Cogmind - Beta 10.1 @@@ ROGUE MODE // 2021.05.15 @ 16:37:53 // Winter2019/RPGLIKE Player: Farfid Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (466) 2330 Value Destroyed (19367) 19367 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (9115) 9115 TOTAL SCORE: 41612 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5586 Follower Combat Kills 787 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 528 Hacked Protovariant 500 Friendly Fire -386 Cogmind --------- Core Integrity 0/1200 Matter 393/400 Energy 507/610 System Corruption 4% Temperature Cool (32) Movement Flying (25) Location -1/Access Parts ------- > --- POWER (3) -------- Micro Fission Core Quantum Reactor Light Quantum Reactor > --- PROPULSION (7) --- Biomechanical Wings Biomechanical Wings Biomechanical Wings Biomechanical Wings Biomechanical Wings Impulse Thruster Array > --- UTILITY (11) ----- Gravity Neutralizing Apparatus Advanced Sensor Array Advanced Signal Interpreter Makeshift Terrain Scanner Advanced Terrain Scan Processor Advanced Salvage Targeting Computer Advanced Core Analyzer Improved Kinecellerator Advanced Weapon Cycler Improved Powered Armor Long-range Tractor Beam > --- WEAPON (3) ------- Railgun Helical Railgun Hardcell Cannon > --- INVENTORY (4) ---- Protomatter-82 Vortex Driver Gamma Bomb Array Peak State ------------ > --- POWER ------------ Micro Fission Core Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Biomechanical Wings Biomechanical Wings Biomechanical Wings Biomechanical Wings Biomechanical Wings Impulse Thruster Array > --- UTILITY ---------- Gravity Neutralizing Apparatus Advanced Sensor Array Advanced Signal Interpreter Makeshift Terrain Scanner Advanced Terrain Scan Processor Advanced Salvage Targeting Computer Advanced Core Analyzer Improved Kinecellerator Advanced Weapon Cycler EM Dispersion Field Hacking Suite > --- WEAPON ----------- Railgun Helical Railgun Gamma Bomb Array > --- INVENTORY -------- Protomatter Long-range Tractor Beam Vortex Driver Hardcell Cannon [Rating: 156] Favorites ----------- Power Cold Fusion Reactor Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Cold Fusion Reactor Propulsion Armored Huge Wheel Wheel Armored Huge Wheel Hover Unit Airjet Flight Unit Biomechanical Wings Utility Long-range Tractor Beam Device Long-range Tractor Beam Storage Experimental Energy Well Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Medium Reflective Plating Weapon Enhanced Autogun Energy Gun Warp Gun Energy Cannon Vortex Driver Ballistic Gun Enhanced Autogun Ballistic Cannon Slug Cannon Launcher Proton Missile Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Acc Slots Evolved 20 | 3 . . . 2 . . 1 5 1 . . 1 . 2 1 . . . . . . . . 1 1 . 1 1 Power 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Propulsion 6 | 1 . . . 1 . . . 1 . . . . . 1 1 . . . . . . . . . . . 1 . Utility 10 | 1 . . . 1 . . 1 3 . . . 1 . . . . . . . . . . . 1 1 . . 1 Weapon 2 | 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Attached 221 | 5 2 1 9 4 . 2 14 18 10 1 5 3 10 21 13 2 . 2 18 . 1 8 2 15 3 16 27 9 Power 21 | 1 . . 1 . . . 1 3 2 . 1 . . 4 . . . . 1 . . . 1 1 . . 4 1 Engine 10 | 1 . . 1 . . . 1 3 2 . 1 . . 1 . . . . . . . . . . . . . . Core 4 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . 1 . Reactor 7 | . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . 3 1 Propulsion 48 | 2 . . 2 2 . 1 4 2 1 . . . . 11 1 . . . 5 . . 2 . 8 . 1 6 . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 20 | 2 . . 2 2 . . 4 2 1 . . . . 6 1 . . . . . . . . . . . . . Hover 13 | . . . . . . . . . . . . . . 4 . . . . 5 . . 2 . 2 . . . . Flight 15 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . 6 . 1 6 . Utility 81 | . 2 1 2 2 . 1 3 5 6 . . 3 . 5 10 1 . 1 6 . . 2 . 5 3 7 11 5 Device 53 | . . 1 . 2 . 1 3 2 2 . . 3 . 5 10 1 . 1 2 . . 2 . 5 . 4 6 3 Storage 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Processor 11 | . 2 . 1 . . . . 1 3 . . . . . . . . . 3 . . . . . . 1 . . Hackware 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Protection 13 | . . . 1 . . . . 2 1 . . . . . . . . . . . . . . . 1 2 5 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 71 | 2 . . 4 . . . 6 8 1 1 4 . 10 1 2 1 . 1 6 . 1 4 1 1 . 8 6 3 Energy Gun 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Energy Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Ballistic Gun 34 | 2 . . 4 . . . 5 8 . . . . . . 1 . . . 4 . . 2 1 1 . 2 4 . Ballistic Cannon 15 | . . . . . . . . . 1 1 2 . 5 1 . 1 . . 1 . . . . . . 2 . 1 Launcher 19 | . . . . . . . 1 . . . 2 . 5 . 1 . . 1 1 . 1 1 . . . 3 2 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . . 2 . . . . 2 . . . 1 . 3 1 . . . 1 . . 3 . 2 1 5 3 1 Parts Lost 3 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 93 | . 93 100 99 96 88 88 98 88 89 93 92 93 94 91 86 90 90 90 92 100 100 99 100 99 100 99 98 94 Engine 5 | . 14 14 14 13 11 11 10 8 11 12 11 11 11 10 . . . . . . . . . . . . . . Core 2 | . . . . . . . . . . . . . . 1 5 5 5 5 5 5 5 5 5 4 4 4 4 4 Reactor 5 | . . . . . . . . . . . . . . 2 10 10 10 10 10 10 10 10 10 9 9 9 8 8 Wheel 11 | . 28 28 27 26 22 22 28 17 14 18 18 17 17 15 10 10 10 10 6 . . . . . . . . . Hover 7 | . . . . . . . . . . . . . . 3 10 10 10 10 16 30 30 30 30 22 . . . . Flight 3 | . . . . . . . . . . . . . . . . . . . . . . . . 7 27 27 28 25 Device 21 | . . 9 4 6 22 22 29 23 18 18 18 22 23 24 25 30 30 30 21 20 20 20 20 20 22 25 21 23 Processor 15 | . 21 18 14 13 11 11 10 12 17 18 18 17 17 15 10 10 10 10 18 20 20 20 20 19 18 18 17 16 Protection 2 | . . . 9 9 . . . 5 6 6 6 5 5 1 . . . . . . . . . . . 1 3 3 Ballistic Gun 12 | . 28 28 28 26 22 22 19 20 15 12 12 11 11 10 10 10 10 10 10 15 12 10 10 9 9 9 8 8 Ballistic Cannon 1 | . . . . . . . . . 2 6 5 5 4 5 . 2 5 . . . . . . . . . . . Launcher 2 | . . . . . . . . . . . . . . . 4 2 . 4 5 . 2 4 5 4 4 4 4 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 85 | 8 8 9 16 16 15 15 17 27 40 40 41 45 45 58 58 54 54 54 55 52 54 55 59 59 61 71 79 85 Greatest Support 134 | 26 26 26 26 32 32 32 44 40 50 50 50 50 50 66 82 82 82 82 94 94 94 109 134 114 70 73 100 89 Greatest Overweight (x) 1 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 4 | . . . 2 2 2 2 2 2 2 3 3 3 3 3 3 3 3 3 4 4 4 4 4 4 4 4 4 4 Average Capacity 3 | . . . 1 2 2 2 2 2 2 2 3 3 3 3 3 3 3 3 3 4 4 4 4 4 4 4 4 4 Most Carried 4 | . . . 2 2 2 2 2 2 2 3 3 3 3 3 3 3 3 3 4 4 4 4 4 4 4 4 4 4 Average Carried 2 | . . . 1 2 2 2 2 2 1 2 2 2 2 3 3 3 3 2 3 4 4 3 4 3 3 3 4 3 Final Capacity 4 | . . . 2 2 2 2 2 2 2 3 3 3 3 3 3 3 3 3 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | . . . 2 2 2 2 2 2 2 3 2 3 3 3 3 3 3 3 4 4 4 4 4 3 4 4 4 3 Class Distribution -------------------- 23% | Generator-Skirmisher 14% | Scavenger-Scout 13% | Mutant 12% | Generator-Scout 10% | Skirmisher 9% | Scavenger-Skirmisher 6% | Generator-Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Zion Scavenger-Skirmisher | -6/Proximity Caves Generator-Skirmisher | -6/Factory Generator-Skirmisher | -6/Lower Caves Generator-Skirmisher | -6/Lower Caves Generator-Skirmisher | -6/Data Miner Generator-Skirmisher | -5/Proximity Caves Generator-Skirmisher | -5/Factory Scavenger-Scout | -5/Upper Caves Scavenger-Scout | -5/Upper Caves Scavenger-Scout | -5/Warlord Scavenger-Scout | -4/Proximity Caves Scavenger-Scout | -4/Factory Generator-Scout | -3/Research Generator-Scout | -3/Testing Generator-Scout | -2/Research Generator-Scout | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Acc Matter Collected 11881 | 258 68 74 401 285 . 85 638 749 239 441 271 30 286 876 1532 162 . 219 601 250 210 208 380 460 295 426 1410 1027 Remotely 9451 | . . 38 212 94 . 85 638 749 237 441 271 30 286 876 264 162 . 219 601 250 210 208 380 460 295 426 1410 609 Salvage Created 21940 | 68 185 149 541 386 . 85 1131 1134 247 635 393 . 1445 1368 1219 615 . 649 1213 . 848 248 1567 778 557 320 2567 3592 Parts 1152 | 1 11 9 51 18 . 6 75 62 24 36 28 . 52 60 42 16 . 20 104 6 38 8 63 42 37 16 136 191 Haulers Intercepted 29 | . 1 . 5 . . . 2 4 2 . . . . 4 . . . . 2 . . . . 3 1 1 2 2 Recyclers Shooed 13 | . . . 1 1 . 1 . 1 . . . . . 2 . . . . 4 . . . . 2 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 160 | . . . . . . . . . . 41 17 . 16 . 15 8 . 15 . 6 9 18 15 . . . . . Prevented 201 | . . . . . . . . . . 6 11 . 38 . 22 8 . 14 . . 23 34 45 . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Acc Combat Hostiles Destroyed 330 | . . 6 16 2 . 4 28 19 1 20 13 . 25 12 18 7 . 7 14 1 16 6 24 5 5 2 32 47 Guns 189 | . . 6 16 2 . 4 24 19 1 18 7 . 5 9 3 3 . 3 10 1 2 2 9 4 5 2 21 13 Cannons 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . AOE 94 | . . . . . . . 4 . . . 5 . 13 2 11 3 . 2 3 . 11 2 8 1 . . 6 23 Classes Destroyed 24 | 1 3 2 4 2 . . 1 . 1 2 . . . 1 1 . . . . . 1 . . . . . 3 2 Worker 34 | . . . . 3 . . 2 2 1 . . . . 7 . . . . 8 . . . . 5 . . . 6 Builder 17 | . 1 . . 3 . . 1 1 1 . . . . 1 . . . . 4 . . . . . . . 2 3 Tunneler 3 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . Hauler 29 | . 1 . 5 . . . 2 4 2 . . . . 4 . . . . 2 . . . . 3 1 1 2 2 Recycler 14 | 1 1 1 . 3 . 1 1 . . . . . . 1 . . . . 1 . . . . 1 . . 3 . Minesweeper 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Operator 4 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . 1 . Watcher 28 | . 2 . 2 . . . 1 2 3 . . . . 4 . . . . 4 . . . . . 1 2 3 4 Swarmer 75 | . . 3 8 . . 4 11 . . 3 1 . 3 4 3 1 . . 1 . 5 3 5 . . 2 8 10 Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Grunt 142 | . . . 5 1 . . 9 9 . 10 8 . 16 3 12 5 . 5 4 . 10 2 12 1 1 . 14 15 Brawler 20 | . . . 1 . . . . 1 . 2 . . 3 1 2 . . 1 . . . . 2 . . . . 7 Duelist 12 | . . . . 1 . . 1 2 . 2 . . 2 . . . . . . . . . . . . . . 4 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 33 | . . . 2 . . . 5 6 . 1 1 . 1 2 1 1 . 1 3 1 1 . 1 1 4 . . 1 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hunter 21 | . . . . . . . 2 1 . 1 2 . . . . . . 1 3 . . 1 4 . . . 2 4 Programmer 15 | . . . . . . . . . 1 . 1 . . 2 . . . . 3 . . . . 3 . . 4 1 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Packrat 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Samaritan 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Assembled 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Best Kill Streak 13 | 1 2 4 8 4 . 5 10 8 2 4 4 . 9 5 7 4 . 4 4 1 7 3 5 5 4 3 11 13 Combat Bots Only 12 | . . 3 6 2 . 4 8 6 1 4 4 . 9 3 7 4 . 4 3 1 6 3 5 2 2 2 8 12 Max Kills in Single Turn 4 | 1 1 2 2 1 . 1 1 1 1 1 4 . 2 4 2 2 . 1 2 1 3 1 2 4 1 1 3 4 Gunslinging 1 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploded 4 | . . . . . . . 1 . . . 4 . 2 2 2 2 . 1 2 . 3 1 2 1 . . 2 4 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Acc Damage Taken 12145 | . 22 247 730 73 . 134 930 586 30 727 603 . 427 463 227 187 . 557 671 79 444 228 381 299 290 . 1375 2435 Core 9093 | . 20 203 578 64 . 110 747 470 23 531 428 . 308 366 198 144 . 434 521 61 340 188 298 233 226 . 981 1621 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Core 7798 | . 8 139 419 31 . 73 602 369 23 485 362 . 267 307 100 144 . 418 490 61 340 137 290 233 226 . 860 1414 Core Remaining (%) 92 | 100 . 67 . . . 77 . 100 . . . . 100 . . . . 100 . . . . 100 89 . 91 100 . Volleys Fired 1111 | 2 13 15 65 22 . 10 66 67 25 69 38 . 35 85 34 19 . 37 78 6 35 21 58 31 27 29 119 105 Largest 3 | 2 2 2 2 2 . 2 2 3 3 2 2 . 2 3 2 2 . 2 2 3 3 2 2 2 2 2 2 2 Hottest 103 | 40 40 40 50 50 . 50 53 78 78 50 50 . 50 103 58 58 . 58 68 99 99 72 70 70 70 70 80 100 Shots Fired 1903 | 4 26 30 130 44 . 20 127 156 32 127 59 . 44 172 43 27 . 48 134 18 43 27 75 62 53 48 202 152 Gun 1561 | 4 26 30 130 44 . 20 123 156 14 116 42 . 18 122 18 16 . 30 121 18 15 12 38 62 52 48 172 114 Cannon 95 | . . . . . . . . . 18 11 10 . 2 50 . . . . . . . . . . . . . 4 Launcher 247 | . . . . . . . 4 . . . 7 . 24 . 25 11 . 18 13 . 28 15 37 . 1 . 30 34 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1654 | 4 26 30 130 44 . 20 123 156 32 127 52 . 20 172 18 16 . 30 121 18 15 12 38 62 52 48 172 116 Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Electromagnetic 243 | . . . . . . . . . . . 7 . 24 . 25 11 . 18 13 . 28 15 37 . 1 . 30 34 Entropic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Robot Hit Streak 56 | 1 10 9 12 10 . 7 19 37 17 55 28 . 39 56 22 18 . 11 37 27 29 6 26 39 44 14 33 32 Robot Miss Streak 4 | 1 4 4 4 3 . 3 4 2 1 1 2 . 1 4 1 1 . 1 2 . 2 2 1 1 1 1 2 3 Penetration Max 2 | . . . . . . . 1 1 . . . . . . . 1 . . 1 . . 1 . 1 1 2 2 2 Secondary Targets 20 | . . 3 7 . . 1 . 1 . 3 . . . 1 . . . . . . . . . . . . 4 . Max Gunslinging Chain 1 | . . 1 1 . . 1 . 1 . 1 . . . 1 . . . . . . . . . . . . 1 . Shots Hit Robots 1299 | 2 15 18 93 30 . 16 95 116 16 105 47 . 36 124 36 13 . 35 79 16 25 9 44 41 39 17 144 88 Core Hits 1040 | 2 9 11 34 15 . 5 56 46 9 40 25 . 45 58 35 17 . 17 56 3 32 30 51 23 21 8 131 261 Critical Hits 48 | . . 1 1 3 . 1 1 4 . 3 3 . . 4 3 1 . 1 10 . 2 . 1 1 . . 7 1 Critical Kills 14 | . . . 1 . . 1 . 1 . 1 . . . 2 2 . . . 4 . . . . . . . 1 1 Critical Parts Destroyed 27 | . . 1 . 3 . . 1 3 . 2 . . . 2 1 1 . 1 5 . 2 . 1 . . . 4 . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 52435 | 27 217 203 1244 778 . 242 2358 2729 466 1990 1388 . 2421 3967 1847 837 . 1404 3046 345 1578 1259 3246 2027 1396 624 6867 9929 Guns 30149 | 27 217 203 1244 778 . 242 2041 2521 167 1920 743 . 330 2381 383 296 . 483 2163 345 322 236 741 1519 1334 624 4935 3954 Cannons 1222 | . . . . . . . . . 248 70 107 . . 697 . . . . . . . . . . . . . 100 Explosions 21064 | . . . . . . . 317 208 51 . 538 . 2091 889 1464 541 . 921 883 . 1256 1023 2505 508 62 . 1932 5875 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 31371 | 27 217 203 1244 778 . 242 2041 2521 415 1990 850 . 330 3078 383 296 . 483 2163 345 322 236 741 1519 1334 624 4935 4054 Thermal 2557 | . . . . . . . . . 51 . 42 . 70 . 252 . . 100 104 . . 126 435 136 . . 116 1125 Explosive 1902 | . . . . . . . 317 208 . . . . . 404 . . . . 65 . . . . 372 . . . 536 Electromagnetic 16605 | . . . . . . . . . . . 496 . 2021 485 1212 541 . 821 714 . 1256 897 2070 . 62 . 1816 4214 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . 1 1 . . . . 1 1 . . . . . . . . . . 2 2 2 4 2 1 . 7 2 4 Average Corruption 1 | . 1 1 . . . . 1 1 . . . . . . . . . . 1 2 2 1 1 1 . 5 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 61 | . . 1 . . . . . 6 . . . . . . . . . . 5 7 5 . 7 . . 14 9 7 Message Errors 16 | . . 1 . . . . . 2 . . . . . . . . . . . 4 1 . 2 . . 2 2 2 Matter Fused 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Heat Flow Errors 3 | . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . Energy Discharges 10 | . . . . . . . . 2 . . . . . . . . . . 1 . . . 3 . . 3 . 1 Data Loss (minor) 10 | . . . . . . . . . . . . . . . . . . . 2 2 2 . . . . 3 1 . Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Targeting Errors 13 | . . . . . . . . 1 . . . . . . . . . . . . 2 . . . . 3 4 3 Weapon Failures 6 | . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . 2 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 613 | . . . . . . . 45 64 . . 28 . 18 165 20 33 . 12 4 . 8 9 30 38 . . 21 118 Projectiles 83 | . . . . . . . . . . . . . . 65 . . . . . . . . . . . . . 18 Explosions 530 | . . . . . . . 45 64 . . 28 . 18 100 20 33 . 12 4 . 8 9 30 38 . . 21 100 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 168 | . . . . . . . . . . . . . . . 4 . . 26 11 . 11 11 12 30 . . 9 54 Shots 19 | . . . . . . . . . . . . . . . 1 . . 2 1 . 1 1 1 1 . . 2 9 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 372 | . . . 10 . . . 18 110 88 201 22 . 40 346 . . . . 117 102 . . . 1 . . 6 372 Average Temperature 46 | . . . 3 . . . 6 26 24 55 10 . 10 61 . . . . 66 39 . . . 1 . . 5 78 Received Heat Transfer 2247 | . 12 . 189 6 . . 207 234 . 171 126 . 168 123 108 51 . 141 63 9 147 12 18 48 54 . 63 297 Effects 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Interference 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 46 | . . . . . . . . . . . 1 . 7 1 4 1 . 2 1 . 3 2 8 . . . 5 11 Combat Hostiles 45 | . . . . . . . . . . . 1 . 7 1 4 1 . 2 1 . 3 2 7 . . . 5 11 Parts Fried 100 | . . . . . . . . . . . 3 . 13 3 2 1 . 2 4 . 6 7 16 . . . 17 26 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 2400 | . . . . . . . . . 50 . 50 . 150 . 300 . . 100 150 . . 150 300 100 . . 100 950 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 29 | . . . . . . . . . . . 1 . 2 1 3 2 . 1 3 . 1 2 4 . . . 1 8 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Acc Peak Influence 2519 | 5 82 121 281 123 . 95 611 963 809 . . . . 894 . . . . 913 . . . . 859 707 670 1362 2519 Initial 750 | . 3 31 46 106 . . 37 258 437 . . . . 277 . . . . . . . . . 216 450 397 268 750 Average 558 | 1 58 99 181 95 . 61 227 700 534 . . . . 618 . . . . 483 . . . . 318 549 543 902 1624 Maximum Alert Level 5 | . . . 1 . . . 2 3 3 . . . . 3 . . . . 3 . . . . 3 3 2 4 5 Low Security (%) 23 | 100 100 100 39 100 . 100 57 . . . . . . . . . . . 6 . . . . 37 . . . . Level 1 14 | . . . 60 . . . 18 12 . . . . . 6 . . . . 30 . . . . 41 . 4 14 . Level 2 32 | . . . . . . . 23 28 82 . . . . 56 . . . . 47 . . . . 17 97 95 13 . Level 3 19 | . . . . . . . . 59 17 . . . . 36 . . . . 14 . . . . 3 2 . 39 20 Level 4 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 21 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 High Security 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 54 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 60 | . 3 . 1 . . . 3 5 2 . . . . 8 . . . . 7 . 1 . 1 3 1 2 1 22 Investigation 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Extermination 5 | . . . . . . . . . 1 . . . . 2 . . . . 1 . . . . 1 . . . . Reinforcement 24 | . 2 . 1 . . . 3 3 . . . . . 3 . . . . 4 . . . . 2 1 1 1 3 Assault 23 | . . . . . . . . 2 1 . . . . . . . . . 2 . 1 . 1 . . 1 . 15 Garrison 5 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . 2 Haulers Reinforced 9 | . . . . . . . . . . . . . . 3 . . . . 2 . . . . 2 1 . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Acc Distress Signals 22 | . 1 . 2 . . . 1 2 . . . . . 1 . . . . 2 . . . . . 1 . 10 2 Communications Jammed 31 | . . . . . . . 29 2 . . . . . . . . . . . . . . . . . . . . Distress Signals 28 | . . . . . . . 28 . . . . . . . . . . . . . . . . . . . . . Times Spotted 536 | . 9 6 22 2 . 4 42 39 4 23 19 . 28 26 13 9 . 12 31 1 18 15 42 7 4 6 56 98 Peak Tracking Total 28 | . 4 3 7 2 . 4 6 10 3 4 5 . 9 3 7 3 . 4 7 1 7 7 10 3 1 4 8 28 Tactical Retreats 52 | . . . 1 . . . 4 6 . 3 4 . 2 1 1 1 . 1 3 . 2 2 7 . 1 1 5 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Acc Traps Triggered 15 | . . . . . . . 1 3 . . . . . . . . . . . . . 3 . 2 1 1 1 3 Indirectly 6 | . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 . . 2 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . 2 1 . . . . . . 1 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Acc Machines Disabled 112 | . 1 . 1 1 . . 4 10 20 2 . . 1 18 . . . . 16 . 1 2 2 14 . 7 6 6 Max in Single Turn 6 | . 1 . 1 1 . . 1 2 6 1 . . 1 4 . . . . 4 . 1 2 1 4 . 2 1 1 Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Acc Machines Accessed 65 | . 3 . 2 2 . . 4 6 2 2 1 . . 5 1 1 4 . 5 . 1 3 . 5 3 10 . 5 Terminals 41 | . 3 . 2 2 . . 4 6 1 . . . . 4 . . . . 2 . . . . 3 2 8 . 4 Fabricators 5 | . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . 1 . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 Total Hacks 155 | . 10 . 6 6 . . 8 13 5 8 1 . . 12 1 1 27 . 13 . 1 4 . 9 3 15 . 12 Successful 95 | . 3 . 4 2 . . 6 9 3 8 1 . . 7 1 1 27 . 6 . 1 4 . 5 1 3 . 3 Failed 60 | . 7 . 2 4 . . 2 4 2 . . . . 5 . . . . 7 . . . . 4 2 12 . 9 Catastrophic 8 | . 1 . . . . . . 1 . . . . . 2 . . . . . . . . . 1 1 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 35 | . . . 4 . . . . 8 3 . . . . 4 . . . . . . . 2 . . . 9 . 5 Terminals 92 | . 10 . 6 6 . . 8 13 3 . . . . 11 . . . . 5 . . . . 6 2 12 . 10 Fabricators 9 | . . . . . . . . . 2 . . . . 1 . . . . 3 . . . . 2 . 1 . . Repair Stations 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . 2 . . Garrison Access 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 2 Terminal Hacks 75 | . 3 . 4 2 . . 6 5 1 8 1 . . 4 1 1 27 . 2 . 1 4 . 3 . 2 . . Record 21 | . . . . . . . . . . 7 . . . . . . 11 . . . . 2 . . . 1 . . Part Schematic 8 | . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Open Door 9 | . . . . . . . . 2 . 1 1 . . . 1 1 . . . . 1 2 . . . . . . Level Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 6 | . . . 1 . . . 1 1 1 . . . . 1 . . . . 1 . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Unreport Threat 4 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . 1 . . . . Locate Traps 3 | . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . Hauler Manifests 5 | . . . 1 . . . 1 1 . . . . . 1 . . . . . . . . . 1 . . . . Zone Layout 6 | . 1 . 1 1 . . 1 1 . . . . . 1 . . . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricator Hacks 3 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Build 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Scan Component 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Repair 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Insert Component 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Garrison Access Hacks 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 Seal Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 Unauthorized Hacks 10 | . . . . . . . . 4 1 . . . . 3 . . . . . . . . . . . . . 2 Terminals 9 | . . . . . . . . 4 1 . . . . 2 . . . . . . . . . . . . . 2 Track 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Botnet 8 | . . . . . . . . 3 1 . . . . 2 . . . . . . . . . . . . . 2 Fabricators 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Siphon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hacking Detections 45 | . 3 . 1 2 . . 3 4 1 . . . . 5 . . . . 5 . . . . 4 2 10 . 5 Full Trace Events 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Feedback Events 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . Parts Built 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Matter 168 | . . . . . . . . . 168 . . . . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . . 84 . . . . . . . . . . . . . . . . . . . Total Part Build Rating 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Time 50 | . . . . . . . . . . . . . . . . . . . 50 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . . . 2 . . 2 . 2 . . . . . 1 . 2 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Acc Total Allies 20 | . . . . . . . . 2 . 2 . . 2 3 2 . . 1 . . 1 2 2 3 . . . . Largest Group 5 | . . . . . . . . 2 . 2 . . 2 5 2 2 1 2 1 . 1 2 2 4 . . . . Highest-Rated Group 188 | . . . . . . . . 62 . 40 . . 59 152 40 40 19 113 94 . 29 188 94 185 . . . . Highest-Rated Ally 94 | . . . . . . . . 31 . 20 . . 30 31 20 20 19 94 94 . 29 94 47 47 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 149 | . . . . . . . . 13 . 9 . . 16 32 . 3 . 34 3 . 1 18 8 12 . . . . Total Damage 3458 | . . . . . . . . 213 . 221 . . 221 482 . 28 . 980 209 . 19 576 227 282 . . . . Kills 23 | . . . . . . . . 2 . . . . 2 4 . . . 5 2 . 1 5 1 1 . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . . . 3 . . . . . 2 1 . . . 1 1 . 2 . . 1 . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Acc Turns Passed 20025 | 59 293 87 573 798 213 57 711 773 532 1256 1315 826 695 1338 1837 759 393 1440 1012 437 609 536 798 373 228 470 898 709 Spaces Moved 19978 | 44 282 44 358 757 214 21 406 535 414 1068 1034 902 593 1051 1564 681 124 1101 759 567 844 853 889 513 394 939 1526 1501 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 11613 | 42 282 44 358 757 214 21 406 535 414 1068 1034 902 593 1049 1564 681 124 1101 424 . . . . . . . . . Hover 3879 | . . . . . . . . . . . . . . 2 . . . . 335 567 844 853 889 389 . . . . Flight 4484 | . . . . . . . . . . . . . . . . . . . . . . . . 124 394 939 1526 1501 Fastest Speed 22 | 50 90 90 80 90 100 100 90 95 90 90 90 90 90 90 95 100 100 100 41 43 43 38 28 25 25 25 22 25 Average Speed 68 | 87 90 90 89 93 100 100 94 95 92 90 90 90 90 96 99 100 100 100 75 43 43 41 37 35 25 25 23 25 Slowest Speed 122 | 90 90 90 90 100 100 100 100 100 95 90 90 90 90 122 100 100 100 100 122 43 43 43 38 96 25 25 28 25 Overloaded Moves 46 | . . . . . . . . . . . . . . . . . . . . . . . 39 7 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 22 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 13 6 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 57 | 3 66 11 33 97 62 9 49 81 18 87 92 83 80 31 92 83 70 94 24 77 80 75 76 18 12 93 36 41 Regions Visited 28 Branch Regions 18 Pre-discovered Areas 11 | . . . . 4 . . . . . 1 . 2 . . . . 1 1 . . 1 . 1 . . . . . Known Exits Taken 24 | . 1 . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 28 | . . . . 1 . . . . . 5 4 3 1 . 3 4 . 3 . 1 1 . 2 . . . . . Spaces Dug 124 | . . . . . . . 1 . 2 2 6 . 2 3 . . . . 32 . 5 . 11 . . 19 19 22 Terrain Destroyed 1351 | . . . . . . . 13 60 201 7 7 . 16 107 8 16 . 17 214 17 13 17 87 232 20 45 127 127 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 577 | . . . . . . . 6 41 3 7 7 . 2 16 1 9 . 15 86 17 13 11 30 56 20 45 124 68 AOE 774 | . . . . . . . 7 19 198 . . . 14 91 7 7 . 2 128 . . 6 57 176 . . 3 59 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Acc Total 24611 | 58 296 64 487 805 213 37 609 678 535 1282 1373 915 708 1270 1806 733 393 1393 1068 746 1041 1006 1267 637 470 1135 1846 1740 Wait 2602 | 8 . 2 14 17 . 2 86 8 80 86 265 8 36 85 143 22 270 213 158 170 135 96 287 61 32 137 95 86 Move 19910 | 43 281 43 357 756 213 20 405 534 413 1067 1033 901 592 1050 1563 680 123 1100 758 566 843 852 888 509 393 936 1502 1489 Hop 18 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 10 6 Pick Up 20 | . . . 2 . . . 1 . 1 2 . 2 2 . . . . 1 2 . . 3 . . 2 1 . 1 Fast Attach 169 | 5 2 1 7 3 . 1 8 19 7 1 1 1 . 19 12 . . . 17 . . 8 2 14 2 14 23 2 Attach 5 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . . 2 Detach 4 | . . . . . . . . . . . . . . . . . . . 2 . . 1 . . 1 . . . Swap 50 | . . . 3 1 . 1 6 . 2 . 4 2 10 2 1 2 . 2 1 . 1 . . . . 3 4 5 Drop 159 | . . 1 8 3 . 2 12 7 6 2 2 1 2 19 12 1 . 2 16 . . 11 2 8 2 14 22 4 Fire 1111 | 2 13 15 65 22 . 10 66 67 25 69 38 . 35 85 34 19 . 37 78 6 35 21 58 31 27 29 119 105 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Rewire 43 | . . . . . . . . . . 5 . . 7 . 21 . . . . . 4 . 6 . . . . . Trap 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Miscellaneous 509 | . . 2 31 3 . 1 25 43 . 50 29 . 24 10 20 9 . 38 36 4 23 14 24 12 10 . 71 30 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / [*Exi] / *Zio) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves (discovered 2 exits: *Low / *Dat) -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res x2) -3/Research -3/Testing -2/Research (discovered 3 exits: *Acc x2 / [*Qua]) -1/Access (discovered 1 exit: *Sur) History --------- Turn | Location | Event 6 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 6 | -11/Scrapyard | Upgraded with Utility slot (x1) 6 | -11/Scrapyard | Upgraded with Weapon slot (x1) 7 | -11/Scrapyard | Discovered new exit (range 14) 60 | -11/Scrapyard | Entered Materials 105 | -10/Materials | Discovered new exit (range 15) 306 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 7) 352 | -10/Materials | Identified exit to Mines 353 | -10/Materials | Entered Mines 354 | -10/Mines | Assembled infested the area 408 | -10/Mines | Discovered new exit (range 8) 440 | -10/Mines | Entered Materials 442 | -9/Materials | Reached level 2 454 | -9/Materials | Identified exit to Mines 548 | -9/Materials | Reached level 3 571 | -9/Materials | Core integrity fell below 50% 792 | -9/Materials | Discovered new exit (range 13) 909 | -9/Materials | Reached level 4 1013 | -9/Materials | Entered Mines 1020 | -9/Mines | Learned location of Storage (-8) 1059 | -9/Mines | Learned location of Zion (-7) 1202 | -9/Mines | Discovered new exit (range 9) 1232 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1463 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1594 | -9/Mines | Discovered new exit (range 9) 1607 | -9/Mines | Identified exit to Materials 1607 | -9/Mines | Upgraded with Propulsion slot (x1) 1607 | -9/Mines | Upgraded with Utility slot (x1) 1806 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1806 | -9/Mines | Discovered new exit (range 5) 1811 | -9/Mines | Entered Exiles 1834 | -9/Exiles | Build established: Scavenger-Mutant 1836 | -9/Exiles | Met 8R-AWN 1853 | -9/Exiles | Met EX-HEX 1904 | -9/Exiles | Met EX-DEC 1925 | -9/Exiles | Visited The Gauntlet 2012 | -9/Exiles | Discovered new exit (range 14) 2024 | -9/Exiles | Entered Mines 2024 | -8/Mines | Discovered exit to Materials (range 12) 2026 | -8/Mines | Reached level 5 2081 | -8/Mines | Entered Materials 2083 | -8/Materials | Reached level 6 2090 | -8/Materials | Upgraded with Utility slot (x1) 2192 | -8/Materials | Discovered new exit (range 15) 2374 | -8/Materials | Reached level 7 2519 | -8/Materials | Reached level 8 2554 | -8/Materials | Destroyed 8 combat bots 2565 | -8/Materials | Core integrity fell below 50% 2613 | -8/Materials | Identified exit to Storage 2701 | -8/Materials | Reached level 9 2792 | -8/Materials | Entered Storage 2806 | -8/Storage | Met a pair of Derelict thieves 2835 | -8/Storage | Reached level 10 2926 | -8/Storage | Identified exit to Recycling 2959 | -8/Storage | Reached level 11 2972 | -8/Storage | Build established: Mutant 3137 | -8/Storage | Upgraded with Utility slot (x2) 3137 | -8/Storage | Upgraded with Weapon slot (x1) 3474 | -8/Storage | Reached level 12 3491 | -8/Storage | Upgraded with Propulsion slot (x1) 3491 | -8/Storage | Upgraded with Utility slot (x1) 3550 | -8/Storage | Discovered new exit (range 16) 3564 | -8/Storage | Identified exit to Factory 3565 | -8/Storage | Entered Factory 3567 | -7/Factory | Reached level 13 3571 | -7/Factory | Upgraded with Power slot (x1) 3767 | -7/Factory | Fabricated Med. Reflective Plating (x1) 3965 | -7/Factory | First assault squad dispatched 4020 | -7/Factory | Identified exit to Lower Caves 4046 | -7/Factory | Reached level 14 4097 | -7/Factory | Entered Lower Caves 4217 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4461 | -7/Lower Caves | Reached level 15 4485 | -7/Lower Caves | Build established: Skirmisher 4521 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 4593 | -7/Lower Caves | Learned location of Extension (-4) 4593 | -7/Lower Caves | Learned Extension garrison access intel 4593 | -7/Lower Caves | Learned Factory garrison access intel 4593 | -7/Lower Caves | Learned Research emergency access door positions 4659 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4724 | -7/Lower Caves | Identified exit to Lower Caves 5015 | -7/Lower Caves | Encountered a Warlord checkpoint 5353 | -7/Lower Caves | Entered another Lower Caves area 5354 | -7/Lower Caves | Encountered a Warlord checkpoint 5372 | -7/Lower Caves | Spotted B-75 Beast 5455 | -7/Lower Caves | Discovered new exit (range 10) 5652 | -7/Lower Caves | Learned 4 Factory zone layouts 5873 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6315 | -7/Lower Caves | Discovered new exit (range 13) 6667 | -7/Lower Caves | Identified exit to Zion 6668 | -7/Lower Caves | Entered Zion 6670 | -7/Zion | Reached level 16 6674 | -7/Zion | Upgraded with Utility slot (x1) 6689 | -7/Zion | Build established: Scavenger-Skirmisher 6765 | -7/Zion | Discovered new exit (range 15) 6845 | -7/Zion | Given the Hacking Drone Bay 6846 | -7/Zion | Found Prototype Device 6849 | -7/Zion | Identified Hacking Drone Bay 7133 | -7/Zion | Learned Factory emergency access door positions 7185 | -7/Zion | Learned location of Armory (-3) 7189 | -7/Zion | Learned location of Warlord (-5) 7227 | -7/Zion | Given A8's code to call for help 7494 | -7/Zion | Identified exit to Proximity Caves 7494 | -7/Zion | Entered Proximity Caves 7537 | -6/Proximity Caves | Reached level 17 7620 | -6/Proximity Caves | Destroyed 9 combat bots 7975 | -6/Proximity Caves | Reached level 18 8145 | -6/Proximity Caves | Discovered new exit (range 5) 8148 | -6/Proximity Caves | Identified exit to Factory 8189 | -6/Proximity Caves | Entered Factory 8189 | -6/Factory | Accompanied by 2 allies 8190 | -6/Factory | Identified exit to Factory 8192 | -6/Factory | Loaded intel: 4 garrison access locations 8196 | -6/Factory | Upgraded with Power slot (x1) 8196 | -6/Factory | Upgraded with Propulsion slot (x1) 8224 | -6/Factory | Allied Derelicts emerged from ambush trap array 8269 | -6/Factory | Reached level 19 8805 | -6/Factory | Discovered exit to Factory (range 6) 9003 | -6/Factory | Identified exit to Lower Caves 9273 | -6/Factory | Garrison activated, responded to threat 9527 | -6/Factory | Entered Lower Caves 9533 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 9572 | -6/Lower Caves | Identified exit to Data Miner 9741 | -6/Lower Caves | Reached level 20 9765 | -6/Lower Caves | Upgraded with Propulsion slot (x1) 9906 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 9960 | -6/Lower Caves | Destroyed 7 combat bots 10095 | -6/Lower Caves | Found Prototype Device 10095 | -6/Lower Caves | Identified Heart of Steel 10230 | -6/Lower Caves | Build established: Generator-Skirmisher 10501 | -6/Lower Caves | Discovered new exit (range 10) 10515 | -6/Lower Caves | Identified exit to Lower Caves 10604 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 11364 | -6/Lower Caves | Entered another Lower Caves area 11364 | -6/Lower Caves | Accompanied by 2 allies 11366 | -6/Lower Caves | Discovered exit to Factory (range 10) 11396 | -6/Lower Caves | Encountered a Warlord checkpoint 11571 | -6/Lower Caves | Learned Factory terminal intel 11782 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12090 | -6/Lower Caves | Discovered exit to Data Miner (range 9) 12123 | -6/Lower Caves | Entered Data Miner 12123 | -6/Data Miner | Accompanied by 1 ally 12123 | -6/Data Miner | Discovered new exit (range 6) 12142 | -6/Data Miner | Met Data Miner 12161 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12161 | -6/Data Miner | Learned location of Section 7 (-2) 12343 | -6/Data Miner | Received God Mode back door access code from Data Miner 12510 | -6/Data Miner | Identified exit to Proximity Caves 12516 | -6/Data Miner | Entered Proximity Caves 12516 | -5/Proximity Caves | Accompanied by 1 ally 12640 | -5/Proximity Caves | Escorted by Enhanced Grunt 12651 | -5/Proximity Caves | Reached level 21 12833 | -5/Proximity Caves | Learned Factory trap positions 12894 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 13293 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13956 | -5/Proximity Caves | Entered Factory 13956 | -5/Factory | Accompanied by 1 ally 13957 | -5/Factory | Identified exit to Upper Caves 13958 | -5/Factory | Loaded intel: 94 trap records 13958 | -5/Factory | Reached level 22 13959 | -5/Factory | Loaded intel: 20 terminal locations 13965 | -5/Factory | Build established: Generator-Mutant 14556 | -5/Factory | First assault squad dispatched 14577 | -5/Factory | Incoming assault squad redirected 14579 | -5/Factory | Incoming assault squad redirected 14720 | -5/Factory | Discovered new exit (range 15) 14726 | -5/Factory | Identified exit to Factory 14911 | -5/Factory | Repaired Broken Gravity Neutralizing Apparatus 14941 | -5/Factory | Build established: Scavenger-Scout 14968 | -5/Factory | Entered Upper Caves 14970 | -5/Upper Caves | Reached level 23 15027 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15295 | -5/Upper Caves | Discovered new exit (range 8) 15297 | -5/Upper Caves | Identified exit to Upper Caves 15405 | -5/Upper Caves | Entered another Upper Caves area 15432 | -5/Upper Caves | Discovered exit to Factory (range 6) 15451 | -5/Upper Caves | Spotted B-75 Beast 15735 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 15858 | -5/Upper Caves | Discovered new exit (range 15) 15895 | -5/Upper Caves | Identified exit to Warlord 16014 | -5/Upper Caves | Entered Warlord 16014 | -5/Warlord | Accompanied by 1 ally 16027 | -5/Warlord | Discovered new exit (range 8) 16030 | -5/Warlord | Identified exit to Proximity Caves 16046 | -5/Warlord | System corruption cleaned by Quarantine Array 16087 | -5/Warlord | Opened side exit 16241 | -5/Warlord | Visited the Vortex Lab 16245 | -5/Warlord | Found Prototype Energy Cannon 16245 | -5/Warlord | Identified Vortex Driver 16262 | -5/Warlord | Warlord's base attacked by MAIN.C 16269 | -5/Warlord | Met Warlord 16275 | -5/Warlord | Opened Warlord's prototype stash 16278 | -5/Warlord | Enhanced Grunt warped into view, answering call for help 16280 | -5/Warlord | Enhanced Grunt warped into view, answering call for help 16479 | -5/Warlord | Warlord forces counterattacked 16500 | -5/Warlord | Spotted B-86 Titan 16506 | -5/Warlord | Spotted B-75 Beast 16550 | -5/Warlord | Entered Proximity Caves 16551 | -4/Proximity Caves | Learned location of Testing (-3) 16552 | -4/Proximity Caves | Reached level 24 16778 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 17057 | -4/Proximity Caves | Learned Research security intel 17090 | -4/Proximity Caves | Reached level 25 17282 | -4/Proximity Caves | Discovered exit to Factory (range 14) 17348 | -4/Proximity Caves | Entered Factory 17348 | -4/Factory | Accompanied by 1 ally 17349 | -4/Factory | Identified exit to Research 17511 | -4/Factory | Discovered exit to Research (range 7) 17640 | -4/Factory | Upgraded with Utility slot (x1) 17721 | -4/Factory | Entered Research 17723 | -3/Research | Reached level 26 17723 | -3/Research | Reached level 27 17723 | -3/Research | Upgraded with Utility slot (x1) 17879 | -3/Research | Found Imp. Powered Armor 17917 | -3/Research | Build established: Generator-Scout 17934 | -3/Research | Discovered new exit (range 5) 17935 | -3/Research | Identified exit to Testing 17949 | -3/Research | Entered Testing 17951 | -3/Testing | Reached level 28 17963 | -3/Testing | Spotted PY-NMMBSCVT0Z 17993 | -3/Testing | Found Prototype Energy Gun 17993 | -3/Testing | Identified Warp Gun 18013 | -3/Testing | Found Prototype Ballistic Cannon 18013 | -3/Testing | Identified Perforator 18030 | -3/Testing | Spotted PY-94VZHOER9M 18104 | -3/Testing | Spotted Striker 18106 | -3/Testing | Protovariant out of control (PY-NMMBSCVT0Z) 18106 | -3/Testing | Unleashed a protovariant (PY-NMMBSCVT0Z) 18116 | -3/Testing | Found Gamma Bomb Array 18229 | -3/Testing | Found Prototype Processor 18229 | -3/Testing | Identified Exp. Melee Analysis Suite 18412 | -3/Testing | Discovered new exit (range 15) 18418 | -3/Testing | Identified exit to Research 18419 | -3/Testing | Entered Research 18419 | -2/Research | Warlord forces began assault on 0b10 18421 | -2/Research | Reached level 29 18421 | -2/Research | Upgraded with Propulsion slot (x1) 18529 | -2/Research | Research machine network offline 18595 | -2/Research | Reached level 30 18709 | -2/Research | Destroyed 8 combat bots 18714 | -2/Research | Discovered new exit (range 9) 18715 | -2/Research | Identified exit to Access 18852 | -2/Research | Found Prototype Launcher 18852 | -2/Research | Identified Gui. Micro-nuke Launcher 19033 | -2/Research | Spotted Striker 19036 | -2/Research | Reached level 31 19043 | -2/Research | Borebot progress halted 19065 | -2/Research | Borebot progress halted 19089 | -2/Research | Spotted B-90 Cyclops 19140 | -2/Research | Spotted Striker 19142 | -2/Research | Spotted Striker 19146 | -2/Research | Spotted Executioner 19152 | -2/Research | Spotted Striker 19162 | -2/Research | Discovered new exit (range 14) 19168 | -2/Research | Destroyed Striker 19172 | -2/Research | Destroyed Striker 19185 | -2/Research | Destroyed Executioner 19301 | -2/Research | Discovered exit to Access (range 16) 19317 | -2/Research | Entered Access 19319 | -1/Access | Reached level 32 19319 | -1/Access | Upgraded with Utility slot (x1) 19338 | -1/Access | Energy Cycler disabled 19454 | -1/Access | Garrison activated, responded to threat 19461 | -1/Access | Reached level 33 19510 | -1/Access | Destroyed 8 combat bots 19528 | -1/Access | Found Prototype Device 19528 | -1/Access | Identified EM Dispersion Field 19567 | -1/Access | First assault squad dispatched 19640 | -1/Access | High security lockdown imminent 19720 | -1/Access | High security lockdown engaged 19774 | -1/Access | Reached level 34 19809 | -1/Access | Destroyed 12 combat bots 19955 | -1/Access | Discovered new exit (range 4) 19955 | -1/Access | Identified exit to Surface 19974 | -1/Access | Garrison activated, responded to threat 19990 | -1/Access | Spotted Executioner 19993 | -1/Access | Spotted Executioner 19995 | -1/Access | Destroyed Executioner 19997 | -1/Access | Destroyed Executioner 20011 | -1/Access | Core integrity fell below 50% 20023 | -1/Access | Core integrity fell below 20% 20026 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 20015_ G-73 Enforcer suffers critical hit. 20015_ G-73 Enforcer destroyed. 20015_ Slug penetrates B-74 Champion. 20016_ Acquired 10 matter. 20016_ Drone sends a signal. 20016_ G-73 Enforcer IFF system glitched. 20017_ Terminal disabled. 20017_ P-80 Master resets P-80 Master, system corruption cleaned. 20019_ Acquired 10 matter. 20019_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 20020_ Slug penetrates L-61 Swordsman. 20020_ Slug penetrates Reinforced Barrier. 20021_ Acquired 10 matter. 20023_ Penetrated by Slug. 20023_ Slug penetrates Reinforced Barrier. 20024_ Acquired 10 matter. 20024_ System corrupted: Hardcell Cannon targeting data glitched. 20025_ Acquired 7 matter. 20026_ Destroyed Flexi-carbon Leg. 20026_ L-61 Swordsman knocked back. Map ----- +----------------------------------------------------+ | ? ? ? #?????# #?## #? ???? ?#m #??????????????? | | ?"? ? ??#?????#?## ## ?"?????????????????????? | | "??? ? ??????? ####n## ? ? ?#???#?????????????? | | ?? ??##?#???#??# ## ?? ? #m ???????????????? | | "??? ??? ? ?#### #? ? ?? # ?#?? ???????????? | | ??? ??############ #???#?####? ??#? ??? ???????? | | ?? ???## # #??#?# #???g?#? ??? ???????? | | ?? ????## #A###########m ## ??? ??????? | | ########## " u ##???#?????????? | | # ### #### !![ "######/#####+##### ??????????? | | ##"#"##### ![[ ## u # ?????????? | | # ![ ## # ??????????? | | " ## #? ?????????? | | # ## Y ##??????????? | | ############ ! ## ?#???????? | | " #####?###### ## ????????? | | """" ##?######## ## ????????? | | """"" ############ o""""T"""" ## #???????? | | """"" #?######?### %%"""""""""" ## #? ?????? | | """" #?#############%%############# #? ?????? | | " ###############!%=############? ## ?????? | | C ################Y##### ####### #" ?????? | | C ## """" ==g[[= o #? ????? | | ## """" =p%YYg #? ????? | | +########## """" [g[g Y ##? ????? | | "?"" @g[%= ## ????? | | """" b<%p* ## ? ???? | | ?""" m!l% ####????? | | """" [= ## ????? | | ########### BB ?""" #? ????? | | ?????#####? ? BB """" "" """ ## ????? | | ?????#?#??# """" """T""" #? ????? | | ?????#???#?######?############# ######? ## ?????? | | ?##?#???#??########## #### ######?#??## ##??????? | | ???????????###?#####??###########?##### ##??????? | | ????????#?? # ?"""S"?" #? ?## ?????? | | ???????????? ? ? ? # """ ?"" ?# k##??????? | | ????????????? ?? ? # ? ## #???????? | | ?????????????? ? ? ?# ? ? ? #? ????????? | | ????????? ????? ? # ? ? ?? ?????????? | | ????????#?????? # ? ##k?????????? | | ?#??????????????####?#######?#####?#?????????????? | | ?#???????????????? ? ?? ? ?? ?????????????? | | ??????????????????? ? ? k ? ??????????????? | | ???????????????????????####+#???#????????????????? | | ??????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 79 Energy Generation 78 Energy Capacity 1410 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 26 Terrain Scan Range 18 Terrain Scan Density 310 Jamming Range 8 Power Amplification 20 Additional Mass Support 21 Armor Coverage 400 Resistance: KI 20 Resistance: TH 20 Point Defense Rating 80 Weapon Cycling 25 Evasion (%) 65 Targeting Accuracy 8 Core Analysis 10 Recoil Reduction 2 Kinecelleration 40 Salvage Targeting 3 Offensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ Med. Reflective Plating | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Rampage Treasure Hunter Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Tes Res Acc Levels Raised 33 | . . . 3 . . 1 4 3 2 1 . 1 2 1 1 . . 1 1 1 . . 2 . 2 1 3 3 XP Earned 53675 | 3000 250 850 3760 865 200 950 5433 4296 3235 1635 892 294 3248 2217 711 309 152 1649 1952 194 556 627 1962 1183 2391 1126 4441 5297 XP Spent 50830 | 3000 . . 2560 1900 . . 2945 8620 1600 1995 550 2300 . 2945 3010 . . 1200 1300 1310 . . 600 2750 3150 . 3885 5210 Upgrades 83 | 6 . . 8 4 . . 6 9 5 5 1 1 . 5 4 . . 4 2 6 . . 1 2 3 . 5 6 Power Slot 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Propulsion Slot 6 | 1 . . . 1 . . . 1 . . . . . 1 1 . . . . . . . . . . . 1 . Utility Slot 10 | 1 . . . 1 . . 1 3 . . . 1 . . . . . . . . . . . 1 1 . . 1 Weapon Slot 2 | 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Core Integrity 12 | . . . 2 . . . 1 2 1 1 . . . 1 . . . . . 2 . . . . . . 1 1 Heat Dissipation 9 | . . . 1 . . . . . . 2 . . . . 1 . . 3 . 1 . . . . . . 1 . Energy Generation 4 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . 1 1 Energy Storage 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Matter Storage 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . Mass Support 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . Inventory Capacity 4 | . . . 2 . . . . . . 1 . . . . . . . . 1 . . . . . . . . . Sensor Range 5 | . . . . . . . . . 2 . . . . 1 . . . . . 1 . . . 1 . . . . Terrain Scan Density 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Ranged Accuracy 8 | . . . 1 . . . 2 2 1 1 . . . . 1 . . . . . . . . . . . . . Hack Attack % 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 KI Resistance % 4 | . . . . 1 . . 1 . . . . . . 1 . . . 1 . . . . . . . . . . TH Resistance % 4 | . . . . 1 . . 1 . . . 1 . . . . . . . . . . . . . . . 1 . KI Damage % 4 | 3 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Protomatter Created 5957 | . . 9 233 24 . 6 191 321 . 493 289 . 441 86 212 163 . 57 429 78 238 76 515 100 162 . 767 1067 Integrity Restored 10381 | . . 27 699 72 . 18 534 958 . 894 627 . 419 181 412 195 . 797 729 79 444 254 463 254 240 . 1527 558 Core 7878 | . . 27 699 72 . 18 534 842 . 554 428 . 308 152 295 195 . 500 521 61 340 188 298 122 240 . 1078 406 Parts 2503 | . . . . . . . . 116 . 340 199 . 111 29 117 . . 297 208 18 104 66 165 132 . . 449 152 Protomatter Decayed 5584 | . . 101 . . . . 13 38 . 347 114 . 300 42 96 5 . 99 139 50 41 416 382 131 79 175 2274 742 Game ------ Seed BombardmentTeslaGravjet Manual? 0 Play Time 04:24:52 Cumulative 254.3 hours Start 2021.05.15 @ 12:09:23 End 2021.05.15 @ 16:37:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 101 Rogue 101 Adventurer 0 Explorer 0 Win Type - Total 8 Types 6/0/1/1/0/0/0/0/0 Lore% 70 Gallery% 82 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: fa2790e3-9a5e-48c0-a991-0f396e853ceb