Cogmind - Beta 11.2 *** ADVENTURER MODE // 2023.03.02 @ 21:56:29 Player: Auto Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (139) 695 Value Destroyed (4143) 4143 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (1124) 1124 TOTAL SCORE: 8942 Bonus ------- High Alert Combat Kills 201 Follower Combat Kills 27 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -104 Cogmind --------- Core Integrity 117/550 Matter 297/300 Energy 265/265 System Corruption 1% Temperature Warm (105) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (3) ------ Large Storage Unit Hacking Suite Relay Coupler [Sentry] (24) > --- WEAPON (3) ------- Advanced Beam Rifle Advanced Beam Rifle Heavy Assault Rifle > --- INVENTORY (15) --- Light Deuterium Engine Power Amplifier Improved Heat Sink Improved Cooling System Faulty Experimental Sensor Array Cloak of Protection Light Armor Plating Medium Laser Particle Gun Mining Laser Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Melee Analysis Suite Stasis Canceller > --- WEAPON ----------- Heavy Laser Heavy Ion Cannon Katana > --- INVENTORY -------- Improved Ion Engine Reinforced Ion Engine Carbon-fiber Leg Titanium Leg Titanium Leg Heat Sink Experimental Sensor Array Recoil Stabilizer Cloak of Protection Light Armor Plating Relay Coupler [NC] Relay Coupler [Sentry] Medium Laser Heavy Assault Rifle Mining Laser [Rating: 39] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Wheel Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Melee Analysis Suite Hackware Relay Coupler [Sentry] Protection Light Armor Plating Weapon Makeshift Sword Energy Gun Small Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Special Weapon Mining Laser Slashing Weapon Makeshift Sword Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . . . 4 . . Power . | . . . . . . . . Propulsion 2 | . . . . . 2 . . Utility 1 | . . . . . 1 . . Weapon 1 | . . . . . 1 . . Parts Attached 122 | 6 16 3 1 . 63 5 28 Power 16 | 1 1 1 . . 8 . 5 Engine 12 | 1 1 1 . . 6 . 3 Core 4 | . . . . . 2 . 2 Reactor . | . . . . . . . . Propulsion 39 | 2 7 . . . 22 . 8 Treads . | . . . . . . . . Leg 35 | 2 7 . . . 18 . 8 Wheel 4 | . . . . . 4 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 37 | 1 6 1 1 . 17 4 7 Device 14 | . 2 1 1 . 6 3 1 Storage 3 | 1 1 . . . 1 . . Processor 2 | . . . . . 1 . 1 Hackware 3 | . . . . . . . 3 Protection 15 | . 3 . . . 9 1 2 Artifact . | . . . . . . . . Weapon 30 | 2 2 1 . . 16 1 8 Energy Gun 12 | 1 1 . . . 5 . 5 Energy Cannon 2 | . . . . . 2 . . Ballistic Gun 9 | 1 1 . . . 5 . 2 Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon 2 | . . . . . 2 . . Impact Weapon . | . . . . . . . . Slashing Weapon 4 | . . 1 . . 2 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 Unidentified Prototypes 1 | . . . . . . . 1 Parts Lost 19 | . . 1 . . 5 1 12 Power 5 | . . 1 . . 2 . 2 Propulsion 8 | . . . . . 1 . 7 Utility 2 | . . . . . 2 . . Weapon 4 | . . . . . . 1 3 Highest Loss Streak 4 | . . 1 . . 1 1 4 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 99 | . 97 99 100 100 99 99 98 Engine 8 | . 14 13 14 14 2 9 3 Core 2 | . . . . . 5 . 5 Leg 32 | . 28 28 28 28 35 36 35 Device 6 | . 6 10 14 14 1 9 4 Storage 11 | . 14 14 14 14 9 9 9 Processor 4 | . . . . . 8 9 4 Hackware 1 | . . . . . . . 8 Protection 4 | . 5 3 . . 7 . . Energy Gun 10 | . 14 14 14 14 6 9 14 Energy Cannon 2 | . . . . . 2 9 5 Ballistic Gun 7 | . 13 7 . . 8 . 2 Slashing Weapon 6 | . . 6 14 14 9 8 1 Naked Turns . | . . . . . . . . Heaviest Build 43 | 14 23 23 26 26 42 40 43 Greatest Support 68 | 20 20 20 20 20 68 68 68 Greatest Overweight (x) 1 | 1 1 1 1 1 1 . . Average Overweight (x) . | . . . . 1 . . . Largest Inventory Capacity 15 | 8 10 10 10 10 15 15 15 Average Capacity 11 | 6 9 10 10 10 12 15 15 Most Carried 15 | 6 10 10 10 10 15 15 15 Average Carried 10 | 2 9 9 10 10 10 14 12 Final Capacity 15 | 8 10 10 10 10 15 15 15 Final Carried 15 | 6 10 10 10 10 12 15 10 Class Distribution -------------------- 62% | Mutant 29% | Scavenger-Mutant 3% | Skirmisher 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Skirmisher | -8/Materials Resources | -11 -10 -10 -10 -9 -8 -8 -8 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Matter Collected 2030 | 221 414 65 . 10 840 109 371 Remotely . | . . . . . . . . Salvage Created 5264 | . 837 302 . 56 2142 373 1554 Parts 292 | . 54 22 . 10 101 31 74 Haulers Intercepted 3 | . 1 . . . 1 . 1 Recyclers Shooed 1 | . . . . . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 102 | . 23 5 . 3 32 12 27 Melee 20 | . . 2 . 3 13 1 1 Guns 59 | . 23 3 . . 11 7 15 Cannons 23 | . . . . . 8 4 11 Classes Destroyed 15 | . 5 2 . 1 4 2 1 Worker 7 | . . . . 1 5 . 1 Builder 3 | . . . . . 2 . 1 Tunneler 2 | . . 2 . . . . . Hauler 3 | . 1 . . . 1 . 1 Recycler 7 | . . 2 . . 4 . 1 Mechanic 2 | . 1 . . . 1 . . Operator 4 | . . . . . 2 . 2 Watcher 9 | . 2 . . . 5 . 2 Swarmer 31 | . 9 3 . 3 6 7 3 Grunt 52 | . 14 2 . . 16 2 18 Brawler 3 | . . . . . . 1 2 Duelist 1 | . . . . . . 1 . Protector 1 | . . . . . . . 1 Sentry 13 | . . . . . 9 1 3 Hunter 1 | . . . . . 1 . . Best Kill Streak 7 | . 7 3 . 4 4 4 7 Combat Bots Only 6 | . 6 3 . 3 4 4 4 Max Kills in Single Turn 1 | . 1 1 . 1 1 1 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . 1 . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Damage Taken 3855 | . 530 57 . 99 1293 479 1397 Core 540 | . 98 . . 9 212 53 168 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 2 | . 2 . . . . . . Regen/Repaired (Parts) 212 | . 63 . . . 44 . 105 Core Remaining (%) 78 | 100 . . . 57 . . . Volleys Fired 264 | . 65 8 . . 97 25 69 Largest 3 | . 2 2 . . 2 2 3 Hottest 184 | . 70 60 . . 123 134 184 Shots Fired 564 | . 130 16 . . 192 49 177 Gun 455 | . 130 16 . . 152 24 133 Cannon 106 | . . . . . 37 25 44 Launcher . | . . . . . . . . Special 3 | . . . . . 3 . . Kinetic 195 | . 65 8 . . 97 . 25 Thermal 369 | . 65 8 . . 95 49 152 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 27 | . 27 14 . . 25 23 21 Robot Miss Streak 3 | . 1 1 . . 3 3 2 Penetration Max . | . . . . . . . . Secondary Targets 4 | . 1 . . . . . 3 Max Gunslinging Chain 1 | . 1 . . . . . 1 Shots Hit Robots 495 | . 100 15 . 5 193 34 148 Core Hits 214 | . 44 8 . 3 77 16 66 Critical Kills 2 | . 1 . . . 1 . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 16 | . 5 . . . 6 . 5 Burn 12 | . 4 . . . 3 . 5 Destroy 2 | . 1 . . . 1 . . Sever 2 | . . . . . 2 . . Melee Attacks 128 | . . 24 . 10 54 32 8 Impact . | . . . . . . . . Slashing 125 | . . 24 . 10 54 32 5 Piercing . | . . . . . . . . Sneak Attacks 14 | . . 4 . 1 7 . 2 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 10029 | . 1188 478 . 213 4500 810 2840 Guns 5082 | . 1188 90 . . 1657 340 1807 Cannons 1956 | . . . . . 652 403 901 Explosions . | . . . . . . . . Melee 2919 | . . 388 . 213 2119 67 132 Ramming . | . . . . . . . . Kinetic 1850 | . 579 48 . . 942 . 281 Thermal 5260 | . 609 42 . . 1439 743 2427 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 2919 | . . 388 . 213 2119 67 132 Piercing . | . . . . . . . . Highest Corruption 1 | . 1 1 1 1 . . 1 Average Corruption 1 | . 1 1 1 1 . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 25 | . 10 7 2 4 . . 2 Message Errors 5 | . . 4 1 . . . . Matter Fused 5 | . 4 1 . . . . . Heat Flow Errors 3 | . 2 . . 1 . . . Energy Discharges 5 | . 1 1 1 1 . . 1 Data Loss (minor) 4 | . 1 1 . 2 . . . Data Loss (major) 2 | . 1 . . . . . 1 Alerts 1 | . 1 . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 507 | . . 74 . 32 346 8 47 Projectiles 74 | . . . . . 19 8 47 Explosions . | . . . . . . . . Melee 433 | . . 74 . 32 327 . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 458 | . 179 24 . 114 295 167 458 Average Temperature 73 | . 42 13 . 66 65 52 110 Received Heat Transfer 1902 | . 240 15 . . 639 126 882 Effects 8 | . . . . . . . 8 Shutdowns 2 | . . . . . . . 2 Energy Bleed 1 | . . . . . . . 1 Matter Decay 1 | . . . . . . . 1 Damage (minor) 1 | . . . . . . . 1 Damage (major) 3 | . . . . . . . 3 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 21 | . 7 . . . 3 2 9 Heat Transferred 11510 | . 1979 100 . . 3258 1221 4952 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Peak Influence 633 | . 392 69 . 84 287 448 633 Initial 187 | . . 5 . . . 92 187 Average 168 | . 197 18 . 51 100 233 483 Maximum Alert Level 2 | . 1 . . . 1 2 2 Low Security (%) 67 | 100 38 100 . 100 93 51 3 Level 1 18 | . 61 . . . 6 27 8 Level 2 13 | . . . . . . 21 88 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 19 | . 5 . . 1 6 . 7 Investigation 13 | . 5 . . . 5 . 3 Extermination . | . . . . . . . . Reinforcement 3 | . . . . . 1 . 2 Assault 3 | . . . . 1 . . 2 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Distress Signals 6 | . 1 . . . 2 . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 150 | . 36 5 . 3 48 13 45 Peak Tracking Total 8 | . 7 2 . 3 4 6 8 Tactical Retreats 14 | . 4 . . . 5 2 3 Traps | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Traps Triggered 6 | . 4 . . . 1 1 . Indirectly . | . . . . . . . . Trap Hack Attempts 3 | . . . . . . . 3 Triggered 1 | . . . . . . . 1 Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Machines Disabled 11 | . . 2 . 1 2 3 3 Max in Single Turn 1 | . . 1 . 1 1 1 1 Garrison Access 1 | . . . . . . . 1 Garrison Relay 1 | . . . . . . 1 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Machines Accessed 30 | . 11 . 1 . 12 . 6 Terminals 17 | . 8 . . . 6 . 3 Fabricators . | . . . . . . . . Repair Stations 3 | . 1 . . . 1 . 1 Recycling Units 5 | . 2 . . . 2 . 1 Scanalyzers 2 | . . . . . 2 . . Garrison Access 2 | . . . . . 1 . 1 Total Hacks 94 | . 43 . 1 . 34 . 16 Successful 58 | . 24 . 1 . 23 . 10 Failed 36 | . 19 . . . 11 . 6 Catastrophic 5 | . 2 . . . 1 . 2 Database Lockouts . | . . . . . . . . Manual 62 | . 29 . 1 . 21 . 11 Terminals 57 | . 29 . . . 19 . 9 Fabricators . | . . . . . . . . Repair Stations 10 | . 5 . . . 2 . 3 Recycling Units 18 | . 9 . . . 6 . 3 Scanalyzers 6 | . . . . . 6 . . Garrison Access 2 | . . . . . 1 . 1 Terminal Hacks 16 | . 11 . 1 . 3 . 1 Prototype ID Bank 3 | . 3 . . . . . . Terminal Index 3 | . 1 . . . 1 . 1 Repair Station Index 1 | . 1 . . . . . . Recycling Unit Index 2 | . 2 . . . . . . Scanalyzer Index 1 | . . . . . 1 . . Hauler Manifests 1 | . 1 . . . . . . Registered Components 2 | . 1 . . . 1 . . Registered Prototypes 1 | . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 7 | . 3 . . . 2 . 2 Scan Component 4 | . 2 . . . 1 . 1 Repair 3 | . 1 . . . 1 . 1 Recycling Unit Hacks 5 | . 2 . . . 2 . 1 Retrieve Components 5 | . 2 . . . 2 . 1 Scanalyzer 6 | . . . . . 6 . . Insert Component 2 | . . . . . 2 . . Analyze 4 | . . . . . 4 . . Garrison Access Hacks 2 | . . . . . 1 . 1 Unlock Access 1 | . . . . . 1 . . Coupler Status 1 | . . . . . . . 1 Unauthorized Hacks 22 | . 8 . . . 9 . 5 Terminals 11 | . 3 . . . 5 . 3 Assimilate 1 | . . . . . 1 . . Botnet 10 | . 3 . . . 4 . 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 11 | . 5 . . . 4 . 2 Monitor 2 | . 2 . . . . . . Reject 5 | . 2 . . . 2 . 1 Recyclers 4 | . 1 . . . 2 . 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 Used . | . . . . . . . . Hacking Detections 24 | . 10 . . . 10 . 4 Full Trace Events 12 | . 5 . . . 5 . 2 Feedback Events 1 | . . . . . . . 1 Corruption 1 | . . . . . . . 1 Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . 1 . . . 1 . 1 Time 88 | . 18 . . . 38 . 32 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 42 | . 12 . . . 20 . 10 Parts Scanalyzed 1 | . . . . . 1 . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Used RIF Installer 1 | . . . . . . 1 . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 6 | . . . . . . 4 2 Machine Destruction 6 | . . . . . . 4 2 Attached 2 | . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Total Allies 2 | . . . . 1 1 . . Largest Group 1 | . . . . 1 1 . . Highest-Rated Group 31 | . . . . 31 31 . . Highest-Rated Ally 31 | . . . . 31 31 . . Total Orders . | . . . . . . . . Ally Attacks 10 | . . . . . 10 . . Total Damage 169 | . . . . . 169 . . Kills 1 | . . . . . 1 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 4 | . . 3 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Turns Passed 9386 | 97 1847 1301 488 513 3164 751 1225 Spaces Moved 4571 | 70 703 753 296 229 1541 416 563 Core 9 | 9 . . . . . . . Treads . | . . . . . . . . Legs 4552 | 61 703 753 296 229 1531 416 563 Wheels 10 | . . . . . 10 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 190 80 130 120 Average Speed 140 | 113 171 149 159 190 121 130 124 Slowest Speed 190 | 120 190 190 190 190 190 130 130 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 59 | 4 99 97 69 50 70 52 32 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug 3 | . . . . . . 3 . Terrain Destroyed 12 | . . . . . . 3 9 Melee 3 | . . . . . . 3 . Projectile 9 | . . . . . . . 9 AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Total 6850 | 87 1215 892 314 297 2584 532 929 Wait 1611 | . 408 100 17 59 748 47 232 Move 4563 | 69 702 752 295 228 1540 414 563 Hop . | . . . . . . . . Pick Up 87 | 12 11 3 . . 40 4 17 Fast Attach 15 | . 4 . 1 . 5 5 . Attach 44 | 6 1 1 . . 20 . 16 Detach 3 | . . . . . 3 . . Swap 63 | . 11 2 . . 38 . 12 Drop 69 | . 13 2 1 . 39 5 9 Fire 264 | . 65 8 . . 97 25 69 Melee 128 | . . 24 . 10 54 32 8 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 3 | . . . . . . . 3 Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: [*Fac x2] / Gar) -8/Garrison -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 98 | -11/Scrapyard | Entered Materials 222 | -10/Materials | Discovered new exit (range 6) 307 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 18) 400 | -10/Materials | Discovered new exit (range 14) 556 | -10/Materials | Repaired Broken Assault Rifle 708 | -10/Materials | Discovered new exit (range 16) 1397 | -10/Materials | Discovered new exit (range 13) 1945 | -10/Materials | Entered Mines 2372 | -10/Mines | Identified exit to Materials 2383 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2383 | -10/Mines | Discovered new exit (range 5) 2442 | -10/Mines | Discovered exit to Materials (range 7) 2650 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2904 | -10/Mines | Learned location of Zion (-7) 2913 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2916 | -10/Mines | Found Prototype Device 3246 | -10/Mines | Entered Exiles 3276 | -10/Exiles | Met 8R-AWN 3296 | -10/Exiles | Met EX-HEX 3350 | -10/Exiles | Met EX-BIN 3364 | -10/Exiles | Aligned with FarCom system 3365 | -10/Exiles | Given EX-Vault access code 3396 | -10/Exiles | Opened EX-Vault 3404 | -10/Exiles | Found Cloak of Protection 3464 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3516 | -10/Exiles | Met EX-DEC 3711 | -10/Exiles | Discovered new exit (range 14) 3734 | -10/Exiles | Left Exiles lab with Cloak of Protection 3734 | -10/Exiles | Entered Mines 4013 | -9/Mines | Assembled infested the area 4107 | -9/Mines | Discovered new exit (range 8) 4218 | -9/Mines | Discovered new exit (range 16) 4227 | -9/Mines | Met a Derelict testing a Signal Generator 4247 | -9/Mines | Entered Materials 4247 | -8/Materials | Accompanied by 1 ally 4247 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 4742 | -8/Materials | Build established: Scavenger-Mutant 5500 | -8/Materials | Discovered new exit (range 11) 7249 | -8/Materials | Discovered new exit (range 16) 7298 | -8/Materials | Build established: Mutant 7304 | -8/Materials | Repaired Lgt. Deuterium Engine 7348 | -8/Materials | Identified exit to Garrison 7411 | -8/Materials | Entered Garrison 7418 | -8/Garrison | Installed Relay Interface Framework 7494 | -8/Garrison | Triggered checkpoint 7549 | -8/Garrison | Garrison Relay disabled 7710 | -8/Garrison | Triggered checkpoint 7943 | -8/Garrison | Triggered checkpoint 8044 | -8/Garrison | Spotted B-75 Beast 8106 | -8/Garrison | Triggered checkpoint 8148 | -8/Garrison | Discovered new exit (range 11) 8162 | -8/Garrison | Entered Materials 8284 | -8/Materials | Core integrity fell below 50% 8668 | -8/Materials | Build established: Skirmisher 9101 | -8/Materials | Lost 4 parts (1p2n1w) 9121 | -8/Materials | Discovered new exit (range 16) 9201 | -8/Materials | Repaired Hvy. Assault Rifle 9362 | -8/Materials | First assault squad dispatched 9387 | -8/Materials | Self-destructed Last Messages --------------- 09352_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 1 system. Awaiting botnet instructions. 09352_ ALERT: Suspicious activity at Terminal M004. Dispatching Investigation squad. 09353_ The unstable cave ceiling collapses. 09353_ K-01 Serf collects debris. 09358_ K-01 Serf cleans the Terminal. 09359_ K-01 Serf collects debris. 09362_ ALERT: Significant disruption in Zone 5E, assault force dispatched. 09362_ K-01 Serf cleans the Processing Tank. 09362_ K-01 Serf collects debris. 09365_ K-01 Serf cleans the Processing Tank. 09365_ K-01 Serf collects debris. 09384_ C-30 ARC bursts open, deploying its payload. 09384_ G-50 Soldier unfolds itself. 09384_ G-47 Trooper unfolds itself. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#+#?????????????????????????? | | ????????????????????? ?????????????????????????? | | ????????????????????? ?????????????????????????? | | ????????????????????? ?????????????????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????# ######?????##?????????????? | | ??????????????????####g#g #???? ??????????????? | | ??????????????????+ %gg #??? ???????????????? | | ??????????????????#### #g #??? ????????????????? | | ??????????########## # @ #?? #??????s?????????? | | ?????????# ]]] # # #? #????????????????? | | ?????????# ]]! ]# ###### #????????????????? | | ?????????# ]]! # ###### #???s????????????? | | ????????????# # #????????????????? | | ???###??????# + #????w???????????? | | ####T######?#" """"" # =%[ #????????????????? | | #?#T """"" ####+#######????????????????? | | = ###" """"" #= %=*! #?????????????????? | | // + =![""" #?????????????????? | | /! ##### # # %=""""" #?????????????????? | | /! ] ## !! """" #?????????????????? | | ## T =""""" #?????????????????? | | % ## """ #?????????????????? | | """" ## g #?????????????????? | | """"" ## ==! #?????????????????? | | """ % ## g r]# ########?????????????????? | | % ## #????????????????????????? | | ! ####### ########???????????????????? | | ????????????????? | | !!! ????????????????? | | !!] #########+####### ####???????????????????? | | !*[ #???# #???? ?????????????????????? | | ]=* #???# " #????? ?????????????????????? | | Y"### #???# T #???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 5 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 33 Evasion (%) 55 Melee Accuracy 5 Recoil Reduction 4 Salvage Targeting 2 Offensive Hacking 20 Relay Coupler Types 1 Relay Coupler Value 32 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BombardmentDeuteriumCleaver Manual? 0 Play Time 01:22:33 Cumulative 34.7 hours Start 2023.03.02 @ 20:26:24 End 2023.03.02 @ 21:56:29 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 16 Rogue 0 Adventurer 16 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 26 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2743e480-a946-4e6c-af00-eeda44430b57