Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.07 @ 17:44:47 Player: Inverisimilidude Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (115) 575 Value Destroyed (3886) 3886 Prototype IDs (25) 500 Alien Tech Used (1) 200 Bonus (432) 432 TOTAL SCORE: 8893 Bonus ------- High Alert Combat Kills 37 Follower Combat Kills 95 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 8/300 Energy 288/290 System Corruption 7% Temperature Cool (0) Movement Core (1750) Ox34 Location -7/Zion Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Improved Sensor Array Advanced Targeting Computer Armor Integrity Analyzer > --- WEAPON (2) ------- Gauss Rifle Gauss Rifle > --- INVENTORY (25) --- Nuclear Core Light Nuclear Core Improved Heat Sink Improved Cooling System Improved Cooling System High-capacity Matter Pod (200) Advanced Weight Redist. System Army-in-a-Box (30/30) Heavy Plasma Cannon Minigun Enhanced Autogun Flak Gun Flak Gun Rocket Launcher Remote Datajack Makeshift Spear Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Compact Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Advanced Targeting Computer Armor Integrity Analyzer Makeshift Light Armor Plating > --- WEAPON ----------- Flak Gun Heavy Machine Gun > --- INVENTORY -------- Nuclear Core Wheel Improved Cooling System High-capacity Matter Pod Advanced Weight Redist. System Improved Sensor Array Army-in-a-Box Minigun High-powered Shotgun Enhanced Autogun Gauss Rifle Gauss Rifle Flak Gun Flak Gun Rocket Launcher Rocket Launcher Remote Datajack Makeshift Spear [Rating: 53] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Nuclear Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Flight Unit Flight Unit Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Armor Integrity Analyzer Protection Improved Medium Armor Plating Weapon Flak Gun Energy Gun EM Pulse Gun Ballistic Gun Flak Gun Ballistic Cannon Battle Cannon Launcher Rocket Launcher Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Slots Evolved 6 | . . . . . 4 2 . . . Power . | . . . . . . . . . . Propulsion 3 | . . . . . 2 1 . . . Utility 3 | . . . . . 2 1 . . . Weapon . | . . . . . . . . . . Parts Attached 95 | 9 15 1 . . 27 30 7 5 1 Power 12 | 1 2 . . . 3 5 . 1 . Engine 11 | 1 2 . . . 3 4 . 1 . Core 1 | . . . . . . 1 . . . Reactor . | . . . . . . . . . . Propulsion 24 | 3 5 . . . 6 8 1 1 . Treads 9 | 1 2 . . . 4 2 . . . Leg 5 | . . . . . . 4 1 . . Wheel 9 | 2 2 . . . 2 2 . 1 . Hover . | . . . . . . . . . . Flight 1 | . 1 . . . . . . . . Utility 29 | 2 4 1 . . 5 12 4 1 . Device 12 | 1 1 1 . . 2 4 3 . . Storage 5 | 1 3 . . . 1 . . . . Processor 4 | . . . . . . 4 . . . Hackware . | . . . . . . . . . . Protection 8 | . . . . . 2 4 1 1 . Artifact . | . . . . . . . . . . Weapon 30 | 3 4 . . . 13 5 2 2 1 Energy Gun 7 | 3 3 . . . 1 . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 17 | . 1 . . . 8 4 2 1 1 Ballistic Cannon 1 | . . . . . . . . 1 . Launcher 4 | . . . . . 3 1 . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon 1 | . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 2 . . 1 . Parts Lost 40 | . 10 . . 1 2 12 3 10 2 Power 4 | . 2 . . . . 1 . 1 . Propulsion 15 | . 3 . . 1 . 4 2 5 . Utility 9 | . 1 . . . 1 4 1 1 1 Weapon 12 | . 4 . . . 1 3 . 3 1 Highest Loss Streak 4 | . 4 . . 1 2 3 1 4 2 To Critical Strikes . | . . . . . . . . . . Average Backups 17 | 3 10 16 17 19 19 18 17 18 18 Power 1 | . . . . . 1 . 1 2 2 Propulsion . | 2 3 1 1 . . 1 1 . . Utility 6 | . 2 9 10 11 8 6 4 6 6 Weapon 8 | . 3 6 6 6 9 9 9 8 9 Tool/Special . | . . . . . . . . . . Unused Backups 27 | . 1 . . . 14 4 . . 8 Power 2 | . . . . . 1 . . . 1 Propulsion . | . . . . . . . . . . Utility 14 | . 1 . . . 6 3 . . 4 Weapon 10 | . . . . . 7 1 . . 2 Tool/Special 1 | . . . . . . . . . 1 Average Slot Usage (%) 84 | . 93 100 100 100 87 90 97 67 46 Engine 7 | . 11 14 14 14 9 4 7 6 7 Treads 9 | . 13 14 14 14 22 17 . . . Leg 7 | . . . . . . 5 25 9 . Wheel 8 | . 14 14 14 14 9 8 9 2 . Device 9 | . 7 14 14 14 15 7 12 7 7 Storage 9 | . 17 14 14 14 9 7 7 7 7 Processor 8 | . . . . . . 8 15 15 15 Protection 5 | . . . . . 4 11 2 6 7 Energy Gun 3 | . 20 14 14 14 . . . . . Ballistic Gun 11 | . 6 14 14 14 16 14 14 6 . Peak Build Rating 53 | 7 8 9 14 15 34 50 53 49 36 Average Rating 32 | 5 7 8 11 14 28 41 50 37 29 On Entrance 21 | . 7 8 9 14 15 33 48 48 29 Naked Turns . | . . . . . . . . . . Heaviest Build 111 | 13 105 87 87 87 101 110 103 111 104 Greatest Support 85 | 26 20 10 10 10 26 85 26 57 3 Greatest Overweight (x) 36 | 1 10 8 8 8 9 10 6 36 34 Average Overweight (x) 6 | . 2 8 8 8 7 7 4 8 34 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 17 25 25 25 25 25 25 25 25 Most Carried 25 | 5 15 17 23 25 25 25 24 25 24 Average Carried 21 | 4 10 16 20 24 24 23 22 23 23 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 Final Carried 25 | 5 11 17 23 25 25 23 23 24 21 Class Distribution -------------------- 74% | Mutant 19% | Skirmisher 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Skirmisher | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Matter Collected 4374 | 280 391 336 . 17 867 1490 675 318 . Remotely 755 | . . . . . 508 247 . . . Salvage Created 3768 | 164 694 . . 48 952 1330 143 437 . Parts 211 | 8 37 . . 2 61 71 8 24 . Haulers Intercepted 4 | . 2 . . . 2 . . . . Recyclers Shooed 2 | . 1 . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . . 6 23 1 Prevented 2 | . . . . . . . 2 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Combat Hostiles Destroyed 84 | . 13 . . 1 18 31 6 15 . Guns 57 | . 12 . . 1 12 21 4 7 . AOE 27 | . 1 . . . 6 10 2 8 . Classes Destroyed 14 | 2 4 . . . 5 1 1 1 . Worker 10 | . 4 . . . 2 4 . . . Builder 4 | . . . . . 1 3 . . . Tunneler 4 | 4 . . . . . . . . . Hauler 4 | . 2 . . . 2 . . . . Recycler 6 | 1 . . . . 3 2 . . . Mechanic 1 | . . . . . 1 . . . . Operator 1 | . . . . . 1 . . . . Swarmer 16 | . 3 . . . 3 6 . 4 . Grunt 43 | . 10 . . 1 9 12 3 8 . Duelist 1 | . . . . . . . 1 . . Sentry 11 | . . . . . 4 5 . 2 . Hunter 6 | . . . . . 2 1 2 1 . Programmer 7 | . . . . . . 7 . . . Behemoth 1 | . . . . . . . . 1 . Best Kill Streak 6 | 2 3 . . 1 6 6 4 5 . Combat Bots Only 5 | . 3 . . 1 4 3 4 5 . Max Kills in Single Turn 4 | 1 2 . . 1 3 4 1 2 . Gunslinging . | . . . . . . . . . . Exploded 3 | . 1 . . . 3 3 1 2 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Hostile Shots Fired 755 | . 99 . . . 118 332 58 116 32 Missed 232 | . 24 . . . 46 107 15 35 5 Hits 523 | . 75 . . . 72 225 43 81 27 Melee 1 | . . . . . . . 1 . . Projectile 522 | . 75 . . . 72 225 42 81 27 Critical Strikes 12 | . 1 . . . 3 7 . 1 . Damage Taken 7639 | . 1094 . . 17 1068 2967 575 1458 460 Core 1132 | . 243 . . . 189 192 55 287 166 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 55 | 100 . . . 2 65 . . . . Volleys Fired 312 | 15 71 . . 2 58 113 14 35 4 Largest 2 | 2 2 . . 2 2 2 2 2 2 Hottest 90 | 90 90 . . 60 66 61 63 61 56 Shots Fired 621 | 30 136 . . 4 116 228 27 71 9 Gun 567 | 30 136 . . 4 108 215 23 42 9 Cannon 17 | . . . . . . . . 17 . Launcher 37 | . . . . . 8 13 4 12 . Special . | . . . . . . . . . . Kinetic 445 | . 29 . . 2 108 215 23 59 9 Thermal 75 | 15 60 . . . . . . . . Explosive 37 | . . . . . 8 13 4 12 . Electromagnetic 64 | 15 47 . . 2 . . . . . Robot Hit Streak 11 | 7 9 . . 10 11 11 7 10 3 Robot Miss Streak 6 | 4 4 . . . 6 6 2 2 3 Penetration Max 1 | . . . . . . 1 . . . Secondary Targets 3 | . . . . . 1 1 1 . . Max Gunslinging Chain 1 | . . . . . 1 1 1 . . Shots Hit Robots 425 | 16 93 . . 4 86 151 22 49 4 Core Hits 299 | 6 37 . . 1 85 97 27 45 1 Critical Kills 2 | . . . . . . 2 . . . Critical Parts Destroyed 2 | . . . . . . 1 . 1 . Critical Strikes 10 | . 3 . . . . 3 . 4 . Burn 2 | . 2 . . . . . . . . Destroy 4 | . . . . . . 3 . 1 . Blast 3 | . . . . . . . . 3 . Corrupt 1 | . 1 . . . . . . . . Melee Attacks 13 | . . . . . 5 6 . 2 . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 13 | . . . . . 5 6 . 2 . Sneak Attacks 3 | . . . . . . 3 . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 10453 | 252 1192 . . 40 2034 4207 744 1926 58 Guns 6269 | 207 1066 . . 40 1320 2581 351 646 58 Cannons 290 | . . . . . . . . 290 . Explosions 3736 | 45 126 . . . 714 1468 393 990 . Melee 158 | . . . . . . 158 . . . Ramming . | . . . . . . . . . . Kinetic 5437 | . 175 . . 16 1320 2581 351 936 58 Thermal 650 | 147 503 . . . . . . . . Explosive 3652 | . 87 . . . 714 1468 393 990 . Electromagnetic 556 | 105 427 . . 24 . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 158 | . . . . . . 158 . . . Highest Corruption 7 | . . . . . . 5 3 7 7 Average Corruption 4 | . . . . . . 2 2 7 7 Corruption Purged 9 | . . . . . . 6 3 . . Corruption Blocked . | . . . . . . . . . . Effects 123 | . . . . . . 31 1 75 16 Message Errors 29 | . . . . . . 5 . 20 4 Matter Fused 24 | . . . . . . 7 . 14 3 Heat Flow Errors 13 | . . . . . . 1 . 9 3 Energy Discharges 16 | . . . . . . 4 . 10 2 Parts Rejected 1 | . . . . . . 1 . . . Parts Fused 1 | . . . . . . 1 . . . Data Loss (minor) 17 | . . . . . . 4 1 10 2 Data Loss (major) 11 | . . . . . . 2 . 8 1 Misfires 8 | . . . . . . 5 . 2 1 Alerts 2 | . . . . . . . . 2 . Weapon Failures 1 | . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 75 | 14 28 . . . . 33 . . . Projectiles . | . . . . . . . . . . Explosions 44 | 14 28 . . . . 2 . . . Melee 31 | . . . . . . 31 . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 417 | . 163 . . . 15 183 . 56 . Shots 8 | . 2 . . . 1 3 . 2 . Rammed 1 | . 1 . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 351 | 120 351 . . 29 44 200 . 202 246 Average Temperature 62 | 43 121 . . 15 10 19 . 62 102 Received Heat Transfer 1836 | . 495 . . 9 405 585 96 246 . Effects 1 | . 1 . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 3 | . 3 . . . . . . . . Heat Transferred 1697 | 346 1351 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | 1 1 . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Maximum Alert Level 2 | . . . . . 1 2 . . . Low Security (%) 73 | 100 100 100 . 100 70 56 . . . Level 1 23 | . . . . . 29 37 . . . Level 2 2 | . . . . . . 6 . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 500 | 5 122 40 . 58 263 500 . . . Initial 91 | . 3 40 . . . 91 . . . Average 112 | . 30 2 . 11 128 173 . . . Influence Increases 2743 | 25 470 . . 58 695 990 165 340 . Destroy 0b10 Robot/C 1740 | . 260 . . 40 400 620 120 300 . Destroy 0b10 Robot/NC 150 | 25 30 . . . 50 45 . . . Destroy Leader 408 | . 64 . . 10 114 150 30 40 . Allied During Kill 20 | . . . . 8 12 . . . . Successful Hack 58 | . 29 . . . 12 17 . . . Disable Machine 120 | . 30 . . . . 90 . . . Destroy Structure 172 | . 42 . . . 62 68 . . . Lose Combat Pursuer 75 | . 15 . . . 45 . 15 . . Influence Decreases 2743 | 20 369 106 . 58 492 698 660 340 . Entered New Map 364 | . 2 66 . . . 112 184 . . Time Decay 2066 | 20 290 40 . 58 432 496 456 274 . Lost Part 273 | . 77 . . . 20 90 20 66 . Lost Ally 40 | . . . . . 40 . . . . Squads Dispatched 21 | . 2 . . . 4 14 . 1 . Investigation 6 | . 1 . . . . 5 . . . Extermination 6 | . . . . . . 6 . . . Reinforcement 7 | . 1 . . . 3 3 . . . Assault 1 | . . . . . . . . 1 . Garrison 1 | . . . . . 1 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Distress Signals 8 | . . . . 1 4 3 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 135 | . 28 . . 3 34 42 7 20 1 Peak Tracking Total 5 | . 4 . . 3 5 4 4 5 1 Tactical Retreats 5 | . 1 . . . 3 . 1 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Traps Triggered 6 | . 1 . . . . 5 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 6 | . . . . . . 6 . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Machines Disabled 10 | . 2 . . . . 6 . 2 . Max in Single Turn 3 | . 2 . . . . 3 . 1 . Garrison Access 2 | . . . . . 1 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Machines Accessed 23 | . 6 . 1 . 3 10 1 1 1 Terminals 17 | . 6 . . . 2 8 1 . . Fabricators 1 | . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . 1 1 . . . Total Hacks 51 | . 11 . 1 . 7 27 1 1 3 Successful 18 | . 3 . 1 . 3 6 1 1 3 Failed 33 | . 8 . . . 4 21 . . . Catastrophic 11 | . 5 . . . . 6 . . . Database Lockouts . | . . . . . . . . . . Manual 22 | . 10 . 1 . . 11 . . . Terminals 40 | . 11 . . . 3 25 1 . . Fabricators 1 | . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 5 | . . . . . 4 1 . . . Terminal Hacks 15 | . 3 . 1 . 2 4 1 1 3 Record 2 | . . . . . . . 1 1 . Part Schematic 3 | . . . . . . . . . 3 Robot Analysis 1 | . 1 . . . . . . . . Branch Access Points 3 | . 1 . . . 1 1 . . . Disarm Traps 1 | . . . . . . 1 . . . Hauler Manifests 1 | . . . . . . 1 . . . Registered Components 1 | . 1 . . . . . . . . Zone Layout 2 | . . . . . 1 1 . . . Proto ID Catalog 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 1 . . . Seal Access 2 | . . . . . 1 1 . . . Unauthorized Hacks 1 | . . . . . . 1 . . . Terminals 1 | . . . . . . 1 . . . Botnet 1 | . . . . . . 1 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . Used . | . . . . . . . . . . Hacking Detections 15 | . 4 . . . 1 9 1 . . Full Trace Events 5 | . 1 . . . . 4 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . 3 Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Total Allies 7 | . . 5 . 1 . . . 1 . Largest Group 5 | . . 5 5 4 2 . . 1 . Highest-Rated Group 88 | . . 88 88 71 47 . . 16 . Highest-Rated Ally 31 | . . 31 31 31 31 . . 16 . Total Orders . | . . . . . . . . . . Ally Attacks 41 | . . . . 29 12 . . . . Total Damage 488 | . . . . 281 207 . . . . Kills 7 | . . . . 5 2 . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Active Infowar (turns) 13341 | 3 664 440 607 313 1913 3077 1979 3701 644 Optics 2827 | . . . . . . 2827 . . . Sensors 7684 | . . 440 607 313 . . 1979 3701 644 Terrain 2833 | . . . . . 1913 920 . . . Seismic 667 | 3 664 . . . . . . . . Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered 5 | . . 2 . . . . 1 2 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Turns Passed 15128 | 218 1431 684 607 313 1913 3529 2088 3701 644 Spaces Moved 5784 | 114 661 327 302 148 753 1548 1139 756 36 Core 157 | 4 . . . . . . . 117 36 Treads 200 | 78 104 . . . . 18 . . . Legs 388 | . . . . . . 1 . 387 . Wheels 5039 | 32 557 327 302 148 753 1529 1139 252 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 100 200 200 200 135 135 135 190 1750 Average Speed 229 | 136 155 200 200 200 201 196 170 453 1750 Slowest Speed 1850 | 160 480 200 200 200 215 480 190 1850 1750 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . Exploration Rate (%) 58 | 7 95 95 74 54 56 38 87 70 4 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 3 | . . 2 . 1 . . . . . Known Exits Taken 2 | . 1 . . . . 1 . . . Unknown Exits Taken 7 | 1 . 1 1 1 1 . 1 1 . Scrap Searched 6 | . . 1 . . . . 2 3 . Spaces Dug 3 | . . . . . 3 . . . . Terrain Destroyed 292 | 4 40 . . . 66 76 31 75 . Melee 3 | . . . . . 3 . . . . Projectile 2 | . . . . . . 1 . 1 . AOE 287 | 4 40 . . . 63 75 31 74 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Total 7078 | 143 933 357 306 162 1044 1861 1256 973 43 Wait 678 | . 158 24 3 9 146 109 79 150 . Move 5775 | 113 660 326 301 147 752 1547 1138 755 36 Hop . | . . . . . . . . . . Pick Up 76 | 6 17 6 1 3 20 14 4 5 . Fast Attach 38 | 6 3 . . . 10 15 3 1 . Attach 42 | 1 11 . . 1 5 12 3 6 3 Detach 9 | . 1 . . . 1 3 2 2 . Swap 60 | 2 4 1 . . 17 24 9 3 . Drop 59 | . 7 . . . 30 18 4 . . Fire 312 | 15 71 . . 2 58 113 14 35 4 Melee 13 | . . . . . 5 6 . 2 . Ram 1 | . 1 . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 15 | . . . 1 . . . . 14 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac / *Sto x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 21 | -11/Scrapyard | Discovered new exit (range 16) 219 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Discovered new exit (range 13) 330 | -10/Materials | Build established: Mutant 544 | -10/Materials | Discovered new exit (range 7) 663 | -10/Materials | Discovered new exit (range 6) 958 | -10/Materials | Lost 4 parts (1n1u2w) 1017 | -10/Materials | Identified exit to Mines 1247 | -10/Materials | Core integrity fell below 50% 1375 | -10/Materials | Discovered new exit (range 10) 1551 | -10/Materials | Lost 3 parts (2n1w) 1564 | -10/Materials | Core integrity fell below 20% 1650 | -10/Materials | Entered Mines 2045 | -10/Mines | Discovered new exit (range 6) 2237 | -10/Mines | Learned location of Zion (-7) 2241 | -10/Mines | Discovered new exit (range 4) 2255 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2311 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2313 | -10/Mines | Discovered new exit (range 5) 2334 | -10/Mines | Entered Exiles 2334 | -10/Exiles | Accompanied by 5 allies 2364 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2382 | -10/Exiles | Met 8R-AWN 2416 | -10/Exiles | Met EX-HEX 2489 | -10/Exiles | Met EX-BIN 2511 | -10/Exiles | Aligned with FarCom system 2513 | -10/Exiles | Given EX-Vault access code 2559 | -10/Exiles | Opened EX-Vault 2577 | -10/Exiles | Found Army-in-a-Box 2618 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2690 | -10/Exiles | Met EX-DEC 2753 | -10/Exiles | Visited The Gauntlet 2908 | -10/Exiles | Discovered new exit (range 15) 2941 | -10/Exiles | Left Exiles lab with Army-in-a-Box 2941 | -10/Exiles | Entered Mines 2941 | -9/Mines | Accompanied by 3 allies 2946 | -9/Mines | Escorted by a lone wolf Derelict 2966 | -9/Mines | Learned location of Storage (-8) 3020 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3050 | -9/Mines | Assembled infested the area 3055 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3227 | -9/Mines | Discovered new exit (range 12) 3250 | -9/Mines | Build established: Skirmisher 3254 | -9/Mines | Entered Materials 3254 | -8/Materials | Accompanied by 2 allies 3254 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3409 | -8/Materials | Discovered new exit (range 5) 3658 | -8/Materials | Discovered new exit (range 4) 4134 | -8/Materials | Garrison activated, responded to threat 4257 | -8/Materials | Identified exit to Storage 4945 | -8/Materials | Discovered new exit (range 9) 5167 | -8/Materials | Entered Factory 5167 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6689 | -7/Factory | Build established: Scavenger-Mutant 7076 | -7/Factory | Build established: Mutant 7336 | -7/Factory | Lost 3 parts (1p1n1w) 7908 | -7/Factory | Discovered new exit (range 17) 8149 | -7/Factory | Identified exit to Factory 8453 | -7/Factory | Identified exit to Lower Caves 8696 | -7/Factory | Entered Lower Caves 8933 | -7/Lower Caves | Encountered a Warlord checkpoint 9050 | -7/Lower Caves | Spotted B-75 Beast 9973 | -7/Lower Caves | Discovered new exit (range 15) 10434 | -7/Lower Caves | Learned Factory garrison access intel 10784 | -7/Lower Caves | Entered another Lower Caves area 10786 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11671 | -7/Lower Caves | Discovered new exit (range 11) 11813 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 11971 | -7/Lower Caves | Crushed by falling debris 12002 | -7/Lower Caves | Lost 4 parts (2n2w) 12209 | -7/Lower Caves | Found Alien Artifact 12210 | -7/Lower Caves | Identified Dimensional Node Initializer 12210 | -7/Lower Caves | Initialized slip node 12323 | -7/Lower Caves | Spotted B-75 Beast 12347 | -7/Lower Caves | Core integrity fell below 50% 12392 | -7/Lower Caves | Lost 3 parts (1p2n) 12445 | -7/Lower Caves | Destroyed B-75 Beast 14485 | -7/Lower Caves | Entered Zion 15108 | -7/Zion | Core integrity fell below 20% 15129 | -7/Zion | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 15107_ Penetrated by Slug. 15107_ Slug penetrates Wall. 15110_ Penetrated by Slug. 15110_ Slug penetrates Wall. 15112_ =2WJS,JKQS3PFT,WEG0RG U<0GV 15113_ Penetrated by Slug. 15113_ Slug penetrates Wall. 15116_ Battle Cannon destroyed. 15120_ Penetrated by Slug. 15121_ Slug penetrates Wall. 15121_ Slug penetrates H-77 Assassin. 15123_ Penetrated by Slug. 15123_ Hrd. Medium Armor Plating destroyed. 15124_ Slug penetrates H-77 Assassin. 15126_ Penetrated by Slug. 15129_ System corrupted: FCS attempts to trigger Gauss Rifle. 15129_ System corrupted: Gauss Rifle misfires. 15129_ Slug penetrates Wall. 15129_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????????????????##???????????????????????? | | ????????????????????? ##??????????????????????? | | ????????????????????? ##?????????????????????? | | ????????????????????? ##????????????????????? | | ????????????????????# ?????????????????????? | | ??????????????????## #??????????????????????? | | ?????????????????## #???????????????????????? | | ????????????????## #???????#????????????????? | | ????????????##### #?????? #????????????????? | | ???????????## #????? ##???????????????? | | ??????????## ######h #####???????????? | | ????####### #### ## #???????????? | | ???##""" ##??# @ #??????????? | | ???#""""X #???# ### ## #??????????? | | ???#"""" #???# ##????????????????????? | | ???##"" # #???# #?????????????????????? | | ????##### # #??# #????????????????????? | | ????????# #? #???????????????????? | | ????????## ## #???????????????????? | | ?????????### ### #####???????????????????? | | ???????????# #?#######???????????????????????? | | ???????????# #???????????????????????????????? | | ??????????## ##??????????????????????????????? | | ??????????# #??????????????????????????????? | | ??????????# #??????????????????????????????? | | ??????????## ##??????????????????????????????? | | ?????????## #??????????????????????????????? | | ?????????# ##??????????????????????????????? | | ?????????## #??????????????????????????????? | | ?????????# #??????????????????????????????? | | ?????????# ##??????????????????????????????? | | ?????????## ##???????????????????????????????? | | ??????????####????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 450 Weapon Cycling 15 Evasion (%) 44 Targeting Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 4 Item Schematics ----------------- Beamcaster | -7/Zion | Free Arc Thrower | -7/Zion | Free Phasing Sabre | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed BurstSensorSuit Manual? 0 Play Time 01:03:52 Cumulative 101.9 hours Start 2025.08.07 @ 13:42:18 End 2025.08.07 @ 17:44:47 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 127 Rogue 127 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 45 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4703d905-8953-4cb4-a552-610c30147a74