Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.24 @ 20:20:09 Player: H3-RMN Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (85) 425 Value Destroyed (2471) 2471 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (427) 427 TOTAL SCORE: 6843 Bonus ------- High Alert Combat Kills 127 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 25/300 Energy 118/295 System Corruption 5% Temperature Cool (9) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (1) -------- Fusion Reactor > --- PROPULSION (4) --- Enhanced Armored Leg Cooled Nuclear Pulse Thruster > --- UTILITY (6) ------ Experimental Cooling System Advanced Weight Redist. System Machine Analyzer Hacking Suite > --- WEAPON (2) ------- Neutron Cannon > --- INVENTORY (5) ---- Improved Propulsion Shielding Hacking Suite Improved Trap Extractor (1/6 Heavy EX) Trap Reconfigurator Scythe Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Aerolev Unit Aerolev Unit Gravmag System Gravmag System > --- UTILITY ---------- Medium Storage Unit Machine Analyzer Hacking Suite Hacking Suite System Shield Trap Reconfigurator > --- WEAPON ----------- Great Maul Scythe > --- INVENTORY -------- Cooled Airjet Advanced Weight Redist. System Improved Terrain Scanner Reaction Control System Improved Propulsion Shielding Improved Propulsion Shielding Improved Medium Armor Plating Hacking Suite Trap Extractor Heavy Missile Launcher [Rating: 52] Favorites ----------- Power Ion Engine Engine Ion Engine Reactor Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Cooled Nuclear Pulse Thruster Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Neutron Cannon Ballistic Gun Light Assault Rifle Launcher Heavy Missile Launcher Impact Weapon Great Maul Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 4 | . . . . . 2 2 Weapon . | . . . . . . . Parts Attached 112 | 7 18 3 3 6 37 38 Power 8 | 1 2 . 1 . 1 3 Engine 6 | 1 2 . 1 . 1 1 Core . | . . . . . . . Reactor 2 | . . . . . . 2 Propulsion 35 | 2 5 1 1 3 16 7 Treads 15 | 1 2 1 . 2 9 . Leg 2 | . 1 . . . . 1 Wheel 7 | 1 2 . 1 1 2 . Hover 10 | . . . . . 5 5 Flight 1 | . . . . . . 1 Utility 46 | 2 6 1 1 1 11 24 Device 16 | 1 1 . . . 1 13 Storage 7 | 1 1 . 1 . 4 . Processor 3 | . 1 . . . 1 1 Hackware 3 | . . . . . . 3 Protection 17 | . 3 1 . 1 5 7 Artifact . | . . . . . . . Weapon 23 | 2 5 1 . 2 9 4 Energy Gun 2 | 1 . . . . 1 . Energy Cannon 3 | . . . . . . 3 Ballistic Gun 13 | 1 5 1 . 1 5 . Ballistic Cannon . | . . . . . . . Launcher 3 | . . . . 1 1 1 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . 1 . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 10 | . . . . . 3 7 Parts Lost 22 | . 5 1 . 1 1 14 Power 2 | . 1 . . . . 1 Propulsion 11 | . 3 1 . 1 1 5 Utility 6 | . 1 . . . . 5 Weapon 3 | . . . . . . 3 Highest Loss Streak 13 | . 3 1 . 1 1 13 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 96 | . 98 98 100 100 91 95 Engine 11 | . 14 14 14 14 9 6 Treads 15 | . 14 24 28 14 26 . Wheel 4 | . 10 1 . 14 3 . Hover 8 | . . . . . 3 27 Device 1 | . 3 . . . . 3 Storage 11 | . 14 14 14 14 9 6 Processor 3 | . 1 . . . 8 6 Hackware 5 | . . . . . . 20 Protection 10 | . 8 14 14 14 13 5 Ballistic Gun 18 | . 27 28 28 27 15 . Impact Weapon 1 | . . . . . . 6 Slashing Weapon 1 | . . . . . . 6 Naked Turns . | . . . . . . . Heaviest Build 46 | 15 34 36 36 35 46 34 Greatest Support 86 | 20 40 40 40 10 86 41 Greatest Overweight (x) 15 | . 3 3 3 3 15 10 Average Overweight (x) . | . 1 . . 3 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 10 Average Capacity 12 | 6 10 15 15 15 14 9 Most Carried 15 | 7 15 15 15 15 15 10 Average Carried 11 | 3 8 14 14 14 13 9 Final Capacity 15 | 8 15 15 15 15 10 5 Final Carried 15 | 7 15 15 15 15 10 5 Class Distribution -------------------- 46% | Mutant 31% | Scavenger-Mutant 21% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 1878 | 235 455 52 . 151 522 463 Remotely . | . . . . . . . Salvage Created 2664 | 100 606 105 . 131 594 1128 Parts 148 | 12 43 4 . 16 35 38 Haulers Intercepted 6 | . . . . . 3 3 Recyclers Shooed 1 | 1 . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 58 | . 18 2 . 6 9 23 Melee 2 | . . . . . . 2 Guns 28 | . 18 2 . 3 5 . Cannons 6 | . . . . . . 6 AOE 17 | . . . . 3 4 10 Classes Destroyed 15 | 2 4 1 . 2 3 3 Worker 6 | . 1 . . . 1 4 Builder 3 | . . . . 1 . 2 Tunneler 3 | 2 . . . 1 . . Hauler 6 | . . . . . 3 3 Recycler 3 | 1 . . . . 1 1 Mechanic 1 | . . . . . 1 . Operator 2 | . . . . . 1 1 Watcher 3 | . 1 . . . 1 1 Swarmer 14 | . 6 . . 4 4 . Grunt 24 | . 12 . . 1 2 9 Duelist 1 | . . . . 1 . . Sentry 8 | . . 2 . . 3 3 Specialist 3 | . . . . . . 3 Hunter 2 | . . . . . . 2 Programmer 6 | . . . . . . 6 Best Kill Streak 17 | 2 5 2 . 5 5 17 Combat Bots Only 13 | . 4 2 . 4 4 13 Max Kills in Single Turn 4 | 2 1 1 . 4 2 4 Gunslinging . | . . . . . . . Exploded 3 | . . . . 3 1 2 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 585 | . 95 28 . 22 55 385 Missed 212 | . 23 8 . 4 14 163 Damage Taken 5024 | . 782 294 . 296 573 3079 Core 978 | . 109 44 . 47 62 716 Absorbed by Shields . | . . . . . . . Redirected to Shielding 212 | . 3 . . . 22 187 Regen/Repaired (Parts) 60 | . . . . . 60 . Core Remaining (%) 69 | 100 . . . 20 88 . Volleys Fired 189 | 6 68 11 . 15 51 38 Largest 2 | 2 2 2 . 2 2 1 Hottest 90 | 60 40 40 . 43 46 90 Shots Fired 333 | 12 136 22 . 28 98 37 Gun 291 | 12 136 22 . 27 94 . Cannon 22 | . . . . . . 22 Launcher 20 | . . . . 1 4 15 Special . | . . . . . . . Kinetic 285 | 6 136 22 . 27 94 . Thermal 22 | . . . . . . 22 Explosive 20 | . . . . 1 4 15 Electromagnetic 6 | 6 . . . . . . Robot Hit Streak 15 | 3 13 15 . 4 10 7 Robot Miss Streak 3 | 2 3 3 . 3 2 3 Penetration Max . | . . . . . . . Secondary Targets 2 | . 1 1 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 262 | 7 92 17 . 14 68 64 Core Hits 121 | 4 36 6 . 10 28 37 Critical Kills 2 | . . . . . . 2 Critical Parts Destroyed 5 | . . . . . . 5 Critical Strikes 10 | . . . . . . 10 Smash 8 | . . . . . . 8 Sever 2 | . . . . . . 2 Melee Attacks 75 | . . . . . 7 68 Impact 48 | . . . . . 2 46 Slashing 27 | . . . . . 5 22 Piercing . | . . . . . . . Sneak Attacks 10 | . . . . . . 10 Combat Hostiles 2 | . . . . . . 2 Follow-up Attacks 6 | . . . . . . 6 Damage Inflicted 7547 | 103 1033 164 . 367 1356 4524 Guns 2459 | 103 976 164 . 199 1017 . Cannons 672 | . . . . . . 672 Explosions 2123 | . 56 . . 168 339 1560 Melee 2292 | . . . . . . 2292 Ramming 1 | . 1 . . . . . Kinetic 2420 | 64 976 164 . 199 1017 . Thermal 711 | . . . . . . 711 Explosive 2028 | . . . . 168 339 1521 Electromagnetic 95 | 39 56 . . . . . Impact 1845 | . . . . . . 1845 Slashing 447 | . . . . . . 447 Piercing . | . . . . . . . Highest Corruption 5 | . . . . . . 5 Average Corruption 2 | . . . . . . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 19 | . . . . . . 19 Message Errors 8 | . . . . . . 8 Matter Fused 2 | . . . . . . 2 Energy Discharges 2 | . . . . . . 2 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 3 | . . . . . . 3 Data Loss (major) 2 | . . . . . . 2 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 844 | . . . . 28 42 774 Projectiles 56 | . . . . . . 56 Explosions 115 | . . . . 28 42 45 Melee 673 | . . . . . . 673 Knockbacks 6 | . . . . . . 6 Impact 6 | . . . . . . 6 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 1 | . 1 . . . . . Targets Rammed 1 | . 1 . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 194 | . 30 63 . 28 9 194 Average Temperature 29 | . 10 38 . 11 3 75 Received Heat Transfer 1518 | . 372 99 . 66 207 774 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 11 | . 1 . . . . 10 Impact Corruptions 24 | . . . . . . 24 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 50 | . . . . . . 50 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . 1 . . . . 1 Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Peak Influence 527 | 15 353 172 . 144 230 527 Initial 127 | . 9 127 . . 1 51 Average 125 | 4 169 164 . 71 85 151 Maximum Alert Level 2 | . 1 . . . 1 2 Low Security (%) 82 | 100 59 100 . 100 88 79 Level 1 15 | . 40 . . . 11 14 Level 2 1 | . . . . . . 6 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 18 | . 7 1 . . 3 7 Investigation 13 | . 7 1 . . 2 3 Extermination 2 | . . . . . . 2 Reinforcement 3 | . . . . . 1 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered 1 | . . . . . . 1 Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 7 | . 1 . . . 3 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 102 | . 24 2 . 6 21 49 Peak Tracking Total 15 | . 4 2 . 4 5 15 Tactical Retreats 7 | . . . . . . 7 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 3 | . 1 . . . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused 6 | . . . . . . 6 Traps Reconfigurated 12 | . . . . . . 12 Traps Extracted 8 | . . . . . . 8 Installed 7 | . . . . . . 7 Triggered 6 | . . . . . . 6 Most Traps Carried 4 | . . . . . . 4 Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 4 | . 3 . . . . 1 Max in Single Turn 3 | . 3 . . . . 1 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 25 | . 9 1 2 1 4 8 Terminals 13 | . 7 . . . 3 3 Fabricators 1 | . . . . . . 1 Repair Stations 1 | . . . . . 1 . Recycling Units 4 | . 2 . . . . 2 Scanalyzers 1 | . . . . . . 1 Garrison Access 1 | . . . . . . 1 Total Hacks 72 | . 31 1 5 1 9 25 Successful 38 | . 13 1 5 1 4 14 Failed 33 | . 18 . . . 5 10 Catastrophic 8 | . 4 . . . 4 . Database Lockouts 1 | . . . . . . 1 Manual 34 | . 14 . 1 . 7 12 Terminals 45 | . 26 . . . 7 12 Fabricators 2 | . . . . . . 2 Repair Stations 2 | . . . . . 2 . Recycling Units 10 | . 5 . . . . 5 Scanalyzers 3 | . . . . . . 3 Garrison Access 3 | . . . . . . 3 Terminal Hacks 21 | . 8 1 5 1 1 5 Record 4 | . . . 4 . . . Part Schematic 3 | . 1 . . . 1 1 Robot Schematic 1 | . 1 . . . . . Robot Analysis 2 | . 2 . . . . . Prototype ID Bank 4 | . 3 . . . . 1 Open Door 2 | . . 1 . 1 . . Locate Traps 2 | . 1 . . . . 1 Registered Prototypes 1 | . . . . . . 1 Zone Layout 1 | . . . . . . 1 Derelict Proto ID Bank 1 | . . . 1 . . . Fabricator Hacks 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks 2 | . . . . . 2 . Scan Component 1 | . . . . . 1 . Repair 1 | . . . . . 1 . Recycling Unit Hacks 4 | . 3 . . . . 1 Report Inventory 2 | . 2 . . . . . Retrieve Components 2 | . 1 . . . . 1 Scanalyzer 2 | . . . . . . 2 Insert Component 1 | . . . . . . 1 Analyze 1 | . . . . . . 1 Garrison Access Hacks 1 | . . . . . . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks 7 | . 2 . . . 1 4 Terminals 2 | . . . . . 1 1 Assimilate 1 | . . . . . . 1 Botnet 1 | . . . . . 1 . Fabricators 1 | . . . . . . 1 Haulers 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units 4 | . 2 . . . . 2 Mask 2 | . . . . . . 2 Tunnel 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 19 | . 8 . . . 4 7 Full Trace Events 12 | . 7 . . . 2 3 Feedback Events 1 | . . . . . . 1 Corruption 1 | . . . . . . 1 Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . 1 . . . 1 2 Parts Built 2 | . . . . . . 2 Authchips . | . . . . . . . Time 58 | . . . . . . 58 Total Part Build Rating 14 | . . . . . . 14 Parts Repaired 1 | . . . . . 1 . Time 32 | . . . . . 32 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 9 | . 9 . . . . . Parts Scanalyzed 1 | . . . . . . 1 Part Schematics Acquired 1 | . . . . . . 1 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies 1 | . . . . . . 1 Largest Group 1 | . . . . . . 1 Highest-Rated Group 26 | . . . . . . 26 Highest-Rated Ally 26 | . . . . . . 26 Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Robot Analysis Total 2 | . 2 . . . . . Derelict Logs Recovered 4 | . . 1 . 3 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 4934 | 128 940 328 678 651 920 1289 Spaces Moved 3655 | 63 443 186 419 474 528 1542 Core 8 | 4 . . . . 1 3 Treads 864 | 56 57 154 418 . 179 . Legs 5 | . . . . . . 5 Wheels 1090 | 3 386 32 1 474 194 . Hover 1684 | . . . . . 154 1530 Flight 4 | . . . . . . 4 Fastest Speed 35 | 50 95 125 125 125 43 35 Average Speed 94 | 149 116 155 159 125 115 43 Slowest Speed 800 | 160 240 240 160 125 800 550 Overloaded Moves 5 | . . . . . . 5 Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 48 | 6 79 42 70 76 35 32 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 5 | . 2 1 1 1 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . . . 2 . . Spaces Dug 26 | . . . . 11 5 10 Terrain Destroyed 130 | . . . . 11 32 87 Melee 15 | . . . . . 5 10 Projectile 2 | . . . . . . 2 AOE 113 | . . . . 11 27 75 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 4729 | 82 746 209 428 507 745 2012 Wait 557 | . 182 3 . 7 62 303 Move 3649 | 62 442 185 418 473 527 1542 Hop . | . . . . . . . Pick Up 66 | 7 18 3 3 2 22 11 Fast Attach 40 | 7 9 1 . 2 10 11 Attach 22 | . 3 1 . 1 11 6 Detach 3 | . . . . . 1 2 Swap 50 | . 6 1 3 3 16 21 Drop 85 | . 17 4 4 4 40 16 Fire 189 | 6 68 11 . 15 51 38 Melee 60 | . . . . . 5 55 Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . 1 . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 7 | . . . . . . 7 Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 1 exit: Sto) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 14) 129 | -11/Scrapyard | Entered Materials 186 | -10/Materials | Discovered new exit (range 13) 318 | -10/Materials | Build established: Mutant 440 | -10/Materials | Discovered new exit (range 16) 596 | -10/Materials | Discovered new exit (range 4) 785 | -10/Materials | Lost 3 parts (1p2n) 959 | -10/Materials | Discovered new exit (range 15) 1069 | -10/Materials | Entered Mines 1112 | -10/Mines | Core integrity fell below 50% 1259 | -10/Mines | Learned location of Storage (-7) 1345 | -10/Mines | Met a Derelict shopkeep closing up shop 1384 | -10/Mines | Learned Materials security intel 1389 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1390 | -10/Mines | Discovered new exit (range 5) 1397 | -10/Mines | Entered Exiles 1418 | -10/Exiles | Discovered new exit (range 15) 1437 | -10/Exiles | Met 8R-AWN 1440 | -10/Exiles | Build established: Scavenger-Mutant 1463 | -10/Exiles | Met EX-HEX 1538 | -10/Exiles | Met EX-DEC 1573 | -10/Exiles | Learned location of Zion (-7) 1609 | -10/Exiles | Met EX-BIN 1785 | -10/Exiles | Aligned with FarCom system 1786 | -10/Exiles | Given EX-Vault access code 1823 | -10/Exiles | Opened EX-Vault 1839 | -10/Exiles | Found Trap Reconfigurator 1871 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2053 | -10/Exiles | Discovered new exit (range 14) 2075 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 2075 | -10/Exiles | Entered Mines 2102 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2134 | -9/Mines | Build established: Mutant 2238 | -9/Mines | Met a Derelict bent on vengeance 2390 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2441 | -9/Mines | Found a hidden stash of uninstalled traps 2450 | -9/Mines | Discovered new exit (range 6) 2479 | -9/Mines | Discovered new exit (range 14) 2498 | -9/Mines | Learned location of 1 exit from Lower Caves 2519 | -9/Mines | Found the Drone Emporium 2532 | -9/Mines | Found Prototype Device 2726 | -9/Mines | Entered Materials 2726 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2726 | -8/Materials | Identified Decoy Drone Bay 2783 | -8/Materials | Repaired Hvy. Assault Rifle 3115 | -8/Materials | Build established: Scavenger-Mutant 3525 | -8/Materials | Discovered new exit (range 7) 3646 | -8/Materials | Entered Factory 3646 | -7/Factory | Evolved 2 slots: Utility x2 3647 | -7/Factory | Identified exit to Storage 3753 | -7/Factory | Build established: Mutant 4084 | -7/Factory | Build established: Hacker-Mutant 4391 | -7/Factory | Central database locked down 4671 | -7/Factory | Fabricated Imp. Linear Gravjet? 4735 | -7/Factory | Cargo convoy interrupted 4846 | -7/Factory | Search patrols dispatched 4884 | -7/Factory | Core integrity fell below 50% 4903 | -7/Factory | Core integrity fell below 20% 4910 | -7/Factory | Destroyed 13 combat bots 4935 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04903_ Hacking Suite destroyed. 04903_ Acquired Neutron Cannon. 04904_ Penetrated by Slug. 04905_ Med. Storage Unit destroyed. 04907_ Penetrated by Slug. 04909_ Acquired Fusion Reactor. 04911_ System corrupted: Neutron Cannon failed to cycle. 04913_ Destroyed Lgt. Nuclear Core. 04913_ G-47 Trooper destroyed. 04917_ Acquired Prototype Device. 04917_ Identified Exp. Cooling System. 04918_ G-47 Trooper destroyed. 04921_ Imp. Propulsion Shielding destroyed. 04929_ G-47 Trooper destroyed. 04929_ Neutron Cannon destroyed. 04929_ Critical hit (Burn: +37). 04930_ Penetrated by Slug. 04932_ Acquired Neutron Cannon. 04933_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????"????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ????????????????????????? ?????????????????? | | ????????????????????????? ####?????????????? | | ????????????????????????? ?????????????? | | ????????????????????????# ?????????????? | | ???????????????########## ?????????????? | | ?????????????? ?????????????? | | ?????????????? ??????????????? | | ?????????????? ??????????????? | | ?????????????? #??????????????? | | ??????????????? #??????????????? | | ????????????????? [ #???######?????? | | ??????????????????? !%! #??? ??????? | | ????????????????????#%%= #?? ?""???? | | ????????????????????# = #? ??""???? | | ????????????????????# #? ???T"???? | | ????????????????????# ! =# """ ???""???? | | ????????????????????# ! !!# """ ??""???? | | ????????????????????# ! @=[; """ ???????? | | ????????????????????# ==%# ????? | | ????????????????????# !! [# """ """ #?? | | ????????????????????# * !#? """ """?????? | | ?"""????????????????## !*#??"""?"""?????? | | ?"Y????????????[ ] ##??? ?????????? | | ?"""???????? ?????#?????????? | | ???????????""""""""" ??????????????? | | ???"""?????????? """""""""?????? | | ???"""?????""""""""" ?????????????? | | ???"""?????????? # g """""""""?????? | | ????????????????# hg g ????????????? | | ??????########### ##! ????????????? | | % ####+##?????? | | % ####??? | | ?? % #??? | | ?? #??? | | ?? # ######+# #??? | | ###?+#####"########""#"" +?????? | | ??????????????????##### #?# T ! ! #?????? | | ????""""??????????????# ##?# #?????? | | ????""""???????????????##??# """" #?????? | | ????""""???????????????????# """" #?????? | | ????""""???????????????????# """" #?????? | | ????""""???????????????????# """" #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 23 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 600 Propulsion Shielding 66 Weapon Shielding 33 Evasion (%) 62 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- Signal Interpreter | -10/Materials | Hacked Hacking Suite | -8/Materials | Hacked Cld. Airjet | -7/Factory | Scanalyzed Imp. Utility Shielding | -7/Factory | Hacked Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Imp. Linear Gravjet | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoilNetworkPick Manual? 0 Play Time 01:11:46 Cumulative 645.6 hours Start 2024.03.24 @ 15:45:56 End 2024.03.24 @ 20:20:09 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 251 Rogue 227 Adventurer 3 Explorer 21 Win Type - Total 15 Types 10/2/1/1/0/1/0/0/0 Lore% 90 Gallery% 96 Achievement% 83 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f75d4213-ba41-4fc0-b219-72fb5880405a