Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.16 @ 00:20:27 // Halloween2020/ForbiddenLore Player: Salade Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (12) 60 Value Destroyed (231) 231 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 1651 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 385/400 Matter 168/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Rolling (100) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Wheel Compact Wheel > --- UTILITY (2) ------ Large Storage Unit Large Storage Unit > --- WEAPON (4) ------- Assault Rifle Assault Rifle Light Assault Rifle Grenade Launcher > --- INVENTORY (16) --- Ion Engine Aluminum Leg Wheel Small Storage Unit Small Storage Unit Small Storage Unit Small Storage Unit Small Storage Unit Large Matter Pod (31) Structural Scanner Signal Interpreter Terrain Scanner Small Laser Beam Rifle Autogun Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Large Storage Unit > --- WEAPON ----------- Assault Rifle Assault Rifle Light Assault Rifle Autogun > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Small Storage Unit Small Storage Unit Small Storage Unit Small Storage Unit Small Storage Unit Large Matter Pod Structural Scanner Signal Interpreter Terrain Scanner Small Laser Grenade Launcher Grenade Launcher [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Storage Large Storage Unit Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 2 | . . 2 . Parts Attached 20 | 6 6 5 3 Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 4 . 1 Treads . | . . . . Leg 2 | . 2 . . Wheel 5 | 2 2 . 1 Hover . | . . . . Flight . | . . . . Utility 3 | 1 2 . . Device . | . . . . Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 9 | 2 . 5 2 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 6 | 2 . 3 1 Ballistic Cannon . | . . . . Launcher 3 | . . 2 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 1 | . . . 1 Power . | . . . . Propulsion 1 | . . . 1 Utility . | . . . . Weapon . | . . . . Highest Loss Streak 1 | . . . 1 Average Slot Usage (%) 96 | . 95 97 98 Engine 12 | . 14 11 11 Wheel 23 | . 28 22 20 Storage 22 | . 23 22 22 Ballistic Gun 34 | . 28 39 36 Launcher 2 | . . 2 7 Naked Turns . | . . . . Heaviest Build 43 | 10 38 43 43 Greatest Support 32 | 32 32 32 32 Greatest Overweight (x) 2 | 2 1 1 2 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 16 | 6 16 16 16 Average Capacity 13 | 5 12 16 16 Most Carried 16 | 4 16 16 16 Average Carried 12 | 1 9 15 15 Final Capacity 16 | 6 16 16 16 Final Carried 16 | 4 16 16 16 Class Distribution -------------------- 51% | Gunner 48% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 512 | 235 85 109 83 Remotely . | . . . . Salvage Created 185 | . . 115 70 Parts 20 | . . 7 13 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 10 | . . 4 6 Guns 4 | . . 2 2 AOE 6 | . . 2 4 Classes Destroyed 4 | . . 3 1 Builder 2 | . . . 2 Swarmer 8 | . . 2 6 Grunt 1 | . . 1 . Duelist 1 | . . 1 . Best Kill Streak 4 | . . 2 4 Combat Bots Only 3 | . . 2 3 Max Kills in Single Turn 2 | . . 1 2 Gunslinging . | . . . . Exploded 2 | . . 1 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 163 | . . 73 90 Core 15 | . . 6 9 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 100 . . Volleys Fired 23 | . . 11 12 Largest 4 | . . 4 4 Hottest 90 | . . 83 90 Shots Fired 57 | . . 28 29 Gun 47 | . . 23 24 Cannon . | . . . . Launcher 10 | . . 5 5 Special . | . . . . Kinetic 47 | . . 23 24 Thermal . | . . . . Explosive 10 | . . 5 5 Electromagnetic . | . . . . Robot Hit Streak 9 | . . 9 4 Robot Miss Streak 2 | . . 2 1 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 29 | . . 17 12 Core Hits 16 | . . 7 9 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 673 | . . 320 353 Guns 311 | . . 171 140 Cannons . | . . . . Explosions 362 | . . 149 213 Melee . | . . . . Ramming . | . . . . Kinetic 311 | . . 171 140 Thermal . | . . . . Explosive 362 | . . 149 213 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 13 | . . . 13 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 72 | . . 72 21 Average Temperature 32 | . . 35 14 Received Heat Transfer 12 | . . 12 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 270 | . 58 144 270 Initial 55 | . . 24 55 Average 77 | . 24 69 222 Maximum Alert Level 1 | . . . 1 Low Security (%) 88 | 100 100 100 39 Level 1 11 | . . . 60 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 1 1 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 13 | . 2 4 7 Peak Tracking Total 3 | . 2 3 3 Tactical Retreats . | . . . . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled 6 | . . 2 4 Max in Single Turn 2 | . . 2 2 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 5 | . 3 2 . Terminals 5 | . 3 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 14 | . 8 6 . Successful 6 | . 4 2 . Failed 8 | . 4 4 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 1 | . . 1 . Terminals 14 | . 8 6 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 4 2 . Prototype ID Bank 1 | . 1 . . Branch Access Points 1 | . . 1 . Emergency Access Points 1 | . 1 . . Locate Traps 1 | . . 1 . Surveillance Status 1 | . 1 . . Assault Status 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 3 2 . Full Trace Events 3 | . 1 2 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . . 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 686 | 73 220 260 133 Spaces Moved 543 | 65 188 201 89 Core 21 | 21 . . . Treads . | . . . . Legs 2 | . 2 . . Wheels 520 | 44 186 201 89 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 110 100 Average Speed 106 | 93 106 110 105 Slowest Speed 150 | 150 120 110 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 18 | 4 31 13 24 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 1 | . . . 1 Spaces Dug 5 | . . 5 . Terrain Destroyed 74 | . . 43 31 Melee . | . . . . Projectile . | . . . . AOE 74 | . . 43 31 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 604 | 74 204 220 106 Wait 3 | . . 3 . Move 540 | 64 187 200 89 Hop . | . . . . Pick Up 17 | 4 11 1 1 Fast Attach 9 | 6 1 1 1 Attach 1 | . . 1 . Detach . | . . . . Swap 10 | . 5 3 2 Drop 1 | . . . 1 Fire 23 | . . 11 12 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 288 | -10/Materials | Discovered new exit (range 4) 294 | -10/Materials | Entered another Materials area 294 | -9/Materials | Evolved 2 slots: Weapon x2 310 | -9/Materials | Identified exit to Mines 554 | -9/Materials | Entered Mines 581 | -9/Mines | Learned location of 1 exit from Materials 687 | -9/Mines | Self-destructed Last Messages --------------- 00606_ Core Extractor disabled. 00609_ Com. Wheel destroyed. 00612_ S-10 Pest destroyed. 00618_ Acquired 2 matter. 00622_ U-05 Engineer destroyed. 00626_ Acquired Wheel. 00628_ Acquired 12 matter. 00634_ Acquired 2 matter. 00638_ Acquired 8 matter. 00660_ K-01 Serf collects debris. 00663_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 00664_ K-01 Serf collects debris. 00665_ U-05 Engineer destroyed. 00667_ K-01 Serf collects debris. 00668_ Acquired 21 matter. 00669_ Dropped Aluminum Leg. 00670_ K-01 Serf collects debris. 00670_ Acquired Wheel. 00674_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ????????????????????????????????# #??????? | | ????????????????????????????????# "" #???#### | | ????????????????????????????????# "" #???# | | ????????????????????????????##### " #???# | | ???????????????????????????## = #???# | | ???????????????????????????# = "" ##### | | ???????????????????????????# = [* "" # | | ???????????????????????????# """ ## ##] | | ???????????????????????????# ### ## ##### | | ???????????????????????????# #?########### #???? | | ???????????????????????????# #????# #???? | | ???????????????????????????# #????# #???? | | ????????????????????????#### !#????# ########???? | | ??????????????#????????## !=#????# #??????????? | | ??????????????# ???????# ##???# #??????????? | | ??????????????# =??????## ##??# #??????????? | | ??????????????#*%#??????### u #### #??????????? | | ??????????????# #???????## k #??????????? | | ??????????????# #??????## #??????????? | | ??????????????# s#?????# #??????????? | | ??????????????# r###### ##??????????? | | ???????????????# *% ## ##???????????? | | ???????????????##### #????????????? | | ???????????????????## #????????????? | | ????????????????????### #????????????? | | ??????????????????????###@ ### #????????????? | | ????????????????????????####?## ##????????????? | | ??????????????????????????????## ##?????????????? | | ???????????????????????????????## #??????????????? | | ????????????????????????????????# ?????????????? | | ????????????????????????????????# ###????????????? | | ????????????????????????????????# ???????????????? | | ????????????????????????????????? ???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChargeTiamatFrame Manual? 0 Play Time 00:11:44 Cumulative 21.0 hours Start 2020.11.15 @ 01:28:46 End 2020.11.16 @ 00:20:27 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 28 Achievement% 16 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4516eada-83c5-4937-9a44-f84e549ccb39