Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.24 @ 16:15:00 Player: Kate+Gabe4evr Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (45) 225 Value Destroyed (1344) 1344 Prototype IDs (5) 100 Alien Tech Used (1) 200 Bonus (-207) -207 TOTAL SCORE: 7062 Bonus ------- Friendly Fire -207 Cogmind --------- Core Integrity 0/1150 Matter 208/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Structural Scanner > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Titanium Leg Advanced Reaction Control System Improved Focal Shield Missile Launcher Peak State ------------ > --- POWER ------------ Cooled Fission Core Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Advanced Cryofiber Web Experimental Cooling System Advanced Coolant Injector Structural Scanner Core Analyzer Advanced Transmission Jammer > --- WEAPON ----------- (None) > --- INVENTORY -------- Light Antimatter Reactor Carbon-fiber Leg Improved Titanium Leg Missile Launcher Heavy Pick [Rating: 86] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Improved Titanium Leg Leg Improved Titanium Leg Hover Unit Makeshift Hover Unit Flight Unit Nuclear Pulse Array Utility Structural Scanner Device Structural Scanner Storage Medium Storage Unit Processor Core Analyzer Hackware Makeshift Hacking Suite Protection Improved Medium Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Upp Slots Evolved 12 | . . 2 2 2 . . 2 2 . . 2 . Power 1 | . . . . . . . 1 . . . . . Propulsion 4 | . . . 2 . . . . 2 . . . . Utility 7 | . . 2 . 2 . . 1 . . . 2 . Weapon . | . . . . . . . . . . . . . Parts Attached 81 | 6 5 14 6 13 2 1 5 . . . 16 13 Power 14 | 1 1 3 1 2 1 . . . . . 4 1 Engine 7 | 1 1 3 . 2 . . . . . . . . Core 3 | . . . 1 . . . . . . . 2 . Reactor 4 | . . . . . 1 . . . . . 2 1 Propulsion 20 | 2 . 2 1 4 . . 2 . . . 4 5 Treads . | . . . . . . . . . . . . . Leg 9 | 2 . 2 1 4 . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . 3 Flight 8 | . . . . . . . 2 . . . 4 2 Utility 26 | 1 1 3 1 5 . . 3 . . . 7 5 Device 16 | . 1 2 . 2 . . 1 . . . 7 3 Storage 3 | 1 . . 1 . . . . . . . . 1 Processor 5 | . . 1 . 2 . . 2 . . . . . Hackware 1 | . . . . . . . . . . . . 1 Protection 1 | . . . . 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 21 | 2 3 6 3 2 1 1 . . . . 1 2 Energy Gun 8 | 1 1 3 2 1 . . . . . . . . Energy Cannon 2 | . . 1 . 1 . . . . . . . . Ballistic Gun 3 | 1 1 1 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 6 | . 1 1 1 . 1 1 . . . . 1 . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . 1 . . 2 . . . 2 1 Parts Lost 26 | . 1 . 2 3 4 . 1 . 1 . 5 9 Power 3 | . 1 . . 1 . . . . . . . 1 Propulsion 9 | . . . 1 . 1 . . . . . 4 3 Utility 10 | . . . . 2 1 . 1 . 1 . 1 4 Weapon 4 | . . . 1 . 2 . . . . . . 1 Highest Loss Streak 8 | . 1 . 2 2 4 . 1 . 1 . 3 8 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 66 | . 97 95 88 93 78 7 15 17 11 11 35 48 Engine 3 | . 14 11 3 4 1 . . . . . . . Core 1 | . . . 5 2 . . . . . . 5 . Leg 15 | . 28 22 26 28 23 . . . . . . . Flight 2 | . . . . . . . 3 5 5 5 9 7 Device 12 | . 13 21 18 12 4 . 1 5 . . 13 20 Storage 5 | . 14 11 9 7 5 . . . . . . 1 Processor 10 | . . 7 9 18 19 7 9 5 5 5 5 3 Energy Gun 4 | . 10 10 8 7 . . . . . . . . Energy Cannon 3 | . . 2 9 7 5 . . . . . . . Ballistic Gun 1 | . 14 8 . . . . . . . . . . Peak Build Rating 86 | 6 7 15 17 41 44 5 21 14 14 11 86 66 Average Rating 26 | 4 6 12 16 34 33 2 9 14 11 11 51 41 On Entrance 12 | . 6 7 15 15 41 2 2 14 14 11 11 19 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 46 | 11 14 21 26 37 46 . 1 1 1 . 35 33 Greatest Support 80 | 20 20 23 33 80 80 3 6 6 6 6 39 36 Greatest Overweight (x) 4 | . . . 1 1 . . . . . . 4 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 5 5 5 5 5 5 10 Average Capacity 7 | 6 8 8 9 10 8 5 5 5 5 5 5 6 Most Carried 10 | 1 4 8 10 10 10 5 5 5 4 5 5 5 Average Carried 6 | . 2 7 8 9 8 4 5 4 4 4 4 4 Final Capacity 10 | 8 8 8 10 10 5 5 5 5 5 5 5 5 Final Carried 10 | 1 4 8 8 10 5 5 5 4 4 5 5 4 Class Distribution -------------------- 74% | Mutant 9% | Scavenger-Mutant 6% | Infiltrator-Mutant 6% | Derelict-Mutant 3% | Infiltrator-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Infiltrator-Mutant | -4/Factory Derelict-Mutant | -4/Upper Caves Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Upp Matter Collected 1273 | 260 21 217 90 200 171 . . . . 50 . 264 Remotely . | . . . . . . . . . . . . . Salvage Created 2244 | . 53 356 290 480 1020 . . . . . 45 . Parts 71 | . 5 26 13 9 9 . . . . . 9 . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . . . . 7 Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Upp Combat Hostiles Destroyed 37 | . 4 11 6 8 4 . . . . . 4 . Guns 13 | . 2 7 1 3 . . . . . . . . Cannons 8 | . . 2 3 2 1 . . . . . . . AOE 12 | . 2 2 1 . 3 . . . . . 4 . Classes Destroyed 10 | . 2 2 2 2 1 . . . . . 1 . Worker 4 | . . . . 1 . . . . . . 3 . Builder 1 | . . . . . . . . . . . 1 . Recycler 2 | . . . 1 1 . . . . . . . . Swarmer 12 | . 3 3 2 . . . . . . . 4 . Grunt 12 | . 1 5 2 4 . . . . . . . . Brawler 1 | . . . 1 . . . . . . . . . Duelist 1 | . . 1 . . . . . . . . . . Sentry 5 | . . 2 1 2 . . . . . . . . Hunter 2 | . . . . 2 . . . . . . . . Compactor 4 | . . . . . 4 . . . . . . . Thug 1 | . . . . . 1 . . . . . . . Best Kill Streak 8 | . 4 5 5 5 3 . . . . . 8 . Combat Bots Only 5 | . 4 5 4 3 3 . . . . . 4 . Max Kills in Single Turn 4 | . 1 2 1 1 1 . . . . . 4 . Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . 1 2 1 . 1 . . . . . 2 . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Upp Hostile Shots Fired 424 | . 16 30 32 116 4 25 15 . 29 7 91 59 Missed 186 | . 4 4 11 55 . 15 8 . 17 3 45 24 Damage Taken 4321 | . 126 373 348 589 315 80 101 . 238 79 816 1256 Core 1853 | . . 70 38 105 47 80 91 . 181 79 286 876 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 86 | 100 100 82 93 . . 66 89 . . 74 . . Volleys Fired 112 | . 10 22 20 30 26 1 . . . . 3 . Largest 2 | . 2 2 2 2 2 1 . . . . 1 . Hottest 133 | . 50 133 133 124 95 36 . . . . 36 . Shots Fired 203 | . 15 43 37 58 46 1 . . . . 3 . Gun 91 | . 10 37 16 28 . . . . . . . . Cannon 81 | . . 5 20 30 26 . . . . . . . Launcher 31 | . 5 1 1 . 20 1 . . . . 3 . Special . | . . . . . . . . . . . . . Kinetic 27 | . 10 17 . . . . . . . . . . Thermal 145 | . . 25 36 58 26 . . . . . . . Explosive 31 | . 5 1 1 . 20 1 . . . . 3 . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 34 | . 7 10 7 34 27 . . . . . . . Robot Miss Streak 3 | . 1 2 3 3 1 . . . . . 2 . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 151 | . 11 30 21 48 41 . . . . . . . Core Hits 76 | . 6 20 9 15 19 . . . . . 7 . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 4 | . . . 1 3 . . . . . . . . Burn 4 | . . . 1 3 . . . . . . . . Melee Attacks 2 | . . . . . . . . . . . . 2 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 2 | . . . . . . . . . . . . 2 Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 5334 | . 268 600 522 929 1991 2 . . . . 994 28 Guns 1149 | . 84 425 180 460 . . . . . . . . Cannons 1465 | . . 61 307 469 628 . . . . . . . Explosions 2690 | . 184 114 35 . 1363 . . . . . 994 . Melee . | . . . . . . . . . . . . . Ramming 30 | . . . . . . 2 . . . . . 28 Kinetic 308 | . 84 224 . . . . . . . . . . Thermal 2306 | . . 262 487 929 628 . . . . . . . Explosive 2690 | . 184 114 35 . 1363 . . . . . 994 . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 15 | . . . . . 15 15 . . . . 4 7 Average Corruption 8 | . . . . . 11 15 . . . . 2 4 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 22 | . . . . . 7 7 . . . . . 8 Message Errors 7 | . . . . . . 2 . . . . . 5 Matter Fused 6 | . . . . . 4 1 . . . . . 1 Heat Flow Errors 2 | . . . . . . 2 . . . . . . Energy Discharges 3 | . . . . . 2 1 . . . . . . Parts Rejected 1 | . . . . . 1 . . . . . . . Data Loss (major) 1 | . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 283 | . . . 13 . 1 . . . . . 269 . Projectiles 13 | . . . 13 . . . . . . . . . Explosions 270 | . . . . . 1 . . . . . 269 . Melee . | . . . . . . . . . . . . . Knockbacks 2 | . . . . . . . . . . . . 2 Impact 2 | . . . . . . . . . . . . 2 Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 227 | . 27 . 24 . 162 1 . . . . . 13 Shots 7 | . 1 . 1 . 5 . . . . . . . Rammed 6 | . . . . . . 1 . . . . . 5 Targets Rammed 6 | . . . . . . 1 . . . . . 5 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 321 | . 2 72 321 253 96 200 . . . . . . Average Temperature 101 | . 2 19 164 95 60 97 . . . . . . Received Heat Transfer 888 | . 12 117 162 168 . 24 48 . 105 27 30 195 Effects 3 | . . . . 3 . . . . . . . . Interference 3 | . . . . 3 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 4 | . . . 1 3 . . . . . . . . Combat Hostiles 4 | . . . 1 3 . . . . . . . . Parts Melted 14 | . . 2 1 11 . . . . . . . . Heat Transferred 4514 | . . 592 1073 1998 851 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Upp Peak Influence 691 | . 120 359 336 283 124 173 89 43 . . 691 . Initial 191 | . . 50 151 147 84 60 84 43 . . 191 . Average 188 | . 47 148 227 185 101 115 85 43 . . 461 . Maximum Alert Level 2 | . . 1 1 1 . . . . . . 2 . Low Security (%) 66 | 100 100 68 35 64 100 100 100 100 . . 18 . Level 1 23 | . . 31 64 35 . . . . . . 6 . Level 2 10 | . . . . . . . . . . . 75 . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 10 | . 1 . 1 2 . 2 . . . . 4 . Investigation . | . . . . . . . . . . . . . Extermination 1 | . . . . . . . . . . . 1 . Reinforcement 8 | . 1 . 1 1 . 2 . . . . 3 . Assault . | . . . . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . 1 . Construction Impeded 1 | . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Upp Distress Signals 6 | . . 1 3 . . . . . . . 2 . Communications Jammed 13 | . . . . . . . . . . . 13 . Distress Signals 8 | . . . . . . . . . . . 8 . Times Spotted 137 | . 5 13 11 12 6 11 4 . 24 4 29 18 Peak Tracking Total 16 | . 4 4 4 3 2 5 4 . 16 4 13 12 Tactical Retreats 15 | . . . 1 . . 1 . . 4 . 6 3 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Upp Traps Triggered 1 | . . . . 1 . . . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Upp Machines Disabled 5 | . . . . . . . . . . . 4 1 Max in Single Turn 2 | . . . . . . . . . . . 2 1 Garrison Access 1 | . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Upp Machines Accessed 5 | . 1 . . 1 . . 1 . . . . 2 Terminals 2 | . 1 . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . Total Hacks 6 | . 1 . . 2 . . 1 . . . . 2 Successful 4 | . 1 . . 1 . . . . . . . 2 Failed 2 | . . . . 1 . . 1 . . . . . Catastrophic . | . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 2 | . 1 . . . . . 1 . . . . . Terminals 2 | . 1 . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . 2 . . . . . . . . Terminal Hacks 2 | . . . . . . . . . . . . 2 Record 1 | . . . . . . . . . . . . 1 Open Door 1 | . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 1 | . . . . 1 . . . . . . . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Upp Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Upp Total Allies 1 | . . . . . 1 . . . . . . . Largest Group 1 | . . . . . 1 . . . . . . . Highest-Rated Group 31 | . . . . . 31 . . . . . . . Highest-Rated Ally 31 | . . . . . 31 . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 24 | . . . . . 24 . . . . . . . Total Damage 359 | . . . . . 359 . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Upp Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . 1 . . 2 Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Upp Turns Passed 2659 | 59 147 299 204 724 189 161 78 29 153 12 289 315 Spaces Moved 3046 | 44 94 158 109 422 131 307 153 70 381 26 599 552 Core 591 | 5 . . . . 73 307 53 . . . 44 109 Treads . | . . . . . . . . . . . . . Legs 880 | 39 94 158 109 422 58 . . . . . . . Wheels . | . . . . . . . . . . . . . Hover 236 | . . . . . . . . . . . . 236 Flight 1339 | . . . . . . . 100 70 381 26 555 207 Fastest Speed 32 | 50 120 120 120 123 50 50 40 40 40 40 34 32 Average Speed 68 | 112 120 120 121 135 85 50 43 40 40 40 40 49 Slowest Speed 250 | 120 120 120 190 190 130 50 50 40 40 40 250 140 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 15 | . . . . . . . 2 . . . 13 . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 26 | 3 30 20 15 13 82 13 7 4 60 6 21 70 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 2 | . . . . . . . . . 1 . . 1 Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 . . 1 1 1 1 1 1 . Scrap Searched 5 | . . . . . . . . . 1 1 . 3 Spaces Dug 8 | . . . . . . 8 . . . . . . Terrain Destroyed 149 | . 25 9 5 3 64 8 . . . . 35 . Melee . | . . . . . . . . . . . . . Projectile 5 | . . . . 3 2 . . . . . . . AOE 144 | . 25 9 5 . 62 8 . . . . 35 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Upp Upp Fac Upp Total 3370 | 50 111 224 143 516 163 313 160 70 380 26 627 587 Wait 91 | . . 22 5 41 . 1 3 . . . 16 3 Move 3007 | 43 93 157 108 422 130 306 149 69 380 25 573 552 Hop 13 | . . . . . . . 1 . . . 12 . Pick Up 17 | 1 2 3 2 4 1 1 . . . 1 . 2 Fast Attach 48 | 6 2 2 . 8 . 1 5 . . . 12 12 Attach 10 | . 1 1 2 2 . . . . . . 2 2 Detach 4 | . 1 . . . . . 1 . . . 1 1 Swap 24 | . 2 11 4 3 2 . . . . . 2 . Drop 36 | . . 6 2 6 4 2 1 1 . . 6 8 Fire 112 | . 10 22 20 30 26 1 . . . . 3 . Melee 2 | . . . . . . . . . . . . 2 Ram 6 | . . . . . . 1 . . . . . 5 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/Waste -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Upper Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 60 | -11/Scrapyard | Entered Materials 184 | -10/Materials | Discovered new exit (range 5) 207 | -10/Materials | Entered another Materials area 207 | -9/Materials | Evolved 2 slots: Utility x2 319 | -9/Materials | Build established: Mutant 469 | -9/Materials | Discovered new exit (range 11) 506 | -9/Materials | Entered another Materials area 506 | -8/Materials | Evolved 2 slots: Propulsion x2 634 | -8/Materials | Discovered new exit (range 12) 634 | -8/Materials | Discovered new exit (range 4) 710 | -8/Materials | Entered Factory 710 | -7/Factory | Evolved 2 slots: Utility x2 895 | -7/Factory | Garrison activated, responded to threat 1434 | -7/Factory | Sucked down chute 1434 | -7/Factory | Entered Waste 1435 | -7/Waste | Met a frightened Derelict 1441 | -7/Waste | Spotted C-40 Crusher 1449 | -7/Waste | EMP discharged 1456 | -7/Waste | Destroyed C-40 Crusher 1458 | -7/Waste | Spotted C-40 Crusher 1465 | -7/Waste | Spotted C-40 Crusher 1471 | -7/Waste | Destroyed C-40 Crusher 1477 | -7/Waste | Destroyed C-40 Crusher 1496 | -7/Waste | Spotted C-40 Crusher 1507 | -7/Waste | Destroyed C-40 Crusher 1546 | -7/Waste | Spotted C-40 Crusher 1549 | -7/Waste | EMP discharged 1549 | -7/Waste | System corruption reached 10% 1563 | -7/Waste | Spotted C-40 Crusher 1578 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1581 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1584 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1587 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1615 | -7/Waste | Discovered new exit (range 13) 1618 | -7/Waste | Lost 4 parts (1n1u2w) 1623 | -7/Waste | Entered Factory 1781 | -7/Factory | Discovered new exit (range 6) 1784 | -7/Factory | Entered another Factory area 1784 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1841 | -6/Factory | Discovered new exit (range 9) 1862 | -6/Factory | Entered another Factory area 1862 | -5/Factory | Evolved 2 slots: Propulsion x2 1884 | -5/Factory | Discovered new exit (range 6) 1891 | -5/Factory | Entered Upper Caves 1899 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 1942 | -5/Upper Caves | Learned location of Warlord (-4) 2040 | -5/Upper Caves | Discovered new exit (range 13) 2044 | -5/Upper Caves | Entered another Upper Caves area 2051 | -5/Upper Caves | Discovered new exit (range 10) 2056 | -5/Upper Caves | Entered Factory 2056 | -4/Factory | Evolved 2 slots: Utility x2 2339 | -4/Factory | Search patrols dispatched 2342 | -4/Factory | Discovered new exit (range 7) 2345 | -4/Factory | Entered Upper Caves 2353 | -4/Upper Caves | Encountered a Warlord checkpoint 2355 | -4/Upper Caves | Lost 3 parts (2n1u) 2384 | -4/Upper Caves | Learned Research stockpile data 2547 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 2606 | -4/Upper Caves | Core integrity fell below 50% 2646 | -4/Upper Caves | Found Alien Artifact 2646 | -4/Upper Caves | Identified Dimensional Node Initializer 2646 | -4/Upper Caves | Initialized slip node 2649 | -4/Upper Caves | Lost 8 parts (1p3n4u) 2660 | -4/Upper Caves | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 02625_ Found Imp. Arc Projector. 02625_ Found Adv. Reaction Control System. 02625_ Found 58 Matter. 02626_ Acquired 58 matter. 02626_ Dropped Carbon-fiber Leg. 02627_ Acquired Adv. Reaction Control System. 02628_ JLCVASOOHL:#L9%:KVE%BAJXAT8 02639_ Sealed Doors breached. 02646_ Acquired Alien Artifact. 02646_ Identified Dimensional Node Initializer. 02646_ Initializer activates and latches into the ground. 02649_ Connecting with Private... >>Record "Note to 6F-MQ2" I took this from a Hauler that was behaving strangely. This was all it had in its inventory, and to be sure I also checked the local manifest, but found it wasn't even listed! See what you can make of it. 02651_ Dropped Hvy. Pick. 02653_ Acquired Hvy. Pick. 02660_ Dimensional Slip Node implodes. 02660_ Hvy. Pick destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ????????????????########???????????? | | ????????????????# ??????????### | | ????????????????# ? ???????### | | ????????????????# ##??# ?????## | | ??????????????### ##?# ##### | | ??????????????# #?# | | ??????????##### ##?? | | ??????????#@ "## # ####### | | ??????????# " ## | | ??????????#X g## ## = [ | | ??????????##### # ######### | | ???????????????# #???????# | | ???????????????# ##???????# | | ???????????????## ##????????## | | ????????????????####??????????#### | | ?????????????????????????????????# | | ?????????????????????????????????## | | ??????????????????????????????????## | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? # | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Coolant Potential 100 Energy Generation 37 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Base Temperature (-) 200 Armor Coverage 225 Resistance: KI 25 Phase Shifting 5 Evasion (%) 63 Targeting Accuracy 11 Melee Accuracy 8 Core Analysis 6 Offensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed BraceGatlingPlating Manual? 0 Play Time 00:28:15 Cumulative 48.2 hours Start 2024.10.24 @ 15:47:09 End 2024.10.24 @ 16:15:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 82 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 47 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 28b042bd-81af-4a7e-9bb4-4326d6870a53