Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.01.16 @ 21:01:05 Player: arkn Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (199) 995 Value Destroyed (6220) 6220 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (4037) 4037 TOTAL SCORE: 19112 Bonus ------- High Alert Combat Kills 716 Follower Combat Kills 21 Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1356/1600 Matter 150/300 Energy 435/440 System Corruption 3% Temperature Cool (10) Movement Flying (30) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Quantum Reactor Light Quantum Reactor > --- PROPULSION (8) --- Field Propulsion Array Q-thruster Q-thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY (13) ----- Advanced Cooling System Advanced Coolant Injector Medium Storage Unit Advanced Weight Redist. System Improved Trap Scanner Enhanced Optical Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Target Analyzer Core Analyzer Improved Kinecellerator Focal Shield Advanced System Shield > --- WEAPON (2) ------- Enhanced Hardcell Cannon Lance > --- INVENTORY (10) --- Compact Particle Reactor Advanced Target Analyzer Improved Point Defense System Improved System Restoration Module Micro-nuke Launcher Lance Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Nuclear Pulse Array Q-thruster Q-thruster Q-thruster Q-thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Cooling System Advanced Coolant Injector Medium Storage Unit Advanced Weight Redist. System Improved Trap Scanner Enhanced Optical Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Target Analyzer Core Analyzer Improved Kinecellerator Focal Shield Advanced System Shield > --- WEAPON ----------- Enhanced Hardcell Cannon Lance > --- INVENTORY -------- Compact Particle Reactor Field Propulsion Array Impulse Thruster Array Advanced Target Analyzer Improved Point Defense System Improved System Restoration Module Micro-nuke Launcher Lance [Rating: 163] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Compact Particle Reactor Propulsion Light Treads Treads Light Treads Flight Unit Biomechanical Wings Utility Advanced Targeting Computer Device Structural Scanner Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Advanced System Shield Protection Powered Armor Weapon Maul Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Maul Slashing Weapon Great Axe Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 2 2 2 2 2 Power 1 | . . . . . . . . . 1 . . . . . Propulsion 6 | . . . 1 . . . 1 . 1 1 . 2 . . Utility 11 | . . . 1 . . . 1 2 . 1 2 . 2 2 Weapon . | . . . . . . . . . . . . . . . Parts Attached 147 | 7 11 1 16 2 . 3 15 5 17 24 20 2 2 22 Power 26 | 1 1 . 3 . . 1 . . 5 3 6 1 1 4 Engine 12 | 1 . . 3 . . 1 . . 4 1 2 . . . Core 4 | . 1 . . . . . . . 1 2 . . . . Reactor 10 | . . . . . . . . . . . 4 1 1 4 Propulsion 44 | 2 . . 9 . . . 5 . 8 5 5 1 1 8 Treads 26 | 2 . . 9 . . . 5 . 8 2 . . . . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 18 | . . . . . . . . . . 3 5 1 1 8 Utility 41 | 2 5 . 2 . . 1 6 3 3 7 6 . . 6 Device 20 | 1 2 . . . . 1 3 1 2 4 4 . . 2 Storage 8 | 1 2 . 1 . . . 1 . . . 1 . . 2 Processor 7 | . . . 1 . . . 1 1 1 1 1 . . 1 Hackware 1 | . . . . . . . . . . . . . . 1 Protection 5 | . 1 . . . . . 1 1 . 2 . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 36 | 2 5 1 2 2 . 1 4 2 1 9 3 . . 4 Energy Gun . | . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 3 | 2 . . 1 . . . . . . . . . . . Ballistic Cannon 17 | . 3 . . 1 . 1 1 1 1 4 2 . . 3 Launcher 8 | . . 1 . 1 . . 2 . . 3 1 . . . Special Weapon 1 | . 1 . . . . . . . . . . . . . Impact Weapon 3 | . 1 . 1 . . . 1 . . . . . . . Slashing Weapon 2 | . . . . . . . . 1 . 1 . . . . Piercing Weapon 2 | . . . . . . . . . . 1 . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . 1 . . 2 1 1 . . Parts Lost 18 | . . . 1 . . . . . 3 3 2 2 . 7 Power 6 | . . . 1 . . . . . 1 1 1 1 . 1 Propulsion 9 | . . . . . . . . . 2 1 1 1 . 4 Utility 2 | . . . . . . . . . . 1 . . . 1 Weapon 1 | . . . . . . . . . . . . . . 1 Highest Loss Streak 2 | . . . 1 . . . . . 2 1 2 2 . 2 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 14 | 2 11 14 18 20 18 17 16 16 16 13 9 3 4 7 Power . | . . . . . . . . . . . . . . . Propulsion 3 | 1 3 5 6 8 6 5 4 4 2 1 3 . . 1 Utility 3 | 1 2 2 2 3 3 3 3 2 5 4 1 . 1 2 Weapon 6 | . 4 7 7 8 8 8 8 8 8 5 3 3 3 2 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 42 | 2 5 . 4 . 4 1 2 2 2 7 7 . 1 5 Power . | . . . . . . . . . . . . . . . Propulsion 15 | 2 2 . 3 . 4 . . . . . 3 . . 1 Utility 13 | . 2 . 1 . . 1 1 . 2 1 2 . . 3 Weapon 12 | . 1 . . . . . 1 2 . 5 1 . 1 1 Tool/Special 2 | . . . . . . . . . . 1 1 . . . Average Slot Usage (%) 96 | . 99 100 96 100 89 100 99 99 98 94 80 86 78 93 Engine 6 | . 2 . 7 11 11 11 9 7 10 6 2 . . . Core 3 | . 11 14 . . . . . . . 4 . . . . Reactor 1 | . . . . . . . . . . . 6 7 8 8 Treads 26 | . 28 28 32 33 33 33 36 30 32 25 . . . . Flight 4 | . . . . . . . . . . 4 16 31 26 26 Device 15 | . 11 14 13 11 11 11 11 20 15 16 21 23 21 26 Storage 7 | . 14 14 11 11 11 11 9 7 6 3 4 . . 3 Processor 10 | . . . 8 11 11 11 9 9 13 12 19 19 17 17 Protection 2 | . 2 . . . . . 6 7 3 4 . . . . Ballistic Gun 1 | . 13 . . . . . 1 . . . . . . . Ballistic Cannon 6 | . 7 13 10 2 . 10 8 7 6 4 3 . . 3 Impact Weapon 4 | . 6 14 10 11 11 11 7 2 . . . . . . Slashing Weapon 2 | . . . . . . . . 4 6 4 . . . . Peak Build Rating 163 | 8 16 16 18 16 17 21 31 41 66 100 117 118 123 163 Average Rating 53 | 5 11 14 16 15 15 20 27 38 52 81 105 112 115 156 On Entrance 44 | . 8 14 14 16 15 17 21 30 41 66 82 107 113 123 Avg Prop Armor Cover (%) 5 | . . . 8 . . . . . . . . 4 . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 88 | 14 33 33 55 55 54 57 68 73 82 88 55 39 41 74 Greatest Support 152 | 40 40 40 60 60 60 60 80 80 122 152 62 52 55 76 Greatest Overweight (x) 1 | . . . . . . . . . 1 1 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 10 5 5 15 Average Capacity 16 | 5 13 15 18 20 20 20 20 20 20 15 9 5 5 9 Most Carried 20 | 6 15 15 20 20 20 20 20 20 20 20 10 4 5 10 Average Carried 16 | 3 12 15 18 20 19 19 19 19 19 15 9 3 4 9 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 5 5 5 5 10 Final Carried 20 | 6 15 15 20 20 20 20 20 20 20 5 5 4 5 6 Class Distribution -------------------- 60% | Scavenger-Mutant 18% | Mutant 14% | Scout 5% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scout | -4/Factory Scout | -3/Research Scout | -2/Research Scout | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Matter Collected 5680 | 256 316 266 457 117 . 187 700 142 762 1362 270 . . 845 Remotely . | . . . . . . . . . . . . . . . Salvage Created 6084 | 116 530 87 573 29 . 172 641 112 1288 1294 415 25 . 802 Parts 352 | 9 26 2 55 7 . 11 38 1 51 72 33 4 . 43 Haulers Intercepted 6 | . . . 1 . . . 1 . 2 . 1 . . 1 Recyclers Shooed 5 | . . . . . . . 1 . 3 . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 123 | . 10 5 20 3 . 3 12 2 10 32 7 . . 19 Melee 1 | . . . 1 . . . . . . . . . . . Guns 9 | . 8 . . . . . 1 . . . . . . . Cannons 57 | . 2 2 13 . . 1 5 2 10 15 . . . 7 AOE 53 | . . 3 5 3 . 2 5 . . 16 7 . . 12 Classes Destroyed 15 | 2 2 1 5 . . . 1 1 3 . . . . . Worker 20 | . . . 1 1 . 1 3 1 4 8 . . . 1 Builder 18 | . . . 2 . . 3 2 . 2 3 4 1 . 1 Tunneler 6 | 2 . . . . . 1 1 1 . . 1 . . . Hauler 6 | . . . 1 . . . 1 . 2 . 1 . . 1 Recycler 12 | 1 1 . . . . . 1 . 5 1 1 . . 2 Mechanic 1 | . . . . . . . 1 . . . . . . . Operator 4 | . . . . . . . . . 2 . 2 . . . Watcher 9 | . 1 . 4 . . . 1 . . 3 . . . . Swarmer 51 | . . 3 7 3 . . 5 . . 14 4 . . 15 Grunt 36 | . 10 2 6 . . 3 1 . 3 7 3 . . 1 Brawler 1 | . . . 1 . . . . . . . . . . . Duelist 1 | . . . . . . . . . 1 . . . . . Sentry 14 | . . . 6 . . . 6 1 1 . . . . . Hunter 1 | . . . . . . . . . 1 . . . . . Programmer 19 | . . . . . . . . 1 4 11 . . . 3 Best Kill Streak 8 | 3 3 3 5 3 . 3 4 1 3 8 5 1 . 6 Combat Bots Only 7 | . 2 3 4 3 . 3 3 1 2 7 4 . . 6 Max Kills in Single Turn 5 | 1 1 2 5 2 . 2 4 1 1 3 4 1 . 3 Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . . 2 4 2 . 2 3 . . 2 4 . . 3 Melee 1 | . . . 1 . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 700 | . 29 9 84 9 . 9 36 47 78 226 61 8 2 102 Missed 251 | . 10 1 23 . . 3 10 16 20 88 30 3 . 47 Hits 449 | . 19 8 61 9 . 6 26 31 58 138 31 5 2 55 Melee 10 | . . . 2 . . . . . 1 6 1 . . . Projectile 439 | . 19 8 59 9 . 6 26 31 57 132 30 5 2 55 AOE 1 | . . . . . . . . . . 1 . . . . Critical Strikes 27 | . 1 . 2 . . . 3 . 5 12 2 . . 2 Part Disruptions 2 | . . . . . . . . . 1 1 . . . . Damage Taken 8021 | . 252 90 799 71 . 155 358 233 983 2794 671 59 55 1501 Core 1047 | . 26 33 116 15 . 65 63 31 110 188 110 18 28 244 Absorbed by Shields 247 | . . . . . . . . . . 247 . . . . Ignored by Resistances 170 | . . . . . . . . . . . . . . 170 Regen/Repaired (Parts) 506 | . . . 233 . . . . . 151 122 . . . . Core Remaining (%) 86 | 100 . 76 . . . 51 88 95 87 81 90 98 98 84 Volleys Fired 410 | 6 34 12 65 2 . 5 39 17 53 109 13 . . 55 Largest 2 | 2 2 1 2 1 . 1 2 1 1 1 1 . . 1 Hottest 100 | 40 100 33 56 30 . 33 56 40 44 47 55 . . 58 Shots Fired 494 | 12 64 15 74 3 . 7 69 17 53 113 13 . . 54 Gun 104 | 12 53 . 9 . . . 30 . . . . . . . Cannon 340 | . 9 11 63 1 . 4 35 17 53 92 7 . . 48 Launcher 48 | . . 4 2 2 . 3 4 . . 21 6 . . 6 Special 2 | . 2 . . . . . . . . . . . . . Kinetic 444 | 12 62 11 72 1 . 4 65 17 53 92 7 . . 48 Thermal 2 | . 2 . . . . . . . . . . . . . Explosive 25 | . . 4 2 2 . 3 2 . . . 6 . . 6 Electromagnetic 23 | . . . . . . . 2 . . 21 . . . . Robot Hit Streak 19 | 4 9 4 11 11 . 16 19 13 10 11 9 . . 11 Robot Miss Streak 5 | 2 5 1 2 . . . 4 1 5 3 . . . 2 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . Shots Hit Robots 368 | 7 32 8 64 4 . 8 57 14 65 66 16 1 . 26 Core Hits 240 | 4 19 5 28 3 . 11 21 4 38 50 23 . . 34 Critical Kills 3 | . 2 . 1 . . . . . . . . . . . Critical Parts Destroyed 6 | . . . 3 . . 3 . . . . . . . . Critical Strikes 33 | . 3 2 4 . . 3 5 . 2 9 . . . 5 Destroy 2 | . 2 . . . . . . . . . . . . . Blast 22 | . 1 2 . . . . 4 . 2 9 . . . 4 Smash 8 | . . . 4 . . 3 1 . . . . . . . Impale 1 | . . . . . . . . . . . . . . 1 Melee Attacks 329 | . 3 . 10 2 . 6 32 5 51 82 42 5 18 73 Impact 57 | . 3 . 10 2 . 6 32 4 . . . . . . Slashing 131 | . . . . . . . . 1 51 79 . . . . Piercing 141 | . . . . . . . . . . 3 42 5 18 73 Sneak Attacks 44 | . . . 3 1 . 3 6 2 16 2 5 1 . 5 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 19496 | 105 420 293 1727 283 . 612 1859 467 2742 5270 2574 69 . 3075 Guns 797 | 105 330 . 73 . . . 289 . . . . . . . Cannons 6937 | . 90 154 1128 . . 85 525 333 1213 2207 197 . . 1005 Explosions 7219 | . . 139 271 137 . 245 393 . . 2601 1868 . . 1565 Melee 4543 | . . . 255 146 . 282 652 134 1529 462 509 69 . 505 Ramming . | . . . . . . . . . . . . . . . Kinetic 7734 | 105 420 154 1201 . . 85 814 333 1213 2207 197 . . 1005 Thermal 691 | . . . . . . . 59 . . 353 279 . . . Explosive 5482 | . . 139 271 137 . 245 239 . . 1297 1589 . . 1565 Electromagnetic 1046 | . . . . . . . 95 . . 951 . . . . Impact 1469 | . . . 255 146 . 282 652 134 . . . . . . Slashing 1951 | . . . . . . . . . 1529 422 . . . . Piercing 1123 | . . . . . . . . . . 40 509 69 . 505 Highest Corruption 27 | . 2 2 3 3 3 3 . . 3 27 . 1 . 3 Average Corruption 5 | . 2 2 2 3 3 3 . . 2 12 . 1 . 1 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 297 | . 23 13 3 14 10 24 . . 34 160 . . . 16 Message Errors 68 | . 5 3 . 5 1 7 . . 6 38 . . . 3 Matter Fused 77 | . 8 2 1 3 2 10 . . 9 39 . . . 3 Heat Flow Errors 31 | . 4 2 . 1 1 . . . 6 15 . . . 2 Energy Discharges 32 | . 1 2 1 . 4 3 . . 6 12 . . . 3 Parts Rejected 4 | . . . . . . . . . . 3 . . . 1 Parts Fused 3 | . . . . . . 1 . . 1 1 . . . . Data Loss (minor) 42 | . 5 1 . 1 2 1 . . 6 25 . . . 1 Data Loss (major) 10 | . . . 1 1 . . . . . 7 . . . 1 Misfires 13 | . . 3 . 1 . 2 . . . 7 . . . . Alerts 8 | . . . . 2 . . . . . 5 . . . 1 Misdirections 5 | . . . . . . . . . . 5 . . . . Weapon Failures 4 | . . . . . . . . . . 3 . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 2258 | . . 8 211 55 . 282 236 99 457 425 186 29 . 270 Projectiles 168 | . . 8 . . . . . . . 122 . . . 38 Explosions 434 | . . . . 3 . . 5 . . 236 77 . . 113 Melee 1656 | . . . 211 52 . 282 231 99 457 67 109 29 . 119 Knockbacks 60 | . . 1 6 1 . . 9 3 18 16 . . . 6 Impact 7 | . . . 1 1 . . 3 2 . . . . . . Kinetic 52 | . . 1 5 . . . 6 1 17 16 . . . 6 Secondary 1 | . . . . . . . . . 1 . . . . . Self-Inflicted Damage 423 | . . . 14 . . 55 . . . 143 63 . . 148 Shots 11 | . . . 1 . . 3 . . . 4 1 . . 2 Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 250 | . 250 228 10 243 107 6 22 2 180 220 21 . . 126 Average Temperature 84 | . 88 107 4 123 55 3 10 2 73 92 13 . . 70 Received Heat Transfer 1352 | . 165 36 267 . . 54 144 48 237 169 178 . 9 45 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 10 | . . . 2 . . . 5 2 . 1 . . . . Combat Hostiles 3 | . . . 1 . . . 1 . . 1 . . . . Parts Fried 20 | . . . 3 . . 5 6 3 . 3 . . . . Impact Corruptions 31 | . . . 8 2 . 6 11 4 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 600 | . . . . . . . 150 . . 250 200 . . . Parts Sabotaged 1 | . . . . . . . . . . . 1 . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 1 . . 1 . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Maximum Alert Level 4 | . . . 1 . . . . . 1 4 4 2 1 4 Low Security (%) 65 | 100 100 100 51 100 . 100 100 100 99 18 . . . 12 Level 1 8 | . . . 48 . . . . . . 8 . . 100 22 Level 2 14 | . . . . . . . . . . 47 37 100 . 31 Level 3 7 | . . . . . . . . . . 19 56 . . 5 Level 4 3 | . . . . . . . . . . 6 6 . . 27 Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 1381 | 15 85 84 338 155 . 85 98 30 200 1381 1285 673 380 1304 Initial 676 | . . 15 . 98 . . 1 26 . 61 676 671 362 158 Average 245 | 1 13 11 178 60 . 9 43 4 54 557 783 659 315 645 Influence Increases 7775 | 15 348 145 664 162 . 110 553 114 768 2089 985 13 63 1746 Destroy 0b10 Robot/C 2520 | . 200 100 400 120 . 60 240 40 200 640 140 . . 380 Destroy 0b10 Robot/NC 380 | 15 10 . 40 5 . 25 50 10 75 75 45 5 . 25 Destroy Leader 560 | . 52 20 100 20 . 10 74 20 74 106 12 . . 72 Allied During Kill 4 | . . . . 4 . . . . . . . . . . Successful Hack 419 | . 7 . 10 . . . 32 9 104 98 66 . . 93 Disable Machine 810 | . . . 45 . . . 30 30 90 375 135 . 15 90 Anti-Garrison Action 200 | . . . . . . . . . 200 . . . . . Destroy Structure 1172 | . 4 25 24 13 . 15 37 5 25 360 182 8 33 441 Partial Spotted 150 | . . . . . . . . . . 15 15 . 15 105 Lose Combat Pursuer 1560 | . 75 . 45 . . . 90 . . 420 390 . . 540 Influence Decreases 6471 | 15 307 186 411 415 . 105 499 173 641 835 1087 648 442 707 Entered New Map 1986 | . . 26 . 155 . . 4 33 . 66 705 608 282 107 Time Decay 4305 | 15 307 160 401 260 . 105 495 140 611 739 362 20 160 530 Lost Part 180 | . . . 10 . . . . . 30 30 20 20 . 70 Squads Dispatched 70 | . 4 . 1 . . . 2 2 6 21 10 1 3 20 Investigation 18 | . 3 . 1 . . . 1 . 2 4 1 1 2 3 Extermination 26 | . . . . . . . . 2 4 8 3 . 1 8 Reinforcement 19 | . 1 . . . . . 1 . . 6 5 . . 6 Assault 7 | . . . . . . . . . . 3 1 . . 3 Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 1 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Distress Signals 8 | . 1 . . . . . 3 . . 1 . . 1 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 290 | . 16 3 28 6 . 4 24 6 14 79 38 1 3 68 Peak Tracking Total 18 | . 3 2 4 3 . 3 4 1 3 8 11 2 3 18 Tactical Retreats 48 | . 3 . 3 . . . 4 . . 16 7 . . 15 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 21 | . 4 . 3 . . . 1 . 3 6 . . . 4 Indirectly 2 | . . . . . . . . . . 2 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 55 | . 1 . 3 . . . 2 2 6 25 9 . 1 6 Max in Single Turn 5 | . 1 . 1 . . . 1 1 1 5 4 . 1 1 Garrison Access 6 | . . . . . . . 1 . 2 2 . . . 1 Energy Cycler 1 | . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 86 | . 4 . 5 1 2 . 8 4 14 22 8 1 4 13 Terminals 42 | . 4 . 2 1 . . 5 2 4 10 5 . 2 7 Fabricators 7 | . . . . . . . . . 2 4 . . . 1 Repair Stations 6 | . . . 2 . . . . . 1 2 1 . . . Recycling Units 15 | . . . 1 . . . 1 2 4 2 2 1 1 1 Scanalyzers 6 | . . . . . . . 1 . 1 2 . . 1 1 Garrison Access 8 | . . . . . . . 1 . 2 2 . . . 3 Total Hacks 232 | . 18 . 19 2 6 . 29 11 36 58 17 2 8 26 Successful 108 | . 8 . 11 . 6 . 15 7 19 24 8 . 2 8 Failed 123 | . 10 . 8 2 . . 14 4 17 33 9 2 6 18 Catastrophic 29 | . 1 . . 1 . . 3 . 2 9 1 . 3 9 Database Lockouts 1 | . . . . . . . . . . 1 . . . . Manual 162 | . 18 . 10 2 1 . 22 10 29 40 15 2 2 11 Terminals 116 | . 18 . 6 2 . . 20 4 9 28 12 . 4 13 Fabricators 18 | . . . . . . . . . 6 10 . . . 2 Repair Stations 19 | . . . 8 . . . . . 3 7 1 . . . Recycling Units 39 | . . . 5 . . . 3 7 10 6 4 2 1 1 Scanalyzers 17 | . . . . . . . 4 . 2 5 . . 3 3 Garrison Access 17 | . . . . . . . 2 . 6 2 . . . 7 Terminal Hacks 22 | . 2 . . . 6 . 3 1 1 5 . . 1 3 Record 5 | . . . . . 5 . . . . . . . . . Open Door 3 | . . . . . . . . . . . . . . 3 Branch Access Points 2 | . . . . . . . 1 . . 1 . . . . Terminal Index 4 | . 1 . . . . . . 1 1 1 . . . . Alert Level 1 | . . . . . . . . . . . . . 1 . Locate Traps 2 | . . . . . . . 1 . . 1 . . . . Reinforcement Status 1 | . . . . . . . . . . 1 . . . . Registered Components 2 | . 1 . . . . . . . . 1 . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 1 1 . . . . Network Status 2 | . . . . . . . . . 1 1 . . . . Repair Station Hacks 9 | . . . 5 . . . . . 2 2 . . . . Scan Component 5 | . . . 3 . . . . . 1 1 . . . . Repair 4 | . . . 2 . . . . . 1 1 . . . . Recycling Unit Hacks 4 | . . . 1 . . . . 1 1 1 . . . . Report Inventory 4 | . . . 1 . . . . 1 1 1 . . . . Scanalyzer 9 | . . . . . . . 3 . 1 3 . . 1 1 Insert Component 1 | . . . . . . . . . . 1 . . . . Analyze 1 | . . . . . . . . . . 1 . . . . Retrieve Study 7 | . . . . . . . 3 . 1 1 . . 1 1 Garrison Access Hacks 5 | . . . . . . . 1 . 1 2 . . . 1 Seal Access 5 | . . . . . . . 1 . 1 2 . . . 1 Unauthorized Hacks 57 | . 6 . 5 . . . 8 5 12 10 8 . . 3 Terminals 25 | . 6 . 1 . . . 6 1 3 3 5 . . . Track 7 | . 2 . . . . . 3 . 1 . 1 . . . Botnet 13 | . 3 . 1 . . . 1 1 2 2 3 . . . Operators 4 | . 1 . . . . . 1 . . 1 1 . . . Skim 1 | . . . . . . . 1 . . . . . . . Fabricators 7 | . . . . . . . . . 3 3 . . . 1 Report 3 | . . . . . . . . . 2 1 . . . . Haulers 4 | . . . . . . . . . 1 2 . . . 1 Repair Stations 2 | . . . . . . . . . 1 . 1 . . . Mechanics 2 | . . . . . . . . . 1 . 1 . . . Recycling Units 18 | . . . 4 . . . 1 4 2 4 2 . . 1 Monitor 5 | . . . 1 . . . . 1 1 1 1 . . . Reject 4 | . . . 1 . . . . 1 1 1 . . . . Recyclers 6 | . . . 1 . . . 1 1 . 1 1 . . 1 Mask 3 | . . . 1 . . . . 1 . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 . 3 . . . . 1 Broadcast 1 | . . . . . . . . . 1 . . . . . Watchers 3 | . . . . . . . 1 . 1 . . . . 1 Jam 1 | . . . . . . . . . 1 . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 71 | . 4 . 4 1 . . 6 3 13 19 7 1 5 8 Full Trace Events 16 | . 2 . 1 . . . 1 . 1 4 1 1 2 3 Feedback Events 1 | . . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 7 | . . . . . . . 3 . 1 1 . . 1 1 Parts Repaired 4 | . . . 2 . . . . . 1 1 . . . . Time 124 | . . . 58 . . . . . 44 22 . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total Allies 1 | . . . . 1 . . . . . . . . . . Largest Group 1 | . . . . 1 1 . . . . . . . . . Highest-Rated Group 31 | . . . . 31 31 . . . . . . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 6 | . . . . 6 . . . . . . . . . . Total Damage 81 | . . . . 81 . . . . . . . . . . Kills 3 | . . . . 3 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Active Infowar (turns) 17095 | 26 1455 1012 738 815 532 979 1938 641 1903 4369 820 49 328 1490 Optics 3917 | . . . . . . . . . . 1230 820 49 328 1490 Structural 10246 | . . . . . . . 1486 294 1903 4369 752 49 328 1065 Traps 3637 | . . . . . . . 451 549 . 19 751 49 328 1490 Seismic 5942 | 26 1455 1012 738 815 532 979 182 203 . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Turns Passed 19925 | 124 1828 1090 1320 815 532 979 2373 973 2834 4370 820 49 328 1490 Spaces Moved 15087 | 59 644 659 612 492 330 220 1019 476 1418 3791 1446 121 671 3129 Core 5 | 5 . . . . . . . . . . . . . . Treads 7598 | 54 644 659 612 492 330 220 1019 476 1418 1674 . . . . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 7484 | . . . . . . . . . . 2117 1446 121 671 3129 Fastest Speed 21 | 50 160 160 160 160 160 160 160 160 151 37 24 21 21 21 Average Speed 93 | 150 160 160 160 160 160 160 160 160 155 87 34 23 23 22 Slowest Speed 213 | 160 160 160 160 160 160 160 160 160 213 152 97 29 24 30 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 15 | . . . . . . . . . . 1 . . 1 13 Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 4 61 99 61 97 56 12 70 12 29 84 47 5 20 82 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . . Known Exits Taken 7 | . . . 1 . . . . 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . . . . . . . Scrap Searched 3 | . . 2 . 1 . . . . . . . . . . Spaces Dug 224 | . 4 . 3 8 . 2 17 2 23 62 20 4 11 68 Terrain Destroyed 641 | . 4 30 20 15 . 26 31 4 24 208 88 4 11 176 Melee 194 | . 3 . 3 . . 2 17 1 23 58 20 4 11 52 Projectile 71 | . 1 1 2 . . . . 3 1 35 2 . . 26 AOE 376 | . . 29 15 15 . 24 14 . . 115 66 . . 98 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total 19808 | 82 1373 680 864 512 336 831 1633 660 1913 4611 1673 130 804 3706 Wait 3494 | . 641 4 119 14 . 594 487 138 337 549 117 2 111 381 Move 15042 | 58 643 658 611 491 329 219 1018 475 1417 3788 1445 120 668 3102 Hop 15 | . . . . . . . . . . 1 . . 1 13 Pick Up 107 | 9 19 . 13 . 1 1 9 6 9 11 15 1 2 11 Fast Attach 61 | 5 7 . 4 . 1 1 2 3 9 9 11 1 1 7 Attach 30 | 2 . . 2 . . . 2 2 3 5 5 1 . 8 Detach 5 | . . . . . . . . . . . 3 . . 2 Swap 147 | . 11 6 24 3 . 2 29 7 18 24 6 . 1 16 Drop 145 | 2 15 . 16 . 5 3 15 7 16 33 16 . 2 15 Fire 410 | 6 34 12 65 2 . 5 39 17 53 109 13 . . 55 Melee 329 | . 3 . 10 2 . 6 32 5 51 82 42 5 18 73 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 23 | . . . . . . . . . . . . . . 23 Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / Sto) -6/Factory (discovered 3 exits: *Fac / *Low x2) -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -4/Factory (discovered 3 exits: *Res / *Upp x2) -3/Research -2/Research (discovered 2 exits: *Acc / *Qua) -1/Access (discovered 2 exits: *Sur / [*Com]) To Epsilon Eridani History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 125 | -11/Scrapyard | Entered Materials 328 | -10/Materials | Build established: Mutant 520 | -10/Materials | Discovered new exit (range 16) 864 | -10/Materials | Discovered new exit (range 8) 1144 | -10/Materials | Discovered new exit (range 5) 1953 | -10/Materials | Entered Mines 2002 | -10/Mines | Discovered new exit (range 5) 2519 | -10/Mines | Learned 2 Materials zone layouts 2527 | -10/Mines | Discovered new exit (range 5) 2936 | -10/Mines | Discovered new exit (range 6) 3043 | -10/Mines | Entered Materials 3043 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3044 | -9/Materials | Identified exit to Mines 3141 | -9/Materials | Repaired Lgt. Treads 3491 | -9/Materials | Discovered exit to Mines (range 15) 3709 | -9/Materials | Repaired Imp. Light Cannon 4004 | -9/Materials | Build established: Scavenger-Mutant 4363 | -9/Materials | Entered Mines 4375 | -9/Mines | Met a Derelict bent on vengeance 4457 | -9/Mines | Escorted by a lone wolf Derelict 4466 | -9/Mines | Discovered new exit (range 5) 4543 | -9/Mines | Discovered new exit (range 8) 4699 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5170 | -9/Mines | Discovered new exit (range 5) 5178 | -9/Mines | Entered Exiles 5178 | -9/Exiles | Accompanied by 1 ally 5216 | -9/Exiles | Met 8R-AWN 5243 | -9/Exiles | Met EX-HEX 5288 | -9/Exiles | Met EX-BIN 5307 | -9/Exiles | Aligned with FarCom system 5309 | -9/Exiles | Given EX-Vault access code 5353 | -9/Exiles | Opened EX-Vault 5365 | -9/Exiles | Found Flying Fortress v7 5395 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5446 | -9/Exiles | Met EX-DEC 5454 | -9/Exiles | Learned location of Zion (-6) 5630 | -9/Exiles | Discovered new exit (range 15) 5710 | -9/Exiles | Left Exiles lab with Flying Fortress v7 5710 | -9/Exiles | Entered Mines 6680 | -8/Mines | Discovered new exit (range 5) 6689 | -8/Mines | Entered Materials 6689 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7060 | -8/Materials | Discovered new exit (range 12) 8921 | -8/Materials | Discovered new exit (range 12) 9062 | -8/Materials | Entered Factory 9062 | -7/Factory | Evolved 2 slots: Utility x2 9063 | -7/Factory | Identified exit to Storage 9673 | -7/Factory | Found Powered Armor 9699 | -7/Factory | Discovered new exit (range 7) 9726 | -7/Factory | Identified exit to Factory 10035 | -7/Factory | Entered another Factory area 10035 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 10484 | -6/Factory | Discovered new exit (range 13) 10506 | -6/Factory | Identified exit to Lower Caves 11779 | -6/Factory | Discovered exit to Lower Caves (range 3) 11921 | -6/Factory | Repaired Powered Armor? 12775 | -6/Factory | Discovered new exit (range 13) 12864 | -6/Factory | Identified exit to Factory 12869 | -6/Factory | Entered another Factory area 12869 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13291 | -5/Factory | Destroyed 7 combat bots 13612 | -5/Factory | Repaired Powered Armor 13685 | -5/Factory | Central database locked down 13838 | -5/Factory | Cargo convoy interrupted 14898 | -5/Factory | System corruption reached 10% 16027 | -5/Factory | Discovered new exit (range 21) 16251 | -5/Factory | Identified exit to Upper Caves 16399 | -5/Factory | Discovered new exit (range 15) 16469 | -5/Factory | First assault squad dispatched 16603 | -5/Factory | Build established: Scavenger-Scout 16740 | -5/Factory | Discovered new exit (range 19) 17238 | -5/Factory | Identified exit to Factory 17239 | -5/Factory | Entered another Factory area 17239 | -4/Factory | Evolved 2 slots: Utility x2 17489 | -4/Factory | First assault squad dispatched 17577 | -4/Factory | Spotted B-86 Titan 17696 | -4/Factory | Discovered new exit (range 16) 17702 | -4/Factory | Discovered new exit (range 8) 17702 | -4/Factory | Identified exit to Upper Caves 17745 | -4/Factory | Build established: Scout 18044 | -4/Factory | Discovered new exit (range 5) 18045 | -4/Factory | Identified exit to Research 18059 | -4/Factory | Entered Research 18059 | -3/Research | Evolved 2 slots: Propulsion x2 18096 | -3/Research | Discovered new exit (range 3) 18096 | -3/Research | Identified exit to Research 18108 | -3/Research | Entered another Research area 18108 | -2/Research | Evolved 2 slots: Utility x2 18198 | -2/Research | Discovered new exit (range 7) 18199 | -2/Research | Identified exit to Quarantine 18208 | -2/Research | Spotted B-90 Cyclops 18432 | -2/Research | Discovered new exit (range 20) 18436 | -2/Research | Identified exit to Access 18436 | -2/Research | Entered Access 18436 | -1/Access | Evolved 2 slots: Utility x2 19043 | -1/Access | Discovered new exit (range 8) 19186 | -1/Access | First assault squad dispatched 19407 | -1/Access | Energy Cycler disabled 19819 | -1/Access | Spotted B-99 Colossus 19881 | -1/Access | Spotted B-99 Colossus 19923 | -1/Access | Discovered new exit (range 6) 19926 | -1/Access | Identified exit to Surface 19926 | *** | Escaped! Last Messages --------------- 19830_ TF Node disabled. 19832_ K-01 Serf collects debris. 19833_ Triggered Armageddon Trap. 19833_ An explosion rips through the floor. 19833_ Q-thruster+ destroyed. 19833_ Nuclear Pulse Array+ destroyed. 19833_ K-01 Serf destroyed. 19833_ U-05 Engineer destroyed. 19834_ Dropped Q-thruster+. 19835_ The unstable cave ceiling collapses. 19894_ K-01 Serf cleans the TF Node. 19915_ W-44 Eye sends out distress signal. 19916_ S-43 Plague destroyed. 19918_ System corrupted: Enh. Hardcell Cannon jammed. 19919_ Slug penetrates Wall. 19923_ The Access Shell folds into the floor. 19923_ EXIT=FOUND 19925_ System corrupted: Lance rejected. 19925_ Acquired Lance. 19926_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ###? """"" # ^###+#############+##### | | #########??? """"""""# ?# # | | #########???? """"????# # # | | ????????????? ""?????# # " # " "" | | ?????????????? ??????# " """ # """ "" | | ?????????????? ???# # """ # """ Y" | | ????????????????###???# # " # " "" | | ????????????????###???# ?# # "" | | ??????????????????????# ?# # | | ??????????????????????# ??########### | | ?????????????????????? ????????????# | | ????????????????????? ?????????????# | | ???????????????????? ?????????????# | | ???????????????????# ??????????????############# | | ???????????????????# BB????BB????????????????????? | | ???????????????????# BB????BB????????????????????? | | ???????????????????# ???????????????????###?????? | | ???????????????????#"???????????????######"####### | | ????????????????????????????????????#" | | ????????????????????????????????????## | | ???????????????????#""""""""""#??????# | | ???????????????????# #??????# | | ???????????????????# #??????# | | ???????????????????# #??????# | | ???????????????????# "" #??????# | | ???????????????????# "@ #??????# | | ???????????????????# #??????# | | ???????????????????# #??????# | | ???????????????????# #??????# | | ?????A????????????## ##?????# | | ??????????????????# #????##+###/####### | | ??????????????????##"" ##????# | | ???????????????????#"" #?????# p | | ???????????????????#"" #????## p##++#+##### | | ???????????????????#T #????## # | | ???????????????????#"" #??#### # | | ???????????????????#""ss ####### # """"""" | | ??????????????????##"" ####### # """""" | | ???????? %%* p # | | ??????? = s p # | | ?????????#####/#############;######+############"# | | ???????????????????????????###?## % ## | | ??????????????????????########### % ## | | ??????????????????????# " " ## | | ??????????????????????# """ # % ## | | ??????????????????????# """ # % w ## | | ??????????????????????# " # % ## | | ??????????????????????# # ## | | ??????????????????????# # ##### | | ??????????????????????# # + | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Coolant Potential 100 Energy Generation 45 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 400 Resistance: KI 20 Utility Shielding 33 Evasion (%) 65 Targeting Accuracy 8 Target Analysis 8 Core Analysis 6 Recoil Reduction 6 Kinecelleration 40 Defensive Hacking 14 Item Schematics ----------------- Plasma Cutter | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 18% | -9/Materials Imp. Light Cannon | 11% | -9/Materials Powered Armor | 16% | -6/Factory Powered Armor | 32% | -5/Factory Studied --------- Lgt. Treads | -8/Materials | Hacked Imp. Light Cannon | -8/Materials | Hacked Maul | -8/Materials | Hacked Adv. Treads | -6/Factory | Hacked Med. Treads | -5/Factory | Hacked Nuclear Pulse Array | -2/Research | Hacked Q-thruster | -1/Access | Hacked Alien Tech Used ----------------- None Achievements -------------- Explosive Keycard Challenges ------------ None Game ------ Seed SensorLobotomyAutogun Manual? 0 Play Time 04:14:35 Cumulative 282.3 hours Start 2026.01.15 @ 07:52:15 End 2026.01.16 @ 21:01:05 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 126 Rogue 126 Adventurer 0 Explorer 0 Win Type 0 Total 5 Types 5/0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 56 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 471044c9-dd84-4928-9d86-2c4f9ec222b4