Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.05 @ 12:54:16 Player: Jimzor Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (104) 520 Value Destroyed (2579) 2579 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (8) 8 TOTAL SCORE: 6587 Bonus ------- High Alert Combat Kills 71 Friendly Fire -63 Cogmind --------- Core Integrity 0/850 Matter 132/300 Energy 27/100 System Corruption 0% Temperature Critical (533) Movement Hovering (60) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Gravmag Array > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Sensor Array Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Hacking Suite Heart of Steel > --- WEAPON ----------- Precision Shock Rifle Improved Medium Laser > --- INVENTORY -------- Wheel Wheel Wheel Wheel Cryofiber Web Sensor Array Improved Utility Shielding Makeshift Armor Plating Hacking Suite Particle Gun Heavy Particle Cannon Grenade Launcher [Rating: 55] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Wheel Wheel Wheel Hover Unit Aerolev Unit Flight Unit Makeshift Flight Unit Utility Hacking Suite Device Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Utility Shielding Weapon Autogun Energy Gun Improved Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Autogun Launcher Grenade Launcher Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Fac Slots Evolved 8 | . . 2 2 2 . . 2 Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 7 | . . 2 1 2 . . 2 Weapon . | . . . . . . . . Parts Attached 112 | 9 11 13 31 20 9 6 13 Power 10 | 1 2 2 2 1 . . 2 Engine 8 | 1 2 2 . 1 . . 2 Core 2 | . . . 2 . . . . Reactor . | . . . . . . . . Propulsion 30 | 4 1 4 9 4 3 2 3 Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel 27 | 4 1 4 9 3 2 2 2 Hover 2 | . . . . 1 . . 1 Flight 1 | . . . . . 1 . . Utility 35 | 2 2 5 11 7 3 3 2 Device 18 | 1 . 3 6 5 1 2 . Storage 2 | 1 1 . . . . . . Processor 3 | . . 1 1 1 . . . Hackware 3 | . 1 . 1 . . . 1 Protection 9 | . . 1 3 1 2 1 1 Artifact . | . . . . . . . . Weapon 37 | 2 6 2 9 8 3 1 6 Energy Gun 16 | . . . 5 5 2 . 4 Energy Cannon 3 | . . . 1 . 1 . 1 Ballistic Gun 10 | 2 5 2 1 . . . . Ballistic Cannon . | . . . . . . . . Launcher 5 | . . . 1 2 . 1 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . 1 1 . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . Unidentified Prototypes 4 | . . . 1 2 1 . . Parts Lost 34 | . . 6 8 5 1 3 11 Power 5 | . . 1 . 1 . . 3 Propulsion 11 | . . 3 4 . 1 1 2 Utility 8 | . . . 3 2 . . 3 Weapon 10 | . . 2 1 2 . 2 3 Highest Loss Streak 8 | . . 3 3 4 1 3 8 To Critical Strikes 1 | . . . . . . 1 . Average Slot Usage (%) 94 | . 99 98 98 92 87 72 83 Engine 6 | . 14 10 . 1 7 7 4 Core 2 | . . . 8 4 . . . Wheel 20 | . 27 21 26 16 15 15 13 Device 11 | . 8 9 9 20 8 9 7 Storage 9 | . 14 11 9 7 7 7 6 Processor 10 | . . 11 9 15 15 15 13 Hackware 9 | . 5 11 15 7 7 7 13 Protection 3 | . . 1 1 2 9 2 10 Energy Gun 7 | . . . 10 13 10 5 7 Ballistic Gun 9 | . 25 22 6 . . . . Naked Turns . | . . . . . . . . Heaviest Build 46 | 15 32 38 40 38 44 33 46 Greatest Support 38 | 32 20 20 30 38 38 30 30 Greatest Overweight (x) 4 | 4 2 3 1 3 1 1 4 Average Overweight (x) . | . . 1 1 . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 14 Most Carried 15 | 8 15 15 15 15 15 13 10 Average Carried 12 | 4 12 14 14 11 11 11 7 Final Capacity 15 | 8 15 15 15 15 15 15 5 Final Carried 15 | 8 15 14 15 9 12 10 1 Class Distribution -------------------- 44% | Scavenger-Mutant 32% | Scavenger-Skirmisher 19% | Mutant 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Jun Mat Mat Mat Fac Low Low Fac Matter Collected 2470 | 380 482 501 537 206 120 92 152 Remotely . | . . . . . . . . Salvage Created 4104 | 240 734 698 1199 477 341 123 292 Parts 235 | 21 51 48 72 22 4 6 11 Haulers Intercepted 5 | . 2 . 3 . . . . Recyclers Shooed 8 | . 2 1 2 1 . . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 4 | . . . . . 2 2 . Prevented 4 | . . . . . . 4 . Kills | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Fac Combat Hostiles Destroyed 53 | . 8 16 17 3 1 3 5 Guns 42 | . 8 16 12 2 1 . 3 Cannons 2 | . . . 1 . . . 1 AOE 6 | . . . 3 . . 2 1 Classes Destroyed 14 | 3 5 2 2 1 . 1 . Worker 9 | 2 2 1 2 1 . . 1 Builder 10 | . 1 . 6 3 . . . Tunneler 8 | 5 . . 3 . . . . Hauler 5 | . 2 . 3 . . . . Recycler 8 | 1 2 1 1 3 . . . Mechanic 1 | . . . 1 . . . . Operator 3 | . 2 1 . . . . . Watcher 7 | . 3 1 1 2 . . . Swarmer 7 | . . 4 3 . . . . Grunt 35 | . 8 10 10 . . 2 5 Brawler 1 | . . . . . . 1 . Sentry 7 | . . 2 3 1 1 . . Hunter 2 | . . . 1 1 . . . Programmer 1 | . . . . 1 . . . Decomposer 1 | . . . . . 1 . . Best Kill Streak 8 | 5 8 6 6 4 1 3 4 Combat Bots Only 5 | . 5 5 4 2 1 3 3 Max Kills in Single Turn 3 | 2 2 1 3 1 1 1 1 Gunslinging . | . . . . . . . . Exploded 2 | . . . 2 . . 1 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Jun Mat Mat Mat Fac Low Low Fac Damage Taken 4376 | . 210 539 970 558 78 435 1586 Core 1317 | . 26 133 69 144 5 49 891 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 51 | . . . . 3 . . 48 Core Remaining (%) 82 | 100 89 66 87 . . 71 . Volleys Fired 311 | 15 47 54 93 40 27 13 22 Largest 2 | 2 2 2 2 2 2 2 2 Hottest 160 | 40 46 46 112 112 130 111 160 Shots Fired 588 | 30 93 107 186 76 38 18 40 Gun 555 | 30 93 107 177 74 28 14 32 Cannon 24 | . . . 7 . 10 . 7 Launcher 9 | . . . 2 2 . 4 1 Special . | . . . . . . . . Kinetic 285 | 30 93 107 55 . . . . Thermal 263 | . . . 129 63 26 6 39 Explosive 9 | . . . 2 2 . 4 1 Electromagnetic 31 | . . . . 11 12 8 . Robot Hit Streak 14 | 6 12 14 10 6 7 5 9 Robot Miss Streak 5 | 2 5 5 3 5 1 1 2 Penetration Max . | . . . . . . . . Secondary Targets 2 | . . . 2 . . . . Max Gunslinging Chain 1 | . . . 1 . . . . Shots Hit Robots 366 | 16 61 67 112 41 28 14 27 Core Hits 170 | 9 30 27 52 17 9 7 19 Critical Kills 1 | . 1 . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . Critical Strikes 16 | . 2 . 6 4 2 . 2 Burn 14 | . . . 6 4 2 . 2 Destroy 2 | . 2 . . . . . . Melee Attacks 16 | . 6 . 1 9 . . . Impact . | . . . . . . . . Slashing 10 | . . . 1 9 . . . Piercing . | . . . . . . . . Sneak Attacks 6 | . 6 . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6720 | 223 1000 1064 2167 805 528 343 590 Guns 5687 | 223 860 1064 1735 805 378 212 410 Cannons 350 | . . . 100 . 150 . 100 Explosions 683 | . 140 . 332 . . 131 80 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 2639 | 223 860 1064 492 . . . . Thermal 3090 | . 140 . 1343 656 369 72 510 Explosive 543 | . . . 332 . . 131 80 Electromagnetic 448 | . . . . 149 159 140 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 7 | . . . . 4 4 7 . Average Corruption 3 | . . . . 2 4 6 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 29 | . . . . 6 20 3 . Message Errors 4 | . . . . . 4 . . Matter Fused 9 | . . . . 2 6 1 . Heat Flow Errors 2 | . . . . . 1 1 . Energy Discharges 6 | . . . . 1 4 1 . Data Loss (minor) 4 | . . . . 2 2 . . Data Loss (major) 2 | . . . . 1 1 . . Misfires 1 | . . . . . 1 . . Weapon Failures 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 1 | . . . . . . . 1 Projectiles . | . . . . . . . . Explosions 1 | . . . . . . . 1 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 52 | . . . . 13 . . 39 Shots 2 | . . . . 1 . . 1 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 944 | . 36 18 431 192 342 309 944 Average Temperature 143 | . 9 8 100 72 173 172 456 Received Heat Transfer 1401 | . 96 189 441 36 . 243 396 Effects 38 | . . . . . 2 3 33 Shutdowns 3 | . . . . . . . 3 Energy Bleed 4 | . . . . . . 2 2 Interference 8 | . . . . . 2 . 6 Matter Decay 3 | . . . . . . 1 2 Short Circuit 2 | . . . . . . . 2 Damage (minor) 4 | . . . . . . . 4 Damage (major) 9 | . . . . . . . 9 Damage (core) 5 | . . . . . . . 5 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Fried 2 | . . . . 1 1 . . Impact Corruptions . | . . . . . . . . Robots Melted 2 | . . . 1 1 . . . Combat Hostiles 2 | . . . 1 1 . . . Parts Melted 17 | . . . 9 2 . . 6 Heat Transferred 7651 | . 150 . 3330 1702 851 148 1470 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Fac Peak Influence 538 | 40 259 436 538 297 . . 128 Initial 244 | . 26 109 131 244 . . 37 Average 217 | 15 114 279 350 214 . . 72 Maximum Alert Level 2 | . 1 2 2 1 . . . Low Security (%) 47 | 100 81 19 19 40 . . 100 Level 1 42 | . 18 77 39 59 . . . Level 2 9 | . . 2 40 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 17 | . 1 3 6 5 . . 2 Investigation 6 | . . 2 1 2 . . 1 Extermination 1 | . . . . 1 . . . Reinforcement 7 | . 1 1 2 2 . . 1 Assault . | . . . . . . . . Garrison 3 | . . . 3 . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . 1 . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Jun Mat Mat Mat Fac Low Low Fac Distress Signals 5 | . 2 2 . 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 86 | . 14 21 25 9 1 3 13 Peak Tracking Total 6 | . 4 4 5 4 1 3 6 Tactical Retreats 3 | . . 1 1 . . . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Fac Traps Triggered 2 | . 2 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Jun Mat Mat Mat Fac Low Low Fac Machines Disabled 9 | . 6 . 2 1 . . . Max in Single Turn 6 | . 6 . 1 1 . . . Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Jun Mat Mat Mat Fac Low Low Fac Machines Accessed 13 | . 4 3 2 2 1 . 1 Terminals 8 | . 2 3 2 1 . . . Fabricators . | . . . . . . . . Repair Stations 1 | . 1 . . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers 2 | . . . . 1 . . 1 Garrison Access . | . . . . . . . . Total Hacks 32 | . 9 8 5 6 1 . 3 Successful 16 | . 4 2 2 4 1 . 3 Failed 16 | . 5 6 3 2 . . . Catastrophic 9 | . 1 4 2 2 . . . Database Lockouts . | . . . . . . . . Manual 15 | . 3 6 4 2 . . . Terminals 21 | . 6 8 5 2 . . . Fabricators . | . . . . . . . . Repair Stations 1 | . 1 . . . . . . Recycling Units 2 | . 2 . . . . . . Scanalyzers 7 | . . . . 4 . . 3 Garrison Access . | . . . . . . . . Terminal Hacks 8 | . 3 2 2 . 1 . . Open Door 1 | . . . . . 1 . . Level Access Points 1 | . . . 1 . . . . Emergency Access Points 2 | . 1 1 . . . . . Dispatch Records 1 | . 1 . . . . . . Zone Layout 3 | . 1 1 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 1 | . 1 . . . . . . Scan Component 1 | . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 7 | . . . . 4 . . 3 Insert Component 4 | . . . . 2 . . 2 Analyze 3 | . . . . 2 . . 1 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . Used . | . . . . . . . . Hacking Detections 11 | . 3 3 2 2 . . 1 Full Trace Events 7 | . . 2 2 2 . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . . . 2 . . 1 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 3 | . . . . 2 . . 1 Part Schematics Acquired 3 | . . . . 2 . . 1 Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Jun Mat Mat Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . Robots Hacked 2 | . 2 . . . . . . Non-combat 2 | . 2 . . . . . . Combat . | . . . . . . . . Robot Hacks Applied 4 | . 4 . . . . . . parse_system 2 | . 2 . . . . . . no_distress 2 | . 2 . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Jun Mat Mat Mat Fac Low Low Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . . . 2 . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Jun Mat Mat Mat Fac Low Low Fac Turns Passed 3503 | 123 659 512 641 744 616 55 153 Spaces Moved 2316 | 52 517 303 270 599 501 18 56 Core 7 | 7 . . . . . . . Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels 2306 | 45 517 303 270 599 501 18 53 Hover 3 | . . . . . . . 3 Flight . | . . . . . . . . Fastest Speed 50 | 50 80 95 95 90 90 95 60 Average Speed 95 | 95 93 95 95 91 102 95 104 Slowest Speed 250 | 250 110 125 95 125 105 95 140 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 1 | . . . . . 1 . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 32 | 4 85 37 26 24 73 6 2 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 5 | . . 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . Scrap Searched 4 | . . . . . 4 . . Spaces Dug 1 | . . . 1 . . . . Terrain Destroyed 47 | . 3 . 10 12 . 18 4 Melee 1 | . . . 1 . . . . Projectile 3 | . . . 3 . . . . AOE 43 | . 3 . 6 12 . 18 4 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Jun Mat Mat Mat Fac Low Low Fac Total 3054 | 96 615 442 479 706 566 38 112 Wait 167 | . 17 56 44 21 18 . 11 Move 2307 | 51 516 302 269 598 498 17 56 Hop 1 | . . . . . 1 . . Pick Up 80 | 18 12 11 21 7 5 . 6 Fast Attach 5 | . 1 . 4 . . . . Attach 67 | 9 2 9 10 15 4 6 12 Detach 13 | . . 1 . 4 5 2 1 Swap 40 | . 8 4 17 5 5 . 1 Drop 47 | 3 6 5 20 7 3 . 3 Fire 311 | 15 47 54 93 40 27 13 22 Melee 16 | . 6 . 1 9 . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 15) 124 | -11/Junkyard | Entered Materials 307 | -10/Materials | Build established: Mutant 383 | -10/Materials | Discovered new exit (range 13) 631 | -10/Materials | Discovered new exit (range 12) 727 | -10/Materials | Discovered new exit (range 5) 783 | -10/Materials | Entered another Materials area 783 | -9/Materials | Evolved 2 slots: Utility x2 977 | -9/Materials | Lost 3 parts (1p1n1w) 1097 | -9/Materials | Build established: Scavenger-Mutant 1276 | -9/Materials | Discovered new exit (range 13) 1294 | -9/Materials | Identified exit to Materials 1295 | -9/Materials | Entered another Materials area 1295 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1447 | -8/Materials | Lost 3 parts (1n1u1w) 1465 | -8/Materials | Garrison activated, responded to threat 1749 | -8/Materials | Garrison activated, responded to threat 1809 | -8/Materials | Lost 3 parts (3n) 1811 | -8/Materials | Identified exit to Factory 1936 | -8/Materials | Entered Factory 1936 | -7/Factory | Evolved 2 slots: Utility x2 2214 | -7/Factory | Build established: Scavenger-Skirmisher 2493 | -7/Factory | Lost 4 parts (1p2u1w) 2667 | -7/Factory | Discovered new exit (range 15) 2679 | -7/Factory | Identified exit to Lower Caves 2680 | -7/Factory | Entered Lower Caves 2734 | -7/Lower Caves | Learned Factory emergency access door positions 2770 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2882 | -7/Lower Caves | Identified exit to Lower Caves 3028 | -7/Lower Caves | Found Prototype Device 3133 | -7/Lower Caves | Identified Heart of Steel 3296 | -7/Lower Caves | Entered another Lower Caves area 3326 | -7/Lower Caves | Discovered new exit (range 18) 3350 | -7/Lower Caves | Lost 3 parts (1n2w) 3350 | -7/Lower Caves | Identified exit to Factory 3351 | -7/Lower Caves | Entered Factory 3351 | -6/Factory | Evolved 2 slots: Utility x2 3451 | -6/Factory | Lost 3 parts (1p2n) 3488 | -6/Factory | Core integrity fell below 50% 3494 | -6/Factory | Core integrity fell below 20% 3502 | -6/Factory | Released all parts (9) 3505 | -6/Factory | Core destroyed Last Messages --------------- 03500_ Overheating: Lrg. Storage Unit damaged (-19). 03501_ Overheating: Energy bleed (-4). 03501_ Lgt. Angular Momentum Engine destroyed. 03501_ Dropped Heart of Steel. 03502_ U-05 Engineer lays Concrete. 03502_ Released Hvy. Laser. 03502_ Released Broken Wheel. 03502_ Released Imp. Signal Interpreter. 03502_ Released Lrg. Storage Unit. 03502_ Released Hacking Suite. 03502_ Released Adv. Visual Processing Unit. 03502_ Released Hacking Suite. 03502_ Released Wheel. 03503_ Overheating: Gravmag Array damaged (-105). 03503_ U-05 Engineer lays Concrete. 03503_ Acquired 45 matter. 03504_ U-05 Engineer lays Concrete. 03505_ Overheating: Core damaged (-110). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????##############????? | | ???????????????????????????????# #????? | | ???????????????????????????????# #????? | | ???????????????????????????????# #????? | | ???????????????????????????????# """ """ = #????? | | ??????????????????########?????# """ """ #????? | | ??????????????????# "" #?????# """ """ #????? | | ??????????????????# ""S #?????# #????? | | ??????????????????# #?????# """ """ #????? | | ??????????????????# =[= ####### """ """ #????? | | ??????????????????# =! =@ + """ """ #????? | | ??????????????????# ug! # %#### #????? | | ??????????????????###g= # #??# #????? | | ??????????????????? g #??#######+########### | | ??????????????????###Y#####u#??????# | | ????????????????????# #???# #??????# | | ????????????????????#/#??? ??????# | | ???????????????????? ?# ###### | | ????????????????????"" ?+ | | ???????????+???+???R"" ?# ###### ###+##### | | ??????????????????? " ??? ?????# #???????? | | ???????????????????? ??? #?????#######???????? | | ????????????????????"""??? #???????????????????? | | ?????????????????????""??? +???????????????????? | | ??????????????????????"??? #???????????????????? | | ?????????????????????????? #???????????????????? | | ?????????????????????????? #???????????????????? | | ?????????????????????????? #???????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 225 Utility Shielding 66 Evasion (%) 44 Offensive Hacking 20 Item Schematics ----------------- Arm. Huge Wheel | -7/Factory | Scanalyzed Sensor Array | -7/Factory | Scanalyzed Gravmag Array | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TiamatHardlightBox Manual? 0 Play Time 01:08:57 Cumulative 22.9 hours Start 2023.06.05 @ 11:44:26 End 2023.06.05 @ 12:54:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 34 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 31fbc509-ab7f-41ca-86d8-d51bb849bfb5