Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.01 @ 20:00:00 Player: Fangrelle Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (167) 835 Value Destroyed (4917) 4917 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (301) 301 TOTAL SCORE: 9013 Bonus ------- High Alert Combat Kills 312 Friendly Fire -11 Cogmind --------- Core Integrity 0/700 Matter 198/300 Energy 300/300 System Corruption 14% Temperature Cool (77) Movement Rolling (250) Ox10 Location -7/Factory Parts ------- > --- POWER (1) -------- Enhanced Nuclear Core > --- PROPULSION (3) --- Carbon-fiber Leg Compact Wheel > --- UTILITY (6) ------ Advanced Heat Sink (fused) Cargo Storage Unit Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating > --- WEAPON (3) ------- Hardcell Cannon Heavy Flail > --- INVENTORY (30) --- Enhanced Nuclear Core Cargo Storage Unit Improved Terrain Scanner Improved Salvage Targeting Computer Advanced ECM Suite Component Analysis Suite Cobbler Unit Cooled Pulse Rifle Cooled Pulse Rifle Remote Datajack Heavy Flail SUBCON Basin (Full) Peak State ------------ > --- POWER ------------ Meta Core > --- PROPULSION ------- Spiked Treads Armored Treads Medium Treads > --- UTILITY ---------- Huge Storage Unit Improved Melee Analysis Suite Improved Melee Analysis Suite Makeshift Light Armor Plating Makeshift Hacking Suite Makeshift Hacking Suite System Shield > --- WEAPON ----------- Ripper Ripper Makeshift Sword > --- INVENTORY -------- Medium Treads High-capacity Matter Pod Improved Terrain Scanner Authchip [Storage] Cobbler Unit Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle SUBCON Basin [Rating: 78] Favorites ----------- Power Meta Core Engine Ion Engine Power Core Meta Core Propulsion Spiked Treads Treads Spiked Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Huge Storage Unit Device High-powered Tractor Beam Storage Huge Storage Unit Processor Improved Melee Analysis Suite Hackware Makeshift Hacking Suite Protection Makeshift Light Armor Plating Weapon Ripper Energy Gun EM Shotgun Energy Cannon Cooled Particle Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Improved Light Cannon Impact Weapon Heavy Flail Slashing Weapon Ripper Piercing Weapon Spear Build | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Slots Evolved 6 | . . . . 4 2 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 4 | . . . . 4 . Weapon 1 | . . . . . 1 Parts Attached 195 | . 12 . 22 80 81 Power 9 | . 1 . 1 1 6 Engine 2 | . 1 . . . 1 Core 7 | . . . 1 1 5 Reactor . | . . . . . . Propulsion 40 | . 4 . 5 18 13 Treads 26 | . 4 . 4 14 4 Leg 2 | . . . . . 2 Wheel 8 | . . . 1 . 7 Hover 1 | . . . . 1 . Flight 3 | . . . . 3 . Utility 79 | . 3 . 1 36 39 Device 32 | . . . . 13 19 Storage 5 | . 2 . . 2 1 Processor 6 | . . . . 5 1 Hackware 5 | . . . . 3 2 Protection 31 | . 1 . 1 13 16 Artifact . | . . . . . . Weapon 67 | . 4 . 15 25 23 Energy Gun 19 | . 4 . 3 7 5 Energy Cannon 1 | . . . . . 1 Ballistic Gun 9 | . . . . 3 6 Ballistic Cannon 13 | . . . 7 . 6 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 4 | . . . 2 . 2 Slashing Weapon 20 | . . . 3 15 2 Piercing Weapon 1 | . . . . . 1 Special Melee Weapon . | . . . . . . Unidentified Prototypes 12 | . . . . 9 3 Parts Lost 42 | . 1 . 5 15 21 Power 4 | . . . 1 1 2 Propulsion 8 | . . . 1 3 4 Utility 14 | . . . 1 7 6 Weapon 16 | . 1 . 2 4 9 Highest Loss Streak 9 | . 1 . 2 9 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 81 | . 96 100 71 90 76 Engine 2 | . 14 14 2 . . Core 6 | . . . 7 7 6 Treads 17 | . 27 28 20 17 4 Wheel 1 | . . . . . 3 Device 3 | . . . . 6 11 Storage 10 | . 18 14 10 7 7 Processor 3 | . . . . 8 6 Hackware 5 | . . . . 15 4 Protection 7 | . 7 14 7 7 5 Energy Gun 6 | . 26 28 7 1 . Ballistic Gun 1 | . . . . . 5 Ballistic Cannon 5 | . . . 12 . 4 Slashing Weapon 6 | . . . 2 17 3 Peak Build Rating 78 | . 12 12 50 78 74 Average Rating 44 | . 10 12 31 68 58 On Entrance 22 | 6 6 12 12 50 48 Naked Turns . | . . . . . . Heaviest Build 193 | 10 131 98 100 127 193 Greatest Support 76 | 20 40 40 40 76 60 Greatest Overweight (x) 52 | . 4 2 6 33 52 Average Overweight (x) 2 | . 1 2 2 1 5 Largest Inventory Capacity 30 | . 25 25 25 25 30 Average Capacity 25 | . 21 25 25 25 29 Most Carried 30 | . 14 15 25 25 30 Average Carried 22 | . 11 14 23 24 27 Final Capacity 30 | 8 25 25 25 25 30 Final Carried 28 | 6 14 15 25 25 28 Class Distribution -------------------- 37% | Mutant 18% | Derelict-Mutant 11% | Hauler-Mutant 10% | Hacker-Gladiator 5% | Cobbler-Gladiator 4% | Derelict-Gladiator 3% | Hacker-Mutant 3% | Hauler-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Hacker-Gladiator | -8/Materials Hauler-Mutant | -7/Factory Resources | -11 -10 -10 -10 -8 -7 ----------- Run | Yrd Mat Min Sub Mat Fac Matter Collected 7440 | 200 562 7 815 3622 2234 Remotely 2866 | . . . . 1165 1701 Salvage Created 6677 | . 775 18 337 2838 2709 Parts 361 | . 51 3 30 144 133 Haulers Intercepted 9 | . 1 . . 5 3 Recyclers Shooed 8 | . . . . 2 6 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 14 | . . . 14 . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Combat Hostiles Destroyed 98 | . 16 . 11 38 33 Melee 32 | . . . . 29 3 Guns 30 | . 16 . 1 7 6 Cannons 31 | . . . 9 . 22 AOE 3 | . . . 1 2 . Classes Destroyed 16 | . 6 . 2 7 1 Worker 22 | . . . . 4 18 Builder 10 | . . . . 2 8 Tunneler 4 | . 1 1 . 1 1 Hauler 9 | . 1 . . 5 3 Recycler 12 | . 1 . . 4 7 Mechanic 1 | . . . . 1 . Watcher 11 | . 3 . . 5 3 Swarmer 6 | . 6 . . . . Grunt 49 | . 10 . . 21 18 Brawler 2 | . . . . 1 1 Duelist 4 | . . . . 3 1 Sentry 15 | . . . . 11 4 Hunter 3 | . . . . 2 1 Programmer 8 | . . . . . 8 Cobbler 1 | . . . 1 . . Subdweller 11 | . . . 11 . . Best Kill Streak 6 | . 3 1 2 6 6 Combat Bots Only 5 | . 3 . 2 5 4 Max Kills in Single Turn 2 | . 2 1 1 2 2 Gunslinging 1 | . 1 . . 1 . Exploded 1 | . . . 1 1 . Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -8 -7 -------- Run | Yrd Mat Min Sub Mat Fac Hostile Shots Fired 812 | . 70 . 54 287 401 Missed 209 | . 17 . 17 75 100 Damage Taken 9418 | . 577 . 905 3462 4474 Core 1353 | . 81 . 106 454 712 Absorbed by Shields 209 | . . . . . 209 Redirected to Shielding 27 | . . . . . 27 Regen/Repaired (Parts) 295 | . 157 . . 47 91 Core Remaining (%) 47 | 100 . . 25 17 . Volleys Fired 301 | . 46 1 51 13 190 Largest 3 | . 2 2 2 2 3 Hottest 185 | . 90 90 90 100 185 Shots Fired 583 | . 92 3 94 26 368 Gun 296 | . 92 3 12 26 163 Cannon 287 | . . . 82 . 205 Launcher . | . . . . . . Special . | . . . . . . Kinetic 320 | . 24 . 82 . 214 Thermal 104 | . . . . . 104 Explosive . | . . . . . . Electromagnetic 159 | . 68 3 12 26 50 Robot Hit Streak 25 | . 8 9 25 17 24 Robot Miss Streak 4 | . 4 . 3 3 3 Penetration Max . | . . . . . . Secondary Targets 6 | . 4 . . 2 . Max Gunslinging Chain 1 | . 1 . . 1 . Shots Hit Robots 521 | . 68 3 62 125 263 Core Hits 218 | . 39 2 22 63 92 Critical Kills 2 | . . . . . 2 Critical Parts Destroyed . | . . . . . . Critical Strikes 28 | . . . 4 18 6 Meltdown 2 | . . . . . 2 Blast 8 | . . . 4 . 4 Sever 18 | . . . . 18 . Melee Attacks 182 | . . . 10 155 17 Impact 4 | . . . 4 . . Slashing 174 | . . . 6 155 13 Piercing 4 | . . . . . 4 Sneak Attacks 19 | . . . 1 18 . Combat Hostiles . | . . . . . . Follow-up Attacks 23 | . . . . 23 . Damage Inflicted 15118 | . 1032 80 1260 5835 6911 Guns 3216 | . 876 58 108 391 1783 Cannons 5637 | . . . 995 . 4642 Explosions 1137 | . 156 22 73 796 90 Melee 5110 | . . . 84 4648 378 Ramming 18 | . . . . . 18 Kinetic 5184 | . 100 . 995 . 4089 Thermal 3176 | . 156 22 73 796 2129 Explosive . | . . . . . . Electromagnetic 1630 | . 776 58 108 391 297 Impact . | . . . . . . Slashing 4998 | . . . 84 4648 266 Piercing 112 | . . . . . 112 Highest Corruption 14 | . 1 1 1 . 14 Average Corruption 3 | . 1 1 1 . 9 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 253 | . 9 6 80 . 158 Message Errors 60 | . 1 . 19 . 40 Matter Fused 61 | . 3 1 27 . 30 Heat Flow Errors 32 | . . 2 10 . 20 Energy Discharges 24 | . 2 2 5 . 15 Parts Rejected 1 | . . . . . 1 Parts Fused 3 | . 1 . . . 2 Data Loss (minor) 27 | . . . 8 . 19 Data Loss (major) 14 | . . . 5 . 9 Misfires 13 | . 1 1 5 . 6 Alerts 8 | . 1 . 1 . 6 Weapon Failures 10 | . . . . . 10 Overload Shots . | . . . . . . Overflow Damage 867 | . . . 43 538 286 Projectiles 240 | . . . . . 240 Explosions 94 | . . . . 94 . Melee 533 | . . . 43 444 46 Knockbacks 33 | . . . 13 . 20 Impact . | . . . . . . Kinetic 32 | . . . 13 . 19 Secondary 1 | . . . . . 1 Self-Inflicted Damage 100 | . 40 . 23 . 37 Shots 3 | . 1 . 1 . 1 Rammed 6 | . . . . . 6 Targets Rammed 6 | . . . . . 6 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 588 | . 178 241 243 287 588 Average Temperature 101 | . 63 93 95 98 121 Received Heat Transfer 2868 | . 153 . 99 1269 1347 Effects 11 | . . . . . 11 Shutdowns 3 | . . . . . 3 Energy Bleed 3 | . . . . . 3 Interference 2 | . . . . . 2 Matter Decay 1 | . . . . . 1 Short Circuit 1 | . . . . . 1 Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . 2 . . . 1 Impact Corruptions . | . . . . . . Robots Melted 2 | . . . . . 2 Combat Hostiles 2 | . . . . . 2 Parts Melted 3 | . . . . . 3 Heat Transferred 3551 | . 200 50 . 550 2751 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 7 | . 2 1 1 2 1 Alert | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Peak Influence 822 | . 181 12 . 514 822 Initial 202 | . . 7 . . 202 Average 198 | . 65 8 . 168 334 Maximum Alert Level 3 | . . . . 2 3 Low Security (%) 51 | . 100 100 . 51 19 Level 1 36 | . . . . 38 57 Level 2 7 | . . . . 10 10 Level 3 3 | . . . . . 12 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 21 | . 4 . . 5 12 Investigation 6 | . 4 . . 1 1 Extermination 7 | . . . . . 7 Reinforcement 4 | . . . . 1 3 Assault 1 | . . . . . 1 Garrison 3 | . . . . 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced 2 | . . . . . 2 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Distress Signals 9 | . . . . 7 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 158 | . 20 . 21 66 51 Peak Tracking Total 7 | . 3 . 2 7 6 Tactical Retreats 21 | . 1 . 10 7 3 Traps | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Traps Triggered 4 | . 2 . 1 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 1 | . . . . 1 . Reused 3 | . . . 2 . 1 Traps Extracted . | . . . . . . Installed 5 | . . . 3 1 1 Triggered 1 | . . . . . 1 Most Traps Carried 4 | . . . 4 1 1 Objects Rigged 3 | . . . . 3 . Exploded 1 | . . . . 1 . Machines | -11 -10 -10 -10 -8 -7 ---------- Run | Yrd Mat Min Sub Mat Fac Machines Disabled 14 | . . . 1 4 9 Max in Single Turn 6 | . . . 1 3 6 Garrison Access 2 | . . . . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Machines Accessed 40 | . 10 . 4 15 11 Terminals 20 | . 7 . . 10 3 Fabricators 2 | . . . . . 2 Repair Stations 5 | . 1 . . 1 3 Recycling Units 4 | . 2 . . 1 1 Scanalyzers 2 | . . . . 2 . Garrison Access 3 | . . . . 1 2 Total Hacks 156 | . 27 . 14 87 28 Successful 120 | . 20 . 14 70 16 Failed 35 | . 7 . . 16 12 Catastrophic 4 | . . . . . 4 Database Lockouts 1 | . . . . 1 . Manual 95 | . 20 . . 65 10 Terminals 95 | . 18 . . 67 10 Fabricators 5 | . . . . . 5 Repair Stations 14 | . 4 . . 3 7 Recycling Units 10 | . 5 . . 4 1 Scanalyzers 12 | . . . . 12 . Garrison Access 6 | . . . . 1 5 Terminal Hacks 34 | . 1 . 14 18 1 Record 11 | . . . 11 . . Part Schematic 1 | . . . . . 1 Robot Analysis 2 | . 1 . . 1 . Open Door 1 | . . . 1 . . Level Access Points 1 | . . . . 1 . Branch Access Points 1 | . . . . 1 . Terminal Index 1 | . . . . 1 . Alert Level 5 | . . . . 5 . Unreport Threat 3 | . . . . 3 . Locate Traps 3 | . . . . 3 . Reprogram Traps 1 | . . . . 1 . Dispatch Records 1 | . . . . 1 . Zone Layout 1 | . . . . 1 . Derelict Proto ID Bank 1 | . . . 1 . . Release Object 1 | . . . 1 . . Fabricator Hacks 5 | . . . . . 5 Load Schematic 2 | . . . . . 2 Build 3 | . . . . . 3 Repair Station Hacks 11 | . 4 . . 2 5 Scan Component 6 | . 2 . . 1 3 Repair 5 | . 2 . . 1 2 Recycling Unit Hacks 3 | . 1 . . 1 1 Retrieve Components 3 | . 1 . . 1 1 Scanalyzer 12 | . . . . 12 . Insert Component 6 | . . . . 6 . Analyze 6 | . . . . 6 . Garrison Access Hacks 2 | . . . . 1 1 Seal Access 2 | . . . . 1 1 Unauthorized Hacks 53 | . 14 . . 36 3 Terminals 47 | . 12 . . 32 3 Track 3 | . . . . 3 . Assimilate 10 | . 3 . . 7 . Botnet 18 | . 6 . . 10 2 Detonate 1 | . . . . 1 . Disrupt 3 | . 1 . . 2 . Operators 2 | . 1 . . 1 . Skim 10 | . 1 . . 8 1 Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Patch 1 | . . . . 1 . Recycling Units 5 | . 2 . . 3 . Monitor 1 | . . . . 1 . Reject 1 | . . . . 1 . Mask 1 | . . . . 1 . Tunnel 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 31 | . 10 . . 12 9 Full Trace Events 2 | . 1 . . . 1 Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 7 | . . . . 6 1 Parts Built 4 | . . . . . 4 Authchips 1 | . . . . . 1 Time 193 | . . . . . 193 Total Part Build Rating 16 | . . . . . 16 Parts Repaired 5 | . 2 . . 1 2 Time 207 | . 58 . . 44 105 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 14 | . 10 . . 2 2 Parts Scanalyzed 6 | . . . . 6 . Part Schematics Acquired 6 | . . . . 6 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 ------------ Run | Yrd Mat Min Sub Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 2 | . . . . . 2 Machine Destruction 2 | . . . . . 2 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -8 -7 -------- Run | Yrd Mat Min Sub Mat Fac Total Allies 2 | . 1 . . 1 . Largest Group 2 | . 1 1 1 2 . Highest-Rated Group 20 | . 10 10 10 20 . Highest-Rated Ally 10 | . 10 10 10 10 . Total Orders 20 | . . 2 2 16 . STAY 9 | . . 1 1 7 . FOLLOW 11 | . . 1 1 9 . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Robot Analysis Total 2 | . 1 . . 1 . Derelict Logs Recovered 3 | . . . 3 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -8 -7 ------------- Run | Yrd Mat Min Sub Mat Fac Turns Passed 28068 | . 3038 651 11289 7575 5515 Spaces Moved 7532 | 1 759 158 3297 1985 1332 Core 6 | . . . . 2 4 Treads 5802 | . 741 158 2774 1983 146 Legs 176 | 1 18 . . . 157 Wheels 1548 | . . . 523 . 1025 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 320 175 240 145 Average Speed 303 | 120 276 320 322 277 311 Slowest Speed 2650 | 120 480 320 560 1700 2650 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 54 | 2 89 21 95 90 30 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 5 | . 2 . 3 . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched 12 | . . . 12 . . Spaces Dug 8 | . . . . 7 1 Terrain Destroyed 120 | . 5 6 10 46 53 Melee 8 | . . . . 7 1 Projectile 27 | . . . . . 27 AOE 85 | . 5 6 10 39 25 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Total 12020 | . 1614 303 3881 3876 2346 Wait 3506 | . 774 144 429 1547 612 Move 7527 | . 758 157 3296 1984 1332 Hop . | . . . . . . Pick Up 140 | . 13 1 32 52 42 Fast Attach 92 | . 7 . 5 41 39 Attach 64 | . 3 . 5 29 27 Detach 20 | . 1 . 1 6 12 Swap 39 | . 2 . 12 10 15 Drop 180 | . 10 . 37 80 53 Fire 301 | . 46 1 51 13 190 Melee 140 | . . . 10 113 17 Ram . | . . . . . . Kick . | . . . . . . Crush 6 | . . . . . 6 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 5 | . . . 3 1 1 Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: Fac x2 / [*Sto]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 391 | -10/Materials | Discovered new exit (range 9) 672 | -10/Materials | Repaired Lgt. Treads 705 | -10/Materials | Repaired EM Shotgun 1400 | -10/Materials | Discovered new exit (range 16) 2716 | -10/Materials | Discovered new exit (range 16) 3039 | -10/Materials | Entered Mines 3039 | -10/Mines | Accompanied by 1 ally 3455 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3667 | -10/Mines | Discovered new exit (range 6) 3690 | -10/Mines | Entered Subcaves 3690 | -10/Subcaves | Accompanied by 1 ally 3719 | -10/Subcaves | Learned location of Zion (-6) 3797 | -10/Subcaves | Disturbed a concealed Subdweller 4640 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 4642 | -10/Subcaves | Shifting Twisted Machinery released Mak. Hammer 5141 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 5542 | -10/Subcaves | Identified exit to Materials 5545 | -10/Subcaves | Identified exit to Recycling 5603 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 6037 | -10/Subcaves | Visited 4L-MR0's lab 6074 | -10/Subcaves | Found Meta Core 6076 | -10/Subcaves | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 8038 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 8074 | -10/Subcaves | Core integrity fell below 50% 8161 | -10/Subcaves | Discovered exit to Materials (range 9) 8210 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 8223 | -10/Subcaves | Shifting Twisted Machinery released Mak. Thermal Plating 8905 | -10/Subcaves | Disturbed a concealed Subdweller 8923 | -10/Subcaves | Disturbed a concealed Subdweller 9338 | -10/Subcaves | Met a Zionite searching for "candidates" 10348 | -10/Subcaves | Visited Clippyterm 10358 | -10/Subcaves | Learned location of Deep Caves (-6) 10570 | -10/Subcaves | Found SUBCON Basin 10810 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 10955 | -10/Subcaves | Build established: Derelict-Mutant 14979 | -10/Subcaves | Entered Materials 14979 | -8/Materials | Accompanied by 1 ally 14979 | -8/Materials | Evolved 4 slots: Utility x4 16065 | -8/Materials | Build established: Cobbler-Gladiator 17412 | -8/Materials | Central database locked down 17625 | -8/Materials | Build established: Hacker-Mutant 18140 | -8/Materials | Garrison activated, responded to threat 18945 | -8/Materials | Build established: Hacker-Gladiator 19317 | -8/Materials | Build established: Cobbler-Gladiator 19493 | -8/Materials | Repaired Ripper 19786 | -8/Materials | Identified exit to Factory 19871 | -8/Materials | Learned 4 Recycling zone layouts 19948 | -8/Materials | Learned Factory trap positions 20009 | -8/Materials | Build established: Hacker-Gladiator 20121 | -8/Materials | Learned location of 1 exit from Extension 20226 | -8/Materials | Learned Storage emergency access door positions 20331 | -8/Materials | Learned Storage stockpile data 21263 | -8/Materials | Build established: Derelict-Gladiator 21945 | -8/Materials | Core integrity fell below 50% 22033 | -8/Materials | Core integrity fell below 20% 22037 | -8/Materials | Lost 9 parts (1p2n4u2w) 22290 | -8/Materials | Build established: Gladiator 22554 | -8/Materials | Entered Factory 22554 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 22555 | -7/Factory | Identified exit to Factory 22556 | -7/Factory | Loaded intel: 80 trap records 22923 | -7/Factory | Build established: Hacker-Gladiator 23052 | -7/Factory | Fabricated Hardcell Cannon (x2) 23543 | -7/Factory | Fabricated Cargo Storage Unit (x1) 23850 | -7/Factory | Repaired Hpw. Tractor Beam 23871 | -7/Factory | Build established: Hauler-Mutant 24011 | -7/Factory | Discovered new exit (range 4) 24708 | -7/Factory | Build established: Hauler-Tank 25176 | -7/Factory | Build established: Hauler-Mutant 25307 | -7/Factory | System corruption reached 10% 25360 | -7/Factory | Lost 3 parts (1p2w) 26684 | -7/Factory | Build established: Hauler-Gunner 27199 | -7/Factory | Fabricated Cargo Storage Unit (x1) 27320 | -7/Factory | Core integrity fell below 50% 27354 | -7/Factory | First assault squad dispatched 27465 | -7/Factory | Core integrity fell below 20% 27490 | -7/Factory | Lost 8 parts (2n3u3w) 27727 | -7/Factory | Build established: Hauler-Mutant 27957 | -7/Factory | Repaired Broken Hardcell Cannon 28069 | -7/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- >>Seal Access door sealed. 28034_ U-05 Engineer builds a Wall. 28040_ G-47 Trooper suffers critical hit (Meltdown). 28040_ Aluminum Leg melted. 28040_ Lgt. Nuclear Core melted. 28043_ Relay Coupler [NC] tumbles out of Garrison Access. 28043_ Relay Coupler [Grunt] tumbles out of Garrison Access. 28043_ G-47 Trooper knocked back. 28043_ U-05 Engineer builds a Wall. 28046_ BU6FUQ#QIEAL84 I:TV7/T7NR 28049_ G-47 Trooper knocked back. 28049_ M-28 Smith fits Backup Power III on R-06 Scavenger. 28050_ Critical hit (Burn: +37). 28052_ G-50 Soldier knocked back. 28055_ Acquired 41 matter. 28056_ Cld. Particle Cannon destroyed. 28062_ Destroyed Aluminum Leg. 28066_ G-47 Trooper destroyed. 28066_ Wheel destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????# ??????????????????????????????? | | ?????????????? ? ?????????????????????????????? | | ???????????? ##+###??????????????????????????? | | ???????????? ######????????????????????? | | ????????????? #????????????????????? | | ????????????? #????????????????????? | | ????????????? !![ #????????????????????? | | ?????????????? ![] #????????????????????? | | #???????????????# ![] #????????????????????? | | #???????????????# %% #????????????????????? | | #???????????????# #????????????????????? | | ## ?????????????# m ! #????????????????????? | | + ?????????????# %" #????????????????????? | | #??????????????# !G"gg#????????????????????? | | ???????????????# g""@ #????????????????????? | | #????????????????# g %##???????????????????? | | #????????????????# r ##???????????????????? | | #????????????????#u ### #????????????????????? | | ##########???????# u ### #????????????????????? | | # ###?????# #?# ???????????????????? | | #""" ######### #?# ####??????????????????? | | #""" + u #?# #?????????????????????? | | #""" ###########+###??+#?????????????????????? | | / #??? ????????????????????????????????? | | # """ #??? """"???????????????????????????????? | | # R" #??# ??????????????????????????????? | | # """ #??# """""""????????????????????????????? | | # #??# ???????????????????????????? | | ##########??# """""""????????????????????????????? | | ????????????# ??????????????????????????????? | | #???????????# ""?????????????????????????????????? | | #???????????# ???????????????????????????????????? | | #???????????##???????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###+###??#######?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 500 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 6 Armor Coverage 950 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 12 Recoil Reduction 3 Offensive Hacking 22 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Multitool | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Imp. Assault Rifle | -8/Materials | Scanalyzed Scythe | -8/Materials | Scanalyzed Hcp. Matter Pod | -8/Materials | Scanalyzed Imp. Terrain Scanner | -8/Materials | Scanalyzed Cargo Storage Unit | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hardcell Cannon | x2 | -7/Factory | Preloaded Cargo Storage Unit | x1 | -7/Factory Cargo Storage Unit | x1 | -7/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PrecisionSpacefoldAutocannon Manual? 0 Play Time 02:06:56 Cumulative 150.6 hours Start 2024.12.01 @ 17:50:40 End 2024.12.01 @ 20:00:00 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 281 Rogue 281 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 41 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 91x25 Zoom Use 93% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 94ee0ba4-f892-4780-9673-f636b1c46faa