Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.20 @ 17:02:09 Player: Finestep Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (287) 1435 Value Destroyed (8549) 8549 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (1553) 1553 TOTAL SCORE: 17137 Bonus ------- High Alert Combat Kills 887 Follower Combat Kills 87 Entered DSFs 500 Met Imprinter 300 Friendly Fire -221 Cogmind --------- Core Integrity 0/1000 Matter 208/300 Energy 393/700 System Corruption 20% Temperature Cool (0) Movement Treading (480) Ox4 Location -5/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Treads Carbon-fiber Leg Compact Wheel > --- UTILITY (7) ------ Advanced Heat Sink Huge Storage Unit Zionite Biocell Advanced Terrain Scan Processor Advanced Targeting Computer Core Analyzer Improved Medium Armor Plating > --- WEAPON (4) ------- Disruptor Cannon Advanced Plasma Cannon KE Penetrator > --- INVENTORY (25) --- Neutrino Core Improved Treads Carbon-fiber Leg Carbon-fiber Leg Advanced Heat Sink High-capacity Battery (250) High-capacity Matter Pod (200) Advanced Terrain Scanner Transport Network Coupler Graphene Brace Force Field Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite Authchip [Device] High-powered Tractor Beam CR-A16's Pointy Stick Dirty Bomb Trap Dirty Bomb Trap Peak State ------------ > --- POWER ------------ Light Fission Core Light Fission Core > --- PROPULSION ------- Medium Treads Armored Medium Treads Armored Wheel Armored Wheel > --- UTILITY ---------- Huge Storage Unit Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Core Analyzer Makeshift Transmission Jammer Force Field > --- WEAPON ----------- Advanced Plasma Cannon Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Heavy Machine Gun > --- INVENTORY -------- Fusion Compressor Advanced Heat Sink High-capacity Battery Zionite Biocell High-capacity Matter Pod Makeshift Armor Plating Layered Medium Armor Plating Graphene Brace Force Field Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite Authchip [Device] Long-range Proton Cannon Long-range Proton Cannon Heavy Plasma Cannon Advanced Plasma Cannon Gauss Rifle Magnetic Acceleration Cannon Mass Driver Precision Grenade Launcher CR-A16's Pointy Stick Dirty Bomb Trap Dirty Bomb Trap [Rating: 82] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Antigrav System Utility Core Analyzer Device Seismic Detector Storage Huge Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher EMP Blaster Build | -11 -10 -9 -9 -9 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Sto Rec Fac DSF Fac Low Low Zio Dee Pro Fac Ext Slots Evolved 10 | . . 2 . . 4 . 2 . . . . . 2 . Power 1 | . . . . . 1 . . . . . . . . . Propulsion 2 | . . 1 . . 1 . . . . . . . . . Utility 5 | . . . . . 2 . 1 . . . . . 2 . Weapon 2 | . . 1 . . . . 1 . . . . . . . Parts Attached 244 | 5 19 29 21 . 8 2 43 4 10 15 6 10 46 26 Power 16 | 1 2 1 1 . 1 . 2 . . . . 1 6 1 Engine 9 | 1 1 1 1 . 1 . 2 . . . . 1 1 . Core 7 | . 1 . . . . . . . . . . . 5 1 Reactor . | . . . . . . . . . . . . . . . Propulsion 70 | 1 10 15 5 . 4 1 4 . 3 2 . . 13 12 Treads 33 | . 2 11 4 . 4 1 2 . 1 . . . 4 4 Leg 20 | 1 8 3 . . . . 1 . . . . . 2 5 Wheel 15 | . . 1 1 . . . 1 . 2 2 . . 5 3 Hover 2 | . . . . . . . . . . . . . 2 . Flight . | . . . . . . . . . . . . . . . Utility 65 | 1 2 7 2 . 3 1 13 2 3 7 2 1 14 7 Device 27 | . 1 . . . . . 5 2 3 1 . 1 10 4 Storage 7 | 1 . 1 1 . . . 1 . . . 1 . 1 1 Processor 11 | . . . . . 3 . 4 . . 3 . . 1 . Hackware 1 | . . 1 . . . . . . . . . . . . Protection 19 | . 1 5 1 . . 1 3 . . 3 1 . 2 2 Artifact . | . . . . . . . . . . . . . . . Weapon 93 | 2 5 6 13 . . . 24 2 4 6 4 8 13 6 Energy Gun 6 | . 2 1 1 . . . 2 . . . . . . . Energy Cannon 20 | . . . 2 . . . 4 . 1 1 2 3 4 3 Ballistic Gun 52 | 2 3 5 8 . . . 17 1 2 3 2 4 4 1 Ballistic Cannon 5 | . . . . . . . . . . . . . 3 2 Launcher 10 | . . . 2 . . . 1 1 1 2 . 1 2 . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . 1 1 2 . . . 1 . . 5 1 . 1 . Corrupted Parts 1 | . . . . . . . . . . . . . . 1 System Corruption 6 | . . . . . . . . . . . . . . 6 Parts Lost 48 | . 5 3 . . . . 1 . 1 2 . 4 18 14 Power 6 | . 1 . . . . . . . . . . 1 2 2 Propulsion 14 | . 2 1 . . . . . . 1 1 . . 5 4 Utility 8 | . . 1 . . . . . . . . . 1 3 3 Weapon 20 | . 2 1 . . . . 1 . . 1 . 2 8 5 Highest Loss Streak 14 | . 2 2 . . . . 1 . 1 1 . 2 14 6 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . Average Slot Usage (%) 95 | . 88 98 99 100 100 100 93 93 98 96 93 91 91 95 Engine 10 | . 10 8 11 11 15 15 13 13 13 13 13 11 3 4 Core 1 | . 3 2 . . . . . . . . . . 4 3 Treads 13 | . . 18 22 22 30 30 13 13 15 12 6 6 4 9 Leg 2 | . 24 5 . . . . . . . . . . . . Wheel 8 | . . 9 11 11 . . 5 6 9 9 13 13 12 10 Device 4 | . 2 . . . . . 1 6 7 10 . 5 10 10 Storage 7 | . 14 11 11 11 7 7 6 6 6 6 6 6 5 7 Processor 9 | . . . . . 15 15 15 13 13 13 13 13 17 17 Protection 6 | . 5 9 11 11 7 7 8 6 5 2 12 6 4 3 Energy Cannon 1 | . . . 1 . . . . . . . 1 2 4 3 Ballistic Gun 23 | . 19 31 30 33 23 23 25 25 25 25 24 23 12 1 Ballistic Cannon 1 | . . . . . . . . . . . . . 4 15 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 147 | 11 17 65 66 65 73 73 138 130 131 128 131 134 138 147 Greatest Support 86 | 10 20 40 16 16 86 86 83 28 68 40 40 40 52 51 Greatest Overweight (x) 10 | 1 1 4 4 4 . . 4 4 10 5 3 3 5 8 Average Overweight (x) 3 | . . 2 4 4 . . 3 4 6 4 3 2 3 4 Largest Inventory Capacity 25 | 8 8 20 20 20 20 20 25 25 25 25 25 25 25 25 Average Capacity 21 | 7 8 16 20 20 20 20 24 25 25 25 25 25 25 25 Most Carried 25 | 5 8 20 20 20 20 20 25 25 25 25 25 25 25 25 Average Carried 20 | 3 7 12 19 20 19 19 23 24 24 24 25 24 22 21 Final Capacity 25 | 8 8 20 20 20 20 20 25 25 25 25 25 25 25 25 Final Carried 25 | 5 8 20 20 20 19 20 25 25 25 25 25 25 16 19 Class Distribution -------------------- 44% | Gunner 18% | Tank 11% | Mutant 10% | Scavenger-Gunner 5% | Scavenger-Mutant 5% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Storage Commander-Tank | -9/Recycling Commander-Tank | -7/Factory Gunner | -7/DSF Tank | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Zion Gunner | -6/Deep Caves Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Extension Resources | -11 -10 -9 -9 -9 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Scr Mat Mat Sto Rec Fac DSF Fac Low Low Zio Dee Pro Fac Ext Matter Collected 9101 | 262 643 1298 750 158 . 346 1302 157 236 766 134 669 1883 497 Remotely . | . . . . . . . . . . . . . . . Salvage Created 13817 | 96 1004 2484 1133 265 . 614 2388 246 224 826 134 608 2732 1063 Parts 733 | 2 67 141 66 25 . 31 100 8 10 88 5 32 121 37 Haulers Intercepted 18 | . . 6 4 . . 2 2 . . . . . 4 . Recyclers Shooed 17 | . . 4 1 . . . 5 . . . . . 5 2 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 38 | . . . . . . . . 8 11 . . 19 . . Prevented 2 | . . . . . . . . 2 . . . . . . Kills | -11 -10 -9 -9 -9 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Sto Rec Fac DSF Fac Low Low Zio Dee Pro Fac Ext Combat Hostiles Destroyed 177 | . 19 31 15 8 . 8 19 3 6 2 6 14 34 12 Guns 133 | . 19 31 15 8 . 8 19 3 3 2 6 4 14 1 Cannons 29 | . . . . . . . . . . . . 2 16 11 AOE 15 | . . . . . . . . . 3 . . 8 4 . Classes Destroyed 26 | 1 5 5 . 1 . 3 1 1 . 3 1 1 3 1 Worker 16 | . 2 8 1 . . . 2 . . . . . 3 . Builder 10 | . . 1 . 2 . . 1 . . . . . 6 . Tunneler 4 | . 2 1 . . . . 1 . . . . . . . Hauler 18 | . . 6 4 . . 2 2 . . . . . 4 . Recycler 29 | 1 2 7 2 2 . . 7 . . . . . 5 3 Carrier 1 | . . . . . . . . . . . . . 1 . Minesweeper 2 | . . . . . . . . 1 . . . 1 . . Mechanic 1 | . . . . . . . . . . . . . 1 . Operator 4 | . 1 2 1 . . . . . . . . . . . Drone 8 | . . . . 8 . . . . . . . . . . Watcher 10 | . 2 4 2 . . . 1 . . . . . 1 . Swarmer 22 | . . 3 . . . . . . 3 . . 9 7 . Grunt 89 | . 19 19 9 . . 5 6 2 2 . . 4 17 6 Brawler 6 | . . 3 . . . . 1 . 1 . . . 1 . Duelist 2 | . . . . . . . 1 . . . . . 1 . Protector 1 | . . . . . . . . . . . . . 1 . Sentry 26 | . . 6 6 . . 1 5 1 . . . 1 1 5 Demolisher 1 | . . . . . . 1 . . . . . . . . Hunter 7 | . . . . . . 1 2 . . . . . 4 . Programmer 7 | . . . . . . 1 4 . . . . . 2 . Behemoth 1 | . . . . . . . . . . . . . . 1 Zionite 36 | . . . . . . . . . . 36 . . . . Z-Technician 2 | . . . . . . . . . . . 2 . . . Decomposer 3 | . . . . . . . . 1 2 . . . . . Samaritan 2 | . . . . . . . . . . . . 2 . . Tinkerer 2 | . . . . . . . . . . 2 . . . . Assembled 6 | . . . . . . . . . . . 6 . . . Mutant 1 | . . . . . . . . . . 1 . . . . Best Kill Streak 19 | 1 5 11 7 3 . 5 6 3 3 19 3 9 12 5 Combat Bots Only 9 | . 4 5 3 3 . 3 3 3 3 1 3 9 7 5 Max Kills in Single Turn 6 | 1 2 2 1 2 . 1 2 1 2 2 2 6 5 1 Gunslinging 1 | . . . . . . . . . . . . . 1 . Exploded 6 | . . . . . . . . . 2 . . 6 2 . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 . . . . Imprinter (-6/Zion) Combat | -11 -10 -9 -9 -9 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Mat Sto Rec Fac DSF Fac Low Low Zio Dee Pro Fac Ext Damage Taken 12530 | . 879 1048 370 2 . 693 1499 482 268 409 82 599 4355 1844 Core 1794 | . 134 163 12 . . 92 164 57 67 28 . 64 734 279 Absorbed by Shields 416 | . . . . . . 166 . . 116 . . . 134 . Redirected to Shielding 231 | . 11 25 . . . . 84 . . 51 36 24 . . Regen/Repaired (Parts) 139 | . . . . . . . . . . . . . 139 . Core Remaining (%) 68 | 100 46 . . 56 . 86 . . . . . 55 . . Volleys Fired 694 | 3 96 120 65 18 . 26 89 9 13 51 30 23 107 44 Largest 4 | 2 2 3 3 3 . 3 4 4 4 4 4 4 4 4 Hottest 241 | 40 80 86 114 69 . 69 112 92 92 102 102 188 194 241 Shots Fired 1907 | 6 189 341 179 54 . 78 294 27 40 199 63 74 258 105 Gun 1640 | 6 189 341 168 54 . 78 283 24 36 198 45 64 134 20 Cannon 246 | . . . 7 . . . 8 . 1 1 18 7 119 85 Launcher 21 | . . . 4 . . . 3 3 3 . . 3 5 . Special . | . . . . . . . . . . . . . . . Kinetic 1692 | 6 139 335 168 54 . 78 266 24 36 198 45 64 204 75 Thermal 147 | . 50 6 7 . . . 8 . 1 . 18 7 37 13 Explosive 14 | . . . . . . . 3 . 3 . . 3 5 . Electromagnetic 54 | . . . 4 . . . 17 3 . 1 . . 12 17 Robot Hit Streak 22 | 2 11 15 19 6 . 17 21 4 13 17 7 12 22 14 Robot Miss Streak 11 | 1 4 8 5 11 . 4 6 1 1 4 3 2 4 3 Penetration Max 3 | . . . . . . . 3 . . . . . 1 1 Secondary Targets 18 | . 1 4 1 . . 2 2 . 1 6 . . 1 . Max Gunslinging Chain 1 | . 1 1 1 . . 1 1 . 1 1 . . 1 . Shots Hit Robots 1144 | 4 116 214 116 18 . 60 187 13 25 97 26 46 157 65 Core Hits 585 | 2 55 85 40 13 . 26 103 12 17 50 15 28 102 37 Critical Kills 28 | . . . . . . . 4 . 1 2 1 5 12 3 Critical Parts Destroyed 25 | . . 1 . . . . 2 . . 3 . 7 11 1 Critical Strikes 61 | . . 1 . . . . 6 . 1 5 1 12 27 8 Destroy 53 | . . 1 . . . . 6 . 1 5 1 12 23 4 Blast 8 | . . . . . . . . . . . . . 4 4 Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 21551 | 37 1261 3373 1770 324 . 885 2973 305 620 1429 344 1101 5024 2105 Guns 14393 | 37 1261 3373 1770 319 . 885 2832 201 350 1429 344 406 863 323 Cannons 4835 | . . . . . . . . . . . . 195 2876 1764 Explosions 2300 | . . . . . . . 141 104 270 . . 500 1285 . Melee . | . . . . . . . . . . . . . . . Ramming 23 | . . . . 5 . . . . . . . . . 18 Kinetic 16643 | 37 937 3342 1770 319 . 885 2575 201 350 1429 344 406 2610 1438 Thermal 1785 | . 324 31 . . . . 128 . . . . 195 767 340 Explosive 2029 | . . . . . . . 13 . 270 . . 500 1246 . Electromagnetic 1071 | . . . . . . . 257 104 . . . . 401 309 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 20 | . . . . 1 . 1 2 . . 4 4 4 14 20 Average Corruption 5 | . . . . 1 . 1 1 . . 4 4 4 11 19 Corruption Purged 2 | . . . . . . . 2 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 139 | . . . . 4 . . 10 . . 28 21 17 18 41 Message Errors 32 | . . . . . . . 1 . . 8 5 5 4 9 Matter Fused 29 | . . . . 2 . . 2 . . 7 5 2 4 7 Heat Flow Errors 11 | . . . . 1 . . 1 . . 1 1 1 1 5 Energy Discharges 19 | . . . . 1 . . 1 . . 5 2 3 2 5 Parts Rejected 1 | . . . . . . . . . . . . . . 1 Data Loss (minor) 14 | . . . . . . . 3 . . 2 3 2 3 1 Data Loss (major) 4 | . . . . . . . . . . . 1 1 1 1 Misfires 12 | . . . . . . . 2 . . 2 1 3 2 2 Alerts 3 | . . . . . . . . . . . 1 . . 2 Weapon Failures 14 | . . . . . . . . . . 3 2 . 1 8 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 71 | . . . . . . . . . 15 . . 10 46 . Projectiles 46 | . . . . . . . . . . . . . 46 . Explosions 25 | . . . . . . . . . 15 . . 10 . . Melee . | . . . . . . . . . . . . . . . Knockbacks 24 | . . . . . . . . . . . . . 23 1 Impact . | . . . . . . . . . . . . . . . Kinetic 20 | . . . . . . . . . . . . . 19 1 Secondary 4 | . . . . . . . . . . . . . 4 . Self-Inflicted Damage 195 | . . . . 2 . . . 19 . . . 15 150 9 Shots 6 | . . . . . . . . 1 . . . 1 4 . Rammed 2 | . . . . 1 . . . . . . . . . 1 Targets Rammed 2 | . . . . 1 . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 623 | . 328 235 108 163 . 7 309 54 131 313 256 253 623 388 Average Temperature 68 | . 56 41 27 17 . 2 66 18 48 52 82 98 133 92 Received Heat Transfer 3189 | . 519 402 147 . . 257 258 117 36 87 20 142 862 342 Effects 21 | . . 2 . . . . 2 . . . . . 17 . Shutdowns 2 | . . . . . . . . . . . . . 2 . Energy Bleed 2 | . . . . . . . . . . . . . 2 . Interference 11 | . . 2 . . . . 2 . . . . . 7 . Short Circuit 1 | . . . . . . . . . . . . . 1 . Damage (minor) 3 | . . . . . . . . . . . . . 3 . Damage (core) 2 | . . . . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . 2 . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 10 | . . . . . . . 1 . . . . . 6 3 Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . . . . . 3 . Heat Transferred 2851 | . 750 75 . . . . 150 . . . . 300 1076 500 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . 1 . . . 1 . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Sto Rec Fac DSF Fac Low Low Zio Dee Pro Fac Ext Peak Influence 1161 | 5 389 640 481 763 1161 893 543 . . . . . 823 511 Initial 1156 | . 3 122 174 148 1156 812 468 . . . . . 44 361 Average 365 | 1 204 347 300 277 1156 830 320 . . . . . 443 419 Maximum Alert Level 4 | . 1 2 2 3 4 3 2 . . . . . 3 2 Low Security (%) 18 | 100 37 7 15 36 . . 30 . . . . . 10 . Level 1 42 | . 62 50 74 46 . . 28 . . . . . 27 32 Level 2 30 | . . 42 10 14 . . 40 . . . . . 44 67 Level 3 7 | . . . . 2 . 100 . . . . . . 17 . Level 4 1 | . . . . . 100 . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . . . . . . . Squads Dispatched 37 | . 7 4 2 . . 1 10 . . . . . 9 4 Investigation 10 | . 3 1 1 . . . 1 . . . . . 2 2 Extermination 4 | . . . . . . . 3 . . . . . 1 . Reinforcement 15 | . 4 2 1 . . 1 3 . . . . . 3 1 Assault 5 | . . 1 . . . . . . . . . . 3 1 Garrison 3 | . . . . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . 1 . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Sto Rec Fac DSF Fac Low Low Zio Dee Pro Fac Ext Distress Signals 12 | . 4 2 1 . . . 2 . . . . . 2 1 Communications Jammed 22 | . . . . . . . . . . . . . 22 . Distress Signals 22 | . . . . . . . . . . . . . 22 . Times Spotted 306 | . 35 41 20 17 . 9 34 5 7 42 6 13 50 27 Peak Tracking Total 9 | . 5 5 3 4 . 3 5 3 4 4 3 9 6 4 Tactical Retreats 19 | . 2 1 . . . . 4 2 1 4 . . 4 1 Traps | -11 -10 -9 -9 -9 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Sto Rec Fac DSF Fac Low Low Zio Dee Pro Fac Ext Traps Triggered 11 | . 1 4 3 . . . . . . . . . 1 2 Indirectly 3 | . . . 3 . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Most Traps Carried 2 | . . . . . . . . 1 1 1 . 2 2 2 Machines | -11 -10 -9 -9 -9 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Scr Mat Mat Sto Rec Fac DSF Fac Low Low Zio Dee Pro Fac Ext Machines Disabled 28 | . 1 3 4 10 . . . . . . 1 . 7 2 Max in Single Turn 2 | . 1 1 1 1 . . . . . . 1 . 2 1 Garrison Access 1 | . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Sto Rec Fac DSF Fac Low Low Zio Dee Pro Fac Ext Machines Accessed 43 | . 4 8 5 11 1 . 6 . 1 . . . 5 2 Terminals 30 | . 2 7 5 6 1 . 5 . . . . . 2 2 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . 2 . Recycling Units 8 | . 2 1 . 5 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . 1 . Total Hacks 113 | . 9 28 12 32 2 . 13 . 1 . . . 11 5 Successful 51 | . 6 13 6 15 1 . 6 . 1 . . . 3 . Failed 62 | . 3 15 6 17 1 . 7 . . . . . 8 5 Catastrophic 11 | . 1 4 1 2 . . 2 . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 62 | . 2 20 9 21 . . 3 . . 4 . . 3 . Terminals 83 | . 5 26 12 18 2 . 11 . . . . . 4 5 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . . . . . . 4 . Recycling Units 20 | . 4 2 . 14 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 2 . . . . . 3 . Terminal Hacks 29 | . 3 10 3 5 1 . 5 . 1 . . . 1 . Record 1 | . . . . 1 . . . . . . . . . . Part Schematic 1 | . . 1 . . . . . . . . . . . . Robot Schematic 3 | . . 2 . . . . 1 . . . . . . . Robot Analysis 3 | . 1 . . 2 . . . . . . . . . . Prototype ID Bank 2 | . . 1 1 . . . . . . . . . . . Open Door 3 | . . . 2 . . . . . 1 . . . . . Open DSF 1 | . . . . . 1 . . . . . . . . . Branch Access Points 2 | . . 1 . . . . 1 . . . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . Unreport Threat 6 | . . 2 . 2 . . 1 . . . . . 1 . Locate Traps 1 | . . 1 . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . Zone Layout 2 | . . 2 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . 2 . Scan Component 1 | . . . . . . . . . . . . . 1 . Repair 1 | . . . . . . . . . . . . . 1 . Recycling Unit Hacks 6 | . 1 1 . 4 . . . . . . . . . . Retrieve Components 6 | . 1 1 . 4 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 14 | . 2 2 3 6 . . 1 . . . . . . . Terminals 6 | . . 1 3 1 . . 1 . . . . . . . Track 3 | . . 1 2 . . . . . . . . . . . Botnet 3 | . . . 1 1 . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 8 | . 2 1 . 5 . . . . . . . . . . Tunnel 8 | . 2 1 . 5 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 34 | . 2 7 4 8 1 . 6 . . . . . 4 2 Full Trace Events 8 | . . . 1 3 . . 1 . . . . . 1 2 Feedback Events 1 | . . . . 1 . . . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . 2 . . . . 1 . . 3 . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . 1 . . . . . . . 15 . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . 1 . Time 50 | . . . . . . . . . . . . . 50 . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 27 | . 4 9 . 14 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Scr Mat Mat Sto Rec Fac DSF Fac Low Low Zio Dee Pro Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . 4 . Machine Destruction 4 | . . . . . . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 19 | . . . . 15 . . . . . . . . . 4 Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Mat Sto Rec Fac DSF Fac Low Low Zio Dee Pro Fac Ext Total Allies 19 | . . . . 15 . . . . . . . . . 4 Largest Group 13 | . . . . 13 12 12 . . . . . . . 4 Highest-Rated Group 209 | . . . . 209 201 201 . . . . . . . 106 Highest-Rated Ally 34 | . . . . 34 34 34 . . . . . . . 31 Total Orders 5 | . . . . . 2 1 . . . . . . 2 . STAY 2 | . . . . . 1 1 . . . . . . . . FOLLOW 1 | . . . . . 1 . . . . . . . . . EXPLORE 2 | . . . . . . . . . . . . . 2 . Ally Attacks 148 | . . . . 112 . 18 . . . . . . . 18 Total Damage 2423 | . . . . 1557 . 467 . . . . . . . 399 Kills 33 | . . . . 29 . 2 . . . . . . . 2 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Sto Rec Fac DSF Fac Low Low Zio Dee Pro Fac Ext Robot Analysis Total 3 | . 1 . . 2 . . . . . . . . . . Derelict Logs Recovered 8 | . . . . . . . . 3 1 2 . 2 . . Drone Launches 2 | . . . . . . . . . . . . . 2 . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Scr Mat Mat Sto Rec Fac DSF Fac Low Low Zio Dee Pro Fac Ext Turns Passed 15640 | 109 955 1704 1351 814 111 440 1690 1399 1263 1794 796 859 1609 746 Spaces Moved 7931 | 55 461 864 678 390 54 207 804 806 528 994 477 561 751 301 Core 7 | 7 . . . . . . . . . . . . . . Treads 350 | . . 25 . . 54 207 23 . 1 . . . 38 2 Legs 614 | 48 461 104 . . . . . . . . . . . 1 Wheels 6958 | . . 735 678 390 . . 781 806 527 994 477 561 711 298 Hover 2 | . . . . . . . . . . . . . 2 . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 100 160 160 160 165 130 160 160 140 140 125 123 150 Average Speed 154 | 162 131 144 160 160 162 165 155 160 186 158 140 136 154 166 Slowest Speed 480 | 190 190 160 160 160 165 165 165 160 243 160 140 140 480 330 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 4 57 71 71 74 1 97 21 87 62 84 66 87 21 32 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 9 | . 2 1 . 5 . . . 1 . . . . . . Known Exits Taken 4 | . . 1 . . 1 . 1 . . . . 1 . . Unknown Exits Taken 9 | 1 1 . 1 1 . . . 1 1 1 1 . 1 . Scrap Searched 9 | . . . . . . . . 2 2 3 . 2 . . Spaces Dug 18 | . . . . . . . 12 . 1 . 3 . 2 . Terrain Destroyed 181 | . . . 2 . . . 38 . 19 . 7 15 86 14 Melee . | . . . . . . . . . . . . . . . Projectile 59 | . . . . . . . 7 . 1 . 7 . 30 14 AOE 118 | . . . 2 . . . 30 . 18 . . 14 54 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Sto Rec Fac DSF Fac Low Low Zio Dee Pro Fac Ext Total 9879 | 67 642 1047 817 540 78 253 1045 897 774 1096 559 604 1000 460 Wait 566 | . 36 5 20 13 11 . 64 75 219 4 42 5 54 18 Move 7917 | 54 460 863 677 389 53 206 803 805 527 993 476 560 750 301 Hop . | . . . . . . . . . . . . . . . Pick Up 130 | 5 15 18 11 1 3 9 20 2 3 13 1 4 13 12 Fast Attach 78 | 5 6 14 4 . . 1 13 . 1 7 2 1 17 7 Attach 59 | . 6 5 2 . 5 . 6 . 2 3 . 3 18 9 Detach 4 | . . . . . . . . . . . 1 . 1 2 Swap 107 | . 7 10 15 . 3 1 24 4 7 5 4 6 11 10 Drop 148 | . 16 12 23 1 3 10 26 2 2 20 3 2 21 7 Fire 694 | 3 96 120 65 18 . 26 89 9 13 51 30 23 107 44 Melee . | . . . . . . . . . . . . . . . Ram 2 | . . . . 1 . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 24 | . . . . . . . . . . . . . 8 16 Rewire 150 | . . . . 117 . . . . . . . . . 33 Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: [*Mat x2] / *Min / *Sto) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x3 / *Upp x2 / *Ext) -5/Extension History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 110 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 623 | -10/Materials | Discovered new exit (range 16) 808 | -10/Materials | Core integrity fell below 50% 1065 | -10/Materials | Entered another Materials area 1065 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1363 | -9/Materials | Build established: Scavenger-Tank 1501 | -9/Materials | Identified exit to Mines 1501 | -9/Materials | Identified exit to Storage 1786 | -9/Materials | Build established: Tank 1891 | -9/Materials | Discovered new exit (range 5) 2265 | -9/Materials | First assault squad dispatched 2713 | -9/Materials | Discovered new exit (range 5) 2769 | -9/Materials | Entered Storage 3497 | -9/Storage | Build established: Mutant 3741 | -9/Storage | Discovered new exit (range 15) 3852 | -9/Storage | Build established: Tank 4114 | -9/Storage | Used back door to open Recycling access 4114 | -9/Storage | Discovered new exit (range 4) 4120 | -9/Storage | Entered Recycling 4178 | -9/Recycling | Spotter reported a threat 4180 | -9/Recycling | Spotter reported a threat 4192 | -9/Recycling | Spotter reported a threat 4197 | -9/Recycling | Spotter reported a threat 4243 | -9/Recycling | Spotter reported a threat 4254 | -9/Recycling | Spotter reported a threat 4284 | -9/Recycling | Spotter reported a threat 4293 | -9/Recycling | Spotter reported a threat 4307 | -9/Recycling | Spotter reported a threat 4337 | -9/Recycling | Spotter reported a threat 4356 | -9/Recycling | Spotter reported a threat 4405 | -9/Recycling | Spotter reported a threat 4415 | -9/Recycling | Spotter reported a threat 4433 | -9/Recycling | Spotter reported a threat 4479 | -9/Recycling | Build established: Commander-Tank 4496 | -9/Recycling | Spotter reported a threat 4553 | -9/Recycling | Spotter reported a threat 4686 | -9/Recycling | Spotter reported a threat 4707 | -9/Recycling | Spotter reported a threat 4720 | -9/Recycling | Spotter reported a threat 4726 | -9/Recycling | Spotter reported a threat 4757 | -9/Recycling | Spotter reported a threat 4778 | -9/Recycling | Spotter reported a threat 4816 | -9/Recycling | Spotter reported a threat 4816 | -9/Recycling | Spotter reported a threat 4816 | -9/Recycling | Spotter reported a threat 4829 | -9/Recycling | Spotter reported a threat 4892 | -9/Recycling | Discovered new exit (range 15) 4897 | -9/Recycling | Spotter reported a threat 4897 | -9/Recycling | Spotter reported a threat 4897 | -9/Recycling | Spotter reported a threat 4897 | -9/Recycling | Spotter reported a threat 4934 | -9/Recycling | Entered Factory 4934 | -7/Factory | Accompanied by 12 allies 4934 | -7/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 5043 | -7/Factory | Identified exit to DSF 5045 | -7/Factory | Entered DSF 5045 | -7/DSF | Accompanied by 12 allies 5083 | -7/DSF | Additional patrols routed to DSF 5221 | -7/DSF | Discovered new exit (range 16) 5423 | -7/DSF | Sterilization system engaged 5433 | -7/DSF | Build established: Gunner 5443 | -7/DSF | Ambient heat levels rising (+10) 5458 | -7/DSF | Ambient heat levels rising (+10) 5473 | -7/DSF | Ambient heat levels rising (+10) 5485 | -7/DSF | Entered Factory 5485 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5673 | -6/Factory | Spotted B-75 Beast 5716 | -6/Factory | Identified exit to Lower Caves 5781 | -6/Factory | Build established: Tank 5835 | -6/Factory | Search patrols dispatched 6243 | -6/Factory | Garrison activated, responded to threat 6979 | -6/Factory | Build established: Gunner 7175 | -6/Factory | Entered Lower Caves 7288 | -6/Lower Caves | Encountered a Warlord checkpoint 7467 | -6/Lower Caves | Spotted B-75 Beast 8082 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8205 | -6/Lower Caves | Discovered new exit (range 8) 8261 | -6/Lower Caves | Learned 4 Factory zone layouts 8370 | -6/Lower Caves | Learned location of 1 exit from Factory 8371 | -6/Lower Caves | Learned location of Zion (-6) 8574 | -6/Lower Caves | Entered another Lower Caves area 8609 | -6/Lower Caves | Encountered a Warlord checkpoint 9082 | -6/Lower Caves | Identified exit to Factory 9825 | -6/Lower Caves | Discovered new exit (range 5) 9837 | -6/Lower Caves | Entered Zion 9868 | -6/Zion | Found CR-A16's Pointy Stick 10248 | -6/Zion | Learned 12 Factory zone layouts 10292 | -6/Zion | Found Prototype Processor 10292 | -6/Zion | Identified Exp. Target Analyzer 10297 | -6/Zion | Found Prototype Processor 10297 | -6/Zion | Identified Exp. Core Analyzer 10301 | -6/Zion | Found Prototype Processor 10301 | -6/Zion | Identified Exp. Signal Interpreter 10375 | -6/Zion | Received a visual enhancement algorithm 10643 | -6/Zion | Learned 8 Factory zone layouts 10666 | -6/Zion | Learned Factory emergency access door positions 10730 | -6/Zion | Found Prototype Launcher 10730 | -6/Zion | Identified Rocket Array 11181 | -6/Zion | Attacked by Zionites 11371 | -6/Zion | Destroyed Imprinter 11391 | -6/Zion | Extracted access codes from Imprinter's data core 11603 | -6/Zion | Opened final containment barrier to the Deep Caves 11628 | -6/Zion | Discovered new exit (range 3) 11628 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 11631 | -6/Zion | Entered Deep Caves 11939 | -6/Deep Caves | Z-Facility disabled 12418 | -6/Deep Caves | Discovered new exit (range 6) 12427 | -6/Deep Caves | Entered Proximity Caves 12686 | -5/Proximity Caves | Learned Factory emergency access door positions 12690 | -5/Proximity Caves | Learned Factory terminal intel 13107 | -5/Proximity Caves | Destroyed 9 combat bots 13173 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13264 | -5/Proximity Caves | Discovered exit to Factory (range 16) 13286 | -5/Proximity Caves | Entered Factory 13286 | -5/Factory | Evolved 2 slots: Utility x2 13287 | -5/Factory | Identified exit to Factory 13288 | -5/Factory | Identified exit to Upper Caves 13290 | -5/Factory | Loaded intel: 28 terminal locations 13640 | -5/Factory | Repaired Hyp. Gauss Rifle 13887 | -5/Factory | Build established: Scavenger-Gunner 14208 | -5/Factory | Discovered new exit (range 31) 14469 | -5/Factory | Core integrity fell below 50% 14486 | -5/Factory | First assault squad dispatched 14505 | -5/Factory | Lost 14 parts (2p3n2u7w) 14589 | -5/Factory | System corruption reached 10% 14631 | -5/Factory | Lost 3 parts (1n1u1w) 14652 | -5/Factory | Destroyed 7 combat bots 14895 | -5/Factory | Entered Extension 14927 | -5/Extension | Build established: Scavenger-Mutant 14928 | -5/Extension | Disrupted transfer network 15195 | -5/Extension | First assault squad dispatched 15561 | -5/Extension | Spotted B-75 Beast 15574 | -5/Extension | Core integrity fell below 20% 15574 | -5/Extension | Destroyed B-75 Beast 15604 | -5/Extension | Lost 6 parts (2n2u2w) 15606 | -5/Extension | Spotted B-75 Beast 15641 | -5/Extension | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 15629_ Extracted 16 energy. 15629_ Imp. Treads destroyed. 15630_ Penetrated by Slug. 15631_ System corrupted: Matter fused (-10). 15631_ U-05 Engineer builds a Wall. 15631_ Slug penetrates B-75 Beast. 15633_ Mak. Armor Plating destroyed. 15633_ C-30 ARC bursts open, deploying its payload. 15633_ H-66 Slayer unfolds itself. 15634_ Penetrated by Slug. 15635_ Lgt. Angular Momentum Engine destroyed. 15635_ Identified Imp. Medium Armor Plating. 15636_ Acquired Hcp. Battery. 15636_ U-05 Engineer builds a Wall. 15637_ Dropped Zio. Biocell. 15638_ Extracted 285 energy. 15638_ Penetrated by Slug. 15640_ Extracted 6 energy. 15640_ Acquired Zio. Biocell. 15640_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????? ## #?????????? | | ?????????????????????????????????? ?????????? | | ????????????????????????????????? ?????????? | | ??????????????????????????????? " ????????? | | ?????????????###??????????### Y ???????? | | #############################=% ???????? | | u @ %h%! ???????? | | % %%u !h[% ???????? | | % = ???????? | | !% ! ???????? | | % % =%= B ????????? | | ############################# !% ! ????????? | | ????????????????????#???????? ?????????? | | ?????????????????????????????? ?????????? | | ?????????????????????????????? ?????????? | | ??????????????????????????????? ??????????? | | ???????????????????????????????###T#"""??????????? | | ??????????????????????????????????##?????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 33 Energy Capacity 1500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 14 Armor Coverage 325 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Hacked Hvy. Machine Gun | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Point Defense Array | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive Lance | -6/Zion | Archive Coil Gun | -6/Zion | Archive Antigrav System | -6/Zion | Archive Imp. System Restoration Module | -6/Zion | Archive Mak. Terrain Scanner | -6/Zion | Archive Robot Schematics ------------------ M-13 Machinist | -9/Materials | Hacked O-16 Technician | -9/Materials | Hacked H-55 Commando | -6/Factory | Hacked A-15 Conveyor | -6/Zion | Archive H-66 Slayer | -6/Zion | Archive C-57 Dissector | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NuclearFusionArchive Manual? 0 Play Time 01:36:13 Cumulative 550.4 hours Start 2022.03.20 @ 15:26:54 End 2022.03.20 @ 17:02:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 348 Rogue 348 Adventurer 0 Explorer 0 Win Type - Total 6 Types 4/0/1/0/1/0/0/0/0 Lore% 82 Gallery% 82 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 68x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0b022557-51b7-4b05-88b2-9852ce6b3e74