Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.21 @ 16:57:56 Player: Err. String Expected Got Nil Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (110) 550 Value Destroyed (3130) 3130 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (601) 601 TOTAL SCORE: 6801 Bonus ------- High Alert Combat Kills 157 Follower Combat Kills 144 Registered with UFD 300 Cogmind --------- Core Integrity 102/550 Matter 290/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Walking (130) Location -8/Scraptown Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- Titanium Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Advanced Signal Interpreter Hacking Suite > --- WEAPON (2) ------- Advanced Beam Rifle Flail > --- INVENTORY (15) --- Heavy Ion Engine Improved Heat Sink Sensor Array Improved Targeting Computer Weapon Cycler Hacking Suite System Shield A0-MCA's Component Scanner Heavy Particle Gun Heavy Particle Gun Advanced Beam Rifle Improved Grenade Launcher Missile Launcher Remote Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Advanced Signal Interpreter Hacking Suite Component Analysis Suite > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Heavy Ion Engine Improved Heat Sink Sensor Array Improved Targeting Computer Weapon Cycler Hacking Suite System Shield Heavy Particle Gun Heavy Particle Gun Improved Grenade Launcher Missile Launcher Improved Datajack Remote Datajack Plasma Cutter Flail [Rating: 40] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Flail Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Slots Evolved 4 | . . 2 2 . . . Power . | . . . . . . . Propulsion 2 | . . 1 1 . . . Utility 2 | . . 1 1 . . . Weapon . | . . . . . . . Parts Attached 89 | 7 9 17 12 26 11 7 Power 10 | 1 1 2 1 4 1 . Engine 9 | 1 1 2 1 3 1 . Core 1 | . . . . 1 . . Reactor . | . . . . . . . Propulsion 26 | 2 2 4 6 6 6 . Treads 12 | 2 2 4 3 . 1 . Leg 5 | . . . . . 5 . Wheel 9 | . . . 3 6 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 19 | 2 2 1 3 5 2 4 Device 10 | 1 . . 1 4 1 3 Storage 2 | 1 1 . . . . . Processor 4 | . 1 . 1 . 1 1 Hackware 3 | . . 1 1 1 . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 34 | 2 4 10 2 11 2 3 Energy Gun 13 | . . . 2 7 2 2 Energy Cannon . | . . . . . . . Ballistic Gun 15 | 2 4 6 . 3 . . Ballistic Cannon . | . . . . . . . Launcher 3 | . . 3 . . . . Special Weapon 1 | . . . . 1 . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . 1 . . . . Unidentified Prototypes 4 | . . . . 4 . . Parts Lost 31 | . 1 2 9 9 10 . Power 3 | . . . 1 2 . . Propulsion 15 | . . . 5 4 6 . Utility 5 | . 1 . 1 1 2 . Weapon 8 | . . 2 2 2 2 . Highest Loss Streak 6 | . 1 1 5 6 5 . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 95 | . 99 98 84 85 88 99 Engine 9 | . 14 11 8 6 9 9 Treads 11 | . 27 31 22 . 1 . Leg 16 | . . . . . 19 36 Wheel 3 | . . . 1 24 7 . Device 6 | . 1 . 5 11 12 8 Storage 10 | . 14 11 9 9 9 9 Processor 8 | . 11 11 14 4 2 9 Hackware 7 | . . 11 6 8 9 9 Energy Gun 10 | . . . 12 11 18 17 Ballistic Gun 9 | . 28 21 4 5 . . Peak Build Rating 40 | 7 8 13 18 29 37 40 Average Rating 24 | 5 7 11 14 22 31 39 On Entrance 15 | . 7 8 12 14 29 37 Naked Turns . | . . . . . . . Heaviest Build 39 | 13 29 31 32 39 39 33 Greatest Support 80 | 40 40 60 80 52 68 68 Greatest Overweight (x) 10 | . . . 1 10 10 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 13 | 7 8 15 15 15 15 15 Most Carried 15 | 5 10 11 13 15 15 15 Average Carried 11 | 2 7 9 10 12 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 2 10 11 11 15 15 15 Class Distribution -------------------- 79% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -8/Recycling Mutant | -8/Scraptown Resources | -11 -10 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Matter Collected 2196 | 292 506 621 187 396 124 70 Remotely . | . . . . . . . Salvage Created 4224 | 112 839 921 357 1129 866 . Parts 215 | 4 62 55 20 52 22 . Haulers Intercepted 6 | . 2 1 . 3 . . Recyclers Shooed 4 | . . . 2 2 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Combat Hostiles Destroyed 81 | . 21 25 4 18 13 . Guns 71 | . 21 16 4 17 13 . AOE 9 | . . 9 . . . . Classes Destroyed 13 | 2 5 3 . 1 2 . Worker 4 | . 1 . 1 2 . . Tunneler 3 | 1 . 1 1 . . . Hauler 6 | . 2 1 . 3 . . Recycler 9 | 1 . . 2 3 3 . Operator 5 | . 3 1 . 1 . . Watcher 2 | . . 2 . . . . Swarmer 17 | . 6 6 . 4 1 . Grunt 41 | . 15 14 3 9 . . Brawler 1 | . . 1 . . . . Duelist 2 | . . . . . 2 . Sentry 14 | . . 4 1 4 5 . Hunter 1 | . . . . 1 . . Programmer 5 | . . . . . 5 . Best Kill Streak 7 | 1 3 7 3 5 7 . Combat Bots Only 6 | . 3 6 2 5 6 . Max Kills in Single Turn 2 | 1 1 2 1 2 1 . Gunslinging . | . . . . . . . Exploded 2 | . . 2 . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Hostile Shots Fired 465 | . 96 128 51 96 94 . Missed 113 | . 22 27 16 30 18 . Damage Taken 4406 | . 783 1208 527 983 905 . Core 852 | . 172 232 82 203 163 . Absorbed by Shields 160 | . . . . 4 156 . Regen/Repaired (Parts) 150 | . 107 43 . . . . Core Remaining (%) 57 | 100 31 42 . . . . Volleys Fired 339 | 11 107 79 31 75 36 . Largest 2 | 2 2 2 2 2 2 . Hottest 130 | 40 40 40 130 122 122 . Shots Fired 651 | 22 214 142 51 149 73 . Gun 641 | 22 214 133 51 148 73 . Cannon . | . . . . . . . Launcher 9 | . . 9 . . . . Special 1 | . . . . 1 . . Kinetic 442 | 22 214 133 16 57 . . Thermal 200 | . . . 35 92 73 . Explosive 9 | . . 9 . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 29 | 9 10 29 8 17 14 . Robot Miss Streak 6 | 1 5 6 2 3 2 . Penetration Max . | . . . . . . . Secondary Targets 7 | . 1 . 1 4 1 . Max Gunslinging Chain 1 | . 1 . 1 1 1 . Shots Hit Robots 448 | 18 131 107 37 104 51 . Core Hits 187 | 5 57 51 16 42 16 . Critical Kills 1 | . 1 . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 15 | . 1 . . 11 3 . Burn 14 | . . . . 11 3 . Destroy 1 | . 1 . . . . . Melee Attacks 25 | . . 1 . . . 24 Impact 24 | . . . . . . 24 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . 1 . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7019 | 144 1465 2025 553 1675 1157 . Guns 6258 | 144 1454 1278 550 1675 1157 . Cannons . | . . . . . . . Explosions 720 | . . 720 . . . . Melee . | . . . . . . . Ramming 41 | . 11 27 3 . . . Kinetic 3630 | 144 1454 1278 167 587 . . Thermal 2628 | . . . 383 1088 1157 . Explosive 720 | . . 720 . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . . . . 5 . Average Corruption 4 | . . . . . 4 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 20 | . . . . . 20 . Message Errors 5 | . . . . . 5 . Matter Fused 5 | . . . . . 5 . Heat Flow Errors 1 | . . . . . 1 . Energy Discharges 1 | . . . . . 1 . Data Loss (minor) 4 | . . . . . 4 . Data Loss (major) 1 | . . . . . 1 . Misfires 1 | . . . . . 1 . Alerts 2 | . . . . . 2 . Overload Shots . | . . . . . . . Overflow Damage 15 | . . 15 . . . . Projectiles . | . . . . . . . Explosions 15 | . . 15 . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 6 | . 4 2 . . . . Targets Rammed 8 | . 4 3 1 . . . Kicked . | . . . . . . . Crushed 2 | . . 1 1 . . . Highest Temperature 88 | . 20 17 81 64 88 . Average Temperature 13 | . 8 6 20 13 12 . Received Heat Transfer 1704 | . 339 423 288 547 107 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Melted 12 | . . 2 . 7 3 . Heat Transferred 6327 | . . . 925 3256 2146 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Peak Influence 639 | 10 276 460 291 639 355 . Initial 180 | . 6 57 180 116 169 . Average 224 | 2 163 324 241 359 137 . Maximum Alert Level 2 | . 1 2 1 2 1 . Low Security (%) 49 | 100 73 13 14 21 74 . Level 1 41 | . 26 74 85 38 25 . Level 2 8 | . . 12 . 39 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 19 | . 5 5 2 7 . . Investigation 8 | . 2 3 . 3 . . Extermination . | . . . . . . . Reinforcement 8 | . 3 2 1 2 . . Assault 1 | . . . . 1 . . Garrison 2 | . . . 1 1 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Distress Signals 8 | . 1 1 . 6 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 135 | . 43 36 8 35 13 . Peak Tracking Total 8 | . 4 7 3 8 7 . Tactical Retreats 5 | . . 2 . 3 . . Traps | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Traps Triggered 6 | . 2 1 1 2 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Machines Disabled 4 | . . . . 4 . . Max in Single Turn 1 | . . . . 1 . . Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled 1 | . . . . 1 . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Machines Accessed 32 | . 5 6 2 6 8 5 Terminals 19 | . 4 5 2 5 3 . Fabricators . | . . . . . . . Repair Stations 2 | . 1 1 . . . . Recycling Units 5 | . . . . . 5 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 81 | . 14 14 7 12 11 23 Successful 53 | . 6 7 3 5 9 23 Failed 28 | . 8 7 4 7 2 . Catastrophic 7 | . 1 3 1 2 . . Database Lockouts . | . . . . . . . Manual 33 | . 6 10 7 4 6 . Terminals 43 | . 10 12 7 10 4 . Fabricators . | . . . . . . . Repair Stations 6 | . 4 2 . . . . Recycling Units 7 | . . . . . 7 . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . 2 . . Terminal Hacks 36 | . 3 3 1 4 2 23 Record 15 | . . . . . . 15 Robot Analysis 7 | . . . . . . 7 Open Door 2 | . . . . 2 . . Branch Access Points 3 | . . 1 1 1 . . Terminal Index 2 | . 1 1 . . . . Unreport Threat 1 | . . . . . 1 . Maintenance Status 1 | . . 1 . . . . Transport Status 1 | . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . Registered Components 2 | . . . . 1 1 . Derelict Proto ID Bank 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . 2 2 . . . . Scan Component 2 | . 1 1 . . . . Repair 2 | . 1 1 . . . . Recycling Unit Hacks 1 | . . . . . 1 . Report Inventory 1 | . . . . . 1 . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Seal Access 1 | . . . . 1 . . Unauthorized Hacks 11 | . 1 2 2 . 6 . Terminals 7 | . 1 2 2 . 2 . Botnet 3 | . . . 1 . 2 . Operators 4 | . 1 2 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . . . . . 4 . Tunnel 4 | . . . . . 4 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 17 | . 4 5 2 4 2 . Full Trace Events 5 | . . 3 . 1 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . 1 1 . . . . Time 52 | . 26 26 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . 1 . . . . Non-combat 1 | . . 1 . . . . Combat . | . . . . . . . Robot Hacks Applied 1 | . . 1 . . . . find_station 1 | . . 1 . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Total Allies 10 | . . . . 10 . . Largest Group 10 | . . . . 10 . . Highest-Rated Group 173 | . . . . 173 . . Highest-Rated Ally 29 | . . . . 29 . . Total Orders . | . . . . . . . Ally Attacks 40 | . . . . 40 . . Total Damage 545 | . . . . 545 . . Kills 5 | . . . . 5 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Robot Analysis Total 7 | . . . . . . 7 Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Turns Passed 9263 | 166 1824 1330 354 890 1268 3431 Spaces Moved 5507 | 85 873 606 146 499 788 2510 Core 33 | 14 . . . 1 18 . Treads 1742 | 71 873 606 118 . 74 . Legs 2956 | . . . . . 446 2510 Wheels 776 | . . . 28 498 250 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 95 85 90 130 Average Speed 136 | 141 160 160 151 96 136 130 Slowest Speed 550 | 160 160 160 240 550 550 130 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 58 | 5 96 45 15 54 99 94 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 5 | . . . . . 4 1 Known Exits Taken 2 | . . . 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . 1 . Scrap Searched 5 | . . . . . . 5 Spaces Dug 1 | . . . . . . 1 Terrain Destroyed 73 | . . 70 . 2 . 1 Melee 1 | . . . . . . 1 Projectile 2 | . . . . 2 . . AOE 70 | . . 70 . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Total 6570 | 113 1105 817 226 754 913 2642 Wait 462 | . 83 102 26 104 58 89 Move 5501 | 84 872 605 145 498 787 2510 Hop . | . . . . . . . Pick Up 93 | 10 18 8 10 29 15 3 Fast Attach 8 | . 1 . . 1 1 5 Attach 44 | 7 1 5 10 12 9 . Detach 1 | . . . . 1 . . Swap 37 | . 7 12 2 13 1 2 Drop 43 | 1 12 2 1 13 6 8 Fire 339 | 11 107 79 31 75 36 . Melee 25 | . . 1 . . . 24 Ram . | . . . . . . . Kick . | . . . . . . . Crush 8 | . 4 3 1 . . . Escape Stasis . | . . . . . . . Rewire 1 | . . . . . . 1 Trap . | . . . . . . . Miscellaneous 8 | . . . . 8 . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 167 | -11/Scrapyard | Entered Materials 274 | -10/Materials | Discovered new exit (range 9) 318 | -10/Materials | Build established: Mutant 613 | -10/Materials | Discovered new exit (range 6) 942 | -10/Materials | Core integrity fell below 50% 1043 | -10/Materials | Discovered new exit (range 3) 1398 | -10/Materials | Discovered new exit (range 4) 1785 | -10/Materials | Repaired Lgt. Treads 1988 | -10/Materials | Discovered new exit (range 10) 1991 | -10/Materials | Entered another Materials area 1991 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2154 | -9/Materials | Repaired Lgt. Treads 2429 | -9/Materials | Identified exit to Mines 2557 | -9/Materials | Discovered new exit (range 3) 3054 | -9/Materials | Build established: Scavenger-Mutant 3188 | -9/Materials | Core integrity fell below 50% 3321 | -9/Materials | Entered another Materials area 3321 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3428 | -8/Materials | Discovered new exit (range 12) 3489 | -8/Materials | Lost 5 parts (3n1u1w) 3566 | -8/Materials | Garrison activated, responded to threat 3620 | -8/Materials | Identified exit to Storage 3675 | -8/Materials | Entered Storage 3678 | -8/Storage | Lost 3 parts (1p2n) 4096 | -8/Storage | Lost 6 parts (1p2n1u2w) 4182 | -8/Storage | Identified exit to Recycling 4291 | -8/Storage | Garrison activated, responded to threat 4312 | -8/Storage | Used back door to open Recycling access 4363 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4388 | -8/Storage | Core integrity fell below 50% 4475 | -8/Storage | First assault squad dispatched 4552 | -8/Storage | Lost 10 allies 4565 | -8/Storage | Entered Recycling 4844 | -8/Recycling | Lost 4 parts (3n1u) 5075 | -8/Recycling | Core integrity fell below 20% 5094 | -8/Recycling | Build established: Mutant 5103 | -8/Recycling | Lost 5 parts (2n1u2w) 5362 | -8/Recycling | Discovered new exit (range 14) 5802 | -8/Recycling | Scanned before Scraplab entrance 5821 | -8/Recycling | Entered Scraplab 5831 | -8/Recycling | Discovered new exit (range 2) 5833 | -8/Recycling | Entered Scraptown 5833 | -8/Scraptown | System corruption cleaned by C-Scrubber 6165 | -8/Scraptown | Discovered new exit (range 3) 6166 | -8/Scraptown | Identified exit to Factory 6291 | -8/Scraptown | Visited Red Mages 6351 | -8/Scraptown | Visited Comm Corps 6395 | -8/Scraptown | Visited SPCMW 6536 | -8/Scraptown | Visited Fellowship of the Rings 6814 | -8/Scraptown | Visited CPS Storage 6828 | -8/Scraptown | Visited Junk Repository 6875 | -8/Scraptown | Visited Awakened 6987 | -8/Scraptown | Visited UFD Registry 6987 | -8/Scraptown | Registered with UFD as "Laserbomber" 7024 | -8/Scraptown | Visited Scrapoid Research Area 7079 | -8/Scraptown | Visited Science Guys 7135 | -8/Scraptown | Visited A0-MCA Data Center 7143 | -8/Scraptown | Given a B rating by A0-MCA 7148 | -8/Scraptown | Found A0-MCA's Component Scanner 7420 | -8/Scraptown | Visited Curators Association 7534 | -8/Scraptown | Visited Infowarlord's Domain 7556 | -8/Scraptown | Visited Cartography Club 7636 | -8/Scraptown | Discovered exit to Factory (range 5) 7737 | -8/Scraptown | Visited Abandonware Association 7762 | -8/Scraptown | Learned abandonware demo "HACKBUD.EXE" 7762 | -8/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 7794 | -8/Scraptown | Visited Analyses Database 7827 | -8/Scraptown | Visited LU-1G1's Boring Crew 8243 | -8/Scraptown | Visited Scrapoid Pod Storage 9261 | -8/Scraptown | Attacked by Scraptown defenders 9264 | -8/Scraptown | Self-destructed Last Messages --------------- Mindflail Acceleration Regulator Hcp. Trap Extractor Preattuning Coils Mak. Powered Armor Regenerative Guardplate Interdictor 741C Chamberscale Vortex Pulse Array Cloaking Wrap 08694_ B8-E03(c): "Come one, come all! See for yourself a fine selection of the many wondrous pieces in our collection!" NW-HU3(c): Find a Scrap Shield yet? I may just have to go to the Subcaves myself. 08799_ B8-E03(c): "Come one, come all! See for yourself a fine selection of the many wondrous pieces in our collection!" 09261_ ANNOUNCEMENT: Intruder alert! Defend Scraptown! Map ----- +----------------------------------------------------+ | ##### #"" "## "#???????????????????????? | | ????###"" "##"""""#???????????????????????? | | ??????#"" "########??##???????????????????? | | ??????#"" "##"###"###"#???????????????????? | | ??????#"" "## "!" 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"""#?# #??????????????????????????????? | | """ """#?# #??????????????????????????????? | | """ """#?# ############???????????????????? | | """""""""#?# #???????????????????? | | """""""""#?# ##???????????????????? | | """""""""#?# #???????????????????? | | """""""""#?# #???????????????????? | | ?#########?# @#???????????????????? | | ???????????# ##########;#???????????????????? | | ############ #####????###???????????????????? | | "##"""##"|"# """"#??????????????????????????? | | "##""|##" # "" "#??????????????????????????? | | "#??????????????????????????? | | " "#??????????????????????????? | | % """"#??????????????????????????? | | "##!!%##"" ## ######??????????????????????????? | | "##"""##"""####???????????????????????????????? | | ############??????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 10 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed QuantumEncryptedTerminator Manual? 0 Play Time 01:10:00 Cumulative 42.4 hours Start 2025.02.21 @ 15:42:52 End 2025.02.21 @ 16:57:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 30 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 10b97bab-b269-4fff-a97a-290d59fdb2cb