Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.30 @ 23:30:41 Player: btmk16 Result: Destroyed by as-66326 with Assembled Focal Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (165) 825 Value Destroyed (5221) 5221 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (2683) 2683 TOTAL SCORE: 13929 Bonus ------- High Alert Combat Kills 224 Follower Combat Kills 659 Met Data Miner 300 Destroyed Z-Imprinter 1000 Exposed GOLEM Chamber 500 Cogmind --------- Core Integrity 0/850 Matter 129/300 Energy 700/700 System Corruption 7% Temperature Cool (6) Movement Core (1350) Ox26 Location -6/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Huge Storage Unit Zionite Biocell Enhanced Optical Array Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Improved Ion Engine Heavy Ion Engine Large Matter Pod (0) Advanced Gravity Neutralizer Makeshift Cloaking Device Mobile Refinery Mk. CCLXVII Advanced KE Penetrator Advanced KE Penetrator Light Antimatter Cannon Rocket Array Rocket Array Rocket Array Neutron Missile Launcher Powered Hammer Chainsword Chainsword CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Medium Treads Medium Treads Spiked Medium Treads Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Zionite Biocell Enhanced Optical Array Advanced Targeting Computer Zionite Heavy Carapace Advanced Shield Generator > --- WEAPON ----------- Advanced KE Penetrator Advanced KE Penetrator > --- INVENTORY -------- Improved Ion Engine Heavy Ion Engine Large Matter Pod Advanced Gravity Neutralizer Makeshift Cloaking Device Improved Core Shielding Zionite Weapon Casing Zionite Weapon Casing Hardened Medium Armor Plating Improved Light Armor Plating Mobile Refinery Mk. CCLXVII Advanced KE Penetrator Advanced KE Penetrator Light Antimatter Cannon Rocket Array Rocket Array Rocket Array Neutron Missile Launcher Neutron Missile Launcher Powered Hammer Chainsword Chainsword CR-A16's Pointy Stick [Rating: 89] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Reactor Zionite Light DM Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Makeshift Hacking Suite Protection Improved Light Armor Plating Weapon Advanced KE Penetrator Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Advanced KE Penetrator Ballistic Cannon Advanced Assault Cannon Launcher Rocket Array Impact Weapon Heavy Mace Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Slots Evolved 8 | . . 2 2 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . Propulsion 3 | . . 1 1 . . . . . 1 . . . . Utility 5 | . . 1 1 2 . . . . 1 . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 152 | . 20 14 27 26 . 2 . 5 15 5 2 6 30 Power 14 | . 3 3 1 1 . . . 1 1 . . 1 3 Engine 11 | . 3 3 1 1 . . . 1 1 . . 1 . Core . | . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . 3 Propulsion 30 | . 8 4 6 3 . . . 1 4 . . 2 2 Treads 20 | . 4 1 5 2 . . . 1 3 . . 2 2 Leg 2 | . 2 . . . . . . . . . . . . Wheel 8 | . 2 3 1 1 . . . . 1 . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 48 | . 5 2 6 6 . . . 1 9 . 2 1 16 Device 14 | . 1 2 2 3 . . . . 2 . 1 . 3 Storage 5 | . 3 . . . . . . . . . . . 2 Processor 3 | . 1 . . 1 . . . . 1 . . . . Hackware 1 | . . . . . . . . . . . . 1 . Protection 25 | . . . 4 2 . . . 1 6 . 1 . 11 Artifact . | . . . . . . . . . . . . . . Weapon 60 | . 4 5 14 16 . 2 . 2 1 5 . 2 9 Energy Gun 4 | . 3 1 . . . . . . . . . . . Energy Cannon 5 | . . 2 2 1 . . . . . . . . . Ballistic Gun 19 | . 1 . 2 7 . 1 . 1 1 3 . . 3 Ballistic Cannon 9 | . . . 4 2 . . . . . . . 2 1 Launcher 17 | . . 1 3 6 . 1 . 1 . 1 . . 4 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 6 | . . 1 3 . . . . . . 1 . . 1 Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . 2 2 7 . . . . 1 . . . 6 Parts Lost 42 | . 4 9 2 2 . . . 1 3 . 2 . 19 Power 4 | . . 2 . . . . . . 1 . . . 1 Propulsion 11 | . . 3 . 2 . . . . . . . . 6 Utility 15 | . . 1 1 . . . . 1 2 . 2 . 8 Weapon 12 | . 4 3 1 . . . . . . . . . 4 Highest Loss Streak 15 | . 1 8 1 1 . . . 1 1 . 2 . 15 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 94 94 91 88 92 92 92 91 92 93 92 85 86 Engine 7 | . 14 10 9 7 7 7 7 7 6 6 6 6 3 Treads 15 | . 6 11 15 9 15 15 15 14 20 20 20 20 17 Leg 2 | . 19 . . . . . . . . . . . . Wheel 7 | . 2 20 13 9 7 7 7 7 6 6 6 6 5 Device 7 | . . 8 9 14 7 7 7 7 9 6 6 6 4 Storage 7 | . 14 11 9 7 7 7 7 7 6 6 6 6 7 Processor 12 | . 12 11 9 7 15 15 15 15 15 13 13 13 13 Protection 12 | . . . 8 15 15 15 15 15 13 20 19 13 11 Energy Gun 2 | . 18 3 . . . . . . . . . . . Energy Cannon 1 | . . 12 3 . . . . . . . . . . Ballistic Gun 9 | . 5 3 5 12 15 15 15 14 13 12 13 5 3 Ballistic Cannon 1 | . . . 7 . . . . . . . . . 6 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 125 | 12 87 97 105 119 110 110 110 118 125 114 114 114 117 Greatest Support 60 | 20 40 60 38 56 28 28 28 28 28 28 28 28 28 Greatest Overweight (x) 26 | . 4 4 10 4 3 3 3 4 4 4 4 4 26 Average Overweight (x) 3 | . . 2 3 2 3 3 3 3 3 3 3 3 3 Largest Inventory Capacity 25 | . 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | . 12 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | . 17 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | . 10 16 24 24 25 25 25 24 24 24 23 24 22 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 17 25 25 25 25 25 25 24 23 25 23 23 17 Class Distribution -------------------- 89% | Mutant 5% | Scavenger-Mutant 4% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -6/Deep Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Matter Collected 5216 | 200 334 233 895 858 149 14 . 340 616 239 267 111 960 Remotely 83 | . . 83 . . . . . . . . . . . Salvage Created 6487 | . 928 498 1192 1263 132 53 . 122 1210 360 255 69 405 Parts 320 | . 47 28 63 64 9 4 . 12 55 3 20 . 15 Haulers Intercepted 14 | . 2 3 5 3 . . . . 1 . . . . Recyclers Shooed 6 | . 1 1 2 1 . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 55 | . . . . . 9 3 . 21 . 2 20 . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Combat Hostiles Destroyed 127 | . 20 8 27 20 4 4 . 5 15 4 4 . 16 Guns 56 | . 19 1 1 8 4 1 . 2 15 1 4 . . Cannons 28 | . . 3 21 . . . . . . . . . 4 AOE 42 | . 1 4 4 12 . 3 . 3 . 3 . . 12 Classes Destroyed 18 | . 6 . 2 5 . . . . . 1 . . 4 Worker 7 | . 1 . 2 3 . . . . 1 . . . . Builder 6 | . 1 1 1 . . . . . 3 . . . . Tunneler 4 | . . . 1 3 . . . . . . . . . Hauler 14 | . 2 3 5 3 . . . . 1 . . . . Recycler 9 | . 1 1 2 4 . . . . 1 . . . . Mechanic 1 | . . . . 1 . . . . . . . . . Watcher 1 | . . . . 1 . . . . . . . . . Swarmer 29 | . 6 . 8 4 3 4 . 4 . . . . . Grunt 49 | . 14 8 10 5 . . . 1 11 . . . . Protector 2 | . . . . 2 . . . . . . . . . Sentry 13 | . . . 9 2 . . . . 2 . . . . Hunter 7 | . . . . 3 1 . . . . . 3 . . Programmer 7 | . . . . 4 . . . . 2 . 1 . . Z-Technician 4 | . . . . . . . . . . . . . 4 Z-Light 11 | . . . . . . . . . . . . . 11 Assembled 3 | . . . . . . . . . . . . . 3 Golem 1 | . . . . . . . . . . . . . 1 Thug 1 | . . . . . . . . . . 1 . . . Fireman 3 | . . . . . . . . . . 3 . . . Best Kill Streak 15 | . 3 6 5 15 3 4 . 3 7 4 2 . 6 Combat Bots Only 10 | . 3 4 5 10 3 4 . 3 3 4 2 . 6 Max Kills in Single Turn 5 | . 1 2 2 5 1 3 . 3 2 3 1 . 2 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . 1 2 1 3 . 3 . 3 . 3 . . 2 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Damage Taken 10199 | . 850 1069 1349 739 133 268 . 287 1188 41 486 . 3789 Core 1607 | . 223 311 91 75 39 5 . . 71 . 36 . 756 Absorbed by Shields 577 | . . . . 265 . . . . . . . . 312 Redirected to Shielding 589 | . . . . . . . . . 169 . 14 . 406 Core Remaining (%) 59 | 100 10 22 83 . . . . 83 . . . . . Volleys Fired 456 | . 90 40 82 76 7 6 . 17 61 13 16 1 47 Largest 2 | . 2 2 2 2 2 2 . 2 2 2 2 2 2 Hottest 136 | . 90 136 136 50 70 70 . 70 70 70 70 70 120 Shots Fired 817 | . 139 70 145 146 14 11 . 34 118 25 35 3 77 Gun 608 | . 139 46 10 139 14 10 . 33 118 23 35 3 38 Cannon 174 | . . 18 131 . . . . . . . . . 25 Launcher 35 | . . 6 4 7 . 1 . 1 . 2 . . 14 Special . | . . . . . . . . . . . . . . Kinetic 599 | . 35 25 101 139 14 10 . 33 118 23 35 3 63 Thermal 136 | . 57 39 40 . . . . . . . . . . Explosive 35 | . . 6 4 7 . 1 . 1 . 2 . . 14 Electromagnetic 47 | . 47 . . . . . . . . . . . . Robot Hit Streak 19 | . 14 11 17 10 2 4 . 5 11 19 6 2 6 Robot Miss Streak 8 | . 4 2 5 5 2 8 . 5 3 1 3 . 5 Penetration Max 1 | . . . . . . . . . 1 . 1 . . Secondary Targets 6 | . 2 . . 1 . 1 . . 1 . 1 . . Max Gunslinging Chain 1 | . 1 . . 1 . 1 . . 1 . 1 . . Shots Hit Robots 508 | . 93 43 94 86 7 3 . 19 79 16 16 2 50 Core Hits 357 | . 43 28 39 91 4 10 . 13 33 26 8 1 61 Critical Kills 12 | . . . 1 . 1 . . . 7 . 3 . . Critical Parts Destroyed 16 | . . . . . . . . 1 12 1 . . 2 Critical Strikes 40 | . 2 . 9 . 1 . . 1 19 1 3 . 4 Burn 1 | . 1 . . . . . . . . . . . . Meltdown 1 | . . . 1 . . . . . . . . . . Destroy 29 | . . . . . 1 . . 1 19 1 3 . 4 Blast 8 | . . . 8 . . . . . . . . . . Corrupt 1 | . 1 . . . . . . . . . . . . Melee Attacks 13 | . . 2 5 2 . . . . . . . . 4 Impact 13 | . . 2 5 2 . . . . . . . . 4 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 9 | . . . 4 1 . . . . . . . . 4 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 18128 | . 1147 873 3245 3269 154 220 . 802 2562 937 360 38 4521 Guns 7492 | . 1024 304 110 1445 154 49 . 504 2493 368 360 38 643 Cannons 2867 | . . 152 2235 . . . . . . . . . 480 Explosions 6684 | . 123 399 431 1716 . 171 . 298 . 569 . . 2977 Melee 976 | . . . 458 97 . . . . . . . . 421 Ramming 109 | . . 18 11 11 . . . . 69 . . . . Kinetic 8726 | . 235 146 1811 1445 154 49 . 504 2493 368 360 38 1123 Thermal 1329 | . 485 310 534 . . . . . . . . . . Explosive 6561 | . . 399 431 1716 . 171 . 298 . 569 . . 2977 Electromagnetic 427 | . 427 . . . . . . . . . . . . Impact 976 | . . . 458 97 . . . . . . . . 421 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 7 | . . 3 . 4 4 4 4 4 7 7 7 7 7 Average Corruption 5 | . . 2 . 2 4 4 4 4 2 7 7 7 7 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 214 | . . 4 . 11 5 13 3 23 7 52 37 34 25 Message Errors 52 | . . . . 3 1 2 1 5 1 9 10 9 11 Matter Fused 58 | . . . . 2 3 3 1 6 1 15 9 10 8 Heat Flow Errors 30 | . . 1 . 2 . 3 1 8 1 4 5 4 1 Energy Discharges 21 | . . 2 . 1 . 4 . . . 7 2 4 1 Parts Rejected 2 | . . . . . . . . 1 1 . . . . Data Loss (minor) 22 | . . 1 . 1 . . . . . 10 5 3 2 Data Loss (major) 12 | . . . . . 1 1 . 1 1 3 3 1 1 Misfires 10 | . . . . 1 . . . 1 1 2 3 1 1 Alerts 5 | . . . . 1 . . . 1 . 1 . 2 . Weapon Failures 2 | . . . . . . . . . 1 1 . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 881 | . . 43 423 57 . . . . 33 . . . 325 Projectiles 63 | . . . 60 . . . . . . . . . 3 Explosions 130 | . . 43 10 . . . . . . . . . 77 Melee 688 | . . . 353 57 . . . . 33 . . . 245 Knockbacks 19 | . . . 16 . . . . . . . . . 3 Impact 4 | . . . 3 . . . . . . . . . 1 Kinetic 13 | . . . 11 . . . . . . . . . 2 Secondary 2 | . . . 2 . . . . . . . . . . Self-Inflicted Damage 406 | . 50 139 81 60 . 16 . . 34 . . . 26 Shots 16 | . 2 6 3 3 . 1 . . . . . . 1 Rammed 10 | . . 3 2 2 . . . . 3 . . . . Targets Rammed 10 | . . 3 2 2 . . . . 3 . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 527 | . 218 188 201 219 . 198 157 238 112 235 212 198 527 Average Temperature 88 | . 54 55 69 112 . 94 82 95 61 112 95 80 219 Received Heat Transfer 2593 | . 300 564 531 64 . . . 18 450 49 . . 617 Effects 8 | . . . . 1 . . . . . . . . 7 Energy Bleed 1 | . . . . 1 . . . . . . . . . Interference 1 | . . . . . . . . . . . . . 1 Matter Decay 1 | . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . 1 Damage (major) 3 | . . . . . . . . . . . . . 3 Damage (core) 1 | . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 9 | . . . 1 2 . . . . 2 . . . 4 Impact Corruptions 23 | . . . 10 2 . . . . 2 . . . 9 Robots Melted 1 | . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . Parts Melted 7 | . 2 1 4 . . . . . . . . . . Heat Transferred 2837 | . 1303 609 925 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | . 3 . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Peak Influence 769 | . 278 279 575 769 . . . . 465 . . . . Initial 249 | . . 82 75 249 . . . . 87 . . . . Average 274 | . 174 152 387 359 . . . . 232 . . . . Maximum Alert Level 3 | . 1 1 2 3 . . . . 2 . . . . Low Security (%) 37 | . 65 79 14 3 . . . . 44 . . . . Level 1 42 | . 34 20 33 69 . . . . 50 . . . . Level 2 18 | . . . 52 19 . . . . 4 . . . . Level 3 1 | . . . . 7 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 29 | . 6 1 6 5 . . . . 11 . . . . Investigation 14 | . 3 1 1 2 . . . . 7 . . . . Extermination 4 | . . . . 2 . . . . 2 . . . . Reinforcement 7 | . 3 . 2 1 . . . . 1 . . . . Assault . | . . . . . . . . . . . . . . Garrison 4 | . . . 3 . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . 4 . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Distress Signals 13 | . 3 3 3 3 . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 192 | . 32 16 45 31 4 4 . 10 26 4 3 . 17 Peak Tracking Total 10 | . 6 5 5 10 3 4 . 4 3 4 2 . 5 Tactical Retreats 12 | . 2 1 4 1 . . . . 4 . . . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Traps Triggered 15 | . 7 2 2 2 . . . . 2 . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . 1 . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Disabled 9 | . 1 . 1 1 . . . . 3 . . . 3 Max in Single Turn 2 | . 1 . 1 1 . . . . 2 . . . 1 Garrison Access 2 | . . . . . . . . . 2 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Accessed 33 | . 4 3 5 4 . . 4 . 13 . . . . Terminals 17 | . 3 3 5 1 . . . . 5 . . . . Fabricators 6 | . . . . 3 . . . . 3 . . . . Repair Stations 1 | . . . . . . . . . 1 . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . 2 . . . . Garrison Access 2 | . . . . . . . . . 2 . . . . Total Hacks 102 | . 9 5 14 10 . . 30 . 34 . . . . Successful 64 | . 4 2 7 4 . . 30 . 17 . . . . Failed 38 | . 5 3 7 6 . . . . 17 . . . . Catastrophic 8 | . . 2 . 3 . . . . 3 . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 37 | . 6 2 9 3 . . . . 13 . . 4 . Terminals 41 | . 7 5 14 1 . . . . 14 . . . . Fabricators 14 | . . . . 9 . . . . 5 . . . . Repair Stations 3 | . . . . . . . . . 3 . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . Scanalyzers 10 | . . . . . . . . . 10 . . . . Garrison Access 2 | . . . . . . . . . 2 . . . . Terminal Hacks 43 | . 3 2 3 1 . . 30 . 4 . . . . Record 11 | . . . . . . . 11 . . . . . . Part Schematic 11 | . . . . . . . 11 . . . . . . Robot Schematic 5 | . . . . . . . 5 . . . . . . Robot Analysis 4 | . 2 1 . . . . . . 1 . . . . Prototype ID Bank 4 | . . . 1 . . . 3 . . . . . . Open DSF 2 | . . . . 1 . . . . 1 . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . Terminal Index 2 | . 1 . . . . . . . 1 . . . . Scanalyzer Index 1 | . . . . . . . . . 1 . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . Fabricator Hacks 2 | . . . . 2 . . . . . . . . . Network Status 1 | . . . . 1 . . . . . . . . . Build 1 | . . . . 1 . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . 1 . . . . Scan Component 1 | . . . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . . . 5 . . . . Insert Component 2 | . . . . . . . . . 2 . . . . Analyze 3 | . . . . . . . . . 3 . . . . Garrison Access Hacks 2 | . . . . . . . . . 2 . . . . Seal Access 2 | . . . . . . . . . 2 . . . . Unauthorized Hacks 11 | . 1 . 4 1 . . . . 5 . . . . Terminals 8 | . 1 . 4 . . . . . 3 . . . . Track 3 | . . . 2 . . . . . 1 . . . . Botnet 5 | . 1 . 2 . . . . . 2 . . . . Fabricators 3 | . . . . 1 . . . . 2 . . . . Fabnet 3 | . . . . 1 . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 21 | . 3 2 4 3 . . . . 9 . . . . Full Trace Events 8 | . 1 1 . 1 . . . . 5 . . . . Feedback Events 1 | . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . 5 . . . . . . Robots Built 2 | . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 67 | . . . . 67 . . . . . . . . . Total Robot Build Rating 8 | . . . . 8 . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . 11 . 1 . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . 2 . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . . . . . Non-combat . | . . . . . . . . . . . . . . Combat 1 | . . . . . . . . 1 . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . 3 3 3 3 3 3 Autooverrided 1 | . . . . . . . . 1 . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total Allies 4 | . . . . 2 . . . 2 . . . . . Largest Group 2 | . . . . 2 . . . 2 1 . . . . Highest-Rated Group 137 | . . . . 64 . . . 137 96 . . . . Highest-Rated Ally 96 | . . . . 32 . . . 96 96 . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 55 | . . . . 17 . . . 24 14 . . . . Total Damage 2153 | . . . . 625 . . . 881 647 . . . . Kills 23 | . . . . 10 . . . 7 6 . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Robot Analysis Total 4 | . 2 1 . . . . . . 1 . . . . Derelict Logs Recovered 10 | . . . . . 1 2 . 2 . 2 1 2 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Turns Passed 13977 | . 1455 697 1783 1093 432 592 122 1104 1586 1551 1208 1404 950 Spaces Moved 8074 | 1 718 370 1007 620 284 389 85 666 840 940 725 944 485 Core 1 | . . . . . . . . . . . . . 1 Treads 213 | . 132 70 . 8 . . . . . . . . 3 Legs 517 | 1 516 . . . . . . . . . . . . Wheels 7343 | . 70 300 1007 612 284 389 85 666 840 940 725 944 481 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 110 | 120 120 110 120 115 145 145 145 145 145 145 145 145 145 Average Speed 149 | 120 141 146 139 135 145 145 145 157 159 159 159 146 152 Slowest Speed 1350 | 120 320 480 230 305 145 145 145 160 160 160 160 160 1350 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 3 | . . . . 3 . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 60 | 2 91 30 79 18 50 53 69 85 25 96 79 87 77 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 6 | . . . . . 1 1 1 1 . . . 2 . Known Exits Taken . | . . . . . . . . . . . . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 15 | . . . . . 4 . . 2 . 3 5 1 . Spaces Dug 6 | . . 2 1 1 . . . . 1 . 1 . . Terrain Destroyed 472 | . 10 29 58 85 5 25 . 56 49 67 17 3 68 Melee 4 | . . 2 1 1 . . . . . . . . . Projectile 136 | . . . 26 . 5 7 . 16 48 11 17 3 3 AOE 331 | . 10 27 31 84 . 18 . 40 . 56 . . 65 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total 9222 | . 1028 455 1242 784 290 404 84 688 965 960 742 965 615 Wait 350 | . 176 3 71 19 . 8 . . 37 . . . 36 Move 8055 | . 717 369 1006 613 283 388 84 665 839 939 724 943 485 Hop 3 | . . . . 3 . . . . . . . . . Pick Up 73 | . 14 18 18 14 . . . . 3 1 . 3 2 Fast Attach 50 | . 5 5 11 14 . . . 1 5 1 . 3 5 Attach 39 | . 3 8 4 3 . . . 1 5 1 2 2 10 Detach 14 | . . 2 . 3 . . . . . 2 . 4 3 Swap 63 | . 12 1 12 9 . 2 . 3 5 3 . 1 15 Drop 95 | . 11 4 31 26 . . . 1 7 . . 7 8 Fire 456 | . 90 40 82 76 7 6 . 17 61 13 16 1 47 Melee 13 | . . 2 5 2 . . . . . . . . 4 Ram 6 | . . . 2 1 . . . . 3 . . . . Kick . | . . . . . . . . . . . . . . Crush 4 | . . 3 . 1 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . . 1 . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / [*Low x2]) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 336 | -10/Materials | Build established: Mutant 441 | -10/Materials | Discovered new exit (range 16) 539 | -10/Materials | Discovered new exit (range 15) 751 | -10/Materials | Discovered new exit (range 15) 793 | -10/Materials | Discovered new exit (range 16) 877 | -10/Materials | Core integrity fell below 50% 1309 | -10/Materials | Core integrity fell below 20% 1456 | -10/Materials | Entered another Materials area 1456 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1626 | -9/Materials | Build established: Scavenger-Mutant 1709 | -9/Materials | Core integrity fell below 50% 1751 | -9/Materials | Lost 8 parts (1p3n1u3w) 1997 | -9/Materials | Build established: Mutant 2080 | -9/Materials | Discovered new exit (range 17) 2153 | -9/Materials | Entered another Materials area 2153 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2549 | -8/Materials | Discovered new exit (range 3) 2562 | -8/Materials | Build established: Scavenger-Mutant 2874 | -8/Materials | Build established: Mutant 3071 | -8/Materials | Garrison activated, responded to threat 3225 | -8/Materials | Discovered new exit (range 5) 3471 | -8/Materials | Discovered new exit (range 3) 3936 | -8/Materials | Entered Factory 3936 | -7/Factory | Evolved 2 slots: Utility x2 4119 | -7/Factory | Identified exit to DSF 4225 | -7/Factory | Found Prototype Launcher 4225 | -7/Factory | Identified Rocket Array 4233 | -7/Factory | Found Rocket Array 4235 | -7/Factory | Found Rocket Array 4371 | -7/Factory | Discovered new exit (range 9) 4825 | -7/Factory | Fabricated Y-54 Guardian? 4879 | -7/Factory | Cargo convoy interrupted 4909 | -7/Factory | Discovered new exit (range 11) 4919 | -7/Factory | Destroyed 10 combat bots 5029 | -7/Factory | Entered Lower Caves 5343 | -7/Lower Caves | Encountered a Warlord checkpoint 5406 | -7/Lower Caves | Discovered new exit (range 9) 5461 | -7/Lower Caves | Entered another Lower Caves area 5462 | -7/Lower Caves | Encountered a Warlord checkpoint 5475 | -7/Lower Caves | Learned location of Zion (-6) 5483 | -7/Lower Caves | Learned location of 1 exit from Factory 5525 | -7/Lower Caves | Discovered new exit (range 11) 6033 | -7/Lower Caves | Discovered new exit (range 11) 6053 | -7/Lower Caves | Entered Data Miner 6053 | -7/Data Miner | Discovered new exit (range 6) 6081 | -7/Data Miner | Met Data Miner 6109 | -7/Data Miner | Learned location of Section 7 (-3) 6109 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6136 | -7/Data Miner | Received God Mode back door access code from Data Miner 6175 | -7/Data Miner | Entered Proximity Caves 6441 | -6/Proximity Caves | Spotted B-75 Beast 6455 | -6/Proximity Caves | Allies destroyed B-75 Beast 6457 | -6/Proximity Caves | Escorted by Enhanced Grunt 6701 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6946 | -6/Proximity Caves | Learned Factory security intel 7250 | -6/Proximity Caves | Discovered new exit (range 15) 7279 | -6/Proximity Caves | Entered Factory 7279 | -6/Factory | Accompanied by 1 ally 7279 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7280 | -6/Factory | Identified exit to Factory 7749 | -6/Factory | Incoming investigation squad redirected 7964 | -6/Factory | Incoming investigation squad redirected 8010 | -6/Factory | Discovered new exit (range 12) 8528 | -6/Factory | Incoming investigation squad redirected 8532 | -6/Factory | Discovered new exit (range 11) 8658 | -6/Factory | Garrison activated, responded to threat 8844 | -6/Factory | Incoming investigation squad redirected 8865 | -6/Factory | Entered Lower Caves 9010 | -6/Lower Caves | Ambushed by wild Derelicts 9359 | -6/Lower Caves | Spotted B-75 Beast 9562 | -6/Lower Caves | Learned Factory garrison access intel 9680 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 9785 | -6/Lower Caves | Encountered a Warlord checkpoint 10032 | -6/Lower Caves | Discovered new exit (range 7) 10416 | -6/Lower Caves | Entered another Lower Caves area 10593 | -6/Lower Caves | Discovered exit to Factory (range 8) 11165 | -6/Lower Caves | Discovered new exit (range 13) 11624 | -6/Lower Caves | Entered Zion 11652 | -6/Zion | Found CR-A16's Pointy Stick 11752 | -6/Zion | Given A8's code to call for help 11874 | -6/Zion | Discovered new exit (range 7) 12144 | -6/Zion | Learned Factory emergency access door positions 12373 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 12492 | -6/Zion | Received a hallucinogenic algorithm 12565 | -6/Zion | Found Prototype Device 12660 | -6/Zion | Learned location of Extension (-4) 12972 | -6/Zion | Build established: Derelict-Mutant 12998 | -6/Zion | Opened final containment barrier to the Deep Caves 13023 | -6/Zion | Discovered new exit (range 3) 13023 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 13028 | -6/Zion | Entered Deep Caves 13348 | -6/Deep Caves | Attacked by Z-Imprinter 13376 | -6/Deep Caves | Destroyed Z-Imprinter 13415 | -6/Deep Caves | Z-Facility disabled 13483 | -6/Deep Caves | Identified Mobile Refinery Mk. CCLXVII 13556 | -6/Deep Caves | Found Prototype Protection 13556 | -6/Deep Caves | Identified Zio. Weapon Casing 13576 | -6/Deep Caves | Found Zio. Weapon Casing 13589 | -6/Deep Caves | Found Prototype Protection 13589 | -6/Deep Caves | Identified Zio. Heavy Carapace 13611 | -6/Deep Caves | Found Zio. Weapon Casing 13667 | -6/Deep Caves | Build established: Mutant 13880 | -6/Deep Caves | Spotted as-66326 13908 | -6/Deep Caves | Exposed GOLEM chamber 13948 | -6/Deep Caves | Core integrity fell below 50% 13962 | -6/Deep Caves | Core integrity fell below 20% 13978 | -6/Deep Caves | Destroyed by as-66326 with Assembled Focal Cannon Last Messages --------------- 13955_ A GOLEM Unit tumbles out of the Wall Chamber. 13955_ AI-F3N(s) destroyed. 13955_ A GOLEM Unit tumbles out of the Wall Chamber. 13956_ GOLEM Unit springs to life. 13957_ as-64673 GOLEM Unit beginning Prototype Leg integration. 13957_ GOLEM Unit springs to life. 13958_ as-68333 GOLEM Unit beginning Prototype Leg integration. 13958_ as-90035 GOLEM Unit beginning Prototype Leg integration. 13959_ Dropped Lrg. Matter Pod. 13960_ Extracted 150 matter. 13960_ Acquired Lrg. Matter Pod. 13961_ as-18229 destroyed. 13962_ Overheating: System interference. 13962_ Neutron Missile Launcher temporarily disabled. 13964_ GOLEM Unit springs to life. 13965_ as-62804 GOLEM Unit beginning Prototype Leg integration. 13966_ System corrupted: Matter fused (-10). 13971_ Neutron Missile Launcher destroyed. 13971_ Med. Treads destroyed. 13978_ 6I-4CZ(h) destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? ????? | | ?????????????????????????????????????????? ????? | | ????????????????????????????????????? ????# ????? | | ???????????????????????????? ??????? ????# ????? | | ???????????????????# ??????? ??????? ????# ????? | | ????????????????? # ??????? ??????? ????# ????? | | ?????????????? #?????? ??????? ??### ????? | | ???????????? ?????# ?????? ?## ##### | | ????????? ????## #????? ## | | ??????? *l ] ???## #????? ## | | ?????? g ]] ##?# #????? ## # | | ????? #?? #????? ### # | | ????? h #?? ###??? #?## | | ???? * *[ #?? ???? #??### # | | ???? * #??? ???? #????## # | | ????" l= #??? ???? #?????## ## | | ???" #???# ??### #??????# ##? | | ???!! = #???# ??# #??????# #?? | | ??" ##??# #??# ???????# #?? | | ??! #??# #?## #????????# ### | | ???# #??# ### #???????## # | | ???" #??# ## ######### | | ???" % #### ## ## | | ???" G ! ## | | ?????" ] ### ## ## | | ???" %= @ ## #? | | ????" =s ####### #? | | ???" "#????## ## #####? | | ???"" "##?????########## ##????? | | ???" # # ##???????????????####?????? | | ???" #### ?# ## ##?????????????????????????? | | ???""" ?????#??#??##???????????????????????????? | | ????" ??????????????????????????????????????????? | | ????#????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 50 Energy Generation 27 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 16 Armor Coverage 1200 Core Shielding 30 Propulsion Shielding 90 Weapon Shielding 100 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 11 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Gui. EMP Blaster | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Mni. Drone Bay | -7/Data Miner | Free Adv. Sensor Array | -7/Data Miner | Free Adv. Power Amplifier | -7/Data Miner | Free Adv. KE Penetrator | -6/Factory | Scanalyzed Robot Schematics ------------------ O-24 Administrator | -7/Data Miner | Free X-67 Chaingunner | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free Fabricated ------------ Y-54 Guardian | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BombardmentDrainedSaw Manual? 0 Play Time 01:32:14 Cumulative 281.0 hours Start 2022.05.30 @ 21:42:34 End 2022.05.30 @ 23:30:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 367 Rogue 366 Adventurer 0 Explorer 1 Win Type - Total 6 Types 5/0/0/1/0/0/0/0/0 Lore% 68 Gallery% 79 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 437ecd06-b895-4a92-b513-5c6133d3f53e