Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.04 @ 16:03:01 // Halloween2020/ForbiddenLore Player: blelm Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (37) 185 Value Destroyed (729) 729 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2434 Bonus ------- None Cogmind --------- Core Integrity 381/400 Matter 279/300 Energy 160/160 System Corruption 5% Temperature Cool (0) Movement Treading (180) Ox1 Location -9/Exiles Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (3) ------ High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (20) --- Light Treads Light Treads Armored Huge Wheel Large Storage Unit High-capacity Storage Unit Advanced Terrain Scan Processor Improved Melee Analysis Suite Light Armor Plating Shock Absorption System Hacking Suite System Backup Module Lightning Gun Heavy Ion Cannon Plasma Cannon Heavy Assault Rifle Improved Assault Rifle Datajack Mining Claw Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Light Armor Plating > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Armored Huge Wheel Large Storage Unit Large Storage Unit High-capacity Storage Unit Advanced Terrain Scan Processor Light Armor Plating Shock Absorption System Hacking Suite System Backup Module Lightning Gun Heavy Ion Cannon Plasma Cannon Heavy Assault Rifle Improved Assault Rifle Datajack Mining Claw [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Improved Assault Rifle Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 25 | 3 10 4 7 1 . Power 3 | 1 . . 1 1 . Engine 1 | 1 . . . . . Core 2 | . . . 1 1 . Reactor . | . . . . . . Propulsion 5 | 2 1 1 1 . . Treads 4 | 1 1 1 1 . . Leg . | . . . . . . Wheel 1 | 1 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 5 | . 4 . 1 . . Device . | . . . . . . Storage 4 | . 3 . 1 . . Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . 1 . . . . Artifact . | . . . . . . Weapon 12 | . 5 3 4 . . Energy Gun 6 | . 5 1 . . . Energy Cannon . | . . . . . . Ballistic Gun 4 | . . 1 3 . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . 1 . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 10 | . 4 3 . 1 2 Power 1 | . . . . 1 . Propulsion 3 | . 1 1 . . 1 Utility 1 | . . . . . 1 Weapon 5 | . 3 2 . . . Highest Loss Streak 3 | . 2 3 . 1 2 Average Slot Usage (%) 95 | . 97 96 89 100 100 Engine 9 | . 14 14 2 . . Core 3 | . . . 8 11 11 Treads 21 | . 12 24 22 33 33 Wheel 4 | . 14 . . . . Storage 19 | . 20 14 22 22 22 Protection 10 | . 7 14 11 11 11 Energy Gun 13 | . 27 14 4 . . Ballistic Gun 11 | . . 13 16 22 22 Naked Turns . | . . . . . . Heaviest Build 78 | 11 44 42 78 78 78 Greatest Support 60 | 16 20 40 60 60 60 Greatest Overweight (x) 2 | . 2 2 1 1 1 Average Overweight (x) 1 | . 1 1 1 1 1 Largest Inventory Capacity 20 | 6 12 12 20 20 20 Average Capacity 14 | 6 9 12 20 20 20 Most Carried 20 | 6 9 9 13 20 19 Average Carried 8 | 3 4 7 8 17 19 Final Capacity 20 | 6 12 12 20 20 20 Final Carried 19 | 3 9 8 12 19 19 Class Distribution -------------------- 59% | Mutant 40% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Scr Mat Min Mat Min Exi Matter Collected 655 | 224 86 53 239 53 . Remotely . | . . . . . . Salvage Created 1305 | 55 612 42 563 33 . Parts 69 | . 26 3 37 3 . Haulers Intercepted 2 | . . . 2 . . Recyclers Shooed 3 | . . 1 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Combat Hostiles Destroyed 23 | . 13 3 5 2 . Guns 23 | . 13 3 5 2 . Classes Destroyed 9 | 1 3 . 5 . . Worker 2 | . . . 2 . . Builder 2 | . . . 2 . . Hauler 2 | . . . 2 . . Recycler 4 | 1 1 . 2 . . Operator 1 | . . . 1 . . Watcher 3 | . 2 . 1 . . Swarmer 8 | . 3 3 . 2 . Grunt 13 | . 10 . 3 . . Sentry 2 | . . . 2 . . Best Kill Streak 6 | 1 6 3 3 2 . Combat Bots Only 6 | . 6 3 2 2 . Max Kills in Single Turn 1 | 1 1 1 1 1 . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Damage Taken 1042 | . 466 208 174 29 165 Core 151 | . 78 54 . . 19 Absorbed by Shields . | . . . . . . Core Remaining (%) 73 | 100 . 47 . . . Volleys Fired 109 | 4 47 12 41 2 3 Largest 2 | 2 2 2 2 2 2 Hottest 105 | 80 105 105 60 46 46 Shots Fired 215 | 8 90 24 81 4 8 Gun 215 | 8 90 24 81 4 8 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 90 | . . 10 68 4 8 Thermal 125 | 8 90 14 13 . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 31 | 4 15 5 31 7 14 Robot Miss Streak 5 | 1 5 4 4 . . Penetration Max . | . . . . . . Secondary Targets 2 | . 1 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 154 | 7 60 11 66 3 7 Core Hits 62 | 2 30 4 23 2 1 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks 1 | . . . 1 . . Impact . | . . . . . . Slashing 1 | . . . 1 . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1990 | 76 745 144 873 49 103 Guns 1968 | 76 743 132 865 49 103 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 22 | . 2 12 8 . . Kinetic 921 | . . 29 740 49 103 Thermal 1047 | 76 743 103 125 . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . 5 5 5 Average Corruption 4 | . . . 3 5 5 Corruption Purged . | . . . . . . Effects 14 | . . . 3 7 4 Message Errors 1 | . . . . . 1 Matter Fused 5 | . . . . 5 . Heat Flow Errors 1 | . . . . 1 . Energy Discharges 1 | . . . 1 . . Data Loss (minor) 2 | . . . 1 1 . Misfires 2 | . . . . . 2 Targeting Errors 1 | . . . . . 1 Weapon Failures 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 4 | . 2 2 . . . Targets Rammed 7 | . 3 2 2 . . Kicked . | . . . . . . Crushed 3 | . 1 . 2 . . Highest Temperature 323 | 92 247 323 78 168 16 Average Temperature 88 | 53 93 143 25 85 9 Received Heat Transfer 285 | . 213 . 72 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . 2 . . . . Heat Transferred 2466 | 175 1768 248 275 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Peak Influence 325 | 5 325 49 143 106 . Initial 51 | . 3 9 . 51 . Average 73 | 2 141 24 57 69 . Maximum Alert Level 1 | . 1 . . . . Low Security (%) 91 | 100 71 100 100 100 . Level 1 8 | . 28 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 4 . 1 1 . Investigation 2 | . 1 . . 1 . Extermination . | . . . . . . Reinforcement 4 | . 3 . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Distress Signals 3 | . . . 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 51 | . 21 3 16 3 8 Peak Tracking Total 9 | . 7 3 4 3 9 Tactical Retreats 1 | . . . . 1 . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Traps Triggered 4 | . 1 . 3 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Scr Mat Min Mat Min Exi Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Machines Accessed 7 | . 1 . 5 1 . Terminals 4 | . 1 . 3 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 17 | . 5 . 11 1 . Successful 8 | . 3 . 4 1 . Failed 9 | . 2 . 7 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 10 | . 4 . 6 . . Terminals 13 | . 5 . 8 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 3 . . 1 . Robot Analysis 2 | . 2 . . . . Open Door 1 | . . . . 1 . Unreport Threat 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . 1 . . Retrieve Components 1 | . . . 1 . . Scanalyzer 1 | . . . 1 . . Insert Component 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . . . 2 . . Terminals 2 | . . . 2 . . Botnet 1 | . . . 1 . . Operators 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 1 . 5 . . Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 4 | . . . 4 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Scr Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Robot Analysis Total 2 | . 2 . . . . Derelict Logs Recovered 3 | . . 2 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Scr Mat Min Mat Min Exi Turns Passed 2557 | 24 749 763 664 292 65 Spaces Moved 1314 | 7 468 392 276 140 31 Core . | . . . . . . Treads 883 | . 44 392 276 140 31 Legs . | . . . . . . Wheels 431 | 7 424 . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 100 | 100 100 180 180 180 180 Average Speed 158 | 100 116 183 180 180 180 Slowest Speed 200 | 100 180 200 180 180 180 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 35 | 2 65 82 22 33 10 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug 1 | . . . 1 . . Terrain Destroyed 1 | . . . 1 . . Melee 1 | . . . 1 . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Total 1576 | 16 578 410 361 177 34 Wait 80 | . 36 . 18 26 . Move 1309 | 6 467 391 275 139 31 Hop . | . . . . . . Pick Up 29 | . 10 1 10 8 . Fast Attach 5 | . 2 1 2 . . Attach 10 | 2 4 2 1 1 . Detach 2 | . 1 . 1 . . Swap 10 | 1 4 1 4 . . Drop 14 | 3 4 . 6 1 . Fire 109 | 4 47 12 41 2 3 Melee 1 | . . . 1 . . Ram 1 | . 1 . . . . Kick . | . . . . . . Crush 6 | . 2 2 2 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: [*Exi] / [*Zio]) -9/Exiles History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 2) 25 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 311 | -10/Materials | Discovered new exit (range 12) 543 | -10/Materials | Discovered new exit (range 7) 641 | -10/Materials | Discovered new exit (range 15) 774 | -10/Materials | Entered Mines 783 | -10/Mines | Met a Derelict bent on vengeance 797 | -10/Mines | Core integrity fell below 50% 829 | -10/Mines | Lost 3 parts (1n2w) 1012 | -10/Mines | Learned Materials security intel 1409 | -10/Mines | Discovered new exit (range 9) 1414 | -10/Mines | Learned location of Storage (-8) 1426 | -10/Mines | Discovered new exit (range 7) 1537 | -10/Mines | Entered Materials 1537 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1850 | -9/Materials | Build established: Hauler-Mutant 2166 | -9/Materials | Discovered new exit (range 9) 2201 | -9/Materials | Entered Mines 2247 | -9/Mines | Met a Derelict shopkeep closing up shop 2406 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2443 | -9/Mines | Learned location of Zion (-7) 2484 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2486 | -9/Mines | Discovered new exit (range 5) 2493 | -9/Mines | Entered Exiles 2538 | -9/Exiles | Met 8R-AWN 2549 | -9/Exiles | Attacked by the Exiles 2558 | -9/Exiles | Self-destructed Last Messages --------------- 02549_ Machine disabled. 02549_ HV Slug penetrates Wall. 02551_ Penetrated by HV Slug. 02551_ HV Slug penetrates Machine. 02551_ Penetrated by HV Slug. 02551_ HV Slug penetrates Wall. 02552_ Lgt. Armor Plating destroyed. 02552_ System corrupted: Imp. Assault Rifle targeting data glitched. 02554_ Penetrated by HV Slug. 02554_ HV Slug penetrates Wall. 02556_ Penetrated by HV Slug. 02556_ HV Slug penetrates Wall. 02556_ Penetrated by HV Slug. 02556_ HV Slug penetrates Wall. 02558_ Penetrated by HV Slug. 02558_ HV Slug penetrates Earth. 02558_ Penetrated by HV Slug. 02558_ Critical hit. 02558_ Lgt. Treads destroyed. 02558_ HV Slug penetrates Earth. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????? ????? | | ???????????????????????????????????????????? ??? | | ???????????????????????????????????????????# #?? | | ?????????????????????????????????????????## ##? | | ?????????????????????????????????????????# #? | | ?????????????????????####????????????????# #? | | ????????????????????##" ???????????????## ?? | | ????????????????????#" g ??????????????## #??? | | ???????????????????##" ##????????????# #??? | | ?????????????????### ###????????### #???? | | ?????????????????# ########## #???? | | ????????????????## @ #""""## #????? | | ????????????????# a a * ##???? | | ??????????? a ## * #???? | | ??????????? aa a???## ##??? | | ??????????? a ?????#"" "#### ###? | | ???????????? ???????####;;#??#### * ## | | ???????????? ?????????????# #?????##### | | ???????????????????????????? ?????????### | | ????????????????????????????###??????????### | | ???????????????????????????????????????????### | | ????????????????????????????????????????????#" | | ????????????????????????????????????????????#### | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????## | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravitySpikedPrototype Manual? 0 Play Time 00:17:07 Cumulative 51.4 hours Start 2020.11.04 @ 15:32:05 End 2020.11.04 @ 16:03:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 36 Achievement% 30 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 21db1e95-2b21-4ca7-88c3-d11a835d93b5