Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.05 @ 17:05:11 Player: Stinker Bo Bink Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (36) 180 Value Destroyed (967) 967 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 5187 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 258/300 Energy 100/100 System Corruption 11% Temperature Warm (121) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Visual Processing Unit Enhanced Optical Array > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Datajack Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Advanced Visual Processing Unit Enhanced Optical Array Kinecellerator Kinecellerator Kinecellerator Microactuators > --- WEAPON ----------- Plasma Rifle Assault Cannon > --- INVENTORY -------- Datajack [Rating: 48] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Flight Unit Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Targeting Computer Device Advanced Sensor Array Storage Small Storage Unit Processor Targeting Computer Weapon High-powered Shotgun Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Impact Weapon Impact Mace Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Slots Evolved 8 | . . . 2 2 2 . 2 Power 1 | . . . . . 1 . . Propulsion 2 | . . . 1 1 . . . Utility 4 | . . . 1 1 1 . 1 Weapon 1 | . . . . . . . 1 Parts Attached 57 | 6 14 2 3 4 2 . 26 Power 6 | 1 . . 1 . 1 . 3 Engine 6 | 1 . . 1 . 1 . 3 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 17 | 2 6 . . . . . 9 Treads . | . . . . . . . . Leg 6 | 2 3 . . . . . 1 Wheel 1 | . . . . . . . 1 Hover . | . . . . . . . . Flight 10 | . 3 . . . . . 7 Utility 15 | 1 3 . 1 1 . . 9 Device 9 | . . . 1 1 . . 7 Storage 1 | 1 . . . . . . . Processor 5 | . 3 . . . . . 2 Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 19 | 2 5 2 1 3 1 . 5 Energy Gun 5 | 1 1 . . 2 . . 1 Energy Cannon 2 | . 2 . . . . . . Ballistic Gun 6 | 1 1 . . 1 . . 3 Ballistic Cannon 1 | . . 1 . . . . . Launcher 1 | . . . 1 . . . . Special Weapon . | . . . . . . . . Impact Weapon 3 | . . 1 . . 1 . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . Unidentified Prototypes 5 | . 1 . . 2 1 . 1 Parts Lost 30 | . . . 2 . . 4 24 Power 4 | . . . 1 . . 1 2 Propulsion 8 | . . . . . . . 8 Utility 9 | . . . . . . 2 7 Weapon 9 | . . . 1 . . 1 7 Highest Loss Streak 10 | . . . 2 . . 4 10 To Critical Strikes . | . . . . . . . . Average Backups 3 | . 5 4 3 4 5 5 3 Power . | . . 1 1 1 . . . Propulsion . | . 2 2 . . . . . Utility . | . . . . . . . . Weapon 1 | . 1 . . 2 3 4 1 Tool/Special . | . . . . . . . . Unused Backups 2 | . 2 . . . . . . Power . | . . . . . . . . Propulsion 1 | . 1 . . . . . . Utility . | . . . . . . . . Weapon 1 | . 1 . . . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 71 | . 91 98 95 88 76 68 52 Engine 7 | . 14 14 11 9 7 5 3 Leg 7 | . 23 . . . . . 1 Flight 11 | . 3 28 33 27 23 23 8 Device 8 | . . . 8 16 15 13 12 Storage 3 | . 12 . . . . . . Processor 12 | . 10 28 22 18 15 11 9 Energy Gun 3 | . 6 12 . 3 7 5 1 Energy Cannon 3 | . 14 . . . . . . Ballistic Gun 5 | . 6 12 . 4 . . 6 Ballistic Cannon 1 | . . . 3 . . . 1 Impact Weapon 3 | . . 1 11 9 7 7 4 Peak Build Rating 48 | 6 12 15 22 27 29 29 48 Average Rating 21 | 3 8 12 20 26 28 25 30 On Entrance 16 | . 6 12 13 22 27 29 20 Avg Prop Armor Cover (%) 9 | . 9 . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 26 | 12 16 11 14 14 14 14 26 Greatest Support 24 | 20 20 10 15 15 15 15 24 Greatest Overweight (x) 7 | . 5 1 . . . . 7 Average Overweight (x) . | . . . . . . . 1 Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 Average Capacity 5 | 5 7 5 5 5 5 5 5 Most Carried 8 | 4 8 5 4 5 5 5 5 Average Carried 3 | . 5 4 3 4 4 5 3 Final Capacity 8 | 8 5 5 5 5 5 5 5 Final Carried 5 | 1 5 5 2 5 5 5 1 Class Distribution -------------------- 95% | Mutant 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Matter Collected 921 | 220 261 36 116 44 . . 244 Remotely . | . . . . . . . . Salvage Created 1365 | . 359 36 101 97 . . 772 Parts 68 | . 18 7 13 3 . . 27 Haulers Intercepted 2 | . 1 . . 1 . . . Recyclers Shooed 3 | . . . 1 . . . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Combat Hostiles Destroyed 25 | . 7 3 5 1 . . 9 Melee 4 | . . . . 1 . . 3 Guns 5 | . 1 3 . . . . 1 Cannons 5 | . 5 . . . . . . AOE 4 | . . . 4 . . . . Classes Destroyed 10 | . 3 1 3 . . . 3 Worker 2 | . 1 . 1 . . . . Builder 4 | . . . 1 . . . 3 Hauler 2 | . 1 . . 1 . . . Recycler 2 | . . . . . . . 2 Watcher 1 | . . . 1 . . . . Swarmer 7 | . . 3 4 . . . . Grunt 14 | . 7 . . 1 . . 6 Brawler 1 | . . . . . . . 1 Sentry 2 | . . . 1 . . . 1 Programmer 1 | . . . . . . . 1 Best Kill Streak 7 | . 3 3 7 2 . . 3 Combat Bots Only 5 | . 3 3 5 1 . . 3 Max Kills in Single Turn 2 | . 1 1 2 1 . . 1 Gunslinging . | . . . . . . . . Exploded 2 | . . . 2 . . . . Melee 1 | . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Hostile Shots Fired 367 | . 30 8 14 22 . 26 267 Missed 117 | . 11 2 4 11 . 13 76 Hits 250 | . 19 6 10 11 . 13 191 Melee 8 | . . . . . . 7 1 Projectile 242 | . 19 6 10 11 . 6 190 AOE 3 | . . . . . . 2 1 Critical Strikes 9 | . . . . . . 1 8 Part Disruptions 3 | . . . . . . . 3 Damage Taken 3480 | . 270 68 159 104 . 311 2568 Core 1142 | . 112 20 50 25 . 69 866 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 83 | 100 . 47 87 95 . 90 . Volleys Fired 48 | . 26 5 4 . . . 13 Largest 2 | . 2 2 1 . . . 2 Hottest 136 | . 136 63 37 . . . 112 Shots Fired 84 | . 47 10 4 . . . 23 Gun 44 | . 18 10 . . . . 16 Cannon 37 | . 29 . 1 . . . 7 Launcher 3 | . . . 3 . . . . Special . | . . . . . . . . Kinetic 31 | . 9 5 1 . . . 16 Thermal 36 | . 29 . . . . . 7 Explosive 3 | . . . 3 . . . . Electromagnetic 14 | . 9 5 . . . . . Robot Hit Streak 7 | . 5 5 4 . . . 7 Robot Miss Streak 2 | . 2 2 1 . . . 2 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 82 | . 31 6 7 3 . 1 34 Core Hits 28 | . 10 3 5 1 . . 9 Critical Kills 1 | . . . . 1 . . . Critical Parts Destroyed 4 | . . . . . . . 4 Critical Strikes 6 | . . . . 1 . . 5 Blast 1 | . . . . . . . 1 Smash 5 | . . . . 1 . . 4 Melee Attacks 38 | . 1 . 7 4 . 1 25 Impact 37 | . . . 7 4 . 1 25 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 9 | . . . 3 2 . . 4 Combat Hostiles 2 | . . . 1 1 . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3121 | . 564 106 650 217 . 31 1553 Guns 572 | . 176 106 . . . . 290 Cannons 515 | . 388 . . . . . 127 Explosions 276 | . . . 276 . . . . Melee 1753 | . . . 374 217 . 31 1131 Ramming 5 | . . . . . . . 5 Kinetic 461 | . 95 71 . . . . 295 Thermal 510 | . 388 . . . . . 122 Explosive 276 | . . . 276 . . . . Electromagnetic 116 | . 81 35 . . . . . Impact 1753 | . . . 374 217 . 31 1131 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 11 | . . . . . . . 11 Average Corruption 4 | . . . . . . . 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 5 | . . . . . . . 5 Message Errors 2 | . . . . . . . 2 Heat Flow Errors 1 | . . . . . . . 1 Data Loss (major) 1 | . . . . . . . 1 Misfires 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 599 | . 9 . 64 111 . . 415 Projectiles 9 | . 9 . . . . . . Explosions 13 | . . . 13 . . . . Melee 577 | . . . 51 111 . . 415 Knockbacks 11 | . . . 1 1 . . 9 Impact 8 | . . . 1 1 . . 6 Kinetic 2 | . . . . . . . 2 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 29 | . . . 27 . . . 2 Shots 1 | . . . 1 . . . . Rammed 3 | . . . . . . . 3 Targets Rammed 3 | . . . . . . . 3 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 659 | . 659 49 . . . . 44 Average Temperature 194 | . 232 26 . . . . 21 Received Heat Transfer 576 | . 129 . 27 9 . . 411 Effects 21 | . 21 . . . . . . Shutdowns 3 | . 3 . . . . . . Energy Bleed 1 | . 1 . . . . . . Interference 1 | . 1 . . . . . . Matter Decay 2 | . 2 . . . . . . Short Circuit 4 | . 4 . . . . . . Damage (minor) 3 | . 3 . . . . . . Damage (major) 6 | . 6 . . . . . . Damage (core) 1 | . 1 . . . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 9 | . . . 2 1 . . 6 Combat Hostiles 6 | . . . 1 . . . 5 Parts Fried 14 | . . . 2 1 . . 11 Impact Corruptions 16 | . . . 2 2 . . 12 Robots Melted 1 | . 1 . . . . . . Combat Hostiles 1 | . 1 . . . . . . Parts Melted 2 | . 1 . . . . . 1 Heat Transferred 928 | . 703 . . . . . 225 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 188 | . 93 70 188 91 32 8 60 Initial 69 | . . 16 23 69 32 8 . Average 31 | . 39 33 139 72 25 3 11 Influence Increases 796 | . 225 70 223 42 . . 236 Destroy 0b10 Robot/C 500 | . 140 60 100 20 . . 180 Destroy 0b10 Robot/NC 55 | . 10 . 15 5 . . 25 Destroy Leader 96 | . 32 10 22 2 . . 30 Successful Hack 36 | . 12 . 24 . . . . Disable Machine 45 | . 30 . 15 . . . . Destroy Structure 19 | . 1 . 17 . . . 1 Partial Spotted 30 | . . . 30 . . . . Lose Combat Pursuer 15 | . . . . 15 . . . Influence Decreases 796 | . 182 53 117 137 59 12 236 Entered New Map 204 | . . 27 37 97 39 4 . Time Decay 532 | . 182 26 60 40 20 . 204 Lost Part 60 | . . . 20 . . 8 32 Squads Dispatched 6 | . 2 . 1 . . 1 2 Investigation 3 | . 2 . 1 . . . . Extermination 1 | . . . . . . . 1 Reinforcement 1 | . . . . . . 1 . Assault . | . . . . . . . . Garrison 1 | . . . . . . . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Distress Signals 6 | . 2 . 1 . . . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 66 | . 12 3 10 6 . 5 30 Peak Tracking Total 13 | . 4 3 4 5 . 5 13 Tactical Retreats 1 | . . . . 1 . . . Traps | -11 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Traps Triggered 4 | . 3 . . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Most Traps Carried 1 | . . . . . . 1 . Machines | -11 -10 -10 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Machines Disabled 3 | . 2 . 1 . . . . Max in Single Turn 1 | . 1 . 1 . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Machines Accessed 12 | . 4 1 4 . 2 . 1 Terminals 9 | . 4 . 2 . 2 . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . 1 . . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access . | . . . . . . . . Total Hacks 25 | . 9 1 9 . 5 . 1 Successful 14 | . 5 1 6 . 1 . 1 Failed 11 | . 4 . 3 . 4 . . Catastrophic 2 | . 1 . . . 1 . . Database Lockouts . | . . . . . . . . Manual 1 | . . . . . 1 . . Terminals 20 | . 9 . 5 . 5 . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . 1 . . . . Scanalyzers 3 | . . . 3 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 10 | . 5 1 2 . 1 . 1 Prototype ID Bank 1 | . 1 . . . . . . Open Door 1 | . . 1 . . . . . Open DSF 2 | . . . . . 1 . 1 Level Access Points 1 | . . . 1 . . . . Branch Access Points 1 | . 1 . . . . . . Emergency Access Points 1 | . 1 . . . . . . Scanalyzer Index 1 | . . . 1 . . . . Hauler Manifests 1 | . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . Report Inventory 1 | . . . 1 . . . . Scanalyzer 3 | . . . 3 . . . . Insert Component 1 | . . . 1 . . . . Analyze 1 | . . . 1 . . . . Retrieve Study 1 | . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used . | . . . . . . . . Hacking Detections 9 | . 3 . 4 . 2 . . Full Trace Events 4 | . 2 . 2 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac DSF Fac Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . 1 . . . . . . Non-combat . | . . . . . . . . Combat 1 | . 1 . . . . . . Robot Hacks Applied 1 | . 1 . . . . . . parse_system 1 | . 1 . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Active Infowar (turns) 876 | . . . . 77 44 28 727 Optics 675 | . . . . . . . 675 Sensors 620 | . . . . 77 44 28 471 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Turns Passed 1893 | 91 481 79 133 87 44 43 935 Spaces Moved 1604 | 72 362 143 242 149 111 116 409 Core 43 | 11 9 . . . . . 23 Treads . | . . . . . . . . Legs 401 | 61 219 . . . . . 121 Wheels 36 | . . . . . . . 36 Hover . | . . . . . . . . Flight 1124 | . 134 143 242 149 111 116 229 Fastest Speed 31 | 50 37 37 34 34 34 34 31 Average Speed 79 | 109 100 39 34 34 34 34 139 Slowest Speed 435 | 120 300 107 34 34 34 34 435 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 5 | . 3 2 . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 30 | 3 57 37 21 18 3 90 15 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . 1 . 1 . 1 . . Unknown Exits Taken 3 | 1 . 1 . 1 . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 18 | . . . 17 . . . 1 Melee . | . . . . . . . . Projectile 1 | . . . . . . . 1 AOE 17 | . . . 17 . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Total 2060 | 84 430 154 277 177 116 117 705 Wait 230 | . 3 . 17 16 . 1 193 Move 1587 | 71 355 138 241 148 110 115 409 Hop 5 | . 3 2 . . . . . Pick Up 50 | 7 15 2 2 3 2 . 19 Fast Attach 13 | . 3 1 . 3 . . 6 Attach 41 | 6 5 1 5 . . . 24 Detach 5 | . 1 1 . . . . 3 Swap 12 | . 7 . 1 1 2 . 1 Drop 28 | . 11 4 . 2 2 . 9 Fire 48 | . 26 5 4 . . . 13 Melee 38 | . 1 . 7 4 . 1 25 Ram 3 | . . . . . . . 3 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 3) 424 | -10/Materials | Identified exit to Mines 527 | -10/Materials | Discovered new exit (range 16) 573 | -10/Materials | Entered Mines 613 | -10/Mines | Discovered new exit (range 14) 621 | -10/Mines | Core integrity fell below 50% 636 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 652 | -10/Mines | Entered Materials 652 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 656 | -9/Materials | Identified exit to Materials 785 | -9/Materials | Entered another Materials area 785 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 866 | -8/Materials | Discovered new exit (range 16) 872 | -8/Materials | Entered Factory 872 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 916 | -7/Factory | Identified exit to DSF 916 | -7/Factory | Entered DSF 933 | -7/DSF | Additional patrols routed to DSF 954 | -7/DSF | Discovered new exit (range 16) 959 | -7/DSF | Entered Factory 959 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 979 | -6/Factory | Lost 4 parts (1p2u1w) 1262 | -6/Factory | Garrison activated, responded to threat 1417 | -6/Factory | Lost 6 parts (1p1n2u2w) 1643 | -6/Factory | Core integrity fell below 50% 1670 | -6/Factory | Lost 5 parts (1p1n1u2w) 1856 | -6/Factory | Cargo convoy interrupted 1887 | -6/Factory | System corruption reached 10% 1891 | -6/Factory | Core integrity fell below 20% 1894 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- Kinecellerator destroyed. Assault Cannon destroyed. R-10 Processor collects Lgt. Ion Engine. Xenon Bombardment Thruster destroyed. Slug penetrates Wall. Xenon Bombardment Thruster destroyed. Slug penetrates Wall. R-10 Processor collects Imp. Heat Sink. M-13 Machinist repairs H-66 Slayer. Xenon Bombardment Thruster destroyed. Slug penetrates Wall. Wall collapses. Microactuators destroyed. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Plasma Rifle destroyed. Penetrated by Slug. Slug penetrates Wall. System corrupted: Heat flow error (+121). 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