Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.14 @ 06:32:20 Player: Bish Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (329) 1645 Value Destroyed (13716) 13716 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (3633) 3633 TOTAL SCORE: 23774 Bonus ------- High Alert Combat Kills 841 Follower Combat Kills 416 Entered Garrisons 800 Used RIF Installer 2000 Friendly Fire -424 Cogmind --------- Core Integrity 0/850 Matter 210/300 Energy 150/150 System Corruption 36% Temperature Cool (93) Movement Treading (250) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY (6) ------ Improved Cooling System Huge Storage Unit Targeting Computer Heavy Insulated Plating > --- WEAPON (3) ------- Heavy Plasma Cannon Gauss Rifle Hypervelocity Gauss Rifle > --- INVENTORY (25) --- Advanced Heat Sink Large Battery (200) High-capacity Matter Pod (48) Improved Sensor Array Improved Signal Interpreter Advanced Terrain Scanner Hardened Medium Armor Plating Remote Shield Relay Coupler [NC] (32) Relay Coupler [NC] (26) Relay Coupler [NC] (29) Relay Coupler [NC] (23) Relay Coupler [NC] (27) Relay Coupler [NC] (23) Phase Cannon Gauss Rifle Gauss Rifle Gauss Rifle Coil Gun Heavy Machine Gun Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Fission Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Targeting Computer Target Analyzer Core Analyzer Layered Medium Armor Plating > --- WEAPON ----------- Phase Cannon Heavy Plasma Cannon Gauss Rifle > --- INVENTORY -------- Light Angular Momentum Engine Armored Treads Armored Treads Large Battery High-capacity Matter Pod Improved Sensor Array Improved Signal Interpreter Advanced Terrain Scanner Hardened Medium Armor Plating Heavy Insulated Plating Remote Shield Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Gauss Rifle Gauss Rifle Gauss Rifle Hypervelocity Gauss Rifle Heavy Machine Gun Remote Datajack [Rating: 66] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Relay Coupler [Grunt] Protection Reactive Plating Weapon Gauss Rifle Energy Gun Heavy Particle Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Gauss Rifle Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Hammer Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Slots Evolved 8 | . . . . . 4 . . . 2 . . . 2 Power 1 | . . . . . . . . . . . . . 1 Propulsion 2 | . . . . . 1 . . . 1 . . . . Utility 4 | . . . . . 2 . . . 1 . . . 1 Weapon 1 | . . . . . 1 . . . . . . . . Parts Attached 455 | 1 19 1 4 4 52 38 37 11 62 31 38 18 139 Power 36 | . 2 . . . 4 3 2 . 1 2 1 1 20 Engine 27 | . 2 . . . 3 2 1 . . 2 1 1 15 Core 9 | . . . . . 1 1 1 . 1 . . . 5 Reactor . | . . . . . . . . . . . . . . Propulsion 112 | . 3 . 2 . 9 14 10 3 11 11 6 4 39 Treads 74 | . 2 . 2 . 9 5 7 3 11 6 6 4 19 Leg 36 | . 1 . . . . 9 3 . . 5 . . 18 Wheel 2 | . . . . . . . . . . . . . 2 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 167 | . 5 1 . 2 20 9 14 6 33 4 18 9 46 Device 81 | . 2 1 . 2 13 7 3 1 15 2 13 2 20 Storage 7 | . 3 . . . . . . . 1 . . 1 2 Processor 19 | . . . . . 3 . 1 . 5 . 1 . 9 Hackware 20 | . . . . . 1 . 5 2 3 1 1 1 6 Protection 40 | . . . . . 3 2 5 3 9 1 3 5 9 Artifact . | . . . . . . . . . . . . . . Weapon 140 | 1 9 . 2 2 19 12 11 2 17 14 13 4 34 Energy Gun 41 | 1 5 . 1 1 16 6 4 . 1 1 . . 5 Energy Cannon 22 | . 2 . 1 . 1 1 1 . . 5 4 2 5 Ballistic Gun 49 | . . . . . 2 2 1 . 10 6 7 1 20 Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 12 | . 2 . . . . 3 2 1 1 1 . 1 1 Special Weapon 11 | . . . . . . . 2 1 2 1 2 . 3 Impact Weapon 1 | . . . . 1 . . . . . . . . . Slashing Weapon 4 | . . . . . . . 1 . 3 . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 3 . 1 . 1 . 1 . 1 Corrupted Parts 19 | . 1 . 2 . 9 3 1 . . . . . 3 System Corruption 67 | . 3 . 6 . 36 3 1 . . . . . 18 Parts Lost 90 | . 3 . . . 7 17 6 2 1 12 . 1 41 Power 13 | . . . . . 1 2 1 . . 1 . . 8 Propulsion 30 | . . . . . 1 8 1 1 . 5 . 1 13 Utility 15 | . 1 . . . . 2 . 1 1 1 . . 9 Weapon 32 | . 2 . . . 5 5 4 . . 5 . . 11 Highest Loss Streak 14 | . 2 . . . 4 4 3 2 1 7 . 1 14 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 100 71 100 98 97 98 99 99 98 100 99 97 Engine 8 | . 14 14 14 14 8 7 3 9 4 4 7 7 9 Core 1 | . . . . . . 1 5 . 2 2 . . 2 Treads 23 | . 15 28 28 28 27 13 22 26 29 23 30 30 13 Leg 4 | . 12 . . . . 12 4 . . 6 . . 10 Device 9 | . 10 14 14 14 9 14 9 9 12 5 10 6 6 Storage 8 | . 16 14 14 14 9 9 9 9 7 7 7 7 6 Processor 11 | . . . . . 12 9 1 . 10 21 15 15 19 Hackware 1 | . . . . . . . 10 6 . . 1 . . Protection 3 | . . . . . 3 3 5 11 5 2 1 6 3 Energy Gun 5 | . 20 14 . 13 22 22 16 . . . . . . Energy Cannon 6 | . 7 14 . 14 1 2 1 9 . 8 15 14 6 Ballistic Gun 7 | . . . . . 2 . . 1 19 12 5 7 11 Special Weapon 1 | . . . . . . . 8 7 . . 1 . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 136 | 12 52 51 51 51 72 69 73 74 109 123 129 125 136 Greatest Support 104 | 20 40 40 40 40 62 62 60 60 104 96 96 96 90 Greatest Overweight (x) 12 | . 1 1 1 1 1 3 2 1 1 4 1 1 12 Average Overweight (x) . | . . 1 1 1 . . . 1 . 1 1 1 2 Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 20 25 25 25 25 25 Average Capacity 22 | 8 13 20 20 20 20 20 20 20 21 25 25 25 25 Most Carried 25 | 6 18 17 19 20 20 20 20 20 25 25 25 25 25 Average Carried 21 | 6 12 16 18 18 19 19 19 19 20 24 24 24 24 Final Capacity 25 | 8 20 20 20 20 20 20 20 20 25 25 25 25 25 Final Carried 25 | 6 16 17 17 20 20 19 20 20 25 25 25 25 21 Class Distribution -------------------- 22% | Bothacker-Gunner 19% | Bothacker-Mutant 17% | Mutant 14% | Scavenger-Gunner 9% | Bothacker-Skirmisher 6% | Botlord-Gunner 4% | Bothacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Tank | -7/Factory Bothacker-Gunner | -7/Garrison Bothacker-Skirmisher | -7/Factory Bothacker-Gunner | -7/Garrison Botlord-Gunner | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Matter Collected 10145 | 214 217 149 . 225 591 703 642 243 1833 1222 727 492 2887 Remotely . | . . . . . . . . . . . . . . Salvage Created 14391 | 102 633 156 . 245 1235 1201 492 433 1935 1234 1376 860 4489 Parts 750 | 5 41 8 . 19 63 55 26 26 109 56 71 40 231 Haulers Intercepted 10 | . 1 . . . 2 . 2 . 2 . 2 . 1 Recyclers Shooed 8 | 1 . . . . . . . . 5 . 1 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Combat Hostiles Destroyed 239 | . 15 . . 3 20 28 7 13 24 28 16 23 62 Melee 1 | . . . . . 1 . . . . . . . . Guns 133 | . 8 . . . 11 21 6 . 20 18 . 8 41 Cannons 64 | . 1 . . 2 3 2 . 7 1 7 16 9 16 AOE 36 | . 6 . . . 3 5 1 5 3 3 . 6 4 Classes Destroyed 19 | 2 6 . . 1 1 2 3 . . 1 . . 3 Worker 18 | . . . . 2 1 . 1 . 4 . 4 . 6 Builder 20 | . 2 2 . . 2 . . . 4 . 3 . 7 Tunneler 6 | 1 . . . 4 . . . . . . . . 1 Hauler 10 | . 1 . . . 2 . 2 . 2 . 2 . 1 Recycler 14 | 1 . 1 . . . . . . 7 . 2 . 3 Carrier 1 | . . . . . . . . . . 1 . . . Mechanic 1 | . . . . . . . . . . . . . 1 Operator 5 | . 2 . . . . . . . 1 . . . 2 Watcher 18 | . 3 . . . 2 . 1 . 2 . 5 . 5 Swarmer 47 | . 5 . . . 3 3 2 6 . 10 2 11 5 Cutter 3 | . . . . . . 3 . . . . . . . Saboteur 1 | . . . . . . . . . . . . . 1 Grunt 103 | . 10 . . 3 12 16 2 3 15 11 . 5 26 Brawler 12 | . . . . . . 2 . 1 . 1 . 4 4 Duelist 6 | . . . . . . . 1 . 1 . 1 1 2 Sentry 29 | . . . . . 5 4 . 3 4 6 3 2 2 Specialist 4 | . . . . . . . . . . . . . 4 Hunter 20 | . . . . . . . 2 . . . 6 . 12 Programmer 16 | . . . . . . . 1 . 5 . 4 . 6 Best Kill Streak 10 | 2 9 3 . 2 7 6 3 4 9 10 4 10 9 Combat Bots Only 10 | . 4 . . 2 5 6 3 4 4 10 3 10 5 Max Kills in Single Turn 4 | 1 3 1 . 2 1 2 1 2 3 2 2 4 3 Gunslinging 1 | . . . . . . . . . . 1 . . 1 Exploded 4 | . 3 . . . 1 2 1 2 2 1 . 4 2 Melee 1 | . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Damage Taken 19841 | . 817 . . 201 1160 2051 624 524 1453 1617 1190 1183 9021 Core 2017 | . 193 . . 44 129 140 77 16 158 159 102 89 910 Absorbed by Shields 258 | . . . . . . 10 . . 248 . . . . Regen/Repaired (Parts) 366 | . . . . . . . . . 62 . 82 . 222 Core Remaining (%) 41 | 100 . . . 5 . . . 34 . . . 27 . Volleys Fired 763 | 4 58 4 . 20 62 63 56 29 90 56 78 39 204 Largest 3 | 2 2 2 . 2 3 3 3 2 3 3 3 3 3 Hottest 270 | 60 110 110 . 110 173 179 175 91 91 270 270 157 203 Shots Fired 1784 | 8 110 8 . 34 160 153 94 30 218 151 194 104 520 Gun 1263 | 8 86 4 . 14 143 138 73 1 200 119 56 34 387 Cannon 445 | . 20 4 . 20 17 8 2 21 7 28 129 65 124 Launcher 31 | . 4 . . . . 7 3 1 5 4 . 5 2 Special 45 | . . . . . . . 16 7 6 . 9 . 7 Kinetic 808 | 4 . . . . 21 6 . 1 194 119 56 34 373 Thermal 681 | . 54 8 . 34 34 118 73 . . 28 129 65 138 Explosive 28 | . 4 . . . . 7 . 1 5 4 . 5 2 Electromagnetic 222 | 4 52 . . . 105 22 5 21 13 . . . . Robot Hit Streak 19 | 3 16 4 . 8 19 16 9 8 16 16 15 10 12 Robot Miss Streak 10 | 1 4 1 . 2 7 3 3 1 10 5 3 5 6 Penetration Max 1 | . . . . . . . . . 1 1 1 1 1 Secondary Targets 12 | . 1 . . . 1 4 . . . 2 . . 4 Max Gunslinging Chain 1 | . 1 . . . 1 1 . . . 1 . . 1 Shots Hit Robots 1105 | 5 66 5 . 31 93 94 59 20 145 91 109 61 326 Core Hits 597 | 3 33 2 . 10 46 50 21 14 96 61 39 38 184 Critical Kills 27 | . . 1 . . . . . . 2 5 1 . 18 Critical Parts Destroyed 17 | . . . . . . . . . 2 2 . . 13 Critical Strikes 62 | . 5 1 . 1 2 4 4 . 5 7 1 . 32 Burn 15 | . 5 . . 1 . 4 4 . . . . . 1 Meltdown 2 | . . 1 . . . . . . . . 1 . . Destroy 43 | . . . . . . . . . 5 7 . . 31 Corrupt 2 | . . . . . 2 . . . . . . . . Melee Attacks 23 | . . . . 7 . . 3 . 13 . . . . Impact 7 | . . . . 7 . . . . . . . . . Slashing 16 | . . . . . . . 3 . 13 . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 27972 | 55 1329 76 . 600 1939 2281 1127 686 4031 2253 2918 2411 8266 Guns 14674 | 55 765 25 . 149 1295 1691 752 . 2914 1480 530 454 4564 Cannons 8052 | . 194 51 . 226 318 130 54 358 183 415 2369 1208 2546 Explosions 4858 | . 370 . . . 322 460 258 328 897 358 . 749 1116 Melee 288 | . . . . 225 . . 63 . . . . . . Ramming 100 | . . . . . 4 . . . 37 . 19 . 40 Kinetic 9908 | 17 . . . . 150 73 . . 2870 1480 530 454 4334 Thermal 11156 | . 543 76 . 375 511 1440 825 170 448 415 2369 1208 2776 Explosive 3588 | . 298 . . . . 460 . 158 449 358 . 749 1116 Electromagnetic 2932 | 38 488 . . . 1274 308 239 358 227 . . . . Impact 225 | . . . . 225 . . . . . . . . . Slashing 63 | . . . . . . . 63 . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 40 | . 8 8 14 14 36 39 40 40 3 3 12 12 36 Average Corruption 16 | . 3 8 8 14 15 36 39 40 1 3 8 12 24 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 738 | . 18 10 53 14 50 83 78 52 19 29 85 51 196 Message Errors 179 | . 8 1 13 2 12 23 20 8 6 9 24 9 44 Matter Fused 160 | . 3 2 16 3 9 14 20 16 4 7 16 10 40 Heat Flow Errors 96 | . 1 3 3 2 10 12 8 8 2 2 15 5 25 Energy Discharges 89 | . 1 2 7 2 8 5 8 8 3 4 8 10 23 Parts Rejected 1 | . . . . . . . . . . . . . 1 Data Loss (minor) 74 | . 3 1 11 3 3 6 4 6 1 3 8 7 18 Data Loss (major) 36 | . 2 1 1 1 2 5 3 2 1 2 3 3 10 Misfires 26 | . . . . . 2 4 3 1 1 1 3 1 10 Alerts 19 | . . . 2 . . 2 3 1 1 . 3 1 6 Misdirections 4 | . . . . . . 1 1 1 . . . . 1 Weapon Failures 54 | . . . . 1 4 11 8 1 . 1 5 5 18 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 419 | . 9 . . 9 29 . 14 38 50 7 174 10 79 Projectiles 283 | . 9 . . . . . . . 11 7 174 10 72 Explosions 124 | . . . . . 29 . 12 38 39 . . . 6 Melee 12 | . . . . 9 . . 2 . . . . . 1 Knockbacks 1 | . . . . 1 . . . . . . . . . Impact 1 | . . . . 1 . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 671 | . 71 . . . 165 45 37 61 54 . . 80 158 Shots 22 | . 4 . . . 5 2 2 2 1 . . 3 3 Rammed 8 | . . . . . . . . . 5 . 2 . 1 Targets Rammed 10 | . . . . . 1 . . . 5 . 2 . 2 Kicked . | . . . . . . . . . . . . . . Crushed 2 | . . . . . 1 . . . . . . . 1 Highest Temperature 607 | 20 263 261 268 391 467 339 281 264 315 387 288 254 607 Average Temperature 91 | 15 40 114 107 127 121 106 55 94 58 72 79 65 107 Received Heat Transfer 4737 | . 228 . . 135 396 879 189 162 450 336 39 249 1674 Effects 39 | . 3 1 1 2 8 3 . . . 3 1 . 17 Shutdowns 6 | . . . . . 1 . . . . 1 . . 4 Energy Bleed 10 | . . 1 1 . 2 2 . . . . 1 . 3 Interference 16 | . 3 . . 1 4 . . . . 2 . . 6 Matter Decay 2 | . . . . . . 1 . . . . . . 1 Short Circuit 3 | . . . . . . . . . . . . . 3 Damage (minor) 2 | . . . . 1 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . 2 . . . . . . . . Combat Hostiles 2 | . . . . . 2 . . . . . . . . Parts Fried 10 | . . . . . 7 . . 1 2 . . . . Impact Corruptions 3 | . . . . 2 . . . . . . . . 1 Robots Melted 4 | . . 1 . . . . . 1 . . 1 . 1 Combat Hostiles 2 | . . . . . . . . 1 . . . . 1 Parts Melted 37 | . 2 5 . 2 1 8 3 1 . . 11 . 4 Heat Transferred 19207 | . 1691 185 . 999 768 3108 1876 300 300 650 3535 1673 4122 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 12 | . 2 . . . 7 . 1 2 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Peak Influence 1093 | 10 337 105 . 115 330 1093 660 579 489 725 443 710 488 Initial 532 | . 6 90 . . 44 144 532 42 303 172 380 246 372 Average 318 | 7 112 95 . 75 145 691 282 381 244 519 333 541 243 Maximum Alert Level 3 | . 1 . . . 1 3 2 2 2 3 2 3 2 Low Security (%) 32 | 100 78 100 . 100 59 5 43 20 32 1 1 . 46 Level 1 42 | . 21 . . . 40 12 25 21 63 26 95 31 42 Level 2 19 | . . . . . . 33 30 58 4 64 3 48 10 Level 3 5 | . . . . . . 49 . . . 7 . 19 . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 50 | . 5 . . . 2 . 4 . 10 . 6 . 23 Investigation 14 | . 3 . . . 1 . 2 . 1 . 1 . 6 Extermination 11 | . . . . . . . . . 4 . 3 . 4 Reinforcement 20 | . 2 . . . 1 . 2 . 4 . 2 . 9 Assault 1 | . . . . . . . . . . . . . 1 Garrison 4 | . . . . . . . . . 1 . . . 3 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 8 | . . . . . 1 . 1 . 1 . 2 . 3 Haulers Reinforced 2 | . . . . . . . . . 1 . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Distress Signals 8 | . . . . . 1 . 3 . . . 2 . 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 347 | . 25 . . 3 28 29 27 19 31 28 28 24 105 Peak Tracking Total 11 | . 4 . . 3 6 5 3 6 5 8 4 7 11 Tactical Retreats 19 | . 1 . . . 3 . 2 . . 5 . . 8 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Traps Triggered 43 | . 1 . . . . 6 3 7 3 8 5 7 3 Indirectly 1 | . . . . . . . 1 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Machines Disabled 55 | . 3 . . 1 3 4 1 3 14 2 6 3 15 Max in Single Turn 12 | . 1 . . 1 2 1 1 1 12 1 1 1 2 Garrison Access 2 | . . . . . . . . . 1 . 1 . . Garrison Relay 11 | . . . . . . 4 . 3 . 2 . 2 . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Machines Accessed 60 | . 7 . 4 . 5 . 11 . 13 . 10 . 10 Terminals 29 | . 5 . . . 3 . 7 . 7 . 5 . 2 Fabricators 8 | . . . . . . . . . 1 . 1 . 6 Repair Stations 4 | . . . . . . . 1 . 1 . 1 . 1 Recycling Units 5 | . 2 . . . 1 . 2 . . . . . . Scanalyzers 3 | . . . . . . . . . 2 . 1 . . Garrison Access 7 | . . . . . 1 . 1 . 2 . 2 . 1 Total Hacks 147 | . 21 . 4 . 12 . 25 . 37 . 22 . 26 Successful 70 | . 5 . 4 . 8 . 8 . 19 . 11 . 15 Failed 77 | . 16 . . . 4 . 17 . 18 . 11 . 11 Catastrophic 17 | . . . . . 1 . 5 . 3 . 5 . 3 Database Lockouts . | . . . . . . . . . . . . . . Manual 68 | . 16 . 4 . 7 . 10 . 15 . 6 . 10 Terminals 72 | . 19 . . . 8 . 17 . 13 . 8 . 7 Fabricators 19 | . . . . . . . . . 3 . 3 . 13 Repair Stations 9 | . . . . . . . 2 . 2 . 2 . 3 Recycling Units 8 | . 2 . . . 2 . 4 . . . . . . Scanalyzers 9 | . . . . . . . . . 7 . 2 . . Garrison Access 26 | . . . . . 2 . 2 . 12 . 7 . 3 Terminal Hacks 23 | . 3 . 4 . 3 . 4 . 5 . 2 . 2 Record 4 | . . . 4 . . . . . . . . . . Part Schematic 2 | . . . . . . . . . 2 . . . . Robot Analysis 6 | . 2 . . . 1 . . . 2 . 1 . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . Unreport Threat 7 | . . . . . 1 . 3 . 1 . . . 2 Hauler Manifests 1 | . . . . . . . . . . . 1 . . Zone Layout 1 | . . . . . . . 1 . . . . . . Fabricator Hacks 13 | . . . . . . . . . 2 . 2 . 9 Network Status 1 | . . . . . . . . . . . . . 1 Load Schematic 6 | . . . . . . . . . 1 . 1 . 4 Build 6 | . . . . . . . . . 1 . 1 . 4 Repair Station Hacks 6 | . . . . . . . . . 2 . 2 . 2 Scan Component 3 | . . . . . . . . . 1 . 1 . 1 Repair 3 | . . . . . . . . . 1 . 1 . 1 Recycling Unit Hacks 3 | . . . . . 2 . 1 . . . . . . Process 1 | . . . . . 1 . . . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . Scanalyzer 8 | . . . . . . . . . 6 . 2 . . Insert Component 5 | . . . . . . . . . 4 . 1 . . Analyze 3 | . . . . . . . . . 2 . 1 . . Garrison Access Hacks 7 | . . . . . 1 . 1 . 2 . 2 . 1 Unlock Access 5 | . . . . . 1 . 1 . 1 . 1 . 1 Seal Access 2 | . . . . . . . . . 1 . 1 . . Unauthorized Hacks 10 | . 2 . . . 2 . 2 . 2 . 1 . 1 Terminals 3 | . . . . . 2 . 1 . . . . . . Botnet 2 | . . . . . 1 . 1 . . . . . . Operators 1 | . . . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 . 2 . 1 . 1 Restock 1 | . . . . . . . 1 . . . . . . Decoy 1 | . . . . . . . . . 1 . . . . Reprogram 1 | . . . . . . . . . . . . . 1 Intercept 1 | . . . . . . . . . 1 . . . . Watchers 1 | . . . . . . . . . . . 1 . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 49 | . 5 . . . 4 . 10 . 11 . 9 . 10 Full Trace Events 9 | . 1 . . . 1 . 1 . 1 . 1 . 4 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . 4 . 1 . . Parts Built 11 | . . . . . . . . . 1 . 2 . 8 Authchips . | . . . . . . . . . . . . . . Time 345 | . . . . . . . . . 17 . 73 . 255 Total Part Build Rating 31 | . . . . . . . . . 1 . 6 . 24 Parts Repaired 3 | . . . . . . . . . 1 . 1 . 1 Time 113 | . . . . . . . . . 44 . 50 . 19 Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 18 | . . . . . 18 . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . . 9 . . . . . . Parts Scanalyzed 3 | . . . . . . . . . 2 . 1 . . Part Schematics Acquired 3 | . . . . . . . . . 2 . 1 . . Parts Damaged 1 | . . . . . . . . . . . 1 . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Used RIF Installer 4 | . . . . . . 1 . 1 . 1 . 1 . Threat Obfuscator 1 | . . . . . . . . 1 . . . . . Zone Cloak 2 | . . . . . . . . . . 1 . 1 . Robots Hacked 28 | . . . . . . . 10 6 3 . 4 . 5 Non-combat 10 | . . . . . . . 1 . 2 . 4 . 3 Combat 18 | . . . . . . . 9 6 1 . . . 2 Robot Hacks Applied 33 | . . . . . . . 10 6 6 . 5 . 6 parse_system 4 | . . . . . . . 1 . . . 2 . 1 find_fabricator 2 | . . . . . . . . . 1 . 1 . . find_dsf 1 | . . . . . . . . . 1 . . . . drop_inventory 1 | . . . . . . . . . 1 . . . . purge_threat 3 | . . . . . . . . . 1 . . . 2 map_route 1 | . . . . . . . . . . . 1 . . overload_power 2 | . . . . . . . . 1 . . . . 1 amplify_resonance 2 | . . . . . . . . 1 . . . . 1 disable_weapons 1 | . . . . . . . 1 . . . . . . reboot_system 1 | . . . . . . . 1 . . . . . . overwrite_iff 4 | . . . . . . . 2 2 . . . . . formatsys_low 2 | . . . . . . . . . 1 . 1 . . formatsys_high 9 | . . . . . . . 5 2 1 . . . 1 Relay Couplers Released 50 | . . . . . . 13 4 13 . 8 . 9 3 Machine Destruction 43 | . . . . . . 13 . 13 . 8 . 9 . Programmers 7 | . . . . . . . 4 . . . . . 3 Attached 16 | . . . . . . . 5 2 2 1 1 1 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . 2 Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Total Allies 17 | . . . . . . . 7 4 2 . 1 . 3 Largest Group 3 | . . . . . . . 3 3 3 . 1 . 2 Highest-Rated Group 85 | . . . . . . . 46 45 56 . 14 . 85 Highest-Rated Ally 85 | . . . . . . . 21 16 26 . 14 . 85 Total Orders 1 | . . . . . . . . . . . 1 . . AID 1 | . . . . . . . . . . . 1 . . Ally Attacks 77 | . . . . . . . 50 10 5 . . . 12 Total Damage 1781 | . . . . . . . 679 183 123 . . . 796 Kills 20 | . . . . . . . 10 3 . . . . 7 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Robot Analysis Total 6 | . 2 . . . 1 . . . 2 . 1 . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Turns Passed 21993 | 16 1320 254 1785 370 1489 1506 1311 1002 2991 1774 2553 1192 4430 Spaces Moved 8361 | 3 618 100 742 118 607 569 526 369 1416 609 891 410 1383 Core . | . . . . . . . . . . . . . . Treads 6917 | . 352 100 742 118 607 300 451 369 1416 486 891 410 675 Legs 1331 | 3 266 . . . . 269 75 . . 123 . . 595 Wheels 113 | . . . . . . . . . . . . . 113 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 120 | 120 120 240 240 240 155 160 160 240 160 240 240 245 187 Average Speed 217 | 120 168 240 240 240 184 208 205 240 176 245 243 245 247 Slowest Speed 650 | 120 240 240 240 240 240 400 260 240 242 400 245 245 650 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 2 | . 1 . . . . . . . . . . . 1 Exploration Rate (%) 48 | 2 92 33 91 39 38 77 52 54 33 54 28 54 36 Regions Visited 13 Branch Regions 3 Pre-discovered Areas 2 | . 2 . . . . . . . . . . . . Known Exits Taken 5 | . . . . 1 1 . 1 . 1 . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . Scrap Searched 1 | . . . . 1 . . . . . . . . . Spaces Dug 19 | . . . . . . . . . 13 . 5 . 1 Terrain Destroyed 356 | . 37 . . . 21 14 3 6 89 33 40 15 98 Melee 13 | . . . . . . . . . 13 . . . . Projectile 71 | . . . . . . . . . 3 . 40 2 26 AOE 272 | . 37 . . . 21 14 3 6 73 33 . 13 72 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Total 10649 | 7 788 106 747 157 855 764 662 462 1717 774 1120 520 1970 Wait 398 | . 55 1 . 4 47 35 4 14 67 22 70 4 75 Move 8348 | 2 617 99 741 117 607 567 525 368 1415 608 890 409 1383 Hop . | . . . . . . . . . . . . . . Pick Up 274 | . 23 1 . 4 39 25 20 13 24 21 15 15 74 Fast Attach 111 | . 2 . . . 8 11 10 1 16 8 8 6 41 Attach 115 | . 3 . 2 . 13 19 9 2 7 9 . 5 46 Detach 28 | . 1 . 2 . 3 3 1 . 3 2 1 . 12 Swap 231 | 1 14 1 2 4 32 9 18 8 39 14 30 7 52 Drop 275 | . 15 . . 1 43 11 15 13 37 17 26 21 76 Fire 763 | 4 58 4 . 20 62 63 56 29 90 56 78 39 204 Melee 23 | . . . . 7 . . 3 . 13 . . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 10 | . . . . . 1 . . . 5 . 2 . 2 Escape Stasis 71 | . . . . . . 21 . 14 . 17 . 14 5 Rewire 2 | . . . . . . . 1 . 1 . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 4 exits: *Fac / [*Sto x2] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: [*Sto x2] / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x2 / *Low / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Low / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 1 exit: Gar) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 3) 17 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 7) 1055 | -10/Materials | Discovered new exit (range 16) 1181 | -10/Materials | Crushed by falling debris 1181 | -10/Materials | Core integrity fell below 50% 1337 | -10/Materials | Entered Mines 1459 | -10/Mines | Learned Materials trap positions 1579 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1579 | -10/Mines | Discovered new exit (range 6) 1591 | -10/Mines | Entered Exiles 1591 | -10/Exiles | Found Exiles lab abandoned 2579 | -10/Exiles | Discovered new exit (range 12) 3061 | -10/Exiles | Discovered new exit (range 14) 3367 | -10/Exiles | System corruption reached 10% 3376 | -10/Exiles | Entered Mines 3419 | -9/Mines | Core integrity fell below 20% 3517 | -9/Mines | Identified exit to Materials 3634 | -9/Mines | Found a hidden stash of uninstalled traps 3682 | -9/Mines | Learned Materials stockpile data 3746 | -9/Mines | Entered Materials 3746 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3747 | -8/Materials | Loaded intel: 27 trap records 3862 | -8/Materials | Discovered new exit (range 6) 3999 | -8/Materials | Discovered new exit (range 8) 4250 | -8/Materials | Build established: Scavenger-Gunner 4627 | -8/Materials | System corruption reached 10% 4835 | -8/Materials | Discovered new exit (range 5) 4878 | -8/Materials | Lost 4 parts (1p3w) 4904 | -8/Materials | System corruption reached 30% 5235 | -8/Materials | Identified exit to Garrison 5235 | -8/Materials | Entered Garrison 5274 | -8/Garrison | Triggered checkpoint 5318 | -8/Garrison | Garrison Relay disabled 5444 | -8/Garrison | Triggered checkpoint 5493 | -8/Garrison | Lost 4 parts (2n2w) 5574 | -8/Garrison | Discovered new exit (range 15) 5778 | -8/Garrison | Triggered checkpoint 5894 | -8/Garrison | Lost 3 parts (1n1u1w) 5941 | -8/Garrison | Garrison Relay disabled 6014 | -8/Garrison | Triggered checkpoint 6099 | -8/Garrison | Garrison Relay disabled 6177 | -8/Garrison | Spotted B-75 Beast 6179 | -8/Garrison | Spotted B-75 Beast 6188 | -8/Garrison | Triggered checkpoint 6244 | -8/Garrison | Discovered new exit (range 10) 6292 | -8/Garrison | Triggered checkpoint 6335 | -8/Garrison | Lost 3 parts (1n2w) 6379 | -8/Garrison | Garrison Relay disabled 6498 | -8/Garrison | Triggered checkpoint 6549 | -8/Garrison | Lost 3 parts (1p2n) 6615 | -8/Garrison | Discovered new exit (range 15) 6651 | -8/Garrison | Installed Relay Interface Framework 6741 | -8/Garrison | Entered Materials 6809 | -8/Materials | Identified exit to Garrison 6884 | -8/Materials | Core integrity fell below 50% 7171 | -8/Materials | Build established: Bothacker-Mutant 7323 | -8/Materials | Discovered new exit (range 15) 7726 | -8/Materials | Discovered new exit (range 11) 7914 | -8/Materials | Lost 3 parts (3w) 8052 | -8/Materials | Entered Garrison 8100 | -8/Garrison | Triggered checkpoint 8131 | -8/Garrison | Garrison Relay disabled 8320 | -8/Garrison | Triggered checkpoint 8446 | -8/Garrison | Triggered checkpoint 8496 | -8/Garrison | Garrison Relay disabled 8576 | -8/Garrison | Discovered new exit (range 10) 8748 | -8/Garrison | Triggered checkpoint 8880 | -8/Garrison | Triggered checkpoint 8896 | -8/Garrison | Garrison Relay disabled 8997 | -8/Garrison | Discovered new exit (range 12) 9045 | -8/Garrison | Expanded RIF knowledge: Threat Obfuscation 9054 | -8/Garrison | Entered Factory 9054 | -7/Factory | Accompanied by 2 allies 9054 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9207 | -7/Factory | Repaired Remote Datajack 9331 | -7/Factory | Discovered new exit (range 16) 9593 | -7/Factory | Identified exit to Lower Caves 9747 | -7/Factory | Identified exit to Garrison 10352 | -7/Factory | Build established: Bothacker-Tank 10464 | -7/Factory | Discovered new exit (range 13) 11218 | -7/Factory | Discovered new exit (range 16) 11366 | -7/Factory | Fabricated Huge Storage Unit (x1) 11646 | -7/Factory | Build established: Bothacker-Gunner 12045 | -7/Factory | Entered Garrison 12314 | -7/Garrison | Triggered checkpoint 12381 | -7/Garrison | Garrison Relay disabled 12595 | -7/Garrison | Lost 3 parts (1n2w) 12632 | -7/Garrison | Triggered checkpoint 12716 | -7/Garrison | Lost 7 parts (1p4n1u1w) 12724 | -7/Garrison | Destroyed 10 combat bots 13139 | -7/Garrison | Discovered new exit (range 10) 13240 | -7/Garrison | Triggered checkpoint 13638 | -7/Garrison | Triggered checkpoint 13680 | -7/Garrison | Garrison Relay disabled 13766 | -7/Garrison | Discovered new exit (range 13) 13795 | -7/Garrison | Identified exit to Factory 13809 | -7/Garrison | Expanded RIF knowledge: Zone Cloak 13819 | -7/Garrison | Entered Factory 13978 | -7/Factory | Build established: Bothacker-Mutant 14050 | -7/Factory | Discovered exit to Lower Caves (range 11) 14384 | -7/Factory | Repaired Hvy. Plasma Cannon? 14479 | -7/Factory | Fabricated Arm. Treads? 14509 | -7/Factory | Core integrity fell below 50% 14651 | -7/Factory | System corruption reached 10% 15219 | -7/Factory | Discovered new exit (range 14) 15258 | -7/Factory | Identified exit to Factory 15430 | -7/Factory | Build established: Bothacker-Gunner 15806 | -7/Factory | Build established: Bothacker-Skirmisher 16338 | -7/Factory | Identified exit to Garrison 16372 | -7/Factory | Entered Garrison 16404 | -7/Garrison | Triggered checkpoint 16528 | -7/Garrison | Garrison Relay disabled 16608 | -7/Garrison | Triggered checkpoint 16744 | -7/Garrison | Garrison Relay disabled 16858 | -7/Garrison | Triggered checkpoint 16858 | -7/Garrison | Triggered checkpoint 16864 | -7/Garrison | Triggered checkpoint 16869 | -7/Garrison | Triggered checkpoint 16912 | -7/Garrison | Destroyed 10 combat bots 16958 | -7/Garrison | Build established: Bothacker-Gunner 17087 | -7/Garrison | Discovered exit to Factory (range 10) 17296 | -7/Garrison | Triggered checkpoint 17442 | -7/Garrison | Discovered exit to Factory (range 15) 17496 | -7/Garrison | Expanded RIF knowledge: Zone Cloak 17564 | -7/Garrison | Entered Factory 17564 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 17646 | -6/Factory | Repaired Arm. Treads 17871 | -6/Factory | Build established: Botlord-Skirmisher 18207 | -6/Factory | Cargo convoy interrupted 18232 | -6/Factory | Crushed by falling debris 18232 | -6/Factory | System corruption reached 10% 18292 | -6/Factory | Lost 14 parts (2p2n5u5w) 18419 | -6/Factory | Lost 3 parts (2n1u) 18932 | -6/Factory | Spotted B-75 Beast 18955 | -6/Factory | Assimilated Beast 5a with formatsys_high 18992 | -6/Factory | Garrison activated, responded to threat 19008 | -6/Factory | Allies destroyed Beast 5a 19161 | -6/Factory | Identified exit to Garrison 19259 | -6/Factory | Build established: Botlord-Gunner 19677 | -6/Factory | Fabricated Arm. Treads (x2) 19962 | -6/Factory | Core integrity fell below 50% 20280 | -6/Factory | System corruption reached 30% 20502 | -6/Factory | Lost 5 parts (1p2n2w) 20568 | -6/Factory | Build established: Bothacker-Gunner 20660 | -6/Factory | Fabricated Arm. Treads? 20719 | -6/Factory | Lost 3 parts (1p1n1w) 21227 | -6/Factory | Found Unknown Protection 21454 | -6/Factory | Fabricated Arm. Treads (x2) 21478 | -6/Factory | Fabricated Arm. Treads? 21504 | -6/Factory | Core integrity fell below 20% 21764 | -6/Factory | First assault squad dispatched 21983 | -6/Factory | Identified Hvy. Insulated Plating 21994 | -6/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 21978_ System corrupted: Heat flow error (+106). 21979_ Slug penetrates X-72 Disruptor. 21979_ Destroyed Arc Projector. 21979_ HV Slug penetrates X-72 Disruptor. 21980_ Arm. Treads destroyed. 21980_ Lyr. Medium Armor Plating destroyed. 21982_ Discarded Target Analyzer. 21983_ Identified Hvy. Insulated Plating. 21984_ X-72 Disruptor destroyed. 21984_ HV Slug penetrates Wall. 21986_ U-05 Engineer builds a Wall. 21987_ HV Slug penetrates H-61 Shepherd. 21989_ Core Analyzer destroyed. 21989_ Critical hit (Blast). 21991_ G-50 Soldier knocked back. 21991_ R-10 Processor collects Terrain Scanner. 21991_ Slug penetrates H-61 Shepherd. 21991_ HV Slug penetrates H-61 Shepherd. 21994_ T-07 Excavator destroyed. 21994_ R-10 Processor collects Imp. VSS Leg. 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[Hg = ##### #### ####????? | | ??????????? [ #??## #### ##??????? | | ??????????? g #??## #### ##??????? | | ???????????? ##### #### ######??? | | ???????????? #####/####+######??? | | ???????????? #########+### ###! # ??? | | ?????????????????????? ??? ### """""" # ??? | | ??????????????????????"??? ### """""" # ??? | | ?????????????????????????? ### """""" # ??? | | ??????????????????????????#+##### """""" # ??? | | ??????????????????????????? ??## # ??? | | ??????????????????????????? [??## """""" # ??? | | ??????????????????????????? !??## """""" # ??? | | ??????????????????????????? ## """""" # ??? | | ???????????????????????????###### """""" # ??? | | ?????????#############????? ## * # ??? | | ?????????#############?????? ## ! = # | | ?????????## ! ##????"" *#########+######+## | | ?????????## | ##?? """ # == | | ## ? ###### ##?? # =[ | | ## ###### """ ##???""" # | | ## + """"" ##???""" + | | ########### """"" ##????"" ? # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Coolant Potential 65 Energy Generation 31 Energy Capacity 480 Matter Stores 348 Matter Capacity 500 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 600 Resistance: KI 20 Resistance: EM 30 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 5 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 22 Defensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 40 Item Schematics ----------------- Huge Storage Unit | -7/Factory | Hacked Arm. Treads | -7/Factory | Hacked Hacking Suite | -7/Factory | Scanalyzed Hrd. Medium Armor Plating | -7/Factory | Scanalyzed Imp. Terrain Scanner | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Huge Storage Unit | x1 | -7/Factory Arm. Treads | x2 | -7/Factory Arm. Treads | x2 | -6/Factory Arm. Treads | x2 | -6/Factory Arm. Treads | x2 | -6/Factory Arm. Treads | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Preemptive Strike Production Line Challenges ------------ None Game ------ Seed ReinforcedMicroBuckler Manual? 0 Play Time 04:41:00 Cumulative 58.8 hours Start 2022.05.13 @ 01:34:58 End 2022.05.14 @ 06:32:20 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 55 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2168a0fb-7d96-4fde-8a2a-9ff68fdd808b