Cogmind - Beta 15 *** ADVENTURER MODE // 2025.06.18 @ 13:15:53 Player: Gilbert Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (4) 800 Robots Destroyed (11) 55 Value Destroyed (504) 504 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3919 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 178/300 Energy 72/180 System Corruption 2% Temperature Warm (159) Movement Walking (120) Location -5/Factory Parts ------- > --- POWER (3) -------- Meta Core > --- PROPULSION (4) --- Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (6+1) ---- Small Storage Unit Trap Scanner Advanced Salvage Targeting Computer Improved Weapon Cycler Improved Transmission Jammer > --- WEAPON (4) ------- Tesla Rifle Disruptor Cannon > --- INVENTORY (8) ---- Titanium Leg Makeshift Flight Unit Beam Rifle Subdweller Laser Phase Cannon KE Penetrator Peak State ------------ > --- POWER ------------ Ion Engine Ion Engine Meta Core > --- PROPULSION ------- Aluminum Leg Titanium Leg Makeshift Flight Unit Nuclear Pulse Array > --- UTILITY ---------- Small Storage Unit Trap Scanner Advanced Salvage Targeting Computer Improved Weapon Cycler Tractor Beam > --- WEAPON ----------- EM Pulse Gun Tesla Rifle Subdweller Laser Phase Cannon KE Penetrator > --- INVENTORY -------- Beam Rifle Flamer [Rating: 72] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Meta Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit Nuclear Pulse Array Utility Small Storage Unit Device Trap Scanner Storage Small Storage Unit Processor Advanced Salvage Targeting Computer Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Phase Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Flamer Build | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Slots Evolved 10 | . . . . 10 Power 2 | . . . . 2 Propulsion 2 | . . . . 2 Utility 4 | . . . . 4 Weapon 2 | . . . . 2 Parts Attached 32 | 6 2 7 3 14 Power 4 | 1 . 1 . 2 Engine 3 | 1 . 1 . 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 9 | 2 . 2 1 4 Treads . | . . . . . Leg 5 | . . 2 1 2 Wheel 2 | 2 . . . . Hover . | . . . . . Flight 2 | . . . . 2 Utility 8 | 1 2 1 1 3 Device 6 | . 2 1 1 2 Storage 1 | 1 . . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 11 | 2 . 3 1 5 Energy Gun 5 | 1 . 1 1 2 Energy Cannon 2 | . . . . 2 Ballistic Gun 2 | 1 . . . 1 Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon 1 | . . 1 . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Corrupted Parts 1 | . . . . 1 System Corruption 1 | . . . . 1 Parts Lost 10 | . . 4 . 6 Power 3 | . . 1 . 2 Propulsion 3 | . . 1 . 2 Utility 1 | . . 1 . . Weapon 3 | . . 1 . 2 Highest Loss Streak 4 | . . 3 . 4 To Critical Strikes 1 | . . . . 1 Average Backups 6 | 2 4 6 7 5 Power . | 1 1 . 1 . Propulsion 1 | 1 2 2 1 . Utility . | . . 1 1 . Weapon 2 | . . 1 3 3 Tool/Special . | . . . . . Unused Backups . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 76 | . 92 96 71 60 Engine 12 | . 14 13 14 7 Leg 18 | . . 6 28 9 Wheel 6 | . 28 21 . . Device 12 | . 6 11 14 13 Storage 12 | . 14 14 14 5 Energy Gun 5 | . 14 13 . 6 Ballistic Gun 3 | . 14 10 . 1 Special Weapon 1 | . . 4 . . Peak Build Rating 72 | 6 7 11 11 72 Average Rating 15 | 4 6 7 9 50 On Entrance 7 | . 6 7 11 11 Naked Turns . | . . . . . Heaviest Build 49 | 14 15 17 17 49 Greatest Support 40 | 20 20 20 27 40 Greatest Overweight (x) 2 | . . . . 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 5 7 7 8 8 Average Carried 6 | 2 4 6 7 5 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 3 6 6 8 6 Class Distribution -------------------- 92% | Mutant 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Mutant | -5/Factory Resources | -11 -10 -10 -7 -5 ----------- Run | Yrd Mat Sub Scr Fac Matter Collected 713 | 260 26 120 20 287 Remotely 193 | . 10 . . 183 Salvage Created 507 | . 14 105 . 388 Parts 38 | . 1 6 . 31 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Combat Hostiles Destroyed 8 | . . 3 . 5 Guns 3 | . . 1 . 2 Cannons 2 | . . . . 2 AOE 2 | . . 2 . . Classes Destroyed 5 | . 1 1 . 3 Builder 1 | . . . . 1 Watcher 2 | . 1 . . 1 Hunter 3 | . . . . 3 Programmer 2 | . . . . 2 Subdweller 3 | . . 3 . . Best Kill Streak 3 | . 1 3 . 2 Combat Bots Only 3 | . . 3 . 1 Max Kills in Single Turn 2 | . 1 1 . 2 Gunslinging . | . . . . . Exploded 1 | . . 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Scr Fac Hostile Shots Fired 176 | . 6 26 . 144 Missed 41 | . 4 6 . 31 Hits 135 | . 2 20 . 113 Projectile 135 | . 2 20 . 113 Critical Strikes 6 | . . 1 . 5 Damage Taken 2471 | . 26 445 . 2000 Core 1174 | . 13 157 . 1004 Absorbed by Shields . | . . . . . Ignored by Resistances 461 | . 7 122 . 332 Regen/Repaired (Parts) 23 | . . . . 23 Core Remaining (%) 66 | 100 . . 32 . Volleys Fired 31 | . 2 9 . 20 Largest 5 | . 2 2 . 5 Hottest 283 | . 60 130 . 283 Shots Fired 72 | . 4 11 . 57 Gun 54 | . 4 4 . 46 Cannon 10 | . . . . 10 Launcher 5 | . . 5 . . Special 3 | . . 2 . 1 Kinetic 14 | . 2 . . 12 Thermal 24 | . . 2 . 22 Explosive 5 | . . 5 . . Electromagnetic 29 | . 2 4 . 23 Robot Hit Streak 10 | . 1 6 . 10 Robot Miss Streak 4 | . 2 1 . 4 Penetration Max 1 | . . . . 1 Secondary Targets . | . . . . . Shots Hit Robots 46 | . 1 9 . 36 Core Hits 25 | . 1 7 . 17 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1209 | . 31 228 . 950 Guns 780 | . 24 44 . 712 Cannons 215 | . . . . 215 Explosions 173 | . . 173 . . Melee . | . . . . . Ramming 20 | . 7 . . 13 Kinetic 221 | . . . . 221 Thermal 432 | . . 11 . 421 Explosive 173 | . . 173 . . Electromagnetic 363 | . 24 44 . 295 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 4 | . . . . 4 Message Errors 2 | . . . . 2 Matter Fused 1 | . . . . 1 Heat Flow Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 47 | . 3 44 . . Shots 2 | . . 2 . . Rammed 1 | . 1 . . . Targets Rammed 2 | . 1 . . 1 Kicked 1 | . . . . 1 Crushed . | . . . . . Highest Temperature 855 | . . 179 . 855 Average Temperature 297 | . . 59 . 315 Received Heat Transfer 387 | . 18 342 . 27 Effects 41 | . . . . 41 Shutdowns 16 | . . . . 16 Energy Bleed 1 | . . . . 1 Interference 10 | . . . . 10 Matter Decay 3 | . . . . 3 Short Circuit 2 | . . . . 2 Damage (minor) 2 | . . . . 2 Damage (major) 2 | . . . . 2 Damage (core) 5 | . . . . 5 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried 2 | . . . . 2 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . . 2 Heat Transferred 607 | . . 80 . 527 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 59 | . 30 . . 59 Initial . | . . . . . Average 9 | . 3 . . 12 Influence Increases 211 | . 37 . . 174 Destroy 0b10 Robot/C 100 | . . . . 100 Destroy 0b10 Robot/NC 15 | . 5 . . 10 Destroy Leader 34 | . 2 . . 32 Successful Hack 24 | . . . . 24 Destroy Structure 8 | . . . . 8 Lose Combat Pursuer 30 | . 30 . . . Influence Decreases 191 | . 27 10 . 154 Entered New Map 6 | . . 6 . . Time Decay 165 | . 27 4 . 134 Lost Part 20 | . . . . 20 Squads Dispatched 2 | . 2 . . . Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Distress Signals 1 | . . . . 1 Communications Jammed 1 | . . . . 1 Distress Signals 1 | . . . . 1 Times Spotted 29 | . 11 8 . 10 Peak Tracking Total 4 | . 4 3 . 3 Tactical Retreats 2 | . 1 1 . . Traps | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -7 -5 ---------- Run | Yrd Mat Sub Scr Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Machines Accessed 7 | . 2 1 2 2 Terminals 3 | . 2 . . 1 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 28 | . 4 3 17 4 Successful 24 | . 1 3 17 3 Failed 4 | . 3 . . 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 5 | . 2 2 1 . Terminals 6 | . 4 . . 2 Fabricators . | . . . . . Repair Stations 2 | . . . . 2 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 22 | . 1 3 17 1 Record 20 | . . 3 17 . Prototype ID Bank 1 | . 1 . . . Open DSF 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . . 2 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . . 1 Time 16 | . . . . 16 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -7 -5 ------------ Run | Yrd Mat Sub Scr Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Scr Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Active Infowar (turns) 2922 | . 78 571 1727 546 Terrain 29 | . . 29 . . Structural 701 | . 78 542 81 . Traps 2031 | . . . 1646 385 Jamming 161 | . . . . 161 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -7 -5 ------------- Run | Yrd Mat Sub Scr Fac Turns Passed 3271 | 43 220 698 1728 582 Spaces Moved 2627 | 38 249 663 1389 288 Core 8 | 8 . . . . Treads . | . . . . . Legs 1793 | . . 125 1389 279 Wheels 817 | 30 249 538 . . Hover . | . . . . . Flight 9 | . . . . 9 Fastest Speed 50 | 50 80 80 120 120 Average Speed 110 | 73 80 87 120 147 Slowest Speed 270 | 80 80 120 125 270 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 4 49 42 60 9 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . . 1 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . . 2 . Spaces Dug . | . . . . . Terrain Destroyed 26 | . . 23 . 3 Melee . | . . . . . Projectile 3 | . . . . 3 AOE 23 | . . 23 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Total 2933 | 52 266 765 1445 405 Wait 193 | . 8 78 47 60 Move 2623 | 37 248 662 1388 288 Hop . | . . . . . Pick Up 25 | 9 4 5 1 6 Fast Attach 10 | . . . 2 8 Attach 22 | 6 2 4 . 10 Detach 7 | . 1 . 2 4 Swap 12 | . . 5 1 6 Drop 7 | . . 1 4 2 Fire 31 | . 2 9 . 20 Melee . | . . . . . Ram 1 | . 1 . . . Kick 1 | . . . . 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire 1 | . . 1 . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -7/Scraptown -5/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 44 | -11/Scrapyard | Entered Materials 45 | -10/Materials | Met a group of wandering Federalists 86 | -10/Materials | Discovered new exit (range 14) 241 | -10/Materials | Discovered new exit (range 16) 261 | -10/Materials | Discovered new exit (range 5) 264 | -10/Materials | Entered Subcaves 265 | -10/Subcaves | Continued accompanying wandering Federalists (5) 302 | -10/Subcaves | Build established: Mutant 370 | -10/Subcaves | Learned location of Zion (-7) 370 | -10/Subcaves | Met a Zionite searching for "candidates" 376 | -10/Subcaves | Discovered new exit (range 3) 464 | -10/Subcaves | A Subdweller sparked back to life 464 | -10/Subcaves | A Subdweller sparked back to life 464 | -10/Subcaves | A Subdweller sparked back to life 498 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 533 | -10/Subcaves | Lost 5 allies 648 | -10/Subcaves | Visited Clippyterm 651 | -10/Subcaves | Learned Factory fabricator intel 708 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 771 | -10/Subcaves | Core integrity fell below 50% 814 | -10/Subcaves | Lost 3 parts (1p1n1w) 910 | -10/Subcaves | Found Prototype Power Core 962 | -10/Subcaves | Entered Scraptown 1313 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 1317 | -7/Scraptown | Learned location of Armory (-3) 1330 | -7/Scraptown | Discovered new exit (range 11) 1479 | -7/Scraptown | Visited Awakened 1520 | -7/Scraptown | Visited SPCMW 1585 | -7/Scraptown | Visited UFD Registry 1589 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1646 | -7/Scraptown | Visited Assassins FH 1684 | -7/Scraptown | Visited Cave Peace 2032 | -7/Scraptown | Visited Spacefarers 2125 | -7/Scraptown | Visited Shadow of the Wyrm 2690 | -7/Scraptown | Entered Factory 2690 | -5/Factory | Evolved 10 slots: Power x2, Propulsion x2, Utility x4, Weapon x2 2691 | -5/Factory | Loaded intel: 6 fabricator locations 2820 | -5/Factory | Identified exit to DSF 2876 | -5/Factory | Repaired Flamer 2877 | -5/Factory | Identified Meta Core 2878 | -5/Factory | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 3074 | -5/Factory | Core integrity fell below 50% 3089 | -5/Factory | Core integrity fell below 20% 3214 | -5/Factory | Lost 4 parts (1p2n1w) 3272 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 03240_ System corrupted: Matter fused (-9). 03245_ Acquired Flexi-carbon Leg. 03247_ Slug penetrates Door. 03247_ Slug penetrates Wall. 03249_ Ion Engine destroyed. 03250_ H-66 Slayer misfires. 03252_ Slug penetrates Wall. 03253_ H-66 Slayer system terminally corrupted. 03253_ Targeting Computer fried. 03256_ Slug penetrates Wall. 03263_ R-10 Processor collects Corrupted Gauss Rifle. 03264_ System corrupted: Heat flow error (+279). 03267_ R-10 Processor collects Flexi-carbon Leg. 03269_ Penetrated by Slug. 03269_ Slug penetrates Wall. 03270_ R-10 Processor distress signal jammed. 03272_ R-10 Processor collects Corrupted Lgt. Fission Core. 03272_ Penetrated by Slug. 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