Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.14 @ 14:30:22 Player: Maelyn Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (72) 360 Value Destroyed (1678) 1678 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (308) 308 TOTAL SCORE: 4366 Bonus ------- High Alert Combat Kills 8 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 272/300 Energy 160/160 System Corruption 1% Temperature Cool (9) Movement Hovering (240) Ox3 Location -8/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Improved Hover Unit > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Armored Treads Improved Hover Unit Cooling System Medium Storage Unit Superbattery (1500) Advanced Visual Processing Unit Hacking Suite Particle Gun Rocket Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Beam Rifle Beam Rifle > --- INVENTORY -------- Improved Ion Engine Improved Aluminum Leg Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit Cooling System Medium Storage Unit Small Matter Pod Advanced Visual Processing Unit Hacking Suite Beam Rifle Improved Medium Laser Rocket Launcher Katana [Rating: 25] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Improved Aluminum Leg Hover Unit Improved Hover Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Slashing Weapon Katana Build | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 45 | 7 8 21 2 . 7 Power 6 | 1 1 3 . . 1 Engine 4 | 1 . 3 . . . Core 2 | . 1 . . . 1 Reactor . | . . . . . . Propulsion 14 | 2 3 5 . . 4 Treads 6 | 2 1 3 . . . Leg 5 | . 2 2 . . 1 Wheel . | . . . . . . Hover 3 | . . . . . 3 Flight . | . . . . . . Utility 9 | 2 1 5 1 . . Device 3 | 1 . 1 1 . . Storage 3 | 1 . 2 . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 3 | . 1 2 . . . Artifact . | . . . . . . Weapon 16 | 2 3 8 1 . 2 Energy Gun 15 | 2 3 8 1 . 1 Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 3 . . . Parts Lost 17 | . 4 3 . . 10 Power 3 | . 1 1 . . 1 Propulsion 6 | . 1 . . . 5 Utility 4 | . 1 1 . . 2 Weapon 4 | . 1 1 . . 2 Highest Loss Streak 6 | . 3 1 . . 6 To Critical Strikes . | . . . . . . Average Backups 10 | 2 5 8 15 14 11 Power 1 | . 1 1 1 . . Propulsion 2 | 1 3 1 5 5 3 Utility 3 | . 1 2 5 5 5 Weapon 2 | . . 3 4 3 2 Tool/Special . | . . . . . . Unused Backups 12 | . 3 2 . . 7 Power 1 | . . 1 . . . Propulsion 3 | . 2 . . . 1 Utility 5 | . . . . . 5 Weapon 3 | . 1 1 . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 87 | . 91 97 100 78 68 Engine 10 | . 11 10 11 11 10 Treads 17 | . 24 12 33 33 12 Leg 8 | . . 20 . . . Device 9 | . 10 8 11 11 10 Storage 11 | . 14 11 11 11 11 Protection 7 | . . 10 11 11 1 Energy Gun 17 | . 25 21 22 1 10 Slashing Weapon 2 | . . . . . 9 Peak Build Rating 25 | 7 13 23 25 25 25 Average Rating 17 | 5 7 18 24 21 18 On Entrance 15 | . 7 13 23 25 22 Avg Prop Armor Cover (%) 19 | . 15 . . . 20 Naked Turns . | . . . . . . Heaviest Build 41 | 12 19 41 40 40 40 Greatest Support 60 | 40 40 60 60 60 60 Greatest Overweight (x) 11 | 2 4 1 . . 11 Average Overweight (x) . | . . . . . 8 Largest Inventory Capacity 15 | 8 8 15 15 15 15 Average Capacity 11 | 7 8 10 15 15 15 Most Carried 15 | 4 8 15 15 15 15 Average Carried 10 | 2 5 8 14 14 11 Final Capacity 15 | 8 8 15 15 15 15 Final Carried 15 | 4 7 15 15 15 9 Class Distribution -------------------- 99% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Resources | -11 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Exi Min Matter Collected 739 | 102 171 336 20 . 110 Remotely . | . . . . . . Salvage Created 2410 | 60 507 1429 250 . 164 Parts 144 | 12 32 87 13 . . Haulers Intercepted 4 | . 1 3 . . . Recyclers Shooed 3 | . . 3 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Combat Hostiles Destroyed 52 | . 11 32 6 . 3 Guns 50 | . 11 31 5 . 3 AOE 1 | . . 1 . . . Classes Destroyed 9 | 1 5 2 1 . . Builder 1 | . . . 1 . . Tunneler 5 | 4 1 . . . . Hauler 4 | . 1 3 . . . Recycler 2 | . . 2 . . . Operator 2 | . 1 1 . . . Watcher 6 | . 1 5 . . . Swarmer 20 | . 3 15 2 . . Grunt 24 | . 8 9 4 . 3 Sentry 8 | . . 8 . . . Best Kill Streak 5 | 2 3 5 3 . 1 Combat Bots Only 5 | . 3 5 2 . 1 Max Kills in Single Turn 2 | 1 1 2 2 . 1 Gunslinging . | . . . . . . Exploded 1 | . . 1 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Mat Min Exi Min Hostile Shots Fired 409 | . 74 189 46 . 100 Missed 117 | . 18 61 9 . 29 Hits 292 | . 56 128 37 . 71 Projectile 292 | . 56 128 37 . 71 Critical Strikes 14 | . 1 7 . . 6 Damage Taken 3680 | . 761 1364 400 . 1155 Core 629 | . 211 189 48 . 181 Absorbed by Shields . | . . . . . . Core Remaining (%) 57 | 100 15 . . . . Volleys Fired 241 | 4 58 109 23 . 47 Largest 2 | 2 2 2 2 . 2 Hottest 121 | 90 90 112 121 . 121 Shots Fired 412 | 8 94 207 46 . 57 Gun 412 | 8 94 207 46 . 57 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic . | . . . . . . Thermal 388 | 8 94 183 46 . 57 Explosive . | . . . . . . Electromagnetic 24 | . . 24 . . . Robot Hit Streak 11 | 1 9 11 9 . 8 Robot Miss Streak 5 | 1 4 5 4 . 4 Penetration Max . | . . . . . . Secondary Targets 4 | . . 3 . . 1 Max Gunslinging Chain 1 | . . 1 . . 1 Shots Hit Robots 245 | 4 56 121 30 . 34 Core Hits 110 | 4 28 58 10 . 10 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 20 | . 6 6 5 . 3 Burn 20 | . 6 6 5 . 3 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3655 | 43 712 1917 449 . 534 Guns 3531 | 43 712 1796 446 . 534 Cannons . | . . . . . . Explosions 105 | . . 105 . . . Melee . | . . . . . . Ramming 19 | . . 16 3 . . Kinetic . | . . . . . . Thermal 3470 | 43 712 1735 446 . 534 Explosive . | . . . . . . Electromagnetic 166 | . . 166 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . 1 1 1 1 Average Corruption 1 | . . 1 1 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 21 | . . 8 2 3 8 Message Errors 6 | . . 4 1 1 . Matter Fused 4 | . . . . 1 3 Heat Flow Errors 2 | . . . . . 2 Energy Discharges 4 | . . 1 . . 3 Data Loss (minor) 3 | . . 2 1 . . Data Loss (major) 1 | . . 1 . . . Alerts 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 1 | . . 1 . . . Impact 1 | . . 1 . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 1 | . . . 1 . . Targets Rammed 3 | . . 2 1 . . Kicked 2 | . . 2 . . . Crushed . | . . . . . . Highest Temperature 573 | 30 537 498 282 . 573 Average Temperature 136 | 18 158 93 108 . 250 Received Heat Transfer 1635 | . 381 354 153 . 747 Effects 39 | . 11 5 . . 23 Shutdowns 6 | . 2 1 . . 3 Energy Bleed 6 | . . 1 . . 5 Interference 6 | . 2 1 . . 3 Matter Decay 1 | . . . . . 1 Short Circuit 7 | . 2 1 . . 4 Damage (minor) 3 | . . 1 . . 2 Damage (major) 9 | . 4 . . . 5 Damage (core) 1 | . 1 . . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 23 | . 3 11 6 . 3 Heat Transferred 9957 | 112 2364 4447 1480 . 1554 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Alert | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Maximum Alert Level 2 | . . 2 1 . . Low Security (%) 69 | 100 100 42 58 . 100 Level 1 29 | . . 55 41 . . Level 2 1 | . . 2 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 406 | 10 70 406 241 . 45 Initial 151 | . . . 151 . . Average 122 | 1 21 221 193 . 1 Influence Increases 1659 | 20 299 1010 215 . 115 Destroy 0b10 Robot/C 1040 | . 220 640 120 . 60 Destroy 0b10 Robot/NC 100 | 20 20 55 5 . . Destroy Leader 260 | . 44 176 30 . 10 Disable Machine 30 | . . 15 15 . . Destroy Structure 4 | . . 4 . . . Partial Spotted 15 | . . 15 . . . Lose Combat Pursuer 210 | . 15 105 45 . 45 Influence Decreases 1634 | 20 299 621 428 176 90 Entered New Map 414 | . . . 238 176 . Time Decay 1130 | 20 259 601 190 . 60 Lost Part 90 | . 40 20 . . 30 Squads Dispatched 4 | . 1 3 . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 4 | . 1 3 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Min Exi Min Distress Signals 7 | . 2 5 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 94 | . 18 58 9 . 9 Peak Tracking Total 5 | . 4 5 4 . 3 Tactical Retreats 9 | . 1 5 2 . 1 Traps | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Traps Triggered 1 | . . 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Exi Min Machines Disabled 2 | . . 1 1 . . Max in Single Turn 1 | . . 1 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Min Exi Min Machines Accessed 1 | . . . . 1 . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 1 | . . . . 1 . Successful 1 | . . . . 1 . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . . . 1 . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . . . . 1 . Proto ID Catalog 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Exi Min Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Mat Min Exi Min Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Active Infowar (turns) 472 | 16 456 . . . . Seismic 472 | 16 456 . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Exi Min Turns Passed 5105 | 150 675 2121 397 523 1239 Spaces Moved 2386 | 80 294 1277 190 305 240 Core 226 | 8 46 . . . 172 Treads 1207 | 72 235 399 190 305 6 Legs 895 | . 13 878 . . 4 Wheels . | . . . . . . Hover 58 | . . . . . 58 Flight . | . . . . . . Fastest Speed 50 | 50 120 120 170 170 112 Average Speed 180 | 155 168 135 170 170 465 Slowest Speed 600 | 160 250 250 170 170 600 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 47 | 5 42 89 31 63 52 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 4 | . . 4 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 4 | . . 4 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Min Exi Min Total 2770 | 94 379 1462 219 312 304 Wait 31 | . 8 15 . . 8 Move 2381 | 79 293 1276 189 304 240 Hop . | . . . . . . Pick Up 30 | 4 8 14 1 3 . Fast Attach 19 | 7 2 10 . . . Attach 12 | . 2 4 . . 6 Detach 4 | . . 4 . . . Swap 19 | . 4 10 2 . 3 Drop 30 | . 4 18 3 5 . Fire 241 | 4 58 109 23 . 47 Melee . | . . . . . . Ram . | . . . . . . Kick 2 | . . 2 . . . Crush 1 | . . . 1 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 7 exits: [*Mat x3] / [*Min x2] / [*Sto x2]) -9/Mines -9/Exiles -8/Mines History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 15) 151 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 14) 667 | -10/Materials | Core integrity fell below 50% 710 | -10/Materials | Core integrity fell below 20% 738 | -10/Materials | Lost 3 parts (1p1n1u) 826 | -10/Materials | Entered another Materials area 826 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 895 | -9/Materials | Discovered new exit (range 13) 1285 | -9/Materials | Discovered new exit (range 11) 1396 | -9/Materials | Discovered new exit (range 5) 2357 | -9/Materials | Discovered new exit (range 5) 2817 | -9/Materials | Discovered new exit (range 16) 2930 | -9/Materials | Discovered new exit (range 6) 2932 | -9/Materials | Discovered new exit (range 16) 2947 | -9/Materials | Entered Mines 2978 | -9/Mines | Core integrity fell below 50% 3178 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3180 | -9/Mines | Discovered new exit (range 5) 3277 | -9/Mines | Assembled infested the area 3344 | -9/Mines | Entered Exiles 3396 | -9/Exiles | Met 8R-AWN 3425 | -9/Exiles | Met EX-HEX 3490 | -9/Exiles | Met EX-BIN 3624 | -9/Exiles | Aligned with FarCom system 3626 | -9/Exiles | Given EX-Vault access code 3682 | -9/Exiles | Opened EX-Vault 3703 | -9/Exiles | Found Superbattery 3739 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3785 | -9/Exiles | Met EX-DEC 3853 | -9/Exiles | Discovered new exit (range 10) 3867 | -9/Exiles | Left Exiles lab with Superbattery 3867 | -9/Exiles | Entered Mines 5017 | -8/Mines | Core integrity fell below 20% 5106 | -8/Mines | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 04023_ Imp. Heat Sink melted. 04023_ G-47 Trooper destroyed. 04046_ System corrupted: Matter fused (-10). 04107_ K-01 Serf collects debris. 04436_ System corrupted: Energy discharge (-86). 04453_ System corrupted: Heat flow error (+177). 04551_ System corrupted: Matter fused (-8). 04724_ System corrupted: Heat flow error (+241). 04964_ System corrupted: Energy discharge (-64). 04990_ System corrupted: Energy discharge (-89). 05004_ Imp. Heat Sink destroyed. 05022_ Critical hit (Burn: +37). 05023_ G-47 Trooper suffers critical hit (Burn). 05029_ Beam Rifle destroyed. 05041_ Hvy. Ion Engine destroyed. 05067_ Critical hit (Burn: +37). 05069_ Katana destroyed. 05097_ Imp. Hover Unit destroyed. 05099_ Critical hit (Burn: +37). 05104_ Imp. Hover Unit destroyed. Map ----- +----------------------------------------------------+ | ????????????????# #???# #????????????????????????? | | ????????????????# #???# #????????????????????????? | | ????????????????# #???# #????????????????????????? | | ????????????????# #???# #????????????????????????? | | ????????????????# #???# ###??????????????????????? | | ????????????????# #???# #??????????????????????? | | ????????????????# #???### #??????????????????????? | | ??????######????# #?????# #??????????????????????? | | ??????? #????# #?????# #??????????????????????? | | ????????# ####?# #?????# #??????????????????????? | | ????????# #?# #?????# #??????????????????????? | | ????????# ### #?????# #??????????????????????? | | ?????????# #?????# #??????????????????????? | | ????????## #####?????# ####???????????????????? | | ???????## ######?????# #??????????#####????? | | ######?# ### ##???#### #??????????# ?????? | | #?# ### ###???# #??????????# #??????? | | #?# ### ##### #??????????# ###????? | | ### #??????# ##????????## ##???? | | % #???????# #????????# ##??? | | ## ## ##??????# #????????# ##?? | | ## ### #??????## ##????????# ##? | | ###### #?# #??????## ####?????????## #? | | #????# #?# #?????## ##????######???## #? | | ###### #?####?????# ##???## ##???#### ## | | #??????????# @##### ####???## # | | %########??????????# ## #????# # | | #????????????????## #### #???# # | | #???????????????## tggg ##???# #??# # | | ##??????????????# #####?????# ### | | ##?????????????# ####??????????## ### | | #?????????????# ##????????????????##?# | | #?????????????# ##???????????????????## | | #?????????????# #???????????????????## | | #?????????????## #?????????????????### | | #??????????????### #????????????????## | | # ##????????????????## ##???????????????# | | ###?????????????????## ##??????????????## | | ???????????????????## ##??????????????### | | ??????????????????## ##???????????????# | | ??????????????????# """ ########?????#### # | | ??????????????????# """ ## ##????# ### | | ??????????????????# """ #????# ## #?? | | ??????????????????## #????# ## ##? | | ???????????????????# ##??## ## ## | | ???????????????????# #### # | | ???????????????????# ## | | ???????????????????# ### | | ???????????????????## #??## | | ????????????????????###????## #### ## ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShockboltSuperquantumCorpse Manual? 0 Play Time 00:39:19 Cumulative 47.5 hours Start 2026.04.14 @ 13:30:06 End 2026.04.14 @ 14:30:22 Sessions 23 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 104 Rogue 104 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 28 Achievement% 19 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/T_Terminus Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters SHIFT_HUE(5) Filters LOW_CONTRAST(10,2,20)|SHIFT_HUE(5) Steam 1 RUN: ad4e6b8f-d380-4173-8f6e-a4957ebdf551