Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.29 @ 21:20:20 Player: Shimmyarah Result: Destroyed by XW-540(z) with Makeshift Shrapnel Gun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (57) 285 Value Destroyed (1876) 1876 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (2628) 2628 TOTAL SCORE: 8729 Bonus ------- High Alert Combat Kills 28 Delivered SUBCON Basin 2000 Registered with UFD 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Zion Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Energy Filter Peak State ------------ > --- POWER ------------ Nuclear Core F-cell Engine > --- PROPULSION ------- Armored Treads Improved Medium Treads Compact Wheel > --- UTILITY ---------- Makeshift Coolant Network High-capacity Storage Unit Enhanced Optical Array Improved Particle Charger Tech Extrapolator > --- WEAPON ----------- Plasma Rifle Plasma Rifle Thermic Laser > --- INVENTORY -------- Deuterium Engine Micro Nuclear Core Light Fission Core Improved Treads Medium Treads Compact Wheel Surveybot 17 Chip Seismic Detector Advanced Melee Analysis Suite Cloaking Device Improved Medium Armor Plating Plasma Rifle Plasma Rifle Plasma Rifle Rocket Launcher Improved Grenade Launcher Flail Heavy Flail Great Axe Great Axe [Rating: 72] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Tech Extrapolator Protection Propulsion Shielding Weapon Riot Gun Energy Gun Riot Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Flamer Impact Weapon Heavy Flail Slashing Weapon Great Axe Piercing Weapon Heavy Pick Special Melee Weapon Datajack Build | -11 -10 -10 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Slots Evolved 8 | . . . . . 8 . . . Power 1 | . . . . . 1 . . . Propulsion 1 | . . . . . 1 . . . Utility 5 | . . . . . 5 . . . Weapon 1 | . . . . . 1 . . . Parts Attached 189 | 4 10 17 2 58 61 17 14 6 Power 16 | . . 4 . 3 6 2 1 . Engine 8 | . . 4 . 1 3 . . . Core 8 | . . . . 2 3 2 1 . Reactor . | . . . . . . . . . Propulsion 41 | 2 2 5 1 12 11 5 1 2 Treads 21 | . 2 2 1 4 7 4 . 1 Leg 7 | . . . . 6 . . . 1 Wheel 13 | 2 . 3 . 2 4 1 1 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 65 | 1 1 2 . 26 24 3 7 1 Device 34 | 1 . 1 . 3 21 3 4 1 Storage 23 | . 1 . . 22 . . . . Processor 4 | . . . . 1 1 . 2 . Hackware . | . . . . . . . . . Protection 4 | . . 1 . . 2 . 1 . Artifact . | . . . . . . . . . Weapon 67 | 1 7 6 1 17 20 7 5 3 Energy Gun 23 | . 1 2 1 4 12 2 1 . Energy Cannon 3 | . . . . 2 . . 1 . Ballistic Gun 8 | 1 3 2 . 1 . 1 . . Ballistic Cannon 2 | . . . . 1 . . . 1 Launcher 3 | . 1 1 . 1 . . . . Special Weapon 9 | . 2 1 . 2 1 1 1 1 Impact Weapon 7 | . . . . 3 2 2 . . Slashing Weapon 9 | . . . . 1 5 1 1 1 Piercing Weapon 1 | . . . . 1 . . . . Special Melee Weapon 2 | . . . . 1 . . 1 . Unidentified Prototypes 1 | . . . . . 1 . . . Parts Lost 25 | . . 1 1 . 12 10 . 1 Power 5 | . . 1 . . 2 2 . . Propulsion 8 | . . . . . 3 4 . 1 Utility 5 | . . . . . 2 3 . . Weapon 7 | . . . 1 . 5 1 . . Highest Loss Streak 10 | . . 1 1 . 5 10 . 1 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 73 | . 100 99 99 66 96 62 63 55 Engine 4 | . 14 13 14 2 5 3 . . Core 6 | . . . . 8 6 1 6 4 Treads 7 | . 11 16 28 4 12 9 6 4 Leg 13 | . . . . 20 . . . . Wheel 2 | . 16 11 . . 5 3 2 4 Device 7 | . 14 12 14 3 23 9 14 18 Storage 13 | . 14 14 14 15 6 3 . . Processor 2 | . . . . . 11 8 8 9 Energy Gun 7 | . 6 12 16 6 13 7 2 . Ballistic Gun 1 | . 13 10 11 . . 1 . . Special Weapon 1 | . 5 . . . 3 . 3 2 Peak Build Rating 72 | 8 9 30 29 28 72 62 47 48 Average Rating 19 | 6 8 19 28 12 60 39 33 32 On Entrance 22 | 6 8 8 29 11 28 52 9 47 Naked Turns 586 | . . . . 451 . 50 . 85 Heaviest Build 80 | 12 28 33 33 78 80 78 35 27 Greatest Support 76 | 20 40 40 40 40 76 10 28 28 Greatest Overweight (x) 13 | . 2 1 . 13 7 7 4 . Average Overweight (x) . | . . . . . 3 3 . . Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 5 5 Average Capacity 15 | 8 13 15 15 15 20 14 5 5 Most Carried 20 | 8 15 15 15 20 20 20 5 5 Average Carried 9 | 6 11 14 14 7 19 13 4 2 Final Capacity 20 | 8 15 15 15 20 20 5 5 5 Final Carried 20 | 8 15 15 1 20 20 5 5 1 Class Distribution -------------------- 66% | Mutant 14% | Derelict-Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Derelict-Mutant | -6/Factory Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -6/Zion Resources | -11 -10 -10 -8 -8 -6 -6 -6 -6 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Matter Collected 3068 | 274 108 450 88 1102 677 57 214 98 Remotely . | . . . . . . . . . Salvage Created 2095 | 182 275 471 243 . 903 21 . . Parts 83 | 15 12 20 11 . 23 2 . . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 15 | . . 11 . . . 4 . . Prevented 1 | . . 1 . . . . . . Kills | -11 -10 -10 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Combat Hostiles Destroyed 41 | . 8 13 2 . 17 1 . . Melee 2 | . . . . . 1 1 . . Guns 25 | . 4 9 2 . 10 . . . Cannons 1 | . . . . . 1 . . . AOE 8 | . 4 4 . . . . . . Classes Destroyed 12 | 2 4 3 . . 3 . . . Worker 3 | . 1 . . . 2 . . . Tunneler 5 | 5 . . . . . . . . Recycler 4 | 1 1 . 2 . . . . . Turret 2 | . . 2 . . . . . . Watcher 2 | . 1 . . . 1 . . . Swarmer 13 | . 5 4 . . 3 1 . . Grunt 11 | . 3 1 . . 7 . . . Duelist 1 | . . . . . 1 . . . Sentry 5 | . . 1 2 . 2 . . . Hunter 1 | . . . . . 1 . . . Programmer 3 | . . . . . 3 . . . Subdweller 7 | . . 7 . . . . . . Best Kill Streak 7 | 5 7 5 3 . 3 1 . . Combat Bots Only 5 | . 5 5 1 . 3 1 . . Max Kills in Single Turn 3 | 1 3 2 1 . 1 1 . . Gunslinging . | . . . . . . . . . Exploded 3 | . 3 1 . . . . . . Melee 1 | . . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -8 -8 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Hostile Shots Fired 487 | . 42 93 8 . 249 59 . 36 Missed 139 | . 9 32 2 . 73 11 . 12 Damage Taken 4665 | . 344 609 95 . 2088 1230 . 299 Core 1024 | . 64 98 7 . 301 291 . 263 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 66 | 100 . . . 32 . . . . Volleys Fired 183 | 34 57 40 9 . 43 . . . Largest 3 | 1 2 2 2 . 3 . . . Hottest 265 | 20 165 100 80 . 265 . . . Shots Fired 318 | 34 76 76 14 . 117 . 1 . Gun 250 | 34 41 66 14 . 94 . 1 . Cannon . | . . . . . . . . . Launcher 14 | . 6 8 . . . . . . Special 54 | . 29 2 . . 23 . . . Kinetic 100 | 34 29 32 5 . . . . . Thermal 172 | . 35 19 . . 117 . 1 . Explosive 14 | . 6 8 . . . . . . Electromagnetic 32 | . 6 17 9 . . . . . Robot Hit Streak 14 | 6 5 13 4 . 14 . . . Robot Miss Streak 6 | 3 3 6 2 . 4 . . . Penetration Max . | . . . . . . . . . Secondary Targets 4 | . . 1 . . 3 . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . Shots Hit Robots 188 | 19 24 46 10 . 80 9 . . Core Hits 99 | 12 23 21 7 . 34 2 . . Critical Kills 1 | . . 1 . . . . . . Critical Parts Destroyed 1 | 1 . . . . . . . . Critical Strikes 17 | 1 1 2 . . 12 1 . . Burn 13 | . 1 . . . 12 . . . Destroy 3 | 1 . 2 . . . . . . Sever 1 | . . . . . . 1 . . Melee Attacks 30 | . . . . . 19 11 . . Impact 11 | . . . . . 8 3 . . Slashing 19 | . . . . . 11 8 . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 3 | . . . . . . 3 . . Damage Inflicted 4157 | 154 516 1079 225 . 1883 300 . . Guns 2646 | 154 253 652 183 . 1404 . . . Cannons . | . . . . . . . . . Explosions 792 | . 231 427 42 . 92 . . . Melee 483 | . . . . . 183 300 . . Ramming 32 | . 32 . . . . . . . Kinetic 637 | 154 129 288 66 . . . . . Thermal 1971 | . 46 183 42 . 1700 . . . Explosive 658 | . 231 427 . . . . . . Electromagnetic 376 | . 78 181 117 . . . . . Impact 221 | . . . . . 98 123 . . Slashing 262 | . . . . . 85 177 . . Piercing . | . . . . . . . . . Highest Corruption 6 | . 4 4 4 . 6 6 6 6 Average Corruption 4 | . 3 4 4 . 2 6 6 6 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 111 | . 8 25 26 . 17 16 15 4 Message Errors 31 | . 2 7 3 . 3 6 8 2 Matter Fused 30 | . 3 5 10 . 6 4 2 . Heat Flow Errors 8 | . . . 2 . 1 2 2 1 Energy Discharges 13 | . 2 4 3 . 3 . . 1 Data Loss (minor) 13 | . . 3 5 . 1 3 1 . Data Loss (major) 7 | . . 3 3 . . 1 . . Misfires 4 | . 1 . . . 2 . 1 . Alerts 2 | . . 1 . . . . 1 . Weapon Failures 3 | . . 2 . . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 191 | . . . . . 160 31 . . Projectiles 9 | . . . . . 9 . . . Explosions 52 | . . . . . 52 . . . Melee 130 | . . . . . 99 31 . . Knockbacks 2 | . 1 . . . . 1 . . Impact 2 | . 1 . . . . 1 . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 52 | . 37 . 15 . . . . . Shots 2 | . 1 . 1 . . . . . Rammed 4 | . 3 . . . 1 . . . Targets Rammed 4 | . 3 . . . 1 . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 496 | . 262 17 269 . 496 151 132 23 Average Temperature 91 | . 67 5 68 . 138 78 53 23 Received Heat Transfer 1013 | . 78 204 18 . 390 198 . 125 Effects 4 | . 1 . . . 3 . . . Shutdowns 2 | . . . . . 2 . . . Interference 1 | . 1 . . . . . . . Short Circuit 1 | . . . . . 1 . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 3 | . . 1 1 . 1 . . . Impact Corruptions 3 | . . . . . 2 1 . . Robots Melted 5 | . . . . . 5 . . . Combat Hostiles 5 | . . . . . 5 . . . Parts Melted 27 | . . 2 . . 25 . . . Heat Transferred 6772 | . 185 407 . . 6180 . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . Alert | -11 -10 -10 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Peak Influence 429 | 30 263 . 175 . 429 . . . Initial 98 | . 19 . 98 . . . . . Average 102 | 15 137 . 56 . 118 . . . Maximum Alert Level 2 | . 1 . . . 2 . . . Low Security (%) 79 | 100 70 . 100 . 70 . . . Level 1 18 | . 29 . . . 26 . . . Level 2 1 | . . . . . 3 . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 6 | . 2 . . . 4 . . . Investigation 2 | . 1 . . . 1 . . . Extermination 2 | . . . . . 2 . . . Reinforcement 2 | . 1 . . . 1 . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Distress Signals 1 | . . . . . 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 95 | . 18 19 2 . 24 7 . 25 Peak Tracking Total 24 | . 6 7 1 . 9 7 . 24 Tactical Retreats 16 | . 3 5 . . 2 3 . 3 Traps | -11 -10 -10 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Traps Triggered 7 | . 2 . . . 5 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Most Traps Carried 2 | . . 1 . 2 . . . . Machines | -11 -10 -10 -8 -8 -6 -6 -6 -6 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Machines Disabled 18 | . 2 1 . . 15 . . . Max in Single Turn 14 | . 2 1 . . 14 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Machines Accessed 34 | . 4 2 8 9 9 . 1 1 Terminals 18 | . 4 . 6 . 8 . . . Fabricators 1 | . . . . . 1 . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 140 | . 11 3 41 64 18 . 1 2 Successful 114 | . 6 3 32 64 6 . 1 2 Failed 26 | . 5 . 9 . 12 . . . Catastrophic 5 | . . . 1 . 4 . . . Database Lockouts . | . . . . . . . . . Manual 18 | . 9 . 5 . 4 . . . Terminals 43 | . 11 . 17 . 15 . . . Fabricators 3 | . . . . . 3 . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 109 | . 3 3 32 64 4 . 1 2 Record 88 | . . 1 24 63 . . . . Part Schematic 3 | . . . 1 . . . . 2 Robot Schematic 1 | . . . 1 . . . . . Robot Analysis 1 | . . . 1 . . . . . Prototype ID Bank 4 | . 1 . 2 . 1 . . . Open Door 2 | . . 1 . . . . 1 . Emergency Access Points 1 | . . . 1 . . . . . Fabricator Index 1 | . . . . . 1 . . . Repair Station Index 1 | . . . . . 1 . . . Unreport Threat 1 | . . . . . 1 . . . Hauler Manifests 1 | . . . 1 . . . . . Registered Components 2 | . 1 . 1 . . . . . Zone Layout 1 | . 1 . . . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . Release Object 1 | . . 1 . . . . . . Fabricator Hacks 2 | . . . . . 2 . . . Load Schematic 1 | . . . . . 1 . . . Build 1 | . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 3 | . 3 . . . . . . . Terminals 3 | . 3 . . . . . . . Assimilate 1 | . 1 . . . . . . . Botnet 2 | . 2 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 19 | . 4 . 6 . 9 . . . Full Trace Events 2 | . 1 . . . 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 1 | . . . 1 . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 23 | . . . 1 6 13 1 . 2 Parts Built 1 | . . . . . 1 . . . Authchips . | . . . . . . . . . Time 95 | . . . . . 95 . . . Total Part Build Rating 5 | . . . . . 5 . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . . 3 . . . Programmers 3 | . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Total Allies 1 | . 1 . . . . . . . Largest Group 1 | . 1 . . . . . . . Highest-Rated Group 10 | . 10 . . . . . . . Highest-Rated Ally 10 | . 10 . . . . . . . Total Orders 1 | . 1 . . . . . . . STAY 1 | . 1 . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Robot Analysis Total 1 | . . . 1 . . . . . Derelict Logs Recovered 4 | . . 1 . . . 1 1 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -6 -6 -6 -6 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Turns Passed 22412 | 121 942 1172 1194 14986 1990 681 600 726 Spaces Moved 14275 | 65 584 776 730 9409 955 451 418 887 Core 1760 | . . . . 1115 . 249 22 374 Treads 2904 | . 71 382 730 1559 38 . 124 . Legs 6450 | . . . . 6450 . . . . Wheels 3161 | 65 513 394 . 285 917 202 272 513 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 80 80 95 160 50 130 50 100 50 Average Speed 144 | 80 102 126 160 153 159 140 137 78 Slowest Speed 700 | 80 160 160 160 700 320 185 250 100 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 59 | 4 80 45 99 95 29 52 56 71 Regions Visited 8 Branch Regions 6 Pre-discovered Areas 6 | . . . . 5 . . . 1 Known Exits Taken 4 | . . 1 . . 1 1 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . . . Scrap Searched 17 | . . 2 . 7 . 1 4 3 Spaces Dug 23 | . 8 . . . 15 . . . Terrain Destroyed 168 | . 62 54 4 . 48 . . . Melee 15 | . . . . . 15 . . . Projectile 10 | . 10 . . . . . . . AOE 143 | . 52 54 4 . 33 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Total 15707 | 104 798 893 743 10058 1275 480 437 919 Wait 287 | . 134 17 . . 136 . . . Move 14267 | 64 583 775 729 9408 954 450 417 887 Hop . | . . . . . . . . . Pick Up 450 | 2 8 13 1 378 33 3 2 10 Fast Attach 43 | 1 1 3 1 16 7 3 10 1 Attach 69 | . . . . 32 22 10 3 2 Detach 8 | . . . . 3 2 1 2 . Swap 77 | 3 9 14 1 10 32 4 1 3 Drop 284 | . 3 31 2 211 18 1 2 16 Fire 183 | 34 57 40 9 . 43 . . . Melee 27 | . . . . . 19 8 . . Ram 4 | . 3 . . . 1 . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 8 | . . . . . 8 . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 3) 122 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 410 | -10/Materials | Discovered new exit (range 11) 628 | -10/Materials | Discovered new exit (range 10) 835 | -10/Materials | Discovered new exit (range 12) 1056 | -10/Materials | Discovered new exit (range 4) 1064 | -10/Materials | Entered Subcaves 1071 | -10/Subcaves | Discovered new exit (range 12) 1078 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 1082 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1222 | -10/Subcaves | Disturbed a concealed Subdweller 1302 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1607 | -10/Subcaves | Identified exit to Recycling 1756 | -10/Subcaves | Found SUBCON Basin 2081 | -10/Subcaves | Core integrity fell below 50% 2236 | -10/Subcaves | Entered Recycling 3226 | -8/Recycling | Discovered new exit (range 16) 3314 | -8/Recycling | Scanned before Scraplab entrance 3341 | -8/Recycling | Entered Scraplab 3427 | -8/Recycling | Discovered new exit (range 3) 3430 | -8/Recycling | Entered Scraptown 3430 | -8/Scraptown | System corruption cleaned by C-Scrubber 3546 | -8/Scraptown | Build established: Scavenger-Mutant 4401 | -8/Scraptown | Discovered new exit (range 7) 4828 | -8/Scraptown | Visited Cyclists 4924 | -8/Scraptown | Visited UFD Registry 4924 | -8/Scraptown | Registered with UFD as "Bulletchip" 5032 | -8/Scraptown | Entered Cyclist Reading Room 5104 | -8/Scraptown | Visited Spacefarers 5204 | -8/Scraptown | Visited Red Mages 5284 | -8/Scraptown | Found Relay Coupler [Proto] 5321 | -8/Scraptown | Visited Symbiants 6166 | -8/Scraptown | Visited Junk Repository 6225 | -8/Scraptown | Visited LU-1G1's Boring Crew 6439 | -8/Scraptown | Build established: Mutant 6442 | -8/Scraptown | Visited Artisan Demo Area 7048 | -8/Scraptown | Visited DA-N13 Charitable Foundation 7070 | -8/Scraptown | Found DCF Scrap (30 items) 7097 | -8/Scraptown | Visited Supply Room 7138 | -8/Scraptown | Visited Junk Repository 7186 | -8/Scraptown | Visited Scrapoid Pod Storage 7367 | -8/Scraptown | Visited Science Guys 7682 | -8/Scraptown | Visited Cartography Club 7716 | -8/Scraptown | Found Surveybot 17 Chip 8346 | -8/Scraptown | Learned location of Lower Caves (-6) 8346 | -8/Scraptown | Learned location of Hub_04(d) (-5) 8346 | -8/Scraptown | Learned 12 Factory zone layouts 8346 | -8/Scraptown | Learned 16 Factory zone layouts 8346 | -8/Scraptown | Learned 20 Factory zone layouts 8346 | -8/Scraptown | Learned 12 Research zone layouts 8346 | -8/Scraptown | Learned 4 Storage zone layouts 8346 | -8/Scraptown | Learned Storage emergency access door positions 8346 | -8/Scraptown | Learned location of 3 exits from Factory 8346 | -8/Scraptown | Learned location of 3 exits from Lower Caves 8346 | -8/Scraptown | Learned location of 1 exit from Proximity Caves 8480 | -8/Scraptown | Discovered new exit (range 3) 8627 | -8/Scraptown | Found Scrapoid Pod 8986 | -8/Scraptown | Visited CPS Storage 12456 | -8/Scraptown | Build established: Derelict-Mutant 13010 | -8/Scraptown | Build established: Mutant 13116 | -8/Scraptown | Found Scrap Suit 13119 | -8/Scraptown | Found Scrap Suit 13140 | -8/Scraptown | Found Scrap Suit 13505 | -8/Scraptown | Visited Assassins FH 18243 | -8/Scraptown | Build established: Derelict-Mutant 18416 | -8/Scraptown | Entered Factory 18416 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x1, Utility x5, Weapon x1 18417 | -6/Factory | Identified exit to Lower Caves 18418 | -6/Factory | Identified exit to Factory 19059 | -6/Factory | Lost 4 parts (1n3w) 19802 | -6/Factory | Tech Extrapolator generated special schematic: Energy Deflector 20135 | -6/Factory | Fabricated Mak. Coolant Network (x1) 20368 | -6/Factory | Lost 5 parts (1p1n1u2w) 20406 | -6/Factory | Entered Lower Caves 20407 | -6/Lower Caves | Identified exit to Lower Caves 20562 | -6/Lower Caves | Learned Factory trap positions 20593 | -6/Lower Caves | Encountered a Warlord checkpoint 20790 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 20812 | -6/Lower Caves | Core integrity fell below 50% 20823 | -6/Lower Caves | Released all parts (8) 20854 | -6/Lower Caves | Lost 10 parts (2p4n3u1w) 21087 | -6/Lower Caves | Entered another Lower Caves area 21088 | -6/Lower Caves | Identified exit to Zion 21108 | -6/Lower Caves | Build established: Mutant 21263 | -6/Lower Caves | Spotted B-75 Beast 21343 | -6/Lower Caves | Encountered a Warlord checkpoint 21447 | -6/Lower Caves | Learned Factory terminal intel 21559 | -6/Lower Caves | Build established: Derelict-Mutant 21687 | -6/Lower Caves | Entered Zion 21782 | -6/Zion | Discovered new exit (range 14) 21858 | -6/Zion | System corruption cleaned by Quarantine Array 22219 | -6/Zion | Released all parts (11) 22343 | -6/Zion | Turned away by Imprinter 22354 | -6/Zion | Attempted to imprint without authorization 22354 | -6/Zion | Attacked by Zionites 22365 | -6/Zion | Core integrity fell below 20% 22386 | -6/Zion | Learned location of 1 exit from Factory 22413 | -6/Zion | Destroyed by XW-540(z) with Makeshift Shrapnel Gun Last Messages --------------- Twisted Machinery. 22382_ B4-VVK(z) pulls a Mak. Shrapnel Gun out of the Twisted Machinery. 22386_ Acquired derelict log, extracted data. Data stored: Factory exits (x1). 22392_ 18-QIV(z) pulls a Mak. Spear out of the Twisted Machinery. 22392_ R5-1TN(z) pulls a Mak. Axe out of the Twisted Machinery. 22403_ TC-CZR(z) pulls a Mak. Laser out of the Twisted Machinery. 22405_ XY-U10(z) pulls a Mak. Spear out of the Twisted Machinery. 22410_ FJ-HJ1(z) pulls a Mak. Laser out of the Twisted Machinery. 22411_ XW-540(z) pulls a Mak. Shrapnel Gun out of the Twisted Machinery. 22411_ VN-TNY(z) pulls a Mak. Hammer out of the Twisted Machinery. [Achievement: I Think I Know What's Going On] Map ----- +----------------------------------------------------+ | ?? ???????????"" ????????????????????????????????? | | ? ???? ?? "?"" ??????????????????????????????? | | ##? ## """ ??????????????????????????????? | | ? # ?? # ??????????????????????????????? | | "" """ ?????? "??????????????????????? | | "" """ """" "" ??? ????????????????????? | | "" """ """" """ ?" ????????????????????? | | " # # """" """"""" "????????????????????? | | ## ## """" """""" "?????????????????????? | | " """" ""????????????????????? | | " "" """" ""????????????????????? | | " " """""#????????????????????? | | "" "" i """"""????????????????????? | | z """"#???????????????????? | | "#"""???????????????????? | | """"""??????????????????? | | """""" ""#"" """#" ?????????????????? | | """""""""""""""""""""z """"" ""???????????????? | | ""####"#"#"""""#"""#"" """z" ""#??????????????? | | ###??###"#########"##"" zz"" """"?????????????? | | #??????###???????###""" "z" """"""???????????? | | ??????????????????##""" z ""#???????????? | | ?????????????????##<< " ""#???????????? | | ?????????????????#<< """"" "##???????????? | | ?????????????????##<< """"" "#????????????? | | ??????????????????## @ """"" "##???????????? | | ???????????????????#" "###" ""????????????? | | ???????????????????##"z "#""" "##?????#####?? | | ????????????????????#"" """ " ""#?????# "### | | ????????????????????#"" """ ""#####?# """" | | ????????????????????#"" "" """"#"### """" | | ????????????????????#"" """""""# | | ????????????????????#"" | | ????????????????????#"" z | | ???????????????????##"" """"""# | | ???????????????????#""" "#""#"### """" | | ????????????#####?##""" ""######?# """" | | ????????????#[||###* "" """" g ""##?????# "### | | ????????????#|]]"!!|=#" """" """#?????#####?? | | ????????????#[]/|/=!!"" """" "###???????????? | | ????????????#[[/"&!! " """" ""#????????????? | | ????????????#[|]###! " ""#????????????? | | ????????????#####?#! ""##????????????? | | ???????####??????## """#?????????????? | | #???????""###???##"" ""##?????????????? | | #########"""#####"#" ""#?????????????? | | """""""""""""##""""" "##?????????????? | | """""" """#""""" ""#?????????????? | | """ """" ""###???????????? | | """ """#???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 147 Coolant Potential 50 Energy Generation 32 Energy Capacity 675 Matter Stores 500 Matter Capacity 500 Sight Range 22 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 2 Base Temperature (-) 150 Armor Coverage 225 Propulsion Shielding 33 Phase Shifting 5 Evasion (%) 55 Armor Integrity Analysis 30 Recoil Reduction 4 Particle Charging 20 Item Schematics ----------------- Great Axe | -8/Recycling | Hacked Spk. Treads | -8/Scraptown | Extrapolated Spk. Medium Treads | -8/Scraptown | Extrapolated Mak. Coolant Network | -8/Scraptown | Extrapolated Mak. Leg | -8/Scraptown | Extrapolated Mak. Terrain Scan Processor | -8/Scraptown | Extrapolated Enh. Flamer | -8/Scraptown | Extrapolated Mak. Axe | -6/Factory | Extrapolated Mak. Flight Unit | -6/Factory | Extrapolated Mak. Trap Scanner | -6/Factory | Extrapolated Mak. ECM Suite | -6/Factory | Extrapolated Hvy. Beamcaster | -6/Factory | Extrapolated Plasma Flamer | -6/Factory | Extrapolated Mak. Light Armor Plating | -6/Factory | Extrapolated Beamcaster | -6/Factory | Extrapolated Mak. Shrapnel Gun | -6/Factory | Extrapolated Mak. Hacking Suite | -6/Factory | Extrapolated Energy Deflector | -6/Factory | Extrapolated Bore Cannon | -6/Factory | Extrapolated Mak. System Shield | -6/Factory | Extrapolated Hvy. Battle Rifle | -6/Lower Caves | Extrapolated Flamer | -6/Zion | Free Slug Cannon | -6/Zion | Free Robot Schematics ------------------ G-34 Mercenary | -8/Recycling | Hacked Fabricated ------------ Mak. Coolant Network | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- I Think I Know What's Going On Challenges ------------ None Game ------ Seed NeutrinoBladeMegatreads Manual? 0 Play Time 02:47:30 Cumulative 73.5 hours Start 2024.11.29 @ 17:06:16 End 2024.11.29 @ 21:20:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 115 Rogue 115 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 40 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 9% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 83ffcd79-47e6-4319-a44b-2a196c93fbc8