Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.11 @ 02:39:57 Player: Nika Jay Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (86) 430 Value Destroyed (2272) 2272 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (55) 55 TOTAL SCORE: 6557 Bonus ------- High Alert Combat Kills 55 Cogmind --------- Core Integrity 0/850 Matter 174/300 Energy 98/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Advanced Signal Interpreter Terrain Scanner Advanced Melee Analysis Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Armored Huge Wheel Ion Cannon Magnetic Acceleration Cannon Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Advanced Signal Interpreter Seismic Detector Hardlight Generator Hacking Suite > --- WEAPON ----------- Ion Cannon Heavy Ion Cannon > --- INVENTORY -------- Light Treads Light Treads Light Treads Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel Seismic Detector Ion Cannon Ion Cannon Ion Cannon Ion Cannon Improved Grenade Launcher Missile Launcher Hammer [Rating: 44] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon High-powered Shotgun Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun High-powered Shotgun Launcher Missile Launcher Impact Weapon Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . 2 . . . 2 2 2 Power 1 | . . . . . . . . 1 . Propulsion 2 | . . . 1 . . . 1 . . Utility 5 | . . . 1 . . . 1 1 2 Weapon . | . . . . . . . . . . Parts Attached 74 | 7 . 3 16 8 . 1 19 3 17 Power 6 | 1 . . 2 . . . 2 1 . Engine 4 | 1 . . 2 . . . 1 . . Core 2 | . . . . . . . 1 1 . Reactor . | . . . . . . . . . . Propulsion 24 | 2 . 1 4 4 . . 8 . 5 Treads 5 | . . . . . . . 2 . 3 Leg 16 | 2 . 1 4 4 . . 5 . . Wheel 3 | . . . . . . . 1 . 2 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 16 | 2 . . 1 1 . 1 5 1 5 Device 7 | 1 . . . . . . 3 1 2 Storage 2 | 1 . . . 1 . . . . . Processor 4 | . . . . . . . 1 . 3 Hackware 1 | . . . . . . . 1 . . Protection 2 | . . . 1 . . 1 . . . Artifact . | . . . . . . . . . . Weapon 28 | 2 . 2 9 3 . . 4 1 7 Energy Gun 4 | 2 . 2 . . . . . . . Energy Cannon 5 | . . . . . . . 3 1 1 Ballistic Gun 6 | . . . 4 2 . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 8 | . . . 5 . . . . . 3 Special Weapon . | . . . . . . . . . . Impact Weapon 5 | . . . . 1 . . 1 . 3 Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Corrupted Parts 2 | . . 2 . . . . . . . System Corruption 7 | . . 7 . . . . . . . Parts Lost 24 | . . . 4 1 . . 2 . 17 Power 3 | . . . 1 . . . . . 2 Propulsion 11 | . . . 3 1 . . 1 . 6 Utility 5 | . . . . . . . 1 . 4 Weapon 5 | . . . . . . . . . 5 Highest Loss Streak 8 | . . . 3 1 . . 1 . 8 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 92 | . 100 100 89 99 100 100 94 79 61 Engine 8 | . 14 14 10 11 11 11 5 . . Core 2 | . . . . . . . 3 7 7 Treads 2 | . . . . . . . 4 15 9 Leg 25 | . 28 28 31 32 33 33 26 . . Wheel 1 | . . . . . . . 2 7 5 Device 13 | . 14 14 11 11 11 11 18 18 9 Storage 9 | . 14 14 11 11 11 11 9 7 4 Hackware 1 | . . . . . . . . 7 6 Protection 6 | . . . 4 11 11 11 3 . . Energy Gun 2 | . 28 28 . . . . . . . Energy Cannon 5 | . . . . . . . 17 15 8 Ballistic Gun 11 | . . . 15 20 22 22 . . . Peak Build Rating 44 | 7 7 9 16 17 16 16 32 39 44 Average Rating 19 | 5 7 7 13 15 16 15 24 33 32 On Entrance 15 | . 7 7 8 16 16 16 16 32 39 Naked Turns . | . . . . . . . . . . Heaviest Build 75 | 15 15 15 25 57 57 57 64 75 75 Greatest Support 56 | 20 20 20 33 33 33 33 43 28 56 Greatest Overweight (x) 2 | . . . 2 2 1 1 2 2 2 Average Overweight (x) . | . . . . . 1 1 1 2 . Largest Inventory Capacity 20 | 8 8 8 8 20 20 20 20 20 20 Average Capacity 17 | 7 8 8 8 19 20 20 20 20 16 Most Carried 20 | 5 5 8 8 13 12 12 20 20 20 Average Carried 12 | 2 5 7 7 10 12 11 18 19 15 Final Capacity 20 | 8 8 8 8 20 20 20 20 20 5 Final Carried 20 | 5 5 8 8 12 12 11 20 19 4 Class Distribution -------------------- 63% | Scavenger-Mutant 36% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Matter Collected 1600 | 270 . . 354 354 . 58 190 30 344 Remotely . | . . . . . . . . . . Salvage Created 2470 | 147 . 40 485 375 . 49 691 83 600 Parts 154 | 16 . 1 39 18 . 6 40 7 27 Haulers Intercepted 2 | . . . . . . . 2 . . Recyclers Shooed 5 | . . . 1 1 . . 2 . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 50 | . . 1 14 10 . 3 7 1 14 Melee 1 | . . . . 1 . . . . . Guns 16 | . . 1 3 9 . 3 . . . Cannons 9 | . . . . . . . 6 1 2 AOE 22 | . . . 11 . . . . . 11 Classes Destroyed 16 | 3 . 1 7 1 . . 2 . 2 Worker 8 | 2 . . 2 . . . 2 1 1 Builder 6 | . . . 3 1 . . . . 2 Tunneler 8 | 3 . . . 3 . 1 . . 1 Hauler 2 | . . . . . . . 2 . . Recycler 6 | 1 . . 1 1 . . 2 . 1 Watcher 7 | . . . 2 . . . 4 . 1 Swarmer 9 | . . . 3 . . 3 3 . . Grunt 26 | . . 1 5 9 . . . . 11 Brawler 1 | . . . 1 . . . . . . Duelist 2 | . . . 1 . . . . . 1 Protector 1 | . . . 1 . . . . . . Sentry 7 | . . . 3 . . . 3 1 . Hunter 1 | . . . . . . . 1 . . Programmer 1 | . . . . . . . . . 1 Behemoth 1 | . . . . . . . . . 1 Assembled 1 | . . . . 1 . . . . . Best Kill Streak 12 | 3 . 1 11 4 . 4 4 2 12 Combat Bots Only 7 | . . 1 6 3 . 3 3 1 7 Max Kills in Single Turn 4 | 1 . 1 4 2 . 2 2 1 4 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . 2 . . . . . 3 Melee 1 | . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 396 | . . 8 86 32 . 15 41 18 196 Missed 131 | . . 2 35 9 . 5 12 4 64 Damage Taken 4335 | 7 . 90 922 284 . 85 330 86 2531 Core 1062 | . . 12 79 48 . 17 38 16 852 Absorbed by Shields 72 | . . . . . . . . 24 48 Core Remaining (%) 89 | 100 . 95 . . . 64 93 97 . Volleys Fired 144 | 10 . 4 20 26 . 6 36 3 39 Largest 2 | 2 . 2 2 2 . 2 2 2 2 Hottest 125 | 80 . 80 72 50 . 50 120 125 125 Shots Fired 257 | 20 . 8 38 52 . 12 72 6 49 Gun 118 | 20 . 8 26 52 . 12 . . . Cannon 98 | . . . . . . . 72 6 20 Launcher 41 | . . . 12 . . . . . 29 Special . | . . . . . . . . . . Kinetic 90 | . . . 26 52 . 12 . . . Thermal 98 | . . . . . . . 72 6 20 Explosive 41 | . . . 12 . . . . . 29 Electromagnetic 28 | 20 . 8 . . . . . . . Robot Hit Streak 12 | 8 . 2 6 7 . 2 11 7 12 Robot Miss Streak 6 | 4 . 2 6 4 . 5 4 . 2 Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . . . 1 . . 1 . . . Max Gunslinging Chain 1 | . . . 1 . . 1 . . . Shots Hit Robots 160 | 10 . 4 20 37 . 6 43 5 35 Core Hits 136 | 7 . 3 31 24 . 4 17 3 47 Critical Kills 2 | . . . 1 1 . . . . . Critical Parts Destroyed 1 | . . . . . . . . . 1 Critical Strikes 4 | . . . 2 1 . . . . 1 Destroy 3 | . . . 2 1 . . . . . Smash 1 | . . . . . . . . . 1 Melee Attacks 28 | . . . . 24 . . 1 . 3 Impact 28 | . . . . 24 . . 1 . 3 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6418 | 191 . 95 1395 790 . 154 1039 123 2631 Guns 1384 | 146 . 95 314 698 . 131 . . . Cannons 1513 | . . . . . . . 1034 123 356 Explosions 3341 | 45 . . 1081 . . . . . 2215 Melee 134 | . . . . 81 . . . . 53 Ramming 46 | . . . . 11 . 23 5 . 7 Kinetic 1143 | . . . 314 698 . 131 . . . Thermal 1670 | 45 . . . . . . 1034 123 468 Explosive 3160 | . . . 1057 . . . . . 2103 Electromagnetic 265 | 146 . 95 24 . . . . . . Impact 134 | . . . . 81 . . . . 53 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 7 | . . 7 . . . . . . 3 Average Corruption 2 | . . 6 . . . . . . 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 2 | . . . . . . . . . 2 Matter Fused 2 | . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . Overflow Damage 169 | . . . 73 . . . 48 . 48 Projectiles 48 | . . . . . . . 48 . . Explosions 96 | . . . 73 . . . . . 23 Melee 25 | . . . . . . . . . 25 Knockbacks 3 | . . . . 1 . . . . 2 Impact 3 | . . . . 1 . . . . 2 Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 231 | 7 . . 129 . . . . . 95 Shots 8 | 1 . . 4 . . . . . 3 Rammed 1 | . . . . . . . . . 1 Targets Rammed 9 | . . . 1 3 . 3 1 . 1 Kicked 8 | . . . 1 3 . 3 1 . . Crushed . | . . . . . . . . . . Highest Temperature 334 | 66 . 123 21 15 . . 48 53 334 Average Temperature 37 | 30 . 66 8 6 . . 16 26 122 Received Heat Transfer 1059 | . . 51 273 159 . . 9 29 538 Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . . . . 2 . . . . . Impact Corruptions 2 | . . . . 1 . . . . 1 Robots Melted 1 | . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . 1 . . Parts Melted 3 | . . . . . . . 3 . . Heat Transferred 2468 | 50 . . . . . . 1665 185 568 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | 1 . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Peak Influence 532 | 30 19 27 532 212 . 75 173 56 468 Initial 207 | . 19 7 10 207 . . . 2 27 Average 99 | 14 19 21 262 111 . 55 62 6 209 Maximum Alert Level 2 | . . . 2 1 . . . . 2 Low Security (%) 80 | 100 100 100 41 72 . 100 100 100 41 Level 1 15 | . . . 20 27 . . . . 44 Level 2 4 | . . . 38 . . . . . 13 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 11 | . 1 . 3 . . . . . 7 Investigation 4 | . 1 . 1 . . . . . 2 Extermination 1 | . . . . . . . . . 1 Reinforcement 3 | . . . 1 . . . . . 2 Assault 2 | . . . 1 . . . . . 1 Garrison 1 | . . . . . . . . . 1 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Distress Signals 5 | . . . 2 . . . 2 . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 76 | . . 2 20 12 . 3 12 1 26 Peak Tracking Total 7 | . . 2 7 5 . 3 3 1 7 Tactical Retreats 4 | . . . . 1 . . . . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Traps Triggered 2 | . 1 . 1 . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Machines Disabled 9 | . . . 4 . . . . . 5 Max in Single Turn 2 | . . . 2 . . . . . 2 Garrison Access 1 | . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Machines Accessed 10 | . . . 1 1 2 . 1 3 2 Terminals 4 | . . . 1 . . . 1 1 1 Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 Recycling Units 2 | . . . . . . . . 2 . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 21 | . . . 3 1 2 . 2 6 7 Successful 7 | . . . 1 1 2 . 1 2 . Failed 14 | . . . 2 . . . 1 4 7 Catastrophic 4 | . . . . . . . 1 2 1 Database Lockouts . | . . . . . . . . . . Manual 8 | . . . 2 . . . 2 4 . Terminals 11 | . . . 3 . . . 2 3 3 Fabricators . | . . . . . . . . . . Repair Stations 4 | . . . . . . . . . 4 Recycling Units 3 | . . . . . . . . 3 . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 6 | . . . 1 1 2 . 1 1 . Record 2 | . . . . . 2 . . . . Open Door 1 | . . . . 1 . . . . . Branch Access Points 1 | . . . . . . . 1 . . Locate Traps 1 | . . . . . . . . 1 . Zone Layout 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . 1 . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . Recyclers 1 | . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 7 | . . . 1 . . . 1 3 2 Full Trace Events 3 | . . . 1 . . . . . 2 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Total Allies 3 | . . 3 . . . . . . . Largest Group 3 | . . 3 3 . . . . . . Highest-Rated Group 40 | . . 40 40 . . . . . . Highest-Rated Ally 16 | . . 16 16 . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 13 | . . . 13 . . . . . . Total Damage 89 | . . . 89 . . . . . . Kills . | . . . . . . . . . . Allies Corrupted 1 | . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Turns Passed 5108 | 163 75 283 353 1446 521 476 878 395 518 Spaces Moved 2857 | 95 63 215 205 672 275 238 380 286 428 Core 209 | 5 . . . . . . . . 204 Treads . | . . . . . . . . . . Legs 2000 | 90 63 215 205 672 275 238 242 . . Wheels 648 | . . . . . . . 138 286 224 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 190 190 130 130 50 Average Speed 151 | 116 120 120 121 187 190 190 168 130 90 Slowest Speed 260 | 120 120 120 260 260 190 190 190 130 130 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 36 | 4 17 60 25 99 62 54 24 11 11 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 3 | . . 1 . 2 . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 1 . 1 . . . Spaces Dug 2 | . . . . . . . 2 . . Terrain Destroyed 204 | . . . 107 . . . 8 . 89 Melee 1 | . . . . . . . 1 . . Projectile 8 | . . . . . . . 7 . 1 AOE 195 | . . . 107 . . . . . 88 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Total 3325 | 124 62 231 269 760 274 249 550 305 501 Wait 129 | 8 . 5 11 21 . . 70 9 5 Move 2848 | 94 62 214 204 671 274 237 379 285 428 Hop . | . . . . . . . . . . Pick Up 44 | 5 . 4 7 4 . . 20 2 2 Fast Attach 25 | 7 . . 5 1 . . 7 1 4 Attach 22 | . . . 4 . . 1 6 1 10 Detach 9 | . . . 1 . . 1 3 . 4 Swap 27 | . . 3 7 7 . . 6 1 3 Drop 40 | . . 1 9 3 . 1 21 3 2 Fire 144 | 10 . 4 20 26 . 6 36 3 39 Melee 28 | . . . . 24 . . 1 . 3 Ram 1 | . . . . . . . . . 1 Kick 8 | . . . 1 3 . 3 1 . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min / [Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 164 | -11/Scrapyard | Entered Materials 227 | -10/Materials | Discovered new exit (range 11) 239 | -10/Materials | Entered Mines 251 | -10/Mines | Met a Derelict testing a Signal Generator 255 | -10/Mines | Found Signal Generator 261 | -10/Mines | Learned Materials terminal intel 288 | -10/Mines | Met a Derelict bent on vengeance 317 | -10/Mines | Build established: Mutant 381 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 506 | -10/Mines | Discovered new exit (range 7) 522 | -10/Mines | Entered Materials 522 | -9/Materials | Accompanied by 3 allies 522 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 523 | -9/Materials | Loaded intel: 12 terminal locations 651 | -9/Materials | Lost 3 allies 706 | -9/Materials | Lost 3 parts (1p2n) 826 | -9/Materials | Discovered new exit (range 12) 855 | -9/Materials | Discovered new exit (range 16) 875 | -9/Materials | Entered Mines 876 | -9/Mines | Learned location of Storage (-9) 1024 | -9/Mines | Build established: Scavenger-Mutant 1037 | -9/Mines | Discovered new exit (range 9) 1057 | -9/Mines | Found the Drone Emporium 1412 | -9/Mines | Discovered new exit (range 7) 1643 | -9/Mines | Excavation squad dispatched 1643 | -9/Mines | A large section of the Mines collapsed 2233 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2235 | -9/Mines | Discovered new exit (range 5) 2321 | -9/Mines | Entered Exiles 2321 | -9/Exiles | Found Exiles lab abandoned 2827 | -9/Exiles | Discovered new exit (range 10) 2842 | -9/Exiles | Entered Mines 3298 | -8/Mines | Discovered new exit (range 11) 3318 | -8/Mines | Entered Materials 3318 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3937 | -8/Materials | Discovered new exit (range 9) 4196 | -8/Materials | Entered Factory 4196 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4269 | -7/Factory | Build established: Mutant 4557 | -7/Factory | Discovered new exit (range 6) 4591 | -7/Factory | Entered another Factory area 4591 | -6/Factory | Evolved 2 slots: Utility x2 4787 | -6/Factory | Garrison activated, responded to threat 4821 | -6/Factory | Destroyed 7 combat bots 4896 | -6/Factory | Spotted B-75 Beast 4919 | -6/Factory | Destroyed B-75 Beast 4948 | -6/Factory | Lost 8 parts (2p3n1u2w) 4995 | -6/Factory | Core integrity fell below 50% 5023 | -6/Factory | Lost 6 parts (3n1u2w) 5036 | -6/Factory | Core integrity fell below 20% 5109 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 05034_ Slammed into G-50 Soldier. 05034_ P-70 Sage resets G-50 Soldier, system corruption cleaned. 05034_ Adv. Melee Analysis Suite destroyed. 05035_ Penetrated by Slug. 05037_ Slug penetrates Wall. 05041_ Slug penetrates Garrison Access. 05041_ Penetrated by Slug. 05041_ M-28 Smith repairs Wheel. 05044_ Penetrated by Slug. 05045_ U-05 Engineer lays Concrete. 05049_ Acquired Ion Cannon. 05052_ U-05 Engineer lays Concrete. 05052_ Acquired Terrain Scanner. 05053_ U-05 Engineer lays Concrete. 05055_ U-05 Engineer builds a Wall. 05076_ Acquired 69 matter. 05079_ Dropped Arm. Huge Wheel. 05079_ Acquired Magnetic Acceleration Cannon. 05087_ System corrupted: Matter fused (-7). 05108_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ????????????????????????##############???????????? | | ????????????????????????# #???????????? | | ????????????????????????# ^ #???????????? | | ????????????????????????# #?????####### | | ????????????????????????# ####### | | ????????????????????????# = # + | | ????????????????????????# # ##### | | ???????????????????"????# # #???# | | ????????????????????????# # #???# | | ????????????????????????# # #???# | | ????????????????????????# = # #???# | | ????????????????????????# # #???# | | ????????????????????????# ! # #???# | | ???????????????##+#############+###### ########### | | ?????????? @ | | ?????????? | | ???????????"" """ """ """ | | ????????????????" """ """ | | ???????????????"" """ """ | | ??????????? ####################### | | ???????????????"" """ """ #?????????????????#???? | | ????????? ""? "?? """ """ #???????????#?????????? | | ????????? """ """ """ """ h#?????????????????????? | | #??????? h ##############????????? | | #??????? """ """ """ # """"" #????????? | | ######## !! ""? """ """ g# """F"" #????????? | | # !! """ """ """ # """ "" #????????? | | # != g # #????????? | | # """ """ """ A# #????????? | | # """ """ """ h# #????????? | | + """ """ """ + #????????? | | # # #????????? | | # # #????????? | | # ################ # ####?????? | | # #?????# # # " #?????? | | # #?????# """ # # ####?????? | | # ####### """ + ## ###########????????? | | # + """ # ## #????????????? | | # ####### # # # ###????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 23 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Melee Accuracy 16 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed KineticImpactSteel Manual? 0 Play Time 00:47:35 Cumulative 99.3 hours Start 2025.01.10 @ 23:05:20 End 2025.01.11 @ 02:39:57 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 49 Adventurer 2 Explorer 2 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 51 Gallery% 57 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9d8aecc5-5f60-45ff-92c6-30a6fe26e5eb