Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.08 @ 15:08:22 Player: StaticNoob Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (19) 3800 Robots Destroyed (171) 855 Value Destroyed (8884) 8884 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (4692) 4692 TOTAL SCORE: 23071 Bonus ------- High Alert Combat Kills 83 Follower Combat Kills 204 Registered with UFD 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 3650 Friendly Fire -45 Cogmind --------- Core Integrity 0/1450 Matter 271/300 Energy 99/100 System Corruption 21% Temperature Cool (0) Movement Core (50) Location -2/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (13) ----- Experimental Optical Array Advanced Signal Interpreter Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Hardened Heavy Armor Plating Mobile Refinery Mk. CCLXVII GAL Module Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Arachnoskeleton Myomer Leg Experimental Myomer Leg Experimental Myomer Leg > --- UTILITY ---------- Large Storage Unit Experimental Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Experimental Targeting Computer Experimental Target Analyzer Core Analyzer Improved Weapon Cycler Experimental Focal Shield Improved Force Field > --- WEAPON ----------- RU-N14's Throwing Claymores v3 RU-N14's Throwing Claymores v3 RU-N14's Throwing Claymores v3 > --- INVENTORY -------- Light Antimatter Reactor Flexi-carbon Leg Improved Coolant Injector Improved Terrain Scanner Improved Medium Armor Plating Mobile Refinery Mk. CCLXVII Hacking Drone Bay Bomb Factory No. 2 Matter Neutralizer Gauss Rifle KE Penetrator Railgun Vortex Lance GAL Module [Rating: 166] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Vortex Chain Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Overtuned Scrapsphere Hover Unit Improved Gyrokinetic Inverter Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Ghost Barrier Protection Enhanced Scrap Shield Weapon Railgun Energy Gun Shock Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Railgun Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Special Weapon RU-N14's Throwing Claymores v3 Slashing Weapon Axe Piercing Weapon Spear Build | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp War Pro Res Res Tes Slots Evolved 16 | . . . . 8 . . . . 2 . . 2 . . . . 2 2 . Power 1 | . . . . 1 . . . . . . . . . . . . . . . Propulsion 3 | . . . . 1 . . . . . . . . . . . . 1 1 . Utility 11 | . . . . 6 . . . . 2 . . 1 . . . . 1 1 . Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . Parts Attached 178 | 7 8 11 9 16 . 3 2 2 13 15 3 18 3 4 15 3 19 7 20 Power 24 | 1 1 2 1 5 . . . 2 2 3 . 2 . 1 1 . . 2 1 Engine 8 | 1 1 1 1 3 . . . . . 1 . . . . . . . . . Core 9 | . . 1 . 2 . . . 2 2 2 . . . . . . . . . Reactor 7 | . . . . . . . . . . . . 2 . 1 1 . . 2 1 Propulsion 33 | 2 . 2 2 1 . . . . 5 2 1 2 1 1 4 . 4 1 5 Treads 4 | 2 . 2 . . . . . . . . . . . . . . . . . Leg 22 | . . . . . . . . . 5 2 1 2 1 1 4 . 4 1 1 Wheel 3 | . . . 2 1 . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . . . . . . . 4 Flight . | . . . . . . . . . . . . . . . . . . . . Utility 75 | 2 3 1 3 10 . . 1 . 4 8 . 14 2 2 4 3 6 2 10 Device 43 | 1 1 1 . 7 . . 1 . 2 4 . 10 1 2 1 1 5 2 4 Storage 6 | 1 2 . 1 . . . . . . 1 . . . . . 1 . . . Processor 16 | . . . 1 2 . . . . 1 2 . 3 . . 3 . 1 . 3 Hackware 1 | . . . . . . . . . . . . . . . . . . . 1 Protection 9 | . . . 1 1 . . . . 1 1 . 1 1 . . 1 . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 46 | 2 4 6 3 . . 3 1 . 2 2 2 . . . 6 . 9 2 4 Energy Gun 12 | 2 1 1 . . . 1 . . 2 . . . . . . . . 1 4 Energy Cannon 4 | . . 1 . . . . 1 . . . . . . . . . 2 . . Ballistic Gun 18 | . 2 3 2 . . . . . . 2 2 . . . 2 . 4 1 . Ballistic Cannon 1 | . 1 . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . 1 . . . . . . . . . . . . . Special Weapon 5 | . . . . . . . . . . . . . . . 3 . 2 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . 1 1 . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . 1 . . . . . . . . 1 . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . . . . . . . 1 . . 3 . . 7 1 2 2 4 Corrupted Parts 4 | . . . . . . . . . . 1 2 . . . 1 . . . . System Corruption 21 | . . . . . . . . . . 8 9 . . . 4 . . . . Parts Lost 84 | . 2 4 . 4 . . . 2 1 12 3 1 . 1 3 1 15 10 25 Power 10 | . . 2 . . . . . 1 1 2 . . . . . . 1 1 2 Propulsion 17 | . . 2 . . . . . . . 2 1 . . . 1 . 5 1 5 Utility 38 | . . . . 2 . . . . . 6 2 1 . 1 2 . 6 5 13 Weapon 19 | . 2 . . 2 . . . 1 . 2 . . . . . 1 3 3 5 Highest Loss Streak 22 | . 2 1 . 2 . . . 1 1 3 3 1 . 1 2 1 9 8 22 To Critical Strikes 3 | . . . . . . . . 1 . . . . . . . . . . 2 Average Backups 10 | . 6 16 4 10 11 11 10 9 10 11 12 11 13 12 12 13 12 5 2 Power . | . 1 1 . 1 1 1 . . 1 2 3 1 1 1 1 1 1 . . Propulsion 1 | . . 1 1 2 3 3 2 2 . 2 1 1 2 2 1 2 1 . . Utility 5 | . 3 7 3 5 6 5 5 6 6 3 3 4 7 6 6 5 5 3 2 Weapon 2 | . . 5 . 1 1 1 1 . 1 2 4 3 3 3 4 4 5 2 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 35 | . . 14 2 . 2 . 5 . . 1 . 2 1 . 3 2 1 1 1 Power 3 | . . 1 . . . . 1 . . . . 1 . . . . . . . Propulsion 7 | . . 2 . . 1 . 1 . . 1 . . . . . 1 1 . . Utility 14 | . . 6 2 . . . 3 . . . . . 1 . . . . 1 1 Weapon 11 | . . 5 . . 1 . . . . . . 1 . . 3 1 . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 99 94 37 83 80 80 76 79 76 83 85 85 90 90 88 94 94 77 71 Engine 4 | . 14 10 1 7 6 6 6 6 3 . . . . . . . . . . Core 2 | . . 2 . 4 6 6 6 5 6 8 10 5 4 1 . . . . . Reactor 1 | . . . . . . . . . . . . 2 4 6 6 5 4 4 4 Treads 6 | . 28 26 . . . . . . . . . . . . . . . . . Leg 7 | . . . . . . . . . 18 19 19 18 18 18 17 15 18 7 4 Wheel 2 | . . . 5 12 13 13 13 13 . . . . . . . . . . . Device 16 | . 13 13 . 18 22 26 26 26 20 25 26 22 26 25 21 15 20 24 14 Storage 7 | . 14 13 7 6 6 6 6 6 5 5 5 4 4 4 4 5 4 3 . Processor 11 | . . . 10 14 6 6 6 6 8 10 15 16 18 18 23 33 28 25 25 Protection 1 | . . . . 4 3 . . . 4 2 . 1 . . . 2 2 . 4 Energy Gun 1 | . 14 . . 2 6 5 . . 3 1 . . . . . . . 1 4 Energy Cannon 1 | . . . 4 . . . 3 5 1 . . . . . . . . . . Ballistic Gun 7 | . 11 13 2 5 . . . . . 6 10 11 13 13 7 15 11 8 2 Ballistic Cannon 2 | . 1 11 . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . 1 6 4 6 1 . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . 4 6 6 5 1 . 1 . . . . 1 . 2 Peak Build Rating 166 | 9 10 21 24 75 76 75 80 81 120 120 104 130 133 133 166 140 165 135 153 Average Rating 73 | 5 9 16 10 65 75 74 76 79 111 102 99 117 131 130 140 136 152 121 115 On Entrance 78 | . 9 10 4 24 75 74 75 80 81 120 104 93 130 132 127 136 137 66 87 Avg Prop Armor Cover (%) 5 | . . . 4 . . . . . . . . . . . . . 4 . 10 Naked Turns 77 | . . 77 . . . . . . . . . . . . . . . . . Heaviest Build 101 | 15 48 61 32 64 63 56 61 65 80 76 70 83 89 89 101 83 100 84 69 Greatest Support 125 | 40 40 40 24 28 28 28 28 28 109 109 100 110 115 115 125 78 106 45 50 Greatest Overweight (x) 7 | 3 1 2 7 2 2 1 2 2 . . . . . . 1 1 2 2 3 Average Overweight (x) . | . . . 1 1 1 1 1 1 . . . . . . . . . 1 . Largest Inventory Capacity 20 | 8 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 14 | 7 15 19 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 5 Most Carried 20 | 2 14 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 5 Average Carried 13 | . 6 18 8 13 14 15 14 14 12 13 14 13 14 14 14 14 14 7 4 Final Capacity 20 | 8 20 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 1 14 5 15 15 15 15 15 15 14 14 14 15 15 15 15 15 15 5 4 Scrap Suit Usage (%) 12 | . . . . 93 87 99 33 98 34 . . . . . . . . . . Parts Cannibalized 10 | . . . . 1 1 . 3 5 . . . . . . . . . . . Class Distribution -------------------- 47% | Mutant 13% | Scrapper 13% | Scavenger-Skirmisher 9% | Scavenger-Mutant 8% | Scavenger-Gunner 4% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Scrapper | -6/Factory Scrapper | -6/Lower Caves Scrapper | -6/Lower Caves Scrapper | -6/Zion Scrapper | -5/Proximity Caves Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Warlord Scavenger-Gunner | -3/Proximity Caves Scavenger-Assassin | -3/Research Scavenger-Gunner | -2/Research Mutant | -2/Testing Resources | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ----------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp War Pro Res Res Tes Matter Collected 6886 | 179 164 588 . 244 243 158 165 73 152 589 55 302 591 610 737 375 1105 439 117 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 9203 | 83 258 452 . 368 156 214 . 183 676 1078 76 235 945 781 1054 711 1467 285 181 Parts 428 | 10 24 27 . 13 . 4 . 6 36 36 3 9 43 21 53 34 85 16 8 Haulers Intercepted 3 | . 1 . . . . . . . 1 . . . . . . 1 . . . Recyclers Shooed 2 | . . . . . . . . . 1 . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 162 | . . 8 . . . . . 39 . 18 2 . 42 22 . 31 . . . Prevented 16 | . . . . . . 1 . . . 14 . . . 1 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp War Pro Res Res Tes Combat Hostiles Destroyed 163 | . 9 13 . 12 . 5 . 3 6 18 1 3 14 10 32 8 22 4 3 Melee 9 | . . . . 1 . . . . 1 3 . 1 . . . . . . 3 Guns 105 | . 9 5 . 11 . . . . 1 12 1 2 14 10 15 8 13 4 . Cannons 18 | . . 8 . . . . . 3 3 . . . . . . . 4 . . AOE 26 | . . . . . . 4 . . . . . . . . 17 . 5 . . Classes Destroyed 22 | 1 3 2 . 3 . 2 . . 1 . . . 2 . 5 . 3 . . Worker 3 | . . . . . . . . . 2 . . . . . . . 1 . . Tunneler 6 | 4 1 . . 1 . . . . . . . . . . . . . . . Hauler 3 | . 1 . . . . . . . 1 . . . . . . 1 . . . Recycler 4 | . . . . 1 . . . . 1 . . . . . . . 2 . . Operator 1 | . . . . . . . . . . . . . . . . . 1 . . Watcher 1 | . . . . . . . . . . . . . . . . . 1 . . Swarmer 20 | . 5 . . . . . . . . 3 . . 3 . 1 . 7 1 . Cutter 3 | . . . . . . . . . . . . . . . . . 3 . . Saboteur 6 | . . . . . . . . . . . . . . . 6 . . . . Grunt 62 | . 4 2 . . . 5 . 3 . 9 . 1 7 8 15 6 . . 2 Brawler 1 | . . . . . . . . . . . . . 1 . . . . . . Duelist 4 | . . . . . . . . . . . . . 1 3 . . . . . Protector 2 | . . . . . . . . . . . . . . . 2 . . . . Sentry 16 | . . 2 . . . . . . 1 2 1 2 1 . . . 5 2 . Demolisher 2 | . . . . . . . . . . . . . . . 2 . . . . Specialist 1 | . . . . . . . . . . . . . . . 1 . . . . Hunter 8 | . . . . . . . . . 2 3 . . . . . 2 1 . . Programmer 18 | . . . . 1 . . . . 3 1 . . 1 . 4 . 6 1 1 Behemoth 1 | . . . . . . . . . . . . . . . 1 . . . . Subdweller 9 | . . 9 . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . 1 . . . . . . . . . . . . . Packrat 2 | . . . . . 2 . . . . . . . . . . . . . . Samaritan 1 | . . . . . . 1 . . . . . . . . . . . . . Assembled 11 | . . . . 11 . . . . . . . . . . . . . . . Best Kill Streak 11 | 4 3 2 . 11 . 4 . 2 2 4 1 1 9 4 10 6 8 2 2 Combat Bots Only 11 | . 3 2 . 11 . 4 . 2 2 4 1 1 9 4 10 5 7 2 2 Max Kills in Single Turn 5 | 1 1 1 . 1 1 2 . 1 1 1 1 1 2 2 5 2 4 1 1 Gunslinging 1 | . . . . . . . . . . . . . . . 1 1 . . . Exploded 5 | . . . . . . 2 . . . . . . . . 5 . 2 . . Melee 1 | . . . . 1 . . . . 1 1 . 1 . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp War Pro Res Res Tes Hostile Shots Fired 1293 | . 58 47 . 71 . 15 . 31 64 158 8 18 59 74 71 29 234 97 259 Missed 412 | . 16 15 . 18 . 1 . 7 17 56 1 9 23 35 23 6 72 26 87 Hits 881 | . 42 32 . 53 . 14 . 24 47 102 7 9 36 39 48 23 162 71 172 Melee 16 | . . . . 9 . . . . . . . . . . 1 . 4 2 . Projectile 865 | . 42 32 . 44 . 14 . 24 47 102 7 9 36 39 47 23 158 69 172 AOE 5 | . . 1 . . . . . . . . . . . . . . 4 . . Critical Strikes 45 | . . 1 . 2 . . . 3 1 3 . 1 1 3 5 1 10 7 7 Actively Blocked 2 | . . . . . . . . . . . . . . . . . . . 2 Part Disruptions 3 | . . . . 1 . . . . . . . . . . . . 1 1 . Damage Taken 14808 | . 404 718 . 804 . 269 . 483 658 1841 162 164 416 421 531 413 2501 1611 3412 Core 2658 | . 46 199 . 114 . 56 . 57 33 208 44 28 17 30 60 87 215 245 1219 Absorbed by Shields 2269 | . . . . . . . . . 225 197 . 38 382 400 102 . 925 . . Redirected to Shielding 215 | . . . . . . . . . . . . . . . . . . . 215 Ignored by Resistances 796 | . . . . . . . . . . . . . . . 163 50 238 117 228 Regen/Repaired (Parts) 97 | . . . . 9 2 . 22 38 . . . . . . 26 . . . . Core Remaining (%) 68 | 100 . . 2 . . . . 73 . . 71 . . . . 80 83 . . Volleys Fired 556 | 9 45 56 . 27 8 17 . 24 46 75 4 7 31 35 54 20 61 24 13 Largest 3 | 1 2 2 . 2 1 1 . 1 1 2 2 3 3 3 3 3 3 3 3 Hottest 222 | 50 50 60 . 53 50 50 . 98 98 65 63 96 96 96 96 103 113 167 222 Shots Fired 1048 | 9 52 92 . 50 10 17 . 24 46 113 9 21 93 105 130 60 141 50 26 Gun 927 | 9 52 51 . 50 10 11 . . 21 113 9 21 93 105 116 60 130 50 26 Cannon 94 | . . 41 . . . . . 22 25 . . . . . . . 6 . . Launcher 8 | . . . . . . 6 . 2 . . . . . . . . . . . Special 19 | . . . . . . . . . . . . . . . 14 . 5 . . Kinetic 820 | . 14 92 . 50 . . . . . 81 9 21 93 105 116 60 130 46 3 Thermal 121 | 9 32 . . . . . . 22 25 . . . . . . . 6 4 23 Explosive 27 | . . . . . . 6 . 2 . . . . . . 14 . 5 . . Electromagnetic 80 | . 6 . . . 10 11 . . 21 32 . . . . . . . . . Robot Hit Streak 33 | 4 9 17 . 3 2 8 . 6 12 13 9 8 11 4 9 33 14 10 5 Robot Miss Streak 6 | 1 3 2 . 3 1 2 . 3 5 6 1 2 4 6 3 2 4 4 4 Penetration Max 2 | . . . . 1 . . . . . 1 . . 2 1 1 1 1 . . Secondary Targets 25 | . . . . 6 . . . . . 1 . . 5 6 4 3 . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . 1 . . 1 1 1 1 . . . Capacitor 106 | . . . . . 10 11 . 22 46 17 . . . . . . . . . Shots Hit Robots 694 | 7 34 54 . 34 5 15 . 10 52 81 7 16 58 56 78 48 76 37 26 Core Hits 367 | 4 16 23 . 21 4 15 . 6 14 35 3 8 31 34 66 26 41 12 8 Critical Kills 25 | . . 2 . . . . . . . 3 . . 1 . 7 2 9 1 . Critical Parts Destroyed 20 | . . . . . . . . . . . . . . 5 3 4 6 1 1 Critical Strikes 65 | 1 3 4 . 1 1 1 . . 1 4 . . 2 5 11 6 17 2 6 Burn 5 | 1 3 . . . . . . . . . . . . . . . . . 1 Destroy 48 | . . 2 . . . . . . . 3 . . 2 5 10 6 17 2 1 Blast 2 | . . 2 . . . . . . . . . . . . . . . . . Corrupt 3 | . . . . . 1 1 . . . 1 . . . . . . . . . Sever 2 | . . . . 1 . . . . . . . . . . 1 . . . . Impale 1 | . . . . . . . . . 1 . . . . . . . . . . Sunder 4 | . . . . . . . . . . . . . . . . . . . 4 Melee Attacks 144 | . . 22 . 13 . 3 . . 44 9 . 16 . . 1 . 16 2 18 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 35 | . . 22 . 13 . . . . . . . . . . . . . . . Piercing 90 | . . . . . . 3 . . 44 9 . 16 . . . . 16 2 . Entropic 19 | . . . . . . . . . . . . . . . 1 . . . 18 Sneak Attacks 11 | . . . . 3 . 3 . . 4 . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 24300 | 87 421 906 . 1046 144 1202 . 429 1732 2021 152 425 1591 1670 5790 979 3055 1000 1650 Guns 13521 | 87 421 482 . 557 111 124 . . 375 1676 152 355 1591 1670 1691 979 1828 1000 422 Cannons 1324 | . . 424 . . . . . 366 534 . . . . . . . . . . Explosions 6083 | . . . . . 33 894 . 63 . 99 . . . . 3973 . 1021 . . Melee 2964 | . . . . 489 . 184 . . 786 246 . 70 . . . . . . 1189 Ramming 81 | . . . . . . . . . 37 . . . . . . . 5 . 39 Kinetic 11796 | . 73 906 . 557 . . . . . 1059 152 355 1591 1670 1691 979 1828 894 41 Thermal 1918 | 87 312 . . . 33 . . 366 534 99 . . . . . . . 106 381 Explosive 5951 | . . . . . . 894 . 63 . . . . . . 3973 . 1021 . . Electromagnetic 1263 | . 36 . . . 111 124 . . 375 617 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 816 | . . . . 489 . . . . . . . . . . 126 . 201 . . Piercing 1286 | . . . . . . 184 . . 786 246 . 70 . . . . . . . Entropic 1189 | . . . . . . . . . . . . . . . . . . . 1189 Highest Corruption 24 | . 1 1 . 7 7 7 7 . 6 15 24 . . . 4 1 15 4 21 Average Corruption 5 | . 1 1 . 6 7 7 7 . 5 11 17 . . . 1 1 12 1 5 Corruption Purged 1 | . . 1 . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 125 | . 4 8 . 8 8 11 1 . 7 34 9 . . . 4 1 20 2 8 Message Errors 25 | . 2 . . 1 1 3 . . . 7 4 . . . 2 . 3 1 1 Matter Fused 26 | . . . . . 1 2 . . 3 6 3 . . . 2 1 5 1 2 Heat Flow Errors 18 | . . 1 . 3 1 1 1 . 3 4 . . . . . . 4 . . Energy Discharges 16 | . . 2 . 1 3 1 . . 1 5 . . . . . . 2 . 1 Parts Rejected 2 | . 1 . . . . . . . . 1 . . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 11 | . 1 3 . 1 . . . . . 2 1 . . . . . 2 . 1 Data Loss (major) 7 | . . 2 . 1 . 2 . . . . . . . . . . 1 . 1 Misfires 6 | . . . . 1 2 1 . . . . 1 . . . . . 1 . . Alerts 3 | . . . . . . . . . . 2 . . . . . . . . 1 Misdirections 3 | . . . . . . . . . . 2 . . . . . . 1 . . Weapon Failures 7 | . . . . . . 1 . . . 5 . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 888 | . . . . 122 2 161 . 14 75 . . . . . 117 . 65 . 332 Projectiles 52 | . . . . . . . . . 52 . . . . . . . . . . Explosions 229 | . . . . . 2 31 . 14 . . . . . . 117 . 65 . . Melee 607 | . . . . 122 . 130 . . 23 . . . . . . . . . 332 Knockbacks 2 | . . 2 . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 2 | . . 2 . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 227 | . . . . . . . . 41 . 50 . . . . . . 119 . 17 Shots 3 | . . . . . . . . 1 . 1 . . . . . . 1 . . Rammed 10 | . 1 . . . . . . . . . . . . . . . 1 . 8 Targets Rammed 13 | . 2 . . . . . . . 1 . . . . . . . 2 . 8 Kicked 2 | . . . . . . . . . 1 . . . . . . . 1 . . Crushed 1 | . 1 . . . . . . . . . . . . . . . . . . Highest Temperature 301 | 62 234 230 . 275 224 228 277 301 295 189 . . 16 16 57 137 255 30 190 Average Temperature 78 | 25 100 128 . 109 87 70 147 121 105 74 . . 6 6 20 49 47 20 68 Received Heat Transfer 2248 | . 132 171 . 192 . 114 . 144 27 402 27 22 82 94 78 93 382 171 117 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . 1 . . 1 3 . . . . . . . . . Combat Hostiles 5 | . . . . . . 1 . . 1 3 . . . . . . . . . Parts Fried 9 | . . . . . . . . . 4 5 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 8 | 2 1 1 . . . . . . . . . . . 4 . . . . . Heat Transferred 3496 | 333 1147 . . . 50 . . 550 650 100 . . . . . . . 111 555 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 1 . . . . 1 . . . . . . . . . Alert | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp War Pro Res Res Tes Maximum Alert Level 2 | . . . . . . . . . . . . . . . . . 2 . . Low Security (%) 89 | 100 100 . . 100 . . . . 100 . . 100 . . . . 56 100 100 Level 1 6 | . . . . . . . . . . . . . . . . . 28 . . Level 2 3 | . . . . . . . . . . . . . . . . . 15 . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 527 | 15 170 . . 25 . . . . 56 . . 44 . . . . 527 147 58 Initial 147 | . . . . . . . . . . . . . . . . . 3 147 . Average 63 | 3 74 . . 3 . . . . 15 . . 7 . . . . 169 92 7 Influence Increases 4236 | 20 322 90 . 107 . 110 . 100 271 400 20 137 300 384 649 175 854 134 163 Destroy 0b10 Robot/C 2900 | . 180 80 . 20 . 100 . 60 120 360 20 60 280 280 600 160 440 80 60 Destroy 0b10 Robot/NC 100 | 20 10 . . 10 . . . . 20 . . . . . 10 5 25 . . Destroy Leader 386 | . 42 10 . 10 . 10 . 10 42 40 . 30 20 20 . 10 102 30 10 Allied During Kill 63 | . . . . . . . . . . . . . . 39 24 . . . . Trap Triggered on 0b10 10 | . . . . . . . . . . . . 10 . . . . . . . Successful Hack 87 | . 60 . . 5 . . . . 12 . . . . . . . 10 . . Disable Machine 210 | . . . . 60 . . . . 30 . . 15 . . . . 60 . 45 Destroy Structure 270 | . . . . 2 . . . . 32 . . 22 . . . . 172 24 18 Lose Combat Pursuer 210 | . 30 . . . . . . 30 15 . . . . 45 15 . 45 . 30 Influence Decreases 4236 | 20 245 167 . 107 . 110 . 100 264 393 34 106 241 298 410 585 596 396 164 Entered New Map 786 | . . 37 . . . . . . . 4 4 . 13 18 176 415 2 116 1 Time Decay 2726 | 20 225 127 . 92 . 110 . 90 254 301 30 106 228 230 184 160 316 180 73 Lost Part 514 | . 20 3 . 15 . . . 10 10 88 . . . 10 30 10 128 100 90 Lost Ally 60 | . . . . . . . . . . . . . . 40 20 . . . . Purge Threat 150 | . . . . . . . . . . . . . . . . . 150 . . Squads Dispatched 34 | . 1 . . 4 . . . . 6 . . 7 . 1 . . 8 1 6 Investigation 1 | . . . . 1 . . . . . . . . . . . . . . . Extermination 11 | . . . . 2 . . . . 2 . . 1 . . . . 3 1 2 Reinforcement 12 | . 1 . . 1 . . . . 1 . . 1 . . . . 4 . 4 Assault 4 | . . . . . . . . . . . . 2 . 1 . . 1 . . Garrison 6 | . . . . . . . . . 3 . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . 1 . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp War Pro Res Res Tes Distress Signals 5 | . 1 . . 1 . . . . 1 . . . . . 1 . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 252 | . 15 19 . 13 . 5 . 11 10 18 1 3 14 16 48 8 35 10 26 Peak Tracking Total 14 | . 6 5 . 6 . 4 . 3 3 4 1 1 9 7 10 4 5 6 14 Tactical Retreats 14 | . 2 1 . 1 . . . 1 1 . . . . 2 1 . 3 . 2 Traps | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp War Pro Res Res Tes Traps Triggered 4 | . 1 1 . 1 . . . . . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . 1 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed 2 | . . 1 . . . . . . . . . 1 . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . Fabricated Traps 1 | . . . . . . . . . . . . 1 . . . . . . . Machines | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ---------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp War Pro Res Res Tes Machines Disabled 18 | . . 1 . 4 . . . . 2 1 . 1 . . 2 . 4 . 3 Max in Single Turn 1 | . . 1 . 1 . . . . 1 1 . 1 . . 1 . 1 . 1 Garrison Access 1 | . . . . . . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp War Pro Res Res Tes Machines Accessed 27 | . 7 1 4 2 . 2 . . 6 1 . 2 . . 1 . 1 . . Terminals 12 | . 7 . . 1 . . . . 2 1 . 1 . . . . . . . Fabricators 2 | . . . . 1 . . . . 1 . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . 1 . . . . . . . 1 . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . . . . . Total Hacks 80 | . 24 1 31 3 . 2 . . 10 4 . 2 . . 1 . 2 . . Successful 55 | . 11 1 31 1 . 2 . . 3 4 . . . . 1 . 1 . . Failed 25 | . 13 . . 2 . . . . 7 . . 2 . . . . 1 . . Catastrophic 7 | . 3 . . 1 . . . . 2 . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 27 | . 24 . . 1 . . . . 1 . . 1 . . . . . . . Terminals 33 | . 24 . . 1 . . . . 3 4 . 1 . . . . . . . Fabricators 4 | . . . . 2 . . . . 2 . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . . . . . . . . . Recycling Units 2 | . . . . . . . . . 2 . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . 2 . . . . . . . 2 . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . . . . . Terminal Hacks 50 | . 11 1 31 . . 2 . . . 4 . . . . 1 . . . . Record 26 | . . . 22 . . . . . . 4 . . . . . . . . . Robot Analysis 8 | . . . 8 . . . . . . . . . . . . . . . . Open Door 3 | . . . . . . 2 . . . . . . . . 1 . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . Zone Layout 10 | . 10 . . . . . . . . . . . . . . . . . . Proto ID Catalog 2 | . . 1 1 . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . 1 . . . . 1 . . . . . . . . . . Network Status 1 | . . . . . . . . . 1 . . . . . . . . . . Build 1 | . . . . 1 . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . 2 . . . . . . . 1 . . Insert Component 2 | . . . . . . . . . 2 . . . . . . . . . . Retrieve Study 1 | . . . . . . . . . . . . . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 18 | . 7 . . 2 . . . . 6 . . 2 . . . . 1 . . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Built 2 | . . . . 2 . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 117 | . . . . 117 . . . . . . . . . . . . . . . Total Part Build Rating 14 | . . . . 14 . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . . . . . . . . . 1 . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------------ Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp War Pro Res Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . 2 2 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp War Pro Res Res Tes Total Allies 4 | . . . . . . . . . . . . . 2 2 . . . . . Largest Group 3 | . . . . . . . . . . . . . 2 3 1 . . . . Highest-Rated Group 124 | . . . . . . . . . . . . . 95 124 30 . . . . Highest-Rated Ally 48 | . . . . . . . . . . . . . 48 48 30 . . . . Initial UFD Resources 35 | . . . . 22 22 22 22 24 24 24 24 28 28 28 28 32 32 35 35 Total Orders 8 | . . . . . . . . . . . . 1 . . . . 5 2 . RETURN 8 | . . . . . . . . . . . . 1 . . . . 5 2 . Ally Attacks 38 | . . . . . . . . . . . . . . 38 . . . . . Total Damage 1085 | . . . . . . . . . . . . . . 1085 . . . . . Kills 4 | . . . . . . . . . . . . . . 4 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp War Pro Res Res Tes Active Infowar (turns) 11691 | 13 337 1898 . 514 312 365 574 386 1110 763 200 514 597 482 1309 345 1159 362 451 Optics 5061 | . . . . . . . . . . . . 356 597 482 1309 345 1159 362 451 Sensors 6862 | . . . . 462 312 365 574 386 1110 38 . 233 524 372 819 298 1097 132 140 Terrain 7374 | 13 337 1898 . 450 142 365 574 44 . 705 200 495 516 378 653 2 602 . . Decoding 766 | . . . . . . . . . 723 43 . . . . . . . . . Jamming 646 | . . . . . . . . . . 528 118 . . . . . . . . Robot Analysis Total 8 | . . . 8 . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 2 2 . 2 1 2 1 . . . . . 2 . . . . . Drone Launches 8 | . . . . . . . . . . . . 1 . . . . 5 2 . Drone Recoveries 8 | . . . . . . . . . . . . 1 . . . . 5 2 . Decoded 0b10 Intel 22 | . . . . . . . . . 22 . . . . . . . . . . Emergency Access 2 | . . . . . . . . . 2 . . . . . . . . . . Items 15 | . . . . . . . . . 15 . . . . . . . . . . Machines 2 | . . . . . . . . . 2 . . . . . . . . . . Patrols 1 | . . . . . . . . . 1 . . . . . . . . . . Guards 2 | . . . . . . . . . 2 . . . . . . . . . . Exploration | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp War Pro Res Res Tes Turns Passed 16020 | 108 791 3303 2274 518 312 365 574 386 1110 860 200 514 597 482 1309 345 1159 362 451 Spaces Moved 10595 | 50 378 1367 1944 321 351 381 656 355 765 520 154 307 433 290 928 191 816 130 258 Core 1686 | 7 . 267 1347 . . . . . . . . . . . . . . . 65 Treads 1521 | 43 378 1100 . . . . . . . . . . . . . . . . . Legs 4655 | . . . . . . . . . 765 520 154 307 433 290 928 191 816 130 121 Wheels 2661 | . . . 597 321 351 381 656 355 . . . . . . . . . . . Hover 72 | . . . . . . . . . . . . . . . . . . . 72 Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 50 50 80 80 80 80 80 110 110 110 112 112 112 96 96 100 190 50 Average Speed 122 | 157 172 208 115 85 85 80 85 87 111 111 111 112 112 112 106 131 104 192 127 Slowest Speed 400 | 200 240 240 400 90 90 80 90 90 112 112 112 112 112 112 176 172 260 260 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 7 | . . . . . . . . . . . . . . . 1 . 6 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 4 80 53 88 9 57 52 77 50 13 57 21 10 53 43 89 48 26 6 36 Regions Visited 19 Branch Regions 13 Pre-discovered Areas 10 | . . 2 5 . . 1 2 . . . . . . . . . . . . Known Exits Taken 16 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . Scrap Searched 32 | . . 9 3 . 2 2 3 3 . 2 . . 2 3 . 3 . . . Spaces Dug 80 | . . 2 . 2 . 12 . 4 7 . . 9 . . . . 41 2 1 Terrain Destroyed 424 | . . 2 . 2 1 35 . 31 17 24 2 9 15 21 121 9 119 11 5 Melee 36 | . . 2 . 2 . . . . 5 . . 9 . . . . 15 2 1 Projectile 130 | . . . . . . . . 10 12 15 2 . 13 20 16 8 21 9 4 AOE 251 | . . . . . 1 35 . 21 . 9 . . . . 105 . 80 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Upp Upp Fac Upp Upp War Pro Res Res Tes Total 12693 | 67 465 1711 1971 496 366 428 674 425 957 682 172 439 493 388 1183 247 990 203 336 Wait 830 | . 18 218 . 96 . 20 . 39 72 48 12 63 6 29 133 17 32 22 5 Move 10577 | 49 377 1366 1943 320 350 380 655 354 764 519 153 306 432 289 927 190 816 129 258 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 113 | 2 10 12 14 9 3 1 7 1 9 9 . 3 2 2 14 3 9 3 . Fast Attach 92 | 6 5 4 6 2 . 1 . 1 3 7 . 12 . . 14 2 5 5 19 Attach 72 | 1 1 3 1 10 . . 1 1 7 9 1 4 . 1 6 1 9 10 6 Detach 24 | . 3 . . 1 . . . . 1 1 . 5 . . 6 . 1 1 5 Swap 134 | . 3 16 3 11 1 2 1 3 4 3 2 8 9 15 4 9 33 6 1 Drop 112 | . 1 13 4 7 4 3 10 1 6 2 . 14 3 4 24 5 7 1 3 Fire 556 | 9 45 56 . 27 8 17 . 24 46 75 4 7 31 35 54 20 61 24 13 Melee 144 | . . 22 . 13 . 3 . . 44 9 . 16 . . 1 . 16 2 18 Ram 8 | . . . . . . . . . . . . . . . . . . . 8 Kick 2 | . . . . . . . . . 1 . . . . . . . 1 . . Crush 2 | . 2 . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire 24 | . . . . . . 1 . . . . . . 10 13 . . . . . Trap 2 | . . 1 . . . . . . . . . 1 . . . . . . . Miscellaneous 1 | . . . . . . . . 1 . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: Fac / *Low / Ext) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / [Zhi]) -4/Factory (discovered 6 exits: Res x4 / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res / Arm) -2/Research (discovered 2 exits: *Acc / *Tes) -2/Testing History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 15) 109 | -11/Scrapyard | Entered Materials 228 | -10/Materials | Discovered new exit (range 7) 295 | -10/Materials | Discovered new exit (range 16) 304 | -10/Materials | Build established: Mutant 456 | -10/Materials | Identified exit to Mines 544 | -10/Materials | Discovered new exit (range 15) 724 | -10/Materials | Discovered new exit (range 16) 768 | -10/Materials | Build established: Scavenger-Mutant 883 | -10/Materials | Discovered new exit (range 8) 900 | -10/Materials | Entered Subcaves 901 | -10/Subcaves | Approached by a straggling Scientist 984 | -10/Subcaves | Ambushed by swarm of Subdwellers 1078 | -10/Subcaves | Lost 3 allies 1133 | -10/Subcaves | Build established: Mutant 1176 | -10/Subcaves | Discovered new exit (range 15) 1237 | -10/Subcaves | Learned Materials security intel 1274 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1308 | -10/Subcaves | Learned location of Zion (-6) 1308 | -10/Subcaves | Met a Zionite searching for "candidates" 1600 | -10/Subcaves | Visited 4L-MR0's lab 1636 | -10/Subcaves | Found Arachnoskeleton 1822 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1823 | -10/Subcaves | Discovered new exit (range 8) 1825 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 1861 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 1883 | -10/Subcaves | Core integrity fell below 50% 1967 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3177 | -10/Subcaves | Learned location of Storage (-9) 3703 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 3718 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 3993 | -10/Subcaves | Ambushed by Subdweller buried in earth 3994 | -10/Subcaves | Core integrity fell below 20% 3995 | -10/Subcaves | Released all parts (6) 4203 | -10/Subcaves | Entered Scraptown 4494 | -9/Scraptown | Visited Assassins FH 4523 | -9/Scraptown | Visited Red Mages 4554 | -9/Scraptown | Visited CPS Storage 4574 | -9/Scraptown | Visited IN-MT5's Study 4611 | -9/Scraptown | Visited Spacefarers 4908 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 4913 | -9/Scraptown | Learned 8 Research zone layouts 4914 | -9/Scraptown | Learned Factory terminal intel 4940 | -9/Scraptown | Visited UFD Registry 4946 | -9/Scraptown | Registered with UFD as "Alphasys" 4958 | -9/Scraptown | Visited Curators Association 4972 | -9/Scraptown | Visited Analyses Database 4983 | -9/Scraptown | Visited Science Testing Area 4999 | -9/Scraptown | Delivered Scrap Shield to a Scientist 5024 | -9/Scraptown | Visited Science Guys 5039 | -9/Scraptown | Visited Scrap Suit Storage 5056 | -9/Scraptown | Visited Scrapoid Pod Storage 5061 | -9/Scraptown | Visited Modified Component R&D 5087 | -9/Scraptown | Visited Derelict Rescue Squad 5091 | -9/Scraptown | Found DRS Beacon 5102 | -9/Scraptown | Visited Observation Area 5122 | -9/Scraptown | Visited Cartography Club 5178 | -9/Scraptown | Learned location of Cetus (-6) 5178 | -9/Scraptown | Learned 16 Materials zone layouts 5178 | -9/Scraptown | Learned 4 Access zone layouts 5178 | -9/Scraptown | Learned 8 Access zone layouts 5178 | -9/Scraptown | Learned 4 Mines zone layouts 5178 | -9/Scraptown | Learned 24 Upper Caves zone layouts 5178 | -9/Scraptown | Learned 8 Proximity Caves zone layouts 5178 | -9/Scraptown | Learned 24 Proximity Caves zone layouts 5178 | -9/Scraptown | Learned Materials emergency access door positions 5178 | -9/Scraptown | Learned location of 2 exits from Factory 5178 | -9/Scraptown | Learned location of 2 exits from Upper Caves 5178 | -9/Scraptown | Identified exit to Factory 5865 | -9/Scraptown | Visited Comm Corps 6001 | -9/Scraptown | Found Scrap Suit 6477 | -9/Scraptown | Entered Factory 6477 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x1, Utility x6 6478 | -6/Factory | Identified exit to Lower Caves 6479 | -6/Factory | Identified exit to Extension 6479 | -6/Factory | Identified exit to Factory 6480 | -6/Factory | Loaded intel: 28 terminal locations 6640 | -6/Factory | Assembled infested ambush trap array 6734 | -6/Factory | Destroyed 11 combat bots 6789 | -6/Factory | Build established: Scrapper 6905 | -6/Factory | Fabricated Quantum Capacitor (x2) 6995 | -6/Factory | Entered Lower Caves 6997 | -6/Lower Caves | UFD Scientist delivered a prototype 7006 | -6/Lower Caves | Found Prototype Protection 7017 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 7048 | -6/Lower Caves | Encountered a Warlord checkpoint 7209 | -6/Lower Caves | Learned 12 Factory zone layouts 7284 | -6/Lower Caves | Discovered new exit (range 12) 7306 | -6/Lower Caves | Identified exit to Lower Caves 7307 | -6/Lower Caves | Entered another Lower Caves area 7316 | -6/Lower Caves | Discovered exit to Factory (range 8) 7429 | -6/Lower Caves | Encountered a Warlord checkpoint 7439 | -6/Lower Caves | Learned location of Extension (-6) 7627 | -6/Lower Caves | Discovered new exit (range 6) 7632 | -6/Lower Caves | Identified exit to Zion 7672 | -6/Lower Caves | Entered Zion 7673 | -6/Zion | Identified exit to Proximity Caves 7701 | -6/Zion | System corruption cleaned by Quarantine Array 7844 | -6/Zion | Found Prototype Device 7911 | -6/Zion | Found GAL Module 7960 | -6/Zion | Given the Hacking Drone Bay 7961 | -6/Zion | Found Prototype Device 7967 | -6/Zion | Learned location of Warlord (-4) 7980 | -6/Zion | Learned 4 Factory zone layouts 8090 | -6/Zion | Found Prototype Device 8246 | -6/Zion | Entered Proximity Caves 8247 | -5/Proximity Caves | Activated DRS Beacon 8505 | -5/Proximity Caves | Learned Factory trap positions 8632 | -5/Proximity Caves | Entered Factory 8632 | -5/Factory | Evolved 2 slots: Utility x2 8633 | -5/Factory | Identified exit to Upper Caves 8634 | -5/Factory | Identified exit to Factory 8635 | -5/Factory | Loaded intel: 107 trap records 8635 | -5/Factory | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 8637 | -5/Factory | Identified Enh. Scrap Shield 8934 | -5/Factory | Build established: Mutant 9144 | -5/Factory | Identified Bomb Factory No. 2 9525 | -5/Factory | Garrison activated, responded to threat 9742 | -5/Factory | Entered Upper Caves 9743 | -5/Upper Caves | Identified exit to Upper Caves 9781 | -5/Upper Caves | Attracted the attention of an 0b10 base 9840 | -5/Upper Caves | Lost 3 parts (2u1w) 9918 | -5/Upper Caves | Learned Research stockpile data 9918 | -5/Upper Caves | Learned Research garrison access intel 9918 | -5/Upper Caves | Learned Extension garrison access intel 10015 | -5/Upper Caves | Lost 3 parts (1p1u1w) 10062 | -5/Upper Caves | System corruption reached 10% 10208 | -5/Upper Caves | Build established: Scavenger-Mutant 10394 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10602 | -5/Upper Caves | Entered another Upper Caves area 10604 | -5/Upper Caves | Discovered new exit (range 142) 10612 | -5/Upper Caves | Encountered a Warlord checkpoint 10718 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10757 | -5/Upper Caves | Lost 3 parts (1n2u) 10802 | -5/Upper Caves | Entered Factory 10802 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 10840 | -4/Factory | Identified Mobile Refinery Mk. CCLXVII 10897 | -4/Factory | Garrison activated, responded to threat 11040 | -4/Factory | Identified Hacking Drone Bay 11049 | -4/Factory | Identified exit to Research 11050 | -4/Factory | Identified exit to Upper Caves 11316 | -4/Factory | Entered Upper Caves 11694 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 11740 | -4/Upper Caves | Discovered new exit (range 11) 11750 | -4/Upper Caves | Destroyed 9 combat bots 11909 | -4/Upper Caves | Identified exit to Upper Caves 11913 | -4/Upper Caves | Entered another Upper Caves area 11913 | -4/Upper Caves | Accompanied by 2 allies 11935 | -4/Upper Caves | Learned Research terminal intel 11961 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 12018 | -4/Upper Caves | Learned Research trap positions 12063 | -4/Upper Caves | Build established: Scavenger-Skirmisher 12346 | -4/Upper Caves | Discovered new exit (range 4) 12348 | -4/Upper Caves | Identified exit to Warlord 12395 | -4/Upper Caves | Entered Warlord 12395 | -4/Warlord | Accompanied by 1 ally 12396 | -4/Warlord | Identified exit to Proximity Caves 12434 | -4/Warlord | System corruption cleaned by Quarantine Array 12626 | -4/Warlord | Found Prototype Special Weapon 12626 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 12631 | -4/Warlord | Found RU-N14's Throwing Claymores v3 12635 | -4/Warlord | Found RU-N14's Throwing Claymores v3 12839 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 12925 | -4/Warlord | Warlord's base attacked by MAIN.C 12941 | -4/Warlord | Found Prototype Piercing Weapon 12941 | -4/Warlord | Identified Vortex Lance 13045 | -4/Warlord | Found Prototype Processor 13045 | -4/Warlord | Identified Exp. Target Analyzer 13048 | -4/Warlord | Found Prototype Device 13048 | -4/Warlord | Identified Exp. Focal Shield 13054 | -4/Warlord | Found Prototype Processor 13054 | -4/Warlord | Identified Exp. Targeting Computer 13059 | -4/Warlord | Found Prototype Reactor 13059 | -4/Warlord | Identified Vortex Chain Reactor 13158 | -4/Warlord | Destroyed 10 combat bots 13158 | -4/Warlord | Spotted B-90 Cyclops 13163 | -4/Warlord | Spotted B-86 Titan 13227 | -4/Warlord | Destroyed B-86 Titan 13266 | -4/Warlord | Spotted Striker 13275 | -4/Warlord | Warlord forces counterattacked 13286 | -4/Warlord | Spotted Executioner 13328 | -4/Warlord | Lost 3 allies 13359 | -4/Warlord | Spotted Executioner 13435 | -4/Warlord | Destroyed 8 combat bots 13466 | -4/Warlord | Spotted Striker 13511 | -4/Warlord | Lost 20 allies 13570 | -4/Warlord | Build established: Scavenger-Gunner 13591 | -4/Warlord | Found RU-N14's Throwing Claymores v3 13593 | -4/Warlord | Found RU-N14's Throwing Claymores v3 13595 | -4/Warlord | Found RU-N14's Throwing Claymores v3 13600 | -4/Warlord | Warlord base infiltrated, sounded retreat 13666 | -4/Warlord | Spotted Striker 13680 | -4/Warlord | Found Exp. Targeting Computer 13704 | -4/Warlord | Entered Proximity Caves 14049 | -3/Proximity Caves | Entered Research 14049 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 14050 | -3/Research | Identified exit to Armory 14050 | -3/Research | Identified exit to Research 14051 | -3/Research | Loaded intel: 92 trap records 14053 | -3/Research | Loaded intel: 24 terminal locations 14054 | -3/Research | Loaded intel: 4 garrison access locations 14683 | -3/Research | System corruption reached 10% 14695 | -3/Research | Lost 3 parts (1n2u) 14727 | -3/Research | Destroyed 7 combat bots 14885 | -3/Research | Cargo convoy interrupted 14985 | -3/Research | Lost 3 parts (1n2u) 15002 | -3/Research | Spotted B-86 Titan 15049 | -3/Research | First assault squad dispatched 15208 | -3/Research | Entered another Research area 15208 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 15234 | -2/Research | Discovered new exit (range 25) 15236 | -2/Research | Lost 9 parts (1p3n2u3w) 15378 | -2/Research | Identified exit to Access 15446 | -2/Research | Discovered new exit (range 20) 15567 | -2/Research | Identified exit to Testing 15570 | -2/Research | Entered Testing 15599 | -2/Testing | Lost 8 parts (1p1n4u2w) 15779 | -2/Testing | Found Prototype Hackware 15779 | -2/Testing | Identified Ghost Barrier 15879 | -2/Testing | Lost 3 parts (1u2w) 15969 | -2/Testing | Found Prototype Device 15969 | -2/Testing | Identified Exp. EM Shield 15985 | -2/Testing | Core integrity fell below 50% 15987 | -2/Testing | Spotted Superbehemoth 16002 | -2/Testing | Superbehemoth self-activated to run performance analysis 16010 | -2/Testing | Core integrity fell below 20% 16015 | -2/Testing | System corruption reached 10% 16021 | -2/Testing | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 15996_ Superbehemoth disintegrates Wall. 15996_ Superbehemoth disintegrates Machine. 15999_ Knocked back. 15999_ Acquired 2 matter. 15999_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal T007. 16001_ Exp. EM Shield destroyed. 16002_ ALERT: Superbehemoth self-activated. Performance analysis in progress... 16003_ K-01 Serf collects debris. 16008_ Superbehemoth disintegrates Wall. 16011_ Reaction Chamber disabled. 16014_ P-80 Master resets P-80 Master, system corruption cleaned. 16014_ Slammed into P-80 Master. 16017_ Imp. Melee Analysis Suite destroyed. 16017_ Exp. Target Analyzer destroyed. 16018_ Slammed into P-80 Master. 16020_ Adv. Target Analyzer destroyed. 16020_ System corrupted by crushing effect (+5). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#########????????????????? | | ????????????????????????#[ !#????????????????? | | ????????????????????????# """ #????????????????? | | ????????????????????????# """ #????????????????? | | ????????????????????????# """ #????????????????? | | ????????????????????????# #????????????????? | | ?????????################ """ #????????????????? | | ?????????# + """ #????????????????? | | ?????????# # "" #????????????????? | | ?????????# + #????????????????? | | ?????????# # ""#????????????????? | | ?????????####+######+##+# ""#????????????????? | | ???????????????# # ""#????????????????? | | ???????????????# """ # T#????????????????? | | ???????????????# """ # ""#????????????????? | | ???????????????# """ # ""#????????????????? | | ???????????????# """ # ""#????????????????? | | ???????????????# """ # #????????????????? | | ???????????????# """ ##/######????????????????? | | ???????????????# """ ##p#?????????????????????? | | ???????????????# ## #?????????????????????? | | ??###############;##;;#### #?????????????????????? | | ??# p p #?????????????????????? | | ??# @p#?????????????????????? | | ??# BB #?????????????????????? | | #?# h BB #??????????????????? | | "?# ##;;;;;;;;;;;;####### #??????????????????? | | "?# ##; ;;######???????? #??????????????????? | | "## " h "#??????????????##??????????????????? | | "#??????????????????????????????????? | | "#??????????????????????????????????? | | " """ ""#??????????????????????????????????? | | " """ ! "#??????????????????????????????????? | | " """ ""#??????????????????????????????????? | | """""#??????????????????????????????????? | | " """ """""#??????????????????????????????????? | | " """ """""#??????????????????????????????????? | | " """ ########??????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | ### #?????????????????????????????????????????? | | #?# #?????????????????????????????????????????? | | #?# #?????????????????????????????????????????? | | #?# #?????????????????????????????????????????? | | #?# #?????????????????????????????????????????? | | #?# #?????????????????????????????????????????? | | #?# #?????????????????????????????????????????? | | #?# #?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 95 Coolant Potential 80 Energy Generation 55 Energy Capacity 700 Matter Stores 400 Matter Capacity 400 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 14 Armor Coverage 800 Resistance: KI 30 Resistance: TH 30 Resistance: EM 75 Propulsion Shielding 66 Weapon Cycling 20 Evasion (%) 70 Targeting Accuracy 24 Melee Accuracy 8 Target Analysis 14 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 2 Particle Charging 20 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Quantum Capacitor | x2 | -6/Factory | Preloaded Repaired ---------- Nothing Studied --------- Railgun | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- All Kinds Of Bad News Freedom! King Drone Live, Flee, And Rebuild Loot Taster Challenges ------------ None Game ------ Seed SmartIntegrityInitializer Manual? 0 Play Time 02:20:44 Cumulative 293.1 hours Start 2026.03.08 @ 12:42:52 End 2026.03.08 @ 15:08:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 225 Rogue 225 Adventurer 0 Explorer 0 Win Type - Total 12 Types 8/0/3/1/0/0/0/0/0/0 Lore% 86 Gallery% 72 Achievement% 60 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3cba65d7-c6e9-4d47-8a9a-dc38568febea