Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.05.11 @ 20:27:08 Player: Catalyst Result: Core destroyed Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (317) 1585 Value Destroyed (15152) 15152 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (3834) 3834 TOTAL SCORE: 28351 Bonus ------- High Alert Combat Kills 3325 Follower Combat Kills 254 Aligned with FarCom 300 Friendly Fire -45 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 92/100 System Corruption 24% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (15) ----- Advanced Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Light Quantum Reactor Flexi-carbon Leg Advanced Phase Shifter Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Biometal Leg Biometal Leg Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Compact Matter Pod Improved Matter Compressor Enhanced Optical Array Spectral Analyzer Experimental Signal Interpreter Advanced Salvage Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Advanced Phase Shifter Advanced Phase Shifter Heavy Armor Plating Experimental Hacking Suite > --- WEAPON ----------- Quantum Rifle Railgun Helical Railgun Helical Railgun > --- INVENTORY -------- Light Antimatter Reactor Light Quantum Reactor Myomer Leg Biometal Leg Biometal Leg Drone Bay KE Penetrator KE Penetrator Advanced Micro-nuke Launcher Power Sword [Rating: 173] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Reactor Particle Reactor Propulsion Aluminum Leg Treads Advanced Heavy Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Combat Airjet Flight Unit Cesium-ion Thruster Utility Advanced Heat Sink Device Advanced Heat Sink Storage Lightpack 2.0 Processor Experimental Signal Interpreter Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Helical Railgun Energy Gun Quantum Rifle Energy Cannon Matter Neutralizer Ballistic Gun Helical Railgun Ballistic Cannon AWS/Autocannon Launcher Shock Bomb Launcher Impact Weapon Powered Hammer Slashing Weapon Greatsword Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 . 2 2 2 2 2 Power 1 | . . . . . . . . . 1 . . . . Propulsion 2 | . . . . . 2 . . . . . . . . Utility 13 | . . . . . 1 2 2 . 1 2 1 2 2 Weapon 2 | . . . . . 1 . . . . . 1 . . Parts Attached 386 | . 6 . 2 2 22 5 41 26 57 27 67 26 105 Power 39 | . 1 . 1 . 3 . 3 1 7 4 5 3 11 Engine 9 | . 1 . 1 . 2 . 3 1 1 . . . . Core 12 | . . . . . 1 . . . 6 4 1 . . Reactor 18 | . . . . . . . . . . . 4 3 11 Propulsion 113 | . 1 . . . 8 . 12 13 12 7 22 10 28 Treads 2 | . . . . . . . . . . . 2 . . Leg 98 | . 1 . . . 8 . 11 13 12 . 18 9 26 Wheel 8 | . . . . . . . . . . 7 1 . . Hover 1 | . . . . . . . 1 . . . . . . Flight 4 | . . . . . . . . . . . 1 1 2 Utility 103 | . 2 . 1 . 1 1 13 3 15 9 17 7 34 Device 51 | . . . . . 1 . 5 . 9 4 8 5 19 Storage 8 | . 2 . 1 . . . 1 . . . 2 . 2 Processor 21 | . . . . . . . . . 3 3 5 1 9 Hackware 4 | . . . . . . . 2 . . . 1 1 . Protection 19 | . . . . . . 1 5 3 3 2 1 . 4 Artifact . | . . . . . . . . . . . . . . Weapon 131 | . 2 . . 2 10 4 13 9 23 7 23 6 32 Energy Gun 45 | . . . . . 5 2 4 4 9 2 12 3 4 Energy Cannon 4 | . . . . 1 . . . 1 . . . . 2 Ballistic Gun 58 | . 2 . . 1 2 1 5 2 12 4 8 2 19 Ballistic Cannon 1 | . . . . . 1 . . . . . . . . Launcher 9 | . . . . . 1 1 1 1 . . 2 1 2 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . 1 . . . . . . . 1 Slashing Weapon 12 | . . . . . . . 3 1 2 1 1 . 4 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . . . . . 2 . 7 2 . Parts Lost 164 | . . . . . 2 . 10 19 29 8 17 10 69 Power 15 | . . . . . . . 1 1 3 1 1 . 8 Propulsion 41 | . . . . . . . 2 8 7 3 4 2 15 Utility 58 | . . . . . . . 6 4 9 2 7 5 25 Weapon 50 | . . . . . 2 . 1 6 10 2 5 3 21 Highest Loss Streak 12 | . . . . . 2 . 5 9 12 3 6 3 11 Average Slot Usage (%) 86 | . 98 100 89 85 88 79 84 80 79 85 95 91 78 Engine 4 | . 14 14 14 14 8 7 5 5 1 . . . . Core 2 | . . . . . . . . . 8 9 5 . . Reactor 1 | . . . . . . . . . . . 2 8 5 Leg 21 | . 28 28 28 28 35 30 25 23 18 7 16 16 14 Device 10 | . . . . . 8 7 16 . 11 21 12 14 9 Storage 7 | . 26 28 18 14 9 7 6 12 2 . 2 8 6 Processor 12 | . . . . . . . . . 11 23 27 20 25 Hackware 2 | . . . . . . . 4 6 4 . 2 4 2 Protection 2 | . . . . . . 3 6 15 3 2 1 . 2 Energy Gun 4 | . 1 . . . 13 7 2 4 3 5 5 5 2 Ballistic Gun 11 | . 26 28 28 26 12 11 9 2 5 8 12 10 8 Slashing Weapon 1 | . . . . . . . 2 6 2 . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 102 | 10 33 33 33 14 29 44 48 38 41 47 96 96 102 Greatest Support 116 | 20 20 20 20 20 45 45 73 70 70 58 109 108 116 Greatest Overweight (x) 14 | . 1 1 1 . . . 1 . 12 14 1 1 1 Average Overweight (x) . | . . 1 . . . . . . . . . . . Largest Inventory Capacity 24 | 6 14 14 24 24 24 24 24 24 4 4 10 10 14 Average Capacity 13 | 6 10 14 21 24 24 24 24 23 4 4 5 10 9 Most Carried 24 | 6 12 12 19 18 24 24 24 24 4 4 10 10 10 Average Carried 11 | 6 8 12 15 17 21 22 23 20 3 3 4 9 8 Final Capacity 24 | 6 14 14 24 24 24 24 24 4 4 4 10 10 4 Final Carried 24 | 6 12 12 17 17 20 24 24 4 4 4 10 10 4 Class Distribution -------------------- 34% | Scavenger-Gunner 24% | Scavenger-Mutant 8% | Hauler-Mutant 8% | Mutant 7% | Scavenger-Skirmisher 6% | Scavenger-Tank 3% | Hacker-Tank 3% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Extension Scavenger-Mutant | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Gunner | -2/Research Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Fac Fac Res Res Acc Matter Collected 9358 | 200 276 23 . . 300 30 822 346 996 814 2578 648 2325 Remotely . | . . . . . . . . . . . . . . Salvage Created 18687 | . 369 12 . . 797 60 1525 896 2927 1286 4995 1260 4560 Parts 949 | . 18 . . . 46 3 86 28 124 53 265 94 232 Haulers Intercepted 6 | . . . . . 2 . . . 1 . 3 . . Recyclers Shooed 13 | . . . . . . . . 1 3 2 2 2 3 Parts Field Recycled 1 | . . . . . . . . . . . . . 1 Retrieved Matter 21 | . . . . . . . . . . . . . 21 Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Fac Fac Res Res Acc Combat Hostiles Destroyed 253 | . 9 1 . . 11 2 35 7 40 15 54 21 58 Melee 27 | . . . . . . . 10 4 9 . . . 4 Guns 193 | . 9 1 . . 5 2 22 3 30 15 49 13 44 Cannons 4 | . . . . . . . . . . . . . 4 AOE 27 | . . . . . 5 . 3 . 1 . 5 8 5 Classes Destroyed 17 | . 3 1 . . 6 . 3 1 1 . . 1 1 Worker 14 | . . . . . . . . . 2 2 2 1 7 Builder 20 | . . . . . 1 . . 1 1 1 9 4 3 Tunneler 4 | . . . . . 1 . 1 . . 1 . . 1 Hauler 6 | . . . . . 2 . . . 1 . 3 . . Recycler 15 | . . . . . 1 . . 3 4 3 1 . 3 Operator 1 | . . . . . . . . . . . . 1 . Watcher 5 | . 2 . . . 2 . . . . . 1 . . Swarmer 65 | . 3 . . . 3 2 15 . 8 5 7 9 13 Grunt 72 | . 6 . . . 6 . 8 4 20 1 18 2 7 Brawler 6 | . . . . . . . 1 . . . 1 . 4 Duelist 6 | . . . . . . . 1 . . . 1 . 4 Protector 1 | . . . . . . . . . . . . . 1 Sentry 38 | . . . . . 1 . 4 2 4 5 11 2 9 Hunter 22 | . . . . . 1 . 1 . 4 . 6 2 8 Programmer 41 | . . . . . . . 5 . 4 4 10 6 12 Behemoth 1 | . . . . . . . . 1 . . . . . Assembled 1 | . . 1 . . . . . . . . . . . Best Kill Streak 14 | . 3 1 . . 4 2 5 5 12 5 10 14 13 Combat Bots Only 11 | . 3 1 . . 3 2 4 3 9 5 8 11 10 Max Kills in Single Turn 7 | . 1 1 . . 4 1 4 2 2 3 3 4 7 Gunslinging 2 | . . . . . . . . . 1 2 1 . 1 Exploded 4 | . . . . . 3 . 3 . 1 . 2 4 4 Melee 1 | . . . . . . . 1 1 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Fac Fac Res Res Acc Damage Taken 26674 | 8 195 12 . . 524 386 2776 2214 3531 1376 3808 1887 9957 Core 3551 | 2 34 . . . 79 27 272 251 570 183 297 175 1661 Absorbed by Shields 1070 | . . . . . . . . . . . 979 . 91 Core Remaining (%) 77 | 99 . . . 85 85 96 . 38 43 84 77 87 . Volleys Fired 638 | . 27 3 . . 33 6 55 34 80 54 135 40 171 Largest 4 | . 2 2 . . 3 3 3 3 3 3 4 4 4 Hottest 261 | . 46 46 . . 165 116 165 224 138 158 233 256 261 Shots Fired 1735 | . 54 6 . . 89 14 112 79 194 139 497 147 404 Gun 1674 | . 54 6 . . 83 12 106 69 194 139 493 143 375 Cannon 32 | . . . . . . . . 10 . . . . 22 Launcher 29 | . . . . . 6 2 6 . . . 4 4 7 Special . | . . . . . . . . . . . . . . Kinetic 1233 | . 54 6 . . 5 6 89 35 149 100 372 93 324 Thermal 307 | . . . . . 1 . 1 34 28 9 111 50 73 Explosive 15 | . . . . . . . . . . . 4 4 7 Electromagnetic 180 | . . . . . 83 8 22 10 17 30 10 . . Robot Hit Streak 55 | . 25 18 . . 13 5 24 19 45 33 23 25 55 Robot Miss Streak 11 | . 2 1 . . 1 1 11 2 3 4 3 4 2 Penetration Max 2 | . . . . . . . . 1 1 2 2 2 2 Secondary Targets 45 | . 1 . . . 1 . 1 1 4 7 13 3 14 Max Gunslinging Chain 2 | . 1 . . . 1 . 1 1 1 2 1 1 1 Shots Hit Robots 1443 | . 44 5 . . 74 10 114 76 205 115 359 92 349 Core Hits 717 | . 17 3 . . 39 5 95 25 100 48 169 53 163 Critical Hits 112 | . 1 . . . . . 2 2 14 3 30 13 47 Critical Kills 35 | . . . . . . . . 1 6 . 9 4 15 Critical Parts Destroyed 66 | . 1 . . . . . 2 . 8 2 17 9 27 Melee Attacks 124 | . . . . . . . 46 15 40 1 . . 22 Impact 4 | . . . . . . . . . . . . . 4 Slashing 120 | . . . . . . . 46 15 40 1 . . 18 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . . . . 2 6 . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . 2 . . . . 2 Damage Inflicted 46083 | 18 641 76 . . 1619 174 3473 2330 7155 2955 11963 4221 11458 Guns 34097 | . 641 73 . . 825 134 1449 1179 4329 2839 11012 2801 8815 Cannons 937 | . . . . . . . . 250 . . . . 687 Explosions 4751 | . . . . . 794 40 259 . 209 116 951 1399 983 Melee 6195 | . . . . . . . 1765 901 2608 . . . 921 Ramming 103 | 18 . 3 . . . . . . 9 . . 21 52 Kinetic 26627 | . 641 73 . . 64 51 1360 633 3709 2308 8585 1669 7534 Thermal 7725 | . . . . . 391 . 131 721 479 350 2553 1132 1968 Explosive 3065 | . . . . . . . . . . . 683 1399 983 Electromagnetic 2368 | . . . . . 1164 123 217 75 350 297 142 . . Impact 137 | . . . . . . . . . . . . . 137 Slashing 6058 | . . . . . . . 1765 901 2608 . . . 784 Piercing . | . . . . . . . . . . . . . . Highest Corruption 24 | . . . . . . . 2 8 11 3 9 4 24 Average Corruption 5 | . . . . . . . 1 6 4 2 5 3 11 Corruption Purged . | . . . . . . . . . . . . . . Effects 246 | . . . . . . . 14 25 28 3 56 11 109 Message Errors 45 | . . . . . . . 4 3 4 . 12 5 17 Matter Fused 22 | . . . . . . . . 5 3 . 4 2 8 Heat Flow Errors 20 | . . . . . . . 1 3 4 . 5 1 6 Energy Discharges 14 | . . . . . . . 2 . 2 1 4 . 5 Parts Rejected 5 | . . . . . . . . 1 1 . 1 . 2 Data Loss (minor) 23 | . . . . . . . 3 3 3 . 3 1 10 Data Loss (major) 4 | . . . . . . . . 1 . . . . 3 Misfires 4 | . . . . . . . . 1 . . 1 . 2 Misdirections 13 | . . . . . . . . . 1 . . . 12 Targeting Errors 85 | . . . . . . . 4 6 8 2 22 2 41 Weapon Failures 11 | . . . . . . . . 2 2 . 4 . 3 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 881 | . . . . . 6 . 177 . 334 1 152 155 56 Projectiles 6 | . . . . . . . . . . . . . 6 Explosions 349 | . . . . . 6 . 28 . . 1 152 155 7 Melee 526 | . . . . . . . 149 . 334 . . . 43 Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 277 | 6 . 1 . . 4 . 35 . 4 23 46 . 158 Shots 10 | . . . . . 1 . 3 . . 1 1 . 4 Rammed 20 | 3 . 1 . . . . . . 2 . . . 14 Targets Rammed 37 | 4 . 1 . . . . . . 3 . . 3 26 Kicked 17 | 1 . . . . . . . . 1 . . 3 12 Crushed . | . . . . . . . . . . . . . . Highest Temperature 587 | . 40 12 . . 199 198 155 315 379 1 248 397 587 Average Temperature 90 | . 12 6 . . 88 94 53 119 106 1 75 108 113 Received Heat Transfer 4124 | . 117 . . . 288 . 630 657 885 156 379 171 841 Effects 13 | . . . . . . . . 1 . . . . 12 Shutdowns 2 | . . . . . . . . . . . . . 2 Energy Bleed 1 | . . . . . . . . . . . . . 1 Interference 3 | . . . . . . . . . . . . . 3 Matter Decay 1 | . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . 1 . . . . . Damage (minor) 2 | . . . . . . . . . . . . . 2 Damage (major) 3 | . . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . Parts Fried 10 | . . . . . 8 . . 1 1 . . . . Impact Corruptions 2 | . . . . . . . . . . . . . 2 Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 12 | . . . . . . . . . 2 . 5 3 2 Heat Transferred 10145 | . . . . . 537 . 187 1227 925 483 3284 1369 2133 Parts Sabotaged 6 | . . . . . . . . . . . . . 6 Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . 3 . 2 . . 1 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Fac Fac Res Res Acc Peak Influence 1263 | . 226 . . . 330 113 558 359 545 312 1010 958 1263 Initial 494 | . . . . . . 7 47 207 . 189 51 494 423 Average 342 | . 84 . . . 112 47 247 179 225 181 425 662 805 Maximum Alert Level 4 | . 1 . . . 1 . 2 1 2 1 3 3 4 Low Security (%) 40 | 100 94 100 . 100 76 100 44 37 43 62 10 . . Level 1 26 | . 5 . . . 23 . 43 62 41 37 38 . . Level 2 21 | . . . . . . . 12 . 14 . 42 63 45 Level 3 9 | . . . . . . . . . . . 8 36 33 Level 4 3 | . . . . . . . . . . . . . 20 Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 66 | . 1 . . . 4 . 8 2 9 3 11 7 21 Investigation 11 | . 1 . . . 2 . 3 . 1 1 1 1 1 Extermination 16 | . . . . . . . 4 . 2 1 3 2 4 Reinforcement 19 | . . . . . 2 . 1 2 5 . 5 2 2 Assault 10 | . . . . . . . . . 1 1 . 2 6 Garrison 10 | . . . . . . . . . . . 2 . 8 Intercept . | . . . . . . . . . . . . . . Construction Impeded 7 | . . . . . . . . 1 2 . 3 1 . Haulers Reinforced 2 | . . . . . . . . . 1 . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Fac Fac Res Res Acc Distress Signals 17 | . . . . . 2 . 1 2 6 2 2 1 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 451 | . 13 11 . . 27 5 54 18 74 24 68 38 119 Peak Tracking Total 16 | . 4 6 . . 7 3 7 7 11 5 10 11 16 Tactical Retreats 47 | . . 2 . . 2 1 11 1 8 2 2 1 17 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Fac Fac Res Res Acc Traps Triggered 21 | . 1 . . . 1 2 4 3 3 . 2 2 3 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Fac Fac Res Res Acc Machines Disabled 21 | . . . . . 2 1 . 1 9 1 1 1 5 Max in Single Turn 4 | . . . . . 1 1 . 1 4 1 1 1 1 Garrison Access 5 | . . . . . . 1 . . . 2 1 . 1 Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Fac Fac Res Res Acc Machines Accessed 76 | . 9 . 1 . 9 4 13 10 8 8 7 2 5 Terminals 49 | . 7 . . . 6 2 10 10 3 4 3 2 2 Fabricators 7 | . . . . . . 1 2 . 1 2 1 . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 8 | . 2 . . . 1 . 1 . 2 . 1 . 1 Scanalyzers 4 | . . . . . 2 . . . 1 . 1 . . Garrison Access 7 | . . . . . . 1 . . 1 2 1 . 2 Total Hacks 168 | . 25 . 1 . 24 10 33 17 17 15 12 4 10 Successful 89 | . 17 . 1 . 16 4 18 10 7 6 4 2 4 Failed 78 | . 7 . . . 8 6 15 7 10 9 8 2 6 Catastrophic 5 | . 1 . . . . 1 . . 1 1 1 . . Database Lockouts 1 | . 1 . . . . . . . . . . . . Manual 127 | . 31 . 1 . 22 5 23 13 13 8 7 2 2 Terminals 117 | . 22 . . . 18 2 27 17 7 10 6 4 4 Fabricators 11 | . . . . . . 4 2 . 1 2 2 . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 16 | . 3 . . . 3 . 4 . 3 . 1 . 2 Scanalyzers 8 | . . . . . 3 . . . 4 . 1 . . Garrison Access 15 | . . . . . . 4 . . 2 3 2 . 4 Terminal Hacks 39 | . 8 . 1 . 4 . 11 6 2 2 1 2 2 Record 4 | . . . . . . . 1 . . . 1 1 1 Part Schematic 2 | . 2 . . . . . . . . . . . . Robot Analysis 9 | . 2 . . . 1 . 4 . 1 1 . . . Open Door 5 | . . . . . . . 1 4 . . . . . Level Access Points 3 | . 1 . . . . . . . . . . 1 1 Branch Access Points 3 | . 1 . . . 1 . 1 . . . . . . Terminal Index 5 | . 1 . . . 1 . 1 1 . 1 . . . Scanalyzer Index 1 | . . . . . . . 1 . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . Unreport Threat 3 | . . . . . 1 . . 1 1 . . . . Zone Layout 2 | . . . . . . . 2 . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 3 | . . . . . . 1 1 . . 1 . . . Load Schematic 1 | . . . . . . 1 . . . . . . . Build 2 | . . . . . . . 1 . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . 2 . . . . . . . 1 Retrieve Matter 1 | . . . . . 1 . . . . . . . . Retrieve Components 2 | . . . . . 1 . . . . . . . 1 Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . 1 . . . 1 1 . 1 Seal Access 4 | . . . . . . 1 . . . 1 1 . 1 Unauthorized Hacks 40 | . 9 . . . 10 2 6 4 5 2 2 . . Terminals 25 | . 7 . . . 7 1 4 4 1 1 . . . Assimilate 1 | . . . . . 1 . . . . . . . . Botnet 22 | . 6 . . . 5 1 4 4 1 1 . . . Disrupt 2 | . 1 . . . 1 . . . . . . . . Fabricators 3 | . . . . . . . 1 . 1 1 . . . Siphon 3 | . . . . . . . 1 . 1 1 . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 7 | . 2 . . . 1 . 1 . 2 . 1 . . Recyclers 7 | . 2 . . . 1 . 1 . 2 . 1 . . Scanalyzers 4 | . . . . . 2 . . . 1 . 1 . . Researchers 4 | . . . . . 2 . . . 1 . 1 . . Garrison Access 1 | . . . . . . 1 . . . . . . . Watchers 1 | . . . . . . 1 . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 . Used 1 | . . . . . . . . . . . . 1 . Hacking Detections 57 | . 9 . . . 7 4 9 6 6 6 5 2 3 Full Trace Events 7 | . 1 . . . 2 . 1 . . 1 . 1 1 Feedback Events 2 | . . . . . . . . . . 1 . . 1 Corruption 1 | . . . . . . . . . . 1 . . . Hackware Fried 1 | . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . 1 . . . Matter 153 | . . . . . . . . . . 153 . . . Time 81 | . . . . . . . . . . 81 . . . Total Robot Build Rating 1 | . . . . . . . . . . 1 . . . Part Schematics Acquired 2 | . 2 . . . . . . . . . . . . Parts Built 1 | . . . . . . . 1 . . . . . . Matter 256 | . . . . . . . 256 . . . . . . Time 64 | . . . . . . . 64 . . . . . . Total Part Build Rating 8 | . . . . . . . 8 . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . 1 . . . . . . . 1 Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Ext Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . 1 1 . . 1 . 1 . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Fac Fac Res Res Acc Total Allies 13 | . . 3 . . 1 1 . 5 1 1 1 . . Largest Group 4 | . . 3 . . 1 1 1 4 1 1 1 . . Highest-Rated Group 125 | . . 40 . . 15 12 12 125 81 6 47 . . Highest-Rated Ally 81 | . . 16 . . 15 12 12 37 81 6 47 . . Total Orders 13 | . . . . . . . . . . 1 . 5 7 EXPLORE 12 | . . . . . . . . . . 1 . 4 7 RETURN 1 | . . . . . . . . . . . . 1 . Ally Attacks 51 | . . 10 . . 10 4 . 10 11 . 6 . . Total Damage 1393 | . . 93 . . 179 32 . 186 689 . 214 . . Kills 12 | . . 1 . . 3 . . 1 6 . 1 . . Allies Corrupted 1 | . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Fac Fac Res Res Acc Robot Analysis Total 9 | . 2 . . . 1 . 4 . 1 1 . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . Drone Launches 17 | . . . . . . . . . 3 . . 7 7 Drone Recoveries 12 | . . . . . . . . . . . . 6 6 Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Fac Fac Res Res Acc Turns Passed 14608 | 45 867 93 654 139 1634 396 1886 645 1804 1271 1993 874 2307 Spaces Moved 7840 | 34 497 53 501 112 595 292 1124 341 914 709 1204 472 992 Core 31 | . . . . . . . . . 1 4 . . 26 Treads . | . . . . . . . . . . . . . . Legs 7480 | 34 497 53 501 112 595 292 1124 341 913 487 1100 472 959 Wheels 322 | . . . . . . . . . . 218 104 . . Hover . | . . . . . . . . . . . . . . Flight 7 | . . . . . . . . . . . . . 7 Fastest Speed 37 | 120 120 150 120 120 120 120 120 120 120 90 86 117 37 Average Speed 121 | 120 146 150 127 120 120 120 122 120 121 126 111 120 114 Slowest Speed 750 | 120 150 150 150 120 120 120 153 123 650 750 150 150 150 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 Exploration Rate (%) 33 | 3 80 13 88 19 53 10 35 41 24 26 33 26 24 Regions Visited 13 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 7 | . 1 . . . 1 . 1 . 1 1 1 1 . Unknown Exits Taken 6 | 1 . 1 1 1 . 1 . 1 . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . Spaces Dug 7 | . . . . . . . 6 . . 1 . . . Terrain Destroyed 406 | . . . . . 11 . 9 . 10 25 119 76 156 Melee 7 | . . . . . . . 6 . . 1 . . . Projectile 131 | . . . . . . . . . 10 19 63 11 28 AOE 268 | . . . . . 11 . 3 . . 5 56 65 128 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Fac Fac Res Res Acc Total 11381 | 37 591 61 519 116 1451 326 1451 490 1354 967 1531 683 1804 Wait 2069 | . 51 5 . 2 768 18 157 57 235 158 57 125 436 Move 7827 | 33 496 52 500 111 594 291 1123 340 913 708 1203 471 992 Hop . | . . . . . . . . . . . . . . Pick Up 91 | . 6 . 12 . 10 3 5 6 8 4 13 4 20 Fast Attach 185 | . 3 . 1 . 10 1 15 3 35 15 37 13 52 Attach 68 | . . . 1 1 3 . 6 14 9 1 5 3 25 Detach 21 | . . . 1 1 3 . 3 2 2 . 5 1 3 Swap 133 | . 3 . . 1 9 4 20 9 13 11 25 10 28 Drop 177 | . 5 . 4 . 19 2 21 12 13 15 41 13 32 Fire 638 | . 27 3 . . 33 6 55 34 80 54 135 40 171 Melee 118 | . . . . . . . 46 12 40 1 . . 19 Ram 6 | . . . . . . . . . 1 . . . 5 Kick 32 | 4 . 1 . . . . . . 3 . . 3 21 Crush . | . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . 1 . . . . . Rewire 15 | . . . . . 2 1 . . 2 . 10 . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory (discovered 4 exits: Low x2 / *Ext x2) -6/Extension -5/Factory (discovered 2 exits: *Fac x2) -4/Factory (discovered 2 exits: *Res / [*Upp]) -3/Research (discovered 3 exits: *Res x2 / *Qua) -2/Research (discovered 3 exits: *Acc x3) -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 46 | -11/Scrapyard | Entered Materials 196 | -10/Materials | Discovered new exit (range 12) 302 | -10/Materials | Build established: Mutant 408 | -10/Materials | Identified exit to Mines 496 | -10/Materials | Discovered new exit (range 3) 740 | -10/Materials | Discovered new exit (range 6) 812 | -10/Materials | Identified exit to Materials 854 | -10/Materials | Central database locked down 913 | -10/Materials | Entered Mines 916 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 937 | -10/Mines | Assembled infested the area 942 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1000 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1000 | -10/Mines | Discovered new exit (range 5) 1006 | -10/Mines | Entered Exiles 1029 | -10/Exiles | Discovered new exit (range 15) 1047 | -10/Exiles | Met 8R-AWN 1069 | -10/Exiles | Met EX-HEX 1114 | -10/Exiles | Met EX-BIN 1132 | -10/Exiles | Aligned with FarCom system 1134 | -10/Exiles | Given EX-Vault access code 1183 | -10/Exiles | Opened EX-Vault 1193 | -10/Exiles | Found Lightpack 2.0 1221 | -10/Exiles | Found Latent Energy Streamer 1225 | -10/Exiles | Found AWS/Autocannon 1252 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1289 | -10/Exiles | Met EX-DEC 1343 | -10/Exiles | Visited The Gauntlet 1480 | -10/Exiles | Build established: Hauler-Mutant 1517 | -10/Exiles | Discovered new exit (range 11) 1660 | -10/Exiles | Stole three prototypes: Lightpack 2.0, Latent Energy Streamer, AWS/Autocannon 1660 | -10/Exiles | Entered Mines 1707 | -9/Mines | Discovered new exit (range 11) 1731 | -9/Mines | Learned location of 1 exit from Materials 1799 | -9/Mines | Entered Materials 1799 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1800 | -8/Materials | Identified exit to Factory 2057 | -8/Materials | Discovered exit to Factory (range 3) 2123 | -8/Materials | Build established: Hauler-Skirmisher 2660 | -8/Materials | Build established: Scavenger-Skirmisher 3433 | -8/Materials | Entered Factory 3433 | -7/Factory | Evolved 2 slots: Utility x2 3435 | -7/Factory | FarCom data flow suspended 3816 | -7/Factory | Discovered new exit (range 4) 3829 | -7/Factory | Entered another Factory area 3829 | -6/Factory | Accompanied by 1 ally 3829 | -6/Factory | Evolved 2 slots: Utility x2 3943 | -6/Factory | Build established: Hauler-Mutant 4425 | -6/Factory | Build established: Scavenger-Tank 4624 | -6/Factory | Fabricated Stasis Canceller (x1) 5206 | -6/Factory | Build established: Scavenger-Mutant 5281 | -6/Factory | Discovered new exit (range 6) 5350 | -6/Factory | Identified exit to Lower Caves 5350 | -6/Factory | Identified exit to Extension 5658 | -6/Factory | Lost 5 parts (4u1w) 5715 | -6/Factory | Entered Extension 5853 | -6/Extension | Rescued a captive Derelict 6024 | -6/Extension | Rescued a captive Derelict 6025 | -6/Extension | Rescued a captive Derelict 6048 | -6/Extension | Rescued a captive Derelict 6049 | -6/Extension | Rescued a captive Derelict 6110 | -6/Extension | Spotted B-75 Beast 6136 | -6/Extension | Spotted B-75 Beast 6228 | -6/Extension | Destroyed B-75 Beast 6254 | -6/Extension | Lost 9 parts (1p4n3u1w) 6265 | -6/Extension | Disrupted transfer network 6344 | -6/Extension | Core integrity fell below 50% 6358 | -6/Extension | Discovered new exit (range 3) 6360 | -6/Extension | Entered Factory 6360 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6391 | -5/Factory | Lost 7 parts (3n1u3w) 6880 | -5/Factory | Discovered new exit (range 9) 7125 | -5/Factory | Lost 3 parts (3u) 7367 | -5/Factory | Destroyed 9 combat bots 7516 | -5/Factory | Found Prototype Processor 7516 | -5/Factory | Identified Exp. Signal Interpreter 7662 | -5/Factory | Build established: Scavenger-Gunner 7832 | -5/Factory | Spotted B-75 Beast 7850 | -5/Factory | Rewired B-75 Beast 7884 | -5/Factory | Lost 3 parts (1n2u) 8048 | -5/Factory | Core integrity fell below 50% 8112 | -5/Factory | System corruption reached 10% 8141 | -5/Factory | Discovered new exit (range 15) 8142 | -5/Factory | Lost 12 parts (1p2n4u5w) 8158 | -5/Factory | Identified exit to Factory 8160 | -5/Factory | First assault squad dispatched 8164 | -5/Factory | Entered another Factory area 8164 | -4/Factory | Accompanied by 3 allies 8164 | -4/Factory | Evolved 2 slots: Utility x2 8833 | -4/Factory | Discovered new exit (range 7) 8889 | -4/Factory | Lost 3 parts (1u2w) 8978 | -4/Factory | Fabricated K-01 Serf (x1) 9398 | -4/Factory | Discovered new exit (range 4) 9426 | -4/Factory | Spotted B-86 Titan 9434 | -4/Factory | Identified exit to Research 9435 | -4/Factory | Entered Research 9435 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 9529 | -3/Research | Garrison activated, responded to threat 9619 | -3/Research | Lost 6 parts (1n2u3w) 9671 | -3/Research | Lost 3 parts (1n1u1w) 9848 | -3/Research | Found Prototype Processor 9848 | -3/Research | Identified Spectral Analyzer 10162 | -3/Research | Discovered new exit (range 11) 10271 | -3/Research | Discovered new exit (range 18) 10311 | -3/Research | Identified exit to Quarantine 10480 | -3/Research | Destroyed 8 combat bots 10534 | -3/Research | Found Antimissile System 10755 | -3/Research | Build established: Hacker-Tank 10777 | -3/Research | Spotted B-86 Titan 10905 | -3/Research | Found Imp. Powered Armor 10985 | -3/Research | Found Prototype Launcher 11301 | -3/Research | Identified Adv. Micro-nuke Launcher 11344 | -3/Research | Discovered new exit (range 16) 11356 | -3/Research | Destroyed 7 combat bots 11378 | -3/Research | Lost 4 parts (1p2n1u) 11426 | -3/Research | Identified exit to Research 11428 | -3/Research | Entered another Research area 11428 | -2/Research | Evolved 2 slots: Utility x2 11633 | -2/Research | Build established: Scavenger-Gunner 11963 | -2/Research | Found Prototype Hackware 11963 | -2/Research | Identified Exp. Hacking Suite 12062 | -2/Research | Lost 3 parts (1n1u1w) 12063 | -2/Research | Destroyed 11 combat bots 12178 | -2/Research | First assault squad dispatched 12228 | -2/Research | Spotted B-90 Cyclops 12245 | -2/Research | Identified exit to Access 12302 | -2/Research | Entered Access 12302 | -1/Access | Evolved 2 slots: Utility x2 12305 | -1/Access | Lost 3 parts (2u1w) 12470 | -1/Access | Garrison activated, responded to threat 12542 | -1/Access | Lost 6 parts (1p1n1u3w) 13158 | -1/Access | Identified exit to Surface 13222 | -1/Access | Spotted B-99 Colossus 13302 | -1/Access | First assault squad dispatched 13569 | -1/Access | System corruption reached 10% 13598 | -1/Access | Destroyed 10 combat bots 13605 | -1/Access | Lost 11 parts (1p6u4w) 13691 | -1/Access | Exp. Hacking Suite fried by hacking feedback 13721 | -1/Access | Crushed by falling debris 13782 | -1/Access | Lost 5 parts (1n4u) 13801 | -1/Access | Garrison activated, responded to threat 13861 | -1/Access | Lost 5 parts (1p1n3u) 13954 | -1/Access | Lost 5 parts (3u2w) 14073 | -1/Access | Lost 5 parts (1n1u3w) 14116 | -1/Access | Destroyed 8 combat bots 14179 | -1/Access | Lost 9 parts (2p3n1u3w) 14213 | -1/Access | Core integrity fell below 50% 14270 | -1/Access | Lost 6 parts (1p1n2u2w) 14359 | -1/Access | Lost 3 parts (1n1u1w) 14369 | -1/Access | Build established: Scavenger-Mutant 14577 | -1/Access | Core integrity fell below 20% 14609 | -1/Access | Core destroyed Last Messages --------------- 14583_ Adv. Melee Analysis Suite destroyed. 14583_ System corrupted by crushing effect (+2). 14586_ Dropped Centrium Leg. 14591_ C-30 ARC bursts open, deploying its payload. 14591_ G-73 Enforcer unfolds itself. 14591_ E-15 Imp unfolds itself. 14596_ Adv. Target Analyzer blown off. 14596_ Adv. Targeting Computer blown off. 14596_ E-15 Imp destroyed. 14598_ Acquired Cesium-ion Thruster. 14599_ Acquired 10 matter. 14600_ Acquired Cesium-ion Thruster. 14603_ Penetrated by Slug. 14603_ Cesium-ion Thruster destroyed. 14604_ Slammed into H-88 Terminator. 14606_ Destabilizing: System interference. 14606_ Adv. Target Analyzer temporarily disabled. 14607_ Penetrated by Slug. 14608_ Slammed into H-88 Terminator. 14609_ Destabilizing: Core damaged (-64). Map ----- +----------------------------------------------------+ | ???????????????????????????##" # ???????????? | | ??????????????????????????? # =%= %##???????????? | | ???????????????????????????## =% %#????????????? | | ??????????????????????????? # [%% =##???????????? | | ??????????????????????????### = %##########???? | | ????? ###############????? ??? | | ???? #??????# ??? | | ???? ! #??????# ?? | | ???? !!=#??????# ?? | | ???? !%=######## =! ?? | | ???? =!%%== | ! ?? | | ????? =######## ?? | | ????? #??########/########## ?? | | ??????######## #??# #????????? | | ?????????????# #??# #????????? | | ?????????????# #??# ! #????????? | | ?????????????# #??# #?????? | | ?????????????#^ ^ #??# [#???? | | ?????????????# #??# #?# | | ??????######## #??# #?# | | ####### #??# #?# | | #??# ! #?# | | #??# #?# | | #??#/########/######?# | | #??#h#??????? ?????# | | #??#@#??????? ???# | | ### #??# #??????? ? ?# | | ######+###########??#%#???????? ? # | | + #??????#h#?????????? ??? # | | # ### #??????#u#???????????????+ | | # #?# """"" #??????# #???????????????# | | # ### """"" #??????# #???????????????# | | # """"" #??????#p#???????????????# | | # """"" #?###### #???????????????# % | | + """"?? ### #???????????????# | | # """"???+ p#???????????????# | | # ????### /% #???????????????# | | # ### ??????## ###########?????# | | # #?# ! ???????# ## #?????# | | # ### ?????### ###### #?????# | | ############### #??# " #?????# | | " #??# """ #?????# | | "%" #??# """ #?????# | | " #??# " ####### | | ##+############ #??# # # | | #+### ######## ###??# # # | | # # = # ####?# # # | | # # + #?######/### ######## | | # # "" # #????# # ## """ | | " # # "" # ###### "" # ## """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Coolant Potential 65 Energy Generation 45 Energy Capacity 760 Matter Stores 649 Matter Capacity 750 Sight Range 24 Terrain Scan Density 85 ECM Strength 3 Jamming Range 12 Power Amplification 20 Corruption Prevention 20 Armor Coverage 1200 Resistance: KI 20 Resistance: TH 20 Resistance: EX 45 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 33 Propulsion Shielding 66 Weapon Shielding 66 Point Defense Rating 240 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 32 Melee Accuracy 8 Target Analysis 8 Core Analysis 8 Kinecelleration 40 Salvage Targeting 3 Offensive Hacking 26 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Aluminum Leg | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Stasis Canceller | x1 | -6/Factory | Preloaded K-01 Serf | x1 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Gunslinger Challenges ------------ None Game ------ Seed VisualOverloadAccelerator Manual? 0 Play Time 02:59:39 Cumulative 63.9 hours Start 2021.05.11 @ 17:18:59 End 2021.05.11 @ 20:27:08 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 28 Rogue 1 Adventurer 27 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 64 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 14/Dina Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7620caf5-427b-4fbc-80e6-c562e35e1965