Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.29 @ 13:09:08 Player: tareth Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (20) 100 Value Destroyed (341) 341 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1341 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 264/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Large Storage Unit Light Armor Plating > --- WEAPON (2) ------- Beam Rifle Beam Rifle > --- INVENTORY (15) --- Ion Engine Aluminum Leg Aluminum Leg Compact Wheel Small Storage Unit Beam Rifle Beam Rifle Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Light Armor Plating > --- WEAPON ----------- Beam Rifle Beam Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Compact Wheel Small Storage Unit Beam Rifle Beam Rifle Mining Laser [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Storage Large Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 22 | 6 16 . Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 9 | 2 7 . Treads . | . . . Leg 3 | . 3 . Wheel 6 | 2 4 . Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device . | . . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 9 | 2 7 . Energy Gun 4 | . 4 . Energy Cannon . | . . . Ballistic Gun 5 | 2 3 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 6 . Power . | . . . Propulsion 2 | . 2 . Utility . | . . . Weapon 4 | . 4 . Highest Loss Streak 2 | . 2 . To Critical Strikes 1 | . 1 . Average Slot Usage (%) 87 | . 88 77 Engine 13 | . 14 11 Leg 8 | . 8 22 Wheel 17 | . 18 . Storage 13 | . 14 11 Protection 5 | . 4 11 Energy Gun 6 | . 6 22 Ballistic Gun 20 | . 21 . Peak Build Rating 10 | 6 10 10 Average Rating 6 | 5 7 10 On Entrance 5 | . 6 10 Naked Turns . | . . . Heaviest Build 34 | 14 34 34 Greatest Support 32 | 26 32 20 Greatest Overweight (x) 2 | . 2 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 12 | 7 14 15 Most Carried 15 | 7 15 8 Average Carried 9 | 4 10 8 Final Capacity 15 | 8 15 15 Final Carried 8 | 7 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 612 | 295 317 . Remotely . | . . . Salvage Created 619 | 183 436 . Parts 29 | 8 21 . Haulers Intercepted . | . . . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 12 | . 12 . Guns 12 | . 12 . Classes Destroyed 6 | 3 3 . Worker 2 | 2 . . Tunneler 3 | 3 . . Recycler 2 | 1 1 . Watcher 1 | . 1 . Swarmer 6 | . 6 . Grunt 6 | . 6 . Best Kill Streak 6 | 3 6 . Combat Bots Only 4 | . 4 . Max Kills in Single Turn 2 | 1 2 . Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 125 | . 125 . Missed 28 | . 28 . Damage Taken 1028 | . 1028 . Core 228 | . 228 . Absorbed by Shields . | . . . Core Remaining (%) 54 | 100 8 . Volleys Fired 74 | 16 58 . Largest 2 | 2 2 . Hottest 112 | 40 112 . Shots Fired 137 | 32 105 . Gun 137 | 32 105 . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 104 | 32 72 . Thermal 33 | . 33 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 18 | 8 18 . Robot Miss Streak 6 | 2 6 . Penetration Max . | . . . Secondary Targets 3 | . 3 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 89 | 21 68 . Core Hits 32 | 7 25 . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Burn 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1112 | 263 849 . Guns 1112 | 263 849 . Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 855 | 263 592 . Thermal 257 | . 257 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 360 | . 360 . Average Temperature 94 | . 94 . Received Heat Transfer 360 | . 360 . Effects 1 | . 1 . Short Circuit 1 | . 1 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 659 | . 659 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 271 | 30 271 57 Initial 57 | . 19 57 Average 99 | 9 124 57 Maximum Alert Level 1 | . 1 . Low Security (%) 83 | 100 79 100 Level 1 16 | . 20 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 16 | . 16 . Peak Tracking Total 6 | . 6 . Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 746 | 151 577 18 Spaces Moved 411 | 92 310 9 Core 1 | 1 . . Treads . | . . . Legs 74 | . 65 9 Wheels 336 | 91 245 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 190 Average Speed 110 | 89 114 190 Slowest Speed 190 | 90 190 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 26 | 5 70 4 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 569 | 125 435 9 Wait 35 | 5 30 . Move 409 | 91 309 9 Hop . | . . . Pick Up 19 | 7 12 . Fast Attach 10 | 6 4 . Attach 8 | . 8 . Detach 1 | . 1 . Swap 4 | . 4 . Drop 9 | . 9 . Fire 74 | 16 58 . Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 152 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 15) 431 | -10/Materials | Core integrity fell below 50% 639 | -10/Materials | Core integrity fell below 20% 694 | -10/Materials | Discovered new exit (range 12) 729 | -10/Materials | Entered another Materials area 729 | -9/Materials | Evolved 2 slots: Utility x2 747 | -9/Materials | Self-destructed Last Messages --------------- 00556_ Acquired Beam Rifle. 00631_ Critical hit (Destroy). 00631_ Assault Rifle destroyed. 00637_ S-10 Pest destroyed. 00641_ Lgt. Assault Rifle destroyed. 00643_ S-10 Pest suffers critical hit (Burn). 00645_ Destroyed Flight Unit. 00651_ S-10 Pest destroyed. 00660_ R-06 Scavenger collects Flight Unit. 00661_ Aluminum Leg broken. 00661_ Overheating: Short circuit. 00661_ S-10 Pest destroyed. 00665_ Dropped Broken Aluminum Leg. 00666_ Acquired 11 matter. 00668_ Acquired 12 matter. 00674_ K-01 Serf collects debris. 00694_ EXIT=FOUND PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????###########????????? | | ????????????????????????####### #????????? | | ????????????????????????# # ! #????????? | | ????????????????????????# # #????????? | | ????????????????????????# # #????????? | | ????????????????????????# + #????????? | | ????????????????????????# # #????????? | | ????????????????????????# # #????????? | | ????????????????????????# # #????????? | | ????????????????????????# ###########????????? | | ????????????????????????#@ #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# ?????????????????? | | ????????????????????????# ???????????????? | | ????????????????????????# ?????????????? | | ????????????????????????# """ ???????????? | | ????????????????????????# """ ##??????????? | | ????????????????????????# """ ???????????? | | ????????????????????????# ?? ???????????? | | ????????????????????????# ??? ???????????? | | ????????????????????????# ""????#?????????????? | | ????????????????????????# ""??????????????????? | | ????????????????????????? "???????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 296 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed XenonShieldTrident Manual? 0 Play Time 00:10:58 Cumulative 43.6 hours Start 2025.03.29 @ 12:58:29 End 2025.03.29 @ 13:09:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 24 Achievement% 26 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: aa9b8d70-4381-4e2a-a450-d688ed91303e