Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.03 @ 22:05:59 Player: Gatamar Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (69) 345 Value Destroyed (2154) 2154 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (270) 270 TOTAL SCORE: 6409 Bonus ------- Aligned with FarCom 300 Friendly Fire -30 Cogmind --------- Core Integrity 0/700 Matter 500/500 Energy 76/100 System Corruption 9% Temperature Cool (9) Movement Treading (320) Ox2 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads > --- UTILITY (4) ------ Small Storage Unit High-capacity Storage Unit High-capacity Matter Pod > --- WEAPON (4) ------- Axe > --- INVENTORY (20) --- Ion Engine Armored Huge Wheel Cooled VTOL Module Compact Matter Pod (150) System Shield Rocket Launcher Mining Laser Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Terrain Scanner Advanced Terrain Scan Processor Improved Medium Armor Plating > --- WEAPON ----------- Plasma Cannon Plasma Cannon Flak Gun Longsword +1 > --- INVENTORY -------- Ion Engine Light Nuclear Core Micro Nuclear Core Light Treads Armored Treads Medium Treads Armored Huge Wheel Cooled VTOL Module Small Storage Unit High-capacity Matter Pod Compact Matter Pod Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating System Shield Rocket Launcher Mini Grenade Launcher Mining Laser Axe [Rating: 56] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Cooled VTOL Module Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Slots Evolved 6 | . . . . . 4 2 . . Power . | . . . . . . . . . Propulsion 2 | . . . . . 2 . . . Utility 2 | . . . . . 2 . . . Weapon 2 | . . . . . . 2 . . Parts Attached 58 | 7 4 . . . 18 18 5 6 Power 5 | 1 1 . . . 1 1 1 . Engine 2 | 1 1 . . . . . . . Core 3 | . . . . . 1 1 1 . Reactor . | . . . . . . . . . Propulsion 17 | 2 1 . . . 7 7 . . Treads 7 | 2 1 . . . 1 3 . . Leg 2 | . . . . . 2 . . . Wheel 7 | . . . . . 4 3 . . Hover . | . . . . . . . . . Flight 1 | . . . . . . 1 . . Utility 21 | 2 1 . . . 8 4 2 4 Device 4 | 1 . . . . 2 . . 1 Storage 3 | 1 1 . . . . . . 1 Processor 3 | . . . . . . 3 . . Hackware . | . . . . . . . . . Protection 11 | . . . . . 6 1 2 2 Artifact . | . . . . . . . . . Weapon 15 | 2 1 . . . 2 6 2 2 Energy Gun 3 | 1 . . . . . 1 1 . Energy Cannon 3 | . . . . . . 3 . . Ballistic Gun 5 | 1 1 . . . 1 1 . 1 Ballistic Cannon . | . . . . . . . . . Launcher 2 | . . . . . 1 . 1 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . Parts Lost 36 | . 1 . . . 8 5 9 13 Power 4 | . . . . . 1 . 2 1 Propulsion 10 | . . . . . 4 2 1 3 Utility 11 | . . . . . 2 . 2 7 Weapon 11 | . 1 . . . 1 3 4 2 Highest Loss Streak 6 | . 1 . . . 2 4 3 6 To Critical Strikes 1 | . . . . . . . . 1 Average Backups 15 | 2 8 15 18 18 17 17 16 11 Power 2 | . 1 2 2 2 2 2 1 1 Propulsion 3 | 1 2 4 4 4 2 3 4 2 Utility 6 | . 2 6 7 7 6 7 7 5 Weapon 4 | . 2 3 5 5 5 4 3 2 Tool/Special . | . . . . . . . . . Unused Backups 7 | . . . 1 . 1 . . 5 Power 1 | . . . . . . . . 1 Propulsion 1 | . . . . . . . . 1 Utility 3 | . . . . . 1 . . 2 Weapon 2 | . . . 1 . . . . 1 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 84 | . 99 100 76 88 91 90 67 58 Engine 6 | . 14 14 14 14 7 . . . Core 2 | . . . . . . 7 6 1 Treads 19 | . 28 28 28 28 29 5 7 15 Wheel 5 | . . . . . 2 18 10 . Device 8 | . 14 14 14 14 8 4 7 1 Storage 9 | . 14 14 14 14 9 7 7 7 Processor 1 | . . . . . . 4 1 . Protection 7 | . . . . . 15 9 3 16 Energy Gun 1 | . 4 . . . . 2 4 . Energy Cannon 4 | . . . . . . 14 8 1 Ballistic Gun 11 | . 23 28 5 16 17 5 . 5 Slashing Weapon 2 | . . . . . . 5 4 6 Peak Build Rating 56 | 7 8 9 9 10 23 56 56 37 Average Rating 22 | 5 7 8 7 9 16 40 41 27 On Entrance 17 | . 7 8 9 8 10 22 56 34 Avg Prop Armor Cover (%) 14 | . . . . . 6 1 19 15 Naked Turns . | . . . . . . . . . Heaviest Build 79 | 15 50 50 50 50 67 79 76 63 Greatest Support 80 | 40 40 40 40 40 80 68 56 48 Greatest Overweight (x) 22 | . 1 1 1 1 22 3 2 2 Average Overweight (x) . | . . 1 1 1 . 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 11 20 20 20 20 20 20 20 Most Carried 20 | 4 14 18 20 20 20 20 20 14 Average Carried 16 | 2 8 15 19 19 17 17 17 12 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 Final Carried 20 | 4 14 18 20 20 17 20 14 8 Scrap Suit Usage (%) 3 | . . . . . 12 . . . Parts Cannibalized 2 | . . . . . 2 . . . Class Distribution -------------------- 59% | Mutant 12% | Scavenger-Mutant 12% | Assassin 7% | Scavenger-Tank 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Assassin | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Matter Collected 2434 | 285 298 . . 157 751 481 228 234 Remotely 62 | . . . . . . . . 62 Salvage Created 2715 | 117 341 . . . 1111 391 181 574 Parts 156 | 6 26 . . . 74 14 15 21 Haulers Intercepted 2 | . 1 . . . 1 . . . Recyclers Shooed 5 | . . . . . 5 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 35 | . . . . . . . 18 17 Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Combat Hostiles Destroyed 51 | . 6 . . . 22 6 7 10 Melee 13 | . . . . . . 3 2 8 Guns 29 | . 6 . . . 17 1 3 2 Cannons 1 | . . . . . . . 1 . AOE 8 | . . . . . 5 2 1 . Classes Destroyed 14 | 2 5 . . . 4 1 1 1 Worker 1 | . . . . . 1 . . . Builder 5 | . 2 . . . 2 1 . . Tunneler 1 | 1 . . . . . . . . Hauler 2 | . 1 . . . 1 . . . Recycler 6 | 1 . . . . 3 2 . . Operator 1 | . 1 . . . . . . . Watcher 2 | . 1 . . . . 1 . . Swarmer 16 | . . . . . 7 3 5 1 Grunt 24 | . 6 . . . 12 1 . 5 Brawler 2 | . . . . . . . . 2 Duelist 2 | . . . . . 1 . . 1 Sentry 4 | . . . . . 2 . 1 1 Programmer 2 | . . . . . . 2 . . Behemoth 1 | . . . . . . . 1 . Best Kill Streak 6 | 1 4 . . . 6 5 2 3 Combat Bots Only 4 | . 4 . . . 4 2 2 3 Max Kills in Single Turn 2 | 1 1 . . . 2 2 2 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . 2 1 1 . Melee 1 | . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Hostile Shots Fired 534 | . 49 . . . 148 58 158 121 Missed 151 | . 12 . . . 41 14 57 27 Hits 383 | . 37 . . . 107 44 101 94 Melee 15 | . . . . . . . . 15 Projectile 368 | . 37 . . . 107 44 101 79 AOE 1 | . . . . . . 1 . . Critical Strikes 14 | . 1 . . . 5 . 1 7 Damage Taken 6248 | . 471 . . . 1410 739 1591 2037 Core 952 | . 77 . . . 173 70 226 406 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 97 | . . . . . 97 . . . Core Remaining (%) 79 | 100 . . . 69 68 . . . Volleys Fired 203 | 5 39 . . . 106 18 24 11 Largest 4 | 1 2 . . . 2 4 3 1 Hottest 260 | 20 60 . . . 50 260 160 33 Shots Fired 395 | 5 73 . 1 . 209 51 41 15 Gun 348 | 5 73 . 1 . 203 27 24 15 Cannon 24 | . . . . . . 22 2 . Launcher 23 | . . . . . 6 2 15 . Special . | . . . . . . . . . Kinetic 316 | 5 64 . 1 . 203 17 11 15 Thermal 37 | . . . . . . 22 15 . Explosive 23 | . . . . . 6 2 15 . Electromagnetic 19 | . 9 . . . . 10 . . Robot Hit Streak 15 | 3 10 . 2 . 9 4 15 3 Robot Miss Streak 17 | 1 3 . . . 7 7 17 1 Penetration Max . | . . . . . . . . . Secondary Targets 4 | . 3 . . . 1 . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . Shots Hit Robots 280 | 4 49 . 1 . 123 30 35 38 Core Hits 129 | 3 21 . 1 . 56 9 23 16 Critical Kills 1 | . 1 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 6 | . 2 . . . . 1 . 3 Destroy 1 | . 1 . . . . . . . Corrupt 1 | . 1 . . . . . . . Sever 4 | . . . . . . 1 . 3 Melee Attacks 71 | . . . . . . 30 2 39 Impact . | . . . . . . . . . Slashing 71 | . . . . . . 30 2 39 Piercing . | . . . . . . . . . Sneak Attacks 2 | . . . . . . 2 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6250 | 51 609 . 10 3 2114 1361 983 1119 Guns 3009 | 51 590 . 10 . 1569 166 439 184 Cannons 198 | . . . . . . 174 24 . Explosions 1257 | . . . . . 526 310 421 . Melee 1745 | . . . . . . 711 99 935 Ramming 41 | . 19 . . 3 19 . . . Kinetic 2523 | 51 496 . 10 . 1569 122 91 184 Thermal 546 | . . . . . . 174 372 . Explosive 1257 | . . . . . 526 310 421 . Electromagnetic 138 | . 94 . . . . 44 . . Impact . | . . . . . . . . . Slashing 1745 | . . . . . . 711 99 935 Piercing . | . . . . . . . . . Highest Corruption 9 | . 1 1 1 1 . 2 4 9 Average Corruption 2 | . 1 1 1 1 . 2 3 8 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 59 | . 2 3 2 2 . 12 20 18 Message Errors 12 | . . 1 . . . 2 6 3 Matter Fused 13 | . 1 . . . . 3 5 4 Heat Flow Errors 10 | . . 2 1 . . 3 . 4 Energy Discharges 9 | . 1 . . 2 . 2 3 1 Data Loss (minor) 4 | . . . . . . . 2 2 Data Loss (major) 1 | . . . . . . . 1 . Misfires 9 | . . . 1 . . 1 3 4 Alerts 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 188 | . . . . . . 186 1 1 Projectiles 7 | . . . . . . 7 . . Explosions 8 | . . . . . . 7 1 . Melee 173 | . . . . . . 172 . 1 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 54 | . . . . . . . 54 . Shots 2 | . . . . . . . 2 . Rammed 6 | . 3 . . 1 2 . . . Targets Rammed 7 | . 4 . . 1 2 . . . Kicked . | . . . . . . . . . Crushed 1 | . 1 . . . . . . . Highest Temperature 623 | . 84 171 148 . 24 623 370 259 Average Temperature 129 | . 35 93 81 . 7 216 176 91 Received Heat Transfer 1761 | . 288 . . . 612 90 132 639 Effects 14 | . . . . . . 12 2 . Shutdowns 3 | . . . . . . 2 1 . Energy Bleed 4 | . . . . . . 4 . . Interference 1 | . . . . . . 1 . . Matter Decay 2 | . . . . . . 2 . . Damage (minor) 2 | . . . . . . 1 1 . Damage (major) 2 | . . . . . . 2 . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . Heat Transferred 1075 | . . . . . . 300 775 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Maximum Alert Level 1 | . . . . . 1 . . . Low Security (%) 97 | 100 100 100 . 100 94 100 . . Level 1 2 | . . . . . 5 . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 216 | 5 70 6 . . 216 105 . . Initial 89 | . . 6 . . . 89 . . Average 52 | . 16 . . . 113 26 . . Influence Increases 1670 | 10 194 . . . 723 273 175 295 Destroy 0b10 Robot/C 1020 | . 120 . . . 440 120 140 200 Destroy 0b10 Robot/NC 90 | 10 25 . . . 35 20 . . Destroy Leader 178 | . 34 . . . 72 32 20 20 Successful Hack 66 | . 14 . . . 17 35 . . Disable Machine 45 | . . . . . 30 15 . . Destroy Structure 46 | . 1 . . . 24 21 . . Lose Combat Pursuer 225 | . . . . . 105 30 15 75 Influence Decreases 1647 | 10 176 18 . . 526 463 182 272 Entered New Map 124 | . . 12 . . . 108 4 . Time Decay 1233 | 10 166 6 . . 446 305 138 162 Lost Part 280 | . 10 . . . 80 40 40 110 Lost Ally 10 | . . . . . . 10 . . Squads Dispatched 10 | . 1 . . . 4 4 . 1 Investigation 2 | . . . . . 1 1 . . Extermination 3 | . . . . . . 3 . . Reinforcement 1 | . 1 . . . . . . . Assault 1 | . . . . . . . . 1 Garrison 3 | . . . . . 3 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Distress Signals 7 | . 1 . . . 4 2 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 81 | . 14 . . . 28 10 9 20 Peak Tracking Total 5 | . 4 . . . 5 4 5 5 Tactical Retreats 13 | . . . . . 5 2 1 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Traps Triggered 2 | . 1 . . . 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Machines Disabled 3 | . . . . . 2 1 . . Max in Single Turn 1 | . . . . . 1 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Machines Accessed 12 | . 1 . 1 . 5 5 . . Terminals 7 | . 1 . . . 3 3 . . Fabricators 2 | . . . . . . 2 . . Repair Stations 1 | . . . . . 1 . . . Recycling Units 1 | . . . . . 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 31 | . 3 . 1 . 14 13 . . Successful 15 | . 3 . 1 . 5 6 . . Failed 16 | . . . . . 9 7 . . Catastrophic 2 | . . . . . 2 . . . Database Lockouts . | . . . . . . . . . Manual 8 | . 2 . 2 . 4 . . . Terminals 23 | . 3 . . . 10 10 . . Fabricators 3 | . . . . . . 3 . . Repair Stations 3 | . . . . . 3 . . . Recycling Units 1 | . . . . . 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 10 | . 3 . 1 . 2 4 . . Prototype ID Bank 1 | . . . . . 1 . . . Level Access Points 1 | . 1 . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . Terminal Index 2 | . 1 . . . . 1 . . Locate Traps 1 | . . . . . . 1 . . Hauler Manifests 1 | . 1 . . . . . . . Zone Layout 2 | . . . . . . 2 . . Proto ID Catalog 1 | . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . 2 . . Network Status 1 | . . . . . . 1 . . Build 1 | . . . . . . 1 . . Repair Station Hacks 2 | . . . . . 2 . . . Scan Component 1 | . . . . . 1 . . . Repair 1 | . . . . . 1 . . . Recycling Unit Hacks 1 | . . . . . 1 . . . Report Inventory 1 | . . . . . 1 . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 6 | . . . . . 3 3 . . Full Trace Events 2 | . . . . . 1 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built 1 | . . . . . . 1 . . Authchips . | . . . . . . . . . Time 58 | . . . . . . 58 . . Total Robot Build Rating 3 | . . . . . . 3 . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . Time 26 | . . . . . 26 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Total Allies 2 | . . 1 . . . 1 . . Largest Group 1 | . . 1 1 . . 1 . . Highest-Rated Group 31 | . . 31 31 . . 15 . . Highest-Rated Ally 31 | . . 31 31 . . 15 . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Active Infowar (turns) 4764 | 60 603 215 513 573 1049 762 883 106 Terrain 2151 | . . . . . 400 762 883 106 Seismic 2951 | 60 603 215 513 573 987 . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 1 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Turns Passed 6246 | 128 603 215 513 573 1645 1213 883 473 Spaces Moved 3023 | 69 259 89 214 237 703 680 636 136 Core 6 | 5 . . . . 1 . . . Treads 1701 | 64 259 89 214 237 610 106 . 122 Legs 23 | . . . . . 23 . . . Wheels 1293 | . . . . . 69 574 636 14 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 240 240 240 105 105 115 130 Average Speed 166 | 152 176 240 240 240 162 134 123 231 Slowest Speed 1150 | 160 240 240 240 240 1150 410 130 320 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 3 | . . . . . . 3 . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 35 | 5 31 16 61 67 36 15 77 13 Regions Visited 8 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . . . 4 . . . . Spaces Dug 17 | . . . . . . 16 . 1 Terrain Destroyed 90 | . . . . . 23 24 40 3 Melee 16 | . . . . . . 16 . . Projectile 3 | . . . . . . . . 3 AOE 71 | . . . . . 23 8 40 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Total 3775 | 84 328 91 217 241 993 917 690 214 Wait 311 | . 13 . . . 137 129 14 18 Move 3015 | 68 258 88 213 236 702 679 635 136 Hop . | . . . . . . . . . Pick Up 53 | 4 9 3 1 2 13 19 2 . Fast Attach 19 | 7 . . . . 4 3 1 4 Attach 46 | . 1 . . 2 14 14 9 6 Detach 3 | . . . 2 . . . 1 . Swap 18 | . 3 . . . 7 8 . . Drop 29 | . 1 . 1 . 8 17 2 . Fire 203 | 5 39 . . . 106 18 24 11 Melee 71 | . . . . . . 30 2 39 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 7 | . 4 . . 1 2 . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: Mat x3 / [*Min]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 2 exits: [Fac] / [*Low]) -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 129 | -11/Scrapyard | Entered Materials 198 | -10/Materials | Identified exit to Materials 301 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 16) 732 | -10/Materials | Entered Mines 735 | -10/Mines | Received a Mining Laser from a helpful Derelict 870 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 875 | -10/Mines | Found Scrap Suit 919 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 935 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 935 | -10/Mines | Discovered new exit (range 5) 947 | -10/Mines | Entered Exiles 947 | -10/Exiles | Accompanied by 1 ally 983 | -10/Exiles | Discovered new exit (range 15) 1007 | -10/Exiles | Met 8R-AWN 1047 | -10/Exiles | Met EX-HEX 1116 | -10/Exiles | Met EX-BIN 1145 | -10/Exiles | Aligned with FarCom system 1148 | -10/Exiles | Given EX-Vault access code 1205 | -10/Exiles | Opened EX-Vault 1222 | -10/Exiles | Found Longsword +1 1271 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1333 | -10/Exiles | Met EX-DEC 1439 | -10/Exiles | Discovered new exit (range 10) 1460 | -10/Exiles | Left Exiles lab with Longsword +1 1460 | -10/Exiles | Entered Mines 1470 | -9/Mines | Met a Derelict bent on vengeance 1671 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1985 | -9/Mines | Discovered new exit (range 12) 2033 | -9/Mines | Entered Materials 2033 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2216 | -8/Materials | Repaired Assault Rifle 2260 | -8/Materials | Discovered new exit (range 8) 2337 | -8/Materials | Build established: Scavenger-Mutant 2368 | -8/Materials | Garrison activated, responded to threat 2988 | -8/Materials | Build established: Scavenger-Skirmisher 3391 | -8/Materials | Build established: Mutant 3678 | -8/Materials | Entered Factory 3678 | -7/Factory | Evolved 2 slots: Weapon x2 3751 | -7/Factory | Fabricated M-14 Sweeper? 3982 | -7/Factory | Build established: Scavenger-Tank 4197 | -7/Factory | Lost 4 parts (2n2w) 4423 | -7/Factory | Build established: Assassin 4695 | -7/Factory | Discovered new exit (range 14) 4796 | -7/Factory | Cargo convoy interrupted 4843 | -7/Factory | Discovered new exit (range 13) 4891 | -7/Factory | Entered Lower Caves 4925 | -7/Lower Caves | Spotted B-75 Beast 5080 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5235 | -7/Lower Caves | Destroyed B-75 Beast 5263 | -7/Lower Caves | Lost 3 parts (1n1u1w) 5301 | -7/Lower Caves | Learned Factory garrison access intel 5487 | -7/Lower Caves | Build established: Mutant 5758 | -7/Lower Caves | Discovered new exit (range 8) 5774 | -7/Lower Caves | Entered another Lower Caves area 5778 | -7/Lower Caves | Learned Factory stockpile data 5806 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5871 | -7/Lower Caves | Core integrity fell below 50% 5911 | -7/Lower Caves | Lost 5 parts (1p3u1w) 6063 | -7/Lower Caves | Core integrity fell below 20% 6247 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 06234_ Critical hit (Burn: +37). 06235_ Acquired 10 matter. 06236_ Hvy. Laser fries itself beyond repair. 06237_ Acquired 10 matter. 06238_ Acquired 4 matter. 06239_ Adv. Heat Sink fries itself beyond repair. 06239_ Slug penetrates G-47 Trooper. 06240_ Acquired 4 matter. 06240_ Med. Treads destroyed. 06241_ Slug penetrates G-47 Trooper. 06242_ Acquired 4 matter. 06242_ Lgt. Angular Momentum Engine fries itself beyond repair. 06242_ KE Penetrator destroyed. 06244_ Carbon-fiber Leg fries itself beyond repair. 06244_ Critical hit (Burn: +37). 06246_ Tractor Beam destroyed. 06246_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????? ???#???????????? | | ???????????????????????????????? ?#?????????????? | | ????????????????????????????????? # #?????????#??? | | ???????????????????????????? ???? ##??????????? | | ???????????????????????????????#?? ?????#????? | | ?????????????????????????#???????? # #??#??#?#??? | | ???????????????????????####??????? ##?????????? | | ??????????????????????## ???? ??# #??????#??# | | ??????????????????????# #???????? ####?????# | | ??????????????????????# ##???#?? #?????? | | ??????????????????????# * ##????### #????? ?? | | ???????????????????????# % ######## #??? ???? | | ????????????????????????# ###?? ??#?? | | ?????????????????######## ##???????#?? | | ?????????????????# # ! #### ## #???#####??? | | ?????????????????# g%g ##?# ## #?#?# ? ?? | | ?????????????????? ## @ #?# ## ##### ###### | | ?????????????????????## ### #?# ## # """" | | ??????????????????????###### ### ##% " | | ???????????????????????????# ######## ## | | ?????????????????? ???????### ##?????# % # | | ?????????????????# ##### ####### # | | ?????????????????# " ## # | | ???????????????????????# "%" # ### # | | ????????????????? #### ### ## %= | | ????????????????? ?????## #?# ####### ## | | ?????????????????? #????????###?## ##???## #? | | ?????????????????? ???????????##???## ##### #? | | ????????????????????????????????????# ## | | ????????????????????????????????????## # | | ?????????????????????????????????????# # | | ?????????????????????????????????????## ## | | ??????????????????????????????????????##### ##? | | ??????????????????????????????????????????## ##? | | ?????????????????????????????????????#???#?# #? | | ???????????????????????????????????????????### #? | | ?????????????????????????????????????????????####? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 250 Matter Stores 496 Matter Capacity 500 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 750 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ M-14 Sweeper | x1 | -7/Factory | Preloaded Repaired ---------- Assault Rifle | 18% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TripodHelicalFrame Manual? 0 Play Time 00:40:59 Cumulative 44.4 hours Start 2026.06.03 @ 21:26:54 End 2026.06.03 @ 22:05:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 102 Rogue 102 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 31 Achievement% 24 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e03e34dc-0bb3-49e1-a76c-1686450d1a65