Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.11 @ 14:57:56 Player: Namsan Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (41) 205 Value Destroyed (1334) 1334 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 4050 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/700 Matter 48/300 Energy 22/100 System Corruption 0% Temperature Cool (6) Movement Core (50) Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Advanced Weight Redist. System Sensor Array Target Analyzer Weapon Cycler > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Cooling System Improved Cooling System High-capacity Matter Pod (0) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit High-capacity Matter Pod Weapon Cycler Improved Medium Armor Plating > --- WEAPON ----------- Assault Cannon Flak Cannon Advanced Assault Cannon Axe > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Aluminum Leg Carbon-fiber Leg Advanced Weight Redist. System Sensor Array Target Analyzer Flak Gun Missile Launcher [Rating: 41] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Armored Wheel Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Gauss Cannon Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Missile Launcher Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . 1 . 1 . Utility 2 | . . . 2 . . Weapon 2 | . . 1 . 1 . Parts Attached 54 | 7 4 7 10 9 17 Power 7 | 1 . 1 . 1 4 Engine 3 | 1 . . . . 2 Core 4 | . . 1 . 1 2 Reactor . | . . . . . . Propulsion 13 | 2 2 5 . 1 3 Treads . | . . . . . . Leg 9 | . 2 3 . 1 3 Wheel 4 | 2 . 2 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 16 | 2 . . 6 4 4 Device 5 | 1 . . 1 1 2 Storage 3 | 1 . . 1 1 . Processor 3 | . . . 1 1 1 Hackware 1 | . . . 1 . . Protection 4 | . . . 2 1 1 Artifact . | . . . . . . Weapon 18 | 2 2 1 4 3 6 Energy Gun 1 | 1 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 7 | 1 2 1 . . 3 Ballistic Cannon 7 | . . . 3 2 2 Launcher 2 | . . . . 1 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 18 | . . . . 3 15 Power 3 | . . . . . 3 Propulsion 7 | . . . . . 7 Utility 3 | . . . . 2 1 Weapon 5 | . . . . 1 4 Highest Loss Streak 4 | . . . . 3 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 98 96 96 95 86 Engine 2 | . 14 10 . . 3 Core 6 | . . . 9 6 3 Leg 25 | . 21 17 27 30 23 Wheel 1 | . 5 12 . . . Device 9 | . 14 11 12 . 8 Storage 10 | . 14 11 9 11 12 Processor 1 | . . . . 4 1 Protection 7 | . . . 10 9 4 Ballistic Gun 8 | . 25 33 6 . 2 Ballistic Cannon 14 | . . . 17 19 14 Slashing Weapon 4 | . . . 3 7 6 Naked Turns . | . . . . . . Heaviest Build 54 | 12 15 22 42 53 54 Greatest Support 60 | 26 26 45 45 60 60 Greatest Overweight (x) 1 | . . 1 . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 Average Capacity 9 | 7 8 8 9 10 9 Most Carried 10 | 8 8 8 10 10 10 Average Carried 8 | 5 7 7 9 8 8 Final Capacity 10 | 8 8 8 10 10 5 Final Carried 10 | 8 8 8 9 10 3 Class Distribution -------------------- 40% | Mutant 26% | Tank 17% | Skirmisher 15% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Mutant | -8/Materials Tank | -7/Factory Tank | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Sto Matter Collected 1486 | 247 85 . 387 228 539 Remotely . | . . . . . . Salvage Created 1283 | 106 85 147 342 190 413 Parts 83 | 6 9 10 25 4 29 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . . . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Combat Hostiles Destroyed 29 | . 3 3 8 5 10 Melee 6 | . . . 1 2 3 Guns 7 | . 3 3 . . 1 Cannons 16 | . . . 7 3 6 Classes Destroyed 10 | 2 3 2 1 1 1 Worker 2 | . . . 1 1 . Builder 1 | . . . . . 1 Tunneler 1 | 1 . . . . . Recycler 2 | 1 . . 1 . . Operator 1 | . 1 . . . . Watcher 5 | . 1 2 1 . 1 Swarmer 6 | . 3 . 3 . . Grunt 9 | . . 2 . 3 4 Sentry 12 | . . 1 5 1 5 Hunter 2 | . . . . 1 1 Best Kill Streak 5 | 2 3 5 5 2 3 Combat Bots Only 4 | . 3 3 4 2 3 Max Kills in Single Turn 1 | 1 1 1 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Sto Damage Taken 3867 | . 122 65 491 992 2197 Core 774 | . 9 . 60 131 574 Absorbed by Shields . | . . . . . . Redirected to Shielding 102 | . . . 38 64 . Core Remaining (%) 96 | 100 96 100 89 . . Volleys Fired 82 | 2 11 7 26 9 27 Largest 3 | 2 2 3 3 3 3 Hottest 140 | 60 60 69 140 140 136 Shots Fired 215 | 4 22 21 62 26 80 Gun 61 | 4 22 21 2 . 12 Cannon 150 | . . . 60 26 64 Launcher 4 | . . . . . 4 Special . | . . . . . . Kinetic 206 | 2 19 21 62 26 76 Thermal . | . . . . . . Explosive 4 | . . . . . 4 Electromagnetic 5 | 2 3 . . . . Robot Hit Streak 16 | 3 16 6 4 4 9 Robot Miss Streak 8 | . 2 1 4 4 8 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 137 | 3 16 11 19 30 58 Core Hits 83 | 3 7 7 11 13 42 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 8 | 1 . . 1 5 1 Blast 5 | . . . 1 3 1 Corrupt 1 | 1 . . . . . Sever 2 | . . . . 2 . Melee Attacks 30 | . . . 1 18 11 Impact . | . . . . . . Slashing 30 | . . . 1 18 11 Piercing . | . . . . . . Sneak Attacks 1 | . . . . 1 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3326 | 47 220 213 549 943 1354 Guns 635 | 47 220 213 . . 155 Cannons 1729 | . . . 520 397 812 Explosions 140 | . . . . . 140 Melee 822 | . . . 29 546 247 Ramming . | . . . . . . Kinetic 2288 | 19 172 213 520 397 967 Thermal . | . . . . . . Explosive 140 | . . . . . 140 Electromagnetic 76 | 28 48 . . . . Impact . | . . . . . . Slashing 822 | . . . 29 546 247 Piercing . | . . . . . . Highest Corruption 1 | . . . 1 . . Average Corruption 1 | . . . 1 . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . 1 . . Data Loss (minor) 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 85 | . . . 7 70 8 Projectiles 7 | . . . 7 . . Explosions . | . . . . . . Melee 78 | . . . . 70 8 Knockbacks 10 | . . . 1 2 7 Impact . | . . . . . . Kinetic 10 | . . . 1 2 7 Secondary . | . . . . . . Self-Inflicted Damage 15 | . . . . . 15 Shots 1 | . . . . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 525 | 20 20 18 312 162 525 Average Temperature 113 | 15 15 11 94 62 160 Received Heat Transfer 1413 | . . 30 144 444 795 Effects 5 | . . . . . 5 Shutdowns 1 | . . . . . 1 Damage (major) 3 | . . . . . 3 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . 1 . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Peak Influence 431 | 10 126 151 265 231 431 Initial 65 | . 6 52 63 65 20 Average 133 | 2 57 85 117 129 232 Maximum Alert Level 2 | . . . 1 1 2 Low Security (%) 82 | 100 100 100 90 88 46 Level 1 12 | . . . 9 11 32 Level 2 4 | . . . . . 21 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 1 . 1 1 1 Investigation 1 | . . . . 1 . Extermination . | . . . . . . Reinforcement 3 | . 1 . 1 . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Distress Signals 6 | . . 3 2 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 63 | . 5 9 18 8 23 Peak Tracking Total 8 | . 3 4 4 4 8 Tactical Retreats 3 | . . . 1 . 2 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Traps Triggered 3 | . . . 1 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Sto Machines Disabled 3 | . . . . . 3 Max in Single Turn 1 | . . . . . 1 Garrison Access 1 | . . . 1 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Machines Accessed 19 | . 2 . 8 3 6 Terminals 13 | . 2 . 6 1 4 Fabricators . | . . . . . . Repair Stations 2 | . . . . 1 1 Recycling Units 2 | . . . 1 . 1 Scanalyzers 1 | . . . . 1 . Garrison Access 1 | . . . 1 . . Total Hacks 27 | . 2 . 14 4 7 Successful 14 | . 1 . 6 2 5 Failed 13 | . 1 . 8 2 2 Catastrophic 2 | . . . 2 . . Database Lockouts . | . . . . . . Manual 8 | . 2 . 5 . 1 Terminals 20 | . 2 . 12 1 5 Fabricators . | . . . . . . Repair Stations 3 | . . . . 2 1 Recycling Units 2 | . . . 1 . 1 Scanalyzers 1 | . . . . 1 . Garrison Access 1 | . . . 1 . . Terminal Hacks 10 | . 1 . 4 1 4 Record 1 | . . . . 1 . Robot Analysis 1 | . . . 1 . . Branch Access Points 3 | . 1 . 1 . 1 Recall Investigation 1 | . . . 1 . . Zone Layout 4 | . . . 1 . 3 Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . 1 1 Scan Component 2 | . . . . 1 1 Recycling Unit Hacks 1 | . . . 1 . . Retrieve Matter 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Seal Access 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 16 | . 2 . 7 3 4 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Robot Analysis Total 1 | . . . 1 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Sto Turns Passed 2152 | 70 137 188 899 408 450 Spaces Moved 1415 | 51 76 133 628 242 285 Core 69 | 3 . . . . 66 Treads . | . . . . . . Legs 1207 | . 60 58 628 242 219 Wheels 139 | 48 16 75 . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 90 120 120 50 Average Speed 114 | 87 113 104 120 120 107 Slowest Speed 190 | 100 120 190 120 120 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 4 22 14 67 4 51 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 17 | . . . 16 1 . Terrain Destroyed 106 | . . . 41 5 60 Melee . | . . . . . . Projectile 61 | . . . 41 5 15 AOE 45 | . . . . . 45 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Total 1743 | 69 109 167 722 311 365 Wait 64 | . 3 11 27 18 5 Move 1410 | 50 75 132 627 241 285 Hop . | . . . . . . Pick Up 50 | 10 6 2 15 9 8 Fast Attach 20 | 5 2 6 2 2 3 Attach 29 | 2 2 1 5 7 12 Detach 15 | . 2 2 3 4 4 Swap 5 | . . . 3 . 2 Drop 38 | . 8 6 13 3 8 Fire 82 | 2 11 7 26 9 27 Melee 30 | . . . 1 18 11 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -9/Materials -8/Materials -7/Factory -7/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 118 | -10/Materials | Discovered new exit (range 15) 156 | -10/Materials | Identified exit to Mines 167 | -10/Materials | Discovered new exit (range 5) 208 | -10/Materials | Entered another Materials area 208 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 359 | -9/Materials | Discovered new exit (range 15) 396 | -9/Materials | Entered another Materials area 396 | -8/Materials | Evolved 2 slots: Utility x2 1280 | -8/Materials | Discovered new exit (range 11) 1289 | -8/Materials | Build established: Mutant 1295 | -8/Materials | Entered Factory 1295 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1472 | -7/Factory | Lost 3 parts (2u1w) 1690 | -7/Factory | Discovered new exit (range 8) 1703 | -7/Factory | Entered Storage 1848 | -7/Storage | Build established: Tank 1976 | -7/Storage | Lost 4 parts (3n1w) 1984 | -7/Storage | Core integrity fell below 50% 2028 | -7/Storage | Lost 3 parts (1p1n1u) 2130 | -7/Storage | Lost 4 parts (1p3n) 2130 | -7/Storage | Discovered new exit (range 15) 2130 | -7/Storage | Identified exit to Recycling 2144 | -7/Storage | Core integrity fell below 20% 2153 | -7/Storage | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 02116_ R-06 Scavenger inserts Imp. Heat Sink into recycling unit. 02117_ Dropped Gauss Rifle. 02117_ Dropped Imp. Deuterium Engine. 02118_ Acquired Lgt. Nuclear Core. 02119_ R-06 Scavenger inserts Imp. Heat Sink into recycling unit. 02122_ R-06 Scavenger inserts Adv. Weight Redist. System into recycling unit. 02130_ Connecting with Terminal... 02130_ EXIT=FOUND >>Layout(Zone) Retrieving Zone 9Y layout... Downloaded map data. >>Access(Branch) Found 1 branch access point: (9,8) Recycling Map updated. 02137_ Connecting with Door Terminal... 02140_ Lgt. Nuclear Core destroyed. 02141_ Axe destroyed. 02146_ Flak Gun destroyed. 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