Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.06 @ 23:42:56 Player: LandRaider Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (57) 285 Value Destroyed (1745) 1745 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (5800) 5800 TOTAL SCORE: 9530 Bonus ------- Prayed to X0-1V1 5000 Major X0-1V1 Interference 800 Cogmind --------- Core Integrity 0/400 Matter 270/300 Energy 160/160 System Corruption 0% Temperature Warm (145) Movement Treading (225) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Advanced Treads VSS Leg > --- UTILITY (5) ------ Improved Heat Sink Medium Storage Unit ECM Suite X0-1V1's Piety Tracker > --- WEAPON (2) ------- Advanced Beam Cannon Katana > --- INVENTORY (10) --- Aluminum Leg Aluminum Leg Aluminum Leg Improved Terrain Scanner Melee Analysis Suite Particle Charger Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Compact Matter Pod Particle Charger X0-1V1's Piety Tracker > --- WEAPON ----------- EM Pulse Cannon Advanced Beam Cannon > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Aluminum Leg VSS Leg Compact Wheel Improved Heat Sink Improved Terrain Scanner Melee Analysis Suite Particle Charger Katana [Rating: 41] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg VSS Leg Wheel Compact Wheel Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Protection Improved Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 50 | 7 8 1 34 Power 9 | 1 1 . 7 Engine 6 | 1 1 . 4 Core 3 | . . . 3 Reactor . | . . . . Propulsion 16 | 2 2 . 12 Treads 5 | 2 1 . 2 Leg 10 | . 1 . 9 Wheel 1 | . . . 1 Hover . | . . . . Flight . | . . . . Utility 13 | 2 2 1 8 Device 8 | 1 1 1 5 Storage 4 | 1 1 . 2 Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 12 | 2 3 . 7 Energy Gun 6 | 1 3 . 2 Energy Cannon 2 | . . . 2 Ballistic Gun 2 | 1 . . 1 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 27 | . 3 . 24 Power 5 | . 1 . 4 Propulsion 7 | . 1 . 6 Utility 7 | . . . 7 Weapon 8 | . 1 . 7 Highest Loss Streak 11 | . 3 . 11 To Critical Strikes . | . . . . Average Backups 7 | 2 7 7 8 Power . | . . . . Propulsion 2 | 1 1 2 2 Utility 2 | . 1 1 3 Weapon 2 | . 2 3 1 Tool/Special . | . . . . Unused Backups 6 | . . . 6 Power . | . . . . Propulsion . | . . . . Utility 5 | . . . 5 Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 91 | . 98 91 82 Engine 9 | . 13 11 3 Treads 15 | . 25 22 2 Leg 7 | . 1 . 15 Device 20 | . 14 25 26 Storage 13 | . 14 11 12 Energy Gun 16 | . 24 22 5 Energy Cannon 2 | . . . 5 Ballistic Gun 2 | . 3 . 1 Launcher 1 | . . . 3 Peak Build Rating 41 | 7 12 24 41 Average Rating 18 | 5 9 16 31 On Entrance 10 | . 7 12 24 Avg Prop Armor Cover (%) 12 | . 12 . 12 Naked Turns . | . . . . Heaviest Build 32 | 14 20 21 32 Greatest Support 44 | 40 40 40 44 Greatest Overweight (x) 4 | . 1 . 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 9 10 10 Most Carried 10 | 4 9 8 10 Average Carried 7 | 2 7 7 8 Final Capacity 10 | 8 10 10 10 Final Carried 8 | 4 8 7 6 Class Distribution -------------------- 77% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 991 | 282 189 . 520 Remotely . | . . . . Salvage Created 2165 | 121 650 34 1360 Parts 101 | 8 33 2 58 Haulers Intercepted 3 | . 2 . 1 Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 40 | . 16 1 23 Guns 23 | . 16 1 6 Cannons 9 | . . . 9 AOE 7 | . . . 7 Classes Destroyed 12 | 3 4 . 5 Worker 2 | 1 . . 1 Builder 2 | . . . 2 Tunneler 1 | 1 . . . Hauler 3 | . 2 . 1 Recycler 2 | 1 . . 1 Operator 2 | . . . 2 Watcher 5 | . 2 . 3 Swarmer 6 | . 6 . . Grunt 26 | . 10 1 15 Brawler 1 | . . . 1 Sentry 4 | . . . 4 Hunter 3 | . . . 3 Best Kill Streak 7 | 1 4 1 7 Combat Bots Only 5 | . 4 1 5 Max Kills in Single Turn 3 | 1 1 1 3 Gunslinging . | . . . . Exploded 3 | . . . 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 344 | . 73 4 267 Missed 112 | . 18 . 94 Hits 232 | . 55 4 173 Projectile 232 | . 55 4 173 Critical Strikes 6 | . . 1 5 Damage Taken 3498 | . 611 56 2831 Core 922 | . 93 . 829 Absorbed by Shields . | . . . . Ignored by Resistances 89 | . . . 89 Core Remaining (%) 87 | 100 62 100 . Volleys Fired 207 | 4 65 6 132 Largest 2 | 2 2 2 2 Hottest 131 | 60 115 115 131 Shots Fired 332 | 8 116 12 196 Gun 259 | 8 116 12 123 Cannon 59 | . . . 59 Launcher 14 | . . . 14 Special . | . . . . Kinetic 67 | 4 22 . 41 Thermal 215 | 4 94 12 105 Explosive 14 | . . . 14 Electromagnetic 36 | . . . 36 Robot Hit Streak 29 | 4 15 4 29 Robot Miss Streak 5 | 1 5 1 3 Penetration Max . | . . . . Secondary Targets 4 | . 3 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 226 | 7 73 4 142 Core Hits 107 | 4 33 2 68 Critical Kills 1 | . . . 1 Critical Parts Destroyed 1 | . . . 1 Critical Strikes 11 | . 3 . 8 Burn 8 | . 3 . 5 Destroy 2 | . . . 2 Corrupt 1 | . . . 1 Melee Attacks 1 | . . . 1 Impact . | . . . . Slashing 1 | . . . 1 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4098 | 78 968 55 2997 Guns 2289 | 78 968 55 1188 Cannons 1093 | . . . 1093 Explosions 714 | . . . 714 Melee . | . . . . Ramming 2 | . . . 2 Kinetic 470 | 45 197 . 228 Thermal 2201 | 33 771 55 1342 Explosive 664 | . . . 664 Electromagnetic 761 | . . . 761 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 7 | . 7 . . Average Corruption 5 | . 5 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 34 | . 34 . . Message Errors 11 | . 11 . . Matter Fused 6 | . 6 . . Heat Flow Errors 2 | . 2 . . Energy Discharges 3 | . 3 . . Data Loss (minor) 2 | . 2 . . Data Loss (major) 4 | . 4 . . Misfires 2 | . 2 . . Weapon Failures 4 | . 4 . . Overload Shots . | . . . . Overflow Damage 10 | . . . 10 Projectiles 10 | . . . 10 Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 33 | . . . 33 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed 1 | . . . 1 Kicked 1 | . . . 1 Crushed . | . . . . Highest Temperature 390 | . 172 51 390 Average Temperature 77 | . 27 15 93 Received Heat Transfer 1218 | . 177 51 990 Effects 1 | . . . 1 Shutdowns 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 3 | . . . 3 Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles . | . . . . Parts Melted 15 | . 6 . 9 Heat Transferred 5878 | 75 2359 148 3296 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 91 | 100 100 100 79 Level 1 8 | . . . 20 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 385 | 5 130 30 385 Initial 20 | . . 20 8 Average 68 | 1 54 5 108 Influence Increases 1383 | 15 438 44 886 Destroy 0b10 Robot/C 800 | . 320 20 460 Destroy 0b10 Robot/NC 85 | 15 20 . 50 Destroy Leader 206 | . 78 10 118 Successful Hack 35 | . 5 14 16 Disable Machine 30 | . . . 30 Destroy Structure 77 | . . . 77 Lose Combat Pursuer 150 | . 15 . 135 Influence Decreases 1055 | 15 390 72 578 Entered New Map 40 | . . 28 12 Time Decay 771 | 15 360 44 352 Lost Part 244 | . 30 . 214 Squads Dispatched 13 | . 3 1 9 Investigation 4 | . . 1 3 Extermination . | . . . . Reinforcement 9 | . 3 . 6 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . . 2 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . 1 . 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 82 | . 25 3 54 Peak Tracking Total 12 | . 4 2 12 Tactical Retreats 9 | . 1 . 8 ECM-based Alert Blocks 1 | . . . 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 7 | . 6 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 10 | . 2 4 4 Terminals 8 | . 2 4 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 41 | . 8 24 9 Successful 24 | . 5 16 3 Failed 17 | . 3 8 6 Catastrophic 2 | . . 1 1 Database Lockouts . | . . . . Manual 12 | . 2 6 4 Terminals 36 | . 8 24 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 5 | . . . 5 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 17 | . 4 13 . Record 8 | . . 8 . Robot Analysis 1 | . 1 . . Prototype ID Bank 2 | . 1 1 . Branch Access Points 1 | . . 1 . Emergency Access Points 1 | . 1 . . Scanalyzer Index 1 | . . 1 . Alert Level 1 | . . 1 . Locate Traps 1 | . 1 . . Investigation Status 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . . . 2 Retrieve Components 2 | . . . 2 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . 1 3 1 Terminals 5 | . 1 3 1 Botnet 4 | . 1 3 . Disrupt 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 2 3 4 Full Trace Events 3 | . . 1 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 12 | . . . 12 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . X0-1V1 Amusement Gains 66 | . 11 . 55 Average Entertainment 22 | . 10 4 26 Good Acts 10 | . . 2 8 Bad Acts 7 | . . 3 4 Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 724 | 33 54 249 388 Sensors 110 | . . . 110 Seismic 675 | 33 54 249 339 ECM 49 | . . . 49 Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2480 | 120 1128 249 983 Spaces Moved 1092 | 62 475 138 417 Core 17 | 4 . . 13 Treads 669 | 58 418 138 55 Legs 322 | . 57 . 265 Wheels 84 | . . . 84 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 90 Average Speed 151 | 152 163 160 134 Slowest Speed 250 | 160 190 160 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 36 | 4 79 13 49 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 93 | . . . 93 Melee . | . . . . Projectile 3 | . . . 3 AOE 90 | . . . 90 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1583 | 76 709 154 644 Wait 191 | . 151 8 32 Move 1089 | 61 474 137 417 Hop . | . . . . Pick Up 24 | 4 6 1 13 Fast Attach 27 | 7 3 . 17 Attach 17 | . 4 2 11 Detach 3 | . 2 . 1 Swap 9 | . 1 . 8 Drop 14 | . 3 . 11 Fire 207 | 4 65 6 132 Melee 1 | . . . 1 Ram . | . . . . Kick 1 | . . . 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 5 exits: *Mat / Min x2 / Sto x2) -8/Materials History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 16) 121 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 6) 456 | -10/Materials | Discovered new exit (range 9) 497 | -10/Materials | Discovered new exit (range 13) 901 | -10/Materials | Lost 3 parts (1p1n1w) 938 | -10/Materials | Discovered new exit (range 7) 1150 | -10/Materials | Discovered new exit (range 5) 1202 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1249 | -10/Materials | Entered another Materials area 1249 | -9/Materials | Evolved 2 slots: Utility x2 1275 | -9/Materials | Identified exit to Mines 1275 | -9/Materials | Identified exit to Storage 1404 | -9/Materials | Melee accuracy permanently improved by X0-1V1 (+5%; -50 max core) 1421 | -9/Materials | Discovered new exit (range 8) 1421 | -9/Materials | X0-1V1 whisked you away to safety 1498 | -9/Materials | Entered another Materials area 1498 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1574 | -8/Materials | Build established: Scavenger-Mutant 1653 | -8/Materials | Lost 3 parts (1p1n1u) 1889 | -8/Materials | Core integrity fell below 50% 1920 | -8/Materials | Lost 11 parts (2p1n3u5w) 1930 | -8/Materials | Core integrity restored by X0-1V1 (+75) 1962 | -8/Materials | Core integrity fell below 20% 1966 | -8/Materials | X0-1V1 rescued you from certain death 2109 | -8/Materials | Energy generation permanently improved by X0-1V1 (+10; -100 max core) 2180 | -8/Materials | Build established: Mutant 2189 | -8/Materials | X0-1V1 foreshadows a heat wave 2346 | -8/Materials | Ambient heat levels rising (+10) 2481 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02452_ G-47 Trooper destroyed. 02456_ K-01 Serf heat damages Broken Lgt. Ion Engine, Broken Wheel, Med. Matter Pod. 02459_ K-01 Serf heat damages Med. Matter Pod, Broken Wheel. 02462_ Particle Charger destroyed. 02463_ K-01 Serf heat damages Broken Wheel. 02463_ EM Pulse Cannon destroyed. 02464_ K-01 Serf destroyed. 02470_ Lgt. Nuclear Core destroyed. 02474_ G-47 Trooper overheating. 02475_ G-47 Trooper heat damages Lgt. Nuclear Core. 02475_ Carbon-fiber Leg destroyed. 02477_ G-47 Trooper heat damages Aluminum Leg, Lgt. Nuclear Core. 02477_ Titanium Leg destroyed. 02477_ G-47 Trooper overheating. 02477_ Acquired Adv. Treads. 02478_ G-47 Trooper heat damages Aluminum Leg. 02479_ G-47 Trooper heat damages Imp. Heat Sink. 02480_ G-47 Trooper overheating. 02481_ X0-1V1 laughs nastily! 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