Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.23 @ 08:07:14 Player: star Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (25) 125 Value Destroyed (671) 671 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (884) 884 TOTAL SCORE: 3400 Bonus ------- Pacifist 200 High Alert Combat Kills 19 Follower Combat Kills 98 Met Imprinter 300 Was Imprinted 300 Friendly Fire -33 Cogmind --------- Core Integrity 0/400 Matter 290/300 Energy 130/170 System Corruption 0% Temperature Cool (50) Movement Treading (225) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Makeshift Power Source > --- PROPULSION (2) --- Advanced Treads Advanced Treads > --- UTILITY (4) ------ Heat Sink Large Storage Unit High-capacity Storage Unit Visual Processing Unit > --- WEAPON (2) ------- Heavy Riot Gun Makeshift Laser > --- INVENTORY (20) --- Medium Matter Pod (100) 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Scout] 0b10 Decoder Chip [Skirmisher] Makeshift Salvage Targeting Computer Makeshift Salvage Targeting Computer Improved Targeting Computer Tactical Coordination Suite Makeshift Hacking Suite Makeshift System Shield Hacking Drone Bay Medium Laser Heavy Assault Rifle Slug Cannon Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Advanced Treads Advanced Treads > --- UTILITY ---------- Heat Sink Small Storage Unit Large Storage Unit Visual Processing Unit > --- WEAPON ----------- Heavy Riot Gun Makeshift Laser > --- INVENTORY -------- Medium Matter Pod 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Scout] 0b10 Decoder Chip [Skirmisher] Makeshift Salvage Targeting Computer Makeshift Salvage Targeting Computer Improved Targeting Computer Tactical Coordination Suite Makeshift Hacking Suite Makeshift System Shield Hacking Drone Bay Medium Laser Heavy Assault Rifle Slug Cannon [Rating: 29] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Propulsion Advanced Treads Treads Advanced Treads Wheel Compact Wheel Utility Heat Sink Device Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Makeshift Laser Energy Gun Makeshift Laser Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 33 | 6 1 . 20 . 5 1 Power 3 | 1 . . 1 . 1 . Engine 3 | 1 . . 1 . 1 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 10 | 2 . . 6 . 2 . Treads 4 | . . . 2 . 2 . Leg . | . . . . . . . Wheel 6 | 2 . . 4 . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 6 | 1 1 . 3 . . 1 Device 1 | . 1 . . . . . Storage 3 | 1 . . 1 . . 1 Processor 1 | . . . 1 . . . Hackware . | . . . . . . . Protection 1 | . . . 1 . . . Artifact . | . . . . . . . Weapon 14 | 2 . . 10 . 2 . Energy Gun 8 | 2 . . 4 . 2 . Energy Cannon . | . . . . . . . Ballistic Gun 4 | . . . 4 . . . Ballistic Cannon . | . . . . . . . Launcher 2 | . . . 2 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 8 | . . . 8 . . . Power 1 | . . . 1 . . . Propulsion 2 | . . . 2 . . . Utility 1 | . . . 1 . . . Weapon 4 | . . . 4 . . . Highest Loss Streak 6 | . . . 6 . . . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 94 | . 97 100 85 88 97 100 Engine 9 | . 14 14 7 . 8 11 Treads 15 | . . . 5 22 22 22 Wheel 7 | . 28 28 15 . . . Device 11 | . 11 14 11 11 11 11 Storage 19 | . 14 14 14 22 22 22 Processor 9 | . . . 8 11 11 11 Energy Gun 15 | . 28 28 13 . 9 22 Ballistic Gun 7 | . . . 6 22 12 . Peak Build Rating 29 | 6 7 7 15 15 29 29 Average Rating 19 | 4 6 7 10 15 24 29 On Entrance 11 | . 6 7 7 15 15 29 Naked Turns . | . . . . . . . Heaviest Build 71 | 12 13 13 30 30 36 71 Greatest Support 44 | 26 26 26 44 44 44 44 Greatest Overweight (x) 2 | . . . 2 . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 8 8 8 15 15 15 20 Average Capacity 13 | 7 8 8 9 15 15 17 Most Carried 15 | 1 5 7 8 6 15 15 Average Carried 10 | . 2 6 6 6 12 15 Final Capacity 20 | 8 8 8 15 15 15 20 Final Carried 15 | 1 5 7 6 6 15 15 Class Distribution -------------------- 90% | Mutant 9% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 775 | 229 . 97 289 107 43 10 Remotely . | . . . . . . . Salvage Created 663 | . . . 433 107 . 123 Parts 51 | . . . 43 5 . 3 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 3 | . . . . . 1 2 Prevented 2 | . . . . . . 2 Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 21 | . . . 15 2 . 4 Guns 12 | . . . 9 2 . 1 AOE 9 | . . . 6 . . 3 Classes Destroyed 6 | . . . 6 . . . Worker 2 | . . . 2 . . . Operator 1 | . . . 1 . . . Watcher 1 | . . . 1 . . . Swarmer 11 | . . . 8 . . 3 Grunt 6 | . . . 3 2 . 1 Sentry 4 | . . . 4 . . . Best Kill Streak 6 | . . . 6 2 . 3 Combat Bots Only 5 | . . . 5 2 . 3 Max Kills in Single Turn 3 | . . . 3 1 . 3 Gunslinging . | . . . . . . . Exploded 3 | . . . 2 . . 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 140 | . . . 128 5 . 7 Missed 50 | . . . 43 3 . 4 Damage Taken 1547 | . . . 1401 34 . 112 Core 433 | . . . 397 . . 36 Absorbed by Shields . | . . . . . . . Core Remaining (%) 100 | 100 . 100 . . . . Volleys Fired 62 | . . . 51 5 . 6 Largest 2 | . . . 2 2 . 2 Hottest 115 | . . . 115 43 . 110 Shots Fired 122 | . . . 100 10 . 12 Gun 115 | . . . 93 10 . 12 Cannon . | . . . . . . . Launcher 7 | . . . 7 . . . Special . | . . . . . . . Kinetic 60 | . . . 50 10 . . Thermal 49 | . . . 43 . . 6 Explosive 7 | . . . 7 . . . Electromagnetic 6 | . . . . . . 6 Robot Hit Streak 23 | . . . 23 9 . 6 Robot Miss Streak 8 | . . . 8 1 . 5 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 81 | . . . 64 9 . 8 Core Hits 58 | . . . 46 4 . 8 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . . . 3 . . . Burn 3 | . . . 3 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1846 | . . . 1432 119 . 295 Guns 1091 | . . . 800 119 . 172 Cannons . | . . . . . . . Explosions 740 | . . . 617 . . 123 Melee . | . . . . . . . Ramming 15 | . . . 15 . . . Kinetic 510 | . . . 391 119 . . Thermal 616 | . . . 409 . . 207 Explosive 617 | . . . 617 . . . Electromagnetic 88 | . . . . . . 88 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 162 | . . . 162 . . . Projectiles . | . . . . . . . Explosions 162 | . . . 162 . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 349 | . . . 312 . . 37 Shots 5 | . . . 4 . . 1 Rammed 1 | . . . 1 . . . Targets Rammed 1 | . . . 1 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 192 | . . . 192 . . 72 Average Temperature 48 | . . . 51 . . 34 Received Heat Transfer 510 | . . . 474 18 . 18 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . 1 . . . Heat Transferred 1370 | . . . 1035 . . 335 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . . 1 Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Peak Influence 523 | . . . 523 268 . . Initial 203 | . . . . 203 . . Average 164 | . . . 250 258 . . Maximum Alert Level 2 | . . . 2 1 . . Low Security (%) 61 | 100 100 100 43 . . . Level 1 29 | . . . 42 100 . . Level 2 8 | . . . 14 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . . . 3 . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 3 | . . . 3 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 5 | . . . 5 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 54 | . . . 43 1 . 10 Peak Tracking Total 9 | . . . 9 1 . 4 Tactical Retreats 9 | . . . 8 . . 1 Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 2 | . . . . . . 2 Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled 5 | . . . 5 . . . Max in Single Turn 2 | . . . 2 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 1 | . . . . . . 1 Terminals 1 | . . . . . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 1 | . . . . . . 1 Successful 1 | . . . . . . 1 Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 1 | . . . . . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 1 | . . . . . . 1 Record 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 4 | . . . . . 4 . Largest Group 4 | . . . . . 4 4 Highest-Rated Group 156 | . . . . . 156 156 Highest-Rated Ally 40 | . . . . . 40 40 Total Orders . | . . . . . . . Ally Attacks 10 | . . . . . . 10 Total Damage 234 | . . . . . . 234 Kills 2 | . . . . . . 2 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . . . . 2 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 2895 | 42 107 248 717 38 1202 541 Spaces Moved 2034 | 37 113 274 515 17 800 278 Core 3 | 3 . . . . . . Treads 1152 | . . . 57 17 800 278 Legs . | . . . . . . . Wheels 879 | 34 113 274 458 . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 90 80 145 145 145 Average Speed 126 | 87 90 90 97 145 145 179 Slowest Speed 225 | 100 90 90 225 145 145 225 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 40 | 3 23 57 56 7 87 53 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 4 | . . 1 . . 3 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 5 | . . . . . 3 2 Spaces Dug . | . . . . . . . Terrain Destroyed 63 | . . . 60 . . 3 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 63 | . . . 60 . . 3 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 2239 | 43 117 275 632 21 842 309 Wait 77 | . . . 35 . 19 23 Move 2028 | 36 112 273 514 16 799 278 Hop . | . . . . . . . Pick Up 27 | 1 4 2 6 . 14 . Fast Attach 12 | 6 1 . 4 . 1 . Attach 5 | . . . 5 . . . Detach . | . . . . . . . Swap 16 | . . . 11 . 4 1 Drop 11 | . . . 5 . 5 1 Fire 62 | . . . 51 5 . 6 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . . . 1 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 43 | -11/Scrapyard | Entered Materials 82 | -10/Materials | Discovered new exit (range 16) 150 | -10/Materials | Entered Mines 304 | -10/Mines | Learned location of Storage (-7) 318 | -10/Mines | Build established: Mutant 362 | -10/Mines | Discovered new exit (range 5) 388 | -10/Mines | Discovered new exit (range 13) 398 | -10/Mines | Entered Materials 398 | -9/Materials | Evolved 2 slots: Utility x2 592 | -9/Materials | Discovered new exit (range 3) 763 | -9/Materials | Discovered new exit (range 5) 863 | -9/Materials | Core integrity fell below 50% 893 | -9/Materials | Lost 6 parts (1p1n1u3w) 933 | -9/Materials | Core integrity fell below 20% 1108 | -9/Materials | Discovered new exit (range 6) 1115 | -9/Materials | Entered Mines 1145 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1153 | -9/Mines | Entered Zion 1237 | -7/Zion | Given the Hacking Drone Bay 1237 | -7/Zion | Found Prototype Device 1303 | -7/Zion | Discovered new exit (range 14) 1349 | -7/Zion | Learned location of Armory (-4) 1386 | -7/Zion | Learned 12 Factory zone layouts 1569 | -7/Zion | Learned location of Data Miner (-6) 1768 | -7/Zion | Met Imprinter 1793 | -7/Zion | Imprinted 1796 | -7/Zion | Declared Zion's savior 2029 | -7/Zion | Given A8's code to call for help 2035 | -7/Zion | Learned location of 1 exit from Factory 2355 | -7/Zion | Entered Proximity Caves 2355 | -6/Proximity Caves | Accompanied by 4 allies 2590 | -6/Proximity Caves | Lost 3 allies 2838 | -6/Proximity Caves | Learned 4 Factory zone layouts 2896 | -6/Proximity Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 02511_ Found Battle Rifle. 02511_ Found Hacking Suite. 02511_ Found Hammer. 02511_ Found Carbon-fiber Leg. 02511_ Found 46 Matter. 02540_ Connecting with Outpost Terminal... 02540_ Current location identified: Proximity Caves >>Query($taT^5 R3pOr+ 0000) .sisT3m C0rRvpTE_ 02559_ KY-J8H(M) destroyed. 02563_ Chain reaction triggered in Lgt. Nuclear Core. 02563_ S-27 Virus destroyed. 02572_ VTOL Module fries itself beyond repair. 02615_ Searching scrap... 02615_ Found Hcp. Storage Unit. 02615_ Found 68 Matter. 02618_ Dropped Sml. Storage Unit. 02838_ Acquired derelict log, extracted data. Data stored: Factory zone layouts (x4). 02895_ G-50 Soldier destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????### | | ???????????????????????## | | ????????????????????????#### ##### | | ???????????????????????????# #??? | | #?????????????????????###??## #?? | | ?????????????########## ##??## ### #? | | ?????????????# ##??# #?? ### # | | ?????????????# ####### ##?# #???##??? | | ?????????????# #????## ### #????????? | | ?????????????# #????# #?????????? ?? | | ???????????### #????# #????????????? | | ???????????# # #????## ### ### ##????????????? | | ???????????# ##????# ##?#####??##?????????????? | | ??????##???# #????###????????????????????????? | | ??????#" ## ##????####??????????????????????? | | ??????# "" ##??## ##?????????????????????? | | ??????#""" #### ##????????????????????? | | ??????#"" ##???????????????????? | | ??????# "## #???????????????????? | | ??????####?## #### ###???????????????????? | | ????????????# #?## ##?????????????????????? | | ????????????# ??# ##??????????????????????? | | ????????????# ??## ## #?#####?????????????????? | | ????????????# ???# ## ### ######????????????? | | ???????????? ???# # *g #????????????? | | ???????????? ???# ## @l g #????????????? | | ???????????####???# ####### #????????????? | | ??????????????????### ??????# #????????????? | | ????????????????????? ??????# #????????????? | | ????????????????????? #????? ##????????????? | | ????????????????????? ????? ##?????????????? | | ?????????????????????##????? #??????????????? | | ???????????????????????????? ####??????????????? | | ???????????????????????????? #?????????????????? | | ???????????????????????????? ?????????????????? | | ??????????????????????????? ?????????????????? | | ??????????????????????????? ?????????????????? | | ??????????????????????????? ?????????????????? | | ???????????????????????????### ?????????????????? | | ??????????????????????????????# ?????????????????? | | ???????????????????????????????# ????????????????? | | ????????????????????????????????#????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 44 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SigixCouplerTrap Manual? 0 Play Time 00:17:53 Cumulative 95.8 hours Start 2024.09.22 @ 23:11:09 End 2024.09.23 @ 08:07:14 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 161 Rogue 161 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 51 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a6b1c96a-f186-4fe4-be12-9f2253ed83c5