Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.26 @ 17:12:39 Player: FR-13D Result: Destroyed by UY-83K(z) with Makeshift Spear Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (156) 780 Value Destroyed (4492) 4492 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (643) 643 TOTAL SCORE: 10995 Bonus ------- High Alert Combat Kills 141 Follower Combat Kills 32 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -130 Cogmind --------- Core Integrity 0/850 Matter 51/300 Energy 69/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -6/Zion Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter Improved Target Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Melee Analysis Suite Hacking Drone Bay Heavy Missile Launcher CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Fission Core Light Antimatter Reactor > --- PROPULSION ------- Compact Wheel Armored Wheel Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array Improved Signal Interpreter Target Analyzer Improved Target Analyzer Layered Medium Armor Plating > --- WEAPON ----------- Gauss Cannon Heavy Missile Launcher > --- INVENTORY -------- Reinforced Deuterium Engine Compact Wheel Compact Wheel High-capacity Matter Pod Trap Scanner Improved Melee Analysis Suite Microactuators Microactuators Reflective Plating Hacking Drone Bay Proton Missile Launcher Plasma Cutter Chainsword Spear CR-A16's Pointy Stick [Rating: 64] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Utility Large Storage Unit Device Microactuators Storage Large Storage Unit Processor Target Analyzer Protection Layered Medium Armor Plating Weapon Spear Energy Gun Small Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Special Weapon Plasma Cutter Impact Weapon Hammer Slashing Weapon Chainsword Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Slots Evolved 8 | . . . 2 . . . 2 2 2 . . . Power 1 | . . . . . . . . 1 . . . . Propulsion 3 | . . . 1 . . . 1 . 1 . . . Utility 4 | . . . 1 . . . 1 1 1 . . . Weapon . | . . . . . . . . . . . . . Parts Attached 98 | 8 15 1 16 2 . 4 5 28 9 3 1 6 Power 19 | 1 3 1 3 . . . 1 6 2 1 . 1 Engine 11 | 1 2 1 3 . . . 1 3 . . . . Core 7 | . 1 . . . . . . 3 2 . . 1 Reactor 1 | . . . . . . . . . . 1 . . Propulsion 38 | 3 6 . 6 1 . 3 2 13 3 . . 1 Treads 11 | . 2 . 6 1 . . 1 . . . . 1 Leg . | . . . . . . . . . . . . . Wheel 27 | 3 4 . . . . 3 1 13 3 . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 17 | 2 3 . 1 . . . 1 4 2 2 . 2 Device 10 | 1 2 . 1 . . . . 3 2 1 . . Storage 2 | 1 1 . . . . . . . . . . . Processor 3 | . . . . . . . 1 1 . . . 1 Hackware . | . . . . . . . . . . . . . Protection 2 | . . . . . . . . . . 1 . 1 Artifact . | . . . . . . . . . . . . . Weapon 24 | 2 3 . 6 1 . 1 1 5 2 . 1 2 Energy Gun 3 | 2 . . 1 . . . . . . . . . Energy Cannon 1 | . . . . . . . . 1 . . . . Ballistic Gun 4 | . 1 . 2 1 . . . . . . . . Ballistic Cannon 4 | . 1 . 1 . . . . 1 1 . . . Launcher 6 | . 1 . 2 . . 1 . . 1 . . 1 Special Weapon 2 | . . . . . . . . . . . 1 1 Impact Weapon 1 | . . . . . . . 1 . . . . . Slashing Weapon 2 | . . . . . . . . 2 . . . . Piercing Weapon 1 | . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . . . . 1 . . Parts Lost 34 | . 2 1 2 2 . . 4 1 . 1 2 19 Power 4 | . 1 1 . . . . . . . . . 2 Propulsion 13 | . . . 1 1 . . 1 1 . 1 1 7 Utility 7 | . 1 . . . . . . . . . 1 5 Weapon 10 | . . . 1 1 . . 3 . . . . 5 Highest Loss Streak 17 | . 1 1 1 1 . . 4 1 . 1 1 17 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 13 | 3 10 14 14 14 14 13 14 14 14 13 13 14 Power . | . 1 . . . . . . . . . 1 . Propulsion 3 | 1 4 6 5 3 2 2 3 3 2 2 2 1 Utility 5 | . 1 3 4 6 7 7 7 7 6 6 6 6 Weapon 3 | . 3 4 4 4 4 3 2 2 3 3 3 3 Tool/Special . | . . . . . . . . . . . . . Unused Backups 28 | 1 3 1 3 . 1 . 1 10 1 1 . 6 Power 2 | 1 1 . . . . . . . . . . . Propulsion 5 | . 1 . 1 . . . . 3 . . . . Utility 15 | . 1 . 2 . 1 . 1 4 1 . . 5 Weapon 5 | . . 1 . . . . . 3 . . . 1 Tool/Special 1 | . . . . . . . . . . 1 . . Average Slot Usage (%) 91 | . 99 99 87 87 67 83 83 92 99 99 97 86 Engine 8 | . 9 8 10 11 11 11 9 8 9 6 6 3 Core 2 | . 3 5 . . . . . 5 2 5 . 2 Treads 10 | . 1 . 32 32 33 26 1 1 . . . . Wheel 19 | . 26 28 . . . 6 33 25 32 32 31 23 Device 12 | . 13 14 11 11 11 11 9 14 19 13 12 5 Storage 9 | . 14 14 11 11 11 11 9 7 6 6 6 5 Processor 7 | . . . . . . . 3 14 13 13 13 18 Protection 1 | . . . . . . . . . . 5 6 5 Energy Gun 1 | . 10 . 1 . . . . . . . . . Ballistic Gun 5 | . 8 14 11 16 1 8 8 . . . . . Ballistic Cannon 3 | . 6 8 9 . . . 3 . . 5 5 5 Launcher 2 | . 2 5 . 5 . 9 5 . . 5 6 5 Slashing Weapon 1 | . . . . . . . . 4 5 . . . Piercing Weapon 2 | . . . . . . . . 6 5 . . . Peak Build Rating 64 | 7 12 10 21 21 21 23 28 48 52 56 60 64 Average Rating 32 | 5 8 9 18 19 17 21 25 41 49 53 56 58 On Entrance 26 | . 7 10 9 19 21 18 22 25 47 49 56 56 Avg Prop Armor Cover (%) 9 | . . . . . . 8 . 9 . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 74 | 12 30 30 38 37 37 38 39 54 63 74 74 70 Greatest Support 82 | 32 40 20 60 60 60 60 82 82 70 68 68 72 Greatest Overweight (x) 2 | . 1 1 1 . . 1 1 2 1 1 1 1 Average Overweight (x) . | . . 1 . . . . . . . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 6 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | 3 10 14 14 14 14 13 14 14 14 14 13 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 5 15 15 14 15 15 15 13 15 15 14 13 4 Scrap Suit Usage (%) 39 | . . . 93 100 100 100 100 12 . . . . Parts Cannibalized 26 | . . . 19 . 1 2 3 1 . . . . Class Distribution -------------------- 54% | Mutant 14% | Scavenger-Mutant 10% | Gladiator 10% | Scientist-Gladiator 6% | Scientist-Mutant 3% | Commander-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Gladiator | -7/Factory Scientist-Gladiator | -6/Factory Scientist-Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Matter Collected 3459 | 280 395 118 742 129 . 164 336 591 194 357 90 63 Remotely . | . . . . . . . . . . . . . Salvage Created 5068 | 102 555 155 1442 73 . 211 545 872 546 284 129 154 Parts 313 | 8 37 11 88 8 . 21 23 64 31 6 8 8 Haulers Intercepted 4 | . 2 . 1 . . . . 1 . . . . Recyclers Shooed 2 | . 1 . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . . . 4 7 . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Combat Hostiles Destroyed 110 | . 11 7 36 6 . 5 9 7 14 6 5 4 Melee 19 | . . . . . . . . 7 10 2 . . Guns 11 | . 2 1 3 3 . . 2 . . . . . Cannons 29 | . 3 . 18 . . . 3 . 1 2 . 2 AOE 47 | . 6 6 15 3 . 5 . . 3 2 5 2 Classes Destroyed 16 | 2 3 2 3 . . 1 2 1 . . . 2 Worker 9 | . . . 2 . . . 1 4 2 . . . Builder 5 | . . . . . . 1 2 2 . . . . Tunneler 8 | 2 1 . . 1 . 1 . 2 1 . . . Hauler 4 | . 2 . 1 . . . . 1 . . . . Recycler 9 | 1 1 . 2 . . 1 . 4 . . . . Mechanic 1 | . . . . . . . 1 . . . . . Operator 1 | . . . . . . . 1 . . . . . Watcher 3 | . 1 . 1 . . . . . 1 . . . Swarmer 29 | . . 3 6 4 . 5 . . 8 . 3 . Grunt 51 | . 11 2 17 2 . 1 8 . 3 5 2 . Brawler 4 | . . . 3 . . . . . 1 . . . Duelist 2 | . . . 2 . . . . . . . . . Sentry 12 | . . 2 8 . . . 1 1 . . . . Programmer 8 | . . . . . . . . 6 2 . . . Zionite 4 | . . . . . . . . . . . . 4 Thug 2 | . . . 1 . . . . . . 1 . . Mutant 4 | . . . . . . . . . . . . 4 Best Kill Streak 8 | 3 5 3 8 4 . 3 6 4 7 3 3 4 Combat Bots Only 8 | . 5 3 8 4 . 3 3 1 6 3 3 4 Max Kills in Single Turn 3 | 1 2 2 3 2 . 3 1 1 3 1 2 2 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . 2 2 2 2 . 3 . . 2 1 2 1 Melee 1 | . . . . . . . . 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Hostile Shots Fired 656 | . 42 27 131 20 . 5 64 56 36 39 37 199 Missed 221 | . 17 9 45 2 . 3 16 13 13 11 16 76 Hits 435 | . 25 18 86 18 . 2 48 43 23 28 21 123 Melee 25 | . . . 5 . . . . . . 1 . 19 Projectile 410 | . 25 18 81 18 . 2 48 43 23 27 21 104 Critical Strikes 25 | . 1 1 4 1 . . 4 2 . 4 . 8 Part Disruptions 1 | . . . . . . . . . . . . 1 Damage Taken 6808 | . 369 240 1230 234 . 17 1119 506 286 445 255 2107 Core 1599 | . 51 36 220 6 . . 292 100 60 29 . 805 Absorbed by Shields 330 | . . . . . . . . . 102 166 62 . Regen/Repaired (Parts) 304 | . . . 156 . 10 12 23 103 . . . . Core Remaining (%) 67 | 100 . 65 . . . 43 46 85 . . . . Volleys Fired 257 | 6 40 11 78 14 . 19 35 . 5 19 5 25 Largest 2 | 2 2 2 2 2 . 1 2 . 1 2 1 2 Hottest 90 | 90 90 50 85 53 . 33 56 . 40 79 39 79 Shots Fired 407 | 12 72 21 147 16 . 20 57 . 5 24 5 28 Gun 190 | 12 41 11 75 11 . 18 22 . . . . . Cannon 146 | . 25 3 56 . . . 23 . 2 18 . 19 Launcher 71 | . 6 7 16 5 . 2 12 . 3 6 5 9 Special . | . . . . . . . . . . . . . Kinetic 312 | . 60 14 125 11 . 18 45 . 2 18 . 19 Thermal 24 | 12 6 . 6 . . . . . . . . . Explosive 50 | . 6 7 9 5 . 2 . . 3 6 5 7 Electromagnetic 21 | . . . 7 . . . 12 . . . . 2 Robot Hit Streak 10 | 3 8 4 10 4 . 4 10 . 4 5 2 10 Robot Miss Streak 7 | 2 3 4 5 3 . 3 6 . 1 7 3 3 Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 334 | 7 46 10 95 9 . 13 37 40 36 21 2 18 Core Hits 242 | 4 29 15 68 9 . 9 21 19 24 17 7 20 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 4 | . 1 1 . . . . 2 . . . . . Critical Strikes 28 | . 4 1 3 . . . 2 7 5 3 . 3 Burn 1 | . 1 . . . . . . . . . . . Destroy 3 | . 1 1 . . . . 1 . . . . . Blast 10 | . 2 . 3 . . . . . 1 1 . 3 Smash 1 | . . . . . . . 1 . . . . . Sever 12 | . . . . . . . . 6 4 2 . . Impale 1 | . . . . . . . . 1 . . . . Melee Attacks 129 | . . . . . . . 5 66 44 12 . 2 Impact 5 | . . . . . . . 5 . . . . . Slashing 91 | . . . . . . . . 42 38 10 . 1 Piercing 33 | . . . . . . . . 24 6 2 . 1 Sneak Attacks 17 | . . . . . . . . 14 3 . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . Follow-up Attacks 8 | . . . . . . . . 4 3 1 . . Damage Inflicted 12576 | 82 907 457 2455 446 . 477 1127 1809 1756 1181 405 1474 Guns 1353 | 82 218 68 483 64 . 161 277 . . . . . Cannons 2074 | . 271 17 829 . . . 278 . 28 314 . 337 Explosions 5614 | . 418 372 1093 360 . 311 531 . 481 562 405 1081 Melee 3458 | . . . . . . . 41 1809 1247 305 . 56 Ramming 77 | . . . 50 22 . 5 . . . . . . Kinetic 3247 | . 455 85 1248 64 . 161 555 . 28 314 . 337 Thermal 237 | 82 34 . 109 . . . 12 . . . . . Explosive 4499 | . 418 372 736 360 . 311 . . 481 562 405 854 Electromagnetic 1058 | . . . 312 . . . 519 . . . . 227 Impact 41 | . . . . . . . 41 . . . . . Slashing 2762 | . . . . . . . . 1292 1157 283 . 30 Piercing 655 | . . . . . . . . 517 90 22 . 26 Highest Corruption 6 | . . . 4 4 4 4 3 6 . . . 4 Average Corruption 3 | . . . 4 4 4 4 2 2 . . . 2 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 90 | . . . 5 18 14 11 4 33 . . . 5 Message Errors 19 | . . . 1 4 2 1 1 9 . . . 1 Matter Fused 22 | . . . 2 3 3 1 1 9 . . . 3 Heat Flow Errors 14 | . . . 1 3 1 6 . 3 . . . . Energy Discharges 10 | . . . . 2 4 1 . 3 . . . . Parts Rejected 3 | . . . . . . . 1 1 . . . 1 Parts Fused 1 | . . . . 1 . . . . . . . . Data Loss (minor) 10 | . . . . 2 4 1 . 3 . . . . Data Loss (major) 4 | . . . 1 1 . . . 2 . . . . Misfires 2 | . . . . 1 . 1 . . . . . . Alerts 4 | . . . . 1 . . . 3 . . . . Weapon Failures 1 | . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 398 | . . . 11 26 . 36 20 163 64 . 74 4 Projectiles . | . . . . . . . . . . . . . Explosions 173 | . . . 11 26 . 36 8 . 14 . 74 4 Melee 225 | . . . . . . . 12 163 50 . . . Knockbacks 16 | . 6 . 3 . . . 3 . . 1 . 3 Impact . | . . . . . . . . . . . . . Kinetic 16 | . 6 . 3 . . . 3 . . 1 . 3 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 308 | . 68 1 13 40 . . 41 . . 52 65 28 Shots 15 | . 3 1 2 1 . . 3 . . 1 2 2 Rammed 13 | . . . 6 3 . 4 . . . . . . Targets Rammed 15 | . . . 7 4 . 4 . . . . . . Kicked . | . . . . . . . . . . . . . Crushed 2 | . . . 1 1 . . . . . . . . Highest Temperature 271 | 60 30 41 231 271 129 263 20 234 . 180 36 140 Average Temperature 52 | 28 14 17 26 114 67 110 4 96 . 70 15 53 Received Heat Transfer 1631 | . 183 93 465 87 . . 333 30 66 197 75 102 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted 1 | . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . Robots Corrupted 5 | . . . . . . . 5 . . . . . Combat Hostiles 4 | . . . . . . . 4 . . . . . Parts Fried 11 | . . . 2 . . . 9 . . . . . Impact Corruptions 1 | . . . . . . . 1 . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 632 | 223 161 . 198 . . . 50 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 5 | . . . 4 . . . 1 . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Maximum Alert Level 3 | . . . 3 1 . . 1 . 1 . . . Low Security (%) 87 | 100 100 100 60 56 . 100 89 100 98 . . . Level 1 5 | . . . 5 43 . . 10 . 1 . . . Level 2 6 | . . . 30 . . . . . . . . . Level 3 . | . . . 2 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 706 | 10 182 143 706 267 . 133 227 91 201 . . . Initial 267 | . . 34 9 267 . . . 91 37 . . . Average 98 | . 86 81 225 182 . 50 46 23 85 . . . Influence Increases 3505 | 15 372 199 1106 160 . 218 339 413 433 140 110 . Destroy 0b10 Robot/C 2140 | . 220 140 740 120 . 120 180 140 280 100 100 . Destroy 0b10 Robot/NC 205 | 15 25 . 35 5 . 15 25 65 20 . . . Destroy Leader 474 | . 56 20 174 20 . 20 40 72 52 10 10 . Allied During Kill 22 | . . . 1 . . 16 . 5 . . . . Successful Hack 159 | . 12 . 18 . . . . 107 22 . . . Disable Machine 120 | . 30 . 15 . . 30 15 15 15 . . . Destroy Structure 205 | . 29 39 78 15 . 17 4 9 14 . . . Partial Spotted 15 | . . . . . . . 15 . . . . . Lose Combat Pursuer 165 | . . . 45 . . . 60 . 30 30 . . Influence Decreases 3505 | 15 284 262 445 773 73 218 136 539 327 279 94 60 Entered New Map 851 | . . 54 16 419 73 . . 112 40 68 9 60 Time Decay 2439 | 15 264 198 410 334 . 178 96 401 287 181 75 . Lost Part 119 | . 20 10 19 20 . . 40 . . . 10 . Lost Ally 96 | . . . . . . 40 . 26 . 30 . . Squads Dispatched 26 | . 3 . 5 . . . 7 8 3 . . . Investigation 5 | . . . 2 . . . 1 2 . . . . Extermination 7 | . . . . . . . . 5 2 . . . Reinforcement 10 | . 3 . 2 . . . 3 1 1 . . . Assault 1 | . . . 1 . . . . . . . . . Garrison 3 | . . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Distress Signals 10 | . 2 . 5 . . . 1 1 1 . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 209 | . 29 9 57 6 . 6 19 20 18 11 8 26 Peak Tracking Total 13 | . 7 4 7 4 . 2 3 3 7 6 5 13 Tactical Retreats 11 | . . . 2 . . . 2 . 2 2 . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Traps Triggered 6 | . 2 . 1 . . . 1 2 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 6 | . . . 6 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Machines Disabled 12 | . 2 1 1 . . 2 1 1 1 . . 3 Max in Single Turn 2 | . 2 1 1 . . 2 1 1 1 . . 2 Garrison Access 1 | . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Machines Accessed 46 | . 5 1 8 1 1 . 3 20 7 . . . Terminals 29 | . 5 . 6 . . . 3 11 4 . . . Fabricators 4 | . . . . . . . . 2 2 . . . Repair Stations 3 | . . . 1 . . . . 2 . . . . Recycling Units 2 | . . . . . . . . 1 1 . . . Scanalyzers 4 | . . . 1 . . . . 3 . . . . Garrison Access 1 | . . . . . . . . 1 . . . . Total Hacks 104 | . 16 1 21 1 1 . 6 45 13 . . . Successful 57 | . 8 1 13 1 1 . 3 24 6 . . . Failed 45 | . 8 . 7 . . . 3 20 7 . . . Catastrophic 7 | . . . . . . . 1 4 2 . . . Database Lockouts 2 | . . . 1 . . . . 1 . . . . Manual 53 | . 12 . 11 . 1 . 5 21 3 . . . Terminals 74 | . 16 . 17 . . . 6 26 9 . . . Fabricators 7 | . . . . . . . . 4 3 . . . Repair Stations 5 | . . . 1 . . . . 4 . . . . Recycling Units 2 | . . . . . . . . 1 1 . . . Scanalyzers 11 | . . . 3 . . . . 8 . . . . Garrison Access 2 | . . . . . . . . 2 . . . . Terminal Hacks 16 | . 4 1 5 1 1 . . 4 . . . . Robot Analysis 2 | . 1 . 1 . . . . . . . . . Prototype ID Bank 5 | . 1 . 2 . . . . 2 . . . . Open Door 2 | . . 1 . 1 . . . . . . . . Terminal Index 1 | . . . . . . . . 1 . . . . Locate Traps 3 | . 1 . 1 . . . . 1 . . . . Disarm Traps 1 | . . . 1 . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . Fabricator Hacks 4 | . . . . . . . . 2 2 . . . Network Status 2 | . . . . . . . . 1 1 . . . Build 2 | . . . . . . . . 1 1 . . . Repair Station Hacks 4 | . . . . . . . . 4 . . . . Scan Component 2 | . . . . . . . . 2 . . . . Repair 2 | . . . . . . . . 2 . . . . Recycling Unit Hacks 1 | . . . . . . . . . 1 . . . Report Inventory 1 | . . . . . . . . . 1 . . . Scanalyzer 6 | . . . 2 . . . . 4 . . . . Retrieve Study 6 | . . . 2 . . . . 4 . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . 1 . . . . Unauthorized Hacks 25 | . 4 . 6 . . . 3 9 3 . . . Terminals 23 | . 4 . 5 . . . 3 8 3 . . . Track 2 | . 1 . 1 . . . . . . . . . Assimilate 5 | . . . . . . . 3 2 . . . . Botnet 16 | . 3 . 4 . . . . 6 3 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . Patch 1 | . . . 1 . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . Recyclers 1 | . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 34 | . 4 . 6 . . . 2 16 6 . . . Full Trace Events 3 | . . . 1 . . . 1 1 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built 4 | . . . . . . . . 3 1 . . . Authchips . | . . . . . . . . . . . . . Time 149 | . . . . . . . . 33 116 . . . Total Robot Build Rating 9 | . . . . . . . . 6 3 . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 6 | . . . 2 . . . . 4 . . . . Parts Repaired 2 | . . . . . . . . 2 . . . . Time 83 | . . . . . . . . 83 . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Total Allies 11 | . . 2 . 3 . . . 5 1 . . . Largest Group 4 | . . 2 1 3 3 3 . 4 3 3 . . Highest-Rated Group 56 | . . 39 31 40 40 40 . 56 51 51 . . Highest-Rated Ally 31 | . . 31 31 16 16 16 . 26 26 26 . . Total Orders 12 | . . . . . . . . 6 6 . . . STAY 6 | . . . . . . . . 3 3 . . . FOLLOW 6 | . . . . . . . . 3 3 . . . Ally Attacks 19 | . . 1 9 . . 8 . 1 . . . . Total Damage 166 | . . . 107 . . 59 . . . . . . Kills 3 | . . . 2 . . 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Active Infowar (turns) 3304 | 35 725 408 36 . . . . . . 916 510 674 Sensors 2638 | . 94 408 36 . . . . . . 916 510 674 Seismic 666 | 35 631 . . . . . . . . . . . Robot Analysis Total 2 | . 1 . 1 . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . . . . . 1 2 Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Turns Passed 11785 | 118 1115 408 1845 758 576 484 754 2564 949 953 510 751 Spaces Moved 8900 | 86 860 354 972 446 358 267 535 2358 958 653 414 639 Core 14 | 3 . . . . . . . . . . . 11 Treads 1985 | . 20 . 939 446 358 193 15 11 . . . 3 Legs . | . . . . . . . . . . . . . Wheels 6901 | 83 840 354 33 . . 74 520 2347 958 653 414 625 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 90 95 95 160 160 91 82 73 80 80 99 50 Average Speed 105 | 93 102 95 157 160 160 141 84 84 80 95 99 98 Slowest Speed 240 | 100 160 95 160 160 160 160 156 156 95 99 102 240 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Time Travels 1 | . . . . . . . . . . 1 . . Exploration Rate (%) 60 | 4 94 75 80 93 86 50 35 46 23 76 50 70 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . . . Known Exits Taken 5 | . . . . . . . 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . Scrap Searched 17 | . . 1 . 1 . 1 . . . 2 7 5 Spaces Dug 11 | . . . . . . . . 10 1 . . . Terrain Destroyed 359 | . 32 46 92 18 . 17 3 10 12 82 47 . Melee 11 | . . . . . . . . 10 1 . . . Projectile 12 | . . . 1 . . . 1 . . 10 . . AOE 336 | . 32 46 91 18 . 17 2 . 11 72 47 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Total 10811 | 109 1027 406 1144 473 363 351 768 2894 1107 945 504 720 Wait 1163 | . 75 37 30 5 . 50 174 356 81 250 82 23 Move 8888 | 85 859 353 971 445 357 266 534 2357 957 652 413 639 Hop . | . . . . . . . . . . . . . Pick Up 75 | 7 19 1 11 3 1 3 3 21 3 . . 3 Fast Attach 33 | 7 5 . 1 . . . 3 12 . . . 5 Attach 31 | . 1 1 5 2 . 1 3 2 4 2 1 9 Detach 7 | . . . 1 . 2 . . 2 . . 1 1 Swap 121 | 1 15 2 25 . 1 5 8 37 11 12 2 2 Drop 92 | 3 13 1 15 . 2 3 3 40 6 . . 6 Fire 257 | 6 40 11 78 14 . 19 35 . 5 19 5 25 Melee 116 | . . . . . . . 5 59 40 10 . 2 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 15 | . . . 7 4 . 4 . . . . . . Escape Stasis 8 | . . . . . . . . 8 . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous 5 | . . . . . . . . . . . . 5 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Factory -6/Lower Caves (discovered 2 exits: *Low / *Zio) -6/Lower Caves -6/Zion History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 518 | -10/Materials | Discovered new exit (range 10) 714 | -10/Materials | Discovered new exit (range 14) 876 | -10/Materials | Discovered new exit (range 15) 1224 | -10/Materials | Discovered new exit (range 11) 1234 | -10/Materials | Entered Mines 1381 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1405 | -10/Mines | Found Scrap Suit 1462 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1545 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1611 | -10/Mines | Discovered new exit (range 10) 1642 | -10/Mines | Entered Materials 1642 | -9/Materials | Accompanied by 1 ally 1642 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1647 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2136 | -9/Materials | Central database locked down 2734 | -9/Materials | Discovered new exit (range 16) 3118 | -9/Materials | Discovered new exit (range 8) 3242 | -9/Materials | First assault squad dispatched 3317 | -9/Materials | Core integrity fell below 50% 3333 | -9/Materials | Discovered new exit (range 16) 3350 | -9/Materials | Destroyed 8 combat bots 3487 | -9/Materials | Entered Mines 3495 | -9/Mines | Found the Drone Emporium 3532 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3535 | -9/Mines | Found Prototype Device 3582 | -9/Mines | Build established: Scavenger-Mutant 3790 | -9/Mines | Discovered new exit (range 6) 3828 | -9/Mines | Discovered new exit (range 5) 3913 | -9/Mines | Learned location of Storage (-8) 4014 | -9/Mines | Learned 2 Materials zone layouts 4155 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4231 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4233 | -9/Mines | Discovered new exit (range 5) 4245 | -9/Mines | Entered Exiles 4245 | -9/Exiles | Accompanied by 3 allies 4287 | -9/Exiles | Met 8R-AWN 4316 | -9/Exiles | Met EX-HEX 4365 | -9/Exiles | Met EX-BIN 4384 | -9/Exiles | Aligned with FarCom system 4386 | -9/Exiles | Given EX-Vault access code 4426 | -9/Exiles | Opened EX-Vault 4436 | -9/Exiles | Found Chronowheel 4468 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4522 | -9/Exiles | Met EX-DEC 4567 | -9/Exiles | Build established: Mutant 4576 | -9/Exiles | Visited The Gauntlet 4808 | -9/Exiles | Discovered new exit (range 10) 4821 | -9/Exiles | Left Exiles lab with Chronowheel 4821 | -9/Exiles | Entered Mines 4821 | -8/Mines | Accompanied by 3 allies 5111 | -8/Mines | Discovered new exit (range 14) 5305 | -8/Mines | Entered Materials 5305 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5306 | -8/Materials | Identified exit to Factory 5500 | -8/Materials | Build established: Scavenger-Mutant 5836 | -8/Materials | Garrison activated, responded to threat 6008 | -8/Materials | Discovered exit to Factory (range 16) 6049 | -8/Materials | Core integrity fell below 50% 6059 | -8/Materials | Entered Factory 6059 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6074 | -7/Factory | Lost 4 parts (1n3w) 6121 | -7/Factory | Discovered new exit (range 15) 6284 | -7/Factory | Build established: Mutant 6776 | -7/Factory | Repaired Hvy. Ion Engine 7104 | -7/Factory | Build established: Gladiator 7328 | -7/Factory | Central database locked down 7375 | -7/Factory | Repaired Arm. Wheel+ 7395 | -7/Factory | Discovered new exit (range 6) 7398 | -7/Factory | Identified exit to Lower Caves 7733 | -7/Factory | Fabricated B-36 Bruiser (x3) 8018 | -7/Factory | Build established: Commander-Gladiator 8525 | -7/Factory | Build established: Gladiator 8608 | -7/Factory | Discovered new exit (range 7) 8620 | -7/Factory | Identified exit to Factory 8623 | -7/Factory | Entered another Factory area 8623 | -6/Factory | Accompanied by 2 allies 8623 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8915 | -6/Factory | Build established: Scientist-Gladiator 9546 | -6/Factory | Fabricated M-14 Sweeper (x1) 9558 | -6/Factory | Discovered new exit (range 10) 9565 | -6/Factory | Identified exit to Lower Caves 9572 | -6/Factory | Entered Lower Caves 9572 | -6/Lower Caves | Accompanied by 3 allies 9572 | -6/Lower Caves | Identified Exp. Sensor Array 9686 | -6/Lower Caves | Lost 3 allies 9689 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 9694 | -6/Lower Caves | Found DCF Scrap (14 items) 9695 | -6/Lower Caves | Identified exit to Zion 9745 | -6/Lower Caves | Encountered a Warlord checkpoint 9864 | -6/Lower Caves | Build established: Scientist-Mutant 10379 | -6/Lower Caves | Activated Chronowheel 10379 | -6/Lower Caves | Spacetime reconverged on an earlier point 10505 | -6/Lower Caves | Discovered new exit (range 6) 10510 | -6/Lower Caves | Identified exit to Lower Caves 10525 | -6/Lower Caves | Entered another Lower Caves area 10720 | -6/Lower Caves | Build established: Mutant 10966 | -6/Lower Caves | Spotted B-75 Beast 11017 | -6/Lower Caves | Discovered exit to Zion (range 7) 11035 | -6/Lower Caves | Entered Zion 11050 | -6/Zion | Given A8's code to call for help 11074 | -6/Zion | Found CR-A16's Pointy Stick 11301 | -6/Zion | Learned Factory garrison access intel 11412 | -6/Zion | Given the Hacking Drone Bay 11414 | -6/Zion | Found Prototype Device 11478 | -6/Zion | Learned 12 Factory zone layouts 11581 | -6/Zion | Rebuked by Imprinter 11596 | -6/Zion | Attempted to imprint without authorization 11596 | -6/Zion | Attacked by Zionites 11754 | -6/Zion | Core integrity fell below 50% 11765 | -6/Zion | Core integrity fell below 20% 11786 | -6/Zion | Destroyed by UY-83K(z) with Makeshift Spear Last Messages --------------- 11763_ UT-GXB(z) overheating. 11764_ Dropped Lrg. Storage Unit. 11766_ System corrupted: Matter fused (-6). 11766_ UT-GXB(z) overheating. 11769_ UT-GXB(z) heat damages Mak. Axe, Mak. Leg. 11771_ UT-GXB(z) heat damages core (-3). 11771_ Dismantling Sealed Blast Doors with Plasma Cutter. 11776_ UT-GXB(z) heat damages Mak. Axe. 11777_ Dismantling Sealed Blast Doors with Plasma Cutter. 11779_ UT-GXB(z) overheating. 11780_ UT-GXB(z) heat damages Mak. Leg. 11780_ UT-GXB(z) overheating. 11780_ Dismantling Sealed Blast Doors with Plasma Cutter. 11780_ Plasma Cutter severed. 11783_ Acquired Plasma Cutter. 11783_ UT-GXB(z) overheating. 11784_ Dismantling Sealed Blast Doors with Plasma Cutter. 11785_ System corrupted: Matter fused (-9). 11785_ Plasma Cutter destroyed. 11786_ Critical hit (Impale). 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" #"""% | | ???????????????????????????"# ##" | | ????????????????????????????#### " | | ????????????????????????????#"# # """ | | ??????????????????######????#""" """" | | ??????????????????#"#""#######" """""" | | ?????????????????###"""""#"###" ""##"" | | ?????###########"#""""""""#"#"" " ""#"" | | ?????""""""""" #"#" """""" "" ###?" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 34 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Melee Speed Boost 40 Evasion (%) 45 Target Analysis 8 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ B-36 Bruiser | x3 | -7/Factory | Preloaded M-14 Sweeper | x1 | -6/Factory | Preloaded Repaired ---------- Hvy. Ion Engine | 37% | -7/Factory Arm. Wheel | 70% | -7/Factory Studied --------- Wheel | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Arm. Wheel | -7/Factory | Hacked Com. Wheel | -7/Factory | Hacked Mic. Nuclear Core | -7/Factory | Hacked Spear | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Spacetime Is Relative Challenges ------------ None Game ------ Seed CoreSurgeGriptreads Manual? 0 Play Time 01:47:58 Cumulative 127.4 hours Start 2026.08.26 @ 11:31:07 End 2026.08.26 @ 17:12:39 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 129 Rogue 129 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 49 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 43befb45-837d-43e8-a4a0-e5849f59facc