Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.26 @ 06:40:01 Player: daxter767676 Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (58) 290 Value Destroyed (2410) 2410 Prototype IDs (19) 380 Alien Tech Used (2) 400 Bonus (3874) 3874 TOTAL SCORE: 13154 Bonus ------- Follower Combat Kills 298 Entered DSFs 500 Delivered SUBCON Basin 2000 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Friendly Fire -24 Cogmind --------- Core Integrity 0/1150 Matter 16/300 Energy 98/100 System Corruption 3% Temperature Cool (18) Movement Flying (44) Location -4/Factory Parts ------- > --- POWER (2) -------- Backup Power I > --- PROPULSION (5) --- Armored Huge Wheel Impulse Thruster Impulse Thruster Impulse Thruster > --- UTILITY (8) ------ Long-range Sensor Array Advanced Signal Interpreter Terrain Scanner Advanced Terrain Scan Processor Tech Extrapolator Telecube > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Impulse Thruster Advanced Energy Well (500) Authchip [R/NC] Advanced KE Penetrator Plasma Cutter Peak State ------------ > --- POWER ------------ Fusion Reactor Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Armored Huge Wheel VTOL Module > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Advanced Melee Analysis Suite Advanced Actuator Array Tech Extrapolator Improved Recalibrator > --- WEAPON ----------- Makeshift Laser Great Axe Great Axe Makeshift Spear > --- INVENTORY -------- Improved Deuterium Engine Advanced Heat Sink Compact Battery Matter Compressor Advanced Sensor Array Advanced Actuator Array Improved Power Shielding Advanced Hacking Suite Authchip [R/NC] Makeshift Shrapnel Gun Improved Datajack Plasma Cutter Plasma Flamer DRS Beacon [Rating: 91] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Fusion Reactor Propulsion Wheel Treads Spiked Medium Treads Leg Flexi-carbon Leg Wheel Wheel Flight Unit Impulse Thruster Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Tech Extrapolator Hackware Advanced System Shield Protection Improved Light Armor Plating Weapon Great Axe Energy Gun Riot Gun Energy Cannon Phase Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Enhanced Gauss Cannon Special Weapon Mining Laser Slashing Weapon Great Axe Piercing Weapon Makeshift Spear Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Upp Upp Zhi Pro Fac Was Fac Slots Evolved 12 | . . . . . 8 . 2 . . . . 2 . . Power 1 | . . . . . 1 . . . . . . . . . Propulsion 3 | . . . . . 2 . . . . . . 1 . . Utility 6 | . . . . . 3 . 2 . . . . 1 . . Weapon 2 | . . . . . 2 . . . . . . . . . Parts Attached 122 | . 13 6 1 . 6 6 8 14 15 2 3 20 3 25 Power 21 | . 1 1 . . . 3 1 2 6 1 . 1 . 5 Engine 8 | . 1 . . . . 3 . 2 1 . . . . 1 Core 6 | . . 1 . . . . 1 . 4 . . . . . Reactor 7 | . . . . . . . . . 1 1 . 1 . 4 Propulsion 33 | . 6 . . . 1 2 . 2 4 . 1 5 3 9 Treads 5 | . . . . . 1 . . 1 1 . . . 2 . Leg 7 | . 2 . . . . . . . 1 . . 2 1 1 Wheel 10 | . 4 . . . . 2 . 1 1 . . 1 . 1 Hover . | . . . . . . . . . . . . . . . Flight 11 | . . . . . . . . . 1 . 1 2 . 7 Utility 37 | . 3 1 1 . 2 1 4 7 4 1 . 6 . 7 Device 21 | . 2 1 . . . . . 4 4 1 . 5 . 4 Storage 2 | . 1 . . . . . . . . . . . . 1 Processor 6 | . . . 1 . . 1 . 2 . . . . . 2 Hackware 2 | . . . . . . . 2 . . . . . . . Protection 6 | . . . . . 2 . 2 1 . . . 1 . . Artifact . | . . . . . . . . . . . . . . . Weapon 31 | . 3 4 . . 3 . 3 3 1 . 2 8 . 4 Energy Gun 7 | . 1 2 . . 1 . 1 . . . . 2 . . Energy Cannon 3 | . . . . . 1 . . 1 . . . 1 . . Ballistic Gun 8 | . 2 1 . . 1 . . . 1 . . 2 . 1 Ballistic Cannon 4 | . . . . . . . 1 . . . 1 . . 2 Launcher . | . . . . . . . . . . . . . . . Special Weapon 2 | . . 1 . . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . 1 2 . . . 1 . 1 Piercing Weapon 1 | . . . . . . . . . . . 1 . . . Special Melee Weapon 1 | . . . . . . . . . . . . 1 . . Unidentified Prototypes 7 | . . . . . . . . . . 4 . 1 . 2 Corrupted Parts 1 | . . . . . . . . 1 . . . . . . System Corruption 5 | . . . . . . . . 5 . . . . . . Parts Lost 69 | . 2 1 . . . . 4 9 11 . 3 27 1 11 Power 11 | . . . . . . . 2 . 4 . . 3 . 2 Propulsion 20 | . 1 . . . . . . 2 4 . . 7 1 5 Utility 20 | . 1 . . . . . 2 5 1 . 1 8 . 2 Weapon 18 | . . 1 . . . . . 2 2 . 2 9 . 2 Highest Loss Streak 21 | . 1 1 . . . . 4 4 7 . 3 21 1 5 To Critical Strikes 6 | . . . . . . . . 2 2 . . 1 1 . Average Backups 10 | . 12 5 1 13 9 11 11 10 13 14 13 11 5 4 Power . | . 2 . . . . . . . 1 1 1 1 1 . Propulsion 1 | . 5 . . . . 1 2 1 . . . . . . Utility 5 | . 2 2 . 7 5 5 5 4 5 7 8 6 2 2 Weapon 3 | . 2 1 . 4 3 3 3 3 5 4 2 1 . . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 36 | . 7 12 . 3 . 3 . . . 1 1 5 1 3 Power 3 | . 2 1 . . . . . . . . . . . . Propulsion 8 | . 3 4 . . . . . . . . . . . 1 Utility 15 | . 1 5 . 2 . . . . . . 1 4 1 1 Weapon 8 | . 1 2 . 1 . 3 . . . 1 . . . . Tool/Special 2 | . . . . . . . . . . . . 1 . 1 Average Slot Usage (%) 87 | . 95 93 100 100 83 84 85 77 85 86 87 60 17 46 Engine 3 | . 14 5 . . . 9 9 2 1 5 5 . . 2 Core 6 | . . 8 14 14 6 1 . 5 4 2 . . . . Reactor 1 | . . . . . . . . . 2 2 5 5 . 3 Leg 2 | . 9 . . . . . . . . 5 5 5 . 3 Wheel 15 | . 18 28 28 28 13 13 11 6 4 5 5 2 . . Flight 1 | . . . . . . . . . . . 2 3 2 11 Device 7 | . 10 8 6 . 5 6 1 7 15 15 17 13 2 7 Storage 8 | . 14 14 10 14 6 6 5 5 5 5 5 3 . . Processor 8 | . . . 10 14 6 6 11 10 11 11 11 8 5 5 Hackware 1 | . . . . . . . 8 6 5 5 1 . . . Protection 1 | . . . . . 12 12 10 4 1 . . 1 . . Energy Gun 7 | . 14 9 14 14 6 8 5 5 . . . 2 . . Ballistic Gun 8 | . 13 9 14 14 11 10 5 1 2 5 1 . . 1 Slashing Weapon 4 | . . . . . . . 2 8 15 17 13 6 5 4 Peak Build Rating 91 | . 8 32 32 21 41 64 80 80 84 85 86 91 43 79 Average Rating 43 | . 7 21 20 20 39 59 75 71 76 81 82 62 25 57 On Entrance 44 | 6 6 7 32 18 21 41 64 73 80 80 85 82 25 40 Avg Prop Armor Cover (%) 9 | . 9 . . . 6 6 7 7 9 6 7 11 39 17 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 78 | 12 30 33 33 32 57 78 77 75 71 68 72 71 5 48 Greatest Support 56 | 20 26 26 26 26 26 56 56 28 28 28 28 40 6 50 Greatest Overweight (x) 11 | . 2 1 1 1 2 2 2 2 2 2 2 2 . 11 Average Overweight (x) 1 | . 1 1 . 1 1 1 1 1 1 2 2 . . . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Average Capacity 13 | . 13 15 12 15 15 15 15 15 15 15 15 12 5 5 Most Carried 15 | . 15 15 15 15 14 15 15 15 15 15 15 15 5 5 Average Carried 12 | . 12 14 4 13 10 14 14 13 14 14 14 11 4 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 5 5 5 Final Carried 15 | 6 15 15 4 15 11 15 15 15 15 15 15 5 5 5 Class Distribution -------------------- 28% | Mutant 28% | Commander-Mutant 16% | Scavenger-Gladiator 11% | Gladiator 5% | Hacker-Tank 3% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Commander-Tank | -6/Factory Commander-Tank | -6/DSF Hacker-Tank | -5/Factory Scavenger-Gladiator | -5/Upper Caves Scavenger-Gladiator | -5/Upper Caves Gladiator | -5/Zhirov Gladiator | -4/Proximity Caves Mutant | -4/Factory Mutant | -4/Waste Sprinter | -4/Factory Resources | -11 -10 -10 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Upp Upp Zhi Pro Fac Was Fac Matter Collected 2293 | 200 456 60 38 238 . 188 169 293 188 . 159 132 . 172 Remotely . | . . . . . . . . . . . . . . . Salvage Created 2711 | . 497 81 105 . . 340 228 445 433 . 87 363 . 132 Parts 117 | . 30 2 6 . . 24 7 11 20 . 4 13 . . Haulers Intercepted 2 | . 2 . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 38 | . . 10 . . . . . . 23 . 5 . . . Prevented 1 | . . . . . . . . 1 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Upp Upp Zhi Pro Fac Was Fac Combat Hostiles Destroyed 53 | . 10 1 1 . . 5 5 7 12 . 4 5 . 3 Melee 21 | . . . . . . . 1 2 9 . 3 4 . 2 Guns 21 | . 10 1 1 . . 2 2 2 2 . . 1 . . Cannons 10 | . . . . . . 3 2 3 . . 1 . . 1 Classes Destroyed 13 | . 4 2 1 . . 2 1 2 1 . . . . . Worker 1 | . . . . . . . 1 . . . . . . . Builder 1 | . 1 . . . . . . . . . . . . . Hauler 2 | . 2 . . . . . . . . . . . . . Turret 1 | . . 1 . . . . . . . . . . . . Swarmer 18 | . 3 . . . . . 2 . 9 . 4 . . . Grunt 19 | . 7 . . . . 2 2 . 1 . . 4 . 3 Sentry 4 | . . . . . . 1 1 1 1 . . . . . Specialist 2 | . . . . . . 2 . . . . . . . . Hunter 2 | . . . . . . . . . 1 . . 1 . . Programmer 1 | . . . 1 . . . . . . . . . . . Subdweller 1 | . . 1 . . . . . . . . . . . . Thug 1 | . . . . . . . . 1 . . . . . . Savage 4 | . . . . . . . . 4 . . . . . . Mutant 1 | . . . . . . . . 1 . . . . . . Best Kill Streak 5 | . 3 1 1 . . 2 4 3 5 . 3 3 . 3 Combat Bots Only 5 | . 3 1 1 . . 2 2 3 5 . 3 3 . 3 Max Kills in Single Turn 1 | . 1 1 1 . . 1 1 1 1 . 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee 1 | . . . . . . . 1 1 1 . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Upp Upp Zhi Pro Fac Was Fac Hostile Shots Fired 738 | . 50 23 7 . . 28 44 43 147 . 34 222 1 139 Missed 221 | . 12 13 2 . . 8 3 11 38 . 12 69 . 53 Hits 517 | . 38 10 5 . . 20 41 32 109 . 22 153 1 86 Melee 11 | . . . . . . . . 10 . . . . 1 . Projectile 506 | . 38 10 5 . . 20 41 22 109 . 22 153 . 86 Critical Strikes 21 | . . . . . . 1 2 5 4 . . 4 1 4 Damage Taken 9063 | . 463 160 76 . . 351 800 863 1770 . 333 2536 57 1654 Core 1957 | . 117 48 46 . . 72 72 124 279 . 46 631 9 513 Absorbed by Shields 152 | . . . . . . . . 152 . . . . . . Redirected to Shielding 111 | . . . . . . . 93 . . . . 18 . . Ignored by Resistances 4 | . . . . . . . . . . . . 4 . . Regen/Repaired (Parts) 73 | . 55 . . . . . . . . . . . . 18 Core Remaining (%) 62 | 100 . . . 15 . 91 . . . . 44 . . . Volleys Fired 178 | . 48 26 4 . . 9 9 34 10 . 8 20 . 10 Largest 4 | . 2 1 2 . . 4 4 3 2 . 1 2 . 2 Hottest 225 | . 70 100 80 . . 200 197 225 145 . 44 150 . 88 Shots Fired 330 | . 96 26 8 . . 35 29 68 13 . 11 25 . 19 Gun 236 | . 96 10 8 . . 26 18 49 7 . 1 21 . . Cannon 75 | . . . . . . 9 11 19 6 . 10 1 . 19 Launcher . | . . . . . . . . . . . . . . . Special 19 | . . 16 . . . . . . . . . 3 . . Kinetic 153 | . 48 . 4 . . 14 18 23 6 . 11 10 . 19 Thermal 138 | . 48 16 . . . 9 9 35 6 . . 15 . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 39 | . . 10 4 . . 12 2 10 1 . . . . . Robot Hit Streak 12 | . 9 11 12 . . 4 6 9 3 . 2 10 . 6 Robot Miss Streak 5 | . 4 1 2 . . 2 2 3 2 . 3 1 . 5 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 288 | . 60 8 7 . . 18 21 51 34 . 11 50 . 28 Core Hits 127 | . 27 4 5 . . 9 10 16 14 . 4 16 . 22 Critical Kills 1 | . . . . . . . . . 1 . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . Critical Strikes 21 | . 2 . . . . 1 2 2 5 . . 3 . 6 Burn 1 | . 1 . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . 1 . . . . . Destroy 1 | . 1 . . . . . . . . . . . . . Blast 2 | . . . . . . . 2 . . . . . . . Corrupt 1 | . . . . . . 1 . . . . . . . . Sever 14 | . . . . . . . . 2 4 . . 2 . 6 Impale 1 | . . . . . . . . . . . . 1 . . Melee Attacks 133 | . . . . . . . 14 12 36 . 10 45 . 16 Impact . | . . . . . . . . . . . . . . . Slashing 122 | . . . . . . . 14 12 36 . 10 34 . 16 Piercing 11 | . . . . . . . . . . . . 11 . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 21 | . . . . . . . . 2 4 . 4 11 . . Damage Inflicted 7550 | . 752 172 153 . . 385 646 1404 1248 . 390 1532 . 868 Guns 2795 | . 752 148 153 . . 317 284 754 85 . . 302 . . Cannons 1224 | . . . . . . 68 215 265 121 . 91 32 . 432 Explosions . | . . . . . . . . . . . . . . . Melee 3470 | . . . . . . . 147 385 1042 . 299 1161 . 436 Ramming . | . . . . . . . . . . . . . . . Kinetic 2168 | . 404 . 102 . . 157 328 438 59 . 91 157 . 432 Thermal 1427 | . 348 24 . . . 68 171 481 121 . . 214 . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 485 | . . 148 51 . . 160 . 100 26 . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 3319 | . . . . . . . 147 385 1042 . 299 1010 . 436 Piercing 151 | . . . . . . . . . . . . 151 . . Highest Corruption 15 | . . . . . . . . 15 12 12 12 . . 3 Average Corruption 11 | . . . . . . . . 11 12 12 12 . . 2 Corruption Purged 4 | . . . . . . . . 4 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 88 | . . . . . . . . 22 29 10 25 . . 2 Message Errors 14 | . . . . . . . . 4 1 1 6 . . 2 Matter Fused 19 | . . . . . . . . 5 6 2 6 . . . Heat Flow Errors 11 | . . . . . . . . 1 5 2 3 . . . Energy Discharges 13 | . . . . . . . . 2 3 3 5 . . . Parts Rejected 2 | . . . . . . . . 2 . . . . . . Data Loss (minor) 12 | . . . . . . . . 4 5 1 2 . . . Data Loss (major) 6 | . . . . . . . . 1 5 . . . . . Misfires 7 | . . . . . . . . 2 2 . 3 . . . Alerts 3 | . . . . . . . . . 2 1 . . . . Weapon Failures 1 | . . . . . . . . 1 . . . . . . Overload Shots 2 | . . . . . . . . 2 . . . . . . Overflow Damage 53 | . . . . . . . . . 14 . 28 11 . . Projectiles 11 | . . . . . . . . . . . . 11 . . Explosions . | . . . . . . . . . . . . . . . Melee 42 | . . . . . . . . . 14 . 28 . . . Knockbacks 4 | . . . . . . . 2 . . . 1 . . 1 Impact . | . . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . 2 . . . 1 . . . Secondary 1 | . . . . . . . . . . . . . . 1 Self-Inflicted Damage . | . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 426 | . 141 . . . . 180 293 426 149 101 221 18 . 20 Average Temperature 91 | . 39 . . . . 59 114 152 53 51 103 10 . 7 Received Heat Transfer 1492 | . 204 48 . . . 66 333 129 135 . . 207 . 370 Effects 2 | . . . . . . . . 2 . . . . . . Short Circuit 1 | . . . . . . . . 1 . . . . . . Damage (minor) 1 | . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . Parts Melted 4 | . 1 . . . . . 1 1 1 . . . . . Heat Transferred 2974 | . 1015 50 . . . 111 259 753 148 . . 638 . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Upp Upp Zhi Pro Fac Was Fac Maximum Alert Level 1 | . . . . . . . . . . . . . . 1 Low Security (%) 99 | . 100 . 100 . 100 100 100 . . . . 100 100 97 Level 1 . | . . . . . . . . . . . . . . 2 Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . . . . . . . Peak Influence 219 | . 75 . 120 . . 145 75 . . . . 56 13 219 Initial 120 | . . . 120 . . . 75 . . . . . 13 . Average 27 | . 12 . 41 . . 92 29 . . . . 12 4 42 Influence Increases 2186 | . 313 275 25 . . 265 162 20 377 . 90 188 . 471 Destroy 0b10 Robot/C 1080 | . 200 20 20 . . 160 100 20 320 . 80 100 . 60 Destroy 0b10 Robot/NC 25 | . 15 . 5 . . . 5 . . . . . . . Destroy Leader 144 | . 44 . . . . 20 10 . 40 . 10 10 . 10 Allied During Kill 57 | . . . . . . 40 . . 17 . . . . . Successful Hack 78 | . 39 . . . . . 3 . . . . 16 . 20 Destroy Structure 22 | . . . . . . . 14 . . . . 2 . 6 Lose Combat Pursuer 780 | . 15 255 . . . 45 30 . . . . 60 . 375 Influence Decreases 1975 | . 297 40 276 . . 120 272 55 371 6 90 150 38 260 Entered New Map 254 | . . 8 131 . . . 70 14 . 6 . . 25 . Time Decay 1229 | . 212 32 145 . . . 162 41 271 . 70 100 10 186 Lost Part 267 | . 20 . . . . . 20 . 80 . 20 50 3 74 Lost Ally 160 | . . . . . . 120 20 . 20 . . . . . Purge Threat 65 | . 65 . . . . . . . . . . . . . Squads Dispatched 7 | . 1 . . . . 2 . . . . . 1 . 3 Investigation 2 | . . . . . . . . . . . . . . 2 Extermination 2 | . . . . . . . . . . . . 1 . 1 Reinforcement 3 | . 1 . . . . 2 . . . . . . . . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Upp Upp Zhi Pro Fac Was Fac Distress Signals 5 | . . . . . . . 1 . . . . . . 4 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 156 | . 18 18 1 . . 7 8 8 18 . 5 25 6 42 Peak Tracking Total 15 | . 3 4 1 . . 3 4 5 5 . 5 13 6 15 Tactical Retreats 15 | . 1 4 . . . 2 1 . . . . 1 . 6 Traps | -11 -10 -10 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Upp Upp Zhi Pro Fac Was Fac Traps Triggered 4 | . 1 1 . . . 1 . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Upp Upp Zhi Pro Fac Was Fac Machines Disabled 1 | . . 1 . . . . . . . . . . . . Max in Single Turn 1 | . . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Upp Upp Zhi Pro Fac Was Fac Machines Accessed 40 | . 8 3 1 8 1 . 2 1 1 9 . 1 . 5 Terminals 14 | . 7 . . . 1 . 2 1 . . . 1 . 2 Fabricators 1 | . . . . . . . . . . . . . . 1 Repair Stations 2 | . 1 . . . . . . . . . . . . 1 Recycling Units 2 | . . . 1 . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 151 | . 29 6 4 40 3 . 2 1 1 48 . 3 . 14 Successful 127 | . 18 6 2 40 1 . 1 1 1 48 . 1 . 8 Failed 24 | . 11 . 2 . 2 . 1 . . . . 2 . 6 Catastrophic 2 | . 1 . . . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 27 | . 17 . 4 . . . 1 . . . . 3 . 2 Terminals 40 | . 27 . . . 3 . 2 1 . . . 3 . 4 Fabricators 5 | . . . . . . . . . . . . . . 5 Repair Stations 6 | . 2 . . . . . . . . . . . . 4 Recycling Units 5 | . . . 4 . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 108 | . 7 6 . 40 1 . 1 1 1 48 . 1 . 2 Record 81 | . . 4 . 40 . . . 1 . 36 . . . . Part Schematic 4 | . . . . . . . . . . 4 . . . . Robot Analysis 5 | . 1 . . . . . . . . 4 . . . . Prototype ID Bank 4 | . . . . . . . . . . 4 . . . . Open Door 2 | . . 1 . . . . . . 1 . . . . . Open DSF 2 | . . . . . 1 . 1 . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . Emergency Access Points 2 | . 1 . . . . . . . . . . . . 1 Alert Level 3 | . 2 . . . . . . . . . . . . 1 Unreport Threat 2 | . 1 . . . . . . . . . . 1 . . Locate Traps 1 | . 1 . . . . . . . . . . . . . Release Object 1 | . . 1 . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . . . 1 Repair Station Hacks 5 | . 2 . . . . . . . . . . . . 3 Scan Component 2 | . 1 . . . . . . . . . . . . 1 Repair 2 | . 1 . . . . . . . . . . . . 1 Refit 1 | . . . . . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 12 | . 9 . 2 . . . . . . . . . . 1 Terminals 9 | . 9 . . . . . . . . . . . . . Botnet 4 | . 4 . . . . . . . . . . . . . Skim 5 | . 5 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 3 | . . . 2 . . . . . . . . . . 1 Monitor 1 | . . . 1 . . . . . . . . . . . Mask 1 | . . . 1 . . . . . . . . . . . Fedlink 1 | . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 14 | . 6 . 1 . 1 . 1 . . . . 1 . 4 Full Trace Events 1 | . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 43 | . . . 3 10 . 1 4 5 5 7 3 1 . 4 Parts Built 1 | . . . . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . . . 152 Total Part Build Rating 5 | . . . . . . . . . . . . . . 5 Part Studies Acquired . | . . . . . . . . . . . . . . . Parts Repaired 2 | . 1 . . . . . . . . . . . . 1 Time 88 | . 26 . . . . . . . . . . . . 62 Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Sub Rec Scr Fac DSF Fac Upp Upp Zhi Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 11 | . . . 9 . . . . 2 . . . . . . Allies Hacked 1 | . . . 1 . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Upp Upp Zhi Pro Fac Was Fac Total Allies 11 | . . . 9 . . . . 2 . . . . . . Largest Group 9 | . . . 9 9 9 9 2 2 2 . . . . . Highest-Rated Group 124 | . . . 124 124 124 124 20 62 62 . . . . . Highest-Rated Ally 31 | . . . 21 21 21 21 10 31 31 . . . . . Initial UFD Resources 27 | . . . . . 22 22 25 25 25 25 27 27 27 27 Total Orders 3 | . . . . 1 2 . . . . . . . . . STAY 2 | . . . . 1 1 . . . . . . . . . FOLLOW 1 | . . . . . 1 . . . . . . . . . Ally Attacks 45 | . . . . . . 24 . . 21 . . . . . Total Damage 989 | . . . . . . 565 . . 424 . . . . . Kills 8 | . . . . . . 3 . . 5 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Upp Upp Zhi Pro Fac Was Fac Active Infowar (turns) 1813 | . 770 . . . . 11 425 259 . . . 28 27 293 Optics 695 | . . . . . . 11 425 259 . . . . . . Sensors 348 | . . . . . . . . . . . . 28 27 293 Terrain 780 | . 542 . . . . . . . . . . . . 238 Seismic 228 | . 228 . . . . . . . . . . . . . Robot Analysis Total 5 | . 1 . . . . . . . . 4 . . . . Derelict Logs Recovered 7 | . . 1 . 1 . . . 1 2 . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Upp Upp Zhi Pro Fac Was Fac Turns Passed 8057 | . 989 570 456 2037 206 170 425 712 662 281 618 353 55 523 Spaces Moved 6050 | 1 683 385 183 1914 153 78 262 401 393 208 428 189 110 662 Core 103 | . . . . . . . . . . . . 45 47 11 Treads . | . . . . . . . . . . . . . . . Legs 205 | 1 102 . . . . . . . . . . 4 . 98 Wheels 5066 | . 581 385 183 1914 153 78 262 401 393 208 428 80 . . Hover . | . . . . . . . . . . . . . . . Flight 676 | . . . . . . . . . . . . 60 63 553 Fastest Speed 28 | 120 95 105 90 105 105 115 100 115 115 130 130 37 40 28 Average Speed 103 | 120 105 105 103 105 117 115 115 128 127 130 130 82 44 48 Slowest Speed 600 | 120 120 105 105 105 120 130 130 130 130 130 130 260 50 600 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 9 | . . . . . . . . . . . . . . 9 Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . 1 . . . . Exploration Rate (%) 43 | 2 83 31 18 90 3 72 7 56 48 62 71 6 79 19 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 10 | . 3 2 . . . . . . . 3 2 . . . Known Exits Taken 5 | . 1 1 . 1 1 . . . . . 1 . . . Unknown Exits Taken 6 | 1 . . 1 . . . 1 1 1 1 . . . . Scrap Searched 12 | . . . . 5 . . . 2 2 . 3 . . . Spaces Dug 9 | . . 1 . . . . 4 . . . . 1 . 3 Terrain Destroyed 34 | . . 1 . . . . 6 16 2 . 5 1 . 3 Melee 8 | . . . . . . . 4 . . . . 1 . 3 Projectile 26 | . . 1 . . . . 2 16 2 . 5 . . . AOE . | . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Upp Upp Zhi Pro Fac Was Fac Total 7315 | . 863 496 440 1943 178 142 338 519 490 218 469 297 115 807 Wait 509 | . 88 60 44 12 19 30 40 39 35 . 21 29 . 92 Move 6021 | . 682 384 182 1913 152 77 261 400 392 207 427 189 109 646 Hop 7 | . . . . . . . . . . . . . . 7 Pick Up 70 | . 18 2 4 14 . 7 3 9 5 2 3 1 1 1 Fast Attach 78 | . 3 3 . . 1 4 4 7 9 4 1 15 3 24 Attach 35 | . 2 1 . . 5 2 3 8 4 . 2 6 . 2 Detach 7 | . . 1 . . . 3 . . . . . 1 . 2 Swap 22 | . 8 2 3 . 1 1 1 2 3 1 . . . . Drop 72 | . 14 17 1 3 . 9 3 1 5 4 1 5 2 7 Fire 178 | . 48 26 4 . . 9 9 34 10 . 8 20 . 10 Melee 104 | . . . . . . . 14 10 27 . 6 31 . 16 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 212 | . . . 202 1 . . . 9 . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / Min / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -8/Recycling (discovered 2 exits: Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 16) 542 | -10/Materials | Discovered new exit (range 5) 652 | -10/Materials | Discovered new exit (range 10) 682 | -10/Materials | Learned 4 Subcaves zone layouts 716 | -10/Materials | Identified exit to Mines 717 | -10/Materials | Identified exit to Subcaves 744 | -10/Materials | Learned location of 2 exits from Subcaves 760 | -10/Materials | Learned location of Recycling (-8) 764 | -10/Materials | Learned location of 1 exit from Recycling 766 | -10/Materials | Learned location of 1 exit from Storage 893 | -10/Materials | Repaired Assault Rifle? 990 | -10/Materials | Entered Subcaves 991 | -10/Subcaves | Approached by a straggling Scientist 991 | -10/Subcaves | Identified exit to Materials 1021 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1131 | -10/Subcaves | Visited Clippyterm 1134 | -10/Subcaves | Identified exit to Recycling 1134 | -10/Subcaves | Learned location of Extension (-4) 1171 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 1172 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 1236 | -10/Subcaves | Found SUBCON Basin 1317 | -10/Subcaves | Learned location of Storage (-8) 1396 | -10/Subcaves | Ambushed by Subdweller buried in earth 1526 | -10/Subcaves | Core integrity fell below 50% 1560 | -10/Subcaves | Entered Recycling 1561 | -8/Recycling | Identified exit to Factory 1606 | -8/Recycling | Scanned before Scraplab entrance 1620 | -8/Recycling | Entered Scraplab 1641 | -8/Recycling | Discovered new exit (range 3) 1701 | -8/Recycling | Core integrity fell below 20% 1823 | -8/Recycling | Tech Extrapolator generated special schematic: Deep Structural Scanner 2016 | -8/Recycling | Entered Scraptown 2016 | -8/Scraptown | Accompanied by 9 allies 2097 | -8/Scraptown | Build established: Commander-Mutant 2279 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 2282 | -8/Scraptown | Learned Research garrison access intel 2294 | -8/Scraptown | Discovered exit to Factory (range 11) 2363 | -8/Scraptown | Visited SPCMW 2413 | -8/Scraptown | Visited UFD Registry 2413 | -8/Scraptown | Registered with UFD as "Beamranger" 2429 | -8/Scraptown | Visited The Evicted 2442 | -8/Scraptown | Visited TADAMA 2468 | -8/Scraptown | Visited Cave Peace 2489 | -8/Scraptown | Tech Extrapolator generated special schematic: Machine Rigger 2884 | -8/Scraptown | Visited Fellowship of the Rings 2924 | -8/Scraptown | Visited Cyclists 2934 | -8/Scraptown | Entered Cyclist Reading Room 3026 | -8/Scraptown | Visited Scrapoid Research Area 3080 | -8/Scraptown | Visited Chapter 10 3106 | -8/Scraptown | Visited Scrap Suit Storage 3276 | -8/Scraptown | Visited Junk Repository 3336 | -8/Scraptown | Visited Derelict Rescue Squad 3342 | -8/Scraptown | Found DRS Beacon 3358 | -8/Scraptown | Visited Cartography Club 3605 | -8/Scraptown | Visited Scrapoid Pod Storage 3621 | -8/Scraptown | Visited LU-1G1's Boring Crew 3687 | -8/Scraptown | Visited Abandonware Association 3696 | -8/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 3707 | -8/Scraptown | Learned abandonware demo "REVENGE.EXE" 3707 | -8/Scraptown | Learned abandonware demo "POISON.EXE" 3851 | -8/Scraptown | Discovered exit to Factory (range 5) 3977 | -8/Scraptown | Met Optimus 3977 | -8/Scraptown | Accepted into 0bPrime 4053 | -8/Scraptown | Entered Factory 4053 | -6/Factory | Accompanied by 9 allies 4053 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x3, Weapon x2 4159 | -6/Factory | Identified exit to DSF 4259 | -6/Factory | Entered DSF 4259 | -6/DSF | Accompanied by 9 allies 4298 | -6/DSF | Additional patrols routed to DSF 4347 | -6/DSF | Build established: Commander-Tank 4390 | -6/DSF | Sterilization system engaged 4399 | -6/DSF | Discovered new exit (range 14) 4406 | -6/DSF | Lost 5 allies 4410 | -6/DSF | Ambient heat levels rising (+10) 4425 | -6/DSF | Ambient heat levels rising (+10) 4429 | -6/DSF | Entered Factory 4429 | -5/Factory | Accompanied by 2 allies 4429 | -5/Factory | Evolved 2 slots: Utility x2 4833 | -5/Factory | Discovered new exit (range 14) 4848 | -5/Factory | Lost 4 parts (2p2u) 4854 | -5/Factory | Entered Upper Caves 4867 | -5/Upper Caves | Build established: Hacker-Tank 4987 | -5/Upper Caves | Attacked by a faux Warlord 5021 | -5/Upper Caves | System corruption reached 10% 5051 | -5/Upper Caves | Lost 4 parts (1n2u1w) 5067 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5080 | -5/Upper Caves | Tech Extrapolator generated special schematic: Fire Trap 5144 | -5/Upper Caves | Tech Extrapolator generated special schematic: Heat Bomb Trap 5161 | -5/Upper Caves | Lost 4 parts (1n2u1w) 5198 | -5/Upper Caves | Learned Factory security intel 5529 | -5/Upper Caves | Encountered a Warlord checkpoint 5544 | -5/Upper Caves | Discovered new exit (range 16) 5549 | -5/Upper Caves | Build established: Scavenger-Gladiator 5566 | -5/Upper Caves | Entered another Upper Caves area 5566 | -5/Upper Caves | Accompanied by 2 allies 5657 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5678 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 5685 | -5/Upper Caves | Learned Factory stockpile data 5969 | -5/Upper Caves | Lost 7 parts (3p3n1w) 6225 | -5/Upper Caves | Discovered new exit (range 2) 6228 | -5/Upper Caves | Entered Zhirov 6228 | -5/Zhirov | Discovered new exit (range 3) 6252 | -5/Zhirov | Met Zhirov 6293 | -5/Zhirov | Learned location of Quarantine (-2) 6293 | -5/Zhirov | Learned location of Testing (-3) 6293 | -5/Zhirov | Learned location of Command (-1) 6326 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6346 | -5/Zhirov | Found Alien Artifact 6347 | -5/Zhirov | Identified Integrated Reactor 6347 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 6418 | -5/Zhirov | Found Alien Artifact 6418 | -5/Zhirov | Identified Transdimensional Reconstructor 6418 | -5/Zhirov | Warped through subspace 6419 | -5/Zhirov | Core integrity fell below 50% 6509 | -5/Zhirov | Entered Proximity Caves 6510 | -4/Proximity Caves | Identified exit to Factory 6517 | -4/Proximity Caves | Tech Extrapolator generated special schematic: Telecube 6649 | -4/Proximity Caves | Build established: Gladiator 6791 | -4/Proximity Caves | Lost 3 parts (1u2w) 7127 | -4/Proximity Caves | Entered Factory 7127 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7233 | -4/Factory | Lost 5 parts (1p1n2u1w) 7422 | -4/Factory | Core integrity fell below 50% 7445 | -4/Factory | Lost 21 parts (2p5n6u8w) 7480 | -4/Factory | Manually triggered Chute Trap 7480 | -4/Factory | Sucked down chute 7480 | -4/Factory | Entered Waste 7491 | -4/Waste | Spotted C-40 Crusher 7493 | -4/Waste | Spotted C-40 Crusher 7503 | -4/Waste | Spotted C-40 Crusher 7505 | -4/Waste | Spotted C-40 Crusher 7507 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 7515 | -4/Waste | Spotted C-40 Crusher 7527 | -4/Waste | Discovered new exit (range 13) 7527 | -4/Waste | Spotted C-40 Crusher 7535 | -4/Waste | Entered Factory 7650 | -4/Factory | Build established: Mutant 7823 | -4/Factory | Core integrity fell below 20% 7836 | -4/Factory | Assembled infested Garrison Access 7852 | -4/Factory | Lost 5 parts (1p1n2u1w) 7903 | -4/Factory | Tech Extrapolator generated special schematic: Energy Deflector 7959 | -4/Factory | Discovered new exit (range 5) 7963 | -4/Factory | Loaded intel: 8 recycling unit locations 7995 | -4/Factory | Fabricated Telecube? 8004 | -4/Factory | Repaired Adv. Datajack? 8044 | -4/Factory | Lost 5 parts (1p3n1w) 8058 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 08004_ Acquired Antimatter Reactor. 08005_ Slug penetrates Scanalyzer. 08005_ Slug penetrates Wall. 08006_ Dropped Antimatter Reactor. 08008_ Penetrated by Slug. 08008_ Slug penetrates Wall. 08008_ Penetrated by Slug. 08011_ C-45 Heavy ARC bursts open, deploying its payload. 08011_ D-63 Destroyer unfolds itself. 08012_ K-01 Serf collects debris. 08012_ Slug penetrates Wall. 08013_ Power Sword destroyed. 08020_ U-05 Engineer lays Concrete. 08021_ R-10 Processor collects Wheel. 08021_ U-05 Engineer lays Concrete. 08022_ Acquired 20 matter. 08022_ U-05 Engineer lays Concrete. 08029_ #1D6NJUEWQX NSSMGKP>|EM38JSABC:EGQH3N 08032_ Acquired Telecube. 08050_ Acquired Adv. Signal Interpreter. Map ----- +----------------------------------------------------+ | #???????? # """"""""" ##???# "" # | | #???????# # ##?### [ ! 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""" #??????????????????????????? | | ????????#???###########??????????????????????????? | | #????#??#????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Energy Generation 51 Energy Capacity 790 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 18 Terrain Scan Range 14 Terrain Scan Density 210 Armor Coverage 375 Resistance: KI 20 Power Shielding 66 Weapon Shielding 66 Evasion (%) 64 Melee Accuracy 8 Recoil Reduction 1 Particle Charging 30 Offensive Hacking 12 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Mak. Leg | -8/Recycling | Extrapolated Deep Structural Scanner | -8/Recycling | Extrapolated Mak. Light Armor Plating | -8/Recycling | Extrapolated Spk. Treads | -8/Scraptown | Extrapolated 0b10 Decoder Chip [Skirmisher] | -8/Scraptown | Extrapolated Mak. Power Source | -8/Scraptown | Extrapolated Machine Rigger | -8/Scraptown | Extrapolated Multitool | -8/Scraptown | Extrapolated Mak. Coolant Network | -8/Scraptown | Extrapolated 0b10 Decoder Chip [Generic] | -8/Scraptown | Extrapolated Lgt. Humpback | -8/Scraptown | Extrapolated 0b10 Decoder Chip [Scout] | -8/Scraptown | Extrapolated Mak. Targeting Computer | -8/Scraptown | Extrapolated Spk. Medium Treads | -6/DSF | Extrapolated Mak. Hover Unit | -5/Factory | Extrapolated Mak. Trap Scanner | -5/Factory | Extrapolated Tactical Coordination Suite | -5/Factory | Extrapolated Beamcaster | -5/Factory | Extrapolated Mak. Medium Armor Plating | -5/Upper Caves | Extrapolated Mak. Ablative Armor | -5/Upper Caves | Extrapolated Fire Trap | -5/Upper Caves | Extrapolated Heat Bomb Trap | -5/Upper Caves | Extrapolated Mak. Heavy Armor Plating | -5/Upper Caves | Extrapolated Mak. Salvage Targeting Computer | -5/Upper Caves | Extrapolated Arc Thrower | -5/Upper Caves | Extrapolated Mak. Laser | -5/Upper Caves | Extrapolated Hvy. Beamcaster | -5/Upper Caves | Extrapolated Plasma Flamer | -5/Upper Caves | Extrapolated Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Mak. Core Shielding | -5/Zhirov | Extrapolated Mak. Hacking Suite | -5/Zhirov | Extrapolated Mak. System Shield | -5/Zhirov | Extrapolated Telecube | -4/Proximity Caves | Extrapolated Spk. Heavy Treads | -4/Proximity Caves | Extrapolated Bore Cannon | -4/Proximity Caves | Extrapolated Mak. Sensor Array | -4/Factory | Extrapolated Mak. Propulsion Shielding | -4/Factory | Extrapolated 0b10 Decoder Chip [Looter] | -4/Factory | Extrapolated Energy Deflector | -4/Factory | Extrapolated Mak. Terrain Scanner | -4/Factory | Extrapolated Robot Schematics ------------------ None Fabricated ------------ Telecube | x1 | -4/Factory Repaired ---------- Assault Rifle | 45% | -10/Materials Adv. Datajack | 40% | -4/Factory Studied --------- None Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- All Kinds Of Bad News Bob, First Of His Name Do Not Disturb Hot Goods Hydra Inventory Pressure Myspace Scientist At Large Challenges ------------ None Game ------ Seed ActiveAnalysisInitializer Manual? 0 Play Time 01:54:31 Cumulative 164.1 hours Start 2026.03.26 @ 04:21:06 End 2026.03.26 @ 06:40:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 176 Rogue 174 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 67 Gallery% 55 Achievement% 34 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 42/SmallcapsGlow Map View 59x48 Zoom Use 3% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b0418eed-819e-4584-9fac-8cf18102fbf3