Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.11 @ 20:38:09 Player: Coronach Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (39) 195 Value Destroyed (880) 880 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (311) 311 TOTAL SCORE: 4606 Bonus ------- Follower Combat Kills 28 Aligned with FarCom 300 Friendly Fire -17 Cogmind --------- Core Integrity 700/700 Matter 240/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Walking (150) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (6) ------ High-capacity Storage Unit Experimental Sensor Array Advanced Signal Interpreter 0b10 Alert Chip Improved Medium Armor Plating Hacking Suite > --- WEAPON (2) ------- Heavy EM Shotgun Scythe > --- INVENTORY (12) --- Light Nuclear Core High-capacity Battery (400) High-capacity Matter Pod (200) Energy Filter Improved Medium Armor Plating System Backup Module Shock Rifle Heavy EM Shotgun Heavy EM Shotgun Heavy Ion Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Experimental Sensor Array Advanced Signal Interpreter 0b10 Alert Chip Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Heavy EM Shotgun Scythe > --- INVENTORY -------- Light Nuclear Core High-capacity Battery High-capacity Matter Pod Energy Filter Improved Medium Armor Plating Shock Rifle Heavy EM Shotgun Heavy EM Shotgun Heavy Ion Cannon Rocket Launcher [Rating: 44] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Hacking Suite Device Experimental Sensor Array Storage Medium Storage Unit Processor 0b10 Alert Chip Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Launcher Grenade Launcher Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 4 | . . . . . 2 2 Weapon . | . . . . . . . Parts Attached 46 | 1 10 1 . 1 30 3 Power 5 | 1 1 . . . 2 1 Engine 1 | 1 . . . . . . Core 4 | . 1 . . . 2 1 Reactor . | . . . . . . . Propulsion 9 | . 2 . . . 7 . Treads . | . . . . . . . Leg 9 | . 2 . . . 7 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 15 | . 3 . . . 10 2 Device 5 | . 1 . . . 4 . Storage 3 | . 1 . . . 2 . Processor 2 | . . . . . 1 1 Hackware 1 | . 1 . . . . . Protection 4 | . . . . . 3 1 Artifact . | . . . . . . . Weapon 17 | . 4 1 . 1 11 . Energy Gun 11 | . 2 1 . . 8 . Energy Cannon . | . . . . . . . Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher 4 | . 2 . . 1 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . . 2 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . . 3 . Parts Lost 1 | . . . . . 1 . Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility . | . . . . . . . Weapon . | . . . . . . . Highest Loss Streak 1 | . . . . . 1 . Average Slot Usage (%) 97 | . 98 100 100 100 95 100 Engine 1 | . 3 . . . . . Core 10 | . 10 14 14 14 9 7 Leg 29 | . 28 28 28 28 31 30 Device 3 | . 6 . . . 3 7 Storage 11 | . 14 14 14 14 9 7 Processor 3 | . . . . . 9 15 Hackware 9 | . 6 14 14 14 9 7 Protection 2 | . . . . . 5 7 Energy Gun 22 | . 27 28 28 15 15 7 Naked Turns . | . . . . . . . Heaviest Build 51 | 13 18 18 17 18 44 51 Greatest Support 55 | 20 20 20 20 20 55 50 Greatest Overweight (x) 1 | . . . . . 1 1 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 12 | 6 8 8 8 8 12 12 Average Capacity 8 | 6 7 8 8 8 10 12 Most Carried 11 | 5 8 8 8 8 10 11 Average Carried 8 | 1 6 8 8 8 9 9 Final Capacity 12 | 6 8 8 8 8 12 12 Final Carried 11 | . 8 8 8 8 10 11 Class Distribution -------------------- 53% | Scavenger-Mutant 25% | Mutant 12% | Scavenger-Skirmisher 7% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Assassin | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Matter Collected 945 | 210 410 20 . . 305 . Remotely . | . . . . . . . Salvage Created 1436 | 114 632 38 . 8 644 . Parts 83 | 1 38 5 . 6 33 . Haulers Intercepted 3 | . 2 . . . 1 . Recyclers Shooed 2 | 1 . . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 28 | . 11 2 . 4 11 . Guns 18 | . 10 2 . . 6 . AOE 6 | . . . . 4 2 . Classes Destroyed 9 | 2 5 . . . 2 . Tunneler 1 | 1 . . . . . . Hauler 3 | . 2 . . . 1 . Recycler 3 | 1 2 . . . . . Operator 1 | . 1 . . . . . Watcher 3 | . 2 . . . 1 . Swarmer 14 | . 6 2 . 4 2 . Grunt 9 | . 5 . . . 4 . Sentry 3 | . . . . . 3 . Hunter 2 | . . . . . 2 . Best Kill Streak 4 | 1 3 1 . 4 4 . Combat Bots Only 4 | . 3 1 . 4 4 . Max Kills in Single Turn 2 | 1 2 1 . 2 2 . Gunslinging . | . . . . . . . Exploded 2 | . . . . 2 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Damage Taken 1070 | 38 338 58 . 101 535 . Core 227 | 19 62 23 . 2 121 . Absorbed by Shields . | . . . . . . . Core Remaining (%) 75 | 92 . . . 57 78 . Volleys Fired 78 | 6 39 3 . 3 27 . Largest 2 | 2 2 2 . 1 2 . Hottest 100 | 80 80 80 . 30 100 . Shots Fired 151 | 12 76 6 . 3 54 . Gun 146 | 12 74 6 . . 54 . Cannon . | . . . . . . . Launcher 5 | . 2 . . 3 . . Special . | . . . . . . . Kinetic . | . . . . . . . Thermal . | . . . . . . . Explosive 5 | . 2 . . 3 . . Electromagnetic 146 | 12 74 6 . . 54 . Robot Hit Streak 12 | 7 9 3 . . 12 . Robot Miss Streak 2 | 2 2 1 . 2 2 . Penetration Max . | . . . . . . . Secondary Targets 3 | . 1 1 . . 1 . Max Gunslinging Chain 1 | . 1 1 . . 1 . Shots Hit Robots 111 | 9 51 4 . . 47 . Core Hits 58 | 3 24 3 . 4 24 . Critical Hits 1 | . . . . . 1 . Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed . | . . . . . . . Melee Attacks 3 | . . . . . 3 . Impact . | . . . . . . . Slashing 3 | . . . . . 3 . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2133 | 147 732 45 . 182 1027 . Guns 1676 | 117 680 45 . . 834 . Cannons . | . . . . . . . Explosions 457 | 30 52 . . 182 193 . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic . | . . . . . . . Thermal 275 | 30 52 . . . 193 . Explosive 182 | . . . . 182 . . Electromagnetic 1676 | 117 680 45 . . 834 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 25 | . . . . 8 17 . Projectiles . | . . . . . . . Explosions 25 | . . . . 8 17 . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 150 | 38 40 . . 72 . . Shots 5 | 1 1 . . 3 . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 285 | 92 60 48 . . 285 . Average Temperature 56 | 42 15 22 . . 79 . Received Heat Transfer 216 | . 108 . . . 108 . Siege Activations . | . . . . . . . Robots Corrupted 4 | . 1 . . . 3 . Combat Hostiles 4 | . 1 . . . 3 . Parts Fried 12 | . 5 . . . 7 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . 1 . . . 1 . Heat Transferred 400 | 50 100 . . . 250 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 5 | 1 1 . . . 3 . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Peak Influence 235 | 10 235 200 . 98 227 63 Initial 47 | . 6 33 . . 37 47 Average 90 | 5 108 103 . 68 82 58 Maximum Alert Level 1 | . 1 1 . . 1 . Low Security (%) 87 | 100 82 77 . 100 89 100 Level 1 12 | . 17 22 . . 10 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . 1 . . . 1 1 Investigation . | . . . . . . . Extermination 1 | . . . . . . 1 Reinforcement 2 | . 1 . . . 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Distress Signals 5 | . 1 . . . 4 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 43 | . 17 6 . 4 16 . Peak Tracking Total 5 | . 3 3 . 4 5 1 Tactical Retreats 1 | . 1 . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Machines Disabled 2 | . 1 1 . . . . Max in Single Turn 1 | . 1 1 . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Machines Accessed 15 | . 4 1 1 1 6 2 Terminals 11 | . 3 1 . 1 5 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 . . . . 1 Scanalyzers 1 | . . . . . 1 . Garrison Access . | . . . . . . . Total Hacks 64 | . 15 2 1 3 37 6 Successful 46 | . 8 1 1 2 29 5 Failed 18 | . 7 1 . 1 8 1 Catastrophic 1 | . . . . . 1 . Database Lockouts . | . . . . . . . Manual 39 | . 13 1 1 2 16 6 Terminals 38 | . 11 2 . 3 20 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 8 | . 4 . . . . 4 Scanalyzers 17 | . . . . . 17 . Garrison Access . | . . . . . . . Terminal Hacks 11 | . 1 1 1 1 7 . Branch Access Points 1 | . . . . . 1 . Terminal Index 1 | . . . . . 1 . Locate Traps 3 | . 1 . . . 2 . Recall Investigation 1 | . . . . . 1 . Zone Layout 4 | . . 1 . 1 2 . EX-Prototype ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 17 | . . . . . 17 . Insert Component 8 | . . . . . 8 . Analyze 9 | . . . . . 9 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 18 | . 7 . . 1 5 5 Terminals 11 | . 4 . . 1 5 1 Track 1 | . 1 . . . . . Assimilate 1 | . . . . . 1 . Botnet 7 | . 2 . . 1 3 1 Operators 2 | . 1 . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 7 | . 3 . . . . 4 Monitor 2 | . 1 . . . . 1 Reject 2 | . 1 . . . . 1 Recyclers 2 | . 1 . . . . 1 Mask 1 | . . . . . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 13 | . 4 1 . 1 6 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 8 | . . . . . 8 . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 8 | . . . . . 8 . Part Schematics Acquired 8 | . . . . . 8 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Total Allies 2 | . . 1 . . 1 . Largest Group 1 | . . 1 . . 1 . Highest-Rated Group 31 | . . 31 . . 10 . Highest-Rated Ally 31 | . . 31 . . 10 . Total Orders 2 | . . . . . 2 . STAY 1 | . . . . . 1 . FOLLOW 1 | . . . . . 1 . Ally Attacks 5 | . . 5 . . . . Total Damage 108 | . . 108 . . . . Kills 4 | . . 4 . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Turns Passed 3715 | 48 1043 338 744 77 1215 250 Spaces Moved 2486 | 22 714 260 619 47 662 162 Core . | . . . . . . . Treads . | . . . . . . . Legs 2486 | 22 714 260 619 47 662 162 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 120 | 120 120 120 120 120 120 150 Average Speed 122 | 120 120 120 120 120 121 150 Slowest Speed 150 | 120 120 120 120 120 150 150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 44 | 3 83 64 92 19 42 6 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug 12 | . 9 . . . 3 . Terrain Destroyed 67 | 4 11 . . 30 22 . Melee 3 | . . . . . 3 . Projectile . | . . . . . . . AOE 64 | 4 11 . . 30 19 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Total 3005 | 34 822 280 620 64 1016 169 Wait 335 | . 45 15 . 14 261 . Move 2480 | 21 713 259 618 46 661 162 Hop . | . . . . . . . Pick Up 28 | . 9 1 1 . 14 3 Fast Attach 10 | . 3 . . . 7 . Attach 8 | . . . . . 6 2 Detach 2 | . . . . . 2 . Swap 28 | 1 7 1 . 1 17 1 Drop 33 | 6 6 1 1 . 18 1 Fire 78 | 6 39 3 . 3 27 . Melee 3 | . . . . . 3 . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 3) 49 | -11/Scrapyard | Entered Materials 336 | -10/Materials | Discovered new exit (range 7) 344 | -10/Materials | Build established: Mutant 540 | -10/Materials | Discovered new exit (range 4) 819 | -10/Materials | Discovered new exit (range 10) 1067 | -10/Materials | Discovered new exit (range 7) 1092 | -10/Materials | Entered Mines 1095 | -10/Mines | Received a Mining Laser from a helpful Derelict 1148 | -10/Mines | Discovered new exit (range 5) 1252 | -10/Mines | Build established: Scavenger-Mutant 1287 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1290 | -10/Mines | Found Prototype Device 1425 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1425 | -10/Mines | Discovered new exit (range 5) 1430 | -10/Mines | Entered Exiles 1446 | -10/Exiles | Discovered new exit (range 15) 1465 | -10/Exiles | Met 8R-AWN 1484 | -10/Exiles | Met EX-HEX 1518 | -10/Exiles | Met EX-BIN 1600 | -10/Exiles | Met EX-DEC 1682 | -10/Exiles | Visited The Gauntlet 1927 | -10/Exiles | Discovered new exit (range 10) 2020 | -10/Exiles | Aligned with FarCom system 2021 | -10/Exiles | Given EX-Vault access code 2048 | -10/Exiles | Opened EX-Vault 2057 | -10/Exiles | Found 0b10 Alert Chip 2082 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2174 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 2174 | -10/Exiles | Entered Mines 2180 | -9/Mines | Discovered new exit (range 9) 2229 | -9/Mines | Found a hidden stash of uninstalled traps 2251 | -9/Mines | Entered Materials 2251 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2251 | -8/Materials | Identified Exp. Sensor Array 3420 | -8/Materials | Discovered new exit (range 20) 3466 | -8/Materials | Entered Factory 3466 | -7/Factory | Evolved 2 slots: Utility x2 3716 | -7/Factory | Self-destructed Last Messages --------------- 03642_ Connecting with Recycling Unit... >>Trojan(Reject) Trojan loaded successfully. Testing... Ejection routine running. >>Trojan(Recyclers) Trojan loaded successfully. Testing... Recycler tracking enabled and active. >>Trojan(Monitor) Trojan loaded successfully. Testing... Monitoring response positive. >>Trojan(Mask) Trojan loaded successfully. Testing... Masking routine running. 03654_ Acquired Energy Filter. 03666_ Acquired System Backup Module. 03716_ ALERT: Rogue bot located, Programmers report to Factory Zone 5Q. 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Nuclear Core | -8/Materials | Scanalyzed Hcp. Battery | -8/Materials | Scanalyzed Hcp. Matter Pod | -8/Materials | Scanalyzed Hvy. EM Shotgun | -8/Materials | Scanalyzed Imp. Medium Armor Plating | -8/Materials | Scanalyzed Scythe | -8/Materials | Scanalyzed Grenade Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CorePotentialCapacitor Manual? 0 Play Time 01:03:10 Cumulative 170.9 hours Start 2021.10.11 @ 19:18:11 End 2021.10.11 @ 20:38:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 58 Adventurer 0 Explorer 3 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 45 Gallery% 64 Achievement% 47 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0f090f13-c401-4b63-8fe9-bd39905810c8