Cogmind - Beta 14 *** ADVENTURER MODE // 2025.01.14 @ 09:37:52 // Winter2019/RPGLIKE Player: IceNine Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (21) 4200 Robots Destroyed (247) 1235 Value Destroyed (9143) 9143 Prototype IDs (44) 880 Alien Tech Used (4) 800 Bonus (3445) 3445 TOTAL SCORE: 23203 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 1225 Follower Combat Kills 229 Entered DSFs 500 Aligned with FarCom 300 Acquired ECA 300 Scanned by Researcher 500 Friendly Fire -609 Cogmind --------- Core Integrity 0/1350 Matter 261/300 Energy 2/1115 System Corruption 13% Temperature Cool (8) Movement Hovering (48) Location -3/Quarantine Parts ------- > --- POWER (2) -------- Fusion Reactor Light Antimatter Reactor > --- PROPULSION (5) --- Cooled Gravmag System Antigrav Array Antigrav Array > --- UTILITY (6) ------ Advanced Energy Well Improved Transmission Jammer Improved Phase Shifter Improved Cloaking Device Advanced Force Field > --- WEAPON (6) ------- Quantum Rifle Quantum Rifle Compact HERF Cannon Core Cannon Phasing Sabre > --- INVENTORY (7) ---- Protomatter-11 Matter Compressor (250) Encrypted Comm Array Reaction Control System Linear Accelerator Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Fusion Reactor Light Antimatter Reactor > --- PROPULSION ------- Cooled Gravmag System Antigrav Array Antigrav Array > --- UTILITY ---------- Advanced Energy Well Improved Transmission Jammer Improved Phase Shifter Improved Cloaking Device Advanced Force Field Advanced System Shield > --- WEAPON ----------- Gamma Rifle Quantum Rifle Compact HERF Cannon Core Cannon Phasing Sabre > --- INVENTORY -------- Matter Compressor Encrypted Comm Array Reaction Control System Terrabomb Quantum Rifle Linear Accelerator Advanced Remote Datajack [Rating: 158] Favorites ----------- Power Light Antimatter Reactor Engine Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Hover Unit Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Cesium-ion Thruster Utility Improved Cloaking Device Device Improved Cloaking Device Storage Matter Compressor Processor Advanced Visual Processing Unit Hackware Advanced System Shield Protection Heavy Armor Plating Weapon Phasing Sabre Energy Gun Gatling Laser Energy Cannon Nova Cannon Ballistic Gun KE Penetrator Ballistic Cannon Magnetic Acceleration Cannon Launcher Long-range Missile Launcher Special Weapon Advanced Remote Datajack Slashing Weapon Phasing Sabre Piercing Weapon Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Was Fac DSF Fac Upp Upp Zhi Pro Res Qua Slots Evolved 15 | 2 . 2 1 2 . . 2 1 2 . 2 . . . . . . . . . 1 Power 1 | . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 4 | 1 . 1 . 1 . . . . . . . . . . . . . . . . 1 Utility 5 | 1 . . 1 . . . 1 1 . . 1 . . . . . . . . . . Weapon 5 | . . 1 . 1 . . 1 . 1 . 1 . . . . . . . . . . Parts Attached 207 | 4 3 6 6 2 . 9 10 5 22 8 14 1 . 7 12 6 2 11 5 69 5 Power 24 | 1 . . . . . 1 1 . 2 . 3 1 . . 4 1 . 1 . 9 . Engine 3 | 1 . . . . . . 1 . 1 . . . . . . . . . . . . Core 12 | . . . . . . 1 . . 1 . 3 1 . . 4 . . . . 2 . Reactor 9 | . . . . . . . . . . . . . . . . 1 . 1 . 7 . Propulsion 42 | 2 2 1 1 . . . 4 . 8 . 2 . . 1 2 2 . 3 . 13 1 Treads . | . . . . . . . . . . . . . . . . . . . . . . Leg 3 | 2 . . . . . . . . 1 . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover 33 | . 2 1 1 . . . . . 5 . 2 . . 1 2 2 . 3 . 13 1 Flight 6 | . . . . . . . 4 . 2 . . . . . . . . . . . . Utility 57 | . 1 1 2 . . . 3 2 6 1 2 . . 2 1 3 2 7 2 21 1 Device 43 | . . 1 1 . . . 1 1 4 1 1 . . 2 1 3 1 5 2 19 . Storage 5 | . . . . . . . . . . . . . . . . . 1 1 . 2 1 Processor 2 | . . . . . . . 1 1 . . . . . . . . . . . . . Hackware 2 | . . . . . . . . . 1 . . . . . . . . 1 . . . Protection 5 | . 1 . 1 . . . 1 . 1 . 1 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 84 | 1 . 4 3 2 . 8 2 3 6 7 7 . . 4 5 . . . 3 26 3 Energy Gun 21 | . . . 1 1 . 1 1 . . 2 . . . 1 2 . . . . 11 1 Energy Cannon 5 | . . . . 1 . . . . . . 2 . . . . . . . . . 2 Ballistic Gun 12 | 1 . 1 . . . 1 1 1 . . 1 . . 1 . . . . . 5 . Ballistic Cannon 7 | . . . . . . . . 1 2 1 1 . . . . . . . . 2 . Launcher 19 | . . 1 1 . . 2 . 1 3 2 2 . . 2 1 . . . 2 2 . Special Weapon 6 | . . . . . . 2 . . . 1 1 . . . . . . . . 2 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 11 | . . 2 1 . . 2 . . 1 1 . . . . 1 . . . . 3 . Piercing Weapon 3 | . . . . . . . . . . . . . . . 1 . . . 1 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . 1 . . 1 1 1 . . . . . . . . 6 . . 2 Parts Lost 4 | . . 1 . . . . . . . . . . . . . . . . 1 1 1 Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . . . . . . . . 1 . . Utility 2 | . . 1 . . . . . . . . . . . . . . . . . 1 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 Highest Loss Streak 1 | . . 1 . . . . . . . . . . . . . . . . 1 1 1 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 92 | . 78 91 83 82 81 80 84 100 96 99 99 83 72 85 94 99 100 98 99 92 81 Engine 4 | . 16 14 11 10 9 6 3 7 10 12 4 . . . . . . . . . . Core 2 | . . . . . . 2 4 . . . 6 11 11 11 10 7 5 5 5 1 . Reactor 2 | . . . . . . . . . . . . . . . . 3 5 5 5 9 10 Hover 20 | . 8 30 31 30 27 27 17 7 13 25 22 22 22 22 22 22 22 22 21 15 14 Flight 2 | . . . . . . . 9 21 11 . . . . . . . . . . . . Device 20 | . . 11 11 10 9 9 9 14 14 28 31 22 22 19 31 32 27 24 22 25 21 Storage 1 | . . . . . . . . . . . . . . . . . 5 5 5 1 5 Processor 1 | . . . . . . . 7 11 6 . . . . . . . . . . . . Hackware 1 | . . . . . . . . . 4 1 . . . . . . . . 5 5 1 Protection 3 | . 12 13 7 10 9 8 1 7 4 . . 2 . . . . . . . . . Energy Gun 7 | . . . . 1 9 4 1 7 . 8 9 . . 5 6 11 11 11 11 13 10 Ballistic Gun 4 | . 16 6 3 . . 4 13 12 6 1 . 2 . 5 5 5 5 5 5 4 1 Ballistic Cannon 3 | . . . . . . . . 1 6 6 5 5 5 5 5 5 5 5 . 2 1 Launcher 3 | . . 1 8 10 9 8 5 . 5 7 5 8 5 9 1 . . . 1 . . Slashing Weapon 6 | . . 11 9 10 9 9 7 7 6 6 5 5 5 5 6 5 5 5 5 3 5 Piercing Weapon 2 | . . . . . . . . . . . . . . . 3 5 5 5 8 5 . Peak Build Rating 158 | 4 5 9 19 21 21 28 35 41 62 66 91 85 64 88 102 112 112 120 121 129 158 Average Rating 72 | 3 4 7 15 18 20 20 25 39 49 62 84 75 64 79 94 106 112 113 120 120 146 On Entrance 58 | . 4 5 9 18 20 21 18 35 41 61 62 85 64 64 88 102 112 112 120 113 124 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 87 | 7 10 14 29 32 32 32 30 31 52 49 76 76 45 68 65 75 80 81 75 87 86 Greatest Support 88 | 20 20 18 18 28 28 28 31 31 52 52 57 51 51 61 70 70 70 80 80 73 88 Greatest Overweight (x) 3 | . 3 1 1 1 1 1 1 . 1 . 1 1 . 1 1 1 1 1 1 1 1 Average Overweight (x) . | . . . . 1 1 . . . . . . . . . . . 1 . . . . Largest Inventory Capacity 7 | 4 4 4 5 5 5 5 5 5 6 6 6 6 6 6 6 6 6 6 7 7 7 Average Capacity 5 | 4 4 4 4 5 5 5 5 5 5 6 6 6 6 6 6 6 6 6 6 7 7 Most Carried 7 | 2 4 4 5 5 4 5 5 5 6 6 6 6 6 6 6 6 6 6 6 7 7 Average Carried 5 | 1 2 3 4 4 3 4 4 4 5 5 5 4 6 4 5 5 6 5 6 6 6 Final Capacity 7 | 4 4 4 5 5 5 5 5 5 6 6 6 6 6 6 6 6 6 6 7 7 7 Final Carried 7 | 2 4 4 5 3 4 5 5 5 6 5 4 6 6 6 5 6 6 6 6 7 6 Class Distribution -------------------- 26% | Hacker-Gladiator 25% | Mutant 9% | Hacker-Executioner 8% | Hacker-Gunner 8% | Scavenger-Executioner 4% | Scavenger-Gunner 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Hacker-Gunner | -6/Factory Scavenger-Gunner | -6/Extension Scavenger-Executioner | -5/Factory Scavenger-Executioner | -5/Waste Hacker-Mutant | -5/Factory Hacker-Executioner | -5/DSF Hacker-Gladiator | -4/Factory Hacker-Gladiator | -4/Upper Caves Hacker-Gladiator | -4/Upper Caves Hacker-Gladiator | -4/Zhirov Hacker-Sprinter | -3/Proximity Caves Hacker-Gladiator | -3/Research Hacker-Ninja | -3/Quarantine Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Was Fac DSF Fac Upp Upp Zhi Pro Res Qua Matter Collected 5987 | 166 . 278 111 108 . 385 229 18 601 725 546 128 . 50 514 50 202 . 201 1637 38 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8160 | . . 252 126 111 . 711 173 79 520 1010 753 . . 276 549 . 206 . 122 2964 308 Parts 525 | . . 32 17 32 . 26 14 5 34 38 37 . . 16 20 6 18 . 11 203 16 Haulers Intercepted 5 | . . . . . . . 1 1 1 1 . . . . . . . . . 1 . Recyclers Shooed 6 | . . . . . . 1 . . 2 2 . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . . . . . . . . . . 6 15 . 7 . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Was Fac DSF Fac Upp Upp Zhi Pro Res Qua Combat Hostiles Destroyed 173 | . . 11 4 14 . 14 5 2 16 10 15 . . 9 2 2 9 . 8 45 7 Melee 16 | . . 9 . 2 . . . . . 2 1 . . . 1 . . . . 1 . Guns 63 | . . 1 . . . 7 5 2 4 1 7 . . . . 1 3 . 3 27 2 Cannons 28 | . . . . . . . . . 6 4 3 . . 1 1 1 5 . . 2 5 AOE 62 | . . 1 4 12 . 6 . . 6 3 3 . . 8 . . . . 5 14 . Classes Destroyed 22 | . . 6 3 . . 1 1 3 . 1 1 . . 2 . . 1 . . 1 2 Worker 20 | . . 1 1 . . . . . 1 1 5 . . . 1 . . . . 10 . Builder 9 | . . . 2 1 . . . . . 5 . . . . . . . . . 1 . Tunneler 6 | . . 1 . . . 1 . . . 3 . . . . . . . . . 1 . Hauler 5 | . . . . . . . 1 1 1 1 . . . . . . . . . 1 . Recycler 16 | . . 1 . 1 . . . . 1 5 1 . . . 3 . . . . 4 . Mechanic 2 | . . 1 . . . . . . . . . . . . . . . . . . 1 Operator 1 | . . . . . . . . 1 . . . . . . . . . . . . . Watcher 13 | . . . 1 . . . . . 1 1 2 . . . 2 . . . . 6 . Swarmer 63 | . . 3 2 14 . 4 3 . 4 3 5 . . 5 . . 5 . 4 11 . Cutter 3 | . . . . . . . . . . . . . . 3 . . . . . . . Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . 3 Grunt 38 | . . 8 . . . 8 . . 8 1 2 . . . . . 1 . . 9 1 Brawler 3 | . . . . . . 2 . . . . . . . . . . . . . . 1 Duelist 1 | . . . . . . . . . . . . . . . . . . . . . 1 Sentry 17 | . . . 2 . . . 2 . 2 3 3 . . . 2 . . . . 3 . Specialist 2 | . . . . . . . . . . . 2 . . . . . . . . . . Hunter 16 | . . . . . . . . 1 . 2 2 . . . . . 2 . 4 5 . Programmer 22 | . . . . . . . . 1 2 . 1 . . . . 2 . . . 15 1 Heavy 1 | . . . . . . . . . . . . . . 1 . . . . . . . Behemoth 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . Thug 2 | . . . . . . . . . . . . . . . . . . . . 2 . Fireman 1 | . . . . . . . . . . . . . . . . . . . . 1 . Mutant 1 | . . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 32 | . . 5 5 6 . 4 3 1 4 13 10 . . 5 2 1 5 . 4 32 4 Combat Bots Only 14 | . . 3 2 4 . 4 3 1 4 3 7 . . 5 1 1 5 . 4 14 3 Max Kills in Single Turn 10 | . . 1 2 3 . 3 1 1 3 3 4 . . 5 1 1 1 . 4 10 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 7 | . . 1 1 3 . 2 . . 2 2 2 . . 4 . . . . 3 7 . Melee 1 | . . 1 . 1 . . . . . 1 1 . . . 1 . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Was Fac DSF Fac Upp Upp Zhi Pro Res Qua Hostile Shots Fired 1202 | . . 99 25 26 . 52 23 13 79 100 169 . . 13 18 . 97 . 58 213 217 Missed 474 | . . 28 13 4 . 17 10 3 31 35 62 . . 4 7 . 32 . 18 99 111 Damage Taken 7344 | . . 631 102 76 . 347 69 105 556 549 1325 . . 289 234 . 413 . 227 1628 793 Core 5541 | . . 439 62 39 . 231 56 62 404 421 997 . . 227 185 . 321 . 176 1306 615 Absorbed by Shields 2371 | . . . 19 37 . 126 30 . 26 168 180 . . 105 41 . 147 . 243 754 495 Redirected to Core 4544 | . . 334 56 26 . 184 39 62 319 378 738 . . 215 171 . 284 . 135 1070 533 Ignored by Resistances 3686 | . . 201 45 47 . 172 43 41 226 278 483 . . 137 119 . 267 . 224 786 617 Regen/Repaired (Parts) 251 | . . . 19 . . . . . 7 . . . . . . . . . . 225 . Core Remaining (%) 67 | 100 . 84 . . . 52 76 100 . 71 . . . 4 . . . . 52 . . Volleys Fired 318 | 1 . 15 9 8 . 47 26 13 32 23 22 . . 5 3 2 17 . 10 73 12 Largest 5 | 1 . 2 2 1 . 2 3 3 4 4 5 . . 4 4 4 4 . 4 5 5 Hottest 563 | 20 . 50 53 33 . 83 114 133 167 245 358 . . 206 254 254 254 . 246 362 563 Shots Fired 859 | 1 . 20 14 8 1 55 48 37 82 56 85 . . 21 11 8 47 . 30 296 39 Gun 589 | 1 . 12 5 . 1 45 48 34 41 17 36 . . 9 8 6 30 . 26 248 22 Cannon 165 | . . . . . . . . 3 32 15 33 . . 5 3 2 17 . . 38 17 Launcher 100 | . . 8 9 8 . 8 . . 9 22 15 . . 7 . . . . 4 10 . Special 5 | . . . . . . 2 . . . 2 1 . . . . . . . . . . Kinetic 379 | 1 . 12 5 . . 24 41 24 64 18 25 . . 9 6 4 27 . 10 107 2 Thermal 259 | . . . . . . . 7 13 9 14 44 . . . 5 4 20 . 16 111 16 Explosive 100 | . . 8 9 8 . 8 . . 9 22 15 . . 7 . . . . 4 10 . Electromagnetic 116 | . . . . . 1 21 . . . . . . . 5 . . . . . 68 21 Robot Hit Streak 47 | . . 3 7 8 . 24 20 21 23 42 24 . . 30 7 13 20 . 20 47 11 Robot Miss Streak 3 | . . 2 1 . . 3 1 1 1 2 2 . . 2 1 . 2 . 1 2 3 Penetration Max 5 | . . . . . . . . . 1 . . . . . . . . . 1 1 5 Secondary Targets 2 | . . . . . . . . . . . . . . . . . . . 1 1 . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . 1 1 . Shots Hit Robots 653 | . . 36 12 8 . 42 37 24 65 50 55 . . 16 19 7 32 . 22 216 12 Core Hits 524 | . . 17 12 12 . 25 10 9 37 57 42 . . 35 10 3 18 . 32 198 7 Critical Kills 3 | . . . . . . 1 . . . . . . . . . . . . . 1 1 Critical Parts Destroyed 12 | . . . . . . . . . 1 . . . . . . . 1 . . . 10 Critical Strikes 37 | . . . . 1 . 3 1 1 3 . 1 . . 1 3 . 2 . . 10 11 Burn 4 | . . . . . . . . . . . . . . . . . . . . 4 . Destroy 17 | . . . . . . 1 1 . 1 . . . . . . . 1 . . 2 11 Blast 8 | . . . . . . . . 1 2 . 1 . . . 1 . 1 . . 2 . Corrupt 5 | . . . . . . 2 . . . . . . . 1 . . . . . 2 . Sever 2 | . . . . 1 . . . . . . . . . . 1 . . . . . . Impale 1 | . . . . . . . . . . . . . . . 1 . . . . . . Melee Attacks 77 | . . 33 . 4 . 5 . . 1 4 6 . . . 16 . . . . 8 . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 64 | . . 33 . 4 . 5 . . 1 4 6 . . . 9 . . . . 2 . Piercing 13 | . . . . . . . . . . . . . . . 7 . . . . 6 . Sneak Attacks 11 | . . 2 . . . . . . . 1 1 . . . 4 . . . . 3 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 29696 | . . 1027 568 980 . 1271 519 474 2231 3312 2548 . . 1527 944 271 849 . 1005 9305 2865 Guns 10625 | . . 59 52 . . 608 519 437 747 438 733 . . 158 117 226 480 . 585 5313 153 Cannons 6008 | . . . . . . . . 37 795 382 574 . . 144 79 45 369 . . 871 2712 Explosions 10700 | . . 367 516 866 . 663 . . 661 2315 1026 . . 1225 . . . . 420 2641 . Melee 2363 | . . 601 . 114 . . . . 28 177 215 . . . 748 . . . . 480 . Ramming . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 6661 | . . 59 52 . . 252 401 248 1389 442 378 . . 229 139 121 487 . 167 2297 . Thermal 8167 | . . . . . . 30 118 226 153 378 929 . . . 57 150 362 . 418 2680 2666 Explosive 10670 | . . 367 516 866 . 633 . . 661 2315 1026 . . 1225 . . . . 420 2641 . Electromagnetic 1835 | . . . . . . 356 . . . . . . . 73 . . . . . 1207 199 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 1371 | . . 601 . 114 . . . . 28 177 215 . . . 236 . . . . . . Piercing 992 | . . . . . . . . . . . . . . . 512 . . . . 480 . Highest Corruption 12 | . . . . 4 4 4 2 . 1 . 4 7 7 7 . . . . . 11 12 Average Corruption 4 | . . . . 4 4 4 2 . 1 . 2 6 7 7 . . . . . 4 11 Corruption Purged 6 | . . . . . . . . 1 1 . 4 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 112 | . . . . 1 16 14 3 . . . 8 4 1 9 . . . . . 44 12 Message Errors 23 | . . . . . 3 3 2 . . . 2 . 1 1 . . . . . 9 2 Matter Fused 19 | . . . . . 4 3 1 . . . 1 . . 1 . . . . . 9 . Heat Flow Errors 16 | . . . . . 3 1 . . . . 3 . . . . . . . . 7 2 Energy Discharges 14 | . . . . . 3 2 . . . . . 2 . 1 . . . . . 4 2 Parts Rejected 4 | . . . . . . 1 . . . . . 1 . 1 . . . . . 1 . Data Loss (minor) 16 | . . . . 1 . 3 . . . . 1 . . 3 . . . . . 5 3 Data Loss (major) 7 | . . . . . 1 . . . . . . . . 1 . . . . . 5 . Misfires 5 | . . . . . 1 . . . . . 1 . . 1 . . . . . 1 1 Alerts 3 | . . . . . 1 . . . . . . 1 . . . . . . . 1 . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 3 | . . . . . . 1 . . . . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1972 | . . 31 4 170 . 40 . . 16 137 102 . . 13 109 . 11 . 10 202 1127 Projectiles 1221 | . . . . . . . . . 13 22 15 . . . . . 11 . . 33 1127 Explosions 423 | . . 1 4 170 . 40 . . 3 115 64 . . 13 . . . . 10 3 . Melee 328 | . . 30 . . . . . . . . 23 . . . 109 . . . . 166 . Knockbacks 14 | . . . . . . . . 2 7 . . . . . . . . . . 5 . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 14 | . . . . . . . . 2 7 . . . . . . . . . . 5 . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 327 | . . . 24 . . 66 . . . 16 56 . . 67 . . . . . 98 . Shots 17 | . . . 1 . . 2 . . . 1 2 . . 4 . . . . . 7 . Rammed . | . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 755 | . . 11 . . 195 183 299 264 747 328 755 . . . 110 110 225 . 56 447 250 Average Temperature 131 | . . 11 . . 82 64 80 91 174 128 226 . . . 52 61 89 . 15 103 101 Received Heat Transfer 1630 | . . 417 18 . . 180 30 . 285 86 275 . . . 36 . . . . 105 198 Effects 61 | . . . . . . . . . 13 1 45 . . . . . . . . 2 . Shutdowns 16 | . . . . . . . . . . . 14 . . . . . . . . 2 . Energy Bleed 3 | . . . . . . . . . 1 1 1 . . . . . . . . . . Interference 12 | . . . . . . . . . . . 12 . . . . . . . . . . Matter Decay 5 | . . . . . . . . . 2 . 3 . . . . . . . . . . Short Circuit 8 | . . . . . . . . . 5 . 3 . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . 1 . . . . . . . . . . . . Damage (major) 15 | . . . . . . . . . 4 . 11 . . . . . . . . . . Damage (core) 1 | . . . . . . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . . . Parts Fried 7 | . . . . . . 2 . . . . . . . . . . . . . 5 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . Combat Hostiles 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . Parts Melted 18 | . . 1 . . . . . 2 . . 6 . . . . 2 1 . 1 5 . Heat Transferred 8693 | . . . . . . 50 222 407 296 798 1539 . . . 112 224 672 . 784 3478 111 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Was Fac DSF Fac Upp Upp Zhi Pro Res Qua Peak Influence 2214 | . 7 297 349 495 . 301 310 224 288 508 452 141 86 391 291 . . . . 1116 2214 Initial 466 | . . 2 74 114 . . 66 120 16 42 138 131 86 52 177 . . . . 107 466 Average 300 | . 1 117 170 310 . 115 171 161 126 275 170 126 86 239 200 . . . . 491 1784 Maximum Alert Level 5 | . . 1 1 2 . 1 1 1 1 2 2 . . 1 1 . . . . 4 5 Low Security (%) 61 | 100 100 89 86 11 . 86 69 78 78 32 79 100 100 36 49 . . . . 47 . Level 1 19 | . . 10 13 49 . 13 30 21 21 50 12 . . 63 50 . . . . 1 . Level 2 5 | . . . . 38 . . . . . 16 7 . . . . . . . . 6 . Level 3 10 | . . . . . . . . . . . . . . . . . . . . 41 . Level 4 . | . . . . . . . . . . . . . . . . . . . . 2 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security 3 | . . . . . . . . . . . . . . . . . . . . . 99 Sterilizations 1 | . . . . . . . . . . . . . . 1 . . . . . . . Squads Dispatched 38 | . . 1 . . . . . 1 3 1 7 1 . 1 1 . . . . 10 12 Investigation . | . . . . . . . . . . . . . . . . . . . . . . Extermination 9 | . . . . . . . . 1 2 . 1 . . . . . . . . 5 . Reinforcement 9 | . . . . . . . . . 1 1 3 . . 1 1 . . . . 2 . Assault 14 | . . 1 . . . . . . . . . 1 . . . . . . . . 12 Garrison 6 | . . . . . . . . . . . 3 . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 1 1 . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Was Fac DSF Fac Upp Upp Zhi Pro Res Qua Distress Signals 9 | . . . 1 . . . . . . 2 1 . . . . . . . . 5 . Communications Jammed 21 | . . . . . . . . . . 3 . . . 1 . . . . . 17 . Distress Signals 19 | . . . . . . . . . . 3 . . . . . . . . . 16 . Times Spotted 317 | . . 16 9 12 . 18 9 5 24 16 18 6 . 9 8 . 8 . 8 69 82 Peak Tracking Total 36 | . . 4 4 4 . 4 3 2 4 4 4 6 . 5 4 . 5 . 4 15 36 Tactical Retreats 11 | . . 1 1 . . 1 . . 1 . . . . . 1 . . . . 1 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Was Fac DSF Fac Upp Upp Zhi Pro Res Qua Traps Triggered 21 | . . . . . . . . 1 2 . 2 . . 2 . . . . . 14 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . 1 . . . . . . . . . . . . . . 1 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Was Fac DSF Fac Upp Upp Zhi Pro Res Qua Machines Disabled 12 | . . . . . 1 . . . 1 2 . . . . . . . . . 2 6 Max in Single Turn 2 | . . . . . 1 . . . 1 1 . . . . . . . . . 1 2 Garrison Access 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Was Fac DSF Fac Upp Upp Zhi Pro Res Qua Machines Accessed 51 | . 1 . 1 . 2 . . 2 7 8 3 . 1 . 6 1 2 9 . 8 . Terminals 29 | . 1 . . . . . . 2 5 8 2 . 1 . 4 . . . . 6 . Fabricators 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . Repair Stations 3 | . . . 1 . . . . . 1 . . . . . . . . . . 1 . Recycling Units 1 | . . . . . . . . . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . Total Hacks 164 | . 2 . 2 . 10 . . 8 17 21 8 . 1 . 15 1 2 48 . 29 . Successful 118 | . 2 . 2 . 10 . . 3 10 12 3 . 1 . 10 1 2 48 . 14 . Failed 46 | . . . . . . . . 5 7 9 5 . . . 5 . . . . 15 . Catastrophic 4 | . . . . . . . . . . 1 . . . . 2 . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 39 | . 2 . . . 3 . . 7 8 4 1 . . . 7 . . 1 . 6 . Terminals 86 | . 2 . . . . . . 8 11 21 7 . 1 . 10 . . . . 26 . Fabricators 3 | . . . . . . . . . 2 . 1 . . . . . . . . . . Repair Stations 8 | . . . 2 . . . . . 4 . . . . . . . . . . 2 . Recycling Units 4 | . . . . . . . . . . . . . . . 4 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . Terminal Hacks 85 | . 1 . . . 10 . . 1 2 9 1 . 1 . 2 1 2 48 . 7 . Record 53 | . . . . . 9 . . 1 . 1 . . . . 1 . 1 36 . 4 . Part Schematic 4 | . . . . . . . . . . . . . . . . . . 4 . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . 4 . . . Prototype ID Bank 5 | . . . . . . . . . . . . . . . . . . 4 . 1 . Open Door 7 | . . . . . . . . . 1 4 . . . . . 1 1 . . . . Open DSF 4 | . . . . . . . . . 1 . 1 . 1 . 1 . . . . . . Branch Access Points 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . Locate Traps 3 | . . . . . . . . . . 2 . . . . . . . . . 1 . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . 1 . Registered Components 1 | . . . . . . . . . . 1 . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . . . Build 1 | . . . . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 7 | . . . 2 . . . . . 3 . . . . . . . . . . 2 . Scan Component 3 | . . . 1 . . . . . 1 . . . . . . . . . . 1 . Repair 3 | . . . 1 . . . . . 1 . . . . . . . . . . 1 . Refit 1 | . . . . . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . . . . . . . . . 4 . . . . . . Process 1 | . . . . . . . . . . . . . . . 1 . . . . . . Report Inventory 1 | . . . . . . . . . . . . . . . 1 . . . . . . Retrieve Matter 2 | . . . . . . . . . . . . . . . 2 . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . Seal Access 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . Unauthorized Hacks 19 | . 1 . . . . . . 2 5 3 1 . . . 3 . . . . 4 . Terminals 19 | . 1 . . . . . . 2 5 3 1 . . . 3 . . . . 4 . Track 1 | . . . . . . . . . 1 . . . . . . . . . . . . Assimilate 2 | . . . . . . . . 1 1 . . . . . . . . . . . . Botnet 16 | . 1 . . . . . . 1 3 3 1 . . . 3 . . . . 4 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 24 | . . . 1 . . . . 2 6 4 2 . . . 2 . . . . 7 . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . . . . 4 . . . Parts Built 2 | . . . . . . . . . . . 2 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 128 | . . . . . . . . . . . 128 . . . . . . . . . . Total Part Build Rating 16 | . . . . . . . . . . . 16 . . . . . . . . . . Parts Repaired 3 | . . . 1 . . . . . 1 . . . . . . . . . . 1 . Time 114 | . . . 26 . . . . . 44 . . . . . . . . . . 44 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 70 | . . . . . . . . . . . . . . . 70 . . . . . . Retrieved Matter 70 | . . . . . . . . . . . . . . . 70 . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Was Fac DSF Fac Upp Upp Zhi Pro Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . 1 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Was Fac DSF Fac Upp Upp Zhi Pro Res Qua Total Allies 12 | . . 3 . . . 2 . . . 5 1 1 . . . . . . . . . Largest Group 3 | . . 2 1 . . 1 . . . 3 1 1 . . . . . . . . . Highest-Rated Group 155 | . . 46 31 . . 16 . . . 155 137 31 . . . . . . . . . Highest-Rated Ally 137 | . . 31 31 . . 16 . . . 85 137 31 . . . . . . . . . Warlord Squad Rendezvous 6 | . . . . . . . . . . . . . . . . . . . . 6 . Dakka 2 | . . . . . . . . . . . . . . . . . . . . 2 . Infantry 2 | . . . . . . . . . . . . . . . . . . . . 2 . Geek 1 | . . . . . . . . . . . . . . . . . . . . 1 . Pyro 1 | . . . . . . . . . . . . . . . . . . . . 1 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 64 | . . 12 1 . . 5 . . . 36 2 8 . . . . . . . . . Total Damage 1206 | . . 191 . . . 48 . . . 663 177 127 . . . . . . . . . Kills 8 | . . 4 . . . . . . . 3 1 . . . . . . . . . . Allies Corrupted 1 | . . . . . . 1 . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Field Lobotomies 5 | . . . . . . 2 . . . 2 1 . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Was Fac DSF Fac Upp Upp Zhi Pro Res Qua Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 3 | . . 1 . . . . . . . . . . . . . 1 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Was Fac DSF Fac Upp Upp Zhi Pro Res Qua Turns Passed 11568 | 55 118 616 248 403 767 506 369 470 1243 607 968 110 21 195 536 320 997 274 234 2229 282 Spaces Moved 10368 | 42 113 452 176 332 681 345 322 878 776 635 411 145 42 184 579 447 865 317 460 1785 381 Core 8 | 7 1 . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . Legs 103 | 35 68 . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover 9050 | . 44 452 176 332 681 345 147 . 622 635 411 145 42 184 579 447 865 317 460 1785 381 Flight 1207 | . . . . . . . 175 878 154 . . . . . . . . . . . . Fastest Speed 29 | 50 56 52 52 112 112 52 29 29 29 48 48 50 50 50 50 50 105 31 31 38 48 Average Speed 68 | 108 96 63 92 112 112 105 39 29 71 48 98 71 50 64 58 58 105 68 33 58 53 Slowest Speed 200 | 120 200 116 112 112 112 112 115 29 122 48 105 105 50 105 105 105 105 106 92 106 95 Overloaded Moves 789 | . . . . . . . . . . . . . . . . . . 158 460 128 43 Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . . . 1 . . Robots Hopped 1 | . . . . . . . . . 1 . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 . Teleports 1 | . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 47 | 3 28 64 17 70 93 57 33 23 16 56 8 78 1 96 17 70 89 63 67 45 42 Regions Visited 21 Branch Regions 10 Pre-discovered Areas 6 | . . 1 . . . . . . . . . . . . . 1 1 3 . . . Known Exits Taken 3 | . 1 . . . . . . 1 . . . . 1 . . . . . . . . Unknown Exits Taken 15 | 1 . 1 1 1 1 1 1 . 1 1 . . . . 1 1 1 1 1 1 . Scrap Searched 9 | . . 1 . 2 . . . . . . . . . . . 3 3 . . . . Spaces Dug 4 | . . . . . . 4 . . . . . . . . . . . . . . . Terrain Destroyed 1161 | . . 50 78 63 . 70 . . 112 161 222 . . 95 . 2 17 . 108 172 11 Melee 4 | . . . . . . 4 . . . . . . . . . . . . . . . Projectile 73 | . . . . . . . . . 3 . 19 . . 2 . 2 17 . 5 14 11 AOE 1084 | . . 50 78 63 . 66 . . 109 161 203 . . 93 . . . . 103 158 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Was Fac DSF Fac Upp Upp Zhi Pro Res Qua Total 13981 | 48 121 691 247 348 685 421 526 1068 1389 874 904 153 41 242 745 499 919 372 510 2742 436 Wait 2599 | . . 157 45 1 4 11 152 129 513 187 420 2 . 13 109 23 20 32 29 733 19 Move 10346 | 41 112 451 175 331 680 344 321 877 773 634 411 144 41 183 578 446 864 316 459 1784 381 Hop 1 | . . . . . . . . . 1 . . . . . . . . . . . . Pick Up 54 | 2 3 4 2 . 1 1 2 5 6 1 4 1 . 4 2 3 . 2 . 6 5 Fast Attach 129 | 4 3 1 5 . . 2 9 4 15 3 6 1 . 2 8 5 1 9 . 48 3 Attach 26 | . . 2 . 2 . 1 1 . 2 1 4 . . 4 2 . . 1 . 3 3 Detach 10 | . . . 2 . . 1 . . 1 . . 2 . 1 1 . . . . 1 1 Swap 56 | . . 3 1 . . 6 . 1 5 4 4 . . 1 2 1 1 3 5 18 1 Drop 111 | . 3 3 4 1 . 3 6 8 18 4 9 3 . 2 10 7 1 9 . 14 6 Fire 318 | 1 . 15 9 8 . 47 26 13 32 23 22 . . 5 3 2 17 . 10 73 12 Melee 72 | . . 33 . 4 . 5 . . 1 4 6 . . . 13 . . . . 6 . Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 49 | . . . . . . . . 18 . . . . . 26 . . . . . . 5 Rewire 1 | . . . . . . . . . . 1 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 209 | . . 22 4 1 . . 9 13 22 12 18 . . 1 17 12 15 . 7 56 . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Sto]) -6/Factory -6/Extension (discovered 2 exits: *Fac / Cet) -5/Factory -5/Waste -5/Factory -5/DSF -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: [*Res] / Arm / [*Qua]) -3/Quarantine History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 8 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 155 | -10/Materials | Identified exit to Mines 174 | -10/Materials | Entered Mines 203 | -10/Mines | Met a Derelict bent on vengeance 209 | -10/Mines | Discovered new exit (range 8) 219 | -10/Mines | Learned location of Zion (-6) 304 | -10/Mines | Build established: Mutant 357 | -10/Mines | Met a Derelict testing a Signal Generator 364 | -10/Mines | Found Signal Generator 548 | -10/Mines | Reached level 2 552 | -10/Mines | Upgraded with Propulsion slot (x1) 552 | -10/Mines | Upgraded with Weapon slot (x1) 650 | -10/Mines | Excavation squad dispatched 650 | -10/Mines | A large section of the Mines collapsed 748 | -10/Mines | Discovered new exit (range 8) 790 | -10/Mines | Entered Materials 790 | -9/Materials | Accompanied by 1 ally 792 | -9/Materials | Reached level 3 792 | -9/Materials | Reached level 4 792 | -9/Materials | Upgraded with Utility slot (x1) 795 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 830 | -9/Materials | Repaired Hover Unit 941 | -9/Materials | Discovered new exit (range 13) 1038 | -9/Materials | Entered Mines 1070 | -9/Mines | Reached level 5 1142 | -9/Mines | Discovered new exit (range 17) 1176 | -9/Mines | Upgraded with Propulsion slot (x1) 1379 | -9/Mines | Reached level 6 1381 | -9/Mines | Upgraded with Weapon slot (x1) 1436 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1436 | -9/Mines | Discovered new exit (range 5) 1441 | -9/Mines | Entered Exiles 1461 | -9/Exiles | Discovered new exit (range 15) 1474 | -9/Exiles | Met 8R-AWN 1492 | -9/Exiles | Met EX-HEX 1524 | -9/Exiles | Met EX-BIN 1549 | -9/Exiles | Aligned with FarCom system 1550 | -9/Exiles | Given EX-Vault access code 1658 | -9/Exiles | Met EX-DEC 1709 | -9/Exiles | Discovered new exit (range 15) 1815 | -9/Exiles | Visited The Gauntlet 2077 | -9/Exiles | Opened EX-Vault 2082 | -9/Exiles | Found Prototype Special Weapon 2103 | -9/Exiles | Identified Field Lobotomy Kit 2126 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2208 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 2208 | -9/Exiles | Entered Mines 2210 | -8/Mines | Assimilated G-47 Trooper with FLK Orb 2299 | -8/Mines | Assimilated G-47 Trooper with FLK Orb 2324 | -8/Mines | Reached level 7 2708 | -8/Mines | Discovered new exit (range 9) 2714 | -8/Mines | Entered Materials 2716 | -8/Materials | Reached level 8 2757 | -8/Materials | Core integrity fell below 50% 2762 | -8/Materials | Reached level 9 2764 | -8/Materials | Upgraded with Utility slot (x1) 2764 | -8/Materials | Upgraded with Weapon slot (x1) 3078 | -8/Materials | Discovered new exit (range 20) 3083 | -8/Materials | Entered Factory 3085 | -7/Factory | Reached level 10 3102 | -7/Factory | Discovered new exit (range 21) 3146 | -7/Factory | Found Prototype Launcher 3146 | -7/Factory | Identified Rocket Array 3283 | -7/Factory | Upgraded with Utility slot (x1) 3432 | -7/Factory | Build established: Scavenger-Sprinter 3479 | -7/Factory | Discovered new exit (range 10) 3553 | -7/Factory | Identified exit to Factory 3553 | -7/Factory | Entered another Factory area 3555 | -6/Factory | Reached level 11 3555 | -6/Factory | Reached level 12 3555 | -6/Factory | Reached level 13 3558 | -6/Factory | Upgraded with Power slot (x1) 3577 | -6/Factory | Identified exit to DSF 3821 | -6/Factory | Repaired Broken Weight Redist. System 4284 | -6/Factory | Build established: Hacker-Gunner 4444 | -6/Factory | Reached level 14 4542 | -6/Factory | Upgraded with Weapon slot (x1) 4788 | -6/Factory | Discovered new exit (range 10) 4796 | -6/Factory | Entered Extension 4798 | -6/Extension | Reached level 15 4828 | -6/Extension | Identified exit to Cetus 4857 | -6/Extension | Rescued a captive Derelict 4947 | -6/Extension | Rescued a captive Derelict 4967 | -6/Extension | Rescued a captive Derelict 4969 | -6/Extension | Spotted B-75 Beast 4976 | -6/Extension | Assimilated B-75 Beast with FLK Orb 4983 | -6/Extension | Assimilated W-25 Informer with FLK Orb 4990 | -6/Extension | Spotted B-75 Beast 5014 | -6/Extension | Destroyed B-75 Beast 5021 | -6/Extension | Disrupted transfer network 5036 | -6/Extension | Discovered new exit (range 3) 5045 | -6/Extension | Lost 3 allies 5097 | -6/Extension | Reached level 16 5202 | -6/Extension | Build established: Scavenger-Gunner 5403 | -6/Extension | Entered Factory 5405 | -5/Factory | Reached level 17 5413 | -5/Factory | Upgraded with Utility slot (x1) 5413 | -5/Factory | Upgraded with Weapon slot (x1) 5560 | -5/Factory | Fabricated Nova Cannon (x2) 5663 | -5/Factory | Identified exit to DSF 5717 | -5/Factory | Build established: Scavenger-Executioner 5936 | -5/Factory | Garrison activated, responded to threat 6200 | -5/Factory | Core integrity fell below 50% 6203 | -5/Factory | Reached level 18 6249 | -5/Factory | Destroyed 7 combat bots 6264 | -5/Factory | Assimilated H-71 Marshal with FLK Orb 6300 | -5/Factory | Core integrity fell below 20% 6329 | -5/Factory | Discovered new exit (range 20) 6371 | -5/Factory | Sucked down chute 6371 | -5/Factory | Entered Waste 6372 | -5/Waste | Met a frightened Derelict 6381 | -5/Waste | Spotted C-40 Crusher 6386 | -5/Waste | EMP discharged 6396 | -5/Waste | Spotted C-40 Crusher 6397 | -5/Waste | Spotted C-40 Crusher 6422 | -5/Waste | Spotted C-40 Crusher 6452 | -5/Waste | Spotted C-40 Crusher 6453 | -5/Waste | Spotted C-40 Crusher 6469 | -5/Waste | Discovered new exit (range 11) 6481 | -5/Waste | Entered Factory 6502 | -5/Factory | Identified exit to DSF 6502 | -5/Factory | Entered DSF 6502 | -5/DSF | Reached level 19 6523 | -5/DSF | Additional patrols routed to DSF 6588 | -5/DSF | Discovered new exit (range 16) 6624 | -5/DSF | Reached level 20 6668 | -5/DSF | Sterilization system engaged 6688 | -5/DSF | Ambient heat levels rising (+10) 6697 | -5/DSF | Entered Factory 6698 | -4/Factory | Core integrity fell below 50% 6698 | -4/Factory | Core integrity fell below 20% 6699 | -4/Factory | Reached level 21 6958 | -4/Factory | Build established: Hacker-Gladiator 7147 | -4/Factory | Discovered new exit (range 15) 7233 | -4/Factory | Entered Upper Caves 7235 | -4/Upper Caves | Reached level 22 7239 | -4/Upper Caves | Met a Warlord Commander 7241 | -4/Upper Caves | Warlord Commander delivered Encrypted Comm Array 7254 | -4/Upper Caves | Found Encrypted Comm Array 7496 | -4/Upper Caves | Discovered new exit (range 7) 7553 | -4/Upper Caves | Entered another Upper Caves area 7768 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 7779 | -4/Upper Caves | Found DCF Scrap (11 items) 7930 | -4/Upper Caves | Discovered new exit (range 4) 8255 | -4/Upper Caves | Reached level 23 8302 | -4/Upper Caves | Discovered new exit (range 5) 8550 | -4/Upper Caves | Entered Zhirov 8550 | -4/Zhirov | Discovered new exit (range 4) 8595 | -4/Zhirov | Learned location of Quarantine (-3) 8595 | -4/Zhirov | Learned location of Testing (-2) 8595 | -4/Zhirov | Learned location of Command (-1) 8635 | -4/Zhirov | Found Alien Artifact 8635 | -4/Zhirov | Identified Transdimensional Reconstructor 8635 | -4/Zhirov | Warped through subspace 8690 | -4/Zhirov | Found Alien Artifact 8764 | -4/Zhirov | Identified Integrated Reactor 8764 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 8824 | -4/Zhirov | Entered Proximity Caves 8826 | -3/Proximity Caves | Reached level 24 9026 | -3/Proximity Caves | Build established: Hacker-Sprinter 9035 | -3/Proximity Caves | Spotted B-86 Titan 9040 | -3/Proximity Caves | Discovered new exit (range 16) 9058 | -3/Proximity Caves | Entered Research 9059 | -3/Research | Identified exit to Armory 9060 | -3/Research | Reached level 25 9064 | -3/Research | Reached level 26 9108 | -3/Research | Repaired Cld. Gravmag System 9335 | -3/Research | Build established: Hacker-Gladiator 9593 | -3/Research | Spotted B-86 Titan 9614 | -3/Research | Core integrity fell below 50% 9676 | -3/Research | Joined by Warlord Geek squad 9714 | -3/Research | Spotted B-86 Titan 9747 | -3/Research | Destroyed B-86 Titan 10041 | -3/Research | Discovered new exit (range 11) 10060 | -3/Research | Joined by Warlord Infantry squad 10097 | -3/Research | P-80 Master assimilated allied 0A-FY5(g) 10158 | -3/Research | Reached level 27 10158 | -3/Research | Garrison activated, responded to threat 10227 | -3/Research | Destroyed 14 combat bots 10492 | -3/Research | Joined by Warlord Infantry squad 10681 | -3/Research | Joined by Warlord Pyro squad 10704 | -3/Research | Crushed by falling debris 10704 | -3/Research | Reached level 28 10739 | -3/Research | Lost 3 allies 10864 | -3/Research | Build established: Hacker-Executioner 10941 | -3/Research | Joined by Warlord Dakka squad 11042 | -3/Research | Joined by Warlord Dakka squad 11160 | -3/Research | Lost 3 allies 11237 | -3/Research | Lost 5 allies 11278 | -3/Research | Discovered new exit (range 11) 11279 | -3/Research | System corruption reached 10% 11287 | -3/Research | Entered Quarantine 11288 | -3/Quarantine | Maximum security lockdown engaged 11330 | -3/Quarantine | Upgraded with Propulsion slot (x1) 11354 | -3/Quarantine | Found Alien Energy Cannon 11354 | -3/Quarantine | Identified Core Cannon 11380 | -3/Quarantine | Found Alien Artifact 11383 | -3/Quarantine | Found Alien Artifact 11383 | -3/Quarantine | Identified Terrabomb (x2) 11383 | -3/Quarantine | Used Terrabomb 11457 | -3/Quarantine | Used Terrabomb 11543 | -3/Quarantine | Spotted Executioner 11549 | -3/Quarantine | Core integrity fell below 20% 11550 | -3/Quarantine | Cryocooling Duct disabled 11554 | -3/Quarantine | Spotted Investigator 11563 | -3/Quarantine | Scanned by Researcher 11565 | -3/Quarantine | Ambient heat levels rising (+20) 11569 | -3/Quarantine | Destroyed by Executioner with Helical Railgun Last Messages --------------- 11567_ H-77 Assassin stasis bubble strength at 108. 11567_ E-15 Imp stasis bubble strength at 175. 11567_ Stasis bubble strength at 155. 11568_ >WOOO|L0&>N::BZ89B9R#V FL8W/M 11568_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 11568_ G-67 Veteran stasis bubble strength at 105. 11568_ B-74 Champion stasis bubble strength at 50. 11568_ L-61 Swordsman stasis bubble strength at 95. 11568_ G-67 Veteran stasis bubble strength at 105. 11568_ H-77 Assassin stasis bubble strength at 85. 11568_ E-15 Imp stasis bubble strength at 170. 11569_ G-67 Veteran stasis bubble strength at 86. 11569_ B-74 Champion stasis bubble strength at 20. 11569_ L-61 Swordsman stasis bubble strength at 74. 11569_ G-67 Veteran stasis bubble strength at 86. 11569_ E-15 Imp stasis bubble strength at 165. 11569_ Slug penetrates Wall. 11569_ Slug penetrates Cryocooling Duct. 11569_ P-80 Master stasis bubble strength at 172. Map ----- +----------------------------------------------------+ | ??????????????????# """ " | | ??????????????????# " | | ??????????????????# """ " | | ??????????????????# """ " """"""" | | ??????????????????# """ " " | | ??????????????????# " " | | ??????????????????#######""" " | | ????????????????????????## " " | | ?????????????????????????# " " | | ?????????????????????????# " | | ?????????????????????????# " | | ?????????????????????????# """"""" | | ?????????????????????????# | | ?????????????????#???????# """"""""""""" | | ????????????????# #?????# # " ! " | | ????????????????# #?????#### i " | | ????????????????# #????????# " """ " | | ????????????????#;###########g g """ " | | ????????????????# b / ! g xg"g """ " | | ????????????????# x"gg"x "l #i " | | ????????????????# "hg""g"" g# i ! " | | ????????????????# h" "" ""g #b#"+"""""""" | | ????????????????# " p"" "" #g g | | ????????????????# bgg" " / | | ???????????????## " "" ""g # | | ???????????????#;@p""e"" ""gl#? ] | | ?????????????####Em""%"" "" #?# w | | ?????????????# ;gc"eg" "% #?#!!! | | ?????????????#### l g%gi #?#!! | | ????????????????# l #??!! """"""" | | ????????????????##############?? """"""" | | ???????????????????????????????? """"""" | | ???????????????????????????????? ????? | | ???????????????????????????????? ! ????? | | ????????????????????????????????# #????? | | ????????????????????????????????? #????? | | ????????????????????????????????? #????? | | ????????????????????????????????? #????? | | ????????????????????????????????? ?????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 56 Energy Capacity 1115 Matter Stores 550 Matter Capacity 550 Sight Range 23 Robot Scan Range 10 Terrain Scan Density 310 Jamming Range 14 Cloak Strength 3 Additional Mass Support 6 Armor Coverage 600 Resistance: KI 40 Resistance: TH 35 Resistance: EX 30 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Phase Shifting 10 Evasion (%) 74 Energy Filtering 30 Kinecelleration 40 Offensive Hacking 20 Defensive Hacking 19 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nova Cannon | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Reactor Core Cannon Terrabomb Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Fac Was Fac DSF Fac Upp Upp Zhi Pro Res Qua Levels Raised 27 | . . 1 2 2 . 1 2 1 4 2 2 . . 2 1 1 1 . 1 4 . XP Earned 45931 | 4000 35 2323 3118 2104 350 2401 2185 2284 5407 2592 3783 200 . 2111 1980 950 1338 349 1950 5324 1147 XP Spent 44365 | 3900 . 1600 2975 2990 . . 4475 1500 6005 . 5875 . . 1600 3020 1530 . 280 2705 2990 2920 Upgrades 94 | 10 . 3 8 6 . . 10 2 9 . 18 . . 1 5 5 . 2 3 7 5 Power Slot 1 | . . . . . . . . . 1 . . . . . . . . . . . . Propulsion Slot 4 | 1 . 1 . 1 . . . . . . . . . . . . . . . . 1 Utility Slot 5 | 1 . . 1 . . . 1 1 . . 1 . . . . . . . . . . Weapon Slot 5 | . . 1 . 1 . . 1 . 1 . 1 . . . . . . . . . . Core Integrity 15 | . . . 1 . . . . . 1 . 7 . . . 1 1 . 2 1 1 . Heat Dissipation 12 | . . . 1 . . . . . 1 . 7 . . . 1 . . . . 1 1 Energy Generation 1 | . . . . 1 . . . . . . . . . . . . . . . . . Energy Storage 5 | . . . . . . . . . 1 . . . . . 1 1 . . . 2 . Mass Support 5 | . . . . 2 . . . . 1 . . . . 1 1 . . . . . . Inventory Capacity 7 | 4 . . 1 . . . . . 1 . . . . . . . . . 1 . . Sight Range 6 | 1 . 1 . . . . . . 1 . 1 . . . . 1 . . . 1 . Sensor Range 5 | 1 . . . . . . 1 1 . . . . . . . 1 . . . . 1 Terrain Scan Density 3 | 1 . . . 1 . . . . . . . . . . . 1 . . . . . Ranged Accuracy 6 | . . . 1 . . . 2 . 1 . . . . . . . . . 1 . 1 Melee Accuracy 2 | 1 . . . . . . 1 . . . . . . . . . . . . . . Hack Attack % 1 | . . . . . . . . . . . 1 . . . . . . . . . . Hack Defense % 1 | . . . . . . . 1 . . . . . . . . . . . . . . KI Resistance % 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . TH Resistance % 3 | . . . 1 . . . . . . . . . . . . . . . . 2 . EX Resistance % 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 KI Damage % 1 | . . . . . . . 1 . . . . . . . . . . . . . . TH Damage % 1 | . . . . . . . 1 . . . . . . . . . . . . . . EX Damage % 1 | . . . . . . . 1 . . . . . . . . . . . . . . Protomatter Created 2591 | . . 231 2 20 . 8 72 89 271 . 179 . . 60 123 90 166 . 149 1018 113 Integrity Restored 4457 | . . 376 93 21 . . 216 261 424 273 414 . . 9 369 270 309 . 153 1269 . Core 4308 | . . 346 93 21 . . 216 213 353 273 414 . . 9 369 270 309 . 153 1269 . Parts 149 | . . 30 . . . . . 48 71 . . . . . . . . . . . . Protomatter Decayed 857 | . . 91 1 . . 11 . . 58 33 41 . . . . . 63 . 5 452 102 Game ------ Seed StorageShockAutogun Manual? 0 Play Time 03:37:17 Cumulative 101.3 hours Start 2025.01.13 @ 13:35:32 End 2025.01.14 @ 09:37:52 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 30 Rogue 22 Adventurer 8 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 39 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 59x39 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8301575a-807c-4248-8152-da7b8fe5935a