###???????????? | | ????????????????????????????????# #?????????????? | | ????????????????????????????????# #?????????????? | | ????????????????????????????????# #?????????????? | | ????????????????????????????????# #?????????????? | | ????????????????????????????????# ?????????????? | | ????????????????????????????????# ?????????????? | | ????????????????????????????????#####????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????=????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 41 Energy Capacity 1910 Matter Stores 365 Matter Capacity 400 Sight Range 16 Terrain Scan Density 110 Cloak Strength 4 Additional Mass Support 9 Armor Coverage 675 Resistance: EM 15 Evasion (%) 70 Targeting Accuracy 6 Melee Accuracy 11 Core Analysis 10 Armor Integrity Analysis 50 Recoil Reduction 4 Particle Charging 30 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Flight Unit | x1 | -7/Factory Cesium-ion Thruster | x2 | -7/Factory Imp. Flight Unit | x1 | -7/Factory Cesium-ion Thruster | x2 | -5/Factory Cesium-ion Thruster | x2 | -5/Factory Mic. Fission Core | x2 | -4/Factory Cesium-ion Thruster | x2 | -4/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Reset Matrix Achievements -------------- None Challenges ------------ None Game ------ Seed CryofiberShadeCoupler Manual? 0 Play Time 01:21:29 Cumulative 222.8 hours Start 2021.01.06 @ 18:48:05 End 2021.01.06 @ 20:09:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 191 Rogue 62 Adventurer 63 Explorer 66 Win Type - Total 12 Types 11/0/0/1/0/0/0/0/0 Lore% 71 Gallery% 80 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 45a03bec-5000-44f7-84bf-bbe23b457639