Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.24 @ 16:07:30 Player: maxwell Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (25) 5000 Robots Destroyed (275) 1375 Value Destroyed (13815) 13815 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (7945) 7945 TOTAL SCORE: 31875 Bonus ------- High Alert Combat Kills 455 Follower Combat Kills 1207 Entered Garrisons 1800 Used RIF Installer 4500 Friendly Fire -17 Cogmind --------- Core Integrity 371/1300 Matter 22/550 Energy 82/100 System Corruption 33% Temperature Cool (0) Movement Treading (145) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Biometal Medium Treads Biometal Medium Treads Biometal Medium Treads Improved Antigrav System > --- UTILITY (11) ----- Huge Storage Unit Matter Compressor Advanced Launcher Guidance Computer Advanced Target Analyzer Advanced Hacking Suite Improved Dynamic Insulation System > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Biometal Medium Treads Experimental Sensor Array Advanced Thermal Defense Suite Advanced Thermal Defense Suite Relay Coupler [NC] (43) Relay Coupler [NC] (43) Relay Coupler [NC] (45) Relay Coupler [Grunt] (41) Relay Coupler [Sentry] (38) Long-range Tractor Beam Gamma Rifle Gatling Laser Gatling Laser Nova Cannon High-powered Shotgun Coil Gun KE Penetrator Railgun Micro-nuke Launcher Advanced Concussive RPG (1) Improved Remote Datajack Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Antimatter Reactor > --- PROPULSION ------- Improved Treads Heavy Treads Heavy Treads Biometal Medium Treads > --- UTILITY ---------- Advanced Power Amplifier Coolant Network Huge Storage Unit Triangulator Experimental Sensor Array Advanced Launcher Guidance Computer Centrium Heavy Armor Plating Graphene Brace Relay Coupler [NC] > --- WEAPON ----------- Gamma Rifle Gamma Rifle > --- INVENTORY -------- Reinforced Fission Core Light Particle Reactor Coolant Network Matter Compressor Advanced ECM Suite Advanced Thermal Defense Suite Point Defense Array Advanced Hacking Suite Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Improved Dynamic Insulation System Improved System Restoration Module Long-range Tractor Beam Thief Drone Bay Cooled Plasma Rifle Cooled Plasma Rifle Compact HERF Cannon Matter Neutralizer KE Penetrator Railgun Hardcell Cannon Proton Missile Launcher Improved Remote Datajack [Rating: 152] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Improved Antigrav System Utility Huge Storage Unit Device Disposable Heat Sink Storage Huge Storage Unit Processor Advanced Terrain Scan Processor Hackware Relay Coupler [NC] Protection Improved Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Matter Neutralizer Ballistic Gun Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Gar Res Tes Slots Evolved 14 | . . . . . 4 . . . 2 . . . 2 . . . 2 . 2 . . 2 . . . Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . . . 1 . . . 1 . . . . . . . . . . . . Utility 9 | . . . . . 2 . . . 1 . . . . . . . 2 . 2 . . 2 . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 444 | 5 7 6 3 . 9 17 9 7 15 15 27 31 6 12 16 16 6 9 7 41 72 18 33 51 6 Power 34 | 1 . 1 . . . 2 . 1 1 . 1 3 . 2 . . 1 1 . 4 5 1 3 6 1 Engine 8 | 1 . 1 . . . . . 1 . . 1 2 . 1 . . . 1 . . . . . . . Core 15 | . . . . . . 2 . . 1 . . 1 . 1 . . 1 . . 2 5 . 2 . . Reactor 11 | . . . . . . . . . . . . . . . . . . . . 2 . 1 1 6 1 Propulsion 101 | 2 . 2 . . 2 2 3 1 3 2 1 9 2 1 2 5 3 3 1 7 12 2 15 17 4 Treads 51 | 2 . 2 . . 2 2 3 1 3 . 1 4 1 . 2 1 3 1 1 6 6 2 . 6 2 Leg 36 | . . . . . . . . . . 2 . 2 1 . . 3 . 2 . 1 5 . 11 9 . Wheel 10 | . . . . . . . . . . . . 3 . 1 . 1 . . . . 1 . 4 . . Hover 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 142 | 1 4 2 1 . 6 3 2 1 6 3 13 7 2 2 8 1 2 1 3 12 29 11 7 15 . Device 84 | . 1 2 . . 4 1 1 . 1 2 5 3 2 1 6 1 . 1 2 7 21 7 7 9 . Storage 11 | 1 2 . 1 . . . . . . . . 1 . . 1 . . . . 2 1 . . 2 . Processor 6 | . 1 . . . 1 . . . 2 . . . . . . . . . . . . 1 . 1 . Hackware 5 | . . . . . . . . . . . 1 . . . . . . . . . 2 . . 2 . Protection 36 | . . . . . 1 2 1 1 3 1 7 3 . 1 1 . 2 . 1 3 5 3 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 167 | 1 3 1 2 . 1 10 4 4 5 10 12 12 2 7 6 10 . 4 3 18 26 4 8 13 1 Energy Gun 77 | . 2 1 1 . . 6 2 2 2 3 6 6 1 3 3 5 . 1 1 7 10 3 4 7 1 Energy Cannon 19 | . . . . . . . . . . 1 . . . . . . . 1 2 6 4 1 2 2 . Ballistic Gun 4 | 1 1 . . . . . . . . . . . . . . . . . . . . . . 2 . Ballistic Cannon 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Launcher 34 | . . . . . 1 3 2 1 1 3 2 2 . 3 1 4 . 2 . 5 2 . 2 . . Special Weapon 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . Impact Weapon 23 | . . . 1 . . 1 . 1 2 . 3 3 1 1 2 1 . . . . 7 . . . . Slashing Weapon 2 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . . . . 1 . 1 . . . . . . . . 1 . . . . Unidentified Prototypes 11 | . 1 1 . . 1 . . . 1 . . . . . 1 . . . . . 2 3 . 1 . Corrupted Parts 9 | . . . . . . . . . . . . . . . . . . . . 6 . . 3 . . System Corruption 56 | . . . . . . . . . . . . . . . . . . . . 28 . . 28 . . Parts Lost 160 | . . 4 . . 1 8 4 6 3 4 5 15 . 2 . 9 . 4 . 14 22 1 15 39 4 Power 29 | . . 1 . . . 2 . 1 . . 1 3 . 1 . 1 . 1 . 4 3 . 3 6 2 Propulsion 64 | . . 2 . . . 2 3 2 2 1 2 6 . 1 . 5 . 3 . 5 9 . 6 15 . Utility 38 | . . . . . . 2 1 1 1 2 1 2 . . . 1 . . . 2 8 1 5 10 1 Weapon 29 | . . 1 . . 1 2 . 2 . 1 1 4 . . . 2 . . . 3 2 . 1 8 1 Highest Loss Streak 14 | . . 2 . . 1 4 1 6 2 2 2 14 . 1 . 5 . 2 . 4 11 1 6 10 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 96 98 100 100 99 96 98 90 96 94 95 89 92 94 100 91 83 92 88 70 81 82 77 81 65 Engine 4 | . 14 13 14 14 9 1 . 2 . . 4 5 . 3 6 6 5 5 5 3 . . . . . Core 4 | . . . . . . 6 9 4 6 7 2 . 6 5 6 4 3 5 5 4 9 7 6 2 . Treads 23 | . 28 28 28 28 36 35 35 31 34 23 27 24 31 28 32 23 23 25 17 17 18 19 6 2 14 Leg 5 | . . . . . . . . . . 10 8 3 7 6 . 7 5 1 10 6 4 . 11 20 . Wheel 1 | . . . . . . . . . . . . 5 . 1 6 2 5 5 3 . . . 5 . . Device 13 | . 10 14 14 14 14 7 8 9 11 11 6 6 6 7 13 13 11 11 15 16 18 23 22 20 9 Storage 7 | . 14 14 14 14 9 9 9 9 7 7 7 7 6 6 6 6 5 5 5 4 5 4 4 5 9 Processor 6 | . . . . . 9 9 9 9 9 15 14 7 6 6 6 6 5 5 5 3 . 2 4 6 9 Protection 5 | . . . . . 3 7 9 8 7 1 4 10 13 11 5 4 4 11 10 7 10 7 2 . . Energy Gun 11 | . 21 27 25 28 17 12 18 11 11 7 11 10 10 9 10 12 11 8 6 2 5 7 3 3 3 Launcher 1 | . . . . . . 4 . . . 4 . . . 2 . . . . . 1 . . . . . Naked Turns 8 | . . . . . . . . . . . . . . . . . . . . 8 . . . . . Heaviest Build 175 | 12 32 32 92 92 99 99 95 95 99 99 115 75 60 72 107 110 127 133 141 161 175 148 169 152 126 Greatest Support 198 | 40 40 40 40 40 80 80 80 80 100 80 80 80 100 100 100 100 124 132 114 169 198 198 198 175 140 Greatest Overweight (x) 13 | . . . 2 2 1 1 1 1 1 1 2 6 . . 1 10 9 1 1 7 12 . 13 11 1 Average Overweight (x) . | . . . 1 2 1 1 1 1 . 1 1 . . . . 3 3 . 1 . . . 1 . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 20 20 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 6 10 15 23 25 25 25 25 25 25 25 25 20 20 20 20 25 25 25 25 22 25 25 25 25 25 Most Carried 25 | . 15 15 20 24 25 25 25 21 25 25 25 21 20 20 23 23 25 25 25 25 25 25 25 25 22 Average Carried 21 | . 8 14 18 22 24 19 20 19 18 24 24 19 19 19 20 21 23 24 24 20 23 24 21 22 21 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 20 20 20 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | . 15 15 20 24 25 17 21 18 25 25 22 19 20 20 23 21 25 25 25 25 25 25 25 21 22 Class Distribution -------------------- 27% | Mutant 24% | Scavenger-Mutant 19% | Bothacker-Mutant 12% | Botlord-Mutant 11% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Commander-Mutant | -10/Exiles Commander-Mutant | -9/Mines Commander-Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -7/Factory Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Garrison Botlord-Mutant | -4/Factory Botlord-Mutant | -4/Garrison Bothacker-Mutant | -4/Factory Bothacker-Mutant | -3/Research Scavenger-Mutant | -3/Garrison Botlord-Mutant | -3/Research Botlord-Mutant | -3/Testing Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -3 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Gar Res Tes Matter Collected 6304 | 241 142 89 69 36 80 284 181 38 97 448 300 325 70 200 409 251 60 53 119 600 879 187 508 638 . Remotely 54 | . . . . . . . . . . . . . . . . . . . . . 54 . . . . Salvage Created 13610 | . 493 258 237 47 114 266 474 23 231 500 473 1386 124 514 207 331 . 381 . 1095 2120 445 2427 1464 . Parts 522 | . 31 10 8 . 10 15 28 4 18 27 5 23 5 19 8 5 . 21 . 43 88 18 73 63 . Haulers Intercepted 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 4 | . . . . . . . . . . . . . . . 1 . . . . . 3 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Gar Res Tes Combat Hostiles Destroyed 252 | . 8 6 . 1 6 11 13 4 6 19 10 12 1 11 5 10 . 11 . 20 38 5 31 24 . Melee 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Guns 85 | . 8 6 . 1 1 1 7 . 2 4 3 4 1 1 5 6 . 1 . 1 14 3 4 12 . Cannons 35 | . . . . . . . . . . 2 . . . . . . . 1 . 6 10 . 8 8 . AOE 85 | . . . . . 5 10 6 4 3 12 3 5 . 7 . 3 . 7 . 10 4 . 6 . . Classes Destroyed 16 | . 6 . . . 1 2 2 . . 2 1 . . . . . . . . 1 1 . . . . Worker 9 | . 2 . . . . . 1 . . . . . 3 . . . . . . . 3 . . . . Builder 7 | . . . . . 1 . 1 . 3 . . . . . . . . . . . 2 . . . . Tunneler 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recycler 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Watcher 4 | . 2 . . . . . . . . . . . 1 . . . . . . . . 1 . . . Swarmer 65 | . 2 . . . 4 3 6 4 . 5 3 4 . 3 2 . . 4 . 7 10 . 4 4 . Cutter 5 | . . . . . . 2 . . . 3 . . . . . . . . . . . . . . . Grunt 101 | . 6 6 . 1 2 2 4 . 4 9 1 3 . 8 . 8 . 2 . 10 8 . 19 8 . Brawler 5 | . . . . . . . . . . 1 1 . . . . . . . . . . . 2 1 . Duelist 2 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Sentry 27 | . . . . . . . 3 . 1 . 3 4 . . 3 . . 4 . 2 4 2 . 1 . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . Hunter 20 | . . . . . . 4 . . 1 . . 1 . . . . . 1 . . 5 . 4 4 . Programmer 23 | . . . . . . . . . . . 2 . 1 . . 2 . . . . 9 3 . 6 . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Best Kill Streak 13 | . 3 4 . 1 5 6 5 4 7 5 3 10 4 5 3 5 . 8 . 4 6 2 13 5 . Combat Bots Only 13 | . 2 4 . 1 5 6 3 4 5 5 3 10 1 5 3 5 . 8 . 4 6 2 13 5 . Max Kills in Single Turn 5 | . 1 1 . 1 3 2 5 3 3 3 1 1 1 2 1 1 . 3 . 2 3 1 3 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 3 2 3 3 3 3 1 1 . 2 . 1 . 3 . 2 1 . 3 . . Melee 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Gar Res Tes Damage Taken 30105 | . 397 419 . 22 288 900 457 595 777 506 1173 2187 . 726 334 926 . 1488 . 2486 5530 595 4520 5545 234 Core 3442 | . 103 50 . 12 39 149 84 60 32 13 77 390 . 61 36 145 . 116 . 640 506 44 223 640 22 Absorbed by Shields 44 | . . . . . . . . . . . . . . . . . . 44 . . . . . . . Reduced by Siege Mode 242 | . . . . . . . . . . . . . . . . . . . . . 81 . 161 . . Redirected to Shielding 497 | . . . . . . . . . 106 . 166 . . . . . . . . 120 105 . . . . Regen/Repaired (Parts) 837 | . . . . . . . . . . . . . . . 532 . . . . . 249 56 . . . Core Remaining (%) 51 | 100 . . . 34 . . . 39 . . . 26 . . . 71 . 88 . . . . . . . Volleys Fired 834 | . 37 17 19 2 15 22 26 11 15 38 28 69 9 22 14 31 . 34 . 60 110 29 109 117 . Largest 2 | . 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 . 2 . 2 2 2 2 2 . Hottest 193 | . 112 112 112 112 112 126 126 126 112 170 170 154 160 160 160 165 . 165 . 148 190 169 177 193 . Shots Fired 1388 | . 76 32 39 5 27 33 50 17 24 53 52 126 18 30 25 52 . 36 . 62 197 55 172 207 . Gun 1004 | . 76 32 39 5 24 21 48 15 18 34 48 114 18 20 23 43 . 6 . 5 120 49 95 151 . Cannon 257 | . . . . . . . . . . 5 . . . . . . . 20 . 43 66 6 63 54 . Launcher 122 | . . . . . 3 12 2 2 6 14 4 12 . 10 2 9 . 10 . 14 8 . 14 . . Special 5 | . . . . . . . . . . . . . . . . . . . . . 3 . . 2 . Kinetic 116 | . 32 . . . . . . . . 5 . . . . . . . . . . . . . 79 . Thermal 982 | . 44 32 39 5 24 21 48 15 18 34 48 114 18 20 23 43 . 6 . 5 181 43 108 93 . Explosive 86 | . . . . . 3 12 2 2 6 14 3 10 . 5 2 8 . 10 . 9 . . . . . Electromagnetic 199 | . . . . . . . . . . . 1 2 . 5 . 1 . 20 . 48 13 12 64 33 . Robot Hit Streak 47 | . 11 6 21 4 8 9 6 3 5 16 16 47 9 17 18 14 . 9 . 7 23 8 17 8 . Robot Miss Streak 5 | . 3 2 3 1 4 2 3 4 2 2 1 3 2 2 4 5 . 2 . 4 3 3 3 5 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 9 | . 3 2 . . . . . . 1 . . 1 . . . . . . . . . . 1 1 . Max Gunslinging Chain 1 | . 1 1 . . . . . . 1 . . 1 . . . . . . . . . . 1 1 . Capacitor 36 | . . . . . . . . . . . . . . . . . . . . 36 . . . . . Shots Hit Robots 1003 | . 46 24 25 3 14 16 33 7 15 45 43 117 19 25 22 40 . 22 . 35 153 35 133 131 . Core Hits 571 | . 21 9 8 2 9 18 21 6 16 39 15 56 7 34 15 33 . 25 . 42 72 10 59 54 . Critical Kills 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . Critical Parts Destroyed 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . Critical Strikes 67 | . 4 2 2 1 2 . 1 1 . 3 9 15 . . . 1 . . . . 11 1 2 12 . Burn 56 | . 4 2 2 1 2 . 1 1 . 3 9 15 . . . 1 . . . . 9 1 2 3 . Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . Destroy 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . Blast 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . Melee Attacks 90 | . . . 7 . . 5 . 2 14 11 12 11 3 . 9 1 . . . . 15 . . . . Impact 71 | . . . 7 . . 5 . 2 14 . 11 7 3 . 9 1 . . . . 12 . . . . Slashing 2 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 16 | . . . . . . . . . . 10 . 3 . . . . . . . . 3 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 34594 | . 703 429 497 52 598 902 1033 383 848 1577 1049 2751 471 1729 482 1787 . 1265 . 2438 5165 1441 5272 3722 . Guns 16890 | . 684 402 497 52 273 173 564 130 218 397 785 2087 407 493 482 856 . 28 . 86 2191 1299 2315 2471 . Cannons 6106 | . . . . . . . . . . 85 . . . . . . . 380 . 661 2043 142 1544 1251 . Explosions 11365 | . . . . . 325 729 444 253 630 1095 263 595 . 1236 . 931 . 857 . 1691 903 . 1413 . . Melee 161 | . . . . . . . . . . . . 69 64 . . . . . . . 28 . . . . Ramming 72 | . 19 27 . . . . 25 . . . 1 . . . . . . . . . . . . . . Kinetic 1608 | . 239 . . . . . . . . 85 . . . . . . . . . . . . . 1284 . Thermal 18831 | . 445 402 497 52 273 173 564 130 218 397 785 2087 407 493 482 856 . 28 . 181 4327 1156 3119 1759 . Explosive 7783 | . . . . . 325 729 444 253 630 1095 257 478 . 686 . 864 . 857 . 1165 . . . . . Electromagnetic 6139 | . . . . . . . . . . . 6 117 . 550 . 67 . 380 . 1092 810 285 2153 679 . Impact 161 | . . . . . . . . . . . . 69 64 . . . . . . . 28 . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 40 | . 2 2 2 2 . 4 4 4 . . 1 1 . . . . . . . 25 40 2 34 31 32 Average Corruption 11 | . 2 2 2 2 . 4 4 4 . . 1 1 . . . . . . . 18 30 1 22 27 31 Corruption Purged 12 | . . . . . . . . . . . . . . . . . . . . 5 . . 7 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 404 | . 18 9 26 4 . 29 9 8 . . 4 8 . . . . . . . 18 112 6 77 70 6 Message Errors 80 | . 6 1 6 1 . 4 4 2 . . 1 2 . . . . . . . 3 24 2 13 10 1 Matter Fused 102 | . 4 5 8 . . 11 1 3 . . 2 . . . . . . . . 3 29 2 17 16 1 Heat Flow Errors 51 | . 1 1 3 1 . 7 . 1 . . 1 2 . . . . . . . 4 8 1 12 9 . Energy Discharges 36 | . 2 . 4 1 . 2 3 . . . . 1 . . . . . . . 3 8 . 10 2 . Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . . . 1 . 2 1 . Data Loss (minor) 51 | . 2 1 4 . . 1 1 2 . . . 3 . . . . . . . 3 15 . 8 10 1 Data Loss (major) 11 | . . . . . . . . . . . . . . . . . . . . 2 4 . . 4 1 Misfires 14 | . 2 . 1 1 . 3 . . . . . . . . . . . . . . 4 . 2 1 . Alerts 12 | . 1 . . . . 1 . . . . . . . . . . . . . . 3 1 3 2 1 Misdirections 5 | . . . . . . . . . . . . . . . . . . . . . 4 . . . 1 Weapon Failures 38 | . . 1 . . . . . . . . . . . . . . . . . . 12 . 10 15 . Overload Shots 33 | . . . . . . . . . . . . . . . . . . . . . 1 22 10 . . Effects 4 | . . . . . . . . . . . . . . . . . . . . . . 3 1 . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Heat Surge 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Short Circuit 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Overflow Damage 589 | . . . . . 18 46 51 30 . . 56 4 42 25 . 24 . 63 . 23 54 . 42 111 . Projectiles 127 | . . . . . . . . . . . . . . . . . . . . . 16 . . 111 . Explosions 420 | . . . . . 18 46 51 30 . . 56 4 . 25 . 24 . 63 . 23 38 . 42 . . Melee 42 | . . . . . . . . . . . . . 42 . . . . . . . . . . . . Knockbacks 7 | . 1 . . . . . . . . . . . 2 . . . . . . . . . . 4 . Impact 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Kinetic 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . Secondary 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Self-Inflicted Damage 1157 | . . . . . 49 296 . . 29 45 124 70 . 33 . . . 401 . 87 . . 23 . . Shots 31 | . . . . . 1 7 . . 2 1 3 3 . 2 . . . 9 . 2 . . 1 . . Rammed 9 | . 3 2 . . . . 3 . . . 1 . . . . . . . . . . . . . . Targets Rammed 10 | . 3 2 . . . . 4 . . . 1 . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Highest Temperature 685 | . 195 198 196 195 168 215 215 192 196 249 685 233 196 198 198 197 . 205 . 316 440 199 255 486 . Average Temperature 101 | . 91 124 93 73 68 74 110 88 102 85 205 32 122 77 91 101 . 91 . 95 75 92 103 166 . Received Heat Transfer 4857 | . 162 240 . 12 51 18 189 . 240 153 249 666 . 241 66 334 . 204 . 481 423 18 582 528 . Effects 20 | . . . . . . . . . . . 13 1 . . . . . . . . . . . 6 . Shutdowns 5 | . . . . . . . . . . . 2 . . . . . . . . . . . . 3 . Energy Bleed 4 | . . . . . . . . . . . 1 1 . . . . . . . . . . . 2 . Interference 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . Short Circuit 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . Damage (minor) 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Damage (major) 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . Siege Activations 10 | . . . . . . . . . . . . . . . . . . . . . 7 . 3 . . Total Turns 164 | . . . . . . . . . . . . . . . . . . . . . 89 . 75 . . Longest Duration 39 | . . . . . . . . . . . . . . . . . . . . . 25 . 39 . . Robots Corrupted 28 | . . . . . . . . . . . . . . 2 . . . 2 . 3 4 2 12 3 . Combat Hostiles 28 | . . . . . . . . . . . . . . 2 . . . 2 . 3 4 2 12 3 . Parts Fried 44 | . . . . . . . . . . . . . 2 1 . . . 6 . 10 5 3 16 1 . Impact Corruptions 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Robots Melted 25 | . . . . . . . . . 1 1 4 9 . 1 . 1 . . . . 6 . 1 1 . Combat Hostiles 18 | . . . . . . . . . 1 1 4 2 . 1 . 1 . . . . 6 . 1 1 . Parts Melted 140 | . 3 1 3 . 1 . 4 . 4 4 22 26 . . 2 5 . . . . 30 9 13 13 . Heat Transferred 39731 | . 1258 1036 1221 185 740 370 1295 277 481 1203 2950 6147 825 1125 1075 1950 . 75 . 274 7493 1880 4748 3123 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . . . . . . . 1 . . . . . 1 1 . 3 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Gar Res Tes Peak Influence 714 | . 199 156 . 88 321 627 554 369 224 714 433 490 357 627 381 253 132 283 148 360 292 150 521 398 15 Initial 374 | . . 46 . . 33 208 305 289 161 109 374 74 256 109 329 144 132 92 148 103 189 83 10 292 15 Average 267 | . 76 82 . 78 91 479 380 314 175 538 216 246 325 471 249 206 132 151 148 255 105 56 362 201 14 Maximum Alert Level 3 | . . . . . 1 2 2 1 1 3 2 2 1 2 1 1 . 1 . 1 1 . 2 1 . Low Security (%) 45 | 100 100 100 . 100 95 . . . 54 13 47 35 . 20 43 33 100 69 100 32 76 100 11 50 100 Level 1 31 | . . . . . 4 35 48 100 45 12 41 45 100 11 56 66 . 30 . 67 23 . 38 49 . Level 2 16 | . . . . . . 64 51 . . 26 11 18 . 67 . . . . . . . . 49 . . Level 3 6 | . . . . . . . . . . 47 . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 29 | . 1 . . . 3 . . . . . 4 . . . 3 . . . 1 . 9 2 . 6 . Investigation . | . . . . . . . . . . . . . . . . . . . . . . . . . . Extermination 13 | . . . . . . . . . . . 2 . . . 1 . . . 1 . 4 2 . 3 . Reinforcement 9 | . 1 . . . . . . . . . 1 . . . . . . . . . 4 . . 3 . Assault 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison 6 | . . . . . 3 . . . . . 1 . . . 2 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Gar Res Tes Distress Signals 6 | . . . . . . . . . . . 1 . 1 . . . . . . . 4 . . . . Communications Jammed 34 | . . . . . . . . . . . . . . . . . . . . . 33 . . 1 . Distress Signals 34 | . . . . . . . . . . . . . . . . . . . . . 33 . . 1 . Times Spotted 362 | . 16 6 . 3 15 12 14 3 8 24 15 21 3 21 6 10 . 12 . 21 60 11 46 33 2 Peak Tracking Total 8 | . 3 4 . 2 5 6 3 2 5 5 3 6 2 8 2 4 . 8 1 6 8 3 6 7 2 Tactical Retreats 28 | . . . . . . . . . . 1 . 2 . 3 . . . . . 3 6 . 10 3 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Gar Res Tes Traps Triggered 38 | . 1 . . . . 1 . 1 1 10 3 1 . . . 2 . 4 . . 2 1 8 . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -3 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Gar Res Tes Machines Disabled 17 | . 1 . . . . . . . 2 1 3 . . . . . . 1 . 1 5 . 3 . . Max in Single Turn 4 | . 1 . . . . . . . 1 1 2 . . . . . . 1 . 1 4 . 1 . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Relay 5 | . . . . . . . . . . 2 . . . . . . . 1 . . . . 2 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Gar Res Tes Machines Accessed 37 | . 3 1 4 . 4 . 4 . 1 . 8 . 2 . 4 . 1 . 1 . 1 1 . 2 . Terminals 15 | . 3 . . . 3 . 3 . . . 4 . . . . . . . . . . . . 2 . Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . . . . . . . . 3 . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . Garrison Access 9 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . 1 . . . Total Hacks 99 | . 10 1 27 . 13 . 10 . 1 . 16 . 3 . 7 . 1 . 1 . 1 1 . 7 . Successful 65 | . 5 1 27 . 9 . 3 . 1 . 6 . 2 . 5 . 1 . 1 . . 1 . 3 . Failed 33 | . 5 . . . 3 . 7 . . . 10 . 1 . 2 . . . . . 1 . . 4 . Catastrophic 4 | . . . . . . . . . . . 2 . . . 1 . . . . . . . . 1 . Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Manual 48 | . 9 . 3 . 11 . 9 . . . 9 . . . . . . . . . . . . 7 . Terminals 47 | . 10 . . . 12 . 9 . . . 9 . . . . . . . . . . . . 7 . Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations 7 | . . . . . . . . . . . . . . . 6 . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . . . . . . . 5 . 2 . . . . . . . . . . . . Garrison Access 9 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . 1 . . . Terminal Hacks 38 | . 2 1 27 . 4 . 1 . . . 2 . . . . . . . . . . . . 1 . Record 27 | . . . 27 . . . . . . . . . . . . . . . . . . . . . . Part Schematic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Terminal Index 4 | . 1 . . . . . 1 . . . 1 . . . . . . . . . . . . 1 . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . Scan Component 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . Repair 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Insert Component 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Garrison Access Hacks 9 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . 1 . . . Unlock Access 9 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . 1 . . . Unauthorized Hacks 11 | . 3 . . . 4 . 1 . . . 1 . . . . . . . . . . . . 2 . Terminals 11 | . 3 . . . 4 . 1 . . . 1 . . . . . . . . . . . . 2 . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Botnet 5 | . 1 . . . 3 . . . . . . . . . . . . . . . . . . 1 . Operators 5 | . 1 . . . 1 . 1 . . . 1 . . . . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 3 . . . 3 . 3 . . . 6 . 2 . 3 . 1 . . . 1 1 . 2 . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Time 8 | . . . . . . . . . . . . . . . 8 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -3 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Gar Res Tes Used RIF Installer 9 | . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . 1 . . Coupler Efficiency 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Threat Obfuscator 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . Signal Jammer 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Alert ID Control 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Program Shield 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Autoassimilate 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . . . . . . . . . . . 3 . . 1 . Non-combat 4 | . . . . . . . . . . . . . . . . . . . . . 3 . . 1 . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 7 | . . . . . . . . . . . . . . . . . . . . . 6 . . 1 . no_distress 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . drop_inventory 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . purge_threat 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . formatsys_low 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . Relay Couplers Released 21 | . . . . . . . . . . 8 . . . . . . . 5 . . 2 . 6 . . Machine Destruction 21 | . . . . . . . . . . 8 . . . . . . . 5 . . 2 . 6 . . Attached 4 | . . . . . . . . . . . 1 . . . . . . . . . 2 . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . 2 . . . . . . 6 . 3 . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Gar Res Tes Total Allies 17 | . 1 3 2 . . . . . . 6 . 3 . . . . . . . . 2 . . . . Largest Group 6 | . 1 4 6 6 6 1 1 . . 6 1 3 3 3 3 1 . . . . 1 1 . . . Highest-Rated Group 129 | . 10 50 66 66 66 10 10 . . 84 16 129 129 129 129 43 . . . . 34 34 . . . Highest-Rated Ally 43 | . 10 16 16 16 16 10 10 . . 16 16 43 43 43 43 43 . . . . 34 34 . . . Total Orders 56 | . . . 4 . . 3 6 . . 7 2 9 2 8 2 1 . . . 1 4 2 1 4 . STAY 24 | . . . 3 . . 2 3 . . 4 1 3 1 4 1 1 . . . . . 1 . . . ROAM 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . FOLLOW 18 | . . . 1 . . 1 3 . . 3 1 3 1 4 1 . . . . . . . . . . AID 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . RETURN 8 | . . . . . . . . . . . . 3 . . . . . . . 1 3 . 1 . . Ally Attacks 353 | . . . . 10 62 . . . . 64 4 40 6 35 10 . . . . 1 101 . 20 . . Total Damage 4574 | . . . . 119 626 . . . . 729 48 782 150 1029 393 . . . . 18 567 . 113 . . Kills 40 | . . . . 2 7 . . . . 7 1 7 2 10 1 . . . . 1 2 . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Gar Res Tes Robot Analysis Total 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . Drone Launches 38 | . . . . . . . . . . . . 8 . . . . . . . 1 20 . 6 3 . Drone Recoveries 33 | . . . . . . . . . . . . 8 . . . . . . . 1 19 . 4 1 . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -3 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Gar Res Tes Turns Passed 25326 | 67 1141 699 1962 277 681 1271 560 338 716 3251 2069 965 400 825 1005 543 193 842 330 1384 1979 926 1650 1158 94 Spaces Moved 9581 | 40 603 392 666 84 257 492 183 114 289 970 729 333 213 449 463 165 86 221 130 490 749 470 561 392 40 Core 28 | 3 . . . . . . . . . . . . . . . . . . . 25 . . . . . Treads 8373 | 37 603 392 666 84 257 492 183 114 289 970 729 284 213 449 463 116 57 221 130 412 600 470 74 28 40 Legs 895 | . . . . . . . . . . . . 1 . . . . . . . 53 119 . 372 350 . Wheels 271 | . . . . . . . . . . . . 48 . . . 49 29 . . . 30 . 115 . . Hover 14 | . . . . . . . . . . . . . . . . . . . . . . . . 14 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 320 240 240 240 240 166 250 247 105 160 160 160 215 160 240 240 50 160 156 135 114 145 Average Speed 206 | 151 160 160 278 320 240 240 240 241 198 250 250 158 160 160 168 233 206 240 240 203 171 159 197 180 209 Slowest Speed 750 | 160 160 160 320 320 240 240 240 243 250 250 330 260 160 160 240 240 240 240 240 400 320 160 540 750 225 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 4 78 80 91 25 32 70 27 34 11 69 23 49 7 51 12 39 2 44 3 50 14 13 79 26 9 Regions Visited 25 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 9 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . . . . . . . . . . . . . . . 1 . . 1 . Scrap Searched 3 | . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . Spaces Dug 79 | . . . . . 8 6 . . 3 . 11 1 2 8 17 . . . . 6 9 3 . 5 . Terrain Destroyed 503 | . . . . . 26 46 25 . 14 76 33 57 2 20 22 34 . 47 . 36 23 7 12 23 . Melee 35 | . . . . . . . . . 3 . 11 1 2 . 9 . . . . . 9 . . . . Projectile 46 | . . . . . . . . . . . . 1 . . . . . . . . 9 7 6 23 . AOE 422 | . . . . . 26 46 25 . 11 76 22 55 . 20 13 34 . 47 . 36 5 . 6 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Gar Res Tes Total 13493 | 44 713 429 722 90 293 540 246 155 378 1736 895 625 244 518 642 255 101 494 150 841 1210 597 912 616 47 Wait 2066 | . 28 6 . 1 1 3 15 20 30 667 67 162 6 27 112 36 . 217 . 211 225 45 158 29 . Move 9565 | 39 602 391 665 83 257 491 183 113 289 969 729 332 213 448 463 164 86 220 130 489 748 470 560 391 40 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 212 | . 23 5 5 4 8 . 9 . 13 9 11 6 4 5 13 3 4 6 5 26 14 12 6 20 1 Fast Attach 140 | 5 5 1 . . . 1 . 2 1 4 6 9 1 2 5 2 5 . 3 22 17 10 10 23 6 Attach 152 | . . 3 . . 5 8 5 3 5 4 6 15 1 3 1 5 1 5 4 16 25 3 12 22 . Detach 27 | . 1 . . . . . . . . . 2 2 . . . . 3 . 1 9 4 2 2 1 . Swap 153 | . 2 2 3 . 4 8 4 2 9 7 15 7 4 7 10 9 . 4 . 3 30 6 11 6 . Drop 138 | . 12 2 . . 3 . . . 2 7 18 4 3 4 15 . 2 1 7 5 22 20 4 7 . Fire 834 | . 37 17 19 2 15 22 26 11 15 38 28 69 9 22 14 31 . 34 . 60 110 29 109 117 . Melee 90 | . . . 7 . . 5 . 2 14 11 12 11 3 . 9 1 . . . . 15 . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 10 | . 3 2 . . . . 4 . . . 1 . . . . . . . . . . . . . . Escape Stasis 83 | . . . . . . 2 . 2 . 20 . 8 . . . 4 . 7 . . . . 40 . . Rewire 23 | . . . 23 . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: Fac / [Low] / Gar) -7/Garrison -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: [Ext] / Gar) -6/Garrison -5/Factory -5/Garrison -4/Factory -4/Garrison -4/Factory -3/Research -3/Garrison (discovered 3 exits: *Res x3) -3/Research (discovered 2 exits: [*Tes x2]) -3/Testing History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 68 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 325 | -10/Materials | Discovered new exit (range 12) 475 | -10/Materials | Discovered new exit (range 14) 981 | -10/Materials | Discovered new exit (range 9) 1209 | -10/Materials | Entered Mines 1209 | -10/Mines | Accompanied by 1 ally 1231 | -10/Mines | Core integrity fell below 50% 1461 | -10/Mines | Found the Drone Emporium 1468 | -10/Mines | Found Prototype Device 1477 | -10/Mines | Identified Thief Drone Bay 1488 | -10/Mines | Learned location of 1 exit from Materials 1497 | -10/Mines | Learned Materials terminal intel 1529 | -10/Mines | Discovered new exit (range 4) 1758 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1762 | -10/Mines | Found Prototype Device 1841 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1841 | -10/Mines | Discovered new exit (range 5) 1873 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1908 | -10/Mines | Entered Exiles 1908 | -10/Exiles | Found Exiles lab destroyed 1908 | -10/Exiles | Accompanied by 4 allies 2085 | -10/Exiles | Learned location of Zion (-7) 2160 | -10/Exiles | Build established: Commander-Mutant 2834 | -10/Exiles | Discovered new exit (range 14) 3870 | -10/Exiles | Entered Mines 3870 | -9/Mines | Accompanied by 6 allies 4112 | -9/Mines | Discovered new exit (range 10) 4147 | -9/Mines | Entered Materials 4147 | -8/Materials | Accompanied by 6 allies 4147 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4148 | -8/Materials | Identified exit to Factory 4149 | -8/Materials | Loaded intel: 12 terminal locations 4445 | -8/Materials | Central database locked down 4497 | -8/Materials | Discovered exit to Factory (range 7) 4583 | -8/Materials | Garrison activated, responded to threat 4600 | -8/Materials | Identified Exp. Sensor Array 4828 | -8/Materials | Identified exit to Garrison 4828 | -8/Materials | Entered Garrison 4828 | -8/Garrison | Accompanied by 1 ally 4889 | -8/Garrison | Build established: Derelict-Mutant 5101 | -8/Garrison | Triggered checkpoint 5140 | -8/Garrison | Lost 4 parts (1p2n1u) 5191 | -8/Garrison | Discovered new exit (range 10) 5309 | -8/Garrison | Lost 4 parts (1p1u2w) 5454 | -8/Garrison | Triggered checkpoint 5531 | -8/Garrison | Discovered new exit (range 10) 5567 | -8/Garrison | Build established: Mutant 5665 | -8/Garrison | Triggered checkpoint 5751 | -8/Garrison | Discovered new exit (range 8) 5785 | -8/Garrison | Installed Relay Interface Framework 6099 | -8/Garrison | Entered Materials 6099 | -8/Materials | Accompanied by 1 ally 6623 | -8/Materials | Build established: Scavenger-Mutant 6659 | -8/Materials | Identified exit to Garrison 6659 | -8/Materials | Entered Garrison 6671 | -8/Garrison | Expanded RIF knowledge: Coupler Efficiency 6771 | -8/Garrison | Triggered checkpoint 6772 | -8/Garrison | Triggered checkpoint 6838 | -8/Garrison | Core integrity fell below 50% 6884 | -8/Garrison | Lost 6 parts (1p2n1u2w) 6980 | -8/Garrison | Discovered exit to Factory (range 8) 6997 | -8/Garrison | Entered Factory 6997 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7134 | -7/Factory | Build established: Mutant 7713 | -7/Factory | Identified exit to Garrison 7713 | -7/Factory | Entered Garrison 7946 | -7/Garrison | Triggered checkpoint 8013 | -7/Garrison | Garrison Relay disabled 8200 | -7/Garrison | Triggered checkpoint 8462 | -7/Garrison | Triggered checkpoint 8941 | -7/Garrison | Triggered checkpoint 8949 | -7/Garrison | Garrison Relay disabled 8964 | -7/Garrison | Triggered checkpoint 9016 | -7/Garrison | Discovered new exit (range 15) 9196 | -7/Garrison | Triggered checkpoint 9298 | -7/Garrison | Discovered new exit (range 8) 9414 | -7/Garrison | Triggered checkpoint 9424 | -7/Garrison | Build established: Scavenger-Mutant 9520 | -7/Garrison | Discovered new exit (range 12) 9560 | -7/Garrison | Expanded RIF knowledge: Signal Jamming 10242 | -7/Garrison | Build established: Bothacker-Mutant 10964 | -7/Garrison | Entered Factory 10964 | -7/Factory | Accompanied by 1 ally 12127 | -7/Factory | Discovered new exit (range 17) 12158 | -7/Factory | Discovered new exit (range 18) 12360 | -7/Factory | Build established: Mutant 12867 | -7/Factory | Garrison activated, responded to threat 13033 | -7/Factory | Identified exit to Garrison 13033 | -7/Factory | Entered Garrison 13459 | -7/Garrison | Core integrity fell below 50% 13474 | -7/Garrison | Destroyed 10 combat bots 13503 | -7/Garrison | Lost 14 parts (2p6n2u4w) 13594 | -7/Garrison | Triggered checkpoint 13655 | -7/Garrison | Build established: Scavenger-Mutant 13716 | -7/Garrison | Triggered checkpoint 13797 | -7/Garrison | Triggered checkpoint 13799 | -7/Garrison | Triggered checkpoint 13948 | -7/Garrison | Discovered new exit (range 13) 13985 | -7/Garrison | Expanded RIF knowledge: Threat Obfuscation 13998 | -7/Garrison | Entered Factory 13998 | -6/Factory | Accompanied by 3 allies 13998 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 14398 | -6/Factory | Identified exit to Garrison 14398 | -6/Factory | Entered Garrison 14398 | -6/Garrison | Accompanied by 3 allies 14405 | -6/Garrison | Triggered checkpoint 14702 | -6/Garrison | Triggered checkpoint 14794 | -6/Garrison | Discovered new exit (range 8) 14875 | -6/Garrison | Triggered checkpoint 14943 | -6/Garrison | Discovered new exit (range 10) 14965 | -6/Garrison | Expanded RIF knowledge: Program Shield 15223 | -6/Garrison | Entered Factory 15223 | -6/Factory | Accompanied by 3 allies 15443 | -6/Factory | Discovered new exit (range 12) 16069 | -6/Factory | Repaired Huge Storage Unit 16096 | -6/Factory | Garrison activated, responded to threat 16228 | -6/Factory | Identified exit to Garrison 16228 | -6/Factory | Entered Garrison 16228 | -6/Garrison | Accompanied by 1 ally 16240 | -6/Garrison | Expanded RIF knowledge: Autoassimilate 16341 | -6/Garrison | Triggered checkpoint 16394 | -6/Garrison | Lost 3 parts (3n) 16613 | -6/Garrison | Triggered checkpoint 16664 | -6/Garrison | Lost 5 parts (2n1u2w) 16741 | -6/Garrison | Discovered new exit (range 15) 16771 | -6/Garrison | Entered Factory 16771 | -5/Factory | Evolved 2 slots: Utility x2 16964 | -5/Factory | Identified exit to Garrison 16964 | -5/Factory | Entered Garrison 16976 | -5/Garrison | Expanded RIF knowledge: Threat Obfuscation 17234 | -5/Garrison | Triggered checkpoint 17470 | -5/Garrison | Triggered checkpoint 17546 | -5/Garrison | Triggered checkpoint 17593 | -5/Garrison | Destroyed 8 combat bots 17594 | -5/Garrison | Garrison Relay disabled 17646 | -5/Garrison | Discovered new exit (range 10) 17806 | -5/Garrison | Entered Factory 17806 | -4/Factory | Evolved 2 slots: Utility x2 17886 | -4/Factory | Found Quantum Capacitor 18097 | -4/Factory | Build established: Botlord-Mutant 18136 | -4/Factory | Identified exit to Garrison 18136 | -4/Factory | Entered Garrison 18220 | -4/Garrison | Spotted B-86 Titan 18402 | -4/Garrison | Triggered checkpoint 18750 | -4/Garrison | Triggered checkpoint 18759 | -4/Garrison | Destroyed B-86 Titan 18977 | -4/Garrison | Lost 4 parts (3n1w) 18991 | -4/Garrison | Released all parts (9) 19021 | -4/Garrison | Lost 3 parts (1p1u1w) 19105 | -4/Garrison | Core integrity fell below 50% 19114 | -4/Garrison | System corruption reached 10% 19321 | -4/Garrison | Found Hvy. Reflective Plating 19473 | -4/Garrison | Discovered new exit (range 10) 19499 | -4/Garrison | Expanded RIF knowledge: Alert ID Control 19520 | -4/Garrison | Entered Factory 19657 | -4/Factory | Spotted B-86 Titan 20078 | -4/Factory | Build established: Bothacker-Mutant 20376 | -4/Factory | System corruption reached 30% 20420 | -4/Factory | Lost 3 parts (2n1u) 20933 | -4/Factory | Spotted B-86 Titan 20969 | -4/Factory | Core integrity fell below 20% 21073 | -4/Factory | Lost 11 parts (3p4n3u1w) 21188 | -4/Factory | Allies destroyed B-86 Titan 21473 | -4/Factory | Discovered new exit (range 15) 21499 | -4/Factory | Entered Research 21499 | -3/Research | Accompanied by 1 ally 21499 | -3/Research | Evolved 2 slots: Utility x2 21974 | -3/Research | Found Prototype Protection 21974 | -3/Research | Identified Centrium Heavy Armor Plating 22425 | -3/Research | Identified exit to Garrison 22425 | -3/Research | Entered Garrison 22604 | -3/Garrison | Triggered checkpoint 22624 | -3/Garrison | Lost 6 parts (2p2n2u) 22634 | -3/Garrison | Spotted B-86 Titan 22659 | -3/Garrison | Destroyed 13 combat bots 22737 | -3/Garrison | System corruption reached 10% 22752 | -3/Garrison | System corruption reached 30% 22864 | -3/Garrison | Triggered checkpoint 22917 | -3/Garrison | Garrison Relay disabled 22948 | -3/Garrison | Build established: Infiltrator-Mutant 23279 | -3/Garrison | Build established: Scavenger-Mutant 23331 | -3/Garrison | Destroyed B-86 Titan 23370 | -3/Garrison | Lost 5 parts (1p3n1u) 23398 | -3/Garrison | Triggered checkpoint 23537 | -3/Garrison | Discovered new exit (range 8) 23693 | -3/Garrison | Discovered new exit (range 5) 23734 | -3/Garrison | Triggered checkpoint 23877 | -3/Garrison | Garrison Relay disabled 24044 | -3/Garrison | Discovered new exit (range 8) 24067 | -3/Garrison | Expanded RIF knowledge: Coupler Efficiency 24075 | -3/Garrison | Entered Research 24075 | -3/Research | Discovered new exit (range 15) 24098 | -3/Research | Found Antimissile System 24221 | -3/Research | Build established: Botlord-Mutant 24234 | -3/Research | Lost 7 parts (1p3n1u2w) 24511 | -3/Research | Lost 7 parts (1p2n3u1w) 24664 | -3/Research | Lost 3 parts (1p1n1w) 24914 | -3/Research | Lost 7 parts (3n3u1w) 24929 | -3/Research | Core integrity fell below 50% 25043 | -3/Research | Lost 10 parts (3p4n1u2w) 25182 | -3/Research | Discovered new exit (range 11) 25233 | -3/Research | Entered Testing 25261 | -3/Testing | Lost 4 parts (1n2u1w) 25327 | -3/Testing | Self-destructed Last Messages --------------- 25253_ Triggered Blade Trap. 25253_ Massive razor-sharp blades shoot up from within the floor. 25253_ Imp. Antigrav System severed. 25253_ Biometal Medium Treads severed. 25254_ U-05 Engineer lays Concrete. 25256_ Acquired Lgt. Antimatter Reactor. 25256_ U-05 Engineer lays Concrete. 25259_ Acquired Biometal Medium Treads. 25263_ Acquired Imp. Antigrav System. 25265_ System corrupted: IFF burst signal emitted. 25267_ Acquired Biometal Medium Treads. 25287_ System corrupted: Matter fused (-5). 25303_ IGKXW=B<%:IW3PJYFC NX 25304_ C-30 ARC bursts open, deploying its payload. 25304_ P-80 Master unfolds itself. 25318_ System corrupted: Substantial component data lost. 25321_ Dispersion Rifle destroyed. 25321_ Lgt. Antimatter Reactor destroyed. 25324_ Antimatter Reactor destroyed. 25327_ Adv. Dynamic Insulation System destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ????#########?######??????????????????? | | ????# ?# #########??????????? | | ????# # # ! ??????????? | | ????# # # #????????? | | ????# + # """ """ #????????? | | ????# # # """ """ #????????? | | ????# # # """ """ #????????? | | ????# ?#^ # ?????????? | | ????# ?# # ! ???????????? | | ????######+#??# # ?????????????? | | ???????### #### ###+####???????????? | | ???????# #???????????? | | ???????# #???????????? | | ???????# #???????????? | | ???????# @ p #???????????? | | ???????##+############ % #???????????? | | ????????# ?????????# #???????????? | | ????????# ???????# #???????????? | | ????????# "?????# ??????????? | | ????????# "?????? ????????? | | ????????# ????? ???????? | | ????????# """???? ??????? | | ????????# """"??? ##??????? | | ????????# ???? #???????? | | ????????? """???? ????????? | | ????????? "??????+###?#??????????? | | ????????? "??????????????????????? | | ????????? ??????????????????????? | | ?????????#######??????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 136 Coolant Potential 80 Energy Generation 37 Energy Capacity 520 Matter Stores 300 Matter Capacity 550 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 18 Terrain Scan Density 210 ECM Strength 2 Power Amplification 30 Additional Mass Support 12 EM Shielding 4 Armor Coverage 1650 Resistance: TH 30 Power Shielding 66 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 66 Point Defense Rating 240 Evasion (%) 55 Targeting Accuracy 8 Launcher Accuracy 40 Target Analysis 8 Recoil Reduction 6 Energy Filtering 30 Offensive Hacking 14 Relay Coupler Types 1 Relay Coupler Value 42 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GreatPortableSuite Manual? 0 Play Time 02:14:57 Cumulative 273.2 hours Start 2022.08.23 @ 15:02:04 End 2022.08.24 @ 16:07:30 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 382 Rogue 360 Adventurer 4 Explorer 18 Win Type - Total 11 Types 9/0/0/2/0/0/0/0/0 Lore% 70 Gallery% 89 Achievement% 72 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 695c2757-4f3b-4235-bdc3-fbd2687b7f0d