Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.07 @ 18:00:21 Player: mehbruh Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (124) 620 Value Destroyed (4348) 4348 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1612) 1612 TOTAL SCORE: 9520 Bonus ------- High Alert Combat Kills 94 Follower Combat Kills 118 Entered Garrisons 400 Used RIF Installer 1000 Cogmind --------- Core Integrity 524/700 Matter 300/300 Energy 290/290 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Light Treads Light Treads Medium Treads Medium Treads > --- UTILITY (4) ------ High-capacity Storage Unit Transmission Jammer Improved Light Armor Plating Medium Reactive Plating > --- WEAPON (4) ------- Heavy Assault Rifle Autogun Autogun Power Maul > --- INVENTORY (20) --- Cooled Ion Engine Improved Deuterium Engine Light Treads Improved Treads Improved Treads Armored Treads Wheel Cesium-ion Thruster Improved Heat Sink Hardlight Generator Hardlight Generator Relay Coupler [Swarmer] (26) Relay Coupler [Hunter] (13) Relay Coupler [Behemoth] (9) Particle Gun Gatling Laser Gauss Rifle Rocket Launcher Rocket Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Improved Treads Medium Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Light Armor Plating Medium Reactive Plating Hardlight Generator > --- WEAPON ----------- Heavy Assault Rifle Improved Assault Rifle Gauss Rifle Flak Gun > --- INVENTORY -------- Cooled Ion Engine Light Treads Light Treads Improved Treads Improved Treads Armored Treads Advanced Treads Wheel Cesium-ion Thruster Transmission Jammer Medium Reactive Plating Hardlight Generator Relay Coupler [Behemoth] Heavy Assault Rifle Rocket Launcher Rocket Launcher Remote Datajack Power Maul [Rating: 44] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Transmission Jammer Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Medium Reactive Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Build | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Slots Evolved 6 | . . 2 2 . 2 . . Power . | . . . . . . . . Propulsion 2 | . . . 2 . . . . Utility 2 | . . . . . 2 . . Weapon 2 | . . 2 . . . . . Parts Attached 80 | 7 5 16 17 3 15 17 . Power 7 | 1 1 2 1 . 1 1 . Engine 7 | 1 1 2 1 . 1 1 . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 26 | 2 2 4 5 1 5 7 . Treads 24 | 2 . 4 5 1 5 7 . Leg . | . . . . . . . . Wheel 2 | . 2 . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 20 | 2 2 3 3 . 6 4 . Device 5 | 1 . . . . 2 2 . Storage 4 | 1 2 . 1 . . . . Processor 2 | . . . . . 2 . . Hackware . | . . . . . . . . Protection 9 | . . 3 2 . 2 2 . Artifact . | . . . . . . . . Weapon 27 | 2 . 7 8 2 3 5 . Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 22 | 2 . 6 7 . 2 5 . Ballistic Cannon . | . . . . . . . . Launcher 2 | . . 1 1 . . . . Special Weapon 1 | . . . . . 1 . . Impact Weapon 2 | . . . . 2 . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . 1 1 . . . . Parts Lost 19 | . . 4 3 1 5 6 . Power 1 | . . . 1 . . . . Propulsion 4 | . . 1 . 1 1 1 . Utility 3 | . . 1 . . . 2 . Weapon 11 | . . 2 2 . 4 3 . Highest Loss Streak 5 | . . 4 2 1 2 5 . To Critical Strikes . | . . . . . . . . Average Backups 16 | 3 12 14 18 19 19 17 20 Power 1 | . 1 2 1 1 1 1 2 Propulsion 4 | 2 5 5 3 3 3 6 6 Utility 3 | . . 1 4 5 5 4 6 Weapon 6 | . 3 5 9 10 8 4 5 Tool/Special . | . . . . . . . . Unused Backups 24 | . 2 11 1 . 1 . 9 Power 7 | . 1 5 . . . . 1 Propulsion 7 | . 1 4 . . . . 2 Utility 4 | . . . . . . . 4 Weapon 6 | . . 2 1 . 1 . 2 Tool/Special . | . . . . . . . . Average Slot Usage (%) 98 | . 100 98 99 99 98 95 100 Engine 9 | . 14 11 8 9 7 6 7 Treads 28 | . 28 22 35 35 29 29 30 Device 4 | . 14 1 . . 4 5 7 Storage 9 | . 14 11 9 9 7 7 7 Processor 1 | . . . . . 7 1 . Protection 8 | . . 8 9 9 8 13 15 Ballistic Gun 32 | . 28 43 35 32 27 24 23 Impact Weapon 1 | . . . . 3 2 2 7 Peak Build Rating 44 | 7 8 16 30 32 40 44 42 Average Rating 25 | 5 7 14 24 29 36 39 42 On Entrance 21 | . 7 8 16 29 31 37 42 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 92 | 13 30 42 79 81 85 92 86 Greatest Support 101 | 40 40 43 86 85 85 101 96 Greatest Overweight (x) 1 | . . 1 . . . 1 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 Average Capacity 17 | 7 13 15 19 20 20 20 20 Most Carried 20 | 6 15 15 20 20 20 20 20 Average Carried 16 | 4 12 14 18 19 19 17 20 Final Capacity 20 | 8 15 15 20 20 20 20 20 Final Carried 20 | 6 15 15 20 20 20 20 20 Class Distribution -------------------- 33% | Scavenger-Tank 25% | Tank 17% | Mutant 15% | Scavenger-Gunner 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Gunner | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Tank | -7/Factory Resources | -11 -10 -9 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Matter Collected 3653 | 219 339 752 663 240 616 824 . Remotely . | . . . . . . . . Salvage Created 4494 | 18 416 1280 1024 240 650 866 . Parts 267 | 4 34 94 51 16 23 45 . Haulers Intercepted 5 | . 2 2 1 . . . . Recyclers Shooed 1 | . . . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Combat Hostiles Destroyed 106 | . 15 26 19 8 12 26 . Melee 4 | . . . . . 1 3 . Guns 82 | . 15 22 18 5 6 16 . AOE 17 | . . 4 1 3 3 6 . Classes Destroyed 14 | 1 3 6 2 . 1 1 . Worker 3 | . . . 2 . 1 . . Builder 3 | . . 1 . . 2 . . Tunneler 2 | 1 . . . . 1 . . Hauler 5 | . 2 2 1 . . . . Recycler 3 | . . 1 1 . 1 . . Operator 1 | . . 1 . . . . . Watcher 1 | . . 1 . . . . . Swarmer 35 | . 12 4 2 3 3 11 . Saboteur 1 | . . . . . . 1 . Grunt 39 | . 3 12 11 4 1 8 . Duelist 4 | . . 2 . . . 2 . Sentry 19 | . . 8 3 . 5 3 . Hunter 5 | . . . 3 1 . 1 . Programmer 3 | . . . . . 3 . . Best Kill Streak 8 | 1 3 4 4 3 3 8 . Combat Bots Only 8 | . 3 4 4 3 3 8 . Max Kills in Single Turn 4 | 1 1 4 2 3 2 3 . Gunslinging 1 | . . 1 . . . 1 . Exploded 4 | . . 4 1 3 2 3 . Melee 1 | . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Hostile Shots Fired 748 | . 75 91 97 53 229 203 . Missed 215 | . 22 25 22 7 72 67 . Hits 533 | . 53 66 75 46 157 136 . Melee 12 | . . . . . . 12 . Projectile 521 | . 53 66 75 46 157 124 . Critical Strikes 16 | . 1 2 7 2 3 1 . Part Disruptions 2 | . . . . . 2 . . Damage Taken 5236 | . 424 968 1003 436 1309 1096 . Core 474 | . 66 113 74 45 74 102 . Absorbed by Shields 561 | . . . . 173 . 388 . Ignored by Resistances 677 | . . . 162 89 161 265 . Regen/Repaired (Parts) 77 | . . 77 . . . . . Core Remaining (%) 80 | 100 73 71 . 78 . . . Volleys Fired 232 | 2 46 59 49 16 23 37 . Largest 4 | 2 2 4 4 4 4 4 . Hottest 102 | 40 40 83 89 92 89 102 . Shots Fired 756 | 4 92 230 190 61 74 105 . Gun 743 | 4 92 229 188 60 70 100 . Cannon . | . . . . . . . . Launcher 11 | . . 1 2 1 2 5 . Special 2 | . . . . . 2 . . Kinetic 743 | 4 92 229 188 60 70 100 . Thermal . | . . . . . . . . Explosive 11 | . . 1 2 1 2 5 . Electromagnetic . | . . . . . . . . Robot Hit Streak 24 | 2 7 14 12 10 24 22 . Robot Miss Streak 7 | 1 7 4 3 3 1 5 . Penetration Max 1 | . . . . . . 1 . Secondary Targets 15 | . 1 3 3 1 . 7 . Max Gunslinging Chain 1 | . 1 1 1 1 . 1 . Shots Hit Robots 521 | 2 48 152 130 45 71 73 . Core Hits 239 | 1 21 64 57 19 23 54 . Critical Kills . | . . . . . . . . Critical Parts Destroyed 9 | . . . 2 1 5 1 . Critical Strikes 10 | . . . 2 1 6 1 . Destroy 3 | . . . 2 1 . . . Smash 7 | . . . . . 6 1 . Melee Attacks 48 | . . . . 12 21 15 . Impact 48 | . . . . 12 21 15 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 5 | . . . . . 5 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9247 | 26 653 2025 1823 818 2038 1864 . Guns 6757 | 26 619 1797 1608 642 888 1177 . Cannons . | . . . . . . . . Explosions 1324 | . . 206 204 149 213 552 . Melee 1015 | . . . . . 892 123 . Ramming 151 | . 34 22 11 27 45 12 . Kinetic 6757 | 26 619 1797 1608 642 888 1177 . Thermal . | . . . . . . . . Explosive 1324 | . . 206 204 149 213 552 . Electromagnetic . | . . . . . . . . Impact 1015 | . . . . . 892 123 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . . . . 2 5 . . Average Corruption 4 | . . . . 2 4 . . Corruption Purged 5 | . . . . . 5 . . Corruption Blocked . | . . . . . . . . Effects 16 | . . . . . 16 . . Message Errors 3 | . . . . . 3 . . Matter Fused 3 | . . . . . 3 . . Heat Flow Errors 1 | . . . . . 1 . . Energy Discharges 3 | . . . . . 3 . . Data Loss (minor) 2 | . . . . . 2 . . Misfires 3 | . . . . . 3 . . Weapon Failures 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 689 | . . . 21 . 568 100 . Projectiles . | . . . . . . . . Explosions 64 | . . . 21 . . 43 . Melee 625 | . . . . . 568 57 . Knockbacks 4 | . . . 1 . 2 1 . Impact 4 | . . . 1 . 2 1 . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 111 | . . 19 20 23 . 49 . Shots 3 | . . 1 1 . . 1 . Rammed 15 | . 5 3 1 2 3 1 . Targets Rammed 16 | . 5 4 1 2 3 1 . Kicked . | . . . . . . . . Crushed 1 | . . 1 . . . . . Highest Temperature 288 | . . 133 185 149 288 271 . Average Temperature 62 | . . 38 43 68 83 118 . Received Heat Transfer 1699 | . 24 360 486 210 345 274 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 5 | . . . . . 4 1 . Combat Hostiles 3 | . . . . . 2 1 . Parts Fried 9 | . . . . . 8 1 . Impact Corruptions 16 | . . . . . 14 2 . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged 19 | . . . . . . 19 . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Maximum Alert Level 3 | . 1 1 1 2 1 3 1 Low Security (%) 71 | 100 85 89 87 20 88 34 . Level 1 15 | . 14 10 12 59 11 3 100 Level 2 11 | . . . . 19 . 57 . Level 3 . | . . . . . . 4 . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 762 | 5 255 263 253 516 270 762 399 Initial 399 | . . 46 15 161 270 68 399 Average 169 | . 103 73 74 314 102 417 399 Influence Increases 3364 | 5 529 766 511 365 434 754 . Destroy 0b10 Robot/C 2180 | . 300 520 380 160 240 580 . Destroy 0b10 Robot/NC 90 | 5 10 30 20 . 25 . . Destroy Leader 452 | . 74 156 82 20 90 30 . Allied During Kill 15 | . . . . . . 15 . Successful Hack 127 | . 5 31 15 14 62 . . Disable Machine 15 | . . 15 . . . . . Anti-Garrison Action 150 | . . . . 100 . 50 . Destroy Structure 170 | . 5 14 14 41 17 79 . Lose Combat Pursuer 165 | . 135 . . 30 . . . Influence Decreases 2965 | 5 417 840 301 97 852 90 363 Entered New Map 815 | . . 66 23 87 246 30 363 Time Decay 1578 | 5 267 502 248 . 556 . . Lost Part 184 | . . 34 30 10 50 60 . Purge Threat 388 | . 150 238 . . . . . Squads Dispatched 13 | . 3 2 3 . 5 . . Investigation 2 | . 1 1 . . . . . Extermination 4 | . . . . . 4 . . Reinforcement 5 | . 2 1 1 . 1 . . Assault . | . . . . . . . . Garrison 2 | . . . 2 . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Distress Signals 9 | . 3 3 3 . . . . Communications Jammed 1 | . . . . . 1 . . Distress Signals . | . . . . . . . . Times Spotted 158 | . 31 36 28 10 16 37 . Peak Tracking Total 6 | . 5 5 6 4 3 6 . Tactical Retreats 6 | . 4 . . 2 . . . Traps | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Traps Triggered 8 | . 1 3 . . 2 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Machines Disabled 3 | . . 1 . 1 . 1 . Max in Single Turn 1 | . . 1 . 1 . 1 . Garrison Relay 2 | . . . . 1 . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Machines Accessed 37 | . 6 12 4 2 10 3 . Terminals 32 | . 6 9 3 2 9 3 . Fabricators . | . . . . . . . . Repair Stations 2 | . . 2 . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . 1 . . . . . Garrison Access 2 | . . . 1 . 1 . . Total Hacks 84 | . 15 35 10 3 17 4 . Successful 38 | . 7 17 5 1 7 1 . Failed 45 | . 8 17 5 2 10 3 . Catastrophic 10 | . 1 3 1 . 3 2 . Database Lockouts 1 | . . 1 . . . . . Manual 55 | . 13 27 9 . 6 . . Terminals 75 | . 15 28 9 3 16 4 . Fabricators . | . . . . . . . . Repair Stations 4 | . . 4 . . . . . Recycling Units . | . . . . . . . . Scanalyzers 3 | . . 3 . . . . . Garrison Access 2 | . . . 1 . 1 . . Terminal Hacks 16 | . 5 5 . 1 4 1 . Robot Analysis 2 | . 2 . . . . . . Open DSF 1 | . . . . . 1 . . Emergency Access Points 1 | . . . . . . 1 . Terminal Index 1 | . . . . . 1 . . Alert Level 2 | . 1 1 . . . . . Unreport Threat 3 | . 1 2 . . . . . Locate Traps 5 | . 1 2 . . 2 . . Garrison Registry 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 3 | . . 3 . . . . . Scan Component 2 | . . 2 . . . . . Repair 1 | . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . 2 . . . . . Retrieve Study 2 | . . 2 . . . . . Garrison Access Hacks 2 | . . . 1 . 1 . . Unlock Access 2 | . . . 1 . 1 . . Unauthorized Hacks 15 | . 2 7 4 . 2 . . Terminals 15 | . 2 7 4 . 2 . . Botnet 8 | . 2 2 2 . 2 . . Skim 7 | . . 5 2 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 31 | . 6 11 3 1 8 2 . Full Trace Events 1 | . . . . 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 2 | . . 2 . . . . . Parts Repaired 1 | . . 1 . . . . . Time 26 | . . 26 . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Gar Fac Gar Fac Used RIF Installer 2 | . . . . 1 . 1 . Watcher Feeds 1 | . . . . . . 1 . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 6 | . . . . 3 . 3 . Machine Destruction 6 | . . . . 3 . 3 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 1 | . . . . . 1 . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Total Allies 3 | . . . . . 1 2 . Largest Group 2 | . . . . . 1 2 2 Highest-Rated Group 190 | . . . . . 16 190 190 Highest-Rated Ally 95 | . . . . . 16 95 95 Total Orders . | . . . . . . . . Ally Attacks 10 | . . . . . 1 9 . Total Damage 419 | . . . . . . 419 . Kills 3 | . . . . . . 3 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Active Infowar (turns) 2782 | 27 1093 258 . . 979 418 7 Seismic 1378 | 27 1093 258 . . . . . Jamming 1404 | . . . . . 979 418 7 Robot Analysis Total 2 | . 2 . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Turns Passed 7002 | 87 1093 1606 617 802 1620 1170 7 Spaces Moved 3505 | 43 531 800 236 437 894 560 4 Core 4 | 4 . . . . . . . Treads 3499 | 39 529 800 236 437 894 560 4 Legs . | . . . . . . . . Wheels 2 | . 2 . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 160 156 156 156 156 160 Average Speed 158 | 149 159 160 159 156 156 162 160 Slowest Speed 240 | 160 160 240 160 156 156 232 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 50 | 4 98 74 22 59 27 67 . Regions Visited 7 Branch Regions . Pre-discovered Areas 2 | . . 2 . . . . . Known Exits Taken 3 | . . 1 1 . 1 . . Unknown Exits Taken 2 | 1 1 . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 55 | . . 11 5 16 17 6 . Terrain Destroyed 65 | . . 11 15 16 17 6 . Melee 9 | . . . . 7 2 . . Projectile . | . . . . . . . . AOE 56 | . . 11 15 9 15 6 . Terrain Rammed 1 | . . . . 1 . . . Walls Destroyed 1 | . . . . 1 . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Total 4346 | 58 681 1010 366 488 1024 715 4 Wait 278 | 1 77 87 33 9 44 27 . Move 3496 | 42 530 799 235 435 893 558 4 Hop . | . . . . . . . . Pick Up 83 | 6 11 19 15 1 8 23 . Fast Attach 23 | 7 . 4 2 . 2 8 . Attach 45 | . . 6 6 1 7 25 . Detach 3 | . . . . . . 3 . Swap 67 | . 7 9 13 11 16 11 . Drop 54 | . 5 23 12 . 7 7 . Fire 232 | 2 46 59 49 16 23 37 . Melee 48 | . . . . 12 21 15 . Ram 1 | . . . . 1 . . . Kick . | . . . . . . . . Crush 16 | . 5 4 1 2 3 1 . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 4 exits: Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: [*Fac] / [*Sto] / Gar) -7/Garrison (discovered 2 exits: [*Fac x2]) -7/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 556 | -10/Materials | Discovered new exit (range 12) 1072 | -10/Materials | Discovered new exit (range 15) 1150 | -10/Materials | Discovered new exit (range 10) 1181 | -10/Materials | Entered another Materials area 1181 | -9/Materials | Evolved 2 slots: Weapon x2 1370 | -9/Materials | Discovered new exit (range 16) 1476 | -9/Materials | Lost 4 parts (1n1u2w) 1507 | -9/Materials | Build established: Gunner 1843 | -9/Materials | Build established: Tank 1989 | -9/Materials | Discovered new exit (range 8) 2082 | -9/Materials | Identified exit to Materials 2082 | -9/Materials | Learned location of 1 exit from Materials 2126 | -9/Materials | Learned 4 Recycling zone layouts 2199 | -9/Materials | Learned location of Zion (-7) 2203 | -9/Materials | Learned Storage trap positions 2284 | -9/Materials | Learned location of 3 exits from Materials 2391 | -9/Materials | Repaired Lgt. Assault Rifle 2678 | -9/Materials | Central database locked down 2787 | -9/Materials | Entered another Materials area 2787 | -8/Materials | Evolved 2 slots: Propulsion x2 2788 | -8/Materials | Identified exit to Factory 3259 | -8/Materials | Garrison activated, responded to threat 3402 | -8/Materials | Identified exit to Garrison 3404 | -8/Materials | Entered Garrison 3454 | -8/Garrison | Build established: Scavenger-Tank 3516 | -8/Garrison | Triggered checkpoint 3680 | -8/Garrison | Triggered checkpoint 3785 | -8/Garrison | Discovered exit to Factory (range 14) 3947 | -8/Garrison | Discovered exit to Factory (range 68) 3947 | -8/Garrison | Discovered exit to Factory (range 34) 3947 | -8/Garrison | Discovered exit to Factory (range 22) 4097 | -8/Garrison | Installed Relay Interface Framework 4166 | -8/Garrison | Garrison Relay disabled 4206 | -8/Garrison | Entered Factory 4206 | -7/Factory | Evolved 2 slots: Utility x2 4231 | -7/Factory | Identified exit to DSF 4519 | -7/Factory | Discovered new exit (range 5) 4583 | -7/Factory | Build established: Scavenger-Gunner 5229 | -7/Factory | Discovered new exit (range 13) 5822 | -7/Factory | Identified exit to Garrison 5826 | -7/Factory | Entered Garrison 6222 | -7/Garrison | Triggered checkpoint 6222 | -7/Garrison | Triggered checkpoint 6233 | -7/Garrison | Triggered checkpoint 6263 | -7/Garrison | Triggered checkpoint 6296 | -7/Garrison | Destroyed 8 combat bots 6305 | -7/Garrison | Lost 5 parts (1n2u2w) 6468 | -7/Garrison | Discovered new exit (range 7) 6514 | -7/Garrison | Triggered checkpoint 6556 | -7/Garrison | Build established: Scavenger-Tank 6672 | -7/Garrison | Expanded RIF knowledge: Watcher Feeds 6694 | -7/Garrison | Triggered checkpoint 6714 | -7/Garrison | Heavy support dispatched to Factory 6734 | -7/Garrison | Garrison Relay disabled 6864 | -7/Garrison | Triggered checkpoint 6902 | -7/Garrison | Discovered new exit (range 9) 6904 | -7/Garrison | Found embedded Infiltrators 6996 | -7/Garrison | Entered Factory 6996 | -7/Factory | Accompanied by 2 allies 7003 | -7/Factory | Self-destructed Last Messages --------------- 06902_ EXIT=FOUND 06904_ P0-1AQ(x): "And who sent you? What bad timing..." 06941_ Slug penetrates Y-54 Guardian. 06942_ Slug penetrates Wall. 06944_ Slug penetrates Y-54 Guardian. 06944_ Y-54 Guardian destroyed. 06946_ Chain reaction triggered in Imp. Deuterium Engine. 06946_ L-41 Fighter destroyed. 06954_ Slug penetrates Wall. 06955_ H-55 Commando knocked back. 06961_ Dropped Lgt. Treads. 06962_ Acquired 7 matter. 06966_ Acquired 3 matter. 06994_ Attempting to access garrison exit controls... RIF authorized. LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ???????????????????????? ????????????????? | | ???????????????????????? ????????????????? | | ???????????????????????? ????????????????? | | ???????????????????????? ????????????????? | | ???????????????????????? ????????????????? | | ???????????????????????? ????????????????? | | ??????????????????###### ????????????????? | | ??????????????????? ????????????????? | | ???????????????????? #????????????????? | | ???????????????????? #????????????????? | | ????????????????????? #????????????????? | | ?????????????????????# #????????????????? | | ?????????????????????# #####????????????? | | ?????????????????????# #????????????? | | ?????????????????????# #????????????? | | ?????????????????????# x +????????????? | | ?????????????????????# #????????????? | | ?????????????????????# #????????????? | | ?????????????????#+######x##+#????????????? | | ????????????????# @ #????????????? | | ????????????????# = #????????????? | | ????????????????# #????????????? | | ????????????????# """ """ #????????????? | | ????????????????# """ """ #????????????? | | ????????????????# """ """ #????????????? | | ????????????????# ] #????????????? | | ????????????????# ?""" """ #????????????? | | ????????????????# ???""" ""??#????????????? | | ??????????????????????"" ?????????????????? | | ??????????????????????? ?????????????????? | | ??????????????????????? ?????????????????? | | ???????????????????????#??????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 375 Resistance: KI 30 Evasion (%) 40 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Assault Rifle | 3% | -9/Materials Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Imp. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShrapnelLargeReplicator Manual? 0 Play Time 00:58:04 Cumulative 103.6 hours Start 2026.01.06 @ 20:41:42 End 2026.01.07 @ 18:00:21 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 95 Rogue 95 Adventurer 0 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 51 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: adf4e33c-57f2-4d8d-bf47-d5f447ea6e3d