Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.15 @ 21:19:10 Player: TheSecutor Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (65) 325 Value Destroyed (2407) 2407 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (85) 85 TOTAL SCORE: 6297 Bonus ------- Follower Combat Kills 85 Cogmind --------- Core Integrity 0/850 Matter 257/300 Energy 100/100 System Corruption 23% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Advanced Visual Processing Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Heavy Ion Engine Heavy Ion Engine Huge Storage Unit Huge Storage Unit Matter Filter Peak State ------------ > --- POWER ------------ Heavy Ion Engine Heavy Ion Engine Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Aerolev Unit Nuclear Pulse Thruster > --- UTILITY ---------- Huge Storage Unit High-capacity Matter Pod Advanced Visual Processing Unit Drone Bay Drone Bay > --- WEAPON ----------- Minigun Minigun Improved Datajack > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Heavy Ion Engine Heavy Ion Engine Heavy Ion Engine Heavy Ion Engine Huge Storage Unit Huge Storage Unit Drone Bay Drone Bay Drone Bay Drone Bay Drone Bay Drone Bay Compact Ion Cannon Minigun Minigun Minigun Minigun Minigun [Rating: 51] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Aerolev Unit Flight Unit Nuclear Pulse Thruster Utility Huge Storage Unit Device Drone Bay Storage Huge Storage Unit Processor Advanced Visual Processing Unit Protection Light Armor Plating Weapon Minigun Energy Gun Field Laser Energy Cannon Compact Ion Cannon Ballistic Gun Minigun Slashing Weapon Mining Claw Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Slots Evolved 8 | . . . 2 2 . 2 2 Power 2 | . . . 1 . . . 1 Propulsion 2 | . . . . 1 . . 1 Utility 3 | . . . . 1 . 2 . Weapon 1 | . . . 1 . . . . Parts Attached 76 | 5 2 5 18 7 18 4 17 Power 16 | 1 . 1 4 . 4 1 5 Engine 15 | 1 . 1 4 . 3 1 5 Core 1 | . . . . . 1 . . Reactor . | . . . . . . . . Propulsion 17 | 2 . 2 3 3 4 . 3 Treads 7 | . . . . 3 4 . . Leg 5 | 2 . 2 . . . . 1 Wheel 3 | . . . 3 . . . . Hover 1 | . . . . . . . 1 Flight 1 | . . . . . . . 1 Utility 21 | 1 1 1 4 4 4 2 4 Device 13 | . 1 . 2 3 1 2 4 Storage 4 | 1 . . 1 1 1 . . Processor 3 | . . 1 1 . 1 . . Hackware . | . . . . . . . . Protection 1 | . . . . . 1 . . Artifact . | . . . . . . . . Weapon 22 | 1 1 1 7 . 6 1 5 Energy Gun 3 | . . . 2 . 1 . . Energy Cannon 1 | . . . . . 1 . . Ballistic Gun 14 | 1 . 1 3 . 4 . 5 Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 3 | . 1 . 1 . . 1 . Unidentified Prototypes 3 | . . . . . 2 . 1 Parts Lost 49 | . . 7 4 3 8 . 27 Power 14 | . . 1 3 1 2 . 7 Propulsion 10 | . . 2 . 1 2 . 5 Utility 10 | . . 1 . 1 1 . 7 Weapon 15 | . . 3 1 . 3 . 8 Highest Loss Streak 10 | . . 3 2 2 3 . 10 To Critical Strikes . | . . . . . . . . Average Backups 14 | 1 2 3 6 4 17 24 18 Power 4 | . 1 1 1 . 6 7 5 Propulsion . | . . . . . . . . Utility 6 | . . 1 4 3 7 8 8 Weapon 3 | . . . . . 3 6 4 Tool/Special . | . . . . . . . . Unused Backups 11 | . . . . 2 1 1 7 Power 2 | . . . . . . . 2 Propulsion . | . . . . . . . . Utility 8 | . . . . 2 1 . 5 Weapon 1 | . . . . . . 1 . Tool/Special . | . . . . . . . . Average Slot Usage (%) 90 | . 83 92 74 91 96 99 84 Engine 15 | . 14 12 13 17 14 15 18 Treads 16 | . . . . 13 26 23 14 Leg 3 | . 28 25 5 . . . . Wheel 2 | . . . 15 7 . . . Device 8 | . 6 1 10 9 3 14 11 Storage 13 | . 14 14 4 16 18 15 11 Processor 4 | . . 11 3 . 2 7 6 Ballistic Gun 19 | . 14 23 10 27 24 15 15 Special Melee Weapon 1 | . 6 1 4 . . . 3 Peak Build Rating 51 | 5 7 13 22 21 34 43 51 Average Rating 28 | 3 6 10 16 18 27 42 41 On Entrance 16 | . 5 7 11 17 20 33 40 Naked Turns . | . . . . . . . . Heaviest Build 129 | 10 12 12 100 103 110 122 129 Greatest Support 62 | 20 20 30 30 62 62 60 60 Greatest Overweight (x) 42 | . . 1 7 8 2 2 42 Average Overweight (x) 1 | . . . 1 2 1 1 3 Largest Inventory Capacity 25 | 8 8 8 25 25 25 25 25 Average Capacity 21 | 6 8 8 12 25 25 25 25 Most Carried 25 | 4 4 7 11 7 25 25 22 Average Carried 14 | 1 2 4 6 4 17 24 18 Final Capacity 25 | 8 8 8 25 25 25 25 5 Final Carried 24 | 1 4 4 7 7 24 22 5 Class Distribution -------------------- 45% | Skirmisher 36% | Mutant 5% | Gunner 5% | Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Tank | -8/Materials Skirmisher | -8/Storage Skirmisher | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Matter Collected 2065 | 199 13 81 474 252 707 . 339 Remotely 31 | . 13 18 . . . . . Salvage Created 2549 | . 13 75 609 454 953 . 445 Parts 138 | . 4 3 38 21 59 . 13 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Combat Hostiles Destroyed 56 | . . 2 14 11 21 . 8 Guns 56 | . . 2 14 11 21 . 8 Classes Destroyed 10 | . 1 2 4 2 . . 1 Worker 2 | . . . 1 . 1 . . Builder 2 | . . . 1 . . . 1 Recycler 1 | . . . . 1 . . . Watcher 4 | . 1 . 2 . 1 . . Swarmer 10 | . . 1 1 3 5 . . Grunt 22 | . . 1 8 6 3 . 4 Duelist 3 | . . . 1 . 2 . . Sentry 16 | . . . 4 1 11 . . Hunter 3 | . . . . 1 . . 2 Programmer 2 | . . . . . . . 2 Best Kill Streak 7 | . 1 2 6 7 4 . 5 Combat Bots Only 6 | . . 2 5 6 4 . 2 Max Kills in Single Turn 2 | . 1 2 2 2 2 . 2 Gunslinging 1 | . . 1 1 1 . . 1 Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Hostile Shots Fired 622 | . . 103 75 44 108 . 292 Missed 157 | . . 32 25 12 32 . 56 Hits 465 | . . 71 50 32 76 . 236 Melee 6 | . . . 1 . 5 . . Projectile 459 | . . 71 49 32 71 . 236 AOE 1 | . . . . . . . 1 Critical Strikes 15 | . . 1 1 1 3 . 9 Part Disruptions 1 | . . . . . . . 1 Damage Taken 7019 | . . 810 655 375 1208 . 3971 Core 1219 | . . 172 24 40 133 . 850 Absorbed by Shields 91 | . . . . 82 9 . . Core Remaining (%) 78 | 100 . 31 94 . 68 100 . Volleys Fired 153 | . 1 14 31 16 55 2 34 Largest 3 | . 1 2 3 3 3 3 3 Hottest 140 | . 20 40 75 75 111 140 140 Shots Fired 362 | . 1 17 52 48 149 6 89 Gun 358 | . 1 17 52 48 149 4 87 Cannon 4 | . . . . . . 2 2 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 330 | . 1 17 41 48 132 4 87 Thermal 21 | . . . . . 17 2 2 Explosive . | . . . . . . . . Electromagnetic 11 | . . . 11 . . . . Robot Hit Streak 14 | . 1 5 13 8 12 4 14 Robot Miss Streak 5 | . . 3 5 4 4 1 3 Penetration Max . | . . . . . . . . Secondary Targets 10 | . . 1 2 1 4 . 2 Max Gunslinging Chain 2 | . . 1 1 1 1 . 2 Shots Hit Robots 253 | . 1 11 44 36 96 4 61 Core Hits 132 | . 1 6 31 26 45 1 22 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . Critical Strikes 2 | . . . 1 1 . . . Destroy 2 | . . . 1 1 . . . Melee Attacks 8 | . . 1 2 . . . 5 Impact . | . . . . . . . . Slashing 2 | . . . 2 . . . . Piercing . | . . . . . . . . Sneak Attacks 3 | . . . 2 . . . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4601 | . 15 110 831 741 1629 95 1180 Guns 4204 | . 15 110 736 741 1582 34 986 Cannons 84 | . . . . . . 55 29 Explosions 165 | . . . . . . . 165 Melee 95 | . . . 95 . . . . Ramming 53 | . . . . . 47 6 . Kinetic 3827 | . 15 110 591 741 1350 34 986 Thermal 316 | . . . . . 232 55 29 Explosive 165 | . . . . . . . 165 Electromagnetic 145 | . . . 145 . . . . Impact . | . . . . . . . . Slashing 95 | . . . 95 . . . . Piercing . | . . . . . . . . Highest Corruption 21 | . . . . . . . 21 Average Corruption 6 | . . . . . . . 6 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 7 | . . . . . . . 7 Message Errors 3 | . . . . . . . 3 Matter Fused 3 | . . . . . . . 3 Heat Flow Errors 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 50 | . . . 21 . . 12 17 Projectiles 12 | . . . . . . 12 . Explosions 17 | . . . . . . . 17 Melee 21 | . . . 21 . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed 8 | . . . . . 7 1 . Targets Rammed 8 | . . . . . 7 1 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 410 | . . 9 39 66 277 170 410 Average Temperature 77 | . . 9 16 27 70 85 131 Received Heat Transfer 1574 | . . 291 246 164 375 . 498 Effects 5 | . . . . . . . 5 Shutdowns 1 | . . . . . . . 1 Energy Bleed 1 | . . . . . . . 1 Interference 1 | . . . . . . . 1 Matter Decay 1 | . . . . . . . 1 Damage (minor) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . 2 . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . 1 . . Heat Transferred 629 | . . . . . 518 74 37 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Maximum Alert Level 1 | . . . 1 1 1 . . Low Security (%) 98 | 100 100 100 90 94 99 100 100 Level 1 1 | . . . 9 5 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 218 | . 7 133 216 218 205 78 87 Initial 87 | . . . 16 87 79 78 . Average 56 | . 1 68 65 109 91 14 14 Influence Increases 1877 | . 7 213 415 291 641 . 310 Destroy 0b10 Robot/C 1180 | . . 100 280 220 420 . 160 Destroy 0b10 Robot/NC 45 | . 5 . 20 5 10 . 5 Destroy Leader 338 | . 2 30 84 50 132 . 40 Allied During Kill 8 | . . 8 . . . . . Disable Machine 120 | . . . 15 15 60 . 30 Destroy Structure 36 | . . . 1 1 4 . 30 Lose Combat Pursuer 150 | . . 75 15 . 15 . 45 Influence Decreases 1877 | . 7 170 251 310 656 173 310 Entered New Map 351 | . . . 27 120 109 95 . Time Decay 1131 | . 7 110 184 160 468 78 124 Lost Part 349 | . . 40 40 30 79 . 160 Lost Ally 46 | . . 20 . . . . 26 Squads Dispatched 9 | . 1 . 2 2 . 1 3 Investigation . | . . . . . . . . Extermination 1 | . . . . . . . 1 Reinforcement 8 | . 1 . 2 2 . 1 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -10 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Distress Signals 5 | . . . 3 1 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 101 | . 1 15 20 19 27 2 17 Peak Tracking Total 7 | . 1 7 5 7 5 1 6 Tactical Retreats 7 | . . 3 1 . 1 . 2 Traps | -11 -10 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Traps Triggered 3 | . . . . 1 2 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Machines Disabled 8 | . . . 1 1 4 . 2 Max in Single Turn 2 | . . . 1 1 1 . 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Machines Accessed 8 | . . 1 2 . 5 . . Terminals 5 | . . . 1 . 4 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . 1 . . Scanalyzers 1 | . . . 1 . . . . Garrison Access . | . . . . . . . . Total Hacks 10 | . . 1 3 . 6 . . Successful 9 | . . 1 3 . 5 . . Failed 1 | . . . . . 1 . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 7 | . . . 2 . 5 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . 1 . . Scanalyzers 1 | . . . 1 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 7 | . . 1 2 . 4 . . Record 2 | . . . 1 . 1 . . Open Door 3 | . . 1 . . 2 . . Alert Level 1 | . . . 1 . . . . Locate Traps 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . Report Inventory 1 | . . . . . 1 . . Scanalyzer 1 | . . . 1 . . . . Insert Component 1 | . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 3 | . . . 1 . 2 . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Sto Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked 3 | . . 1 . . . . 2 Non-combat 1 | . . . . . . . 1 Combat 2 | . . 1 . . . . 1 Robot Hacks Applied 3 | . . 1 . . . . 2 parse_system 2 | . . 1 . . . . 1 no_distress 1 | . . . . . . . 1 Relay Couplers Released 3 | . . . . . . . 3 Programmers 3 | . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Total Allies 2 | . . 2 . . . . . Largest Group 2 | . . 2 . . . . . Highest-Rated Group 43 | . . 43 . . . . . Highest-Rated Ally 31 | . . 31 . . . . . Total Orders . | . . . . . . . . Ally Attacks 9 | . . 9 . . . . . Total Damage 126 | . . 126 . . . . . Kills 3 | . . 3 . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Active Infowar (turns) 2969 | . . 229 323 98 866 478 975 Optics 2104 | . . 229 7 . 415 478 975 Sensors 451 | . . . . . 451 . . Structural 414 | . . . 316 98 . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 28 | . . . 16 . . . 12 Drone Recoveries 9 | . . . . . . . 9 Exploration | -11 -10 -10 -9 -8 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Turns Passed 3919 | 42 86 265 514 322 1237 478 975 Spaces Moved 1516 | 33 65 182 325 124 426 150 211 Core 22 | 11 . . . . . . 11 Treads 831 | . . . . 56 426 150 199 Legs 356 | 22 65 182 86 . . . 1 Wheels 307 | . . . 239 68 . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 90 135 235 240 320 Average Speed 216 | 96 120 123 115 200 236 306 404 Slowest Speed 2150 | 120 120 190 195 320 312 320 2150 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 28 | 3 19 49 38 17 85 6 7 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 29 | . . . . . . . 29 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 29 | . . . . . . . 29 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Total 1884 | 43 72 205 408 164 550 164 278 Wait 15 | . . . 8 4 3 . . Move 1509 | 32 64 181 324 123 425 149 211 Hop . | . . . . . . . . Pick Up 78 | 6 5 4 15 9 31 4 4 Fast Attach 8 | . . . 6 . 2 . . Attach 59 | 5 2 5 9 7 10 2 19 Detach 1 | . . . 1 . . . . Swap 14 | . . . 4 . 7 2 1 Drop 31 | . . . 8 5 10 4 4 Fire 153 | . 1 14 31 16 55 2 34 Melee 8 | . . 1 2 . . . 5 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 8 | . . . . . 7 1 . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -8/Storage -7/Factory -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 43 | -11/Scrapyard | Entered Materials 44 | -10/Materials | Met a group of wandering Federalists 80 | -10/Materials | Discovered new exit (range 6) 129 | -10/Materials | Entered Mines 139 | -10/Mines | Discovered new exit (range 8) 175 | -10/Mines | Found the Drone Emporium 182 | -10/Mines | Found Prototype Device 192 | -10/Mines | Lost 3 parts (1n1u1w) 201 | -10/Mines | Core integrity fell below 50% 312 | -10/Mines | Build established: Mutant 375 | -10/Mines | Discovered new exit (range 8) 394 | -10/Mines | Entered Materials 394 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 400 | -9/Materials | Identified Decoy Drone Bay 463 | -9/Materials | Discovered new exit (range 67) 515 | -9/Materials | Lost 12 allies 908 | -9/Materials | Entered another Materials area 908 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1211 | -8/Materials | Discovered new exit (range 9) 1230 | -8/Materials | Entered Storage 1611 | -8/Storage | Lost 3 parts (1p1n1w) 1949 | -8/Storage | Build established: Skirmisher 2422 | -8/Storage | Discovered new exit (range 19) 2467 | -8/Storage | Entered Factory 2467 | -7/Factory | Evolved 2 slots: Utility x2 2907 | -7/Factory | Discovered new exit (range 14) 2945 | -7/Factory | Entered another Factory area 2945 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3186 | -6/Factory | Build established: Mutant 3696 | -6/Factory | Lost 10 parts (2p4n2u2w) 3736 | -6/Factory | Build established: Skirmisher 3825 | -6/Factory | Cargo convoy interrupted 3856 | -6/Factory | System corruption reached 10% 3881 | -6/Factory | Lost 4 parts (1u3w) 3904 | -6/Factory | Core integrity fell below 50% 3915 | -6/Factory | Core integrity fell below 20% 3920 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 03902_ Jacked P-60 Hacker... 03902_ Command string: detonate 03902_ No effect. 03903_ Penetrated by Slug. 03903_ Jacked P-60 Hacker... 03903_ Command string: self_destruct 03903_ No effect. 03904_ Imp. Datajack destroyed. 03904_ M-28 Smith repairs P-60 Hacker. 03905_ Acquired 55 matter. 03906_ Penetrated by Slug. 03910_ P-60 Hacker resets X-62 Marksman, system corruption cleaned. 03912_ Penetrated by Slug. 03917_ P-60 Hacker resets K-01 Serf, system corruption cleaned. 03918_ System corrupted: Matter fused (-9). 03918_ Penetrated by Slug. 03920_ Dropped Huge Storage Unit. 03920_ Hvy. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????? ??????????????????????????????? | | ????????????????# ??????????????????????????????? | | ????????????????+ #####????????????????????????? | | ????????????????# ????????????????????????? | | ????????????????? ????????????????????????? | | ?????????????????# *** ????????????????????????? | | ?????????????????? *** ????????????????????????? | | ?????????????????? *** ????????????????????????? | | ?????????????????# #???????????????????????? | | ?????????????????# ?Y" #########???????????????? | | ?????????????????# ??" ????????????????? | | ?????????#######?# #???###########???????????????? | | ?????????# #?# #??### # #???????????????? | | ?????????# # #### # # ###??????????????? | | ?????????# ###+###### %# #??????????????? | | ?????????# # # # #???????????????? | | ?????????# # %#! m #]##???????????????? | | ?????????# # o %/@ ############### ?? | | ?????????# # !#x p%# ? | | ?????????# # R # pk # ? | | ?????????# # # x %# | | ?????????# # # "" + | | ?????????# # # "" # | | ?????????# # % # #% ###+#######??? | | ####+######+######/############ #????????????? | | " #????????????? | | "% #????????????? | | #????????????? | | #????????????? | | ^ #????????????? | | ##########+#############+##### T####????????????? | | #??# #???????????####???????????????? | | #??# #??????????????????????????????? | | #### """ """ """ #??????????????????????????????? | | + """ """ """ #??????????????????????????????? | | #### """ """ """ #??????????????????????????????? | | #??# #??????????????????????????????? | | #######+##########??????????????????????????????? | | # #?????????????????????????????????????? | | # """ """ #?????????????????????????????????????? | | # """ """ #?????????????????????????????????????? | | # """ """ #?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 32 Energy Capacity 640 Matter Stores 500 Matter Capacity 500 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 85 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CloakBombManipulator Manual? 0 Play Time 00:43:10 Cumulative 5.7 hours Start 2025.05.15 @ 20:36:26 End 2025.05.15 @ 21:19:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 13 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1f7e2144-c493-4f9d-b5df-0ba406b251ec