Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.07 @ 16:15:23 Player: Oneirical Result: Destroyed by B-86 Titan with Railgun Performance ------------- Evolutions (6) 3000 Regions Visited (19) 3800 Robots Destroyed (126) 630 Value Destroyed (5926) 5926 Prototype IDs (36) 720 Alien Tech Used (3) 600 Bonus (3496) 3496 TOTAL SCORE: 18172 Bonus ------- High Alert Combat Kills 251 Follower Combat Kills 521 Awakened Behemoth Slayer 1000 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -176 Cogmind --------- Core Integrity 0/1150 Matter 284/300 Energy 100/100 System Corruption 22% Temperature Cool (0) Movement Treading (160) Location -3/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Heavy Treads > --- UTILITY (7) ------ Advanced Cryofiber Web Graphene Brace Advanced Hacking Suite > --- WEAPON (4) ------- HERF Cannon HERF Cannon > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Armored Wheel Centrium Wheel Centrium Wheel Centrium Wheel Centrium Wheel Improved Linear Gravjet Improved Linear Gravjet > --- UTILITY ---------- Advanced Cryofiber Web High-capacity Storage Unit Improved Signal Interpreter Makeshift Salvage Targeting Computer Advanced Targeting Computer Core Analyzer Long-range Tractor Beam Rainbow Chip > --- WEAPON ----------- HERF Cannon Heavy Mace Gravity Flail Vortex Lance > --- INVENTORY -------- Myomer Leg Antigrav System Antigrav System Linear Gravjet Linear Gravjet Advanced Cryofiber Web Makeshift Trap Scanner Makeshift Transmission Jammer Graphene Brace Wave Gun HERF Cannon HERF Cannon HERF Cannon HERF Cannon Matter Neutralizer Autogun Improved Plasma Cutter Gravity Flail CR-A16's Behemoth Slayer [Rating: 147] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Light Fission Core Reactor Antimatter Reactor Propulsion Armored Leg Treads Light Treads Leg Armored Leg Wheel Centrium Wheel Hover Unit Antigrav System Utility Makeshift Salvage Targeting Computer Device Improved Sensor Array Storage Small Storage Unit Processor Makeshift Salvage Targeting Computer Hackware Advanced Hacking Suite Protection Makeshift Light Armor Plating Weapon Gauss Rifle Energy Gun Vortex Rifle Energy Cannon HERF Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Vortex Catalyst Activator Special Weapon Mining Laser Impact Weapon Gravity Flail Slashing Weapon Makeshift Axe Piercing Weapon Vortex Lance Build | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Slots Evolved 12 | . . . . . 8 . . . . 2 . . . . 2 . . . . Power 1 | . . . . . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . . . 2 . . . . 1 . . . . 1 . . . . Utility 5 | . . . . . 5 . . . . . . . . . . . . . . Weapon 2 | . . . . . 1 . . . . 1 . . . . . . . . . Parts Attached 142 | 7 4 9 2 4 12 5 3 3 9 21 2 4 9 5 27 6 . 8 2 Power 17 | 1 . 3 . 1 1 2 . . . 3 . . 2 . 4 . . . . Engine 6 | 1 . 3 . . 1 1 . . . . . . . . . . . . . Core 7 | . . . . 1 . 1 . . . 3 . . 1 . 1 . . . . Reactor 4 | . . . . . . . . . . . . . 1 . 3 . . . . Propulsion 42 | 2 2 2 . 2 2 . 1 . 3 6 1 2 3 3 7 5 . 1 . Treads 12 | 2 2 . . . 1 . 1 . 2 . . . 3 . . . . 1 . Leg 10 | . . . . 2 1 . . . . 2 . 2 . 3 . . . . . Wheel 8 | . . 2 . . . . . . 1 . . . . . 5 . . . . Hover 12 | . . . . . . . . . . 4 1 . . . 2 5 . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 38 | 2 1 . 1 . 6 3 1 1 2 5 . 1 . 1 8 . . 6 . Device 16 | 1 . . . . 5 1 . . 1 2 . . . 1 2 . . 3 . Storage 6 | 1 . . . . . . . . . 1 . 1 . . 2 . . 1 . Processor 8 | . 1 . . . 1 1 . 1 1 1 . . . . 2 . . . . Hackware 1 | . . . . . . . . . . . . . . . . . . 1 . Protection 7 | . . . 1 . . 1 1 . . 1 . . . . 2 . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 45 | 2 1 4 1 1 3 . 1 2 4 7 1 1 4 1 8 1 . 1 2 Energy Gun 3 | . . . . . . . . . . . . . 2 . 1 . . . . Energy Cannon 5 | . . . . . . . . . . . . . . . 2 . . 1 2 Ballistic Gun 21 | 2 . 4 1 . 3 . 1 . 2 5 . . . 1 2 . . . . Ballistic Cannon 4 | . . . . 1 . . . . 1 1 1 . . . . . . . . Launcher 4 | . . . . . . . . 2 . . . . 1 . 1 . . . . Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . . . . . . . 2 1 . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . Piercing Weapon 3 | . . . . . . . . . 1 1 . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . 2 . . 1 . . . . 3 1 1 . . 3 1 Corrupted Parts 2 | . . . . . . . . . . . . . . . 1 . . 1 . System Corruption 6 | . . . . . . . . . . . . . . . 5 . . 1 . Parts Lost 56 | . . 3 . . . 4 1 . 3 8 6 3 . 1 13 12 . . 2 Power 7 | . . . . . . 1 . . . 1 . . . . 2 3 . . . Propulsion 15 | . . 1 . . . 1 . . 2 1 4 1 . . 1 4 . . . Utility 15 | . . . . . . 2 . . . 2 . 1 . . 5 4 . . 1 Weapon 19 | . . 2 . . . . 1 . 1 4 2 1 . 1 5 1 . . 1 Highest Loss Streak 12 | . . 1 . . . 3 1 . 2 4 6 3 . 1 5 12 . . 1 To Critical Strikes 1 | . . 1 . . . . . . . . . . . . . . . . . Average Backups 7 | . 4 7 6 6 5 6 7 6 5 6 9 9 9 9 11 9 5 3 . Power . | . . . . . . . 1 . . . 1 1 1 . . . . . . Propulsion . | . . 2 1 1 1 1 1 1 . . . . . . . 2 . . . Utility 2 | . 2 3 4 4 2 3 3 1 1 2 3 3 3 3 4 2 2 . . Weapon 3 | . 1 1 1 1 1 2 2 3 4 3 3 3 4 4 5 4 3 2 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 9 | . . 3 . . . . . 2 . . . . . . . 4 . . . Power . | . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . Utility 5 | . . 2 . . . . . 1 . . . . . . . 2 . . . Weapon 3 | . . 1 . . . . . 1 . . . . . . . 1 . . . Tool/Special 1 | . . . . . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 87 | . 99 99 99 100 94 92 98 99 95 90 86 75 80 94 84 34 . 25 40 Engine 4 | . 13 14 14 11 . 4 6 6 6 1 . . . . . . . . . Core 1 | . . . . 2 5 1 . . . 3 5 5 4 . . . . . . Treads 7 | . 28 17 14 4 7 3 5 6 4 7 . . 2 12 . . . 2 5 Leg 9 | . . . . 20 18 20 20 20 13 4 2 6 16 15 8 . . . . Wheel 3 | . . 9 14 4 . . . . 3 3 . . . . 17 7 . . . Hover 1 | . . . . . . . . . . 5 16 4 . . . 3 . . . Device 10 | . 2 13 . . 23 27 13 7 8 9 11 11 11 11 4 3 . 8 10 Storage 7 | . 14 14 14 14 6 6 6 6 6 4 5 5 5 5 4 1 . . . Processor 12 | . 11 . . . 5 6 13 18 24 23 23 22 17 17 18 8 . . . Protection 4 | . . . 13 14 5 . 12 13 5 1 . . 5 4 4 . . 4 4 Ballistic Gun 13 | . 23 27 26 17 10 13 18 19 14 14 15 9 . 4 1 . . . . Ballistic Cannon 2 | . . . . 10 6 6 . . 2 3 3 5 . 4 . . . . . Peak Build Rating 147 | 7 7 14 16 26 60 60 60 64 71 84 81 64 101 101 147 147 3 47 60 Average Rating 54 | 5 6 11 15 22 49 56 59 59 61 73 68 59 78 94 120 39 3 37 58 On Entrance 48 | . 7 7 11 16 26 60 57 60 59 66 80 60 64 101 95 147 3 3 47 Avg Prop Armor Cover (%) 7 | . . 12 7 3 7 6 5 5 9 11 3 4 5 7 4 6 . . . Naked Turns 236 | . . . . . . . . . . . . . . . . 88 123 25 . Heaviest Build 113 | 13 13 19 24 28 42 48 45 46 40 48 43 46 76 76 113 106 . 14 35 Greatest Support 115 | 40 40 40 20 33 49 49 49 49 49 42 51 56 81 115 115 76 3 70 70 Greatest Overweight (x) 4 | . . . 1 1 . . . . 1 3 3 1 2 1 4 1 . 4 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 20 20 5 5 5 Average Capacity 8 | 7 8 8 8 8 8 8 8 8 8 9 10 10 10 10 12 9 5 5 5 Most Carried 20 | 2 7 8 7 8 8 8 8 8 8 10 10 10 10 10 20 20 5 5 2 Average Carried 7 | . 4 7 6 6 6 7 8 7 7 7 9 9 9 9 11 9 5 3 . Final Capacity 20 | 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 20 5 5 5 5 Final Carried 20 | 2 7 7 6 8 8 8 8 8 7 10 10 8 10 9 20 5 5 3 . Class Distribution -------------------- 28% | Mutant 19% | Scavenger-Gunner 13% | Derelict-Tank 11% | Scavenger-Mutant 8% | Scavenger-Skirmisher 6% | Skirmisher 5% | Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Derelict-Tank | -6/Lower Caves Derelict-Tank | -6/Zion Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Gunner | -5/Warlord Scavenger-Skirmisher | -4/Proximity Caves Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Zhirov Tank | -3/Proximity Caves Resources | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Matter Collected 4721 | 270 163 294 20 49 312 195 271 54 301 984 425 157 128 362 524 58 . 154 . Remotely 462 | . . . . . . . . . . . . . . . 442 20 . . . Salvage Created 6072 | 66 282 261 . . 188 99 374 . 445 1585 437 41 . 725 1028 183 . 358 . Parts 286 | 8 22 24 . . 6 5 20 . 30 77 22 3 . 25 38 3 . 3 . Haulers Intercepted 2 | . . . . . 1 . . . . 1 . . . . . . . . . Recyclers Shooed 4 | . 1 . . . 1 . . . . 2 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 154 | . . 21 . . . 11 19 1 43 . 24 3 . 30 . 1 . 1 . Prevented 9 | . . . . . . . . . 1 . . . . 5 . 2 . 1 . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 116 | . 9 9 . . 3 4 10 . 7 22 7 1 . 22 19 3 . . . Melee 10 | . . . . . . . . . . 1 . . . . 8 1 . . . Guns 59 | . 9 9 . . 1 3 10 . 4 10 4 . . 2 7 . . . . Cannons 19 | . . . . . 2 1 . . . 7 3 1 . 5 . . . . . AOE 23 | . . . . . . . . . 2 3 . . . 14 4 . . . . Classes Destroyed 14 | 1 2 2 . . 4 . . . 3 2 . . . . . . . . . Worker 1 | . . . . . 1 . . . . . . . . . . . . . . Tunneler 3 | 3 . . . . . . . . . . . . . . . . . . . Hauler 2 | . . . . . 1 . . . . 1 . . . . . . . . . Recycler 3 | . . . . . . . . . . 2 . . . . 1 . . . . Turret 1 | . . 1 . . . . . . . . . . . . . . . . . Swarmer 36 | . 3 3 . . . 3 8 . . 9 . . . 6 4 . . . . Grunt 34 | . 6 . . . 1 1 1 . 1 3 5 . . 7 8 1 . . . Brawler 8 | . . . . . . . . . 1 . . . . 6 1 . . . . Duelist 4 | . . . . . . . . . . 1 . . . . 1 2 . . . Sentry 5 | . . . . . 1 . 1 . 1 . . . . 1 1 . . . . Hunter 6 | . . . . . . . . . 1 3 . 1 . 1 . . . . . Programmer 14 | . . . . . 1 . . . 2 5 2 . . . 4 . . . . Behemoth 3 | . . . . . . . . . 1 1 . . . 1 . . . . . Subdweller 6 | . . 6 . . . . . . . . . . . . . . . . . Z-Courier 1 | . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 13 | 2 3 4 . . 3 3 4 . 3 5 5 1 . 13 7 3 . . . Combat Bots Only 13 | . 3 3 . . 1 3 4 . 3 5 5 1 . 13 7 3 . . . Max Kills in Single Turn 6 | 1 1 1 . . 1 1 1 . 1 4 2 1 . 6 1 1 . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . . . . . . . . 1 3 . . . 6 1 . . . . Melee 1 | . . . . . . . . . . 1 . . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Hostile Shots Fired 885 | . 50 92 . . 20 34 60 . 61 140 32 17 . 62 158 90 3 . 66 Missed 266 | . 12 32 . . 7 17 21 . 11 39 6 5 . 20 51 22 . . 23 Hits 619 | . 38 60 . . 13 17 39 . 50 101 26 12 . 42 107 68 3 . 43 Melee 24 | . . . . . . . . . . 1 . . . 1 4 18 . . . Projectile 595 | . 38 60 . . 13 17 39 . 50 100 26 12 . 41 103 50 3 . 43 Critical Strikes 24 | . . 1 . . . . . . . 4 1 . . 1 5 11 1 . . Part Disruptions 2 | . . . . . . . . . . 1 . . . . 1 . . . . Damage Taken 11039 | . 395 769 . . 209 257 407 . 1039 1877 508 213 . 498 2266 1818 74 . 709 Core 1985 | . 78 163 . . . . 43 . 99 302 79 40 . 30 72 833 74 . 172 Absorbed by Shields 407 | . . . . . . . . . . . . . . 359 48 . . . . Redirected to Shielding 164 | . . . . . . . . . . . . . . . . . . . 164 Regen/Repaired (Parts) 108 | . 41 . . . 9 . . . . . . . 58 . . . . . . Core Remaining (%) 60 | 100 . . . 3 . . . . 83 . . . . 54 . . . . . Volleys Fired 315 | 9 35 54 3 . 14 7 17 . 14 52 17 6 . 27 37 . . 15 8 Largest 4 | 2 2 2 1 . 3 3 3 . 3 4 4 3 . 3 4 . . 1 1 Hottest 176 | 40 120 100 100 . 98 99 99 . 100 160 126 98 . 115 176 . . 88 105 Shots Fired 696 | 18 68 89 3 . 42 21 44 . 42 153 63 16 . 52 64 . . 14 7 Gun 531 | 18 65 84 . . 28 14 41 . 38 111 50 10 . 22 50 . . . . Cannon 130 | . . . . . 14 7 3 . 1 41 11 6 . 23 3 . . 14 7 Launcher 24 | . . . . . . . . . 3 1 2 . . 7 11 . . . . Special 11 | . 3 5 3 . . . . . . . . . . . . . . . . Kinetic 594 | 18 65 84 . . 42 21 44 . 39 152 61 16 . 37 15 . . . . Thermal 29 | . 3 5 3 . . . . . . . . . . . 11 . . . 7 Explosive 17 | . . . . . . . . . 3 1 2 . . . 11 . . . . Electromagnetic 16 | . . . . . . . . . . . . . . . 2 . . 14 . Entropic 40 | . . . . . . . . . . . . . . 15 25 . . . . Robot Hit Streak 30 | 3 11 30 . . 6 5 11 . 8 12 4 5 . 4 6 . . 16 17 Robot Miss Streak 11 | 2 4 2 . . 4 6 7 . 3 5 11 6 . 5 6 . . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 9 | . 2 . . . . . 2 . 2 2 . . . . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 . 1 1 . . . . 1 . . . . Shots Hit Robots 416 | 11 43 56 . . 33 12 23 . 29 82 20 6 . 24 52 7 . 14 4 Core Hits 244 | 5 18 18 . . 22 7 16 . 20 48 13 2 . 34 32 . . 9 . Critical Kills 8 | . . 1 . . . . . . 2 4 1 . . . . . . . . Critical Parts Destroyed 4 | . . . . . . . . . . 2 1 1 . . . . . . . Critical Strikes 29 | . . 2 . . . . . . 3 8 4 2 . 5 5 . . . . Burn 2 | . . . . . . . . . . . . . . . 2 . . . . Destroy 13 | . . 2 . . . . . . 2 6 2 1 . . . . . . . Blast 9 | . . . . . . . . . . 1 2 1 . 5 . . . . . Impale 2 | . . . . . . . . . 1 1 . . . . . . . . . Sunder 3 | . . . . . . . . . . . . . . . 3 . . . . Melee Attacks 52 | . . . . . . . . . 5 7 1 . . 1 24 14 . . . Impact 15 | . . . . . . . . . . . . . . . 8 7 . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing 16 | . . . . . . . . . 5 7 1 . . 1 . 2 . . . Entropic 21 | . . . . . . . . . . . . . . . 16 5 . . . Sneak Attacks 3 | . . . . . . . . . . 3 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . . . . 3 . . . Damage Inflicted 15338 | 88 357 988 . . 671 230 498 . 1227 2351 488 83 . 4461 2936 531 . 265 164 Guns 5894 | 88 357 988 . . 451 161 498 . 458 1324 299 12 . 234 1024 . . . . Cannons 2197 | . . . . . 220 69 . . . 613 189 71 . 584 45 . . 265 141 Explosions 5146 | . . . . . . . . . 664 118 . . . 3643 721 . . . . Melee 2058 | . . . . . . . . . 105 276 . . . . 1146 531 . . . Ramming 43 | . . . . . . . . . . 20 . . . . . . . . 23 Kinetic 6648 | 88 357 988 . . 671 230 498 . 458 1937 488 83 . 663 187 . . . . Thermal 405 | . . . . . . . . . . . . . . . 264 . . . 141 Explosive 1403 | . . . . . . . . . 664 118 . . . . 621 . . . . Electromagnetic 272 | . . . . . . . . . . . . . . . 7 . . 265 . Impact 267 | . . . . . . . . . . . . . . . 122 145 . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing 428 | . . . . . . . . . 105 276 . . . . . 47 . . . Entropic 5872 | . . . . . . . . . . . . . . 3798 1735 339 . . . Highest Corruption 22 | . . . . . 4 4 4 4 1 8 10 10 10 . 14 21 21 22 22 Average Corruption 9 | . . . . . 4 4 4 4 1 6 9 10 10 . 9 18 21 21 22 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 166 | . . . . . 1 5 16 1 4 18 26 26 2 . 21 6 6 18 16 Message Errors 35 | . . . . . . 2 2 . 1 5 2 9 . . 5 . 2 2 5 Matter Fused 43 | . . . . . . 2 2 . 3 3 9 6 . . 7 1 1 7 2 Heat Flow Errors 14 | . . . . . . . 1 1 . . 3 1 1 . 1 2 1 2 1 Energy Discharges 24 | . . . . . 1 . 5 . . 1 3 5 . . 2 1 . 3 3 Parts Fused 2 | . . . . . . . . . . 1 . . . . 1 . . . . Data Loss (minor) 21 | . . . . . . 1 3 . . 2 2 3 1 . 1 2 1 2 3 Data Loss (major) 9 | . . . . . . . 1 . . 2 2 1 . . 2 . . 1 . Misfires 8 | . . . . . . . 2 . . 1 3 1 . . 1 . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . . . 1 . . Weapon Failures 8 | . . . . . . . . . . 3 2 . . . 1 . . 1 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 329 | . . . . . . . . . . 35 . . . 60 80 134 . 20 . Projectiles 55 | . . . . . . . . . . 35 . . . . . . . 20 . Explosions 75 | . . . . . . . . . . . . . . 60 15 . . . . Melee 199 | . . . . . . . . . . . . . . . 65 134 . . . Knockbacks 18 | . . . . . 7 1 . . . 2 1 1 . 4 . 2 . . . Impact 2 | . . . . . . . . . . . . . . . . 2 . . . Kinetic 16 | . . . . . 7 1 . . . 2 1 1 . 4 . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 246 | . . . . . . . . . 49 9 . . . . 188 . . . . Shots 6 | . . . . . . . . . 1 . . . . . 5 . . . . Rammed 13 | . . . . . . . . . . 4 . . . . . . . . 9 Targets Rammed 13 | . . . . . . . . . . 4 . . . . . . . . 9 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 382 | . 46 . 105 . 130 97 162 265 204 99 382 89 180 89 296 256 100 191 210 Average Temperature 68 | . 13 . 57 . 54 39 71 138 76 33 83 54 99 28 104 107 57 89 80 Received Heat Transfer 1588 | . 153 276 . . 30 36 48 . 93 21 168 . . 54 336 193 9 . 171 Effects 6 | . . . . . . . . . . . 2 . . . 4 . . . . Shutdowns 1 | . . . . . . . . . . . 1 . . . . . . . . Interference 5 | . . . . . . . . . . . 1 . . . 4 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . . . 2 . 1 . Combat Hostiles 3 | . . . . . . . . . . . . . . . . 2 . 1 . Parts Fried 3 | . . . . . . . . . . . . . . . . 2 . 1 . Impact Corruptions 2 | . . . . . . . . . . . . . . . . 2 . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . 1 . . . . Heat Transferred 605 | . . . . . . . . . . . . . . . 457 . . . 148 Parts Sabotaged 1 | . . . . . . . . . . . . . . 1 . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Maximum Alert Level 2 | . . . . . . . . . . 1 . . . . 2 . . . . Low Security (%) 64 | 100 100 . 100 . 100 . . . . 36 . . . . 6 . . . . Level 1 19 | . . . . . . . . . . 63 . . . . 13 . . . . Level 2 16 | . . . . . . . . . . . . . . . 79 . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 571 | 10 115 . 99 . 58 . . . . 352 . . . . 571 . . . . Initial 219 | . . . 45 . . . . . . 42 . . . . 219 . . . . Average 163 | . 48 . 26 . 10 . . . . 224 . . . . 450 . . . . Influence Increases 4178 | 15 225 110 77 . 124 195 220 . 480 743 220 30 . 698 786 195 . 15 45 Destroy 0b10 Robot/C 2560 | . 180 80 . . 60 80 200 . 320 460 140 20 . 580 380 60 . . . Destroy 0b10 Robot/NC 60 | 15 . . . . 10 . . . . 15 . . . . 5 . . 15 . Destroy Leader 374 | . 30 . . . 22 10 20 . 50 92 20 10 . 60 60 . . . . Allied During Kill 159 | . . . . . . . . . 110 6 . . . 43 . . . . . Successful Hack 50 | . . . 14 . 31 . . . . . . . . . 5 . . . . Select Force Hacks 60 | . . . 60 . . . . . . . . . . . . . . . . Disable Machine 210 | . 15 . . . . . . . . 105 . . . . 90 . . . . Destroy Structure 300 | . . . 3 . 1 . . . . 50 . . . . 246 . . . . Lose Combat Pursuer 405 | . . 30 . . . 105 . . . 15 60 . . 15 . 135 . . 45 Influence Decreases 4178 | 15 212 29 171 . 119 135 285 . 412 523 508 30 . 349 596 380 128 241 45 Entered New Map 830 | . . 7 49 . . 3 13 . . 26 108 . . . 130 200 68 226 . Time Decay 2668 | 15 212 12 122 . 119 102 262 . 302 397 320 30 . 279 326 60 60 15 35 Lost Part 490 | . . 10 . . . 30 10 . 30 80 60 . . 10 130 120 . . 10 Lost Ally 190 | . . . . . . . . . 80 20 20 . . 60 10 . . . . Squads Dispatched 11 | . 2 . . . 3 . . . . 3 . . . 1 2 . . . . Investigation 2 | . 1 . . . . . . . . . . . . . 1 . . . . Extermination 4 | . . . . . 1 . . . . 2 . . . . 1 . . . . Reinforcement 4 | . 1 . . . 2 . . . . 1 . . . . . . . . . Assault 1 | . . . . . . . . . . . . . . 1 . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Distress Signals 3 | . 1 . . . . . . . . . . . 2 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 182 | . 13 14 . . 6 13 10 . 17 26 6 1 . 29 22 17 2 . 6 Peak Tracking Total 9 | . 5 6 . . 2 8 4 . 5 5 4 1 . 7 6 9 6 . 5 Tactical Retreats 11 | . . 1 . . . 3 . . . 1 1 . . 1 . 3 . . 1 Traps | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Traps Triggered 4 | . 1 . . . 1 . . . . 1 . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Machines Disabled 18 | . 1 2 . . . . . . . 7 . . . 2 6 . . . . Max in Single Turn 5 | . 1 1 . . . . . . . 1 . . . 1 5 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Machines Accessed 32 | . 4 1 4 2 5 . . . . 1 . . 8 1 1 . . 5 . Terminals 5 | . 2 . 2 . 1 . . . . . . . . . . . . . . Fabricators 2 | . . . . . 1 . . . . . . . . . 1 . . . . Repair Stations 2 | . 1 . . . 1 . . . . . . . . . . . . . . Recycling Units 3 | . 1 . 2 . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . . . 1 . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . Total Hacks 82 | . 10 9 11 9 11 . . . . 2 . . 9 1 2 . . 18 . Successful 61 | . 4 9 5 9 4 . . . . . . . 9 1 2 . . 18 . Failed 21 | . 6 . 6 . 7 . . . . 2 . . . . . . . . . Catastrophic 4 | . . . 2 . 2 . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 25 | . . . 3 . . . . . . 17 . . 1 . 4 . . . . Terminals 16 | . 5 . 8 . 3 . . . . . . . . . . . . . . Fabricators 3 | . . . . . 1 . . . . . . . . . 2 . . . . Repair Stations 5 | . 3 . . . 2 . . . . . . . . . . . . . . Recycling Units 5 | . 2 . 3 . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . 4 . . . . 2 . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . Terminal Hacks 51 | . 1 9 3 9 1 . . . . . . . 9 1 . . . 18 . Record 31 | . . 8 . 9 . . . . . . . . 7 1 . . . 6 . Part Schematic 5 | . . . 1 . . . . . . . . . . . . . . 4 . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . 4 . Prototype ID Bank 6 | . 1 . 1 . . . . . . . . . . . . . . 4 . Open Door 2 | . . . . . . . . . . . . . 2 . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricator Index 1 | . . . 1 . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . . . . . . 1 . . . . Repair Station Hacks 4 | . 2 . . . 2 . . . . . . . . . . . . . . Scan Component 2 | . 1 . . . 1 . . . . . . . . . . . . . . Repair 2 | . 1 . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . 1 . . . . . . . . . . . . . . Retrieve Study 1 | . . . . . 1 . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . 2 . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . 2 . . . . . . . . . . . . . . . . Tunnel 2 | . . . 2 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 12 | . 4 . 2 . 4 . . . . 1 . . . . 1 . . . . Full Trace Events 1 | . . . . . . . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . 1 . . . . . . 16 . . . . . . . 4 . Parts Built 2 | . . . . . . . . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 106 | . . . . . . . . . . . . . . . 106 . . . . Total Part Build Rating 12 | . . . . . . . . . . . . . . . 12 . . . . Part Studies Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . Parts Repaired 2 | . 1 . . . 1 . . . . . . . . . . . . . . Time 70 | . 26 . . . 44 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . 5 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Total Allies 12 | . . . . . . . . 4 . 3 . . 5 . . . . . . Largest Group 5 | . . . . . . . . 4 4 3 1 . 5 5 1 . . . . Highest-Rated Group 241 | . . . . . . . . 147 147 127 47 . 241 241 64 . . . . Highest-Rated Ally 64 | . . . . . . . . 37 37 51 47 . 64 64 64 . . . . Zionite Dispatches 2 | . . . . . . . . . . 2 . . . . . . . . . Hacker 1 | . . . . . . . . . . 1 . . . . . . . . . Hacking Resupply 1 | . . . . . . . . . . 1 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 71 | . . . . . . . . . 33 10 . . . 28 . . . . . Total Damage 1892 | . . . . . . . . . 674 177 . . . 1041 . . . . . Kills 17 | . . . . . . . . . 9 1 . . . 7 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Active Infowar (turns) 7471 | 59 81 1801 10 . 746 302 21 . . 435 776 767 1130 1108 235 . . . . Optics 926 | . . . . . 603 302 21 . . . . . . . . . . . . Sensors 5253 | . . . . . 745 87 . . . 405 776 767 1130 1108 235 . . . . IFF 649 | . . . . . 469 180 . . . . . . . . . . . . . Traps 93 | . . . . . . 93 . . . . . . . . . . . . . Seismic 1951 | 59 81 1801 10 . . . . . . . . . . . . . . . . Jamming 31 | . . . . . 1 . . . . 30 . . . . . . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . 4 . Derelict Logs Recovered 12 | . . 2 . . . 2 2 1 1 . 1 2 . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 3 | . . . . . . . . . . 3 . . . . . . . . . Emergency Access 1 | . . . . . . . . . . 1 . . . . . . . . . Component Stockpiles 1 | . . . . . . . . . . 1 . . . . . . . . . Component Schematics 1 | . . . . . . . . . . 1 . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Turns Passed 13705 | 125 560 1815 524 548 748 302 623 1032 936 957 776 767 1130 1156 737 131 123 411 304 Spaces Moved 9090 | 59 187 1220 350 374 437 222 457 779 701 573 830 423 663 506 514 183 246 204 162 Core 569 | 4 . . . . . . . . . . . . . . . 175 246 144 . Treads 1351 | 55 187 506 72 60 . . . . 1 . . . 104 144 . . . 60 162 Legs 4127 | . . . . 314 437 222 457 779 282 35 188 423 559 362 69 . . . . Wheels 2227 | . . 714 278 . . . . . 418 364 . . . . 445 8 . . . Hover 816 | . . . . . . . . . . 174 642 . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 40 | 50 160 110 110 125 123 123 123 123 115 53 40 120 120 120 90 50 50 50 160 Average Speed 123 | 152 160 130 144 143 123 123 123 123 118 110 77 174 156 166 102 52 50 86 160 Slowest Speed 330 | 160 160 160 240 240 125 123 123 123 240 270 240 190 330 190 170 110 50 250 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 51 | 6 39 59 52 43 14 53 78 82 80 19 83 76 77 72 14 46 53 62 26 Regions Visited 19 Branch Regions 15 Pre-discovered Areas 9 | . . 1 2 . . 1 . 2 . . . . . . . . . 3 . Known Exits Taken 12 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . . . . . . . . . . . 1 1 . Scrap Searched 27 | . . 8 . 1 . 3 2 2 4 . 2 2 . 3 . . . . . Spaces Dug 32 | . . . 3 . . . . . . 1 25 . . . 3 . . . . Terrain Destroyed 473 | . . . 3 . . . . . 31 23 48 6 . 192 167 . . . 3 Melee 5 | . . . . . . . . . . 1 1 . . . 3 . . . . Projectile 55 | . . . 3 . . . . . 1 12 10 6 . 12 8 . . . 3 AOE 413 | . . . . . . . . . 30 10 37 . . 180 156 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Total 10866 | 76 383 1342 359 382 612 236 490 855 771 774 922 437 757 768 639 202 245 422 194 Wait 1038 | . 151 38 3 . 139 3 12 60 36 94 61 3 12 210 12 2 . 190 12 Move 9071 | 58 186 1219 349 373 436 221 456 778 700 572 829 422 662 505 513 182 245 203 162 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 54 | 2 3 7 . 2 5 . . 4 1 8 3 . 2 3 13 . . 1 . Fast Attach 76 | 7 1 1 . . 4 2 2 3 3 8 2 3 7 3 23 . . 7 . Attach 42 | . . 1 1 . 6 1 . 1 1 7 1 2 . 2 6 7 . 3 3 Detach 11 | . . . . . . . . . 1 4 . . 2 . 4 . . . . Swap 81 | . 7 13 3 5 5 2 2 1 7 14 6 . 4 10 2 . . . . Drop 58 | . . 9 . 2 3 . 1 8 3 4 2 1 7 7 8 . . 3 . Fire 315 | 9 35 54 3 . 14 7 17 . 14 52 17 6 . 27 37 . . 15 8 Melee 46 | . . . . . . . . . 5 7 1 . . 1 21 11 . . . Ram 4 | . . . . . . . . . . 4 . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 9 | . . . . . . . . . . . . . . . . . . . 9 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire 61 | . . . . . . . . . . . . . 61 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 126 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 472 | -10/Materials | Repaired Ion Engine 508 | -10/Materials | Discovered new exit (range 11) 666 | -10/Materials | Discovered new exit (range 8) 686 | -10/Materials | Entered Subcaves 1262 | -10/Subcaves | Build established: Scavenger-Mutant 1455 | -10/Subcaves | Disturbed a concealed Subdweller 1878 | -10/Subcaves | Build established: Mutant 1996 | -10/Subcaves | Visited 4L-MR0's lab 2022 | -10/Subcaves | Found Rainbow Chip 2213 | -10/Subcaves | Learned Materials emergency access door positions 2246 | -10/Subcaves | Core integrity fell below 50% 2335 | -10/Subcaves | Build established: Scavenger-Mutant 2432 | -10/Subcaves | Learned location of Recycling (-8) 2443 | -10/Subcaves | Discovered new exit (range 16) 2470 | -10/Subcaves | Core integrity fell below 20% 2501 | -10/Subcaves | Entered Recycling 2646 | -8/Recycling | Build established: Mutant 2824 | -8/Recycling | Scanned before Scraplab entrance 2857 | -8/Recycling | Discovered new exit (range 14) 3004 | -8/Recycling | Entered Scraplab 3023 | -8/Recycling | Discovered new exit (range 2) 3025 | -8/Recycling | Entered Scraptown 3227 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3238 | -8/Scraptown | Visited Junk Repository 3261 | -8/Scraptown | Visited CPS Storage 3272 | -8/Scraptown | Visited Cave Peace 3541 | -8/Scraptown | Discovered new exit (range 13) 3573 | -8/Scraptown | Entered Factory 3573 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x5, Weapon x1 3832 | -6/Factory | Repaired Broken Sub. Optics 3873 | -6/Factory | Build established: Skirmisher 4177 | -6/Factory | Identified exit to Lower Caves 4321 | -6/Factory | Entered Lower Caves 4344 | -6/Lower Caves | Identified exit to Lower Caves 4359 | -6/Lower Caves | Encountered a Warlord checkpoint 4408 | -6/Lower Caves | Spotted B-75 Beast 4409 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 4539 | -6/Lower Caves | Lost 3 parts (1p1n1u) 4623 | -6/Lower Caves | Entered another Lower Caves area 4647 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4845 | -6/Lower Caves | Learned location of 1 exit from Factory 4952 | -6/Lower Caves | Learned Factory security intel 5044 | -6/Lower Caves | Build established: Derelict-Tank 5053 | -6/Lower Caves | Encountered a Warlord checkpoint 5238 | -6/Lower Caves | Discovered new exit (range 8) 5245 | -6/Lower Caves | Identified exit to Zion 5246 | -6/Lower Caves | Entered Zion 5288 | -6/Zion | System corruption cleaned by Quarantine Array 5344 | -6/Zion | Found CR-A16's Pointy Stick 5418 | -6/Zion | Found Prototype Launcher 5418 | -6/Zion | Identified Gui. Missile Launcher 5622 | -6/Zion | Met Imprinter 5642 | -6/Zion | Imprinted 5644 | -6/Zion | Declared Zion's savior 5767 | -6/Zion | Learned location of Quarantine (-2) 5998 | -6/Zion | Received a hallucinogenic algorithm 6205 | -6/Zion | Discovered new exit (range 11) 6217 | -6/Zion | Identified exit to Proximity Caves 6278 | -6/Zion | Entered Proximity Caves 6278 | -5/Proximity Caves | Accompanied by 4 allies 6789 | -5/Proximity Caves | Learned Factory emergency access door positions 6916 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6942 | -5/Proximity Caves | Lost 3 allies 6989 | -5/Proximity Caves | Spotted B-75 Beast 7021 | -5/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 7027 | -5/Proximity Caves | Destroyed B-75 Beast 7185 | -5/Proximity Caves | Discovered new exit (range 6) 7190 | -5/Proximity Caves | Identified exit to Factory 7214 | -5/Proximity Caves | Entered Factory 7214 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7215 | -5/Factory | Identified exit to Factory 7342 | -5/Factory | Spotted B-75 Beast 7347 | -5/Factory | Destroyed B-75 Beast 7392 | -5/Factory | Build established: Scavenger-Gunner 7419 | -5/Factory | Discovered exit to Factory (range 15) 7554 | -5/Factory | Lost 4 parts (1p1u2w) 7681 | -5/Factory | Ran a hallucination algorithm 7681 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 7787 | -5/Factory | Retrieved Zion intel report: Component Schematics 7934 | -5/Factory | Retrieved Zion intel report: Emergency Access 7935 | -5/Factory | Zion Hacker squad teleported in 7960 | -5/Factory | Zion Hacking Resupply teleported in 8146 | -5/Factory | Discovered new exit (range 7) 8151 | -5/Factory | Identified exit to Upper Caves 8171 | -5/Factory | Entered Upper Caves 8171 | -5/Upper Caves | Accompanied by 1 ally 8304 | -5/Upper Caves | System corruption reached 10% 8605 | -5/Upper Caves | Lost 6 parts (4n2w) 8658 | -5/Upper Caves | Learned Factory emergency access door positions 8937 | -5/Upper Caves | Discovered new exit (range 6) 8945 | -5/Upper Caves | Identified exit to Upper Caves 8947 | -5/Upper Caves | Entered another Upper Caves area 9466 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 9489 | -5/Upper Caves | Learned Factory non-interactive machine intel 9615 | -5/Upper Caves | Lost 3 parts (1n1u1w) 9708 | -5/Upper Caves | Discovered new exit (range 6) 9713 | -5/Upper Caves | Identified exit to Warlord 9714 | -5/Upper Caves | Entered Warlord 9755 | -5/Warlord | System corruption cleaned by Quarantine Array 9796 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 9797 | -5/Warlord | Ran a Watcher feed algorithm 10044 | -5/Warlord | Build established: Mutant 10061 | -5/Warlord | Visited the Vortex Lab 10062 | -5/Warlord | Warlord's base attacked by MAIN.C 10064 | -5/Warlord | Found Prototype Energy Gun 10064 | -5/Warlord | Identified Vortex Rifle 10067 | -5/Warlord | Found Vortex Rifle 10073 | -5/Warlord | Found Prototype Piercing Weapon 10073 | -5/Warlord | Identified Vortex Lance 10077 | -5/Warlord | Found Prototype Launcher 10077 | -5/Warlord | Identified Vortex Catalyst Activator 10372 | -5/Warlord | Build established: Gunner 10412 | -5/Warlord | Warlord forces counterattacked 10495 | -5/Warlord | Rebuked by Warlord 10737 | -5/Warlord | Warlord base infiltrated, sounded retreat 10819 | -5/Warlord | Discovered new exit (range 13) 10836 | -5/Warlord | Identified exit to Proximity Caves 10844 | -5/Warlord | Entered Proximity Caves 10844 | -4/Proximity Caves | Accompanied by 5 allies 10899 | -4/Proximity Caves | Lost 3 allies 10996 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 11235 | -4/Proximity Caves | Build established: Scavenger-Skirmisher 11259 | -4/Proximity Caves | Found Alien Artifact 11259 | -4/Proximity Caves | Identified Dimensional Node Initializer 11259 | -4/Proximity Caves | Initialized slip node 11538 | -4/Proximity Caves | Learned location of 1 exit from Upper Caves 11817 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 11842 | -4/Proximity Caves | Destroyed 13 combat bots 11952 | -4/Proximity Caves | Spotted B-86 Titan 11969 | -4/Proximity Caves | Destroyed B-86 Titan 12000 | -4/Proximity Caves | Entered Factory 12000 | -4/Factory | Accompanied by 1 ally 12000 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 12002 | -4/Factory | Loaded intel: 205 non-interactive machine locations 12068 | -4/Factory | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 12119 | -4/Factory | Lost 3 parts (1u2w) 12292 | -4/Factory | Destroyed 7 combat bots 12294 | -4/Factory | Lost 5 parts (2p2u1w) 12344 | -4/Factory | System corruption reached 10% 12374 | -4/Factory | Lost 3 parts (1n1u1w) 12582 | -4/Factory | Discovered new exit (range 12) 12693 | -4/Factory | Fabricated Linear Gravjet (x2) 12736 | -4/Factory | Identified exit to Upper Caves 12737 | -4/Factory | Entered Upper Caves 12738 | -4/Upper Caves | Identified exit to Upper Caves 12740 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 12780 | -4/Upper Caves | Released all parts (12) 12782 | -4/Upper Caves | Core integrity fell below 50% 12793 | -4/Upper Caves | Spotted B-86 Titan 12809 | -4/Upper Caves | Lost 12 parts (3p4n4u1w) 12868 | -4/Upper Caves | Entered another Upper Caves area 12971 | -4/Upper Caves | Build established: Mutant 12971 | -4/Upper Caves | Core integrity fell below 20% 12984 | -4/Upper Caves | Discovered new exit (range 12) 12991 | -4/Upper Caves | Entered Zhirov 12991 | -4/Zhirov | Discovered new exit (range 3) 13001 | -4/Zhirov | Met Zhirov 13035 | -4/Zhirov | Found Alien Artifact 13035 | -4/Zhirov | Identified Integrated Dissipator 13035 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 13044 | -4/Zhirov | Found Alien Artifact 13073 | -4/Zhirov | Learned location of Testing (-3) 13073 | -4/Zhirov | Learned location of Command (-1) 13078 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13402 | -4/Zhirov | Entered Proximity Caves 13459 | -3/Proximity Caves | Spotted B-86 Titan 13653 | -3/Proximity Caves | Identified Transdimensional Reconstructor 13653 | -3/Proximity Caves | Warped through subspace 13706 | -3/Proximity Caves | Destroyed by B-86 Titan with Railgun Last Messages --------------- 13598_ G-73 Enforcer: "INCOMING HOSTILES. DEFEND SHIPMENT RENDEZVOUS PERIMETER." 13610_ System corrupted: Energy discharge (-30). 13625_ System corrupted: Energy discharge (-20). 13629_ Slammed into G-73 Enforcer. 13632_ System corrupted: Matter Neutralizer failed to cycle. 13636_ Slammed into G-67 Veteran. 13642_ J5 =3|LJAS&5ASMREM5QE%2NWC:OMV6T XU 13643_ Slammed into G-67 Veteran. 13653_ Exp. Propulsion Shielding destroyed. 13653_ Identified Transdimensional Reconstructor. 13653_ Warped through subspace. 13658_ System corrupted: Component data lost. 13673_ System corrupted: Heat flow error (+270). 13698_ System corrupted: Matter fused (-8). 13698_ Slug penetrates Wall. 13705_ Matter Neutralizer destroyed. 13706_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ######???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #??????????????????????????????????????????? | | #?????????????????????????????????????????? | | ####????????? ##?????????????????????????????? | | ## #???###?# #?####??????? #???????????????? | | ## #### ## ## ##????? #???????????????? | | ## ### ????? #???????????????? | | #?# #????? #???????????????? | | ### #???? #?? #???????????? | | ???? ## #???????????? | | ## #??# ????? p #???????????? | | #?# #??# #????? ????????????? | | ##?# "#???## ##???# #???????????????? | | ### "#??### #### #????????????????? | | ## "#??## ##@ ##???????????????? | | ##?## #???????????????? | | ### ##???????????????? | | ## "" ##????????????????? | | #### """ ## ##?????????????????? | | #### #""; ;"## ##??????????????????? | | ## ### ## ?######???????????????????? | | ### ### #?##?????????????????????????? | | ####### ???????????????????????????? | | ###??## ?????????????????????????? | | ##??##### #????????????????????????? | | #??????####### #????????????????????????? | | #????????????? #???????????????????????? | | #####?????????????? #???????????????????????? | | # ##?????????????????? #??????????????????????? | | # ###???????????????? #??????????????????????? | | # ##????????????????##??????????????????????? | | #????????????????????????????????????????? | | #####????????????????????????????????????????? | | ##???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #####???????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 57 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Base Temperature (-) 200 Armor Coverage 450 Resistance: TH 20 Propulsion Shielding 90 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 8 Target Analysis 6 Core Analysis 6 Recoil Reduction 3 Kinecelleration 40 Salvage Targeting 4 Offensive Hacking 14 Item Schematics ----------------- Hvy. Flak Cannon | -8/Recycling | Hacked Hyp. Coil Gun | -5/Factory | Z-intel Tesla Rifle | -5/Factory | Z-intel Linear Gravjet | -5/Factory | Z-intel Power Amplifier | -5/Factory | Z-intel Imp. Coolant Injector | -5/Factory | Z-intel Dynamic Insulation System | -5/Factory | Z-intel Angular Momentum Engine | -5/Factory | Z-intel Force Booster | -5/Factory | Z-intel Adv. Terrain Scan Processor | -5/Factory | Z-intel Arm. Wheel | -5/Factory | Z-intel Lrg. Storage Unit | -5/Factory | Z-intel Hpw. Shock Rifle | -5/Factory | Z-intel Adv. Weight Redist. System | -5/Factory | Z-intel Imp. System Restoration Module | -5/Factory | Z-intel Field Propulsion Drive | -5/Factory | Z-intel Thermal Shield | -5/Factory | Z-intel Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Linear Gravjet | x2 | -4/Factory Repaired ---------- Ion Engine | 31% | -10/Materials Sub. Optics | 77% | -6/Factory | Broken Studied --------- Hvy. Machine Gun | -6/Factory | Hacked Alien Tech Used ----------------- Dimensional Node Initializer Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed BeamHypertargetingDeflector Manual? 0 Play Time 02:04:36 Cumulative 59.2 hours Start 2026.01.07 @ 13:57:29 End 2026.01.07 @ 16:15:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 43 Adventurer 2 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0/0 Lore% 39 Gallery% 55 Achievement% 46 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/Terminus Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 18c26754-db52-480b-981e-77856787b87e