Cogmind - Beta 16 X2 @@@ ROGUE MODE // 2025.10.06 @ 20:21:45 Player: Plexion Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (388) 1940 Value Destroyed (14372) 14372 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (8750) 8750 TOTAL SCORE: 28682 Bonus ------- Triggered High Security 500 High Alert Combat Kills 7228 Follower Combat Kills 670 Entered Garrisons 200 Acquired ECA 300 Friendly Fire -148 Cogmind --------- Core Integrity 0/700 Matter 295/300 Energy 82/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- Beam Rifle > --- INVENTORY (5) ---- Nuclear Core Experimental Sensor Array Encrypted Comm Array Graphene Brace Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Advanced Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Cooling System Huge Storage Unit Advanced Targeting Computer Medium Reactive Plating > --- WEAPON ----------- Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle > --- INVENTORY -------- Nuclear Core Light Angular Momentum Engine Advanced Treads Advanced Treads Wheel Compact Wheel Advanced Heat Sink High-capacity Storage Unit Experimental Sensor Array Seismic Detector Improved Salvage Targeting Computer Core Analyzer Layered Light Armor Plating Medium Reactive Plating Medium Reactive Plating Graphene Brace Improved Shield Generator Hacking Suite High-powered Tractor Beam Heavy Assault Rifle Minigun Rocket Launcher Rocket Launcher Remote Datajack Ripper [Rating: 54] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Reactive Plating Weapon Gauss Rifle Energy Gun EM Pulse Gun Ballistic Gun Gauss Rifle Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Slots Evolved 6 | . . . 2 . 2 . . 2 . Power . | . . . . . . . . . . Propulsion 2 | . . . 1 . . . . 1 . Utility 2 | . . . 1 . 1 . . . . Weapon 2 | . . . . . 1 . . 1 . Parts Attached 144 | 7 8 4 12 2 32 6 20 48 5 Power 10 | 1 1 . 1 . 1 1 1 4 . Engine 5 | 1 . . 1 . 1 1 1 . . Core 5 | . 1 . . . . . . 4 . Reactor . | . . . . . . . . . . Propulsion 47 | 2 3 . 3 1 14 . 4 18 2 Treads 38 | 2 3 . 3 1 14 . 3 12 . Leg 4 | . . . . . . . . 3 1 Wheel 5 | . . . . . . . 1 3 1 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 44 | 2 3 2 . 1 9 3 11 12 1 Device 15 | 1 1 1 . 1 2 1 3 4 1 Storage 5 | 1 2 . . . 1 . 1 . . Processor 5 | . . . . . 1 . 2 2 . Hackware 1 | . . . . . . . . 1 . Protection 18 | . . 1 . . 5 2 5 5 . Artifact . | . . . . . . . . . . Weapon 43 | 2 1 2 8 . 8 2 4 14 2 Energy Gun 6 | 1 1 . . . 1 . . 1 2 Energy Cannon . | . . . . . . . . . . Ballistic Gun 27 | 1 . 1 5 . 6 1 4 9 . Ballistic Cannon . | . . . . . . . . . . Launcher 6 | . . . 2 . 1 . . 3 . Special Weapon 1 | . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 2 | . . . 1 . . 1 . . . Piercing Weapon 1 | . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . . . 1 2 . . 2 . Parts Lost 45 | . 2 . 1 . . 2 5 27 8 Power 2 | . . . 1 . . . . 1 . Propulsion 12 | . . . . . . . 2 6 4 Utility 11 | . 1 . . . . 1 1 7 1 Weapon 20 | . 1 . . . . 1 2 13 3 Highest Loss Streak 9 | . 2 . 1 . . 1 2 9 3 To Critical Strikes . | . . . . . . . . . . Average Backups 19 | 2 8 17 18 18 19 19 21 22 17 Power 1 | . 1 1 . 1 1 1 1 1 1 Propulsion 4 | 1 3 7 5 4 5 5 4 2 1 Utility 8 | . 1 4 5 7 7 9 9 13 10 Weapon 5 | . 1 4 6 6 5 4 6 5 1 Tool/Special . | . . . . . . . . . . Unused Backups 36 | . . . 8 . 9 1 2 5 11 Power 4 | . . . . . 1 . . 1 2 Propulsion 5 | . . . 3 . 1 1 . . . Utility 13 | . . . 1 . 2 . 1 3 6 Weapon 12 | . . . 4 . 5 . 1 1 1 Tool/Special 2 | . . . . . . . . . 2 Average Slot Usage (%) 97 | . 98 100 99 100 99 99 99 93 88 Engine 5 | . 2 . 4 11 9 9 9 2 . Core 4 | . 11 14 6 . . . . 4 6 Treads 25 | . 28 28 33 33 27 27 24 20 2 Leg 1 | . . . . . . . . 2 23 Wheel 1 | . . . . . . . 2 3 . Device 8 | . 13 13 11 11 3 1 11 7 8 Storage 9 | . 14 14 11 11 9 9 9 7 6 Processor 4 | . . . . . 9 8 3 5 . Protection 9 | . . . 10 11 14 16 11 6 11 Energy Gun 2 | . 13 8 . . . . . 1 13 Ballistic Gun 22 | . 13 18 21 22 25 25 26 23 5 Peak Build Rating 54 | 7 12 15 21 27 39 44 42 54 41 Average Rating 30 | 5 9 13 18 19 30 40 38 45 34 On Entrance 23 | . 7 12 13 19 20 39 37 42 41 Avg Prop Armor Cover (%) 1 | . . . . . . . 2 5 3 Naked Turns 37 | . . . . . . . . . 37 Heaviest Build 127 | 14 50 59 62 62 73 68 105 127 105 Greatest Support 106 | 40 46 46 66 63 84 84 84 106 55 Greatest Overweight (x) 7 | . 1 1 1 . 1 . 6 7 2 Average Overweight (x) . | . . 1 . . . . 1 2 . Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 25 25 25 Average Capacity 20 | 6 11 20 20 20 20 20 21 24 22 Most Carried 25 | 4 16 19 20 20 20 20 25 25 20 Average Carried 19 | 2 8 18 19 19 19 19 21 22 17 Final Capacity 25 | 8 20 20 20 20 20 20 25 25 5 Final Carried 25 | 4 15 19 20 20 20 20 24 25 4 Class Distribution -------------------- 25% | Mutant 21% | Gunner 18% | Tank 12% | Scavenger-Tank 8% | Scavenger-Gunner 7% | Commander-Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Commander-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Tank | -8/Garrison Gunner | -8/Materials Gunner | -7/Factory Scavenger-Tank | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Matter Collected 11137 | 188 221 156 812 122 2192 876 2194 4024 352 Remotely 2308 | . . . . . . . 245 2063 . Salvage Created 13621 | 25 309 105 1209 167 2613 980 3206 4777 230 Parts 736 | 4 17 2 86 14 156 56 158 232 11 Haulers Intercepted 14 | . . . 3 . 4 . 4 3 . Recyclers Shooed 3 | . . . 1 . . . 1 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . 13 Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Combat Hostiles Destroyed 319 | . 7 2 31 10 50 27 52 134 6 Guns 206 | . 7 2 22 6 45 18 52 48 6 AOE 113 | . . . 9 4 5 9 . 86 . Classes Destroyed 18 | 1 1 . 7 1 4 1 2 1 . Worker 15 | . . . 1 . 3 . 6 5 . Builder 11 | . . . . . 2 . 7 2 . Tunneler 8 | 1 . . 1 . 2 . 2 2 . Hauler 14 | . . . 3 . 4 . 4 3 . Recycler 6 | . . . 1 . 3 . 1 1 . Mechanic 7 | . . . . . . . 1 6 . Operator 3 | . . . . . 2 . . 1 . Watcher 4 | . . . 1 . 2 . 1 . . Swarmer 53 | . . . 9 8 12 8 5 8 3 Cutter 2 | . . . . . . 2 . . . Grunt 145 | . 7 2 18 1 17 10 31 56 3 Brawler 25 | . . . . 1 1 4 2 17 . Duelist 13 | . . . 1 . 1 . 2 9 . Protector 16 | . . . . . . . 3 13 . Sentry 40 | . . . 3 . 15 3 8 11 . Hunter 17 | . . . . . 3 . 1 13 . Programmer 7 | . . . . . . . . 7 . Heavy 1 | . . . . . 1 . . . . Butcher 1 | . . . . . . 1 . . . Best Kill Streak 23 | 1 2 2 5 5 7 14 10 23 3 Combat Bots Only 21 | . 2 2 4 5 6 14 8 21 3 Max Kills in Single Turn 9 | 1 1 1 4 2 4 3 2 9 1 Gunslinging 1 | . . . . . 1 . 1 1 . Exploded 9 | . . . 3 2 2 3 . 9 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Hostile Shots Fired 1258 | . 40 13 85 19 185 59 138 613 106 Missed 400 | . 10 4 22 3 61 18 37 213 32 Hits 858 | . 30 9 63 16 124 41 101 400 74 Melee 29 | . . . 3 . . 8 4 14 . Projectile 829 | . 30 9 60 16 124 33 97 386 74 AOE 2 | . . . . . . 2 . . . Critical Strikes 29 | . 1 1 1 . 6 3 7 9 1 Actively Blocked 2 | . . . . . . 2 . . . Part Disruptions 1 | . . . . . . . . 1 . Damage Taken 11543 | . 422 134 764 152 1666 735 1590 5127 953 Core 1305 | . 42 34 110 8 170 65 176 437 263 Absorbed by Shields 91 | . . . . . . . . 69 22 Ignored by Resistances 736 | . . . 75 22 171 38 18 412 . Regen/Repaired (Parts) 595 | . 191 . 190 . 110 . 104 . . Core Remaining (%) 66 | 100 . 69 . 70 . . 25 . . Volleys Fired 691 | 2 37 11 80 9 147 52 147 192 14 Largest 4 | 2 2 2 2 2 3 3 3 4 3 Hottest 132 | 60 60 100 46 46 75 75 79 112 132 Shots Fired 1864 | 4 72 20 155 16 428 134 441 556 38 Gun 1777 | 4 72 18 150 14 423 124 441 493 38 Cannon . | . . . . . . . . . . Launcher 85 | . . . 5 2 5 10 . 63 . Special 2 | . . 2 . . . . . . . Kinetic 1706 | 2 37 9 150 14 423 124 441 493 13 Thermal 47 | 2 18 2 . . . . . . 25 Explosive 85 | . . . 5 2 5 10 . 63 . Electromagnetic 26 | . 17 9 . . . . . . . Robot Hit Streak 28 | 3 11 5 10 14 28 17 20 26 6 Robot Miss Streak 7 | . 3 2 4 1 3 6 7 5 2 Penetration Max 1 | . . . . . . . 1 1 . Secondary Targets 29 | . . 1 . 1 5 1 12 7 2 Max Gunslinging Chain 2 | . . 1 . 1 1 1 2 2 1 Shots Hit Robots 1195 | 3 45 12 100 14 274 66 305 354 22 Core Hits 931 | 1 17 5 51 10 118 45 139 531 14 Critical Kills 6 | . . . . . . . 4 2 . Critical Parts Destroyed 8 | . . . . . 1 . 2 5 . Critical Strikes 19 | . . . . . 2 . 6 8 3 Burn 3 | . . . . . . . . . 3 Destroy 16 | . . . . . 2 . 6 8 . Melee Attacks 46 | . . . 10 . 1 8 10 11 6 Impact . | . . . . . . . . . . Slashing 32 | . . . 10 . 1 8 10 3 . Piercing 14 | . . . . . . . . 8 6 Sneak Attacks 2 | . . . . . . . 1 1 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 38425 | 41 590 163 2023 450 5287 2115 6770 20638 348 Guns 20833 | 33 560 163 1463 190 4593 1057 6495 5931 348 Cannons . | . . . . . . . . . . Explosions 17075 | . 22 . 529 260 665 862 127 14610 . Melee 324 | . . . . . . 196 64 64 . Ramming 193 | 8 8 . 31 . 29 . 84 33 . Kinetic 20247 | 13 329 95 1463 190 4593 1057 6495 5931 81 Thermal 492 | 20 154 . . . 51 . . . 267 Explosive 16875 | . . . 529 260 614 862 . 14610 . Electromagnetic 294 | . 99 68 . . . . 127 . . Impact . | . . . . . . . . . . Slashing 324 | . . . . . . 196 64 64 . Piercing . | . . . . . . . . . . Highest Corruption 13 | . . . . . 5 6 10 13 13 Average Corruption 6 | . . . . . 5 5 7 7 9 Corruption Purged 5 | . . . . . . . . . 5 Corruption Blocked . | . . . . . . . . . . Effects 316 | . . . . . 62 32 102 93 27 Message Errors 72 | . . . . . 13 4 25 23 7 Matter Fused 82 | . . . . . 15 13 22 25 7 Heat Flow Errors 43 | . . . . . 8 6 13 12 4 Energy Discharges 29 | . . . . . 10 2 8 8 1 Parts Rejected 3 | . . . . . 1 1 . 1 . Parts Fused 1 | . . . . . . . . 1 . Data Loss (minor) 36 | . . . . . 7 . 15 10 4 Data Loss (major) 10 | . . . . . 1 . 4 5 . Misfires 17 | . . . . . 3 5 6 3 . Alerts 9 | . . . . . 2 . 3 2 2 Weapon Failures 14 | . . . . . 2 1 6 3 2 Overload Shots . | . . . . . . . . . . Overflow Damage 308 | . . . 35 10 13 129 . 121 . Projectiles . | . . . . . . . . . . Explosions 168 | . . . 35 10 13 23 . 87 . Melee 140 | . . . . . . 106 . 34 . Knockbacks 1 | . 1 . . . . . . . . Impact 1 | . 1 . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 575 | . 16 . 37 34 . 60 . 428 . Shots 23 | . 1 . 1 2 . 2 . 17 . Rammed 25 | 1 2 . 4 . 6 . 10 2 . Targets Rammed 28 | 1 2 . 5 . 8 . 10 2 . Kicked . | . . . . . . . . . . Crushed 3 | . . . 1 . 2 . . . . Highest Temperature 374 | . 99 168 9 3 275 345 290 374 274 Average Temperature 67 | . 29 71 4 3 67 81 66 73 90 Received Heat Transfer 3645 | . 252 93 234 30 549 171 756 1338 222 Effects 7 | . . . . . 2 5 . . . Energy Bleed 1 | . . . . . . 1 . . . Interference 5 | . . . . . 2 3 . . . Damage (minor) 1 | . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 5 | . . . 1 . . . . . 4 Heat Transferred 1338 | 50 350 . . . 50 . . . 888 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . . . 1 . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Maximum Alert Level 5 | . . . 3 2 3 4 4 5 . Low Security (%) 25 | 100 100 100 34 . 30 . . . . Level 1 10 | . . . 23 14 33 . . . . Level 2 24 | . . . 13 85 16 14 52 30 . Level 3 19 | . . . 28 . 19 17 37 17 . Level 4 8 | . . . . . . 67 10 9 . Level 5 2 | . . . . . . . . 11 . High Security 7 | . . . . . . . . 30 . Max Security . | . . . . . . . . . . Sterilizations 4 | . . . 1 . 1 . 1 1 . Peak Influence 3299 | 5 66 40 1062 550 969 1576 1236 3299 . Initial 768 | . . . . 411 142 627 768 558 . Average 735 | . 13 1 443 472 368 1126 742 1561 . Influence Increases 10364 | 5 275 51 1848 249 1538 989 1512 3757 140 Destroy 0b10 Robot/C 6540 | . 140 40 1020 200 1000 560 980 2480 120 Destroy 0b10 Robot/NC 450 | 5 . . 60 . 90 5 125 165 . Destroy Leader 1422 | . 20 10 274 40 312 10 220 516 20 Allied During Kill 286 | . . . 239 . . 29 . 18 . Trap Triggered on 0b10 10 | . . . 10 . . . . . . Successful Hack 174 | . 37 . 39 . 22 14 4 58 . Select Force Hacks 120 | . . . 60 . . . 60 . . Disable Machine 330 | . 15 . 45 . 30 60 75 105 . Anti-Garrison Action 400 | . . . . . . 250 . 150 . Destroy Structure 362 | . 3 1 41 9 54 31 18 205 . Partial Spotted 30 | . . . 30 . . . . . . Lose Combat Pursuer 240 | . 60 . 30 . 30 30 30 60 . Influence Decreases 8528 | 5 275 51 794 937 939 378 1859 1687 1603 Entered New Map 3905 | . . . . 643 224 338 808 671 1221 Time Decay 3763 | 5 255 51 714 294 715 . 701 726 302 Lost Part 450 | . 20 . 10 . . 20 50 270 80 Lost Ally 110 | . . . 70 . . 20 . 20 . Purge Threat 300 | . . . . . . . 300 . . Squads Dispatched 91 | . . 1 11 . 18 . 8 53 . Investigation 16 | . . 1 11 . 1 . 2 1 . Extermination 7 | . . . . . . . . 7 . Reinforcement 10 | . . . . . 5 . . 5 . Assault 34 | . . . . . . . 6 28 . Garrison 24 | . . . . . 12 . . 12 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 4 | . . . . . 1 . . 3 . Haulers Reinforced 1 | . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Distress Signals 12 | . 1 . 2 . 3 . 6 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 452 | . 18 2 63 11 70 27 87 162 12 Peak Tracking Total 11 | . 4 2 5 5 5 7 9 11 6 Tactical Retreats 14 | . 4 . 2 . 2 1 2 3 . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Traps Triggered 7 | . . . 1 . 1 1 2 2 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 1 | . . . 1 . . . . . . Reused 1 | . . . 1 . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . 1 . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Machines Disabled 28 | . 2 1 3 . 2 7 5 8 . Max in Single Turn 4 | . 1 1 1 . 1 1 2 4 . Garrison Access 1 | . . . . . . . . 1 . Garrison Relay 3 | . . . . . . 3 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Machines Accessed 57 | . 6 2 15 . 12 3 12 7 . Terminals 40 | . 5 1 10 . 7 3 9 5 . Fabricators 1 | . . . . . . . . 1 . Repair Stations 7 | . 1 . 2 . 2 . 1 1 . Recycling Units 4 | . . . 2 . . . 2 . . Scanalyzers 3 | . . . 1 . 2 . . . . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 172 | . 26 3 56 . 32 8 34 13 . Successful 93 | . 19 2 42 . 10 2 13 5 . Failed 77 | . 7 1 13 . 21 6 21 8 . Catastrophic 9 | . . . . . 2 1 5 1 . Database Lockouts 2 | . . . 1 . 1 . . . . Manual 96 | . 14 2 28 . 18 . 26 8 . Terminals 128 | . 17 2 44 . 19 8 28 10 . Fabricators 2 | . . . . . . . . 2 . Repair Stations 26 | . 9 . 6 . 6 . 4 1 . Recycling Units 4 | . . . 2 . . . 2 . . Scanalyzers 10 | . . . 4 . 6 . . . . Garrison Access 1 | . . . . . 1 . . . . Terminal Hacks 42 | . 9 2 17 . 4 2 6 2 . Robot Analysis 1 | . . . 1 . . . . . . Prototype ID Bank 9 | . 4 1 3 . . . 1 . . Open Door 2 | . . 1 . . . 1 . . . Branch Access Points 2 | . . . . . 1 . . 1 . Terminal Index 1 | . . . 1 . . . . . . Alert Level 4 | . . . 3 . 1 . . . . Unreport Threat 2 | . . . . . . . 2 . . Locate Traps 6 | . 2 . 2 . 1 . 1 . . Reprogram Traps 1 | . . . 1 . . . . . . Surveillance Status 1 | . . . 1 . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . Registered Components 2 | . . . 1 . . . . 1 . Zone Layout 8 | . 2 . 3 . 1 . 2 . . Patrol Navigation 1 | . . . . . . 1 . . . Fabricator Hacks 1 | . . . . . . . . 1 . Build 1 | . . . . . . . . 1 . Repair Station Hacks 15 | . 7 . 3 . 2 . 3 . . Scan Component 9 | . 4 . 2 . 1 . 2 . . Repair 6 | . 3 . 1 . 1 . 1 . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 5 | . . . 3 . 2 . . . . Retrieve Study 5 | . . . 3 . 2 . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . Unlock Access 1 | . . . . . 1 . . . . Unauthorized Hacks 29 | . 3 . 19 . 1 . 4 2 . Terminals 24 | . 3 . 16 . 1 . 2 2 . Track 3 | . . . 3 . . . . . . Assimilate 2 | . 1 . 1 . . . . . . Botnet 11 | . 1 . 5 . 1 . 2 2 . Operators 2 | . 1 . 1 . . . . . . Skim 2 | . . . 2 . . . . . . Search 4 | . . . 4 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . Patch 1 | . . . 1 . . . . . . Recycling Units 4 | . . . 2 . . . 2 . . Tunnel 4 | . . . 2 . . . 2 . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . Used . | . . . . . . . . . . Hacking Detections 48 | . 6 1 10 . 11 3 10 7 . Full Trace Events 3 | . . . 3 . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built 2 | . . . . . . . . 2 . Authchips . | . . . . . . . . . . Time 67 | . . . . . . . . 67 . Total Robot Build Rating 8 | . . . . . . . . 8 . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 4 | . . . 3 . 1 . . . . Parts Repaired 6 | . 3 . 1 . 1 . 1 . . Time 211 | . 78 . 38 . 51 . 44 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 13 | . . . . . . 11 . 2 . Machine Destruction 13 | . . . . . . 11 . 2 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Total Allies 10 | . 1 5 . . . 2 . 2 . Largest Group 6 | . 1 6 6 . . 2 . 2 . Highest-Rated Group 89 | . 10 89 89 . . 50 . 64 . Highest-Rated Ally 32 | . 10 31 31 . . 25 . 32 . Initial Warlord ECA Mod 9 | . . . . . . . 9 8 8 Total Orders . | . . . . . . . . . . Ally Attacks 137 | . . . 119 . . 5 . 13 . Total Damage 2082 | . . . 1327 . . 147 . 608 . Kills 29 | . . . 25 . . 1 . 3 . Allies Corrupted 1 | . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Active Infowar (turns) 11011 | 10 1259 1427 3463 653 1430 . 1006 1292 471 Sensors 1 | . . . . 1 . . . . . Structural 1149 | . 1066 83 . . . . . . . Seismic 9861 | 10 193 1344 3463 652 1430 . 1006 1292 471 Robot Analysis Total 1 | . . . 1 . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Turns Passed 20812 | 103 1315 1477 3463 653 3811 1224 3011 5086 669 Spaces Moved 8800 | 54 610 594 1744 386 1574 629 1011 1858 340 Core 120 | 4 . . . . . . . . 116 Treads 7240 | 50 610 594 1744 386 1574 629 776 877 . Legs 444 | . . . . . . . . 220 224 Wheels 996 | . . . . . . . 235 761 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 240 160 160 160 160 160 145 50 Average Speed 183 | 151 170 240 167 160 189 160 175 201 155 Slowest Speed 320 | 160 240 240 200 160 229 160 240 320 260 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 65 | 4 81 96 94 91 89 70 51 25 52 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 5 | . . . 2 . . . 2 . 1 Known Exits Taken 4 | . . . 1 1 1 . . 1 . Unknown Exits Taken 4 | 1 1 1 . . . . 1 . . Scrap Searched 4 | . . 1 . 2 . . . . 1 Spaces Dug 47 | . . 1 16 . 1 11 9 7 2 Terrain Destroyed 507 | . 3 1 35 9 46 30 13 368 2 Melee 29 | . . . 10 . 1 . 9 7 2 Projectile 9 | . . 1 . . . 2 1 5 . AOE 468 | . 3 . 25 9 45 28 3 355 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Total 12086 | 67 813 619 2113 406 2155 760 1951 2763 439 Wait 2001 | . 142 5 207 1 315 43 703 522 63 Move 8792 | 54 609 593 1743 385 1573 628 1010 1857 340 Hop . | . . . . . . . . . . Pick Up 114 | 4 10 3 16 3 17 4 17 37 3 Fast Attach 45 | 7 2 . 1 . 7 2 4 21 1 Attach 54 | . 2 . 4 1 3 2 7 30 5 Detach 13 | . . . . . 1 . 2 10 . Swap 190 | . 6 7 29 4 40 16 28 54 6 Drop 113 | . 3 . 18 3 43 5 13 27 1 Fire 691 | 2 37 11 80 9 147 52 147 192 14 Melee 46 | . . . 10 . 1 8 10 11 6 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 27 | . 2 . 5 . 8 . 10 2 . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 4 exits: [*Fac] / Sto / *Low x2) -7/Lower Caves History --------- Turn | Location | Event 46 | -11/Scrapyard | Discovered new exit (range 16) 104 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 357 | -10/Materials | Discovered new exit (range 15) 612 | -10/Materials | Discovered new exit (range 3) 828 | -10/Materials | Discovered new exit (range 16) 1313 | -10/Materials | Repaired Assault Rifle 1340 | -10/Materials | Repaired EM Pulse Gun 1372 | -10/Materials | Repaired Lgt. Treads 1419 | -10/Materials | Entered Mines 1419 | -10/Mines | Accompanied by 1 ally 1437 | -10/Mines | Met a Derelict shopkeep closing up shop 1789 | -10/Mines | Assembled infested the area 1800 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1967 | -10/Mines | Learned Materials emergency access door positions 2020 | -10/Mines | Discovered new exit (range 5) 2068 | -10/Mines | Learned 8 Materials zone layouts 2092 | -10/Mines | Discovered new exit (range 8) 2107 | -10/Mines | Build established: Commander-Mutant 2474 | -10/Mines | Discovered new exit (range 8) 2896 | -10/Mines | Entered Materials 2896 | -9/Materials | Accompanied by 6 allies 2896 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2897 | -9/Materials | Identified exit to Mines 2897 | -9/Materials | Identified exit to Materials 2901 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 3296 | -9/Materials | Central database locked down 3481 | -9/Materials | Discovered exit to Materials (range 4) 3570 | -9/Materials | Build established: Scavenger-Mutant 3914 | -9/Materials | Repaired Reactive Plating 4065 | -9/Materials | Discovered exit to Materials (range 15) 4511 | -9/Materials | Build established: Mutant 5522 | -9/Materials | Lost 4 allies 6182 | -9/Materials | Sterilization system engaged 6182 | -9/Materials | Non-combat units ordered to evacuate 6282 | -9/Materials | Combat units ordered to evacuate 6359 | -9/Materials | Entered Mines 6480 | -9/Mines | Discovered exit to Materials (range 8) 6498 | -9/Mines | Learned Materials security intel 6631 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 6635 | -9/Mines | Found Prototype Device 6656 | -9/Mines | Identified Exp. Sensor Array 6727 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6892 | -9/Mines | Found a hidden stash of uninstalled traps 6996 | -9/Mines | Discovered exit to Materials (range 11) 7012 | -9/Mines | Entered Materials 7012 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 7578 | -8/Materials | Build established: Gunner 7893 | -8/Materials | Discovered new exit (range 8) 8326 | -8/Materials | Repaired Imp. Assault Rifle 8632 | -8/Materials | Build established: Tank 8723 | -8/Materials | Discovered new exit (range 16) 9005 | -8/Materials | Build established: Gunner 9072 | -8/Materials | Central database locked down 9417 | -8/Materials | Garrison activated, responded to threat 9649 | -8/Materials | Build established: Tank 9660 | -8/Materials | Discovered new exit (range 10) 10733 | -8/Materials | Sterilization system engaged 10733 | -8/Materials | Non-combat units ordered to evacuate 10738 | -8/Materials | Identified exit to Garrison 10823 | -8/Materials | Entered Garrison 11043 | -8/Garrison | Triggered checkpoint 11117 | -8/Garrison | Rescued a captive Derelict 11118 | -8/Garrison | Rescued a captive Derelict 11180 | -8/Garrison | Triggered checkpoint 11189 | -8/Garrison | Triggered checkpoint 11245 | -8/Garrison | Destroyed 14 combat bots 11401 | -8/Garrison | Triggered checkpoint 11433 | -8/Garrison | Garrison Relay disabled 11458 | -8/Garrison | Discovered new exit (range 8) 11662 | -8/Garrison | Discovered new exit (range 11) 11699 | -8/Garrison | Triggered checkpoint 11744 | -8/Garrison | Garrison Relay disabled 11889 | -8/Garrison | Discovered new exit (range 8) 11903 | -8/Garrison | Triggered checkpoint 11952 | -8/Garrison | Garrison Relay disabled 12047 | -8/Garrison | Entered Materials 12106 | -8/Materials | Repaired Med. Treads 12291 | -8/Materials | Core integrity fell below 50% 12447 | -8/Materials | First assault squad dispatched 13044 | -8/Materials | Build established: Scavenger-Tank 13862 | -8/Materials | Discovered new exit (range 10) 14196 | -8/Materials | Build established: Gunner 14675 | -8/Materials | Destroyed 8 combat bots 14917 | -8/Materials | Sterilization system engaged 14917 | -8/Materials | Non-combat units ordered to evacuate 15017 | -8/Materials | Combat units ordered to evacuate 15021 | -8/Materials | System corruption reached 10% 15058 | -8/Materials | Entered Factory 15058 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 15376 | -7/Factory | Fabricated Y-54 Guardian? 16057 | -7/Factory | Discovered new exit (range 14) 16158 | -7/Factory | Discovered new exit (range 10) 16252 | -7/Factory | Identified exit to Storage 16252 | -7/Factory | Identified exit to Lower Caves 16258 | -7/Factory | First assault squad dispatched 16439 | -7/Factory | Garrison activated, responded to threat 16592 | -7/Factory | Garrison activated, responded to threat 16634 | -7/Factory | Destroyed 9 combat bots 17227 | -7/Factory | Garrison activated, responded to threat 17563 | -7/Factory | Build established: Scavenger-Gunner 18014 | -7/Factory | Lost 5 parts (1n2u2w) 18315 | -7/Factory | Build established: Scavenger-Tank 18572 | -7/Factory | High security lockdown imminent 18652 | -7/Factory | High security lockdown engaged 18675 | -7/Factory | Found Prototype Launcher 18680 | -7/Factory | Found Prototype Launcher 18681 | -7/Factory | Identified Rocket Array (x2) 18787 | -7/Factory | Destroyed 14 combat bots 18895 | -7/Factory | Destroyed 14 combat bots 18980 | -7/Factory | Build established: Scavenger-Gunner 19053 | -7/Factory | System corruption reached 10% 19111 | -7/Factory | Lost 7 parts (1p1n1u4w) 19162 | -7/Factory | Core integrity fell below 50% 19168 | -7/Factory | Sterilization system engaged 19168 | -7/Factory | Non-combat units ordered to evacuate 19215 | -7/Factory | Lost 9 parts (3n2u4w) 19221 | -7/Factory | Destroyed 21 combat bots 19268 | -7/Factory | Combat units ordered to evacuate 19468 | -7/Factory | Ambient heat levels rising (+10) 19618 | -7/Factory | Ambient heat levels rising (+10) 19690 | -7/Factory | Build established: Scavenger-Tank 19768 | -7/Factory | Ambient heat levels rising (+10) 19918 | -7/Factory | Ambient heat levels rising (+10) 20068 | -7/Factory | Ambient heat levels rising (+10) 20144 | -7/Factory | Entered Lower Caves 20170 | -7/Lower Caves | Met a Warlord Commander 20171 | -7/Lower Caves | Learned location of Warlord (-4) 20172 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 20188 | -7/Lower Caves | Found Encrypted Comm Array 20684 | -7/Lower Caves | Spotted B-75 Beast 20748 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 20749 | -7/Lower Caves | Released all parts (9) 20751 | -7/Lower Caves | Core integrity fell below 20% 20778 | -7/Lower Caves | Lost 3 parts (2n1w) 20813 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 20749_ Released Carbon-fiber Leg. 20749_ Released Beam Rifle. 20749_ Released Imp. Light Armor Plating. 20749_ Released Spear. 20749_ Released Nuclear Core. 20749_ Released Lyr. Light Armor Plating. 20749_ Released Lgt. Treads+. 20749_ Released Hcp. Storage Unit. [Achievement: Live, Flee, And Rebuild] 20749_ Dropped Remote Datajack. 20751_ Acquired Exp. Sensor Array. 20782_ Acquired 98 matter. 20785_ Acquired 14 matter. 20786_ Acquired Com. Wheel. 20788_ Acquired 10 matter. 20796_ Searching scrap... 20796_ Found Hvy. Ion Cannon. 20796_ Found 67 Matter. 20798_ System corrupted: IFF burst signal emitted. 20813_ Com. Wheel destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????## #????????? | | ??????????????????????????????# ####?????# | | ??????????????????????????????# ###### ###??## | | ???????????????????????????????# ]#?## ##?# | | ????????????????????????????????#% #?# ## #?## | | ????????????????????????????????# ### # ##?? | | ????????????????????????????????# ## ##? | | ????????????????????????????????# ### # #? | | ????????????????????????????????# ### ### | | ????????????????????????????????# # ### | | ???????????????????????????????## # !##?# # | | ??????????????????????????????## ###### %##?# # | | ?????????????????????????###??# #???## ### # | | ????????????????????????## ##?## #????## # | | ????????????????????????# #??# #?????# ## # | | ????????????????????????# ??##% ##?????## ## # | | ????????????????????????# ?## #???????#### # | | ????????????????????????# ?# ####???????# # | | ???????????????????????## ### ##??????# | | ??????????????????????## ## #?????# | | ?????????????????????## ## ##????# | | ?????????????????????# ###????# | | ????????????????????## ##?????# | | ????????????????????# #?????# | | ????????????????????# #????# | | ????????????????????# @ #???# | | ????????????????????# ##??? | | ???????? ##ss ##???## | | ???????? s #?????## ## | | ????????? ## s ### #??????# #?? | | ????????????????## ###?# ###??????? ##??? | | ?????????????????#####????# ##????????????????? | | ??????????????????????????## ##?????????????????? | | ???????????????????????????###???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 30 Resistance: TH 10 Utility Shielding 66 Evasion (%) 50 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Y-54 Guardian | x2 | -7/Factory | Preloaded Repaired ---------- Assault Rifle | 18% | -10/Materials EM Pulse Gun | 15% | -10/Materials Lgt. Treads | 49% | -10/Materials Reactive Plating | 18% | -9/Materials Imp. Assault Rifle | 21% | -8/Materials Med. Treads | 43% | -8/Materials Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- I Laugh At Your Crits I Like You, Cogmind Into The Furnace Live, Flee, And Rebuild Scorched Earth Tune-up Challenges ------------ None Game ------ Seed SmartCouplerAirjet Manual? 0 Play Time 02:13:44 Cumulative 845.3 hours Start 2025.10.06 @ 17:38:12 End 2025.10.06 @ 20:21:45 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 793 Rogue 706 Adventurer 87 Explorer 0 Win Type - Total 55 Types 9/3/31/2/1/1/4/1/1/2 Lore% 96 Gallery% 92 Achievement% 54 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a1549867-6a2c-4df9-92d3-2fe3b72d6000