Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.06 @ 01:52:55 Player: Rocket Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (65) 325 Value Destroyed (2077) 2077 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (489) 489 TOTAL SCORE: 6951 Bonus ------- Pacifist 200 Follower Combat Kills 89 Entered Garrisons 200 Cogmind --------- Core Integrity 0/850 Matter 362/550 Energy 99/100 System Corruption 10% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Matter Compressor > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Cargo Storage Unit Peak State ------------ > --- POWER ------------ Nuclear Core Angular Momentum Engine > --- PROPULSION ------- Armored Leg Armored Leg Armored Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Force Field > --- WEAPON ----------- High-powered Shock Rifle Particle Cannon Heavy Machine Gun Heavy Flak Cannon > --- INVENTORY -------- Light Ion Engine Nuclear Core Improved Deuterium Engine Advanced Treads Armored Leg Heat Sink Heat Sink Heat Sink Improved Heat Sink Small Storage Unit Large Matter Pod Weapon Cycler ECM Suite ECM Suite Core Shielding Improved Field Recycling Unit Improved Field Recycling Unit Heavy Flak Cannon Heavy Flak Cannon Datajack [Rating: 63] Favorites ----------- Power Nuclear Core Engine Angular Momentum Engine Power Core Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Armored Leg Wheel Wheel Hover Unit Improved Gravmag System Utility Advanced Targeting Computer Device Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Improved Utility Shielding Weapon Heavy Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Flak Cannon Impact Weapon Heavy Hammer Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Gar Slots Evolved 8 | . . 2 2 2 . . 2 . . . Power 1 | . . . . . . . 1 . . . Propulsion 1 | . . . . . . . 1 . . . Utility 4 | . . . 2 2 . . . . . . Weapon 2 | . . 2 . . . . . . . . Parts Attached 88 | 8 1 20 8 11 15 . 13 1 7 4 Power 11 | 1 . 1 1 3 1 . 2 . 1 1 Engine 6 | 1 . 1 1 1 . . 1 . 1 . Core 5 | . . . . 2 1 . 1 . . 1 Reactor . | . . . . . . . . . . . Propulsion 23 | 4 . 4 1 1 5 . 4 . 2 2 Treads 6 | 2 . . . . 4 . . . . . Leg 3 | . . . . . . . 3 . . . Wheel 10 | 2 . 4 1 1 1 . 1 . . . Hover 4 | . . . . . . . . . 2 2 Flight . | . . . . . . . . . . . Utility 25 | 1 1 4 4 5 3 . 3 1 2 1 Device 9 | . 1 3 . 3 1 . 1 . . . Storage 3 | 1 . 1 . . . . . . . 1 Processor 8 | . . . 2 2 1 . 2 1 . . Hackware 3 | . . . 2 . . . . . 1 . Protection 2 | . . . . . 1 . . . 1 . Artifact . | . . . . . . . . . . . Weapon 29 | 2 . 11 2 2 6 . 4 . 2 . Energy Gun 12 | 1 . 7 1 . 2 . 1 . . . Energy Cannon 3 | . . 1 . . 1 . 1 . . . Ballistic Gun 10 | 1 . 3 1 2 1 . 1 . 1 . Ballistic Cannon 2 | . . . . . . . 1 . 1 . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . Unidentified Prototypes 3 | . . 2 . . . . 1 . . . Parts Lost 32 | . . 1 1 4 11 . . 2 1 12 Power 4 | . . 1 . . 1 . . . 1 1 Propulsion 10 | . . . . 2 3 . . 1 . 4 Utility 8 | . . . . . 1 . . 1 . 6 Weapon 10 | . . . 1 2 6 . . . . 1 Highest Loss Streak 13 | . . 1 1 2 11 . . 2 1 13 To Critical Strikes . | . . . . . . . . . . . Average Backups 15 | . 3 13 19 19 16 20 19 10 4 1 Power 2 | . 1 1 1 2 3 4 3 1 . . Propulsion 2 | . . 1 4 4 2 3 2 . 1 . Utility 8 | . . 6 9 8 9 12 12 6 1 1 Weapon 1 | . 1 3 2 2 . . 1 1 . . Tool/Special . | . . . . . . . . . . . Unused Backups 19 | . . 1 2 5 . . 2 7 1 1 Power 9 | . . 1 1 5 . . . 2 . . Propulsion 2 | . . . . . . . 1 1 . . Utility 7 | . . . 1 . . . 1 3 1 1 Weapon 1 | . . . . . . . . 1 . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 88 | . 97 93 99 97 84 100 99 50 54 40 Engine 3 | . 14 7 9 3 . . 4 2 2 . Core 3 | . . . . 3 6 7 7 2 . . Treads 5 | . . . . . 14 15 2 . . . Leg 2 | . . . . . . . 16 6 . . Wheel 7 | . 28 22 18 13 . . . . . . Device 8 | . 11 11 9 12 7 7 9 2 . . Storage 7 | . 14 11 9 7 7 7 6 2 . . Processor 15 | . . . 11 14 19 23 20 26 26 20 Hackware 5 | . . . 6 9 7 7 2 . 5 2 Protection 1 | . . . . . 2 . . . 6 2 Energy Gun 7 | . 14 20 13 10 . 7 6 2 . . Energy Cannon 2 | . . 2 . . 4 7 6 2 . . Ballistic Gun 10 | . 14 18 22 18 5 7 6 2 . 2 Impact Weapon 1 | . . . . . 4 7 . . . . Peak Build Rating 63 | 6 7 21 27 40 38 37 63 61 37 36 Average Rating 29 | 4 6 13 26 36 29 37 56 26 29 19 On Entrance 25 | . 6 7 21 27 38 37 37 63 13 32 Avg Prop Armor Cover (%) 12 | 17 . . . . 17 . 13 . . 10 Naked Turns 5 | . . . . . . . . . . 5 Heaviest Build 90 | 10 12 61 61 66 65 62 90 83 15 6 Greatest Support 48 | 40 26 26 22 28 46 45 48 48 20 30 Greatest Overweight (x) 7 | . . 2 2 5 4 1 7 1 . 1 Average Overweight (x) 1 | . . 1 2 2 1 1 1 . . . Largest Inventory Capacity 20 | 8 8 20 20 20 20 20 20 20 8 5 Average Capacity 18 | 6 8 19 20 20 20 20 20 9 5 5 Most Carried 20 | 2 4 20 20 20 20 20 20 20 5 3 Average Carried 15 | . 3 13 19 19 16 20 19 9 4 2 Final Capacity 20 | 8 8 20 20 20 20 20 20 5 5 5 Final Carried 20 | 2 4 20 20 19 20 20 20 5 4 2 Class Distribution -------------------- 49% | Mutant 31% | Gunner 12% | Scavenger-Gunner 4% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Gunner | -8/Materials Scavenger-Gunner | -7/Factory Mutant | -7/Lower Caves Derelict-Gunner | -7/Lower Caves Gunner | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/Garrison Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Gar Matter Collected 2019 | 79 . 718 373 330 290 . . . . 229 Remotely . | . . . . . . . . . . . Salvage Created 2829 | . . 1048 546 737 318 . 180 . . . Parts 147 | . . 56 39 28 11 . 13 . . . Haulers Intercepted 2 | . . 1 1 . . . . . . . Recyclers Shooed 2 | . . 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . 18 . . . . . Prevented 2 | . . . . . 2 . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Gar Combat Hostiles Destroyed 47 | . . 17 12 9 6 . 3 . . . Melee 1 | . . . . . 1 . . . . . Guns 41 | . . 15 12 9 4 . 1 . . . Cannons 4 | . . 2 . . . . 2 . . . AOE 1 | . . . . . 1 . . . . . Classes Destroyed 13 | . . 6 4 1 1 . 1 . . . Worker 1 | . . 1 . . . . . . . . Builder 3 | . . . 2 1 . . . . . . Hauler 2 | . . 1 1 . . . . . . . Recycler 5 | . . 2 . 3 . . . . . . Mechanic 1 | . . . 1 . . . . . . . Operator 1 | . . . 1 . . . . . . . Watcher 5 | . . 2 2 1 . . . . . . Swarmer 7 | . . . 7 . . . . . . . Grunt 18 | . . 11 . 4 3 . . . . . Brawler 2 | . . . . . 2 . . . . . Duelist 1 | . . . . . . . 1 . . . Sentry 17 | . . 6 5 4 . . 2 . . . Programmer 2 | . . . . 1 1 . . . . . Best Kill Streak 6 | . . 5 6 3 5 . 1 . . . Combat Bots Only 5 | . . 4 5 3 5 . 1 . . . Max Kills in Single Turn 2 | . . 1 2 2 1 . 1 . . . Gunslinging 1 | . . . . 1 . . . . . . Exploded 1 | . . . . . 1 . . . . . Melee 1 | . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Gar Hostile Shots Fired 488 | . . 65 39 109 77 1 28 2 36 131 Missed 175 | . . 19 11 42 25 . 12 . 15 51 Hits 313 | . . 46 28 67 52 1 16 2 21 80 Melee 2 | . . . . . . . . 2 . . Projectile 311 | . . 46 28 67 52 1 16 . 21 80 Critical Strikes 9 | . . 2 2 . 2 . 1 2 . . Part Disruptions 1 | . . . . . 1 . . . . . Damage Taken 4631 | . . 597 316 797 1162 17 132 104 297 1209 Core 1467 | . . 107 64 162 260 17 . . 80 777 Absorbed by Shields 124 | . . . . . . . 82 . . 42 Redirected to Shielding 29 | . . . . . . . . . 18 11 Core Remaining (%) 79 | 100 100 73 88 . . 37 . . . . Volleys Fired 142 | . 1 52 27 32 20 . 5 2 2 1 Largest 4 | . 2 4 4 4 4 . 4 4 1 1 Hottest 202 | . 60 168 165 170 137 . 202 202 30 30 Shots Fired 488 | . 2 189 102 123 41 . 20 8 2 1 Gun 456 | . 2 180 102 123 32 . 10 4 2 1 Cannon 32 | . . 9 . . 9 . 10 4 . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 275 | . 1 90 68 78 21 . 10 4 2 1 Thermal 196 | . 1 99 34 45 10 . 5 2 . . Explosive . | . . . . . . . . . . . Electromagnetic 17 | . . . . . 10 . 5 2 . . Robot Hit Streak 24 | . 1 12 13 14 24 . 14 17 1 . Robot Miss Streak 11 | . 1 5 3 11 4 . 4 1 1 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 5 | . . 2 . 2 1 . . . . . Max Gunslinging Chain 2 | . . 1 . 2 1 . . . . . Shots Hit Robots 295 | . 1 98 54 83 39 . 12 7 1 . Core Hits 154 | . 1 41 28 49 18 . 10 1 2 4 Critical Kills 1 | . . . . . . . 1 . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . Critical Strikes 7 | . . . 2 3 1 . 1 . . . Burn 5 | . . . 2 3 . . . . . . Destroy 2 | . . . . . 1 . 1 . . . Melee Attacks 5 | . . . . . 5 . . . . . Impact 1 | . . . . . 1 . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 3 | . . . . . 3 . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5058 | . 11 1417 925 1356 762 . 282 173 81 51 Guns 4223 | . 11 1294 925 1356 473 . 96 43 25 . Cannons 562 | . . 123 . . 123 . 186 130 . . Explosions 126 | . . . . . 126 . . . . . Melee 36 | . . . . . 36 . . . . . Ramming 111 | . . . . . 4 . . . 56 51 Kinetic 2807 | . . 710 536 894 347 . 164 131 25 . Thermal 1941 | . 11 707 389 462 249 . 82 41 . . Explosive . | . . . . . . . . . . . Electromagnetic 163 | . . . . . 126 . 36 1 . . Impact 36 | . . . . . 36 . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 10 | . . . . . . . . 9 9 10 Average Corruption 9 | . . . . . . . . 9 9 9 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 13 | . . . . . . . . 5 7 1 Message Errors 2 | . . . . . . . . 2 . . Matter Fused 3 | . . . . . . . . 1 2 . Energy Discharges 1 | . . . . . . . . 1 . . Parts Rejected 1 | . . . . . . . . 1 . . Parts Fused 2 | . . . . . . . . . 1 1 Data Loss (minor) 1 | . . . . . . . . . 1 . Data Loss (major) 2 | . . . . . . . . . 2 . Alerts 1 | . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 7 | . . . . . 7 . . . . . Projectiles 7 | . . . . . 7 . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . 1 . Impact 1 | . . . . . . . . . 1 . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 103 | . . . . . 54 . . . 27 22 Shots 1 | . . . . . 1 . . . . . Rammed 31 | . . . . . 3 . . . 11 17 Targets Rammed 31 | . . . . . 3 . . . 11 17 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 406 | . 20 216 94 368 105 . 406 186 . . Average Temperature 67 | . 15 62 26 90 42 . 126 98 . . Received Heat Transfer 863 | . . 276 90 174 252 9 50 . . 12 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 12 | . . 3 4 5 . . . . . . Heat Transferred 4354 | . 25 1515 999 1221 372 . 148 74 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Gar Maximum Alert Level 1 | . . 1 1 . . . . . . . Low Security (%) 86 | 100 100 94 32 100 . . 100 100 100 100 Level 1 13 | . . 5 67 . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 307 | . 7 222 307 182 . . 47 6 15 30 Initial 124 | . . . 86 124 . . . 6 . 2 Average 89 | . 1 109 219 138 . . 4 1 2 5 Influence Increases 1644 | . 7 494 437 327 187 . 111 . 36 45 Destroy 0b10 Robot/C 980 | . . 340 240 180 160 . 60 . . . Destroy 0b10 Robot/NC 90 | . . 30 35 25 . . . . . . Destroy Leader 294 | . . 106 76 62 20 . 30 . . . Allied During Kill 13 | . . . . . 7 . 6 . . . Successful Hack 22 | . 7 2 8 . . . . . 5 . Disable Machine 45 | . . . 30 . . . 15 . . . Destroy Structure 5 | . . 1 3 . . . . . 1 . Partial Spotted 15 | . . 15 . . . . . . . . Lose Combat Pursuer 180 | . . . 45 60 . . . . 30 45 Influence Decreases 1614 | . 7 288 368 429 360 . 92 19 33 18 Entered New Map 350 | . . . 120 151 65 . . 13 . 1 Time Decay 1051 | . 7 278 238 238 185 . 72 6 27 . Lost Part 193 | . . 10 10 40 110 . . . 6 17 Lost Ally 20 | . . . . . . . 20 . . . Squads Dispatched 11 | . . 4 1 1 . . 2 . 3 . Investigation 3 | . . 2 . . . . . . 1 . Extermination 2 | . . . . 1 . . 1 . . . Reinforcement 5 | . . 2 1 . . . 1 . 1 . Assault . | . . . . . . . . . . . Garrison 1 | . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Gar Distress Signals 3 | . . . 2 1 . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 105 | . 2 22 19 13 11 2 7 6 9 14 Peak Tracking Total 13 | . 1 3 6 5 9 3 3 6 3 13 Tactical Retreats 7 | . . . 1 2 . . . . 2 2 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Gar Traps Triggered 7 | . . 1 2 1 . . 1 . . 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Gar Machines Disabled 3 | . . . 2 . . . 1 . . . Max in Single Turn 1 | . . . 1 . . . 1 . . . Garrison Relay 1 | . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Gar Machines Accessed 15 | . 2 4 4 1 . . 1 . 3 . Terminals 10 | . 2 3 4 . . . 1 . . . Fabricators 1 | . . . . . . . . . 1 . Repair Stations 1 | . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . 1 . 1 . . . . . . Garrison Access 1 | . . . . . . . . . 1 . Total Hacks 29 | . 5 10 7 1 . . 2 . 4 . Successful 8 | . 1 2 2 . . . . . 3 . Failed 20 | . 4 7 5 1 . . 2 . 1 . Catastrophic 8 | . . 5 3 . . . . . . . Database Lockouts 1 | . . 1 . . . . . . . . Manual 17 | . 5 6 6 . . . . . . . Terminals 20 | . 5 6 7 . . . 2 . . . Fabricators 2 | . . . . . . . . . 2 . Repair Stations 1 | . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . Scanalyzers 5 | . . 4 . 1 . . . . . . Garrison Access 1 | . . . . . . . . . 1 . Terminal Hacks 3 | . 1 . 2 . . . . . . . Record 1 | . . . 1 . . . . . . . Part Schematic 1 | . 1 . . . . . . . . . Fabricator Index 1 | . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . Load Schematic 1 | . . . . . . . . . 1 . Build 1 | . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 2 | . . 2 . . . . . . . . Retrieve Study 2 | . . 2 . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 12 | . 1 2 4 1 . . 1 . 3 . Full Trace Events 4 | . . 2 1 . . . . . 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . . Parts Built 1 | . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . Time 51 | . . . . . . . . . 51 . Total Part Build Rating 1 | . . . . . . . . . 1 . Part Studies Acquired 2 | . . 2 . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Gar Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . . . Non-combat . | . . . . . . . . . . . Combat 1 | . . . . . 1 . . . . . Robot Hacks Applied 1 | . . . . . 1 . . . . . parse_system 1 | . . . . . 1 . . . . . Relay Couplers Released 3 | . . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 2 | . . . . . 2 . . . . . Allies Hacked 1 | . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Gar Total Allies 2 | . . . . . 2 . . . . . Largest Group 2 | . . . . . 2 1 1 . . . Highest-Rated Group 60 | . . . . . 60 30 30 . . . Highest-Rated Ally 30 | . . . . . 30 30 30 . . . Total Orders 4 | . . . . . 4 . . . . . STAY 2 | . . . . . 2 . . . . . FOLLOW 2 | . . . . . 2 . . . . . Ally Attacks 6 | . . . . . 4 . 2 . . . Total Damage 142 | . . . . . 112 . 30 . . . Kills 2 | . . . . . 2 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Gar Active Infowar (turns) 225 | . 91 134 . . . . . . . . ECM 225 | . 91 134 . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . 3 . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Gar Turns Passed 4695 | 64 100 709 503 511 1707 58 588 110 263 82 Spaces Moved 2937 | 51 105 456 338 324 705 26 292 158 394 88 Core 184 | 5 . . . . . . . 146 21 12 Treads 711 | 10 . . . . 675 26 . . . . Legs 259 | . . . . . . . 247 12 . . Wheels 1334 | 36 105 456 338 324 30 . 45 . . . Hover 449 | . . . . . . . . . 373 76 Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 90 90 110 110 120 232 160 50 50 50 Average Speed 135 | 98 90 106 110 120 227 232 186 60 55 59 Slowest Speed 400 | 160 90 115 110 165 320 232 400 190 60 100 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 27 | 4 22 39 38 8 76 5 9 69 8 29 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . Scrap Searched 3 | . . . . . 3 . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 4 | . . . . . 3 . . . . 1 Melee . | . . . . . . . . . . . Projectile 1 | . . . . . . . . . . 1 AOE 3 | . . . . . 3 . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Gar Total 3344 | 60 108 562 402 382 756 25 326 169 438 116 Wait 36 | . . 8 19 . . . . 3 5 1 Move 2929 | 50 104 455 337 323 704 25 292 157 394 88 Hop . | . . . . . . . . . . . Pick Up 52 | 2 2 14 6 6 6 . 7 . 9 . Fast Attach 25 | 6 1 3 2 1 5 . 1 . 4 2 Attach 23 | . . . 3 5 7 . 2 . 4 2 Detach 1 | . . . . . 1 . . . . . Swap 48 | 2 . 18 5 7 5 . 10 1 . . Drop 47 | . . 12 3 8 . . 9 6 9 . Fire 142 | . 1 52 27 32 20 . 5 2 2 1 Melee 5 | . . . . . 5 . . . . . Ram 31 | . . . . . 3 . . . 11 17 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . 5 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Waste -6/Factory (discovered 2 exits: [*Low] / Gar) -6/Garrison History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 65 | -11/Scrapyard | Entered Materials 156 | -10/Materials | Discovered new exit (range 10) 165 | -10/Materials | Entered another Materials area 165 | -9/Materials | Evolved 2 slots: Weapon x2 594 | -9/Materials | Central database locked down 721 | -9/Materials | Build established: Scavenger-Gunner 796 | -9/Materials | Discovered new exit (range 15) 874 | -9/Materials | Entered another Materials area 874 | -8/Materials | Evolved 2 slots: Utility x2 1029 | -8/Materials | Build established: Gunner 1261 | -8/Materials | Discovered new exit (range 16) 1377 | -8/Materials | Entered Factory 1377 | -7/Factory | Evolved 2 slots: Utility x2 1423 | -7/Factory | Discovered new exit (range 7) 1888 | -7/Factory | Entered Lower Caves 1888 | -7/Lower Caves | Learned 4 Factory zone layouts 1896 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 1960 | -7/Lower Caves | Core integrity fell below 50% 2003 | -7/Lower Caves | Lost 11 parts (1p3n1u6w) 2211 | -7/Lower Caves | Build established: Mutant 2416 | -7/Lower Caves | Learned location of 1 exit from Factory 2501 | -7/Lower Caves | Learned Factory garrison access intel 3532 | -7/Lower Caves | Discovered new exit (range 3) 3595 | -7/Lower Caves | Entered another Lower Caves area 3595 | -7/Lower Caves | Accompanied by 1 ally 3596 | -7/Lower Caves | Encountered a Warlord checkpoint 3616 | -7/Lower Caves | Discovered new exit (range 7) 3653 | -7/Lower Caves | Entered Factory 3653 | -6/Factory | Accompanied by 1 ally 3653 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3654 | -6/Factory | Identified exit to Factory 3656 | -6/Factory | Loaded intel: 4 garrison access locations 4010 | -6/Factory | Build established: Gunner 4241 | -6/Factory | Sucked down chute 4241 | -6/Factory | Entered Waste 4256 | -6/Waste | EMP discharged 4257 | -6/Waste | Spotted C-40 Crusher 4264 | -6/Waste | Spotted C-40 Crusher 4270 | -6/Waste | Spotted C-40 Crusher 4271 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4274 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4296 | -6/Waste | Spotted C-40 Crusher 4317 | -6/Waste | Spotted C-40 Crusher 4319 | -6/Waste | Spotted C-40 Crusher 4336 | -6/Waste | Discovered new exit (range 10) 4351 | -6/Waste | Entered Factory 4444 | -6/Factory | Discovered new exit (range 13) 4524 | -6/Factory | Fabricated Cargo Storage Unit? 4571 | -6/Factory | Build established: Mutant 4600 | -6/Factory | Garrison activated, responded to threat 4614 | -6/Factory | Identified exit to Garrison 4614 | -6/Factory | Entered Garrison 4623 | -6/Garrison | Spotted B-75 Beast 4633 | -6/Garrison | Spotted B-75 Beast 4634 | -6/Garrison | Triggered checkpoint 4668 | -6/Garrison | Triggered checkpoint 4674 | -6/Garrison | Core integrity fell below 50% 4674 | -6/Garrison | Garrison Relay disabled 4685 | -6/Garrison | Core integrity fell below 20% 4696 | -6/Garrison | System corruption reached 10% 4696 | -6/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04674_ Garrison Relay disabled. 04674_ Relay Coupler [Behemoth] tumbles out of relay unit. 04674_ Relay Coupler [Duelist] tumbles out of relay unit. 04674_ Relay Coupler [Brawler] tumbles out of relay unit. 04675_ Slammed into S-27 Virus. 04675_ Imp. Gravmag System destroyed. 04676_ Slammed into S-27 Virus. 04677_ Adv. Targeting Computer destroyed. 04678_ Slammed into S-27 Virus. 04680_ Adv. Targeting Computer destroyed. 04681_ Slammed into S-27 Virus. 04682_ Adv. Targeting Computer destroyed. 04683_ Slammed into S-27 Virus. 04687_ Extracted 201 matter. 04687_ Acquired Matter Compressor. 04689_ Slammed into S-27 Virus. 04695_ Destabilizing: System corrupted (+1). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ???????????????????????#####????????????????? | | ???????????????????????#!@!#????????????????? | | ???????????????????????#!ss#????????????????? | | ???????????????????????#!ss#????????????????? | | ???????????????????????##s##????????????????? | | ????????????????????????#s#?????????????????? | | ????????????? ????????# #?????????????????? | | ????????????# #???????#s#?????????????????? | | ????????????# #????####s####??????????????? | | ????????????# #????# h "#??????????????? | | ????????????# #????# !! "#??????????????? | | ????????????# #????#! """""#??????????????? | | ????????????# #????# #######??????????????? | | ????????????# #????# #????????????????????? | | ????????????# #??### #????????????????????? | | ????????????# #??# #????????????????????? | | ????????????# #??# #????????????????????? | | ????????????# #??# #????????????????????? | | ????????????# #??### #????????????????????? | | ???????###### ###### #????????????????????? | | ???????# #????????????????????? | | ???????# #### ########????????????????????? | | ???????# #??# #???????????????????????????? | | ???????# #??# #???????????????????????????? | | ???????# #??# #???????????????????????????? | | ??###??# #??# =#???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 27 Energy Capacity 440 Matter Stores 343 Matter Capacity 550 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Core Shielding 20 Utility Shielding 66 Weapon Cycling 15 Evasion (%) 54 Targeting Accuracy 32 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Cargo Storage Unit | x1 | -6/Factory Repaired ---------- Nothing Studied --------- Wheel | -9/Materials | Hacked Com. Wheel | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RocketConstructBotcube Manual? 0 Play Time 00:36:52 Cumulative 52.3 hours Start 2026.01.06 @ 01:00:13 End 2026.01.06 @ 01:52:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 72 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 28 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 7% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 08394180-56df-4071-abb3-b46c0cb1721a