Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.03 @ 21:22:25 Player: KongSnooze Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (49) 245 Value Destroyed (1476) 1476 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-335) -335 TOTAL SCORE: 3426 Bonus ------- High Alert Combat Kills 58 Follower Combat Kills 158 Friendly Fire -551 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Improved Heat Sink > --- WEAPON (3) ------- Mace > --- INVENTORY (5) ---- Light Nuclear Core Heat Sink Improved Heat Sink Medium Armor Plating Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Trap Scanner Hardened Light Armor Plating Drone Bay > --- WEAPON ----------- Particle Gun Shotgun Flak Cannon > --- INVENTORY -------- Heat Sink Improved Heat Sink Improved Heat Sink Small Storage Unit Medium Armor Plating [Rating: 31] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Impact Weapon Mace Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 1 | . . . . 1 . Weapon 1 | . . . . 1 . Parts Attached 51 | 4 3 5 5 19 15 Power 5 | 1 . 1 . 1 2 Engine 4 | 1 . 1 . . 2 Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 14 | 2 . 2 2 6 2 Treads 2 | 2 . . . . . Leg 12 | . . 2 2 6 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | 1 1 . . 5 7 Device 8 | . . . . 2 6 Storage 1 | 1 . . . . . Processor 2 | . 1 . . 1 . Hackware . | . . . . . . Protection 3 | . . . . 2 1 Artifact . | . . . . . . Weapon 18 | . 2 2 3 7 4 Energy Gun 4 | . . 1 . 2 1 Energy Cannon . | . . . . . . Ballistic Gun 6 | . 1 1 . 3 1 Ballistic Cannon 2 | . . . . 1 1 Launcher 5 | . 1 . 3 1 . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 1 1 Parts Lost 29 | . . 1 . 12 16 Power 2 | . . . . 1 1 Propulsion 11 | . . . . 5 6 Utility 6 | . . . . 1 5 Weapon 10 | . . 1 . 5 4 Highest Loss Streak 9 | . . 1 . 9 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 90 | . 91 100 96 85 78 Engine 8 | . 14 14 11 . 6 Core 1 | . . . . 3 1 Treads 7 | . 28 10 . . . Leg 22 | . . 17 41 30 24 Device 4 | . . . . 6 16 Storage 8 | . 14 14 11 5 . Processor 9 | . 6 14 11 10 . Protection 2 | . . . . 3 7 Energy Gun 5 | . . 11 1 6 5 Ballistic Gun 8 | . 13 14 4 7 3 Ballistic Cannon 2 | . . . . 3 7 Launcher 7 | . 13 2 15 6 . Peak Build Rating 31 | 4 7 8 13 27 31 Average Rating 12 | 3 6 7 11 17 23 On Entrance 9 | . 4 7 8 12 27 Naked Turns . | . . . . . . Heaviest Build 33 | 8 13 13 16 25 33 Greatest Support 55 | 40 40 40 43 55 55 Greatest Overweight (x) 5 | . . . . 5 1 Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 8 | 8 8 8 8 8 5 Average Capacity 7 | 7 8 8 8 6 5 Most Carried 8 | 6 8 8 7 5 5 Average Carried 5 | 5 6 6 6 4 4 Final Capacity 8 | 8 8 8 8 5 5 Final Carried 8 | 6 8 6 5 5 4 Class Distribution -------------------- 64% | Mutant 12% | Skirmisher 11% | Scavenger-Tank 7% | Scavenger-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Skirmisher | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Sto Matter Collected 1358 | 218 128 83 141 387 401 Remotely . | . . . . . . Salvage Created 1446 | . 192 136 414 370 334 Parts 81 | . 8 4 31 18 20 Haulers Intercepted 2 | . . . 1 1 . Recyclers Shooed 2 | . 1 . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Combat Hostiles Destroyed 32 | . 2 3 8 10 9 Guns 12 | . 2 3 1 4 2 Cannons 9 | . . . . 2 7 AOE 11 | . . . 7 4 . Classes Destroyed 12 | . 4 . 5 1 2 Worker 7 | . 1 . 3 1 2 Builder 2 | . . . 1 . 1 Hauler 2 | . . . 1 1 . Recycler 1 | . 1 . . . . Drone 2 | . . . . . 2 Watcher 3 | . 1 . 2 . . Swarmer 2 | . . . . . 2 Grunt 17 | . 2 3 4 4 4 Brawler 1 | . . . 1 . . Duelist 1 | . . . 1 . . Sentry 10 | . . . 4 3 3 Hunter 3 | . . . . 3 . Best Kill Streak 6 | . 3 1 4 6 4 Combat Bots Only 6 | . 1 1 3 6 3 Max Kills in Single Turn 3 | . 1 1 3 2 2 Gunslinging . | . . . . . . Exploded 3 | . . . 3 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Hostile Shots Fired 360 | . 21 32 16 104 187 Missed 99 | . 6 5 8 31 49 Damage Taken 3904 | . 183 383 166 1250 1922 Core 661 | . 38 58 14 174 377 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 78 | . . . . 78 . Core Remaining (%) 85 | 100 . 61 96 . . Volleys Fired 109 | . 20 15 17 24 33 Largest 3 | . 2 2 2 3 3 Hottest 132 | . 50 85 85 132 132 Shots Fired 179 | . 22 28 31 45 53 Gun 109 | . 20 28 8 28 25 Cannon 34 | . . . . 6 28 Launcher 36 | . 2 . 23 11 . Special . | . . . . . . Kinetic 95 | . 20 14 6 20 35 Thermal 48 | . . 14 2 14 18 Explosive 36 | . 2 . 23 11 . Electromagnetic . | . . . . . . Robot Hit Streak 12 | . 7 12 5 9 6 Robot Miss Streak 10 | . 3 3 6 4 10 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 125 | . 15 18 13 31 48 Core Hits 114 | . 10 7 28 29 40 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . 1 . . . 1 Critical Strikes 5 | . 1 1 . . 3 Burn 2 | . . 1 . . 1 Destroy 1 | . 1 . . . . Smash 2 | . . . . . 2 Melee Attacks 10 | . . . . . 10 Impact 10 | . . . . . 10 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 2 | . . . . . 2 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3775 | . 216 214 1020 1200 1125 Guns 1042 | . 154 202 56 293 337 Cannons 603 | . . . . 58 545 Explosions 1854 | . 52 . 955 847 . Melee 243 | . . . . . 243 Ramming 33 | . 10 12 9 2 . Kinetic 1121 | . 154 95 56 162 654 Thermal 524 | . . 107 . 189 228 Explosive 1854 | . 52 . 955 847 . Electromagnetic . | . . . . . . Impact 243 | . . . . . 243 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 98 | . . . . 37 61 Projectiles . | . . . . . . Explosions 37 | . . . . 37 . Melee 61 | . . . . . 61 Knockbacks 27 | . . . . 4 23 Impact 1 | . . . . . 1 Kinetic 24 | . . . . 4 20 Secondary 2 | . . . . . 2 Self-Inflicted Damage 89 | . . . 49 40 . Shots 3 | . . . 2 1 . Rammed 4 | . 4 . . . . Targets Rammed 13 | . 5 4 3 1 . Kicked 8 | . . 4 3 1 . Crushed 1 | . 1 . . . . Highest Temperature 497 | . 2 417 30 225 497 Average Temperature 195 | . 2 230 12 59 303 Received Heat Transfer 1569 | . 99 240 15 333 882 Effects 11 | . . 4 . . 7 Shutdowns 3 | . . 2 . . 1 Energy Bleed 2 | . . 1 . . 1 Interference 2 | . . 1 . . 1 Short Circuit 3 | . . . . . 3 Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 4 | . . . . . 4 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . 1 . . Heat Transferred 1295 | . . 333 . 370 592 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Peak Influence 580 | . 119 138 580 240 216 Initial 160 | . . . . 160 33 Average 101 | . 40 68 190 194 51 Maximum Alert Level 2 | . . . 2 1 1 Low Security (%) 78 | 100 100 100 62 37 96 Level 1 18 | . . . 18 62 3 Level 2 2 | . . . 19 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 1 1 1 2 3 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 7 | . 1 . 1 2 3 Assault 1 | . . 1 . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Distress Signals 2 | . . . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 65 | . 12 8 14 12 19 Peak Tracking Total 8 | . 2 4 3 6 8 Tactical Retreats 3 | . . . . 1 2 Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Sto Machines Disabled 4 | . 1 . 3 . . Max in Single Turn 2 | . 1 . 2 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Machines Accessed 12 | . 2 . 5 2 3 Terminals 7 | . 1 . 3 . 3 Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units 2 | . 1 . 1 . . Scanalyzers 2 | . . . 1 1 . Garrison Access . | . . . . . . Total Hacks 27 | . 2 . 13 6 6 Successful 16 | . 1 . 8 4 3 Failed 11 | . 1 . 5 2 3 Catastrophic 2 | . . . 1 . 1 Database Lockouts . | . . . . . . Manual 1 | . . . 1 . . Terminals 15 | . 1 . 8 . 6 Fabricators . | . . . . . . Repair Stations 3 | . . . . 3 . Recycling Units 3 | . 1 . 2 . . Scanalyzers 6 | . . . 3 3 . Garrison Access . | . . . . . . Terminal Hacks 8 | . . . 5 . 3 Record 5 | . . . 4 . 1 Open Door 2 | . . . . . 2 Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . 2 . Scan Component 1 | . . . . 1 . Repair 1 | . . . . 1 . Recycling Unit Hacks 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer 5 | . . . 3 2 . Insert Component 3 | . . . 2 1 . Analyze 2 | . . . 1 1 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 9 | . 1 . 5 1 2 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . 1 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . 1 . Time 26 | . . . . 26 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 2 | . 2 . . . . Parts Scanalyzed 2 | . . . 1 1 . Part Schematics Acquired 2 | . . . 1 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Total Allies 7 | . . 4 . . 3 Largest Group 4 | . . 4 4 . 3 Highest-Rated Group 93 | . . 71 71 . 93 Highest-Rated Ally 31 | . . 31 31 . 31 Total Orders 4 | . . . . . 4 ROAM 1 | . . . . . 1 FOLLOW 1 | . . . . . 1 EXPLORE 1 | . . . . . 1 RETURN 1 | . . . . . 1 Ally Attacks 54 | . . 11 35 . 8 Total Damage 536 | . . 206 267 . 63 Kills 11 | . . 3 6 . 2 Allies Corrupted 1 | . . . . . 1 Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches 14 | . . . . . 14 Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Sto Turns Passed 3132 | 415 488 582 409 804 434 Spaces Moved 1800 | 165 269 401 291 435 239 Core 132 | 4 . . . 125 3 Treads 536 | 161 269 106 . . . Legs 1132 | . . 295 291 310 236 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 120 120 100 50 Average Speed 141 | 157 160 130 120 162 118 Slowest Speed 300 | 160 160 160 120 300 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 12 36 40 28 19 44 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 219 | . 6 . 148 65 . Melee . | . . . . . . Projectile . | . . . . . . AOE 219 | . 6 . 148 65 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Total 2182 | 319 301 432 320 486 324 Wait 153 | 145 . 1 . 2 5 Move 1795 | 164 268 400 290 434 239 Hop . | . . . . . . Pick Up 18 | 6 4 2 . 2 4 Fast Attach 34 | 4 2 1 3 14 10 Attach 14 | . 1 3 2 4 4 Detach 10 | . . 1 3 2 4 Swap 3 | . . 1 . 1 1 Drop 16 | . 1 4 2 2 7 Fire 109 | . 20 15 17 24 33 Melee 10 | . . . . . 10 Ram . | . . . . . . Kick 8 | . . 4 3 1 . Crush 5 | . 5 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 7 | . . . . . 7 Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -8/Storage History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 416 | -11/Scrapyard | Entered Materials 417 | -10/Materials | Build established: Mutant 653 | -10/Materials | Discovered new exit (range 16) 854 | -10/Materials | Identified exit to Mines 904 | -10/Materials | Entered Mines 905 | -10/Mines | Met a Derelict testing a Signal Generator 934 | -10/Mines | Met a Derelict bent on vengeance 1155 | -10/Mines | Discovered new exit (range 4) 1174 | -10/Mines | Identified exit to Materials 1251 | -10/Mines | Learned location of 1 exit from Materials 1347 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1486 | -10/Mines | Entered Materials 1486 | -9/Materials | Accompanied by 4 allies 1486 | -9/Materials | Evolved 2 slots: Propulsion x2 1487 | -9/Materials | Identified exit to Mines 1741 | -9/Materials | Discovered new exit (range 11) 1894 | -9/Materials | Identified exit to Materials 1895 | -9/Materials | Entered another Materials area 1895 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2198 | -8/Materials | Build established: Skirmisher 2380 | -8/Materials | Lost 9 parts (4n5w) 2426 | -8/Materials | Discovered new exit (range 8) 2442 | -8/Materials | Identified exit to Storage 2547 | -8/Materials | Repaired Aluminum Leg? 2699 | -8/Materials | Entered Storage 2899 | -8/Storage | Lost 13 allies 2916 | -8/Storage | Lost 8 parts (3n3u2w) 3090 | -8/Storage | Core integrity fell below 50% 3124 | -8/Storage | Core integrity fell below 20% 3133 | -8/Storage | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- (Burn). 03092_ Lgt. Armor Plating destroyed. 03094_ R-06 Scavenger collects Flight Unit. 03095_ Field Laser destroyed. 03098_ R-06 Scavenger collects Lgt. Ion Engine. 03102_ R-06 Scavenger collects Wheel. 03104_ Acquired 6 matter. 03105_ R-06 Scavenger collects Lgt. Ion Engine. 03107_ Y-45 Defender suffers critical hit (Smash). 03112_ Destroyed Imp. Ion Engine. 03112_ Y-45 Defender system corrupted by crushing effect. 03113_ VSS Leg destroyed. 03115_ Cld. Ion Engine destroyed. 03119_ Destroyed Heat Sink. 03119_ Y-45 Defender system corrupted by crushing effect. 03121_ Actuator Array destroyed. 03131_ Carbon-fiber Leg destroyed. 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""""" #????????????????????? | | ???????????""" #????????????????????? | | ?????????????? #????????????????????? | | ?????????????? #????????????????????? | | ?????????????? #????????????????????? | | ?????????????? ?????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 110 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Oops Release The Drones! Remodeling Challenges ------------ None Game ------ Seed BraceCobblerWarhead Manual? 0 Play Time 00:31:51 Cumulative 4.8 hours Start 2025.02.03 @ 18:15:38 End 2025.02.03 @ 21:22:25 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 4 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 8 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6f38a1ae-7a94-4096-9e98-1c2505c92de6