Cogmind - Beta 13 *** ADVENTURER MODE // 2024.07.21 @ 00:29:37 Player: HOPESALAD Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (13) 65 Value Destroyed (303) 303 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (228) 228 TOTAL SCORE: 2876 Bonus ------- Follower Combat Kills 228 Cogmind --------- Core Integrity 490/550 Matter 300/300 Energy 8/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (5) ------ Improved Heat Sink Small Storage Unit > --- WEAPON (2) ------- Makeshift Hammer > --- INVENTORY (8) ---- Carbon-fiber Leg Experimental Sensor Array ECM Suite Improved Shield Generator Sensor Drone Bay (19/20) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Structural Scanner Experimental Sensor Array Medium Armor Plating Sensor Drone Bay > --- WEAPON ----------- Field Laser Gatling Laser > --- INVENTORY -------- Carbon-fiber Leg Improved Heat Sink ECM Suite Medium Armor Plating Improved Shield Generator Makeshift Hammer [Rating: 39] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Experimental Sensor Array Storage Small Storage Unit Protection Medium Armor Plating Weapon Autogun Energy Gun Field Laser Ballistic Gun Autogun Impact Weapon Makeshift Hammer Build | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Slots Evolved 4 | . . . 2 . 2 . Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 3 | . . . 2 . 1 . Weapon . | . . . . . . . Parts Attached 31 | 6 5 2 6 2 4 6 Power 1 | 1 . . . . . . Engine 1 | 1 . . . . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 5 | 2 . . 2 . 1 . Treads . | . . . . . . . Leg 5 | 2 . . 2 . 1 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 15 | 1 3 1 3 1 3 3 Device 9 | . . 1 2 1 3 2 Storage 1 | 1 . . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 5 | . 3 . 1 . . 1 Artifact . | . . . . . . . Weapon 10 | 2 2 1 1 1 . 3 Energy Gun 6 | 2 . . 1 1 . 2 Energy Cannon . | . . . . . . . Ballistic Gun 2 | . 2 . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 2 | . . 1 . . . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . 1 . . 1 . Parts Lost 8 | . . . . . . 8 Power 1 | . . . . . . 1 Propulsion 1 | . . . . . . 1 Utility 3 | . . . . . . 3 Weapon 3 | . . . . . . 3 Highest Loss Streak 8 | . . . . . . 8 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 97 | . 97 100 92 100 100 91 Engine 12 | . 14 14 11 11 9 8 Leg 24 | . 28 28 21 22 27 24 Device 16 | . . 10 22 22 27 23 Storage 12 | . 14 14 11 11 9 9 Protection 7 | . 12 3 4 11 9 7 Energy Gun 10 | . 16 . 2 21 18 14 Ballistic Gun 8 | . 12 18 8 . . . Impact Weapon 5 | . . 9 11 . . 2 Naked Turns . | . . . . . . . Heaviest Build 38 | 12 17 17 23 24 38 38 Greatest Support 45 | 20 20 20 30 30 45 45 Greatest Overweight (x) 1 | . . . 1 . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 Most Carried 8 | 4 7 8 8 8 7 7 Average Carried 6 | . 3 7 6 7 6 5 Final Capacity 8 | 8 8 8 8 8 8 8 Final Carried 8 | 1 7 8 7 8 6 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Sto Matter Collected 588 | 194 67 131 78 43 . 75 Remotely . | . . . . . . . Salvage Created 380 | . 67 114 96 . . 103 Parts 23 | . 5 9 6 . . 3 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Combat Hostiles Destroyed 9 | . 1 4 2 . . 2 Guns 9 | . 1 4 2 . . 2 Classes Destroyed 6 | . 2 2 2 . . . Worker 1 | . . . 1 . . . Builder 1 | . . 1 . . . . Watcher 2 | . 1 . 1 . . . Swarmer 4 | . . 3 1 . . . Grunt 4 | . 1 1 . . . 2 Duelist 1 | . . . 1 . . . Best Kill Streak 2 | . 1 1 2 . . 1 Combat Bots Only 2 | . 1 1 2 . . 1 Max Kills in Single Turn 1 | . 1 1 1 . . 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Hostile Shots Fired 146 | . 3 9 64 . . 70 Missed 37 | . 1 3 20 . . 13 Damage Taken 1163 | . 17 45 378 31 . 692 Core 178 | . 9 12 97 . . 60 Absorbed by Shields 4 | . . . . . . 4 Ignored by Resistances 341 | . 6 14 112 9 . 200 Core Remaining (%) 88 | 100 . 91 . 75 . . Volleys Fired 48 | . 3 13 19 . . 13 Largest 2 | . 2 1 1 . . 2 Hottest 143 | . 100 23 63 . . 143 Shots Fired 56 | . 6 13 19 . . 18 Gun 56 | . 6 13 19 . . 18 Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 29 | . 4 13 12 . . . Thermal 27 | . 2 . 7 . . 18 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 25 | . 5 9 10 . . 25 Robot Miss Streak 2 | . . 1 2 . . 1 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 49 | . 5 12 14 . . 18 Core Hits 20 | . 3 4 7 . . 6 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . 1 . . . . . Burn 1 | . 1 . . . . . Melee Attacks 4 | . . 1 . . . 3 Impact 4 | . . 1 . . . 3 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . 1 . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 983 | . 78 234 216 20 . 435 Guns 789 | . 73 153 216 . . 347 Cannons . | . . . . . . . Explosions . | . . . . . . . Melee 168 | . . 80 . . . 88 Ramming 26 | . 5 1 . 20 . . Kinetic 362 | . 61 153 148 . . . Thermal 427 | . 12 . 68 . . 347 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact 168 | . . 80 . . . 88 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 54 | . . 40 . . . 14 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 54 | . . 40 . . . 14 Knockbacks 1 | . . . . 1 . . Impact 1 | . . . . 1 . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed 4 | . 1 1 . 2 . . Kicked 4 | . 1 1 . 2 . . Crushed . | . . . . . . . Highest Temperature 252 | . 48 12 6 . . 252 Average Temperature 50 | . 17 4 4 . . 77 Received Heat Transfer 651 | . 12 9 66 . . 564 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . 2 . . . . Impact Corruptions 3 | . . 2 . . . 1 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . 2 . . . . 1 Heat Transferred 1016 | . 111 . 148 . . 757 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Peak Influence 198 | . 30 146 198 64 6 53 Initial 64 | . . 9 21 64 . 1 Average 41 | . 10 44 82 37 2 18 Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . . 1 2 . . 1 Investigation 2 | . . . 1 . . 1 Extermination . | . . . . . . . Reinforcement 1 | . . . 1 . . . Assault 1 | . . 1 . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Distress Signals 1 | . . . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 34 | . 1 9 15 . . 9 Peak Tracking Total 8 | . 1 4 8 . . 7 Tactical Retreats 3 | . . 2 . . . 1 Traps | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Traps Triggered 2 | . . . . 2 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 11 | . 5 . 6 . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Sto Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Machines Accessed 7 | . 2 . 2 2 1 . Terminals 5 | . 2 . 2 . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 15 | . 4 . 7 2 2 . Successful 10 | . 3 . 3 2 2 . Failed 5 | . 1 . 4 . . . Catastrophic 1 | . . . 1 . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 13 | . 4 . 7 . 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 10 | . 3 . 3 2 2 . Record 1 | . . . . . 1 . Prototype ID Bank 1 | . 1 . . . . . Open Door 2 | . . . . 2 . . Branch Access Points 1 | . . . . . 1 . Locate Traps 1 | . 1 . . . . . Disarm Traps 2 | . 1 . 1 . . . Hauler Manifests 1 | . . . 1 . . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . . . 2 . . . Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Total Allies 6 | . . 3 . 3 . . Largest Group 3 | . . 3 3 3 3 3 Highest-Rated Group 87 | . . 87 87 40 40 40 Highest-Rated Ally 31 | . . 31 31 16 16 16 Total Orders 20 | . . . . . . 20 EXPLORE 20 | . . . . . . 20 Ally Attacks 49 | . . 17 21 . . 11 Total Damage 659 | . . 213 314 . . 132 Kills 10 | . . 3 5 . . 2 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . Drone Launches 20 | . . . . . 20 . Drone Recoveries 19 | . . . . . . 19 Exploration | -11 -10 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Sto Turns Passed 2228 | 67 203 715 381 679 44 139 Spaces Moved 1634 | 51 139 566 244 556 32 46 Core 9 | 9 . . . . . . Treads . | . . . . . . . Legs 1625 | 42 139 566 244 556 32 46 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 Average Speed 121 | 107 120 120 130 120 120 120 Slowest Speed 190 | 120 120 120 190 120 120 120 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 2 | . . . . 2 . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 36 | 4 27 92 24 75 4 28 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 3 | . . 1 . 2 . . Spaces Dug 1 | . . . . . . 1 Terrain Destroyed 1 | . . . . . . 1 Melee 1 | . . . . . . 1 Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Total 1835 | 63 172 592 295 567 38 108 Wait 58 | . 12 . 10 . . 36 Move 1624 | 50 138 565 243 551 31 46 Hop 2 | . . . . 2 . . Pick Up 35 | 7 8 5 8 5 1 1 Fast Attach . | . . . . . . . Attach 29 | 6 5 2 6 1 4 5 Detach 12 | . 4 1 2 1 1 3 Swap 2 | . . . . 1 . 1 Drop 17 | . 1 4 7 4 1 . Fire 48 | . 3 13 19 . . 13 Melee 4 | . . 1 . . . 3 Ram . | . . . . . . . Kick 4 | . 1 1 . 2 . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: Mat / *Min) -9/Mines -8/Materials -8/Storage History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 157 | -10/Materials | Discovered new exit (range 11) 271 | -10/Materials | Entered Mines 272 | -10/Mines | Met a Derelict testing a Signal Generator 292 | -10/Mines | Learned location of 1 exit from Materials 314 | -10/Mines | Build established: Mutant 401 | -10/Mines | Discovered new exit (range 15) 440 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 445 | -10/Mines | Found Prototype Device 446 | -10/Mines | Identified Exp. Sensor Array 475 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 822 | -10/Mines | Discovered new exit (range 11) 986 | -10/Mines | Entered Materials 986 | -9/Materials | Accompanied by 3 allies 986 | -9/Materials | Evolved 2 slots: Utility x2 987 | -9/Materials | Identified exit to Materials 991 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1265 | -9/Materials | Discovered new exit (range 13) 1367 | -9/Materials | Entered Mines 1383 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1423 | -9/Mines | Met a Derelict bent on vengeance 1457 | -9/Mines | Discovered exit to Materials (range 6) 1591 | -9/Mines | Found the Drone Emporium 1596 | -9/Mines | Learned Materials terminal intel 1599 | -9/Mines | Found Prototype Device 1687 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1895 | -9/Mines | Learned location of Storage (-8) 1922 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2046 | -9/Mines | Entered Materials 2046 | -8/Materials | Accompanied by 3 allies 2046 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2047 | -8/Materials | Loaded intel: 12 terminal locations 2049 | -8/Materials | Identified Sensor Drone Bay 2050 | -8/Materials | Discovered new exit (range 7) 2059 | -8/Materials | Identified exit to Storage 2090 | -8/Materials | Entered Storage 2090 | -8/Storage | Accompanied by 23 allies 2229 | -8/Storage | Self-destructed Last Messages --------------- 02205_ Critical hit (Burn: +37). 02207_ Acquired 22 matter. 02207_ R-06 Scavenger inserts Lgt. Ion Engine into recycling unit. 02210_ Med. Armor Plating destroyed. 02211_ G-47 Trooper heat spikes uncontrollably. 02212_ G-47 Trooper overheating. 02213_ R-06 Scavenger inserts Flight Unit into recycling unit. 02214_ G-47 Trooper overheating. 02214_ R-06 Scavenger collects Hvy. Assault Rifle. 02216_ R-06 Scavenger inserts Lgt. Treads into recycling unit. 02217_ G-47 Trooper overheating. 02217_ R-06 Scavenger collects Imp. Heat Sink. 02219_ Lgt. Ion Engine destroyed. 02226_ Critical hit (Burn: +37). 02226_ R-06 Scavenger collects Imp. Heat Sink. 02227_ Hvy. Laser destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ???????????????????????#######??? | | ???????????????????????#######??? | | ???????????????????????## ##??? | | ???????????????????????## ##??? | | ???????????????????????## ##??? | | ???????????????????????## ##??? | | ???????????????????????## ##??? | | ???????????????????????## ##??? | | ???????????????????????## ##??? | | ???????????????????????## =##??? | | ???????????????????????## [%##??? | | ???????????????????????## ##??? | | ???????????????????????##@ ##??? | | ???????????????????????## ##??? | | ?????????????????####??## ##??? | | ?????????????############ ##??? | | ?????????????###### #####= ##??? | | ?????????????## #%[ ##??? | | ?????????????## """ #g ##??? | | ?????????????## "Y"!# gg##??? | | ?????????????## " "%r ##??? | | ???????? ???? # ;% ##??? | | ???????? ???? # """ # % ##??? | | ???????? ???? # "" # g ##??? | | ???????# ???? # """ # ##??? | | ???????# ???? ###########a ##??? | | ???????# ?????########### =##??? | | ???????# ??????????????## g%##??? | | ???????# #?????????????## ##??? | | ???????# #?????????????## ##??? | | ???????# #??????????????# ##??? | | ???????# #?????????????## ##??? | | ?####### ############### #??? | | ?+ =%*= #??? | | ???# =%* T #??? | | ???# %%= #??? | | #### ####+##### #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Release The Drones! Challenges ------------ None Game ------ Seed CooledSiegeBlaster Manual? 0 Play Time 00:36:11 Cumulative 10.6 hours Start 2024.07.20 @ 23:52:24 End 2024.07.21 @ 00:29:37 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 9 Rogue 0 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 20 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2437f807-5009-4dc5-b737-56b75a4667a6